fgo-game-data/ScriptActionEncrypt/94/9408/9408290110.txt
2025-03-28 10:05:54 +00:00

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94-08-29-01-1-0
[soundStopAll]
[enableFullScreen]
[charaSet A 1098261000 1 Draco]
[charaSet B 1098263600 1 Mordred?]
[charaSet C 1098263700 1 Altria?]
[sceneSet D 180900 1]
[charaSet E 1098261000 1 Draco1]
[charaSet F 1098263600 1 Mordred?1]
[sceneSet G 180900 1]
[sceneSet H 180900 1]
[imageSet J back10000 1 1]
[charaScale J 1.05]
[imageSet K back10000 1 1]
[charaScale K 1.05]
[charaSet L 1098263800 1 "Tamamo-no-Mae_Second (Shadow)"]
[charaSet M 1098263900 1 "Jack_Second (Shadow)"]
[charaSet P 98115000 1 Effect]
[charaScale P 3.5]
[charaSet Q 98115000 1 Effect]
[scene 180900]
[charaTalk depthOff]
[charaDepth D 1]
[charaDepth B 2]
[charaDepth G 3]
[charaDepth A 4]
[charaScale B 1.4]
[charaScale D 1.4]
[charaScale A 1.2]
[charaScale G 1.4]
[overlayFadein J 0.5 0,700]
[overlayFadein K 0.5 0,-650]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 -100,-50]
[charaFadein D 0.1 220,-200]
[charaMove B -200,-50 10.0]
[charaMove D 120,-200 10.0]
[bgm BGM_BATTLE_190 0.1]
[fadein black 1.0]
[wait fade]
[wt 0.4]
Mordred?
...That's right. Everything must come to an end.
[k]
Mordred?
Even a proud, sturdy castle will crumble to ruin eventually. No matter how shining a knight's sword and armor, they will die all the same.
[k]
Mordred?
One day, I'm sure the world will end, too.[sr]However, you won't be the one to cause it. Not a damn chance.
[k]
Mordred?
A brat like you, lonely and desperate in her final moments, ain't gonna cause the end of the world.
[k]
Mordred?
In fact, this'll be YOUR end. You've already eaten more than your share.
[k]
[charaFace B 2]
Mordred?
So let's end it! I'll sing a requiem for you!
[k]
[messageOff]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.5 100,-10]
[charaFadein G 0.5 -220,-200]
[charaMove A 200,-10 10.0]
[charaMove G -120,-200 10.0]
[wt 0.5]
Draco
Now you are speaking my language, Knight of Treachery.
[k]
[charaFadeout D 0.1]
[charaFadeout B 0.1]
[charaFace A 0]
Draco
An end with no one present for your final moments...
[k]
Draco
Indeed, there is nothing sadder. Nothing more painful.
[k]
Draco
That is why this evil was born, to prevent anyone from ever having such regrets again.
[k]
[charaFace A 3]
Draco
For once I devour the most prosperous cities ever to be seen in the civilized world, I will also be present for the end of the world itself!
[k]
[messageOff]
[charaTalk off]
[charaMove J 0,850 1.0]
[charaMove K 0,-850 1.0]
[charaFadeout G 0.5]
[charaFadeout A 0.5]
[wt 1.2]
[subCameraOn 2]
[subRenderDepth #A 1]
[subRenderDepth #B 2]
[charaLayer F sub #A]
[charaLayer G sub #A]
[charaLayer E sub #B]
[charaLayer H sub #B]
[subCameraFilter #A maskEdge cut359_mask03 3 255,255,255,255]
[subCameraFilter #B maskEdge cut359_mask02 3 255,255,255,255]
[charaDepth G 1]
[charaDepth F 2]
[charaDepth H 1]
[charaDepth E 2]
[charaScale G 1.3]
[charaScale F 1.4]
[charaScale H 1.3]
[charaScale E 1.3]
[charaFace F 6]
[charaFadein F 0.5 -350,50]
[charaFadein G 0.5 0,-200]
[charaMove F -250,50 0.2]
[charaMove G 100,-200 0.2]
[subRenderFadein #A 0.3 0,0]
[charaFace E 3]
[charaFadein E 0.5 350,300]
[charaFadein H 0.5 0,0]
[charaMove E 250,300 0.2]
[charaMove H -100,0 0.2]
[subRenderFadein #B 0.3 0,-500]
[se ad694]
[wt 1.0]
[se ad678]
[charaMove F -150,50 0.2]
[charaMove G 200,-200 0.2]
[charaMove E 150,300 0.2]
