920 lines
17 KiB
Plaintext
920 lines
17 KiB
Plaintext
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$03-00-03-05-1-0
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[soundStopAll]
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[scene 10000]
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[fadein black 1.5]
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[wait fade]
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@Woman
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...You say you thought you had a dream?[sr]That it might have been some kind of sign?
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[k]
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[messageOff]
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[wt 1.0]
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[bgm BGM_EVENT_96 0.1]
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@Woman
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...And that absurd reasoning has[sr]you drinking poison from a chalice?
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[k]
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@Man
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So you think it's foolish too, huh.[sr]My wife said the same thing.
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[k]
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@Man
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His Imperial Majesty himself gave me this poison. All I need do is drain it in a single gulp, and I will displease him no more.
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[k]
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@Man
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I have slain too many for one in my position.[sr]You might say I've outlived my usefulness.
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[k]
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@Woman
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I don't understand. None of this would have happened if not for how petty the emperor is. How can you be willing to lay down your life for a man like that?
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[k]
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@Man
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You may not see any sense in it, but this is simply what it means to be a warrior.
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[k]
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@Woman
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...Once I heard you were going to die,[sr]I had to come and ask.
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[k]
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@Woman
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Say the word, and I will see everyone who toyed with your destiny...who forced this hollow loyalty upon you...drown in a sea of their own blood.
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[k]
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@Man
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Haha... I'm honored you are so angry on my behalf.
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[k]
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@Man
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It's more than I deserve...[sr]And I will admit that I do have my share of regrets.
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[k]
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[messageOff]
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[scene 68001 1.0]
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[wt 1.0]
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@Man
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But at this point...I've truly come to believe this[sr]is a fitting end to the life of Gao Changgong.
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[k]
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@Woman
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...I don't understand. The way you talk of life and death makes no sense whatsoever.
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[k]
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@Woman
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But then, I suppose I could never understand, as death is a concept that's never had meaning to me.
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[k]
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@Man
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Ah yes, that's true, isn't it. Perhaps, if anything,[sr]I should be the one begging you for forgiveness.
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[k]
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@Man
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After all...the peace I will attain in[sr]death will be forever beyond your reach.
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[k]
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@Woman
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Perhaps I'm jealous. Jealous of your death, and of the brilliance of your life leading up to it.
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[k]
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@Man
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You are too kind. I assure you,[sr]I know no more of death's secrets than you do.
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[k]
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@Man
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Even should I learn them now,[sr]they will soon be lost to darkness.
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[k]
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@Woman
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...Do you have any last wishes?
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[k]
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@Man
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...Good question. If I could wish for something beyond my own death...it would be to someday see you again.
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[k]
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@Man
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...Haha, I suppose such a wish[sr]must sound completely absurd.
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[k]
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@Woman
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Not necessarily. I have seen the likes[sr]of you shatter more daunting barriers.
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[k]
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@Woman
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I have seen them tame lightning, cure plagues,[sr]and even change the course of rivers.
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[k]
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@Woman
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...I cannot say how long it will take, but...
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[k]
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@Woman
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...eventually, the day may come when those bound[sr]by mortal lives learn to reach beyond even death.
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[k]
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@Woman
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Should such a day come to pass, and if I am lucky enough to be there to see it...then I shall recall your final wish.
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[k]
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[messageOff]
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[scene 68002 1.0]
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[wt 1.0]
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@Man
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Ahh, you don't know how happy I am to hear that. In all my thirty-three years of life, there is nothing I've treasured more than your presence.
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[k]
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[messageOff]
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[scene 68003 1.0]
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[wt 1.0]
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@Woman
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...
