417 lines
6.7 KiB
Plaintext
417 lines
6.7 KiB
Plaintext
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$94-08-29-01-1-0
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[soundStopAll]
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[enableFullScreen]
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[charaSet A 1098261000 1 Draco]
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[charaSet B 1098263600 1 Mordred?]
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[charaSet C 1098263700 1 Altria?]
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[sceneSet D 180900 1]
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[charaSet E 1098261000 1 Draco1]
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[charaSet F 1098263600 1 Mordred?1]
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[sceneSet G 180900 1]
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[sceneSet H 180900 1]
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[imageSet J back10000 1 1]
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[charaScale J 1.05]
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[imageSet K back10000 1 1]
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[charaScale K 1.05]
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[charaSet L 1098263800 1 "Tamamo-no-Mae_Second (Shadow)"]
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[charaSet M 1098263900 1 "Jack_Second (Shadow)"]
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[charaSet P 98115000 1 Effect]
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[charaScale P 3.5]
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[charaSet Q 98115000 1 Effect]
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[scene 180900]
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[charaTalk depthOff]
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[charaDepth D 1]
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[charaDepth B 2]
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[charaDepth G 3]
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[charaDepth A 4]
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[charaScale B 1.4]
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[charaScale D 1.4]
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[charaScale A 1.2]
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[charaScale G 1.4]
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[overlayFadein J 0.5 0,700]
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[overlayFadein K 0.5 0,-650]
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[charaTalk B]
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[charaFace B 5]
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[charaFadein B 0.1 -100,-50]
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[charaFadein D 0.1 220,-200]
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[charaMove B -200,-50 10.0]
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[charaMove D 120,-200 10.0]
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[bgm BGM_BATTLE_190 0.1]
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[fadein black 1.0]
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[wait fade]
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[wt 0.4]
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@Mordred?
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...That's right. Everything must come to an end.
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[k]
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@Mordred?
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Even a proud, sturdy castle will crumble to ruin eventually. No matter how shining a knight's sword and armor, they will die all the same.
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[k]
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@Mordred?
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One day, I'm sure the world will end, too.[sr]However, you won't be the one to cause it. Not a damn chance.
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[k]
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@Mordred?
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A brat like you, lonely and desperate in her final moments, ain't gonna cause the end of the world.
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[k]
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@Mordred?
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In fact, this'll be YOUR end. You've already eaten more than your share.
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[k]
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[charaFace B 2]
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@Mordred?
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So let's end it! I'll sing a requiem for you!
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[k]
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[messageOff]
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[charaTalk A]
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[charaFace A 1]
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[charaFadein A 0.5 100,-10]
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[charaFadein G 0.5 -220,-200]
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[charaMove A 200,-10 10.0]
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[charaMove G -120,-200 10.0]
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[wt 0.5]
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@Draco
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Now you are speaking my language, Knight of Treachery.
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[k]
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[charaFadeout D 0.1]
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[charaFadeout B 0.1]
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[charaFace A 0]
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@Draco
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An end with no one present for your final moments...
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[k]
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@Draco
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Indeed, there is nothing sadder. Nothing more painful.
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[k]
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@Draco
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That is why this evil was born, to prevent anyone from ever having such regrets again.
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[k]
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[charaFace A 3]
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@Draco
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For once I devour the most prosperous cities ever to be seen in the civilized world, I will also be present for the end of the world itself!
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[k]
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[messageOff]
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[charaTalk off]
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[charaMove J 0,850 1.0]
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[charaMove K 0,-850 1.0]
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[charaFadeout G 0.5]
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[charaFadeout A 0.5]
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[wt 1.2]
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[subCameraOn 2]
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[subRenderDepth #A 1]
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[subRenderDepth #B 2]
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[charaLayer F sub #A]
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[charaLayer G sub #A]
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[charaLayer E sub #B]
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[charaLayer H sub #B]
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[subCameraFilter #A maskEdge cut359_mask03 3 255,255,255,255]
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[subCameraFilter #B maskEdge cut359_mask02 3 255,255,255,255]
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[charaDepth G 1]
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[charaDepth F 2]
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[charaDepth H 1]
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[charaDepth E 2]
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[charaScale G 1.3]
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[charaScale F 1.4]
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[charaScale H 1.3]
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[charaScale E 1.3]
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[charaFace F 6]
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[charaFadein F 0.5 -350,50]
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[charaFadein G 0.5 0,-200]
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[charaMove F -250,50 0.2]
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[charaMove G 100,-200 0.2]
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[subRenderFadein #A 0.3 0,0]
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[charaFace E 3]
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[charaFadein E 0.5 350,300]
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[charaFadein H 0.5 0,0]
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[charaMove E 250,300 0.2]
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[charaMove H -100,0 0.2]
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[subRenderFadein #B 0.3 0,-500]
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[se ad694]
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[wt 1.0]
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[se ad678]
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[charaMove F -150,50 0.2]
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[charaMove G 200,-200 0.2]
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[charaMove E 150,300 0.2]
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[charaMove H -200,0 0.2]
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[subRenderFadeout #A 0.3]
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[subRenderFadeout #B 0.3]
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[fadeout black 0.2]
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[wait fade]
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[scene 10000]
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[fadein black 0.2]
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[wait fade]
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[se ad1013]
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[charaPut P -500,200]
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[charaEffect P bit_talk_x_slash02]
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[wt 0.3]