[charaMove H -200,0 0.2]
[subRenderFadeout #A 0.3]
[subRenderFadeout #B 0.3]
[fadeout black 0.2]
[wait fade]
[scene 10000]
[fadein black 0.2]
[wait fade]
[se ad1013]
[charaPut P -500,200]
[charaEffect P bit_talk_x_slash02]
[wt 0.3]
[se ad386]
[effect bit_talk_x_slash_bk_03]
[wt 0.5]
[se ad373]
[effect bit_talk_rarrow01or]
[wt 1.2]
[bgmStop BGM_BATTLE_190 0.5]
[fadeout white 0.5]
[wait fade]
[scene 180900]
[charaEffect Q bit_talk_sand_dust_front_fs]
[charaEffect Q bit_talk_sand_dust_back_fs]
[charaFadeout F 0.1]
[charaFadeout G 0.1]
[charaFadeout E 0.1]
[charaFadeout H 0.1]
[charaLayer F normal]
[charaLayer G normal]
[charaLayer E normal]
[charaLayer H normal]
[charaSet A 1098261000 1 Draco]
[sceneSet G 180900 1]
[charaScale B 1.0]
[charaScale F 1.0]
[charaScale G 1.3]
[charaScale E 1.0]
[charaScale H 1.0]
[charaScale A 1.2]
[charaScale C 1.3]
[wt 0.1]
[charaTalk on]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 0,-20]
[se ad609]
[se ad496]
[charaMove A 0,0 0.3]
[charaMoveScale A 1.0 0.3]
[shake 0.03 2 2 1.4]
[fadein white 0.5]
[wait fade]
[seStop ad609 0.8]
[wt 0.1]
[charaEffectStop Q bit_talk_sand_dust_front_fs]
[charaEffectStop Q bit_talk_sand_dust_back_fs]
[wt 1.0]
Draco
Damn! Another irksome pest!
[k]
[messageOff]
[charaDepth B 1]
[charaDepth A 1]
[charaDepth G 2]
[charaDepth C 3]
[bgm BGM_BATTLE_135 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.7 0,100]
[charaFadein G 0.7 0,-200]
[charaMove G 0,-250 2.0]
[charaMove C 0,50 2.0]
[wt 2.5]
Altria?
I am a version of myself arising from a “what if.”
[k]
[charaFadeout A 0.1]
[charaFace C 4]
Altria?
The product of another me who became a goddess by holding the sacred lance beneath another sky.
[k]
Altria?
A possibility risen from a ten thousand[line 2]no, a hundred million-to-one coincidence.
[k]
[charaFace C 0]
Altria?
A possibility that allowed me to remain who I am while holding the lance. At the same time, a possibility that accepted the curse of the Grail.
[k]
Altria?
In my current form, I cannot remove the element of Storm from myself, nor can I behave like a ruling king.
[k]
[charaFace C 5]
Altria?
Therefore...this is how I would define myself.
[k]
Altria?
I am a storm that will lay waste to all before me.
[k]
[messageOff]
[charaFadeout C 0.6]
[charaFadeout G 0.6]
[wt 0.8]
[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 1]
Mordred?
Hell yeah, Father! No... Wild Hunt, the King of the Storm!
[k]
[messageOff]
[charaTalk off]
[charaScale C 1.0]
[charaScale G 1.3]
[charaScale L 1.3]
[charaScale H 1.3]
[charaScale M 1.3]
[charaLayer L sub #A]
[charaLayer G sub #A]
[subCameraFilter #A maskEdge cut359_mask09 5 255,255,255,255]
[charaDepth B 1]
[charaDepth H 2]
[charaDepth G 3]
[charaDepth L 4]
[charaDepth M 5]
[charaFace M 5]
[charaFadeinFSL H 0.6 100,-350]
[charaMoveFSL H 100,-250 0.6]
[subRenderFadein #A 0.6 200,-350]
[charaFace L 2]
[charaFadeinFSR G 0.6 -450,200]
[charaMoveFSR G -450,100 0.6]
[charaFadeout B 0.1]
[se ad987]
[seStop ad987 1.5]
[wt 1.0]
[charaFadeinFSL M 0.4 -256,0]
[charaMoveFSL M -256,0 0.3]
[charaFadeinFSR L 0.4 0,400]
[charaMoveFSR L 0,400 0.3]
[wt 1.5]
[subRenderFadeout #A 0.3]
[charaFadeout M 0.3]
[charaFadeout H 0.3]
[wt 0.5]
[charaTalk on]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
[se ad39]
[effect bit_talk_36 0,-50]
Altria?
Sacred lance, removing restraints.
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_BATTLE_135 0.4]
[wait fade]
[soundStopAll]
[end]