843 lines
15 KiB
Plaintext
843 lines
15 KiB
Plaintext
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$03-00-08-11-3-0
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[soundStopAll]
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[enableFullScreen]
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[charaSet A 5045000 1 Altria]
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[charaSet B 1098124500 1 "Da Vinci"]
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[charaSet C 1098209620 1 Oberon]
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[charaSet D 1049000 1 "Senji Muramasa"]
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[charaSet G 1098231510 1 Mash]
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[sceneSet H 10000 1]
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[charaScale H 1.01]
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[charaSet I 3039000 1 Gareth]
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[charaSet J 1098210410 1 Mors]
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[charaSet K 1098210410 1 "Mors 2"]
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[charaSet L 1098210410 1 "Mors 3"]
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[charaSet M 1098209300 1 "Store Owner Faerie"]
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[charaSet S 1098209300 1 "Store Owner Faerie Silhouette"]
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[charaFilter S silhouette 00000080]
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[charaSet N 98115000 1 Effect]
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[charaSet T 98115000 1 "Effect 2"]
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[charaSet O 98014000 1 "Norwich MP"]
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[charaSet P 98014000 1 "Norwich MP 2"]
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[charaSet Q 98014000 1 "Norwich MP 3"]
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[charaSet R 1098210900 1 "Count Peperon"]
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[scene 122401]
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[fadein black 1.0]
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[wait fade]
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[wt 1.0]
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[scene 122400 1.0]
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[wt 2.0]
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[fadeout black 1.0]
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[wait fade]
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[scene 120200]
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[wt 1.0]
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[fadein black 1.0]
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[wait fade]
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[bgm BGM_EVENT_77 0.1]
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[charaTalk R]
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[charaFace R 6]
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[charaFadein R 0.1 1]
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@Count Peperon
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Goood morning, honeybuns. Everyone sleep well?
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[k]
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?1:Absolutely.
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?2:The Ritz has nothing on this place.
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[charaFaceFade R 9 0.2]
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@Count Peperon
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Right!? Believe me, I have veeery high standards about my interior design choices.
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[k]
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@Count Peperon
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But what's this Ritz place you're talking about!? I've had so much going on, I don't think I've heard of it!
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[k]
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?!
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[messageOff]
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[bgmStop BGM_EVENT_77 0.8]
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[wt 1.0]
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[bgm BGM_EVENT_70 0.1]
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[charaFaceFade R 0 0.2]
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@Count Peperon
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Okay, before we have breakfast, there's something important we should talk about.
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[k]
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@Count Peperon
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For my part, I wanted to ask you guys something about Norwich's security...
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[k]
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@Count Peperon
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But if you have a report you'd like to make, Oberon, please, go right ahead.
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[k]
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[charaFadeout R 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 9]
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[charaFadein C 0.1 1]
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@Oberon
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Thank you, Count. That's very considerate of you.
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[k]
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[charaFaceFade C 0 0.2]
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@Oberon
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Last night, I did a bit of scouting in Norwich and Camelot.
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[k]
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@Oberon
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The rain cloud[line 2]that is, the calamity pool above Norwich, is picking up steam, figuratively speaking.
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[k]
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@Oberon
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It's swirling around faster now, and I can sense an incredible amount of magical energy I couldn't before.
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[k]
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@Oberon
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If the magical energy were, say, gasoline...there'd be enough to burn Norwich to the ground.
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaSet C 1098209600 1 Oberon]
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[charaTalk B]
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[charaFace B 25]
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[charaFadein B 0.1 1]
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@Da Vinci
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He's right.
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[k]
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@Da Vinci
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As of this morning, that “rain cloud” has enough magical energy to rival a gigantic reactor.
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 17]
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[charaFadein D 0.1 1]
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@Senji Muramasa
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Exactly how big a reactor are we talking about here? Is it like the ones the Olympus machine gods used?
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 24]
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[charaFadein B 0.1 1]
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@Da Vinci
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No...but it does contain enough energy to power all of Chaldea for two months.
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[k]
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?1:That's enough for a Singularity repair Rayshift...!
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?2:(Does that include the energy needed to preserve all the Servants...?)
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?!
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 3]
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[charaFadein C 0.1 1]
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@Oberon
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Wow, you Chaldeans really are something else, huh? I can't believe you go through that much magical energy in only two months.
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[k]
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[charaFace C 0]
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@Oberon
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Anyway, suffice to say, the situation in Norwich is much worse today than it was yesterday. All the townspeople are on edge, too.
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[k]
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@Oberon
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As for Camelot, fortunately,[sr]there was nothing major to report.
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[k]
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@Oberon
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Their only troop deployment was a squad of about twenty soldiers sent to hunt mors. No sign of any large-scale deployments.
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[k]
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@Oberon
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Let's see... The only other noteworthy thing I saw was the queen sitting in an empty throne room all night.
