1381 lines
27 KiB
Plaintext
1381 lines
27 KiB
Plaintext
|
||
|
||
$03-00-07-00-1-0
|
||
|
||
[soundStopAll]
|
||
[enableFullScreen]
|
||
|
||
[charaSet A 1098158300 1 Nemo]
|
||
[charaSet B 1098123200 1 Goredolf]
|
||
[charaSet C 9005001 1 Holmes]
|
||
[charaSet D 1098123000 1 Meunière]
|
||
[charaSet E 98001000 1 Mash]
|
||
[charaSet F 1098158200 1 Sion]
|
||
[charaSet G 1098124510 1 "Da Vinci"]
|
||
|
||
[charaSet H 98115000 1 Effect]
|
||
|
||
[scene 104600]
|
||
|
||
[cameraMove 0.1 0,0 1.01]
|
||
[wt 0.1]
|
||
|
||
[fadein black 1.0]
|
||
[wait fade]
|
||
|
||
[se ad636]
|
||
[seVolume ad636 0 0]
|
||
[seVolume ad636 1.0 1.0]
|
||
|
||
[wt 1.0]
|
||
[seStop ad636 1.0]
|
||
[se ad219]
|
||
[seVolume ad219 0 0.5]
|
||
[seVolume ad219 1.0 1.0]
|
||
[wt 1.5]
|
||
[se adm11]
|
||
[seStop adm11 2.0]
|
||
[shake 0.02 4 4 1.0]
|
||
[wt 2.0]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 0]
|
||
[charaFadein A 0.4 1]
|
||
[wt 0.4]
|
||
|
||
@Nemo
|
||
The Shadow Border is now docked at Wandering Sea[sr]Port 1.[bgm BGM_EVENT_77 0.1] All Chaldea staff, please disembark at your earliest convenience.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[se ad95]
|
||
[seVolume ad95 0 0.1]
|
||
[wt 0.1]
|
||
[se ad60]
|
||
[seVolume ad60 0 0.1]
|
||
[seVolume ad95 0.5 1.0]
|
||
[seVolume ad60 0.5 1.0]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 0]
|
||
[charaFadeinFSR B 0.4 100,0]
|
||
[charaMoveFSL B -100,0 1.8]
|
||
[wt 1.4]
|
||
[charaFadeout B 0.4]
|
||
[wt 0.4]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 0]
|
||
[charaFadeinFSR C 0.4 100,0]
|
||
[charaMoveFSL C -100,0 1.8]
|
||
[wt 1.4]
|
||
[charaFadeout C 0.4]
|
||
[wt 0.4]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 0]
|
||
[charaFadeinFSR D 0.4 100,0]
|
||
[charaMoveFSL D -100,0 1.8]
|
||
[wt 1.4]
|
||
[charaFadeout D 0.4]
|
||
[seStop ad95 0.7]
|
||
[seStop ad60 0.7]
|
||
[wt 1.2]
|
||
|
||
?1:We're back! We're finally back!
|
||
|
||
[charaTalk E]
|
||
[charaFace E 1]
|
||
[charaFadein E 0.4 1]
|
||
[wt 0.4]
|
||
|
||
@Mash
|
||
Yes, Senpai. We've all made it back to base safely!
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 2]
|
||
[charaFadein B 0.1 1]
|
||
|
||
@Goredolf
|
||
Indeed, we have! Ahh, I can scarcely recall the last time I was able to breathe a genuine sigh of relief!
|
||
[k]
|
||
|
||
[charaFace B 6]
|
||
|
||
@Goredolf
|
||
That aside, I didn't expect returning to the Wandering Sea to be so...involved.
|
||
[k]
|
||
|
||
@Goredolf
|
||
First we had to anchor the Storm Border out at sea, then we had to change to the Shadow Border to make our way here by diving underwater...
|
||
[k]
|
||
|
||
@Goredolf
|
||
I must say, any workshop you can only access from under the sea is a long ways from perfect in my book!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
?2:Great job out there, Shadow Border!
|
||
|
||
[charaTalk E]
|
||
[charaFace E 13]
|
||
[charaFadein E 0.4 1]
|
||
[wt 0.4]
|
||
|
||
@Mash
|
||
That's right. It only took about twenty minutes from the time we anchored the Storm Border outside and made our way here in the Shadow Border.
|
||
[k]
|
||
|
||
|
||
@Mash
|
||
Thank you again, Nemo. I don't know what we would have done without your help! You're amazing!
