fgo-game-data/ScriptActionEncrypt/94/9408/9408807611.txt
2025-04-22 01:48:22 +00:00

1003 lines
18 KiB
Plaintext
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

94-08-80-76-1-1
[soundStopAll]
[enableFullScreen]
[charaSet A 8001600 1 마슈]
[charaSet B 11016000 1 클로에]
[charaSet C 1098275300 1 스즈카]
[charaSet D 1098274400 1 알트리아 캐스터]
[charaSet E 3034001 1 이바라키도지]
[charaSet F 7022002 1 이바라키도지]
[charaSet G 1047000 1 와타나베노 츠나]
[charaSet H 6021001 1 슈텐도지]
[charaSet J 6043000 1 오르트린데]
[charaSet K 6043300 1 이르스]
[charaSet L 6043000 1 오르트린데2]
[charaSet M 6043300 1 이르스2]
[charaSet R 5009000 1 이펙트용 더미1]
[charaSet S 5009000 1 이펙트용 더미1]
[sceneSet T 142500 1 1]
[sceneSet U 142500 1 1]
[sceneSet V 142500 1 1]
[charaSet W 5009000 1 이펙트용 더미1]
[charaSet X 5009000 1 이펙트용 더미2]
[sceneSet Y 10000 1]
[sceneSet Z 10001 1]
[charaDepth Y 9]
[charaDepth Z 9]
[cameraMove 0 0,0 1.01]
[scene 142500]
[bgm BGM_BATTLE_48 0.1]
[fadein black 1.0]
[wait fade]
[charaTalk off]
[charaTalk depthOff]
[charaFace F 2]
[charaFadein F 0.1 1]
[wt 0.35]
[se ad73]
[charaMoveScale F 1.1 0.25]
[charaMove F 0,15 0.25]
[charaFadeout F 0.25]
[wt 0.40]
[charaFace G 0]
[charaFadein G 0.1 1]
[wt 0.2]
[se ad1051]
[fowardEffect bit_talk_claw_red02 0,0]
[wt 0.35]
[se ad7]
[charaMove G 120,0 0.25]
[wt 0.4]
[cameraMove 0.5 60,-10 1.1]
[charaFadeout G 0.25]
[wt 0.25]
[charaScale H 0.95]
[charaFace H 0]
[charaFadein H 0.25 -80,-5]
[charaMove H -50,0 0.25]
[charaMoveScale H 1.0 0.25]
[wt 0.35]
[se ad1051]
[fowardEffect bit_talk_claw_red02 0,0 H]
[wt 0.35]
[se ad73]
[charaMove H -150,0 0.3]
[wt 0.65]
[charaFaceFade H 1 0.2]
[wt 0.8]
[wipeout rectangleStripLeftToRight 0.4 1.0]
[bgm BGM_BATTLE_48 0.6 0.5]
[wait wipe]
[cameraMove 0 0,0 1.01]
[charaFadeout H 0.1]
[wt 0.4]
[bgm BGM_BATTLE_48 0.6 1.0]
[wipein rectangleStripRightToLeft 0.4 1.0]
[wait wipe]
[wt 0.2]
[subCameraOn 2]
[subCameraFilter #A maskEdge cut359_mask06 4 0,0,0,255 0]
[charaLayer L sub #A]
[charaLayer T sub #A]
[charaDepth L 4]
[charaDepth T 2]
[charaFace L 8]
[charaFadein L 0.1 20,210]
[charaFace T 0]
[charaFadein T 0.1 -150,-100]
[subCameraFilter #B maskEdge cut359_mask06 4 0,0,0,255 0]
[charaLayer M sub #B]
[charaLayer U sub #B]
[charaDepth M 4]
[charaDepth U 2]
[charaFace M 0]
[charaFadein M 0.1 -20,210]
[charaFace U 0]
[charaFadein U 0.1 150,-100]
[se ad346]
