fgo-game-data/ScriptActionEncrypt/91/9150170130.txt
2020-06-01 18:54:42 +00:00

98 lines
1.8 KiB
Plaintext
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

91-50-17-01-3-0
[soundStopAll]
[bgm BGM_EVENT_3 0.1]
[charaSet A 8001001 1 Mash]
[charaSet B 5017001 1 "Medea Lily"]
[charaSet C 98003000 1 "Dr. Roman"]
[charaSet D 9001001 1 Jeanne]
[charaSet E 4004001 1 Astolfo]
[charaTalk A]
[charaFadein A 0.1 1]
[charaFace A 15]
[scene 20800]
[fadein black 2]
[wait fade]
Mash
Huff, huff... You two, please calm down... We are strangers who just happened to be passing by...
[k]
[charaFadeout A 0.1]
[charaTalk D]
[charaFadein D 0.1 1]
[charaFace D 4]
Jeanne
Hmm, although I hope more than Astolfo's rationality would evaporate, that annoying pink hair is still a respectable knight...
[k]
Jeanne
To be able to defeat an army led by someone like that...
[k]
[charaFadeout D 0.1]
[charaTalk E]
[charaFadein E 0.1 1]
[charaFace E 4]
Astolfo
Unbelievable! Jeanne may be slow physically AND mentally, but she's still a sub-heroine who is my rival...
[k]
Astolfo
To be able to defeat an army like that...
[k]
[charaFadeout E 0.1]
[charaTalk A]
[charaFadein A 0.1 1]
[charaFace A 14]
Mash
Um, they actually get along, don't they?
[k]
[charaFadeout A 0.1]
[charaTalk D]
[charaFadein D 0.1 0]
[charaFadein E 0.1 2]
[charaFace D 2]
Jeanne
Now that it's come to this. Let's team up, Astolfo! Come on!
[k]
[charaFace E 2]
Astolfo
Of course, we'll defeat our enemies together! We'll show them our outstanding combination!
[k]
[charaFadeout D 0.1]
[charaFadeout E 0.1]
[charaTalk C]
[communicationCharaLoop 98003003 1 5 0 3]
Dr. Roman
Okay, we've reached a conclusion! I've had enough. [%1], take them both down!
[k]
[communicationCharaFace 5]
Dr. Roman
Bring the judgment of reasoning upon those two Berserkers!
[k]
[communicationCharaClear]
[wait communicationChara]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_3 0.4]
[wait fade]
[soundStopAll]
[end]