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 1]
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@Altria
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...
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[k]
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@Altria
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That must mean Spriggan hasn't told her about Mash[line 2]the “Child of Prophecy” yet.
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 9]
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[charaFadein C 0.1 1]
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@Oberon
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Definitely not. Spriggan's greed is working for us there.
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[k]
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@Oberon
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Even though he's counting on the calamity, he also wants to make sure his vault castle stays safe.
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[k]
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@Oberon
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He's got years' worth of looted treasure stored there, and he wouldn't want to risk any of it.
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[k]
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@Oberon
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For all his big talk about how the calamity could never destroy it, I'm sure he's eager for some kind of insurance.
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[k]
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@Oberon
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That's why he brought Mash there; so he could make the “Child of Prophecy” at least protect his castle.
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk I]
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[charaFace I 19]
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[charaFadein I 0.1 1]
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@Gareth
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Unbelievable. What kind of clan head does that?
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[k]
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@Gareth
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I just hope he gets what's coming to him someday...
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[k]
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[charaFadeout I 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 1]
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[charaFadein C 0.1 1]
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@Oberon
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Agreed. That's just another reason we need to keep Norwich safe.
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[k]
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@Oberon
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The worst possible outcome here would be Norwich remaining intact, at least as far as he's concerned.
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[k]
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[charaFaceFade C 10 0.2]
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@Oberon
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Just imagine what would happen to an incredibly unpopular lord who failed to take back his land once next year rolls around.
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk I]
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[charaFace I 22]
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[charaFadein I 0.1 1]
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@Gareth
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Oh, yeah! Good point!
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[k]
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[charaFadeout I 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 1]
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[charaFadein C 0.1 1]
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@Oberon
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Anyway, that's all for my report.[sr]Sorry I couldn't contribute more.
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0.1 1]
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@Da Vinci
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Don't be silly. That was plenty of useful info.
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[k]
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@Da Vinci
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Now that we know the queen's army isn't headed here, we can focus on investigating that rain cloud up in[line 2]
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[k]
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[messageOff]
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[bgmStop BGM_EVENT_70 1.0]
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[charaFadeout B 0.1]
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[wt 0.1]
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[wt 0.7]
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[charaFace O 2]
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[charaFadein O 0.3 1]
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[wt 0.3]
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@Norwich MP
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Count Peperon! We have an emergency!
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[k]
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@Norwich MP
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A large mass of mors is advancing on the residential district from the ocean!
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[k]
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@Norwich MP
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There must be at least a thousand of them![sr]The calamity's begun!
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[k]
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[messageOff]
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[wipeout rectangleStripLeftToRight 0.7 1]
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[wait wipe]
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[scene 119701]
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[wipein rectangleStripRightToLeft 0.7 1]
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[wait wipe]
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[wt 1.5]
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[bgm BGM_EVENT_126 0.1]
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[charaTalk O]
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[charaFace O 2]
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[charaFadein O 0.1 0,-50]
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@Norwich MP
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Those of you with homes, stay inside them! Don't come outside, or the mors will get you!
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[k]
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@Norwich MP
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Those of you without homes, run for the shelter! Hurry!
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[k]
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[charaFace O 3]
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@Norwich MP
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Dammit, there's no end to them![sr]Where are they all coming fro[line 2]
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[k]
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[charaFadeout O 0.1]
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[wt 0.1]
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@Store Owner Faerie
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Aaaaaah![sr]Stay back! Get away from meeeeee!
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[k]
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[messageOff]
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[wt 0.6]
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[cueSe SE_21 21_ad1071]
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@Mors
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[image npc_language_1]
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[k]
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[messageOff]
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[wt 0.6]
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[cueSe SE_21 21_ad1072]
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@Mors
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[image npc_language_2]
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[k]
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[charaFadeout J 0.1]
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[charaFadeout K 0.1]
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[wt 0.1]
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[charaPut N 2000,2000]
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[charaTalk M]
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[charaFace M 5]
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[charaFadein M 0.1 0,-50]
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@Store Owner Faerie
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Eee! There's even more over here![sr]Help! Save meee!
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[k]
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@Store Owner Faerie
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No, no, no, nooo![sr]Please, let me go! Just let me[line 2]
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[k]
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[messageOff]
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[charaTalk off]
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[charaTalk depthOff]
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[charaFadein K 0.3 300,-50]
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[charaMove J -150,-50 0.5]
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[charaMove K 150,-50 0.5]
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[wt 0.5]
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@Store Owner Faerie
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Gaaah! What're you doing!? It hurts! It huuurts![sr]Aah! Aaah! Aaaaaah!