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[k]
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[messageOff]
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[wt 2.0]
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[effect bit_talk_zero_sail2]
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[wt 0.5]
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[scene 10001]
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[wait effect bit_talk_zero_sail2]
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[fadeout white 1.5]
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[wait fade]
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[charaSet A 98001000 1 Mash]
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[charaSet B 9005001 1 Holmes]
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[charaSet C 1098124500 1 "Da Vinci"]
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[charaSet D 98002000 1 Fou]
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[charaSet E 1098123000 1 Meunière]
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[charaSet F 1098123200 1 Goredolf]
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[charaSet G 3031001 1 Nezha]
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[charaSet H 1098159100 1 "Farm Supervisor"]
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[scene 51603]
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[wt 0.5]
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[fadein white 1.5]
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[wait fade]
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@[51ffff]P.A. System[-]
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[51ffff]Reality Space anchor attached.[-][sr][51ffff]Reality verification complete.[-]
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[k]
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@[51ffff]P.A. System[-]
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[51ffff]Proper Human History Resemblance: A[-][sr][51ffff]Lostbelt Depth: E[-]
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[k]
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@[51ffff]P.A. System[-]
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[51ffff]Establishing Shadow Border's existence within Lostbelt.[-][sr][51ffff]Zero Sail return successful.[-]
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[k]
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[bgm BGM_EVENT_77 0.1]
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[charaTalk A]
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[charaFace A 1]
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[charaFadein A 0.1 1]
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@Mash
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I'm glad we had another emergence that went[sr]so smoothly. How are you feeling, Senpai?
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[k]
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[charaFace A 12]
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@Mash
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I know the poison isn't causing you any pain right now, but I also heard you're not feeling entirely yourself...
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[k]
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?1:I'm fine. Just a little short of breath, is all.
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?!
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk F]
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[charaFace F 6]
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[charaFadein F 0.1 1]
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@Goredolf
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Hmph, so cold symptoms are the worst of it for you, are they? Must be nice! I'll have you know I used to have asthma when I was a young lad!
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[k]
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@Goredolf
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But after I read the memoirs of a great bodybuilder, actor, and politician who once suffered from the same disease...
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[k]
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@Goredolf
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...I followed his example and overcame it with[sr]rigorous training! [wt 1.0][charaFace F 4]Though sadly, I don't have his muscle to show for it.
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[k]
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[charaFace F 6]
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@Goredolf
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My point, young [&man:lady], is that all you need is[sr]gumption! This is no time to let your fears get the better of you!
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[k]
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[charaFadeout F 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 6]
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[charaFadein B 0.1 1]
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@Holmes
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Heh. I must say... It's almost encouraging to see our commander so energetic despite his poisoning.
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 0]
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[charaFadein C 0.1 1]
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@Da Vinci
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Yup. We've still got plenty of time to find a cure, and Gordy's a mage so he's pretty well accustomed to dire threats like this.
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[k]
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[charaFace C 36]
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[se ad172]
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@Da Vinci
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Now, let's see what things look like outside...
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 0]
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[charaFadein D 0.1 1]
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@Fou
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Fou?
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[k]
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[charaFadeout D 0.1]
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[seStop ad172 0.1]
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[wt 0.1]
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[se ad15]
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[charaTalk C]
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[charaFace C 32]
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[charaFadein C 0.1 1]
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@Da Vinci
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Eighteen degrees Celsius... Thirty percent humidity... Gentle breeze...no unusual magical energy readings...
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 3]
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[charaFadein E 0.1 1]
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@Meunière
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I'm looking out the window right now,[sr]and...it looks like a field.
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[k]
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@Meunière
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I gotta say, I'm almost creeped out by how normal it seems here compared to the other two Lostbelts.[sr]I'm not quite sure what to make of it.
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0.1 1]
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@Holmes
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Are there any hostiles outside?
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 24]
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[charaFadein C 0.1 1]
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@Da Vinci
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Hmm, not according to our instruments. Since it looks like it's safe, why don't we all go see for ourselves?
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[k]
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[messageOff]
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[bgmStop BGM_EVENT_77 1.5]
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[fadeout black 1.5]
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[wait fade]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaSet A 8001410 1 Mash]
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[scene 10000]
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[fadein black 0.1]
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[wait fade]
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[se ad594]
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[wipeout downToUp 0.1 1]
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[wait wipe]
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[scene 69204]
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[wt 1.0]
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[wipein upToDown 2.0 1]
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[wait wipe]
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[wt 2.0]
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?1:Is this really the Chinese Lostbelt...?
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?!
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[bgm BGM_EVENT_96 0.1 1.0]
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[charaTalk D]
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[charaFace D 0]
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[charaFadein D 0.1 1]
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@Fou
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Fooou...