[subRenderFadein #A 0.35 120,-250]
[subRenderMove #A 0,-250 0.35]
[subRenderFadein #B 0.35 -120,-500]
[subRenderMove #B 0,-500 0.35]
[wt 0.4]
[seStop ad346 0.2]
[wt 0.6]
[subRenderFadeout #A 0.35]
[subRenderFadeout #B 0.35]
[subRenderMove #A -80,-250 0.35]
[subRenderMove #B 80,-500 0.35]
[wt 0.35]
[charaFadeout L 0.1]
[charaFadeout M 0.1]
[charaFadeout T 0.1]
[charaFadeout U 0.1]
[wt 0.15]
[subCameraOff]
[charaLayer L main]
[charaLayer T main]
[charaLayer M main]
[charaLayer U main]
[charaFace J 8]
[charaFadein J 0.1 1]
[wt 0.2]
[charaFace J 5]
[charaShake J 0.01 1 1 1.0]
[se ad96]
[flashin once 0.1 0.1 FFFFFFCF FFFFFF50]
[wt 0.1]
[flashin once 0.1 0.1 FFFFFFCF FFFFFF50]
[wt 0.1]
[flashin once 0.1 0.1 FFFFFFCF FFFFFF50]
[wt 0.1]
[flashin once 0.1 0.1 FFFFFFCF FFFFFF50]
[wt 0.1]
[flashin once 0.1 0.1 FFFFFFCF FFFFFF50]
[wt 0.1]
[flashin once 0.1 0.1 FFFFFFCF FFFFFF50]
[wt 0.2]
[seStop ad96 0.2]
[wt 0.5]
[charaFadeout J 0.1]
[wt 0.1]
[charaFace H 0]
[charaFadein H 0.1 1]
[wt 0.15]
[se ad96]
[effect bit_shot_01 90,-60]
[wt 0.15]
[se ad73]
[charaFace H 1]
[charaMove H 0,-10 0.1]
[fowardEffect bit_talk_quickmove]
[effect bit_shot_01 -200,50]
[wt 0.1]
[charaSpecialEffect H erasureReverse 1 0.3]
[wt 0.05]
[effect bit_shot_01 150,-140]
[wt 0.05]
[charaMove H 0,10 0.15]
[wt 0.05]
[effect bit_shot_01 -30,150]
[wt 0.15]
[effect bit_shot_01 90,-60]
[wt 0.3]
[seStop ad96 0.1]
[wt 0.1]
[sceneSet T 106800 1]
[wt 0.1]
[subCameraOn 2]
[charaLayer H sub #A]
[charaLayer T sub #A]
[charaLayer V sub #A]
[charaLayer R sub #A]
[charaLayer F sub #A]
[charaLayer S sub #B]
[charaLayer J sub #B]
[charaLayer K sub #B]
[charaLayer U sub #B]
[subCameraFilter #A maskEdge cut359_mask08 4 255,255,255,255]
[subCameraFilter #B maskEdge cut359_mask20 4 0,0,0,0]
[charaTalk depthOff]
[charaDepth T 1]
[charaDepth U 1]
[charaDepth V 1]
[charaDepth H 2]
[charaDepth K 2]
[charaDepth J 3]
[charaDepth F 2]
[charaDepth R 4]
[charaDepth S 4]
[charaScale T 1.4]
[charaScale U 1.4]
[charaScale V 1.4]
[charaScale H 1.2]
[charaScale F 1.2]
[charaScale K 1.2]
[charaScale J 1.2]
[charaScale R 1.0]
[charaScale S 1.0]
[charaFace H 1]
[charaFadein H 0.1 0,280]
[charaFadein T 0.1 -100,125]
[charaFace K 5]
[charaFace J 5]
[charaFadein K 0.1 -100,280]
[charaFadein J 0.1 100,200]
[charaFadein U 0.1 0,125]
[subRenderFadein #A 0.35 0,-350]
[subRenderMove #A 0,-300 0.35]
