203 lines
		
	
	
		
			3.7 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			203 lines
		
	
	
		
			3.7 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| $91-40-09-01-1-0
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| 
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| [soundStopAll]
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| [bgm BGM_EVENT_2 0.1]
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| [scene 21230]
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| [charaSet A 8001001 2 Mash]
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| [charaSet B 98003003 2 "Dr. Roman"]
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| [charaSet C 98002000 2 Fou]
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| [charaSet D 4009201 2 Anne]
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| [charaSet E 4009101 2 Mary]
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| [charaFace E 1]
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| [charaFadein E 0.1 1]
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| [fadein black 1]
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| [wait fade]
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| @Mary
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| Master, Mash, we're here.[sr]Time to get off.
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| [k]
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| 
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| [charaFadeout E 0.1]
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| [charaTalk A]
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| [charaFadein E 0.1 0]
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| [charaFadein A 0.1 2]
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| [charaFace A 13]
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| @Mash
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| Okay Doctor, please check the communications system.
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| [k]
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| 
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| [messageOff]
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| [wipeout rightToLeft 1 1]
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| [wait wipe]
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| 
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| [charaFadeout E 0.1]
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| [charaFadeout A 0.1]
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| [wt 0.5]
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| 
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| [scene 21100]
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| [wipein leftToRight 1 1]
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| [wait wipe]
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| [se ad13]
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| [communicationChara 98003003 1 5 0 0]
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| @Dr. Roman
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| It looks fine. I can't believe we're looking for[sr]Captain Kidd's treasure! How exciting!
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| [k]
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| 
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| [communicationCharaClear]
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| [wait communicationChara]
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| [charaFadein D 0.1 1]
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| [charaFace D 1]
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| @Anne
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| Do you feel in your element, Dr. Roman?
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| [k]
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| 
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| [charaFadeout D 0.1]
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| [communicationCharaLoop 98003003 1 5 0 1]
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| @Dr. Roman
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| Well, my name is Romani Archaman.[sr]"Roman" for short.
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| [k]
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| 
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| @Dr. Roman
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| Adventures like looking for pirate treasures[sr]are part of what makes humans "romantic."
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| [k]
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| 
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| [communicationCharaClear]
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| [wait communicationChara]
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| [charaFadein E 0.1 1]
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| @Mary
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| Just before Kidd was caught, he told[sr]a fellow pirate the whereabouts of his treasure.
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| [k]
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| 
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| [charaFace E 0]
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| @Mary
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| But he was a pirate, you know?[sr]Stories you hear from a drunk aren't all that trustworthy.
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| [k]
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| 
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| @Mary
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| So nobody ever found[sr]where Captain Kidd's treasure lay.
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| [k]
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| 
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| [charaFadeout E 0.1]
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| [charaTalk A]
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| [charaFadein E 0.1 0]
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| [charaFadein A 0.1 2]
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| [charaFace A 13]
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| @Mash
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| How do you know where it is, Mary?
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| [k]
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| 
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| @Mary
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| Oh, I found out later the[sr]treasure I previously gave up on belonged to Captain Kidd.
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| [k]
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| 
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| [charaFace A 6]
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| @Mash
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| You gave up on it?
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| [k]
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| 
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| @Mary
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| By chance, I ended up on this island[sr]a little before I became a pirate.
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| [k]
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| 
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| [charaFace E 1]
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| @Mary
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| Since I was here, I decided to look around[line 2][sr]and I found the treasure.
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| [k]
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| 
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| [charaFace E 0]
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| @Mary
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| ...Yeah, I think it was treasure.[sr]I only saw it from a distance.
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| [k]
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| 
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| [charaFadeout A 0.1]
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| [charaFadein D 0.1 2]
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| [charaFace D 0]
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| @Anne
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| At a distance?[sr]You didn't get close?
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| [k]
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| 
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| [charaFace E 1]
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| @Mary
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| ...There was a reason I couldn't, you see.[sr]Okay[line 2]Let's go!
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| [k]
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| 
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| [charaFace D 1]
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| @Anne
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| Hehehe, I'm looking forward to this.
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| [k]
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| 
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| [messageOff]
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| [wipeout rightToLeft 0.8 1]
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| [wait wipe]
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| [wt 0.3]
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| 
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| [charaFadeout D 0.1]
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| [charaFadeout E 0.1]
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| 
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| [scene 20800]
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| 
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| [charaFadein E 0.1 1]
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| [charaFace E 0]
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| 
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| [wipein leftToRight 0.8 1]
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| [wait wipe]
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| @Mary
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| Um, first we have to get through this forest,[sr]I think...
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| [k]
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| 
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| [wt 0.4]
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| [charaFadeout E 0.1]
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| [charaTalk D]
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| [charaFadein D 0.1 2]
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| [charaFadein E 0.1 0]
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| @Anne
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| Oh my, oh my.[sr][line 2]There's something here.
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| [k]
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| 
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| [messageOff]
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| 
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| [charaFadeout D 0.1]
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| [charaFadeout E 0.1]
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| [charaSet F 98018100 1 Pirate?]
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| [bgmStop BGM_EVENT_4 0.1]
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| [wt 0.3]
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| [bgm BGM_EVENT_3 0.1]
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| [charaShadow F true]
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| [wt 0.3]
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| [charaFadein F 0.1 1]
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| @Pirate?
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| Gweh...[sr]Money... Ladies... Treasure...
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| [k]
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| 
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| @Pirate?
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| Gweh...[sr]Meat... Ale... Treasure...
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| [k]
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| 
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| [charaFadeout F 0.1]
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| [wt 0.3]
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| [charaShadow F false]
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| [charaFadein A 0.1 1]
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| [charaFace A 12]
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| @Mash
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| I guess even pirate zombies[sr]are still pirates, huh...
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| [k]
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| 
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| [charaFadeout A 0.1]
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| [charaFadein D 0.1 2]
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| [charaFace D 2]
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| [charaFadein E 0.1 0]
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| [charaFace E 2]
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| @Mary
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| Some things never change.[sr]Now let's send them on their way to heaven.
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| [k]
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| 
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| @Anne
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| Amen!
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| [k]
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| 
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| [messageOff]
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| [fadeout black 0.5]
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| [bgmStop BGM_EVENT_3 0.4]
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| [wait fade]
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| [soundStopAll]
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| [end]
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