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 3]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Nemo
|
||
...Well, I am Triton as well as Nemo. When it comes to navigating the ocean, you'd better believe I can hold my own against the Storm Border.
|
||
[k]
|
||
|
||
[charaFace A 1]
|
||
|
||
@Nemo
|
||
I doubt my Nautilus will ever serve as a strategy room for you guys again, but it's still nice to hear that.
|
||
[k]
|
||
|
||
|
||
[messageOff]
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
?!
|
||
|
||
[charaTalk F]
|
||
[charaFace F 0]
|
||
[charaFadein F 0.4 1]
|
||
[wt 0.4]
|
||
@Sion
|
||
Well done out there, everyone. I have been eagerly awaiting your return.
|
||
[k]
|
||
|
||
@Sion
|
||
Congratulations on your victory over the Atlantic Lostbelt. Not only did you succeed at your primary objective brilliantly...
|
||
[k]
|
||
|
||
[charaFace F 10]
|
||
|
||
@Sion
|
||
...you even brought back a more fascinating souvenir than I could ever have imagined! That battleship out there is simply fantabulous!
|
||
[k]
|
||
|
||
[charaFace F 13]
|
||
|
||
@Sion
|
||
The data you sent painted a truly spectacular picture, but now that I have seen it in person, your data hardly did it justice!
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaSet F 1098158210 1 Sion]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 8]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Holmes
|
||
While I can certainly understand how you feel, Ms. Sion, I'm afraid I must ask that you postpone indulging your curiosity a bit longer.
|
||
[k]
|
||
|
||
[charaFace C 0]
|
||
|
||
@Holmes
|
||
I believe you are already aware of the situation,[sr]and of the next move we need to make?
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 7]
|
||
[charaFadein F 0.1 1]
|
||
|
||
@Sion
|
||
You had better believe it. Not to worry, our next mission is right up my alley as well!
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 9]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Holmes
|
||
I see. My apologies. I should have known Atlas's resident child prodigy would already have the matter well in hand.
|
||
[k]
|
||
|
||
@Holmes
|
||
[&Mr.:Ms.] [%1]. Director Goredolf.[sr]Ms. Kyrielight. And Mr. M.
|
||
[k]
|
||
|
||
@Holmes
|
||
May I suggest we take this opportunity to roll up our sleeves and return to our respective positions?
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaSet F 1098158200 1 Sion]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 8]
|
||
[charaFadein D 0.1 1]
|
||
@Meunière
|
||
What the... How do you know my handle, Holmes!? Don't tell me you're addicted to online games too!?
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 1]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Holmes
|
||
Hahaha. While I won't deny I have my own vices, online games are not among them. Indeed, I still have very little experience when it comes to video games.
|
||
[k]
|
||
|
||
[charaFace C 7]
|
||
|
||
@Holmes
|
||
No, that was just a small demonstration of my skill.
|
||
[k]
|
||
|
||
@Holmes
|
||
While I may not have been at my best in Olympus, I am still the world's foremost detective, you see.
|
||
[k]
|
||
|
||
[charaFace C 11]
|
||
|
||
@Holmes
|
||
By virtue of my profession, revealing secrets comes as naturally to me as breathing does to you.
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 2]
|
||
[charaFadein D 0.1 1]
|
||
|
||
@Meunière
|
||
Ugh, you really are the worst, aren't you!? Nope. Not buying it. I think it's more like a fetish than it is anything to do with your job!
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 1]
|
||
[charaFadein B 0.1 1]
|
||
|
||
@Goredolf
|
||
Now, now, that's enough of that, Ajillo.
|
||
[k]
|
||
|
||
[charaFace B 11]
|
||
|
||
@Goredolf
|
||
His choice of topic aside, the point is, Holmes has proven that his detective skills are still sharp.
|
||
[k]
|
||
|
||
[charaFace B 2]
|
||
|
||
@Goredolf
|
||
And I, for one, am most encouraged to see it, Administrative Advisor! Just make sure you keep your magnifying glasses away from my own private affairs!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaDepth F 2]
|
||
[charaDepth C 1]
|
||
|
||
[charaTalk off]
|
||
[charaFace F 9]
|
||
[charaFace C 7]
|
||
[charaFadeinFSL F 0.1 0]
|
||
[charaFadeinFSR C 0.1 2]
|
||
[wt 1.4]
|
||
|
||
[charaFadeout C 0.1]
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk on]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 13]
|
||
[charaFadein E 0.1 1]
|
||
|
||
@Mash
|
||
It's wonderful to see everyone so relaxed again.
|
||
[k]
|
||
|
||
@Mash
|
||
I think we all started feeling less tense on the way back from Olympus, and it looks like I was right.
|
||
[k]
|
||
|
||
?1:Yeah, we were all under a ton of stress for a long time.
|
||
|
||
?2:I know I'm pretty darn relieved!
|
||
|
||
?!