[wt 0.4]
[effectDestroy bit_shot_01]
[seStop ad207 0.3]
[se ad39]
[charaPut R 0,250]
[charaEffect R bit_talk_36]
[wt 2.0]
[seStop ad39 0.3]
[subRenderFadeout #A 0.15]
[wt 0.15]
[charaFadeout H 0.1]
[charaFadeout T 0.1]
[charaFace F 5]
[charaFadein F 0.1 0,280]
[charaFadein V 0.1 0,125]
[charaPut R 2000,2500]
[charaEffectStop R bit_talk_36]
[se ad1050]
[charaPut W 1]
[charaEffect W bit_talk_liquor_wave]
[wt 0.8]
[subCameraFilter #A maskEdge cut359_mask20 4 0,0,0,0]
[wt 0.2]
[cueSe SE_21 21_ade576]
[seStop ad1050 2.5]
[wt 0.8]
[subRenderFadeinFSSideR #A 0.35 300,-350]
[subRenderFadeinFSSideL #B 0.35 -300,-350]
[subRenderMoveFSSideR #A 300,-250 0.35]
[subRenderMoveFSSideL #B -300,-250 0.35]
[wt 0.45]
[charaPut R 0,280]
[charaPut S 0,280]
[charaEffect R bit_talk_liquor_wave]
[charaEffect S bit_talk_liquor_wave]
[wt 0.15]
[se ad7]
[charaMove F 250,280 0.3]
[charaMove K -350,280 0.3]
[charaMove J -150,200 0.3]
[charaFadeout F 0.3]
[charaFadeout K 0.3]
[charaFadeout J 0.3]
[wt 1.1]
[wipeout rectangleStripUpToDown 0.4 1.0]
[bgm BGM_BATTLE_48 0.6 0.5]
[cueSeStop 21_ade576 0.6]
[wait wipe]
[charaPut W 5000,5000]
[charaPut R 5000,5000]
[charaPut S 5000,5000]
[charaEffectDestroy W bit_talk_liquor_wave]
[charaEffectDestroy R bit_talk_liquor_wave]
[charaEffectDestroy S bit_talk_liquor_wave]
[charaFadeout T 0.1]
[charaFadeout U 0.1]
[charaFadeout V 0.1]
[charaFadeout F 0.1]
[charaFadeout H 0.1]
[charaFadeout K 0.1]
[charaFadeout J 0.1]
[charaFadeout R 0.1]
[charaFadeout S 0.1]
[wt 0.2]
[subCameraOff]
[charaLayer T normal]
[charaLayer U normal]
[charaLayer V normal]
[charaLayer H normal]
[charaLayer F normal]
[charaLayer K normal]
[charaLayer J normal]
[charaLayer R normal]
[charaLayer S normal]
[charaScale T 1.0]
[charaScale U 1.0]
[charaScale V 1.0]
[charaScale H 1.0]
[charaScale F 1.0]
[charaScale K 1.0]
[charaScale J 1.0]
[charaScale R 1.0]
[charaScale S 1.0]
[scene 106800]
[wt 0.1]
[se ad556]
[seVolume ad556 0 0]
[charaDepth J 2]
[charaDepth K 3]
[charaFace J 8]
[charaFace K 0]
[charaFadeinFSR J 0.1 256,-40]
[charaFadeinFSL K 0.1 -256,-40]
[wt 0.05]
[charaMoveFSR J 256,0 0.5]
[charaMoveFSL K -256,0 0.5]
[wipein rectangleStripDownToUp 0.4 1.0]
[seVolume ad556 0.4 0.8]
[bgm BGM_BATTLE_48 0.6 1.0]
[wait wipe]
[wt 0.35]
[se ad346]
[seStop ad556 1.5]
[charaMoveReturnFSR J 256,-8 0.4]