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 0]
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[charaFadein C 0.1 1]
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@Da Vinci
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Latitude and longitude don't lie.[sr]We're standing right at 32°40'N, 110°50'E.
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[k]
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@Da Vinci
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In Proper Human History, this would be Shiyan, a major city with a population of 3.4 million people.
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[k]
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[messageOff]
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[charaFadeout C 0.1]
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[wt 0.1]
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[se ad666]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.4 1]
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[wt 0.4]
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[seStop ad666 0.1]
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@Mash
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Well, this is certainly not a city,[sr]but it doesn't look like untamed wilderness either.
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0.1 1]
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@Holmes
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Perhaps it is a wheat field or the like? Admittedly[sr]it would be an extraordinarily large one...
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk G]
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[charaFace G 0]
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[charaFadein G 0.1 1]
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@Nezha
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I recognize. The smell. In the.[sr]Air here. This is. My homeland.
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[k]
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[charaFace G 4]
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@Nezha
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...And yet. I have. No memory. Of this.[sr]Strange landscape. How confusing. And depressing.
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[k]
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@Nezha
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It seems. I am. Useless as.[sr]A guide. For you. After all.
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[k]
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[charaFadeout G 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 12]
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[charaFadein C 0.1 1]
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@Da Vinci
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Hey, don't worry about it. All bets are off when it comes to Lostbelts. Besides, we have a much bigger role for you to play than just a guide.
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[k]
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[charaFace C 0]
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@Da Vinci
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For the moment, I've picked up a leyline[sr]only a kilometer or so away from here.
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[k]
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@Da Vinci
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Between that, and how surprisingly safe this area looks to be, I'd say we're off to a pretty good start.
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[k]
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@Da Vinci
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Now, what do you say we take the Shadow Border[sr]over to the leyline and set up a summoning circle?
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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||
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||
[charaTalk E]
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||
[charaFace E 1]
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[charaFadein E 0.1 1]
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@Meunière
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Got it. I'll go warm up the engine then. You can never be too prepared for combat in these Lostbelts.
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[k]
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[messageOff]
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||
[bgm BGM_EVENT_96 1.5 0.2]
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[fadeout black 1.5]
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[wait fade]
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||
[charaFadeout E 0.1]
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||
[wt 0.1]
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||
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||
[charaSet E 1098158800 1 "Farmer A"]
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||
[charaSet F 1098158810 1 "Farmer B"]
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||
[charaSet G 1098159000 1 Boy]
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[wt 0.5]
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||
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||
[se ad629]
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[seVolume ad629 0 0]
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[se ad554]
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[seVolume ad554 0 0]
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[seVolume ad629 1.5 1.0]
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||
[seVolume ad554 1.5 1.0]
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[fadein black 1.5]
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[wait fade]
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||
[wt 1.0]
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||
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||
[seVolume ad629 1.0 0.2]
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||
[seVolume ad554 1.0 0.2]
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[charaTalk C]
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[charaFace C 0]
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[charaFadein C 0.1 1]
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@Da Vinci
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Okay, the leyline's right around that well.[sr]Go ahead and park it here.
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[k]
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||
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||
[messageOff]
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||
[charaFadeout C 0.1]
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||
[wt 0.1]
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||
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||
[seStop ad629 0.5]
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||
[seStop ad554 0.5]
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||
[wt 0.5]
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||
[bgm BGM_EVENT_96 1.0 1.0]
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||
[wt 1.0]
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[charaTalk A]
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||
[charaFace A 0]
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||
[charaFadein A 0.1 1]
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@Mash
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It certainly doesn't look like a dangerous area.[sr]But, something feels off...
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 24]
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[charaFadein C 0.1 1]
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@Da Vinci
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True. If anything, it's too peaceful.
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[k]
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[charaFace C 0]
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@Da Vinci
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And considering how expansive this farmland is,[sr]it's weird that we haven't seen a single piece of agricultural machinery.
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 12]
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[charaFadein A 0.1 1]
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@Mash
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The buildings here seem a little crude, too.
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 0]
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[charaFadein C 0.1 1]
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@Da Vinci
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Yeah, I've never seen anything quite like them before. Though I guess you could say they kind of look like collective housing.