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 0]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Nemo
|
||
...(Sigh) You're really not supposed to chitchat on the dock, you know.
|
||
[k]
|
||
|
||
@Nemo
|
||
Besides, last I checked, you Chaldeans are supposed to be getting ready to tackle the next Lostbelt.
|
||
[k]
|
||
|
||
@Nemo
|
||
For all we know, this could be the last time we get to come back to the base like this.
|
||
[k]
|
||
|
||
@Nemo
|
||
So I encourage you all to head back to your rooms and rest up for what's to come.
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 1]
|
||
[charaFadein B 0.1 1]
|
||
|
||
@Goredolf
|
||
Oh yes, you certainly don't have to tell me twice.
|
||
[k]
|
||
|
||
@Goredolf
|
||
I've been looking forward to putting my feet up on my fluffy bed and drifting off without having to worry about being woken up by an emergency alert for ages now!
|
||
[k]
|
||
|
||
[charaFace B 15]
|
||
|
||
@Goredolf
|
||
Oh yes, by the way, Captain:
|
||
[k]
|
||
|
||
@Goredolf
|
||
Shouldn't my gorgeous director's office be done by now?
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 6]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Nemo
|
||
...Huh?
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 7]
|
||
[charaFadein B 0.1 1]
|
||
|
||
@Goredolf
|
||
What?
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 3]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Nemo
|
||
U-uh, right. How could I forget?[sr]How's that coming along, Sion?
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaPut F 1]
|
||
[charaTalk F]
|
||
[charaFace F 0]
|
||
[charaFadein F 0.1 1]
|
||
[wt 1.0]
|
||
[charaFace F 1]
|
||
|
||
@Sion
|
||
Yes, of course it is all done.
|
||
[k]
|
||
|
||
@Sion
|
||
However, as luck would have it, I just began further renovations a few minutes ago with the aim of making it even more gorgeous than before.
|
||
[k]
|
||
|
||
@Sion
|
||
In the meantime, Goredolf, I would ask that you continue to look forward to the office of your dreams...
|
||
[k]
|
||
|
||
@Sion
|
||
...from the comfort of Storehouse 3 for the time being.
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 13]
|
||
[charaFadein B 0.1 1]
|
||
|
||
@Goredolf
|
||
I don't believe it. She clearly forgot all about me, but instead of admitting her mistake, she's chosen to power straight through with a thousand-watt smile!
|
||
[k]
|
||
|
||
?1:What about you and Da Vinci, Captain?
|
||
?2:So what are you and Da Vinci gonna do now, Captain?
|
||
|
||
?!
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 0]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Nemo
|
||
I'm going to head right back to the Storm Border.
|
||
[k]
|
||
|
||
@Nemo
|
||
It's still pretty unstable, even with all the renovations we made in Atlantis.
|
||
[k]
|
||
|
||
@Nemo
|
||
I need to shore it up so it can eventually operate even without my presence, or the Storm Border's for that matter.
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 0]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Holmes
|
||
I see. So you'll be replacing the virtual parts currently supported by the Aronnax Phantasm with real ones.
|
||
[k]
|
||
|
||
[charaFace C 6]
|
||
|
||
@Holmes
|
||
It seems, then, that you have a great deal of welding ahead of you.
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaSet F 1098158210 1 Sion]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 1]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Nemo
|
||
Yeah. Once that's done, I have to replace the central control system with something that doesn't depend on the Shadow Border so we stop piling more work onto Da Vinci.
|
||
[k]
|
||
|
||
[charaFace A 0]
|
||
|
||
@Nemo
|
||
I take it everything's ready to go, Sion?
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 6]
|
||
[charaFadein F 0.1 1]
|
||
@Sion
|
||
You know it. I already finished moving your things out so you can focus all your energy on the construction.
|
||
[k]
|
||
|
||
?1:So, uh...
|
||
?2:What does that all mean, exactly?
|
||
|
||
?!