[charaMoveReturnFSL K -256,-8 0.4]
[wt 0.5]
[seStop ad346 0.1]
[wt 0.5]
[charaFace J 5]
[charaFace K 5]
[se ad96]
[charaShake K 0.01 1 1 1.0]
[charaShake J 0.01 1 1 1.0]
[flashin once 0.1 0.1 FFFFFFCF FFFFFF50]
[wt 0.1]
[flashin once 0.1 0.1 FFFFFFCF FFFFFF50]
[wt 0.1]
[flashin once 0.1 0.1 FFFFFFCF FFFFFF50]
[wt 0.1]
[flashin once 0.1 0.1 FFFFFFCF FFFFFF50]
[wt 0.1]
[flashin once 0.1 0.1 FFFFFFCF FFFFFF50]
[wt 0.1]
[flashin once 0.1 0.1 FFFFFFCF FFFFFF50]
[wt 0.1]
[seStop ad96 0.6]
[wt 0.5]
[wipeout rectangleStripDownToUp 0.4 1.0]
[wait wipe]
[charaFadeout J 0.1]
[charaFadeout K 0.1]
[wt 0.1]
[scene 142500]
[charaFace G 0]
[charaFadein G 0.1 1]
[wt 0.3]
[wipein rectangleStripUpToDown 0.4 1.0]
[wait wipe]
[effect bit_talk_14 150,-80]
[wt 0.05]
[se ad96]
[se ad602]
[charaShake G 0.02 2 2 1.0]
[effect bit_shot_01 150,-80]
[wt 0.3]
[se ad602]
[effect bit_shot_01 -100,60]
[wt 0.3]
[se ad602]
[effect bit_shot_01 60,10]
[effect bit_talk_14 -150,10]
[wt 0.3]
[se ad602]
[effect bit_shot_01 -90,-130]
[wt 0.6]
[se ad678]
[se ad1006]
[blur motion 0.1 4 10 0.5 0.6 0.05 100]
[charaFace G 5]
[charaMoveScale G 1.1 0.25]
[charaMove G 0,15 0.25]
[charaFadeout G 0.25]
[wt 0.25]
[effectDestroy bit_shot_01]
[blurOff motion 0.1]
[wt 0.15]
[se ad85]
[se ad171]
[effect bit_talk_gram_slash_04_fs 0,0 H]
[wt 0.55]
[se ad32]
[se ad170]
[se ad686]
[cueSe Battle bac151]
[fadeout white 0.1]
[wait fade]
[effectDestroy bit_talk_gram_slash_04_fs]
[charaScale F 1.1]
[charaFace F 8]
[charaFadein F 0 0,15]
[se ad671]
[fowardEffect bit_talk_blow02]
[charaShake F 0.03 4 4 0.9]
[charaMoveScale F 1.0 0.3]
[charaMove F 0,0 0.3]
[fadein white 0.1]
[wait fade]
[seStop ad671 0.7]
[wt 1.2]
[charaTalk on]
[charaTalk depthOn]
[charaFace F 7]
F : 이바라키도지
……후우, 후우!
[k]
[messageOff]
[bgmStop BGM_BATTLE_48 1.5]
[wt 0.05]
[cueSe Battle bas13]
[effect bit_talk_debuff]
[wt 1.4]
[se adm20]
[fadeout white 0.7]
[cueSeStop bas13 0.9]
[wait fade]
[charaFadeout F 0.1]
[charaTalk E]
[charaFace E 4]
[charaFadein E 0.1 1]
[wt 1.0]
[seStop adm20 1.0]
[wt 0.5]
[fadein white 1.0]
[wait fade]
[wt 0.6]
[charaFadeout E 0.1]
[wt 0.1]
[bgm BGM_EVENT_77 0.1]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]
@마슈
이바라키도지 씨, 적성 반응이 저하했습니다.[r]슈텐도지 씨의 간섭이라고 생각됩니다!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 1]
[charaFadein H 0.1 1]
@슈텐도지
후후, 이제 끝이가?
