134 lines
2.2 KiB
Plaintext
134 lines
2.2 KiB
Plaintext
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$91-30-14-01-2-0
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[soundStopAll]
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[bgm BGM_EVENT_3 0.1]
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[charaSet A 3014001 1 Inshun]
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[charaSet B 99502600 1 Mash]
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[charaSet C 98111500 1 Static]
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[charaSet D 1098117700 1 "Purgatorio 1"]
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[charaSet E 1098117700 1 "Purgatorio 2"]
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[charaSet F 1098117700 1 "Purgatorio 3"]
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[charaSet G 98111500 1 Effect]
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[scene 37312]
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[charaPut C 0,-2000]
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[charaEffect C bit_talk_10_LowLevel]
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[charaTalk off]
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[fadein black 1.5]
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[wait fade]
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[charaFace D 5]
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[charaFadein D 0.4 1]
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[charaFace E 5]
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[charaFadein E 0.4 5]
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[charaFace F 5]
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[charaFadein F 0.4 3]
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[wt 0.8]
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[se bac14]
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[effect bit_talk_ichimon01wh]
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[wt 0.4]
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[se ad161]
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[fowardEffect bit_talk_35]
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[charaFace D 4]
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[charaFace E 4]
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[charaFace F 4]
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[shake 0.05 3 3 0.4]
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[wt 0.5]
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[bgmStop BGM_EVENT_3 0.5]
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[charaEffect G bit_talk_06]
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[wt 1.7]
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[charaEffectStop G bit_talk_06]
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[charaSpecialEffect D flashErasure 1 1.7]
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[charaSpecialEffect E flashErasure 1 1.7]
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[charaSpecialEffect F flashErasure 1 1.7]
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[se ad52]
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[wait charaSpecialEffect D]
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[wait charaSpecialEffect E]
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[wait charaSpecialEffect F]
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[wt 0.7]
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[bgm BGM_EVENT_2 0.5]
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[charaTalk on]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.4 1]
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@Inshun
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Too easy!
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[k]
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[charaFace A 4]
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@Inshun
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In fact...they all seemed strangely weak.
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[k]
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?1:Yeah, the real one was way stronger than that.
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[charaFace A 0]
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@Inshun
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I thought as much.
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[k]
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?2:Maybe you're just that good...?
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[charaFace A 0]
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@Inshun
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Thank you, Master, but I know that the Purgatorio I saw in Chaldea's database was capable of more than this.
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[k]
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?!
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[charaFace A 0]
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@Inshun
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Lady Mash, I appreciate your thoughtfulness,[sr]but there is no need to hold anything back.
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[k]
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@Inshun
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Please, give me something[sr]closer to the true Purgatorio.
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[k]
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[messageOff]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaPut C 1]
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[charaTalk B]
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[charaFace B 6]
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[charaFadein B 0.1 1]
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@Mash
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R-right!
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[k]
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[charaFace B 0]
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@Mash
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Okay, let's see...[sr]I know, I'll try raising the difficulty!
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[k]
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[charaFace B 7]
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@Mash
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I'll also increase his base stats, unlock his Noble Phantasm, and give him more subordinates to command...
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[k]
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@Mash
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There, that should do it.[sr]Commencing second battle now!
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[k]
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[messageOff]
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[fadeout black 0.5]
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[bgmStop BGM_EVENT_2 0.4]
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[wait fade]
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[soundStopAll]
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[end]
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