718 lines
13 KiB
Plaintext
718 lines
13 KiB
Plaintext
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$04-00-02-08-3-0
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[soundStopAll]
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[enableFullScreen]
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[charaSet A 1098268910 1 Sakura]
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[charaSet B 7046001 1 Duryodhana]
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[charaSet C 1098267100 1 Medusa]
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[charaSet D 1098270000 1 Sion]
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[charaSet E 6037001 1 Kama]
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[charaSet F 1098269900 1 Makiri]
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[charaSet G 1098269700 1 Bluebeard]
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[charaSet H 1098269700 1 Bluebeard2]
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[charaScale H 1.2]
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[charaSet I 1098271200 1 "Inscribed Worm 1"]
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[charaSet J 1098271200 1 "Inscribed Worm 2"]
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[charaSet K 1098271020 1 "Enhanced Writhing Fiend 1"]
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[charaSet L 1098271020 1 "Enhanced Writhing Fiend 2"]
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[charaSet M 1098271100 1 "Worm Heroic Spirit 1"]
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[charaSet N 1098271100 1 "Worm Heroic Spirit 2"]
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[sceneSet O 10000 1]
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[charaScale O 1.05]
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[sceneSet P 190400 1]
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[charaScale P 1.2]
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[sceneSet Q 191600 1]
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[charaScale Q 1.01]
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[sceneSet R 190400 1]
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[sceneSet S 190400 1]
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[charaSet T 98115000 1 "Effect 1"]
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[scene 190400]
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[cameraMove 0.1 0,0 1.01]
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[wt 0.1]
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[fadein black 1.5]
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[bgm BGM_MAP_67 0.1]
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[wait fade]
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[charaTalk E]
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[charaFace E 14]
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[charaFadein E 0.1 1]
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@Kama
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So if you've got the same name, does that mean you're the same guy?
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[k]
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@Kama
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...How'd you get so much wrinklier since the last time we saw you?
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk F]
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[charaFace F 0]
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[charaFadein F 0.1 1]
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@Makiri
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Hehaha. Apparently, defeated Masters whose admin privileges aren't properly taken from them can be...reused.
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[k]
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@Makiri
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Now, I'm a different version of myself than I was. Perhaps that is the randomizer at work once more.
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[k]
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@Makiri
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While we're on the subject, you never checked to see whether Caster's Spirit Core was truly shattered, did you?
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[k]
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[charaFace F 2]
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@Makiri
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Foolish. How very foolish. He may be half dead, but as long as he's not completely dead, I can still use him. Like so.
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[k]
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@Makiri
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After all, it's not as though these things ever needed hearts and minds of their own, did they?
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[k]
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[messageOff]
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[charaFadeout F 0.1]
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[wt 0.1]
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[se ad60]
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[seStop ad60 0.5]
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[charaTalk G]
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[charaFace G 2]
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[charaFadein G 0.4 20,0]
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[charaMove G 1 0.5]
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[charaShake G 0.03 3 3 0.5]
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[wt 1.5]
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?1:Caster too!?
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?!
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[charaFadeout G 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 10]
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[charaFadein D 0.1 1]
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@Sion
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Searching memories... Results found.
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[k]
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[charaFace D 6]
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@Sion
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Overseer Rani-XII described the Master of Caster's defeat as “ceasing to function.”
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[k]
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@Sion
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She also said she had confirmed the colossal writhing fiend's disappearance.
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[k]
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@Sion
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But she never said anything about Caster himself. We just assumed that was what she meant.
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 9]
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[charaFadein B 0.1 1]
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@Duryodhana
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Are you kidding me!? Whose side is that crook on, anyway!?
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[bgm BGM_MAP_67 0.5 0.7]
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[charaTalk depthOff]
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[charaDepth O 1]
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[charaDepth D 2]
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[charaTalk D]
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[charaFace D 8]
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[charaFadein D 0.1 1]
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[charaPut O 0,-200]
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[charaFadeTime O 0.2 0.5]
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@Sion
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(I wonder. Did she intentionally fail to give us an accurate picture by withholding this information?)