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaSet F 1098158200 1 Sion]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 0]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Holmes
|
||
It means that both Captain and Da Vinci will be staying on the Storm Border for the time being.
|
||
[k]
|
||
|
||
@Holmes
|
||
In the meantime, the rest of us will remain here at Chaldea Base to prepare for the next Lostbelt operation.
|
||
[k]
|
||
|
||
@Holmes
|
||
[&Mr.:Ms.] [%1], your task will be training[sr]to further improve your Master capabilities.
|
||
[k]
|
||
|
||
@Holmes
|
||
Ms. Kyrielight, you'll be fine-tuning the Ortinax.
|
||
[k]
|
||
|
||
[charaFace C 5]
|
||
[bgmStop BGM_EVENT_77 1.0]
|
||
|
||
@Holmes
|
||
And Ms. Sion and I will begin investigating and analyzing the Foreign God in earnest.
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 7]
|
||
[charaFadein E 0.1 1]
|
||
|
||
@Mash
|
||
!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 5]
|
||
[charaFadein C 0.1 1]
|
||
[wt 0.5]
|
||
|
||
?1:You can do that!?
|
||
|
||
?!
|
||
|
||
[bgm BGM_EVENT_70 0.1]
|
||
[charaFace C 0]
|
||
|
||
@Holmes
|
||
Only with the information we currently have available, but yes.
|
||
[k]
|
||
|
||
@Holmes
|
||
My first order of business will be to peruse the Animusphere records we brought along from Chaldea's Antarctic base.
|
||
[k]
|
||
|
||
@Holmes
|
||
These records should contain information on former director Olga Marie, who has now returned in the form of the Foreign God...
|
||
[k]
|
||
|
||
@Holmes
|
||
...and of her father, Sir Marisbury,[sr]the founder of Chaldea.
|
||
[k]
|
||
|
||
[charaFace C 6]
|
||
|
||
@Holmes
|
||
In that sense, I suppose it will be an internal affairs investigation of sorts. As for Ms. Sion, she will be[line 2]
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 12]
|
||
[charaFadein F 0.1 1]
|
||
|
||
@Sion
|
||
Say no more. You want me to observe and examine everything I can about the external side[line 2]the Foreign God that now exists on our planet.
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 8]
|
||
[charaFadein B 0.1 1]
|
||
|
||
@Goredolf
|
||
You can do that!?
|
||
[k]
|
||
|
||
@Goredolf
|
||
...Now look. You surprised me so much I reacted in the exact same way as [%1]!
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 0]
|
||
[charaFadein F 0.1 1]
|
||
|
||
@Sion
|
||
Hehehe, so you did. It was very entertaining to watch.
|
||
[k]
|
||
|
||
[charaFace F 12]
|
||
|
||
@Sion
|
||
At any rate, yes, I can indeed determine the Foreign God's whereabouts now. In fact, I have already done so.
|
||
[k]
|
||
|
||
@Sion
|
||
All is within Trismegistus II's analytical capabilities.
|
||
[k]
|
||
|
||
@Sion
|
||
You may think of them as being analogous to Sheba from the original Chaldea if that helps.
|
||
[k]
|
||
|
||
[charaFace F 5]
|
||
@Sion
|
||
As we speak, the Foreign God's signal has left the Atlantic Lostbelt and moved to the South American one, where it is holding position.
|
||
[k]
|
||
|
||
@Sion
|
||
After I had Trismegistus II analyze[sr]the time-lapsed footage...
|
||
[k]
|
||
|
||
@Sion
|
||
...it concluded that it could not observe a future where the signal would leave South America while the world was in its current bleached state.
|
||
[k]
|
||
|
||
@Sion
|
||
Which means we can expect the Foreign God to remain in South America for the time being.
|
||
[k]
|
||
|
||
?1:If she's not moving from the South American Lostbelt, then[line 2]
|
||
?2:Then, does that mean[line 2]
|
||
?!
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 0]
|
||
[charaFadein E 0.1 1]
|
||
|
||
@Mash
|
||
...Kirschtaria's magecraft injured her so badly she can no longer move?
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 0]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Holmes
|
||
That would be the most reasonable conclusion.
|
||
[k]
|
||
|
||
@Holmes
|
||
I can think of no other reason for the Foreign God to refrain from attacking us.
