94 lines
1.4 KiB
Plaintext
94 lines
1.4 KiB
Plaintext
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$03-00-03-18-2-0
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[soundStopAll]
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[charaSet A 8001400 1 Mash]
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[charaSet B 98002000 1 Fou]
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[charaSet C 1098124500 1 "Da Vinci"]
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[charaSet D 1098160000 1 "Chen Gong"]
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[charaSet E 1098159500 1 "Royal Guard"]
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[charaSet H 98115000 1 Effect]
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[bgm BGM_EVENT_80 0.1]
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[scene 67100]
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[se ad170]
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[se ad686]
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[charaTalk E]
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[charaFace E 1]
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[charaFadein E 0.1 1]
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[fadein black 0.7]
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[se ad686]
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[seVolume ad686 0 0.3]
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[charaEffect E bit_talk_14]
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[flashin once 0.1 0.6 FFFFFF80 FFFFFF00]
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[charaShake E 0.03 2 2 1.0]
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[wait fade]
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[wt 0.6]
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[charaMove E 0,-10 0.5]
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[charaFadeout E 0.4]
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[wt 0.2]
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[se ad144]
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[wt 0.6]
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[charaTalk A]
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[charaFace A 7]
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[charaFadein A 0.1 1]
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@Mash
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We've defeated the enemy troops!
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0.1 1]
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@Fou
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Fooou!
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 6]
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[charaFadein D 0.1 1]
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@Chen Gong
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Well, now that the enemy is shedding real blood to win, we know they're finally taking us seriously.
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 12]
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[charaFadein C 0.1 1]
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@Da Vinci
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Well sure, now that we're this close, it's no wonder they decided to pull out all the stops.
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[k]
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[charaFace C 7]
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@Da Vinci
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All right, one more gate, and we'll be inside Xianyang proper. Stay sharp, everyone!
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[k]
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[messageOff]
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[fadeout black 0.5]
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[bgmStop BGM_EVENT_80 0.4]
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[wait fade]
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[soundStopAll]
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[end]
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