279 lines
5.4 KiB
Plaintext
279 lines
5.4 KiB
Plaintext
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$04-00-04-13-7-0
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[soundStopAll]
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[enableFullScreen]
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[charaSet A 1098257910 1 マシュ]
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[charaSet B 1098307900 1 岸波白野]
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[charaSet C 1098188410 1 キングプロテア]
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[charaSet D 1098307900 1 岸波白野(演出用)]
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[charaSet E 1098188410 1 プロテア(演出用)]
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[sceneSet L 225810 1]
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[sceneSet M 225810 1]
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[sceneSet N 224020 1]
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[sceneSet O 224020 1]
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[pictureFrameTop cut063_cinema]
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[charaTalk off]
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[subCameraOn 3]
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[charaLayer E sub #A]
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[charaLayer M sub #A]
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[charaLayer D sub #B]
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[charaLayer O sub #B]
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[subCameraFilter #A maskEdge cut359_mask09 4 0,0,0,255 0]
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[subCameraFilter #B maskEdge cut359_mask10 4 0,0,0,255 0]
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[subCameraFilter #C maskEdge cut359_mask06 4 0,0,0,255 0]
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[subRenderDepth #A 1]
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[subRenderDepth #B 2]
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[subRenderDepth #C 3]
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[charaDepth E 2]
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[charaDepth M 1]
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[charaDepth D 2]
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[charaDepth O 1]
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[charaScale E 1.0]
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[charaScale M 1.2]
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[charaScale D 1.2]
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[charaScale O 1.2]
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[charaFace E 3]
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[charaFadein E 0 100,160]
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[charaFadein M 0 0,-100]
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[charaFace D 2]
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[charaFadein D 0 -100,175]
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[charaFadein O 0 0,0]
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[scene 10000]
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[wt 0.1]
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[fadein black 1.0]
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[wait fade]
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[bgm BGM_BATTLE_185 0.1]
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[subRenderFadein #A 0.4 112,0]
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[subRenderMoveEase #A 212,-200 0.4 easeOutSine]
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[subRenderFadein #B 0.4 -112,-400]
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[subRenderMoveEase #B -212,-200 0.4 easeOutSine]
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[wt 1.5]
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[wipeout leftDownToRightUp 0.4 1]
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[wait wipe]
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[subRenderFadeout #A 0.1]
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[subRenderFadeout #B 0.1]
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[wt 0.1]
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[charaDepth N 1]
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[charaDepth B 2]
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[charaScale N 1.2]
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[charaScale B 1.4]
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[charaFadein N 0.1 0,-280]
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[scene 224020]
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[wt 0.2]
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[wipein rightUpToLeftDown 0.4 1]
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[wait wipe]
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[se ad85]
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[wt 0.3]
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[se ad854]
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[se ad238]
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[se ad14 0.2]
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[effect bit_talk_impactlanding]
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[charaShake N 0.03 3 5 1.2]
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[wt 1.2]
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[seStop ad14 2.2]
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[wt 1.2]
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[charaFadeout N 0.7]
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[wt 0.7]
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[se ad671 0.7]
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[charaFace B 2]
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[charaFadein B 0.4 0,25]
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[charaMoveScaleEase B 1.0 0.7 easeOutCubic]
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[charaMoveEase B 0,-15 0.7 easeOutCubic]
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[wt 1.7]
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[charaFace B 6]
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[se ad39]
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[charaEffect B bit_talk_17_bl_03]
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[wt 0.5]
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[se adm31 0]
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[seVolume adm31 0.5 0.7]
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[charaEffect B bit_talk_lightning_07b]
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[charaEffect B bit_talk_lightning_02t]
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[wt 1.5]
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[charaEffectStop B bit_talk_17_bl_03]
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[charaEffectStop B bit_talk_lightning_07b]
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[charaEffectStop B bit_talk_lightning_02t]
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[wt 0.5]
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[seStop adm31 1.2]
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[wipeout rightUpToLeftDown 0.4 1]
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[wait wipe]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaScale C 1.0]
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[charaFace C 9]
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[charaFadein C 0.1 0,-40]
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[scene 225810]
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[wt 0.2]
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[wipein leftDownToRightUp 0.4 1]
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[wait wipe]