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 6]
|
||
[charaFadein B 0.1 1]
|
||
|
||
@Goredolf
|
||
Th-then this is the perfect chance to strike back! If we go after her now while she's still injured, then[line 2]
|
||
[k]
|
||
|
||
[messageOff]
|
||
[bgmStop BGM_EVENT_70 0.6]
|
||
[charaFadeout B 0.1]
|
||
[wt 0.5]
|
||
|
||
[charaPut H 1]
|
||
[se ad13]
|
||
[charaEffect H bit_talk_10_LowLevel]
|
||
[wt 0.2]
|
||
[charaTalk G]
|
||
[charaFace G 0]
|
||
[charaFadein G 0.1 1]
|
||
[wt 0.3]
|
||
[bgm BGM_EVENT_77 0.1]
|
||
|
||
@Da Vinci
|
||
Sorry, Gordy, but I don't think that's a good idea.
|
||
[k]
|
||
|
||
[charaFace G 1]
|
||
|
||
@Da Vinci
|
||
Oh, hey guys![sr]Hope you don't mind me jumping in remotely☆
|
||
[k]
|
||
|
||
@Da Vinci
|
||
That's right, it's me, Da Vinci! I'm currently examining the Storm Border along with the Nemo Marines!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaTalk E]
|
||
[se adm53]
|
||
[seVolume adm53 0 0.1]
|
||
[seVolume adm53 0.5 0.3]
|
||
[wt 0.7]
|
||
[seStop adm53 1.0]
|
||
[wt 1.0]
|
||
|
||
[charaFace G 5]
|
||
|
||
@Da Vinci
|
||
Wha...? Hey! Cut that out, Marine D![sr]Those are MY skates, dammit!
|
||
[k]
|
||
|
||
@Da Vinci
|
||
I swear, why are you guys always messing with me!?
|
||
[k]
|
||
|
||
@H:Nemo Marine
|
||
'Cause we're both Riders, which makes us rivals! And there's no way we're gonna let you win without a fight!
|
||
[k]
|
||
|
||
@H:Nemo Marine
|
||
Since you've got the land covered, and we've got the sea, whoever ends up controlling the sky will win it all!
|
||
[k]
|
||
|
||
@H:Nemo Marine
|
||
That's why one of these days, we're gonna have Captain Nemo fight you to see who gets to keep the Storm Border!
|
||
[k]
|
||
|
||
@H:Nemo Marine
|
||
Come on, Marines, winner takes all![sr]Let's win this thiiing!
|
||
[k]
|
||
|
||
[charaFace G 17]
|
||
|
||
@Da Vinci
|
||
Huh? What're you guys even talking about!?
|
||
[k]
|
||
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
[charaPut H 1200,1200]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 0]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Nemo
|
||
Just ignore them, Da Vinci. More importantly,[sr]wasn't there something you wanted to tell us?
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[bgmStop BGM_EVENT_77 1.5]
|
||
|
||
[charaPut H 1]
|
||
[charaTalk G]
|
||
[charaFace G 32]
|
||
[charaFadein G 0.1 1]
|
||
|
||
@Da Vinci
|
||
Oh, right, I almost forgot. Ugh. You know, Captain, it wouldn't kill you to keep these guys in line.
|
||
[k]
|
||
|
||
[charaFace G 25]
|
||
|
||
@Da Vinci
|
||
Anyway, speaking in my capacity as technical advisor...
|
||
[k]
|
||
|
||
[charaFace G 24]
|
||
|
||
@Da Vinci
|
||
...I have to strongly advise against trying to attack[sr]the Foreign God in South America right now.[bgm BGM_EVENT_81 0.1]
|
||
[k]
|
||
|
||
@Da Vinci
|
||
Even if she really is as badly injured as we're assuming, we'd still be no match for her. At least, not yet.
|
||
[k]
|
||
|
||
@Da Vinci
|
||
Based on what we observed in Olympus, the Foreign God's Spirit Origin output is on the order of a third-class planet.
|
||
[k]
|
||
|
||
@Da Vinci
|
||
In other words, she's the strongest being we've seen since Beast I, Goetia, and his second-class planet-level power.
|
||
[k]
|
||
|
||
@Da Vinci
|
||
We just don't have anything powerful enough to destroy something like that, even if the Storm Border were in perfect condition.
|
||
[k]
|
||
|
||
@Da Vinci
|
||
So if we tried going to South America now, never mind beating her, just surviving would be a miracle. If anything, we should be grateful that things are at a stalemate right now.
|
||
[k]
|
||
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
[charaPut H 1200,1200]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 7]
|
||
[charaFadein E 0.1 1]
|
||
|
||
@Mash
|
||
The strongest being we've seen since Goetia...
|
||
[k]
|
||
|
||
@Mash
|
||
True, when we fought Goetia, we were only able to defeat him thanks to a number of extenuating circumstances...
|
||
[k]
|
||
|
||
@Mash
|
||
...but what about the Black Barrel? Couldn't that do something against the Foreign God, no matter the scale of her life span?
