fgo-game-data/ScriptActionEncrypt/03/0300011720.txt
2020-06-01 18:54:42 +00:00

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03-00-01-17-2-0
[soundStopAll]
[charaSet A 5036001 1 Avicebron]
[charaSet B 7030001 1 "Atalante Alter"]
[charaSet C 1098123210 1 Goredolf]
[charaSet E 1098124510 1 "Da Vinci"]
[charaSet F 99502600 1 Mash]
[charaSet G 1098128400 1 "Yaga Rebel Soldier"]
[charaSet H 5009000 1 "Effect Dummy"]
[cameraMove 0.1 60,0 1.2]
[wt 0.1]
[scene 54903]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_82 0.1]
[cameraMove 2.5 0,0 1.2]
[wt 1.0]
Atalante Alter
As you can see,[sr]we are still in the construction phase.
[k]
[messageOff]
[fadeout black 0.5]
[wait fade]
[cameraHome 0.1]
[wt 0.5]
[fadein black 0.5]
[wait fade]
[charaTalk B]
[charaFace B 6]
[charaFadein B 0.1 1]
Atalante Alter
I will begin by dividing our forces into two groups.
[k]
Atalante Alter
One group will cut down trees and gather lumber,[sr]while the other will dig out the tunnel.
[k]
[charaFace B 0]
Atalante Alter
...[%1], I would like you and your Servants[sr]to keep the Yaga in one of these groups safe.
[k]
Atalante Alter
Both groups are certain to encounter Demonic Beasts, whether they are procuring lumber or digging.
[k]
[charaFace B 6]
Atalante Alter
We will begin work once you have made your decision.[sr]Which group will you help?
[k]
[messageOff]
[wt 0.7]
[input selectBranch]
[charaSet A 5036001 1 Avicebron]
[charaSet B 7030001 1 "Atalante Alter"]
[charaSet C 1098123210 1 Goredolf]
[charaSet E 1098124510 1 "Da Vinci"]
[charaSet F 99502600 1 Mash]
[charaSet G 1098128400 1 "Yaga Rebel Soldier"]
[charaSet H 5009000 1 "Effect Dummy"]
[scene 54903]
[charaTalk B]
[charaFace B 6]
[charaFadein B 0.1 1]
[bgm BGM_EVENT_82 0.1]
[messageOff]
[maskin black 1.0]
[wait mask]
[label selectBranch]
1We'll help the lumberjacks.
2We'll help with the tunnel excavation.
[branch INPUT_SELECT_BRANCH_2 INPUT_SELECT_BRANCH 1]
[label INPUT_SELECT_BRANCH_1]
[charaSet D 11006001 1 Salieri]
[charaPut H 1200,1200]
[charaEffect H bit_talk_10_LowLevel]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Atalante Alter
I see.
[k]
Atalante Alter
Very well then, Avicebron and[sr]I will help with the excavation.
[k]
[charaFace B 6]
Atalante Alter
I would like you to give the[sr]Yaga orders in my absence.
[k]
1Got it!
2You take care out there too.
[charaFace B 1]
Atalante Alter
I will.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Avicebron
I'll leave a number of defensive[sr]golems here with you. Good luck.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 1]
[charaFadein G 0.1 1]
Yaga Rebel Soldier
Thanks for helping us, human.
[k]
1Just call me [%1].
Yaga Rebel Soldier
Yes [&sir:ma'am].
[k]
Yaga Rebel Soldier
We're just about to head into the forest and begin chopping down trees now. We'll be counting on you to keep us safe while we work...
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk D]
[charaFace G 0]
[charaFadein G 0.1 0]
[charaFace D 6]
[charaFadein D 0.1 2]
Salieri
How long do you expect the work to last?
[k]
Yaga Rebel Soldier
Hmm. Well, a fortress of that size...
[k]
Yaga Rebel Soldier
...I'd say it'll probably take a day to build the outer walls, another day to reinforce them, and two more days to build the inner structure.
[k]
Salieri
Very well.
[k]
[charaFace D 4]
Salieri
Ordinarily, this sort of job would fall well outside the purview of a court musician, but such is a Servant's fate.
[k]
[charaFace D 6]
Salieri
I would be honored to accept this task.
