fgo-game-data/ScriptActionEncrypt/91/9130420141.txt
2022-11-28 04:05:37 +00:00

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91-30-42-01-4-1
[soundStopAll]
[enableFullScreen]
[charaSet A 3042002 1 Romulus=Quirinus]
[charaSet B 1005001 1 Nero]
[charaSet C 7010001 1 Caligula]
[charaSet D 1013001 1 Caesar]
[charaSet E 4011001 1 Boudica]
[charaSet F 99502600 1 Mash]
[charaSet G 3039000 1 Gareth]
[charaSet H 1009002 1 Mordred]
[charaSet I 6008000 1 Cleopatra]
[charaSet J 2001000 1 Emiya]
[charaSet K 98104300 1 "Great Vengeful Spirit"]
[charaSet L 6005001 1 Jack]
[charaSet M 5004001 1 "Nursery Rhyme"]
[charaSet N 3026000 1 "Jeanne Alter Santa Lily"]
[charaSet O 7028000 1 Bunyan]
[charaSet V 99502600 1 Transmission]
[cameraMove 0 0,0 1.01]
[wt 0.1]
[scene 107401]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_80 0.1]
[charaTalk K]
[charaFace K 0]
[charaFadein K 0.1 1]
[wt 0.4]
[se ad21]
[wt 0.1]
[shake 0.03 4 4 0.7]
[wt 1.2]
[charaFadeout K 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
[charaMoveScale A 1.05 0.3]
[charaMove A 0,7 0.15]
[wt 0.15]
[se ad54]
[wt 0.15]
[charaFace A 2]
Romulus=Quirinus
Come forth, our four limbs!
[k]
Romulus=Quirinus
The divine power... The power of light...[sr]The power that shall reach beyond the stars...
[k]
[se ad733]
[se ad39]
[seVolume ad39 0 0.5]
Romulus=Quirinus
[f large]Per Aspera Ad Astra!
[k]
[messageOff]
[charaFadeout A 0.1]
[effect bit_talk_light_rain2_fs]
[se ad962]
[wt 1.5]
[se ad965]
[se ad891]
[fadeout white 2.0]
[wait fade]
[effectStop bit_talk_light_rain2_fs]
[charaScale A 1.0]
[se ad876]
[se ad875]
[se ad886]
[seVolume ad886 0 0.4]
[se ad864]
[charaTalk K]
[charaFace K 0]
[charaFadein K 0.1 1]
[charaPut K 0,0]
[charaEffect K bit_talk_barrier]
[se ade404]
[seVolume ade404 0 0]
[seVolume ade404 2.0 0.3]
[wt 1.0]
[seStop ad886 2.0]
[fadein white 2.0]
[wait fade]
[wt 0.7]
[charaFadeout K 0.1]
[wt 0.1]
[charaPut K 1200,1200]
[charaEffectDestroy K bit_talk_barrier]
[seStop ade404 1.0]
[wt 1.0]
[charaTalk E]
[charaFace E 2]
[charaFadein E 0.1 1]
Boudica
Yaaah!
[k]
[messageOff]
[charaFadeout E 0.1]
[effect bit_talk_x_slash01]
[wt 0.2]
[cueSe Battle bac139]
[shake 0.03 3 3 0.4]
[wt 0.7]
[charaTalk K]
[charaFace K 0]
[charaFadein K 0.1 1]
Ghost of Vercingetorix
G-ghh...
[k]
Ghost of Vercingetorix
Graaaaaaah!!!
[k]
[messageOff]
[bgmStop BGM_EVENT_80 1.0]
[charaSpecialEffect K erasure 1 1.7]
[se ad42]
[wait charaSpecialEffect K]
[charaFadeout K 0]
[wt 1.5]
[effect bit_talk_20]
[cueSe Battle bac35]
[cueSeVolume bac35 0 0]
[cueSeVolume bac35 0.5 0.7]
[wt 1.5]
[effectStop bit_talk_20]
[wt 1.0]
[charaTalk E]
[charaFace E 5]
[charaFadein E 0.1 1]
Boudica
...That should do it.
[k]
[messageOff]
[charaFadeout E 0.1]
[wt 0.1]
[charaEffect V bit_talk_10_LowLevel]
[wt 0.3]
[se ad13]
[charaTalk F]
[charaFace F 7]
[charaFadein F 0.1 1]
Mash
It did. The hostile signal is gone.