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[k]
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?1:You mean, like an apartment building?
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?!
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[charaFace C 12]
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@Da Vinci
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That's right. Although, I'm not sure “building”[sr]is the right word for that...um, structure.
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[k]
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@Da Vinci
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All that ground they leveled, and they're still living in holes? It's like something out of the Stone Age.
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk A]
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||
[charaFace A 0]
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[charaFadein A 0.1 1]
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@Mash
|
||
Maybe civilization never really[sr]developed in this world?
|
||
[k]
|
||
|
||
[charaFace A 6]
|
||
@Mash
|
||
...Oh, there's some people headed this way.[sr]Shall we try talking to them?
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 0]
|
||
[charaFadein B 0.1 1]
|
||
@Holmes
|
||
Yes, but do be careful. I doubt they pose any threat to us, but we cannot afford being seen as a threat either.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
|
||
[se ad527]
|
||
[wt 0.5]
|
||
[charaTalk off]
|
||
[charaDepth G 10]
|
||
[charaFace E 0]
|
||
[charaFace F 0]
|
||
[charaFace G 0]
|
||
[charaFadein E 0.7 2]
|
||
[charaFadein F 0.7 0]
|
||
[charaFadein G 0.7 1]
|
||
[wt 0.6]
|
||
[seStop ad527]
|
||
[wt 0.8]
|
||
|
||
[charaTalk on]
|
||
|
||
[charaFace E 2]
|
||
|
||
@Farmer A
|
||
What the? Who the hell are these people,[sr]and what are they doing in our field?
|
||
[k]
|
||
|
||
[charaFace G 4]
|
||
|
||
@Boy
|
||
Look at their weird clothes.[sr]Do you think they might be foreigners?
|
||
[k]
|
||
|
||
@Farmer A
|
||
F-foreigners!? Here!? Does that mean[sr]they came from that strange storm then?
|
||
[k]
|
||
|
||
[charaFace F 2]
|
||
|
||
@Farmer B
|
||
H-hurry up and call the supervisor![sr]Maybe he'll know what to do!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[se ad132]
|
||
[charaFadeout E 0.3]
|
||
[charaFadeout F 0.3]
|
||
[charaFadeout G 0.3]
|
||
[wt 1.0]
|
||
|
||
[charaSet G 3031001 1 Nezha]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 0]
|
||
[charaFadein D 0.1 1]
|
||
@Fou
|
||
F[charaMoveReturn D 0,20 0.4]hew... Fou.
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 0]
|
||
[charaFadein A 0.1 1]
|
||
@Mash
|
||
At least the translators seem to be working fine...
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 0]
|
||
[charaFadein C 0.1 1]
|
||
@Da Vinci
|
||
According to our linguistic analysis, they're speaking Middle Chinese, a language that predates the Song dynasty.
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 0]
|
||
[charaFadein G 0.1 1]
|
||
@Nezha
|
||
Conversation. Is a good. Starting point. However.[sr]We have frightened them. This pattern. Is not. Good.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[bgmStop BGM_EVENT_96 1.0]
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
[se ad133]
|
||
[wt 1.0]
|
||
|
||
[seStop ad133 0.4]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 2]
|
||
[charaFadein H 0.4 1]
|
||
[wt 0.4]
|
||
@Farm Supervisor
|
||
Hey! Did you really see foreigners!?
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 2]
|
||
[charaFace F 3]
|
||
[charaFadein F 0.1 0]
|
||
[charaFadein E 0.1 2]
|
||
|
||
@Farmer A
|
||
Yeah, they're right over here! See for yourself, Supervisor. They just popped up in my field out of nowhere!
|
||
[k]
|
||
|
||
@Farmer B
|
||
They were riding around in that weird box, they wear really strange clothes...and I think they've got weapons, too.
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaSet E 1098123000 1 Meunière]
|
||
|
||
[bgm BGM_EVENT_81 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 2]
|
||
[charaFadein E 0.1 1]
|
||
@Meunière
|
||
Aw crap, I don't like where this is going![sr][%1], help us out here before things turn violent!
|
||
[k]
|
||
|
||
@Meunière
|
||
Tell them this is all just a big misunderstanding![sr]If Holmes tries to explain, he'll just make things worse!
