1207 lines
22 KiB
Plaintext
1207 lines
22 KiB
Plaintext
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$94-08-50-08-1-0
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[soundStopAll]
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[enableFullScreen]
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[charaSet A 5038000 1 Sieg]
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[charaSet B 1052000 1 Charlemagne]
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[charaSet C 1038001 1 Jason]
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[charaSet D 5004002 1 "Nursery Rhyme"]
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[charaSet E 3026000 1 "Jeanne Alter Santa Lily"]
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[charaSet F 2003001 1 Robin]
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[charaSet G 2013001 1 Arash]
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[charaSet H 2034000 1 Tell]
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[charaSet I 28004000 1 "Elisa the Nine-Tattooed Dragon"]
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[charaSet J 6046001 1 "Huyan Zhuo"]
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[charaSet L 7046001 1 Duryodhana]
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[charaSet N 2041002 1 "Oda Nobukatsu"]
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[charaSet M 2035002 1 Paris]
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[sceneSet O 188200 1]
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[charaScale O 1.4]
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[sceneSet P 99700 1]
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[sceneSet Q 50000 1]
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[sceneSet R 99600 1]
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[imageSet S cut472_back42500 1]
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[sceneSet T 99700 1]
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[sceneSet U 99700 1]
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[imageSet Y back10000 1]
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[imageSet Z back10000 1]
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[charaScale Y 1.05]
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[charaScale Z 1.05]
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[subCameraOn 3]
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[charaLayer A sub #A]
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[charaLayer B sub #A]
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[charaLayer C sub #A]
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[subRenderScale #A 1.3]
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[charaScale A 0.9]
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[charaScale B 0.9]
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[charaTalk depthOff]
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[charaDepth A 5]
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[charaDepth B 4]
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[charaDepth C 3]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein P 0.1 -270,-100]
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[scene 188200]
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[overlayFadein Y 0.1 0,-756]
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[overlayFadein Z 0.1 0,755]
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[charaFadein O 0.1 150,-300]
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[wt 0.1]
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[fadein black 1.5]
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[wait fade]
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@
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[align center]– Meanwhile –[align]
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[k]
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[messageOff]
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[charaMove Y 0,-850 1.0]
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[charaMove Z 0,850 1.0]
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[wt 1.4]
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[charaFadeout Y 0.1]
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[charaFadeout Z 0.1]
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[wt 0.1]
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[charaSet V 1098182900 1 Apollo]
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[charaSet W 1098182900 1 Apollo]
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[charaSet X 98112100 1 Nobbu]
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[charaSet Y 9940030 1 Nobbu]
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[charaSet Z 1098182900 1 Apollo]
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[subRenderFadein #A 0.4 0,-190]
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[wt 0.4]
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[bgm BGM_EVENT_94 0.1]
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@Sieg
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You know, I couldn't really tell from the outside...
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[k]
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[charaFace A 1]
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@Sieg
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...but now that I'm actually up here, I can see there's something kind of exciting about these tree houses.
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[k]
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[charaFace A 7]
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@Sieg
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I know they're just small structures built on treetops, but they still feel special somehow.
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[k]
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[messageOff]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 3]
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[charaFadein B 0.4 0,70]
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[wt 0.4]
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@Charlemagne
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Right? Right!? That, that right there is the spirit of adventure! I'm glad you get it, Sieg!
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[k]
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[messageOff]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 6]
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[charaFadein C 0.4 0,70]
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[wt 0.4]
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@Jason
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Eh, I'm the captain of the best, most famous ship of all time, so I wouldn't say I'm exactly impressed...
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[k]
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[charaFace C 7]
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@Jason
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...but I'll admit, the way you can customize this place how you like, just like a ship, is pretty great!
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[k]
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[messageOff]
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[subRenderMove #A -100,-190 1.0]
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[subRenderFadeout #A 0.5]
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[charaMove O 50,-300 1.0]
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[wt 1.0]
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[charaFadeout P 0.1]
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[charaFadeout C 0.1]
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[charaLayer D sub #B]
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[charaLayer E sub #B]
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[charaLayer Q sub #B]
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[subCameraFilter #B maskEdge cut359_mask07 5 34,139,34,255]
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[subRenderScale #B 1.3]
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[charaScale D 0.9]
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[charaScale E 0.9]
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[charaDepth D 5]
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[charaDepth E 4]
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[charaDepth Q 2]
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[charaTalk D]
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[charaFace D 1]
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[charaFadein D 0.1 0,70]
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[charaFadein Q 0.1 200,-130]
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[wt 0.1]
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[subRenderFadeinFSL #B 0.4 -203,-190]
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[wt 0.4]
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[charaLayer A normal]
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[charaLayer B normal]
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[charaLayer C normal]
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[charaLayer P normal]
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@Nursery Rhyme
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Goodness. This house is like something out of a fairy tale.