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[effect bit_talk_down_beam]
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[cueSe SE_22 22_ad1220]
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[cueSe SE_24 24_ade969 0.8]
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[cueSe SE_21 21_ade614 0]
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[cueSeVolume 21_ade614 1.0 0.4]
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[se ad981]
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[wt 0.4]
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[effect bit_talk_shock_wave 0,0]
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[wt 0.4]
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[se ad353]
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[cueSeStop 21_ade614 4.0]
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[seStop ad291 4.0]
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[wt 1.0]
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[fadeout white 1.0]
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[seStop ad781 3.0]
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[seStop ad291 3.0]
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[seStop ad875 3.0]
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[seStop ade19 3.0]
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[seStop ad743 3.0]
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[wait fade]
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[charaFace C 12]
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[effectStop bit_talk_down_beam]
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[effectDestroy bit_talk_shock_wave]
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[wt 2.0]
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[fadein white 1.0]
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[wait fade]
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[wt 0.5]
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[charaFace C 9]
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[charaShake C 0.04 3 3 0.4]
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[wt 1.2]
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[charaFace C 10]
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[wt 1.0]
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[bgmStop BGM_BATTLE_185 3.0]
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[charaLayer N sub #C]
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[subRenderScale #C 1.1]
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[charaScale N 1.2]
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[charaFadein N 0 -50,150]
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[subRenderFadein #C 0.4 -100,-515]
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[subRenderMoveEase #C 0,-515 0.4 easeOutSine]
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[charaMove N 50,150 15.0]
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[wt 3.0]
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[subRenderFadeout #C 0.4]
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[subRenderMoveEase #C 100,-515 0.4 easeOutSine]
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[wt 0.7]
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[charaFace C 7]
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[wt 1.5]
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[fadeout black 1.5]
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[wait fade]
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[pictureFrameTop]
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[charaFadeout C 0.1]
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[scene 223820]
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[wt 2.0]
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[fadein black 1.5]
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[wait fade]
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[charaTalk B]
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[charaFace B 2]
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[charaFadein B 0.1 1]
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@岸波白野
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[line 3]というワケで、プロテアを3分間だけ[r]足止めして戻ってきました。
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[k]
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[bgm BGM_EVENT_55 0.1]
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[charaFace B 5]
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@岸波白野
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面目ない。お[#灸:きゅう]を[#据:す]えるつもりだったけど、[r]足止めするのが精一杯でした。
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 29]
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[charaFadein A 0.1 1]
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@マシュ
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い、いえ、遠目でしたが素晴らしい活躍でした![r]白野[#大先輩:だいせんぱい]、とお呼びするべきでしょうかっ!
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 1]
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[charaFadein B 0.1 1]
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@岸波白野
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白野でいいですよ。
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[k]
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[charaFace B 12]
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@岸波白野
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先輩風を吹かしていたのは、ほら、[r]その方がキャラが立つかなってだけだったので。
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[k]
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?1:すごい簡易召喚でした、先輩!
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?2:カルデアの召喚術もアプデが待たれる
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?!
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[charaFace B 9]
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@岸波白野
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そうかな? キミの方が難しそうに思えるけど。[r]戦況に応じて英霊を[#選抜:せんばつ]するの、すごい事だよ?
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[k]
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[charaFace B 0]
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@岸波白野
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まあ、とはいえ手の内も明かしたし、[r]ここからは隠し事はなしだ。
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[k]
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@岸波白野
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問題は[#山積:やまづ]みだけど、[r]モールに着けば光明は見えるさ。
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[k]
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?1:モールに着いたら、ですか?
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?2:モールには秘密兵器があるとか……?
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?!
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[charaFace B 1]
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@岸波白野
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ああ。まずは屋根の点検をしよう。
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[k]
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[charaFace B 4]
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@岸波白野
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だってほら。プロテアに吹っ飛ばされたBB、[r]屋根に[#突:つ]き[#刺:さ]さってる可能性、高いだろ?
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[k]
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[messageOff]
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[wt 1.0]
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[fadeout black 2.0]
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[bgmStop BGM_EVENT_55 2.0]
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[wait fade]
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[wt 0.5]
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[soundStopAll]
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[end]
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