[k]
[messageOff]
[fadeout black 1.2]
[bgmStop BGM_EVENT_82 1.2]
[wait fade]
[charaFadeout G 0.1]
[charaFadeout D 0.1]
[scene 55300]
[wt 1.0]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_81 0.1]
[charaPut H 1]
[charaTalk F]
[charaFace F 7]
[charaFadein F 0.1 1]
Mash
We've only gone a little way into the forest,[sr]and things already feel completely different...
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaPut H 1200,1200]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Yaga Rebel Soldier
According to the local villagers...
[k]
Yaga Rebel Soldier
...if you go too deep into these woods, a pack of D'yavol Tron will rip you to shreds and devour you before you can so much as blink.
[k]
Yaga Rebel Soldier
We ARE encroaching on their territory pretty solidly right now, so we're counting on you to keep us alive!
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 6]
[charaFadein D 0.1 1]
Salieri
...Hmm.
[k]
[messageOff]
[fadeout black 1.0]
[wait fade]
[charaFadeout D 0.1]
[wt 0.4]
[se ade80]
[seVolume ade80 0 0]
[wt 0.3]
[fadein black 1.0]
[wait fade]
[wt 0.9]
[seVolume ade80 0.3 1.0]
[shake 0.1 3 6 0.2]
[wt 0.5]
[se ad495]
[seVolume ad495 0 0.7]
[wt 0.3]
[se ad517]
[wt 0.6]
[se ade82]
[charaPut H 2]
[charaTalk F]
[charaFace D 6]
[charaFadein D 0.1 0]
[charaFace F 0]
[charaFadein F 0.1 2]
Mash
How are you doing, Salieri?[se ad517][seVolume ad517 0 0.7]
[k]
[charaFace D 4]
Salieri
I'm terribly sorry, but [se ade82]I'm afraid I'm finding it[sr]difficult to concentrate with all this noise.
[k]
[messageOff]
[se ad495]
[wt 0.5]
[se ad517]
[seVolume ad517 0 0.6]
[wt 0.2]
[se ade82]
Salieri
Would you mind not contacting me for a while,[sr]barring an emergency?[se ad495]
[k]
[charaFace F 8]
Mash
Oh, right. I'm sorry.
[k]
[messageOff]
[fadeout black 0.5]
[wait fade]
[charaFadeout D 0.1]
[charaFadeout F 0.1]
[charaPut H 1200,1200]
[charaPut H 0,-50]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 0,-50]
[wt 0.3]
[wipeFilter cinema 0.5 0]
[fadein black 0.3]
[wait fade]
Mash
(I have to say though, Master,[sr]I can't believe how quickly the Yaga are working.)
[k]
1(You'd think they were using chainsaws or something.)
Mash
(I know. Their stamina is incredible.[charaFace F 12][sr]...Although, when you think about it another way...)
[k]
Mash
(...they HAVE to be this strong just to survive[sr]in this world. There's no other choice.)
[k]
Mash
(If they had been humans in our own world,[sr]they might have already gone extinct.)
[k]
Salieri
...Stop!
[k]
[messageOff]
[fadeout black 0.3]
[wait fade]
[charaFadeout F 0.1]
[charaPut H 1200,1200]
[wt 0.2]
[wipeOff]
[fadein black 0.2]
[wait fade]
[charaTalk D]
[charaFace D 2]
[charaFadein D 0.1 1]
[wt 0.3]
[charaMove D 0,-60 0.3]
[se ad581]
[wt 1.5]
Salieri
I hear a faint rumbling in the ground.[sr]There are very large Demonic Beasts nearby...
[k]
[bgmStop BGM_EVENT_81 0.3]
[wt 0.5]
[bgm BGM_EVENT_80 0.1]
Salieri
It's a D'yavol Tron!
[k]
[messageOff]
[wipeout rectangleStripLeftToRight 0.3 0.5]
[wait wipe]
[charaFadeout D 0.1]
[wt 0.1]
[wipein rectangleStripRightToLeft 0.3 0.5]
[wait wipe]
[charaPut H 1]
[charaTalk F]
[charaFace F 2]
[charaFadein F 0.1 1]
Mash
Tell everyone to fall back!