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[k]
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[messageOff]
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[fadeout black 0.4]
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[charaMove J -100,-50 0.4]
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[wait fade]
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[fadein black 0.7]
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[wait fade]
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[wt 1.5]
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[charaEffectStop T bit_talk_morse]
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[charaTalk O]
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[charaFace O 3]
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[charaFadein O 0.1 0,-50]
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@Norwich MP
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What the hell!? Did that mors just eat a faerie and GROW!?
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[k]
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@Norwich MP
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I've never heard of anything like that happening before... If this is part of this new calamity, then...
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[k]
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[charaFace O 2]
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@Norwich MP
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Hey! Someone contact the Count! Tell him we can't hold them back, and he needs to give the order to retreat!
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[k]
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@Norwich MP
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These mors can grow by eating faeries! Human soldiers alone won't be able to stop them!
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[k]
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@Norwich MP
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Hurry! It might be too late for the north district, but there should still be time to evacuate the south!
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[k]
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[messageOff]
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[wipeout rectangleStripRightToLeft 0.7 1]
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[wait wipe]
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[charaTalk O]
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[charaFace O 2]
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[charaFadein O 0.1 1]
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@Norwich MP
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That's the whole message from the captain! Please, Count! We need to evacuate now!
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[k]
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[charaFadeout O 0.1]
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[wt 0.1]
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[charaTalk R]
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[charaFace R 7]
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[charaFadein R 0.1 1]
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@Count Peperon
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I see. And here I thought we'd have a little more time. Ah, c'est la vie, non?
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[k]
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@Count Peperon
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These things always seem to happen when you most desperately want them NOT to. Ugh.
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[k]
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[charaFadeout R 0.1]
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[wt 0.1]
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[charaTalk O]
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[charaFace O 3]
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[charaFace R 7]
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[charaFadeinFSR O 0.1 2]
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[charaFadeinFSL R 0.1 0]
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@O:Norwich MP
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Um... Count?
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[k]
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[charaFace R 8]
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@Count Peperon
|
||
Don't worry, I haven't lost my mind. There's no point in telling people to evacuate the city.
|
||
[k]
|
||
|
||
@Count Peperon
|
||
Spriggan's soldiers have shut the gates, remember? They WANT the local faeries dead.
|
||
[k]
|
||
|
||
@Count Peperon
|
||
No, just take them to the shelter we set up instead. That includes the MP faeries as well.
|
||
[k]
|
||
|
||
@Count Peperon
|
||
In the meantime, I'd like you human soldiers to keep the civilians safe, and to hold back the mors coming in from the harbor as best you can.
|
||
[k]
|
||
|
||
@Count Peperon
|
||
Remember, the people's safety comes first. That includes all of you. Whatever you do, don't try to fight the mors yourselves.
|
||
[k]
|
||
|
||
@O:Norwich MP
|
||
But, somebody has to defeat them,[sr]or the shelter will be[line 2]
|
||
[k]
|
||
|
||
[charaFace R 6]
|
||
|
||
@Count Peperon
|
||
Yes, I know. Which is where these people will come in. Right, Child of Prophecy and company?
|
||
[k]
|
||
|
||
?1:Right! We can handle this!
|
||
|
||
?!
|
||
|
||
[charaFace O 1]
|
||
|
||
@O:Norwich MP
|
||
Oh! Then, you really are the Child of Prophecy!
|
||
[k]
|
||
|
||
@O:Norwich MP
|
||
You look a little more...ordinary than I expected, but I like it!
|
||
[k]
|
||
|
||
[charaFadeout O 0.1]
|
||
[charaFadeout R 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 8]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Altria
|
||
A-ahaha. Thank you for being honest.
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk I]
|
||
[charaFace I 9]
|
||
[charaFadein I 0.1 1]
|
||
|
||
@Gareth
|
||
H-hold on. Are we sure about this?
|
||
[k]
|
||
|
||
[charaFace I 4]
|
||
|
||
@Gareth
|
||
These are mors we're talking about. There's no way faeries can beat them.
|
||
[k]
|
||
|
||
[charaFace I 10]
|
||
|
||
@Gareth
|
||
I can't even imagine how we'd win. I think we should retreat for now and assess the situation...
|
||
[k]
|
||
|
||
[bgmStop BGM_EVENT_81 1.0]
|
||
[charaFadeout I 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 1]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Oberon
|
||
Oh? I'm surprised to hear that from you, Gareth. You're usually so brave.
|
||
[k]
|
||
|
||
[bgm BGM_MAP_64 1.0]
|
||
|
||
@Oberon
|
||
Yes, the mors may be faeries' natural predators, but that doesn't mean we're helpless against them.
|
||
[k]
|
||
|
||
@Oberon
|
||
Altria will have Muramasa and Da Vinci backing her up, and [%1] has [&his:her] summons.
|
||
[k]
|
||
|
||
@Oberon
|
||
I'd say that's enough to fend at least some of them off.
|
||
[k]
|
||
|
||
@Oberon
|
||
Isn't that right, Altria? You did come to Norwich to save it, didn't you?
|
||
[k]
|
||
|
||
@Oberon
|
||
No matter the nature of the calamity, you'll have to face it for your story to truly begin.