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[k]
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@Sion
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(Or did some quirk in the system simply render her unable to do so?)
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[k]
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@Sion
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(Our next steps will differ significantly depending on which is the case...)
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[k]
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[bgm BGM_MAP_67 0.5 1.0]
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[charaFadeout O 0.2]
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[charaFadeout D 0.2]
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[wt 0.2]
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[charaTalk depthOn]
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[charaTalk E]
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[charaFace E 1]
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[charaFadein E 0.1 1]
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@Kama
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What's this? That Caster there doesn't quite seem like himself, does he?
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[k]
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@Kama
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Guess that's not a huge shock since you said he was half dead.
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[k]
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@Kama
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Don't tell me you think you can beat us in a grudge match with a Servant who can barely stand.
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk F]
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[charaFace F 2]
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[charaFadein F 0.1 1]
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@Makiri
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Hehe. Apparently, I awakened to a new ability when I was rebooted.
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[k]
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[bgmStop BGM_MAP_67 1.2]
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@Makiri
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So, I would suggest you not make the mistake of assuming I'm the same as when last we met.
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[k]
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[messageOff]
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[charaFadeout F 0.1]
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[wt 0.1]
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[charaTalk off]
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[cueSe SE_23 23_ad1289]
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[charaFace I 0]
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[charaFace J 0]
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[charaFadeinFSL I 0.4 0]
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[wt 0.2]
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[charaFadeinFSR J 0.4 2]
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[wt 1.0]
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[bgm BGM_EVENT_126 0.1]
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[cueSeStop 23_ad1289 1.0]
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[wt 1.0]
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?1:Worms!
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?!
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[charaFadeout I 0.1]
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[charaFadeout J 0.1]
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[wt 0.1]
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[charaTalk on]
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[charaTalk D]
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[charaFace D 8]
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[charaFadein D 0.1 1]
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@Sion
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Be careful.
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[k]
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@Sion
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This Raniment-infused code is just as powerful as the magecraft from our world.
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk F]
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[charaFace F 2]
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[charaFadein F 0.1 1]
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@Makiri
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Hehe, hehaha. This is good[line 2]no, wicked. My head is much clearer this time.
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[k]
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@Makiri
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Now I couldn't hold back even if I cared to.
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[k]
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@Makiri
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There were so many things my last self could and should have tried.
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[k]
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@Makiri
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For example, fusing Caster's familiars with worms.
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[k]
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[messageOff]
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[charaFadeout F 0.1]
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[wt 0.2]
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[blur lens 0.5 2 20]
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[subCameraOn 2]
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[charaLayer R sub #A]
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[charaLayer K sub #A]
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[charaLayer L sub #A]
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[charaLayer S sub #B]
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[charaLayer M sub #B]
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[charaLayer N sub #B]
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[charaTalk off]
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[charaTalk depthOff]
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[charaDepth R 1]
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[charaDepth K 2]
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[charaDepth L 3]
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[charaDepth S 1]
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[charaDepth M 2]
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[charaDepth N 3]
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[charaScale R 1.01]
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[charaScale S 1.01]
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[charaFadein R 0.1 0,200]
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[charaFadein S 0.1 0,200]
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[subCameraFilter #A maskEdge cut359_mask08 4 0,0,0,255 0]
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[subCameraFilter #B maskEdge cut359_mask08 4 0,0,0,255 0]
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[wt 0.1]
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[subRenderFadein #A 0.4 -100,-330]
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[subRenderMove #A 0,-330 0.3]
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[wt 0.3]
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[cueSe Servants_2500700 m41410 0 0.6]
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[charaFace K 0]
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[charaFace L 0]
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[charaFadein K 0.4 226,320]
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[charaMove K 256,320 0.4]
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[wt 0.2]
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[cueSeStop m41410 1.0]
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[charaFadein L 0.4 -286,320]
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[charaMove L -256,320 0.4]
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[wt 2.0]
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[blurOff lens 0.5]
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[subRenderFadeout #A 0.4]
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[wt 0.6]
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[charaFace F 2]
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[charaFadein F 0.1 1]
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@Makiri
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Or perhaps parasitically attaching to one of the powerful constructs that swaggers about this world like a bug...