[k]
[se ad599]
[messageOff]
[charaFadeout F 0.1]
[wt 0.1]
[charaPut H 1200,1200]
[wt 1.4]
[seStop ad599 0.1]
[charaTalk D]
[charaFace D 6]
[charaFadein D 0.1 1]
Salieri
Come, Master.
[k]
Salieri
We must help the Yaga evacuate, then defeat the D'yavol Tron!
[k]
[charaFace D 4]
Salieri
Unfortunately, is quite a powerful foe, so I will[sr]need to...what is the phrase? Psych myself up.
[k]
1...Psych yourself up?
[bgm BGM_EVENT_80 0.3 0.4]
[charaFace D 14]
Salieri
[f small]That is Mozart... The very man himself... That is indeed Mozart... I knew it... I knew it... There you are, Mozart...![-]
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaPut H 1]
[charaTalk F]
[charaFace F 11]
[charaFadein F 0.1 1]
Mash
I'm...not sure how I feel about this.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaPut H 1200,1200]
[bgm BGM_EVENT_80 0.5 1.0]
[charaTalk D]
[charaFace D 13]
[charaFadein D 0.1 1]
[messageShake 0.05 5 5 0.5]
Salieri
MOZART!!! Your foul mouth has made its last filthy[sr]joke. I shall rip out your tongue myself!
[k]
[messageOff]
[charaMoveReturn D 0,-20 0.3]
[wt 0.15]
[charaEffect D bit_talk_quickmove]
[charaSpecialEffect D erasureReverse 1 0.3]
[se ad73]
[charaFadeout D 0.1]
[wt 0.4]
[branch INPUT_SELECT_BRANCH_3]
[label INPUT_SELECT_BRANCH_2]
[charaSet D 98101700 1 "Demon Boar"]
[charaPut H 1200,1200]
[charaEffect H bit_talk_10_LowLevel]
[charaTalk B]
[charaFace B 6]
[charaFadein B 0.1 1]
Atalante Alter
Understood. Then Salieri and I will take the forest.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Avicebron
That leaves the tunnel for me. Master, we must head for the cave in the mountain range outside the forest.
[k]
Avicebron
Let's take golems, so that we can get there as quickly as possible. Come, there's not a moment to waste.
[k]
1You're really fired up about this, aren't you?
[charaPut H 1200,1200]
[charaEffectStop H bit_talk_10_LowLevel]
Avicebron
...Is that how I seem to you?
[k]
Avicebron
...If so, then I suppose I must be a bit more excited than I thought at the prospect of creating new golems.
[k]
Avicebron
There are bound to be crystals in the area[sr]that should make excellent cores as well.
[k]
[flag Kuma 1]
2What's with you, Avicebron?
Avicebron
...Hm? What do you mean?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut H 1]
[charaTalk F]
[charaFace F 6]
[charaFadein F 0.1 1]
Mash
Master, I think...!
[k]
[charaFace F 2]
Mash
I think Avicebron is just excited!
[k]
[flag Kuma 2]
[branch Kuma_1 Kuma 1]
1That's it!
2You're totally pumped!
[charaFadeout F 0.1]
[wt 0.1]
[charaPut H 1200,1200]
[charaEffectStop H bit_talk_10_LowLevel]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Avicebron
Truly?
[k]
Avicebron
...I suppose I am, to employ the modern parlance.[sr]So this is what it is to be “pumped.”
[k]
[label Kuma_1]
Avicebron
All the more reason for us[sr]to hurry to the cave at once.
[k]
[charaTalk A]
[charaScale A 1.3]
[charaFadein A 0.1 0,10]
[charaPut H 1]
[charaEffect H bit_talk_41]
[shake 0.05 2 4 0.5]
Avicebron
Let's do this!
[k]
[messageOff]
[wipeout downToUp 0.3 2]
[wait wipe]
[charaFadeout A 0.1]
[charaPut H 1200,1200]
[charaScale A 1.0]
[charaEffectStop H bit_talk_41]
[wt 0.5]
[charaEffect H bit_talk_10_LowLevel]
[wipein downToUp 0.5 2]
[wait wipe]
[wt 0.7]
[charaPut H 1]
[charaTalk F]
[charaFace F 14]
[charaFadein F 0.1 1]
Mash
W-wait! Slow down! Come on, Master,[sr]we need to go after him before he gets lost!