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 4]
|
||
[charaFadein F 0.1 1]
|
||
|
||
@Sion
|
||
Hmm... As much as I would love to say that my darling Black Barrel is up to the task, I am afraid I cannot.
|
||
[k]
|
||
|
||
@Sion
|
||
To begin, it is possible that the Foreign God simply does not fit our perception of common sense.
|
||
[k]
|
||
|
||
@Sion
|
||
You see, Black Barrel can only measure the longevity of something understood by creatures of Earth.
|
||
[k]
|
||
|
||
@Sion
|
||
We simply have no guarantee that the same rules apply to the Foreign God.
|
||
[k]
|
||
|
||
@Sion
|
||
That said, I suppose it is at least possible, given that we are able to communicate with them...
|
||
[k]
|
||
|
||
[charaFace F 18]
|
||
|
||
@Sion
|
||
But even then, I doubt that the Black Barrel's Accomplishments Measure would be able to get a full read on the Foreign God's life span.
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 6]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Holmes
|
||
Oh? And why is that?
|
||
[k]
|
||
|
||
@Holmes
|
||
Isn't the Black Barrel designed precisely to turn those sorts of differences in capability on their heads?
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 5]
|
||
[charaFadein F 0.1 1]
|
||
|
||
@Sion
|
||
Well, think about it. The Foreign God whipped up a gravitational field like it was nothing, remember?
|
||
[k]
|
||
|
||
@Sion
|
||
We are talking about a being capable of creating black holes. My engineering simply cannot compete.
|
||
[k]
|
||
|
||
@Sion
|
||
You all know about black holes, right? They are basically pitfalls of pure darkness that suck up anything in their vicinity.
|
||
[k]
|
||
|
||
@Sion
|
||
I say pitfall, but in the metaphorical sense. There is no “falling” involved. They exert a gravitational force on anything within range.
|
||
[k]
|
||
|
||
@Sion
|
||
The reason they are called black holes is because not even light can escape their pull, which makes them as dark as it is physically possible to be.
|
||
[k]
|
||
|
||
@Sion
|
||
The speed of light is three hundred thousand kilometers per second, and with our current understanding of the laws of physics, we are unable to exceed it.
|
||
[k]
|
||
|
||
@Sion
|
||
So there is just no way for anything I could engineer to keep up with an opponent who can toss out black holes with hardly any effort.
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 12]
|
||
[charaFadein B 0.1 1]
|
||
|
||
@Goredolf
|
||
R-really? Granted, that gravitational field was quite the force to be reckoned with...
|
||
[k]
|
||
|
||
@Goredolf
|
||
Does this mean there's just nothing we can do against someone with black holes in their arsenal?
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 14]
|
||
[charaFadein F 0.1 1]
|
||
|
||
@Sion
|
||
No, that is not quite accurate. I am not saying that black holes are strong simply by virtue of their nature.
|
||
[k]
|
||
|
||
[charaFace F 5]
|
||
|
||
@Sion
|
||
In fact, increasing gravity is actually very simple. All one has to do is compress mass and raise its density.
|
||
[k]
|
||
|
||
@Sion
|
||
For example, if we could compress Earth's mass to the size of a fingertip, it would become a black hole.
|
||
[k]
|
||
|
||
@Sion
|
||
So the mechanics behind a black hole's creation are clearly understood. We simply lack the engineering skill to create one.
|
||
[k]
|
||
|
||
@Sion
|
||
Even as we speak, new black holes are forming throughout the universe.
|
||
[k]
|
||
|
||
@Sion
|
||
They are the inevitable result of what happens...
|
||
[k]
|
||
|
||
@Sion
|
||
...when a large star reaches the end of its life cycle and collapses under its own weight.
|
||
[k]
|
||
|
||
@Sion
|
||
They are part of stellar life, and as such, they occur throughout the universe on a daily basis. In other words[line 2]
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 0]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Holmes
|
||
The Foreign God is using the same[sr]mechanisms as the cosmos itself.
|
||
[k]
|
||
|
||
@Holmes
|
||
Which means even the very scales we employ must use completely different units of measurement than hers. Is that correct?