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[k]
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[messageOff]
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[charaFadeout F 0.1]
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[wt 0.2]
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[blur lens 0.5 2 20]
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[subRenderFadein #B 0.4 100,-330]
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[subRenderMove #B 0,-330 0.3]
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[wt 0.3]
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[cueSe SE_22 22_ad1169 0.3 0.7]
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[charaFace M 0]
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[charaFace N 0]
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[charaFadein M 0.4 -226,250]
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[charaMove M -256,250 0.4]
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[wt 0.2]
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[charaFadein N 0.4 286,250]
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[charaMove N 256,250 0.4]
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[wt 0.4]
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[cueSeStop 22_ad1169 1.0]
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[wt 1.6]
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[blurOff lens 0.5]
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[subRenderFadeout #B 0.4]
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[wt 0.4]
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[charaFadeout R 0.1]
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[charaFadeout S 0.1]
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[charaFadeout K 0.1]
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[charaFadeout L 0.1]
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[charaFadeout M 0.1]
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[charaFadeout N 0.1]
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[wt 0.2]
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[charaLayer R normal]
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[charaLayer K normal]
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[charaLayer L normal]
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[charaLayer S normal]
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[charaLayer M normal]
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[charaLayer N normal]
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[subCameraOff]
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[charaTalk on]
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[charaTalk depthOn]
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[charaTalk D]
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[charaFace D 6]
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[charaFadein D 0.1 1]
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@Sion
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I see. So this horrific code of yours is what made these enemies stronger.
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[k]
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@Sion
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However, it fails in every conceivable way in terms of functionality, aesthetics, and presence. If my father were here now, he would give them a failing grade. Likely zero points.
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk F]
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[charaFace F 2]
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[charaFadein F 0.1 1]
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@Makiri
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Hahahaha! Who cares about how pretty they look?
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[k]
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@Makiri
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My last self was holding back.
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[k]
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@Makiri
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He still clung to ideals and a small shred of a sense of justice he just couldn't divest himself of.
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[k]
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@Makiri
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On top of that, he was childish and vain, trying always to win with elegance and grace. That's why he lost.
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[k]
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[charaFace F 0]
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@Makiri
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But I'm not like that.
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[k]
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@Makiri
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I know that, to achieve victory in the real world rather than some imaginary land of ideals...
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[k]
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@Makiri
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...you sometimes have to sacrifice everything, no matter how ugly it may be.
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[k]
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@Makiri
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For example, when one of your toys is on the verge of breaking, but still has some use...
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[k]
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[messageOff]
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[charaTalk off]
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[charaTalk depthOff]
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[charaDepth D 1]
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[charaDepth P 2]
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[charaDepth H 3]
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[charaFace H 2]
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[charaFadein H 1.5 1]
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[charaFadein P 1.5 0,-300]
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[charaMove P 0,-350 1.5]
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[charaMoveScale H 1.3 1.5]
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[charaMoveScale P 1.3 1.5]
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[wt 2.0]
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[cueSe SE_23 23_ad1287 0 0.5]
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[charaFaceFade H 1 0.2]
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[charaShake H 0.03 2 2 0.5]
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[charaFadeout F 0.1]
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[charaFace D 6]
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[charaFadein D 0.1 1]
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[wt 1.5]
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[cueSeStop 23_ad1287 0.5]
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@Bluebeard
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Ghh... Gaah!
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[k]
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[messageOff]
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[charaFadeout P 0.5]
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[charaFadeout H 0.5]
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[wt 0.7]
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[charaSet H 1098269920 1 Makiri_Silhouette]
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[charaSet I 1098269700 1 Bluebeard_Silhouette]
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[charaFilter I silhouette 00000080]
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[charaSet J 1098269710 1 Bluebeard_Transformation1]
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[charaSet K 1098269720 1 Bluebeard_Transformation2]
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[charaTalk on]
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[charaTalk depthOn]
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[charaTalk D]
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[charaFace D 4]
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[charaFadein D 0.1 1]
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@Sion
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You mean, you infected your own Servant with worms too!?