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaSet E 1098158800 1 "Farmer A"]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 5]
|
||
[charaFadein B 0.1 1]
|
||
@Holmes
|
||
Hm? And what's wrong with my explanations?
|
||
[k]
|
||
|
||
?1:A-all right!
|
||
?2:We mean you no harm!
|
||
|
||
?!
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 2]
|
||
[charaFace F 2]
|
||
[charaFadein E 0.1 2]
|
||
[charaFadein F 0.1 0]
|
||
|
||
@Farmer A
|
||
A[messageShake 0.03 2 2 0.4]ah! [&He:She] talked!
|
||
[k]
|
||
|
||
@Farmer B
|
||
If you don't mean any harm, then why'd you show[sr]up in the middle of the field dressed like that!?
|
||
[k]
|
||
|
||
@Farmer A
|
||
Go on, Supervisor, get rid of 'em for[sr]us before they ruin any more wheat!
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 0]
|
||
[charaFadein H 0.1 1]
|
||
|
||
@Farm Supervisor
|
||
You got it!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[bgmStop BGM_EVENT_81 0.4]
|
||
[charaFadeout H 0.1]
|
||
[wt 0.6]
|
||
|
||
[bgm BGM_EVENT_80 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 6]
|
||
[charaFadein A 0.1 1]
|
||
@Mash
|
||
Th-they've all taken up weapons![sr]Now what do we do...?
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 0]
|
||
[charaFadein D 0.1 1]
|
||
[charaMoveReturn D 0,20 0.3]
|
||
@Fou
|
||
Fou, fou, fooou. [wt 0.2][charaMoveReturn D 0,20 0.3][sr]Fooou.
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaSet E 1098123000 1 Meunière]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 4]
|
||
[charaFadein B 0.1 1]
|
||
@Holmes
|
||
Hmm, it seems their rather bare-bones lifestyle has not lent itself to open minds. I'm afraid we'll need to pacify them before we can begin negotiations.
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 2]
|
||
[charaFadein E 0.1 1]
|
||
@Meunière
|
||
Is now really the time for detached analysis, Holmes!? Can't you use Charm on them or something!?
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 14]
|
||
[charaFadein C 0.1 1]
|
||
@Da Vinci
|
||
Gordy's the only one of us who can use Charm spells... Well, he says he can, anyway.
|
||
[k]
|
||
|
||
[charaFace C 12]
|
||
@Da Vinci
|
||
And even if he's telling the truth, he's still comfortably holed up inside the Border right now.
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 0]
|
||
[charaFadein B 0.1 1]
|
||
@Holmes
|
||
It'd be best to summon a Servant who with a powerful innate Charm skill, but that would require access to the leyline, which we don't yet have.
|
||
[k]
|
||
|
||
@Holmes
|
||
It would seem we cannot avoid this battle. Fortunately, our opponents should be willing to listen once they get this out of their system.
|
||
[k]
|
||
|
||
[charaFace B 8]
|
||
|
||
@Holmes
|
||
While this would be an ideal situation for my baritsu,[sr]I'm afraid I will have to sit this one out.
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 14]
|
||
[charaFadein C 0.1 1]
|
||
@Da Vinci
|
||
Oh, right, you still haven't fully recovered yet.[sr]Guess we've got no choice then.
|
||
[k]
|
||
|
||
[charaFace C 26]
|
||
@Da Vinci
|
||
Mash, Nezha, go ahead and fight them if that's what they want! Just make sure not to harm any of them!
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 0]
|
||
[charaFadein G 0.1 1]
|
||
@Nezha
|
||
Understood. I also. Would like. To avoid.[sr]Excessive force. I will. Be careful.
|
||
[k]
|
||
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 5]
|
||
[charaFadein A 0.1 1]
|
||
@Mash
|
||
Yes! We'll do as great gentlemen do,[sr]in the true spirit of baritsu!
|
||
[k]
|
||
|
||
|
||
|
||
[messageOff]
|
||
[fadeout black 0.5]
|
||
[bgmStop BGM_EVENT_80 0.4]
|
||
[wait fade]
|
||
[soundStopAll]
|
||
[end]
|