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 4]
|
||
[charaFadein F 0.1 1]
|
||
|
||
@Sion
|
||
I am afraid so.
|
||
[k]
|
||
|
||
@Sion
|
||
The Black Barrel is designed for fighting life-forms,[sr]regardless of how powerful those life-forms may be.
|
||
[k]
|
||
|
||
@Sion
|
||
But unfortunately for us...
|
||
[k]
|
||
|
||
@Sion
|
||
...humanity has yet to devise a calculation that is not only capable of measuring the life span of celestial objects, but then using that measurement as a weapon.
|
||
[k]
|
||
|
||
@Sion
|
||
The only reason we were able to use it to defeat the gods of Olympus is because they were part of a theory that only worked in a Lostbelt.
|
||
[k]
|
||
|
||
@Sion
|
||
Put differently, because they were once a foundational factor of human history.
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 12]
|
||
[charaFadein E 0.1 1]
|
||
|
||
@Mash
|
||
Then...there's no way for us to use the Black Barrel to stop the Foreign God, since it uses its target's own longevity as ammunition?
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 4]
|
||
[charaFadein F 0.1 1]
|
||
|
||
@Sion
|
||
Correct. Our battle with the Foreign God will be determined solely by how much energy we are able to produce.
|
||
[k]
|
||
|
||
@Sion
|
||
So if our opponent is outputting as much energy as your average star, we will need to come up with a weapon that can match and exceed it.
|
||
[k]
|
||
|
||
?1:Easier said than done...
|
||
?2:Is that even possible?
|
||
|
||
?!
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 0]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Holmes
|
||
...I suggest we leave that topic for a later time. For the moment, stabilizing the Storm Border is our top priority.
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 4]
|
||
[charaFadein B 0.1 1]
|
||
|
||
@Goredolf
|
||
But, even if we get the Storm Border in perfect working order...what good will it do if we don't have any useful weapons to bring to bear?
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 7]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Holmes
|
||
Oh, I wouldn't worry about that. We do have some idea of where we might find such a weapon. Don't we, Da Vinci?
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaPut H 1]
|
||
[charaTalk G]
|
||
[charaFace G 12]
|
||
[charaFadein G 0.1 1]
|
||
|
||
@Da Vinci
|
||
Hmm. Maaaybe?
|
||
[k]
|
||
|
||
@Da Vinci
|
||
I mean, yeah, if you're only talking about where to look, that part's in the bag.
|
||
[k]
|
||
|
||
@Da Vinci
|
||
But actually getting our hands on it?[sr]That's a whole other story.
|
||
[k]
|
||
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
[charaPut H 1200,1200]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 9]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Holmes
|
||
That's quite all right, Da Vinci.[sr]We'll have plenty of time to figure that out.
|
||
[k]
|
||
|
||
[charaFace C 0]
|
||
|
||
@Holmes
|
||
In the meantime, there's something I'd like to ask you regarding Kadoc Zemlupus.
|
||
[k]
|
||
|
||
@Holmes
|
||
Is it true that he gave you something before you put him in the recovery pod?
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaPut H 1]
|
||
[charaTalk G]
|
||
[charaFace G 24]
|
||
[charaFadein G 0.1 1]
|
||
[wt 1.0]
|
||
[charaFace G 0]
|
||
|
||
@Da Vinci
|
||
Oh, that. I'm surprised you know about that, Holmes.[sr]Who spilled the beans, anyway?
|
||
[k]
|
||
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
[charaPut H 1200,1200]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 0]
|
||
[charaFadein D 0.1 1]
|
||
@Meunière
|
||
Oh, that'd be me.[sr]You're talking about the memory chip, right?
|
||
[k]
|
||
|
||
@Meunière
|
||
I'm the one who told him about it, and how it probably has records of the Crypters' communications.
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaPut H 1]
|
||
[charaTalk G]
|
||
[charaFace G 7]
|
||
[charaFadein G 0.1 1]
|
||
@Da Vinci
|
||
Right you are, Meunière.
|
||
[k]
|
||
|
||
@Da Vinci
|
||
That chip contains all sorts of communication logs between Kirschtaria and the other Crypters. I'm pretty sure Kadoc copied them himself.
|
||
[k]
|
||
|
||
@Da Vinci
|
||
Most of it was about the Atlantic Lostbelt,[sr]so it's all pretty useless now...
|
||
[k]
|
||
|
||
@Da Vinci
|
||
There were two bits I found interesting, though.
|
||
[k]
|
||
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
[charaPut H 1200,1200]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 6]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Holmes
|
||
Oh? And what were those?