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[k]
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@Nursery Rhyme
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Squirrels are skittering, birds are chirping, bugs are buzzing... It's wonderful!
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[k]
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@Nursery Rhyme
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Why don't we all live up here together? It would be so much fun!
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[k]
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[messageOff]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 0]
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[charaFadein E 0.4 0,70]
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[wt 0.4]
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@Jeanne Alter Santa Lily
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I've thought a lot about what Santa Claus's house must be like...
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[k]
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[charaFace E 2]
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@Jeanne Alter Santa Lily
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...and I think something with so much originality would be right at home, no pun intended!
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[k]
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[charaFace E 1]
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@Jeanne Alter Santa Lily
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The only thing missing is a Christmasy color scheme. Oh! And a chimney to practice on.
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[k]
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[messageOff]
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[subRenderFadeout #B 0.5]
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[charaMove O 80,-330 0.6]
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[wt 0.6]
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[charaFadeout Q 0.1]
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[charaFadeout E 0.1]
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||
[charaLayer F sub #C]
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||
[charaLayer G sub #C]
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||
[charaLayer H sub #C]
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||
[charaLayer R sub #C]
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||
|
||
[subCameraFilter #C maskEdge cut359_mask07 5 34,139,34,255]
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||
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[subRenderScale #C 1.3]
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[charaScale F 0.9]
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[charaScale G 0.9]
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[charaScale H 0.9]
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[charaDepth F 5]
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[charaDepth G 4]
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[charaDepth H 3]
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[charaDepth R 2]
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[charaTalk F]
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||
[charaFace F 1]
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||
[charaFadein F 0.1 0,70]
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[charaFadein R 0.1 -180,-130]
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[wt 0.1]
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||
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[subRenderFadeinFSR #C 0.4 203,-190]
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[wt 0.4]
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[charaLayer D normal]
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[charaLayer E normal]
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[charaLayer Q normal]
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@Robin Hood
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Aww, that's cute. Look how much fun they're having.
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[k]
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@Robin Hood
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Trees aren't usually all that interesting, but this one being so big really makes a world of difference.
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[k]
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@Robin Hood
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There's just something about a giant tree that appeals to kids[line 2]no, to anyone who's still young at heart.
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[k]
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[messageOff]
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[charaFadeout F 0.1]
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[wt 0.1]
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[charaTalk G]
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[charaFace G 1]
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[charaFadein G 0.4 0,70]
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[wt 0.4]
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@Arash
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Hahaha. Well, what does that say about us then?
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[k]
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@Arash
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We all showed up here at the same time, even.
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[k]
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[charaFadeout G 0.1]
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[wt 0.1]
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||
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[charaTalk F]
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[charaFace F 0]
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[charaFadein F 0.1 0,70]
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@Robin Hood
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Eh, I'm just here 'cause my job did a number on me.
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[k]
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@Robin Hood
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Archers like me can't really relax unless they've got an elevated position, right?
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[k]
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@Robin Hood
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Being able to see farther in all directions, having a clear path for your arrows, and being on higher ground than your enemy are all just obviously better.
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[k]
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[messageOff]
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||
[charaFadeout F 0.1]
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[wt 0.1]
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||
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[charaTalk H]
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[charaFace H 1]
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[charaFadein H 0.4 0,70]
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[wt 0.4]
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@Tell
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Heh. That may be true.
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[k]
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@Tell
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But are you sure you're not just making excuses to conceal that you feel exactly the way they do?
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[k]
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[charaFace H 3]
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@Tell
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I know there's a part of me that wanted to climb this tree just because it seemed like fun.
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[k]
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[charaFadeout H 0.1]
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[wt 0.1]
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||
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[charaTalk G]
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[charaFace G 1]
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[charaFadein G 0.1 0,70]
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@Arash
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Haha! Now THAT'S being young at heart!
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[k]
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||
[charaFadeout G 0.1]
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||
[wt 0.1]
|
||
|
||
[charaTalk F]
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||
[charaFace F 4]
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||
[charaFadein F 0.1 0,70]
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||
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@Robin Hood
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Man, that's just like you, Tell. Not only do you always do the right thing, no matter how hard it is, you're one hell of an archer, too.
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[k]
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[charaFace F 1]
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@Robin Hood
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But you know, when you put it that way, it makes me feel like I should be a little more honest with myself.