[k]
@슈텐도지
오랜만에 즐겁게 놀아봤데이.[r]저런 이바라키도 가끔은 괜찮네. 그쟈?
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaScale G 1.0]
[charaTalk G]
[charaFace G 4]
[charaFadein G 0.1 1]
@와타나베노 츠나
……[se ad954][r]……
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk K]
[charaFace K 0]
[charaFadein K 0.1 1]
@이르스
잔존 마력이 저하하고 있어.[r]이바라키도지, 이 이상은……
[k]
[charaFadeout K 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 4]
[charaFadein E 0.1 1]
@이바라키도지
…………으음.
[k]
@이바라키도지
안 하련다, 안 해.[r]슈텐을 상대로 진심으로 싸울 수도 없지.
[k]
[charaFace E 2]
@이바라키도지
게다가 가만히 보니 마스터도 있지 않느냐!
[k]
@이바라키도지
에에잇, 정말! 애초에 이래서는 될 일도 안 되지![r]달콤한 간식을 가져오지 않으면 내 기분은 풀리지 않을 거다!
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 14]
[charaFadein A 0.1 1]
@마슈
이바라키도지 씨, 기분이 상했음을 주장하고 계십니다![r]선배!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 7]
[charaFadein D 0.1 1]
@알트리아 캐스터
어, 어라?[r]아까처럼 배틀했더니 해결[line 3] 이 안 됐네?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 1]
@클로에
아~ 물리적으로 ‘좋아하는 것’을 떠올리게 하기는커녕,[r]갑자기 열받게 했을 뿐이니까.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 16]
[charaFadein C 0.1 1]
@스즈카고젠
아~ 아무래도 좀 그랬지?
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 1]
[wt 0.5]
?1: 슈텐도지!
?2: 뭔가 방법이 없을까!
?!
[messageOff]
[wt 0.05]
[charaFace H 6]
[se ad217]
[charaMoveReturn H 0,-5 0.8]
[wt 0.8]
[seStop ad217 0.1]
[wt 0.5]
[charaFace H 1]
@슈텐도지
……푸하. 서방님, 뭐라 캤디나?
[k]
[messageOff]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
[wt 0.5]
?1: ……츠나 씨!
?2: 뭔가 방법이 없을까!
?!
[bgmStop BGM_EVENT_77 1.5]
@와타나베노 츠나
…………이바라키.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 4]
[charaFadein E 0.1 1]
@이바라키도지
헤엑헤엑, [charaMoveReturn E 0,-8 0.6]하아……[wt 0.9][charaFace E 5][r]헤엑…… 비웃고 싶으면 비웃어라, 정말 못 볼 꼴을 보였어!
[k]
[charaFadeout E 0.1]
[wt 0.1]
[bgm BGM_MIZUGI_2020_1 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
@와타나베노 츠나
일부나마 사정은 들었다.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 5]
[charaFadein E 0.1 1]
@이바라키도지
……
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 4]
[charaFadein G 0.1 1]
@와타나베노 츠나
책을 만든다고 들었다.[r]너도 토모에 님이나 발키리들과 같이 뭔가를 쓴다더군.
[k]
[charaFace G 1]
@와타나베노 츠나
대단한 일이야.[r]나에게는 불가능한 일이지.
[k]
@와타나베노 츠나
칼을 휘두르는 것 외에는 이렇다 할 재주가 없으니까.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 3]
[charaFadein E 0.1 1]
@이바라키도지
흐, 흥.[r]아첨해 봤자 아무것도 주지 않을 거다[line 3]
[k]
[charaFace E 5]
@이바라키도지
애당초 나도, 오르트린데 쪽 녀석들도,[r]무슨 게임을 주제로 삼아야 할지 헤매고 있어서……
[k]
[charaFace E 4]
@이바라키도지
…………다음은, 쓰지 못할지도 모른다.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 4]
[charaFadein G 0.1 1]
@와타나베노 츠나
흐음.