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaPut H 1]
|
||
[charaTalk G]
|
||
[charaFace G 25]
|
||
[charaFadein G 0.1 1]
|
||
|
||
@Da Vinci
|
||
First, that the attack on our world began with the Bleached Earth Phenomenon, not the Trees of Emptiness.
|
||
[k]
|
||
|
||
@Da Vinci
|
||
And second...
|
||
[k]
|
||
|
||
@Da Vinci
|
||
...that the Bleached Earth Phenomenon's point of origin was in North America, in Area 51.
|
||
[k]
|
||
|
||
?1:Huh? So, the Trees of Emptiness came[csr]AFTER Earth was wiped clean?
|
||
|
||
?2:North America... Area 51...
|
||
|
||
?!
|
||
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
[charaPut H 1200,1200]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 0]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Holmes
|
||
Hmm. We may not have a great deal of information at this point, but nonetheless...
|
||
[k]
|
||
|
||
@Holmes
|
||
Da Vinci, would you be so kind as to send that data over to me as well?
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[bgmStop BGM_EVENT_81 1.0]
|
||
|
||
[charaPut H 1]
|
||
[charaTalk G]
|
||
[charaFace G 1]
|
||
[charaFadein G 0.1 1]
|
||
|
||
@Da Vinci
|
||
Sure thing! Knock yourself out☆
|
||
[k]
|
||
|
||
[charaFace G 0]
|
||
[bgm BGM_EVENT_77 0.1]
|
||
|
||
@Da Vinci
|
||
All right, that's all from me for now. The Storm Border isn't gonna improve itself, after all!
|
||
[k]
|
||
|
||
[charaFace G 26]
|
||
|
||
@Da Vinci
|
||
[%1], Mash, I know things aren't easy right now, but try not to let them get you guys down, okay?
|
||
[k]
|
||
|
||
@Da Vinci
|
||
Don't worry. You'll feel a lot less anxious once you've had a good rest and gotten back into the swing of things with your training.
|
||
[k]
|
||
|
||
[charaFace G 10]
|
||
|
||
@Da Vinci
|
||
I might not get to see you guys for a while, but the next time I do, I look forward to seeing how much you've grown!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[wt 0.5]
|
||
[se ad1]
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
[charaPut H 1200,1200]
|
||
[charaEffectStop H bit_talk_10_LowLevel]
|
||
[wt 1.0]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 12]
|
||
[charaFadein F 0.1 1]
|
||
|
||
@Sion
|
||
Da Vinci already brought up everything I wished to,[sr]so there is not much left for me to say.
|
||
[k]
|
||
|
||
@Sion
|
||
Now that the Foreign God has arrived on Earth,[sr]the situation has changed dramatically.
|
||
[k]
|
||
|
||
@Sion
|
||
However, that does not mean we should panic.
|
||
[k]
|
||
|
||
@Sion
|
||
For the moment, the best thing we can do is to keep our heads down and focus exclusively on what we are able to affect.
|
||
[k]
|
||
|
||
@Sion
|
||
For myself and Holmes on the analysis team, that means[sr]studying the enemy and coming up with a plan. For the[sr]field team[line 2]namely, [%1], Mash, and the Border's crew[line 2]that means equal parts training and recuperation.
|
||
[k]
|
||
|
||
[charaChange F 1098158210 6 normal 0.1]
|
||
[wait charaChange F]
|
||
|
||
@Sion
|
||
No need to worry. According to Trismegistus II's prognostications, the world should remain perfectly intact for at least another month.
|
||
[k]
|
||
|
||
[charaFace F 7]
|
||
|
||
@Sion
|
||
And as the Atlas Institute's resident genius, that gives me more than enough time to come up with a plan guaranteed to succeed.
|
||
[k]
|
||
|
||
[charaChange F 1098158200 0 normal 0.1]
|
||
[wait charaChange F]
|
||
|
||
@Sion
|
||
So I encourage you all to kick back, relax, and enjoy this standby time as best you can.
|
||
[k]
|
||
|
||
|
||
[messageOff]
|
||
[wt 0.5]
|
||
[fadeout black 2.0]
|
||
[bgmStop BGM_EVENT_77 2.0]
|
||
[wait fade]
|
||
[wt 0.5]
|
||
[soundStopAll]
|
||
[end]
|