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk F]
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[charaFace F 0]
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[charaFadein F 0.1 1]
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@Makiri
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What else could I do? An empty vessel needed filling and this is what I have.
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[k]
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[charaFace F 2]
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@Makiri
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But that's not all. I'm holding nothing back. I know now is the time to move hard and fast.
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[k]
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@Makiri
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By my Command Spell!
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[k]
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[messageOff]
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||
[cueSe Battle bas16]
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||
[effect bit_talk_CommandMantra_mkz]
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||
[wt 1.6]
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||
[charaCrossFade F 1098269910 2 0.4]
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[wait charaCrossFade F]
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[charaFace F 1]
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@Makiri
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Use that power as fuel to transform your body and open the secret door once again.
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[k]
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@Makiri
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Now go, my worms! My unending taboos! Devour one another, and grow once more!
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[k]
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||
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||
[bgmStop BGM_EVENT_126 1.5]
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||
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||
[messageOff]
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||
[charaTalk off]
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||
[charaTalk depthOff]
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||
[charaDepth H 1]
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||
[charaDepth I 1]
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||
[charaDepth J 2]
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||
[charaDepth K 3]
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||
|
||
[charaFace H 0]
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||
[charaFadein H 0.4 1]
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||
[wt 0.5]
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||
[charaFadeout F 0.1]
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||
[wt 1.0]
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||
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||
[cueSe Battle ba6]
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||
[charaPut T 1]
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||
[charaEffect T bit_talk_atomization_gra]
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||
[charaSpecialEffect H enemyErasure 0,0 1.5]
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||
[wt 3.0]
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||
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||
[bgm BGM_BATTLE_33 0.1]
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||
|
||
[charaFace G 1]
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||
[charaFadein G 0.1 1]
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||
[wt 1.0]
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||
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||
[cueSe SE_23 23_ad1288]
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||
[charaFace I 1]
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||
[charaFadein I 0.4 1]
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||
[wt 0.5]
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||
[charaFadeout G 0.1]
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||
[wt 1.0]
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||
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||
[se ad466]
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||
[seVolume ad466 0 0.7]
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||
[flashin once 0.1 0.2 FF000080 FF000000]
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||
[wt 0.1]
|
||
[charaFace J 0]
|
||
[charaFadein J 0.1 1]
|
||
[wt 0.1]
|
||
[charaFadeout I 0.1]
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||
[wt 1.3]
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||
|
||
[se ad191]
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||
[se ad342]
|
||
[seVolume ad342 0 0.7]
|
||
[flashin once 0.1 0.2 FF000080 FF000000]
|
||
[wt 0.1]
|
||
[charaFace K 0]
|
||
[charaFadein K 0.1 1]
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||
[wt 0.1]
|
||
[charaFadeout J 0.1]
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||
[wt 1.3]
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||
|
||
[charaFadeout K 0.3]
|
||
[wt 0.5]
|
||
|
||
[shake 0.05 2 2 0]
|
||
[cueSe SE_23 23_ad1294 2.0 1.0]
|
||
[se ade393]
|
||
[seVolume ade393 0 0]
|
||
[seVolume ade393 2.0 0.7]
|
||
[fadeMove black 2.0 0.3]
|
||
[wt 3.0]
|
||
[charaTalk on]
|
||
[charaTalk B]
|
||
[charaFace B 9]
|
||
[charaFadein B 0.1 1]
|
||
|
||
@Duryodhana
|
||
Oh come on. Not again.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[fadeMove black 1.0 1.0]
|
||
[seStop ade393 1.0]
|
||
[cueSeStop 23_ad1288 1.0]
|
||
[cueSeStop 23_ad1294 1.0]
|
||
[wt 1.0]
|
||
|
||
[scene 10000]
|
||
[shakeStop]
|
||
[charaFadeout B 0.1]
|
||
[charaPut T -1100,0]
|
||
[charaDepth T 1]
|
||
[charaEffect T bit_talk_raniment03]
|
||
[wt 1.0]
|
||
|
||
[fadeMove black 1.0 0]
|
||
[wt 0.1]
|
||
|
||
[criMovie talk_mov172 bgmPlay false]
|
||
[wt 38.0]
|
||
|
||
[overlayFadein Q 1.0 0,-200]
|
||
[wt 2.0]
|
||
[scene 190400]
|
||
|
||
[subCameraOn 1]
|
||
[charaLayer O sub #A]
|
||
[charaLayer F sub #A]
|
||
|
||
[charaDepth O 1]
|
||
[charaDepth F 2]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 4]
|
||
[charaFadein O 0.1 -200,0]
|
||
[charaFadein F 0.1 -460,270]
|
||
[subCameraFilter #A maskEdge cut359_mask12 4 255,255,255,255 0]
|
||
[wt 0.1]
|
||
[subRenderFadeinFSSideL #A 0.3 95,200]
|
||
[subRenderMoveFSSideL #A 95,-200 0.3]
|
||
[wt 0.5]
|
||
|
||
@Makiri
|
||
Hehehe, hehahahaha...