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 2]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Altria
|
||
Y-yes, of course! Don't worry, I can do this!
|
||
[k]
|
||
|
||
@Altria
|
||
Besides, the mors don't have any effect on me! I can touch them, no problem!
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk I]
|
||
[charaFace I 22]
|
||
[charaFadein I 0.1 1]
|
||
|
||
@Gareth
|
||
Really!? Well, then... Yeah! Yeah, this could work!
|
||
[k]
|
||
|
||
[charaFadeout I 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk R]
|
||
[charaFace R 0]
|
||
[charaFadein R 0.1 1]
|
||
@Count Peperon
|
||
Then it's settled. Get to Main Street and hold back the mors in the south district.
|
||
[k]
|
||
|
||
@Count Peperon
|
||
I'd go with you too, but I need to stay here so I can command and supervise.
|
||
[k]
|
||
|
||
[charaFace R 8]
|
||
|
||
@Count Peperon
|
||
If you can just hold them back for an hour, I can get everyone in the south district to safety.
|
||
[k]
|
||
|
||
?1:Got it!
|
||
|
||
?2:Let's go, Altria!
|
||
|
||
?!
|
||
|
||
[messageOff]
|
||
[charaFadeout R 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 3]
|
||
[charaFadein A 0.1 1]
|
||
[wt 1.0]
|
||
[charaFace A 5]
|
||
[wt 0.5]
|
||
[charaMoveReturn A 0,-5 0.4]
|
||
[wt 1.0]
|
||
|
||
[wipeout leftToRight 0.7 1]
|
||
[bgmStop BGM_MAP_64 1.0]
|
||
[wait wipe]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.5]
|
||
[scene 119701]
|
||
|
||
[wipein rightToLeft 0.7 1]
|
||
[wait wipe]
|
||
|
||
|
||
[bgm BGM_EVENT_80 0.1]
|
||
|
||
[cueSe SE_21 21_ad1071]
|
||
|
||
[charaTalk off]
|
||
[charaPut N -300,0]
|
||
[charaEffect N bit_talk_morse]
|
||
[charaPut T 300,0]
|
||
[charaEffect T bit_talk_morse]
|
||
[charaFace J 0]
|
||
[charaFace K 0]
|
||
[charaFace L 0]
|
||
[charaFadein J 0.1 1]
|
||
[charaFadeinFSR K 0.1 2]
|
||
[charaFadeinFSL L 0.1 0]
|
||
[wt 1.5]
|
||
[charaFadeout J 0.1]
|
||
[charaFadeout K 0.1]
|
||
[charaFadeout L 0.1]
|
||
[wt 0.1]
|
||
[charaPut N 2000,2000]
|
||
[charaPut T 2000,2000]
|
||
[charaTalk on]
|
||
|
||
@Cobbler Faerie Hiding under a Shelf
|
||
Oh gosh, oh gosh, oh gosh...
|
||
[k]
|
||
|
||
@Cobbler Faerie Hiding under a Shelf
|
||
I knew I shouldn't've come back to check on the store... I knew I shouldn't've gone to check on the field when I knew a big storm was coming...
|
||
[k]
|
||
|
||
@Cobbler Faerie Hiding under a Shelf
|
||
Oh man, I'm completely surrounded... It's just a matter of time until they find me...
|
||
[k]
|
||
|
||
@Cobbler Faerie Hiding under a Shelf
|
||
Somebody... Please, help me... Savior... Lady Aesc...
|
||
[k]
|
||
|
||
@Cobbler Faerie Hiding under a Shelf
|
||
I'm just a humble faerie who's been making shoes in Norwich since my great-great-great predecessor's time...
|
||
[k]
|
||
|
||
@Cobbler Faerie Hiding under a Shelf
|
||
There might even be a legend or two about how he once made shoes for Lady Aesc...
|
||
[k]
|
||
|
||
@Cobbler Faerie Hiding under a Shelf
|
||
So please... Please, don't let me die like this...[sr]Ahh, why are the mors so terrifying...?
|
||
[k]
|
||
|
||
|
||
?1:Over there! That cobbler's in trouble!
|
||
|
||
?!
|
||
|
||
|
||
[charaTalk A]
|
||
[charaFace A 2]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Altria
|
||
Stay where you are! I'm going to take care of these mors right now!
|
||
[k]
|
||
|
||
|
||
[messageOff]
|
||
[fadeout black 0.5]
|
||
[bgmStop BGM_EVENT_80 0.4]
|
||
[wait fade]
|
||
[soundStopAll]
|
||
[end]
|