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[se ad386]
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[effect bit_talk_x_slash_bk_03]
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[wt 0.5]
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[se ad373]
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[effect bit_talk_rarrow01or]
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[wt 1.2]
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[bgmStop BGM_BATTLE_190 0.5]
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[fadeout white 0.5]
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[wait fade]
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[scene 180900]
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[charaEffect Q bit_talk_sand_dust_front_fs]
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[charaEffect Q bit_talk_sand_dust_back_fs]
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[charaFadeout F 0.1]
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[charaFadeout G 0.1]
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[charaFadeout E 0.1]
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[charaFadeout H 0.1]
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[charaLayer F normal]
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[charaLayer G normal]
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[charaLayer E normal]
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[charaLayer H normal]
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[charaSet A 1098261000 1 Draco]
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[sceneSet G 180900 1]
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[charaScale B 1.0]
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[charaScale F 1.0]
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[charaScale G 1.3]
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[charaScale E 1.0]
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[charaScale H 1.0]
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[charaScale A 1.2]
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[charaScale C 1.3]
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[wt 0.1]
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[charaTalk on]
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[charaTalk A]
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[charaFace A 4]
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[charaFadein A 0.1 0,-20]
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[se ad609]
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[se ad496]
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[charaMove A 0,0 0.3]
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[charaMoveScale A 1.0 0.3]
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[shake 0.03 2 2 1.4]
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[fadein white 0.5]
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[wait fade]
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[seStop ad609 0.8]
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[wt 0.1]
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[charaEffectStop Q bit_talk_sand_dust_front_fs]
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[charaEffectStop Q bit_talk_sand_dust_back_fs]
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[wt 1.0]
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@Draco
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Damn! Another irksome pest!
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[k]
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[messageOff]
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[charaDepth B 1]
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[charaDepth A 1]
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[charaDepth G 2]
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[charaDepth C 3]
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[bgm BGM_BATTLE_135 0.1]
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[charaTalk C]
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[charaFace C 0]
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[charaFadein C 0.7 0,100]
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[charaFadein G 0.7 0,-200]
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[charaMove G 0,-250 2.0]
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[charaMove C 0,50 2.0]
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[wt 2.5]
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@Altria?
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I am a version of myself arising from a “what if.”
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[k]
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[charaFadeout A 0.1]
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[charaFace C 4]
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@Altria?
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The product of another me who became a goddess by holding the sacred lance beneath another sky.
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[k]
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@Altria?
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A possibility risen from a ten thousand[line 2]no, a hundred million-to-one coincidence.
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[k]
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[charaFace C 0]
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@Altria?
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A possibility that allowed me to remain who I am while holding the lance. At the same time, a possibility that accepted the curse of the Grail.
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[k]
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@Altria?
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In my current form, I cannot remove the element of Storm from myself, nor can I behave like a ruling king.
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[k]
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[charaFace C 5]
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@Altria?
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Therefore...this is how I would define myself.
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[k]
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@Altria?
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I am a storm that will lay waste to all before me.
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[k]
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[messageOff]
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[charaFadeout C 0.6]
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[charaFadeout G 0.6]
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[wt 0.8]
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[charaTalk B]
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[charaFace B 2]
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[charaFadein B 0.1 1]
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@Mordred?
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Hell yeah, Father! No... Wild Hunt, the King of the Storm!
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[k]
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[messageOff]
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[charaTalk off]
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[charaScale C 1.0]
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[charaScale G 1.3]
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[charaScale L 1.3]
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[charaScale H 1.3]
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[charaScale M 1.3]
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[charaLayer L sub #A]
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[charaLayer G sub #A]
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[subCameraFilter #A maskEdge cut359_mask09 5 255,255,255,255]
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[charaDepth B 1]
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[charaDepth H 2]
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[charaDepth G 3]
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[charaDepth L 4]
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[charaDepth M 5]
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[charaFace M 5]
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[charaFadeinFSL H 0.6 100,-350]
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[charaMoveFSL H 100,-250 0.6]
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[subRenderFadein #A 0.6 200,-350]
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[charaFace L 2]
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[charaFadeinFSR G 0.6 -450,200]
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[charaMoveFSR G -450,100 0.6]
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[charaFadeout B 0.1]
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[se ad987]
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[seStop ad987 1.5]
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[wt 1.0]
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[charaFadeinFSL M 0.4 -256,0]
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[charaMoveFSL M -256,0 0.3]
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[charaFadeinFSR L 0.4 0,400]
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[charaMoveFSR L 0,400 0.3]
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[wt 1.5]
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[subRenderFadeout #A 0.3]
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[charaFadeout M 0.3]
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[charaFadeout H 0.3]
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[wt 0.5]
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[charaTalk on]
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[charaTalk C]
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[charaFace C 5]
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[charaFadein C 0.1 1]
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[se ad39]
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[effect bit_talk_36 0,-50]
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@Altria?
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Sacred lance, removing restraints.
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[k]
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[messageOff]
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[fadeout black 0.5]
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[bgmStop BGM_BATTLE_135 0.4]
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[wait fade]
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[soundStopAll]
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[end]
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