[k]
[bgm BGM_EVENT_2 0.1]
[charaFace F 0]
Mash
We still have to do something about Holy Grail No. Five, though. Do you think you can collect it?
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaPut V 1200,1200]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Boudica
Yes, we should be fine. Can you get things set up to put it back into storage, Mash?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaPut V 1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Mash
Of course. Good luck, Senpai![sr]Good luck, you two!
[k]
1Don't worry, we've got this.
[charaFace F 13]
Mash
I'll ask Da Vinci to increase security on it as well.
[k]
2Thanks for all your help too, Mash!
[charaFace F 13]
Mash
Not at all!
[k]
[messageOff]
[charaFadeout F 0.1]
[wt 0.1]
[charaPut V 1200,1200]
[effect bit_talk_20]
[wt 2.0]
[effectStop bit_talk_20]
[wt 1.0]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Boudica
Now then, how do we do this...?
[k]
Boudica
It's probably better if I don't touch it, so...
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Romulus=Quirinus
Leave it to us.
[k]
[messageOff]
[fowardEffect bit_talk_20]
[se ad733]
[se ad39]
[seVolume ad39 0 0.5]
[wt 1.5]
[seStop ad733 1.0]
[seStop ad39 1.0]
[fowardEffectStop bit_talk_20]
[wt 1.0]
Romulus=Quirinus
We have enveloped it in our magical energy. It should no longer be susceptible to outside influence.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Boudica
Great.
[k]
[messageOff]
[wt 1.0]
[charaFace E 4]
Boudica
...Thank...you.
[k]
[messageOff]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
[wt 1.2]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 4]
[charaFadein E 0.1 1]
Boudica
...[sr]...
[k]
Boudica
...Honestly, I would've been helpless against that guy on my own. And not because there was a Holy Grail inside him.
[k]
Boudica
I mean, he was also a ghost.
[k]
[charaFace E 0]
Boudica
Ghosts do something to your mind, right?[sr]But you prevented that.
[k]
Boudica
And not just for me, but for [%1], too. So...
[k]
Boudica
Thank you. You were...a big help.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Romulus=Quirinus
It is all right.
[k]
Romulus=Quirinus
You need not forgive us. We accept your spite.
[k]
Romulus=Quirinus
You[line 2]all of you, have a right to do so,[sr]and we have an obligation to accept that.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Boudica
Just you, huh?[sr]So you intentionally didn't say “Rome” there?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Romulus=Quirinus
Correct.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Boudica
I see.
[k]
1...
[charaFace E 4]
Boudica
...(Sigh)
[k]
Boudica
It's okay, [%1]. You don't have to look at me like that. I'm calm now. I'm not gonna act up anymore.
[k]
[charaFace E 0]
Boudica
But I will say this, Romulus=Quirinus.
[k]
[charaFace E 5]
Boudica
Boudica of Britannia will never forgive you for what you did to us. Never.
[k]
Boudica
...[sr]...
[k]
[charaFace E 0]
Boudica
...[sr]...But.
[k]
Boudica
I'm Boudica of Chaldea. We may have a lot in common, but we're not the same person.
[k]
Boudica
So...
[k]
Boudica
So I'll only hold my grudge against you to the extent it doesn't cause trouble for Master.
[k]
Boudica
You and I will never be friends;[sr]not even as the enemy of my enemy.
[k]
[messageOff]
[wt 0.7]
[charaFace E 3]
Boudica
But, we're both [%1]'s Servants.[sr]For now, that's what really matters.
[k]
[messageOff]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
[wt 0.7]
[charaFace A 1]
Romulus=Quirinus
...
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 4]
[charaFadein E 0.1 1]
Boudica
Well? Say something.
[k]
[charaFace E 3]
Boudica
No... On second thought, don't.