[k]
[charaFace G 0]
@와타나베노 츠나
나는…… 네 마음이 가는 대로 하면 된다고 생각한다.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 2]
[charaFadein E 0.1 1]
@이바라키도지
말 한번 쉽게 하는구나.[r]흥, 그것을 좀처럼 알 수 없는 게 문제란 말이다!
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
@와타나베노 츠나
그런가.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 2]
[charaFadein E 0.1 1]
@이바라키도지
그렇다!
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 1]
[charaFadein G 0.1 1]
@와타나베노 츠나
그러면…… 최근에 네가 재미있다고 느낀 게임은 무엇이지?
[k]
[messageOff]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 5]
[charaFadein E 0.1 1]
[wt 1.2]
@이바라키도지
그, 것은[line 3]
[k]
[messageOff]
[wt 1.0]
[fadeout black 1.5]
[bgmStop BGM_MIZUGI_2020_1 1.5]
[wait fade]
[charaFadeout E 0.1]
[charaSet A 1098276910 1 마슈]
[charaSet B 1098276000 1 클로에]
[charaSet F 1098272000 1 랜슬롯]
[charaSet G 1045000 1 토모에고젠]
[scene 147900]
[wt 1.0]
[fadein black 1.5]
[wait fade]
[charaTalk F]
[charaFace F 3]
[charaFadein F 0.4 1]
[wt 0.4]
[bgm BGM_EVENT_25 0.1]
@랜슬롯
……알트리아크래프트, 말입니까?
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 2]
[charaFadein D 0.1 1]
@알트리아 캐스터
으, 응.[r]이바라키도지가 말했는데, 최근 플레이한 것들 중에서 가장 재미있었대.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 1]
@클로에
확실히 잘 만들어지긴 했지~[r]역시나 오지만디아스, 왕 중의 왕.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]
@스즈카고젠
헤~ 그렇구나.[r]한번 해 보고 싶기도 하네.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
@클로에
나중에 방에 가 볼래?[r]어린이 영령들로 시끌벅적하지만.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 9]
[charaFadein C 0.1 1]
@스즈카고젠
갈래, 갈래!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 1]
[charaFadein G 0.1 1]
@토모에고젠
이바라키도지에 대해서 염려하고 있었습니다만,[r]무사히 마무리되어서 다행입니다. 휴.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
@마슈
오르트린데 씨 쪽도 같은 주제를 다룬다고 합니다.[r]그러니 3명의 예정 원고는[line 3]
[k]
[charaFace A 2]
@마슈
이바라키도지 씨는, ‘알트리아크래프트 그림일기’의 속편을!
[k]
[charaFace A 4]
@마슈
오르트린데 씨와 이르스 씨는,[r]역시 알트리아크래프트의 칼럼과 삽화를!
[k]
@마슈
이상입니다!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
@클로에
그렇게 나오셨겠다? 싶은 느낌이 드네.[r]뭐, 그래도 괜찮지 않을까?
[k]
@클로에
비록 알트리아 제한이 없어졌다고 해도,[r]알트리아를 소재로 삼으면 안 되는 건 아니니까.
[k]
?1: 그렇긴 해
?2: 알트리아크래프트, 인기 많네……
?!
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 2]
[charaFadein D 0.1 1]
@알트리아 캐스터
응, 응.[r]솔직히 좀 민망하긴 하지만.
[k]
[charaFace D 10]
@알트리아 캐스터
진척이 있다면 괜찮아![wt 0.7][charaFace D 1][r]그러면 다음으로 가 보자!
[k]
[messageOff]
[wt 1.0]
[fadeout black 2.0]
[bgmStopEnd BGM_EVENT_25 2.0]
[wait fade]
[wt 0.5]
[soundStopAllEnd]
[end]