[k]
[messageOff]
[wipeout rightToLeft 0.4 1]
[wait wipe]
[charaFadeout F 0.1]
[charaPut H 1200,1200]
[scene 54100]
[wt 0.5]
[se ad586]
[effect bit_talk_41]
[wipein leftToRight 0.4 1]
[wait wipe]
[wt 2.0]
[wipeout rightToLeft 0.4 1]
[wait wipe]
[scene 54700]
[effectStop bit_talk_41]
[wt 0.7]
[seStop ad586 0.1]
[wt 0.3]
[wipein leftToRight 0.4 1]
[wait wipe]
[wt 0.7]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
[se ad186]
Avicebron
[f large]This will be my new workshop!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut H 1]
[charaTalk F]
[charaFace F 6]
[charaFadein F 0.1 1]
Mash
Avicebron!?
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 21]
[charaFadein E 0.1 0,0]
Da Vinci
It's no use. He's so pumped at seeing all[sr]these materials that he's completely lost it!
[k]
[messageOff]
[charaFadeout E 0.1]
[wt 0.1]
[charaPut H 1200,1200]
[charaPut H 1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Goredolf
So, um, do you think you might be able to do something about the Shadow Border's armor with these?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaPut H 1200,1200]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Avicebron
[f large][messageShake 0.04 5 5 0.4]Something!?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut H 1]
[charaTalk C]
[charaFace C 9]
[charaFadein C 0.1 1]
Goredolf
Er, uh, yes![sr]If it's not too much trouble!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaPut H 1200,1200]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Avicebron
Of course I can!
[k]
Avicebron
I'll start loading up golems with materials right away. There's so much to move, we have no time to waste.
[k]
[bgmStop BGM_EVENT_82 0.5]
Avicebron
Oh, yes, I almost forgot. Would you all mind[sr]taking care of those Giant Demon Boars?
[k]
[messageOff]
[cameraMove 0.9 32,0 1.1]
[charaMove A 32,0 0.4]
[charaFadeout A 0.4]
[wt 1.4]
[se ade156]
[seVolume ade156 0 0.0]
[seVolume ade156 0.7 1.0]
[cameraMove 0.8 32,0 1.25]
[wt 0.5]
[charaTalk off]
[charaFace D 9]
[charaScale D 0.66]
[charaFadein D 0.1 -40,-140]
[charaMoveScale D 0.77 0.3]
[charaMove D -20,-80 0.3]
[shake 0.05 6 4 0.4]
[seStop ade156 0.4]
[wt 1.2]
[messageOff]
[wipeout rectangleStripLeftToRight 0.4 0.5]
[wait wipe]
[charaFadeout D 0.1]
[charaScale D 1.0]
[cameraHome 0.1]
[wt 0.1]
[charaScale D 1.0]
[wipein rectangleStripRightToLeft 0.4 0.5]
[wait wipe]
[bgm BGM_EVENT_80 0.1]
[charaTalk on]
[charaPut H 1]
[charaTalk F]
[charaFace F 14]
[charaFadein F 0.1 1]
Mash
...Why didn't you mention them sooner!?
[k]
1Come on Avicebron, we need your help too!
[charaFadeout F 0.1]
[wt 0.1]
[charaPut H 1200,1200]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Avicebron
...[sr]...Oh, all right.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut H 1]
[charaTalk F]
[charaFace F 6]
[charaFadein F 0.1 1]
Mash
(I've never heard him so petulant before, Senpai...!)
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaPut H 1200,1200]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Avicebron
Very well, let's hurry up and get this over with.
[k]
Avicebron
Then I can get back to making new golems, and maybe use them to excavate the tunnel if time permits.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Yaga Rebel Soldier
Um, the tunnel's the main[sr]reason we're here, Mr. Mask.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaPut H 1]
[charaTalk F]
[charaFace F 7]
[charaFadein F 0.1 1]
Mash
Here come the Demon Boars!
[k]
[charaFace F 14]
Mash
Avicebron, please hurry and[sr]summon some combat golems!
[k]
[branch INPUT_SELECT_BRANCH_3]
[label INPUT_SELECT_BRANCH_3]
[messageOff]
[seStop ad555 0.4]
[bgmStop BGM_EVENT_80 0.4]
[fadeout black 0.5]
[wait fade]
[soundStopAll]
[end]