[k]
[messageOff]
[wt 0.7]
[bgmStop BGM_EVENT_2 1.5]
[fadeout black 1.5]
[wait fade]
[charaFadeout E 0.1]
[charaSet A 3042000 1 Romulus=Quirinus]
[branchQuestNotClear lblNotClear01 3000303]
[scene 105900]
[branch lblConf01]
[label lblNotClear01]
[scene 105600]
[label lblConf01]
[wt 1.5]
[fadein black 1.5]
[wait fade]
[se ade396]
[seVolume ade396 0 0]
[seVolume ade396 0.5 0.6]
[se adm75]
[seVolume adm75 0 0]
[seVolume adm75 0.5 1.0]
[wt 2.0]
[seStop ade396 1.4]
[seStop adm75 1.4]
[wt 1.4]
[bgm BGM_EVENT_7 0.1]
[charaTalk E]
[charaFace E 1]
[charaFadein E 0.1 1]
Boudica
Okay, whooo's hungry!?
[k]
Boudica
'Cause we've got all the chicken you can eat tonight!
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk off]
[charaDepth O 1]
[charaDepth L 4]
[charaDepth M 3]
[charaDepth N 2]
[charaFace O 1]
[charaFace L 1]
[charaFace M 1]
[charaFace N 6]
[charaFadein O 0.1 -380,0]
[charaFadein L 0.1 -110,0]
[charaFadein M 0.1 150,0]
[charaFadein N 0.1 375,0]
Children
Yaaay!
[k]
[charaFadeout O 0.1]
[charaFadeout L 0.1]
[charaFadeout M 0.1]
[charaFadeout N 0.1]
[wt 0.1]
[charaDepth G 1]
[charaDepth H 2]
[charaFace G 1]
[charaFace H 1]
[charaFadeinFSL G 0.1 0]
[charaFadeinFSR H 0.1 2]
Children?
Wooo!
[k]
[charaFadeout G 0.1]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk on]
[charaTalk D]
[charaFace D 1]
[charaFadein D 0.1 1]
Caesar
Ahh, what a delectable aroma. Come, Cleopatra, surely you can permit me to partake of not just one, but four of these delicious birds, no?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk depthOff]
[charaDepth I 1]
[charaDepth D 2]
[charaTalk I]
[charaFace I 1]
[charaFace D 1]
[charaFadeinFSL I 0.1 0]
[charaFadeinFSR D 0.1 2]
Cleopatra
Yes, well, while that scent is indeed tantalizing, Lord Caesar, I'm afraid four is still three too many.
[k]
[charaFace D 4]
Caesar
Awww.
[k]
[charaFadeout I 0.1]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk depthOn]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
Caligula
Chickeeeeeeeeeen!!!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
Nero
Ooh! So this is the chicken I have heard so much about!
[k]
Nero
Does this mean you will be treating us to another scrumptious feast tonight, Boudica!?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 3]
[charaFadein E 0.1 1]
Boudica
Yes, yes, help yourself.
[k]
Boudica
You know, I could have sworn you Romans were a bit more...reserved about eating my cooking at one point...
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk J]
[charaFace J 0]
[charaFadein J 0.1 1]
Emiya
Boudica, mind if I use the big plate to serve it?
[k]
[charaFadeout J 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 1]
[charaFadein E 0.1 1]
Boudica
Oh gosh, I'm sorry! I forgot all about plating it![sr]Yes, the big plate will do fine, thanks!
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk off]
[charaFace O 5]
[charaFace L 5]
[charaFace M 5]
[charaFace N 5]
[charaFadein O 0.1 -380,0]
[charaFadein L 0.1 -110,0]
[charaFadein M 0.1 150,0]
[charaFadein N 0.1 375,0]
Children
We're hungryyy!
[k]
[charaFadeout O 0.1]
[charaFadeout L 0.1]
[charaFadeout M 0.1]
[charaFadeout N 0.1]
[wt 0.1]
[charaTalk on]
[charaTalk J]
[charaFace J 4]
[charaFadein J 0.1 1]
Emiya
Last I checked, Heroic Spirits don't actually need to eat... But, okay. Just sit down and behave, all right?
[k]
[charaFadeout J 0.1]
[wt 0.1]
[charaTalk off]
[charaFace O 1]
[charaFace L 1]
[charaFace M 1]
[charaFace N 6]
[charaFadein O 0.1 -380,0]
[charaFadein L 0.1 -110,0]
[charaFadein M 0.1 150,0]
[charaFadein N 0.1 375,0]
Children
We will!
[k]
[charaFadeout O 0.1]
[charaFadeout L 0.1]
[charaFadeout M 0.1]
[charaFadeout N 0.1]
[wt 0.1]
[charaTalk on]
[charaTalk E]
[charaFace E 1]
[charaFadein E 0.1 1]
Boudica
Very good![sr]That goes for you too, you know!