|
||
[k]
|
||
|
||
@Makiri
|
||
Now that I've used my worms to bind my own self to Caster and his Noble Phantasm, it can move far more freely than before.
|
||
[k]
|
||
|
||
@Makiri
|
||
And now that I am inside it, I am no longer exposed, either!
|
||
[k]
|
||
|
||
[cueSe SE_23 23_ad1304 0 0]
|
||
[charaFace C 2]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Makiri
|
||
Behold, a truly invincible Servant! Now come, serve as sustenance for my truth!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaTalk off]
|
||
[subRenderFadeout #A 0.5]
|
||
[charaFadeout Q 0.5]
|
||
[wt 0.7]
|
||
|
||
[cueSeVolume 23_ad1304 0.7 0.8]
|
||
[charaTalk on]
|
||
[charaTalk C]
|
||
[charaMove T 0,0 0.9]
|
||
[wt 0.7]
|
||
[cueSeStop 23_ad1304 1.2]
|
||
[cueSe SE_23 23_ad1306 0 0.8]
|
||
[charaEffectStop T bit_talk_raniment03]
|
||
[wt 0.2]
|
||
[charaFace C 16]
|
||
[wt 2.5]
|
||
|
||
[se ad574]
|
||
[fadeout white 0.7]
|
||
[wait fade]
|
||
|
||
[charaFadeout O 0.1]
|
||
[charaFadeout F 0.1]
|
||
[charaLayer O normal]
|
||
[charaLayer F normal]
|
||
[subCameraOff]
|
||
|
||
[charaPut T 2000,2000]
|
||
[charaChange C 1098267120 16 normal 0.1]
|
||
[wt 1.0]
|
||
|
||
[seStop ad744 2.0]
|
||
[fadein white 2.0]
|
||
[wait fade]
|
||
|
||
@Medusa
|
||
Sakura!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaTalk off]
|
||
[charaDepth P 1]
|
||
[charaDepth A 2]
|
||
|
||
[charaScale P 1.2]
|
||
[charaScale A 1.2]
|
||
|
||
[charaFace A 14]
|
||
[charaFadein P 0.8 70,-300]
|
||
[charaFadein A 0.8 -50,-50]
|
||
[charaMove P 120,-300 0.8]
|
||
[charaMove A 0,-50 0.8]
|
||
[wt 1.0]
|
||
|
||
@Sakura
|
||
I'm giving you...all the Raniment I have...Saber.[sr]So, please...
|
||
[k]
|
||
|
||
|
||
@Sakura
|
||
Please, don't let anything happen to my home...!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout P 0.5]
|
||
[charaFadeout A 0.5]
|
||
[wt 0.5]
|
||
|
||
[cameraMove 0.7 0,-20 1.1]
|
||
[wt 0.7]
|
||
[charaFace C 1]
|
||
[wt 1.5]
|
||
|
||
|
||
[fadeout black 0.5]
|
||
[bgmStopEnd BGM_BATTLE_33 0.4]
|
||
[wait fade]
|
||
[soundStopAllEnd]
|
||
[end]
|