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
Nero
What? You were speaking to me!?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 1]
[charaFadein D 0.1 1]
Caesar
No, she meant me! She must have known that I planned to use all the guile I possess to sneak as much chicken as I possibly[line 2]
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk depthOff]
[charaTalk I]
[charaFace I 2]
[charaFace D 1]
[charaFadeinFSL I 0.1 0]
[charaFadeinFSR D 0.1 2]
Cleopatra
Lord Caesar!
[k]
[messageOff]
[charaFadeout I 0.1]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk depthOn]
[se ad5]
[seVolume ad5 0 0]
[seVolume ad5 0.7 0.5]
[wt 1.5]
[bgm BGM_EVENT_7 1.5 0.6]
[seStop ad5 2.5]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.4 1]
Romulus=Quirinus
...Good. It seems all is well here.
[k]
[messageOff]
[charaFadeout A 0.7]
[charaMove A 32,0 0.7]
[wt 1.2]
1Huh?
2Are you going somewhere, Holy Progenitor?
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.4 1]
Romulus=Quirinus
Mm.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 1]
[charaFace A 0]
[charaFadeinFSL E 0.1 0]
[charaFadeinFSR A 0.1 2]
Boudica
Oh no, you don't. This dinner wouldn't be possible if not for you, so you're going to stay and enjoy it.
[k]
Romulus=Quirinus
Hm?
[k]
[charaFace E 0]
Boudica
Don't get me wrong.[sr]I'm still never going to forgive you.
[k]
Boudica
But I'm not about to mistreat you, either.[sr]Especially when there are children around.
[k]
Boudica
People always try not to do something they know they'll regret.
[k]
Boudica
So, one day...
[k]
[messageOff]
[wt 1.0]
[charaFace E 1]
Boudica
When all this business with humanity is properly taken care of...
[k]
Boudica
...then I will be coming for your head.
[k]
[messageOff]
[charaTalk off]
[charaFace A 1]
[wt 1.5]
[charaFadeout E 0.1]
[charaFadeout A 0.1]
[wt 0.1]
[bgm BGM_EVENT_7 0.5 1.0]
[charaTalk on]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Nero
I'm sorry, what's this about a head?[sr]Was I simply hearing things?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk off]
[charaFace O 0]
[charaFace L 0]
[charaFace M 0]
[charaFace N 0]
[charaFadein O 0.1 -380,0]
[charaFadein L 0.1 -110,0]
[charaFadein M 0.1 150,0]
[charaFadein N 0.1 375,0]
Children
?
[k]
[charaFadeout O 0.1]
[charaFadeout L 0.1]
[charaFadeout M 0.1]
[charaFadeout N 0.1]
[wt 0.1]
[charaTalk on]
[charaTalk depthOff]
[charaTalk H]
[charaFace G 0]
[charaFace H 1]
[charaFadeinFSL G 0.1 0]
[charaFadeinFSR H 0.1 2]
Mordred
What, you wanna have a little pre-meal workout or somethin'? Fine with me.
[k]
[charaFace G 1]
Gareth
I don't think that's what they're talking about, Mordred. I think they're talking about the potatoes that go with the chicken.
[k]
[charaFadeout G 0.1]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk depthOn]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Nero
Oh, I see. Is that what this is about? Potatoes?
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
[wt 0.7]
Romulus=Quirinus
Heh.
[k]
Romulus=Quirinus
...That, too, is[line 2]
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 4]
[charaFadein E 0.1 1]
Boudica
Please don't say “Rome.”
[k]
[messageOff]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
[wt 1.0]
Romulus=Quirinus
...romantic.
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
[wt 1.0]
[charaFace E 1]
Boudica
Oh, fine, I can live with that!
[k]
Boudica
Yes, yes, it's very romantic! Now come on, everyone![sr]Eat up while it's hot!
[k]
[se ad6]
[seVolume ad6 0 0]
[seVolume ad6 0.2 0.7]
VAll
Yaaay![twt 0.2][seStop ad6 2.5]
[k]
[messageOff]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
[wt 2.0]
[fadeout black 2.0]
[bgmStop BGM_EVENT_7 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]