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[k]
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|
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[messageOff]
|
||
[bgmStop BGM_EVENT_94 1.5]
|
||
|
||
[subRenderFadeout #C 0.5]
|
||
[subRenderMoveFSR #C 273,-190 0.5]
|
||
[charaMove O 150,-330 0.6]
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||
[wt 1.0]
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||
|
||
[charaFadeout F 0.1]
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||
[charaFadeout R 0.1]
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|
||
[charaLayer I sub #A]
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||
[charaLayer J sub #A]
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||
[charaLayer S sub #A]
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||
[subCameraFilter #A maskEdge cut359_mask10 5 34,139,34,255]
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||
|
||
[subRenderScale #A 1.0]
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||
|
||
[charaScale I 1.1]
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||
[charaScale J 1.1]
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||
[charaScale S 1.6]
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|
||
[charaDepth I 5]
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||
[charaDepth J 5]
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[charaDepth S 2]
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|
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[charaTalk I]
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||
[charaFace I 6]
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||
[charaFadeinFSL I 0.1 -100,180]
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||
[charaFadein S 0.1 -400,-100]
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||
[wt 0.1]
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||
|
||
[subRenderFadein #A 0.4 -50,-190]
|
||
[subRenderMove #A 0,-190 0.4]
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||
[wt 0.4]
|
||
|
||
[charaLayer F normal]
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||
[charaLayer G normal]
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||
[charaLayer H normal]
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||
[charaLayer R normal]
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||
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||
[bgm BGM_MAP_96 0.1]
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||
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@Elisa the Nine-Tattooed Dragon
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I love it! I'm gonna make this the home base for the next Mount Liang!
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[k]
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@Elisa the Nine-Tattooed Dragon
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It might be a little cramped now, but we can always expand it once we get more people!
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[k]
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[messageOff]
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||
[charaFadeout I 0.1]
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||
[wt 0.1]
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||
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||
[charaTalk J]
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||
[charaFace J 1]
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||
[charaFadeinFSL J 0.4 -100,180]
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||
[wt 0.4]
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||
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@Huyan Zhuo
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That's a wonderful idea, Elly!
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[k]
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[charaFace J 6]
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@Huyan Zhuo
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If I help, and it all goes well, will you please praise me and pat my head!? Please!?
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[k]
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[charaFadeout J 0.1]
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||
[wt 0.1]
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||
|
||
[bgmStop BGM_MAP_96 1.5]
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||
|
||
[charaTalk I]
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||
[charaFace I 47]
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||
[charaFadeinFSL I 0.1 -100,180]
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@Elisa the Nine-Tattooed Dragon
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Sure. But the problem is the house across from us. I sense something ominous there. Something evil.
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[k]
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||
[messageOff]
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||
[subRenderFadeout #A 0.5]
|
||
[subRenderMove #A -100,-190 0.7]
|
||
[charaMove O 50,-330 1.0]
|
||
[wt 0.5]
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||
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||
[charaSet A 98112100 1 Nobbu]
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||
[charaSet B 98112100 1 Nobbu]
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||
[charaSet C 7046001 1 Duryodhana_Effects]
|
||
|
||
[charaLayer L sub #B]
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||
[charaLayer N sub #B]
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||
[charaLayer M sub #B]
|
||
[charaLayer T sub #B]
|
||
[charaLayer U sub #B]
|
||
|
||
[charaLayer V sub #B]
|
||
[charaLayer W sub #B]
|
||
[charaLayer X sub #B]
|
||
[charaLayer Y sub #B]
|
||
[charaLayer Z sub #B]
|
||
[charaLayer A sub #B]
|
||
[charaLayer B sub #B]
|
||
|
||
[charaLayer C sub #C]
|
||
|
||
[subCameraFilter #B maskEdge cut359_mask16 5 34,139,34,255]
|
||
[subCameraFilter #C through]
|
||
|
||
[subRenderScale #B 1.0]
|
||
|
||
[charaScale L 1.1]
|
||
[charaScale N 1.1]
|
||
[charaScale M 1.1]
|
||
[charaScale T 1.45]
|
||
[charaScale U 1.45]
|
||
|
||
[charaDepth L 9]
|
||
[charaDepth N 8]
|
||
[charaDepth M 7]
|
||
[charaDepth T 3]
|
||
[charaDepth U 1]
|
||
|
||
[charaTalk L]
|
||
[charaFace L 7]
|
||
[charaFace M 0]
|
||
[charaFace N 5]
|
||
[charaFadeinFSR L 0.1 100,180]
|
||
[charaFadein T 0.1 -45,-120]
|
||
[wt 0.1]
|
||
|
||
[subRenderFadein #B 0.4 50,-190]
|
||
[subRenderMove #B 0,-190 0.4]
|
||
[wt 0.4]
|
||
|
||
[bgm BGM_MAP_49 0.1]
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||
|
||
@Duryodhana
|
||
Hmm. This may be a commoner's hovel compared to my golden city...
|
||
[k]
|
||
|
||
@Duryodhana
|
||
...but the view is good enough that I suppose we can just say it's a villa, and that should be fine. Right, my little brothers!?
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaTalk L,M,N]
|
||
[charaMoveFSR L -30,245 1.0]
|
||
[charaMoveScale L 1.3 1.0]
|
||
[charaFadeout L 0.4]
|
||
|
||
[charaMove T -145,-140 1.0]
|
||
[charaMoveScale T 1.65 1.0]
|
||
[wt 1.0]
|
||
|
||
[charaFadeinFSR M 0.4 -50,180]
|
||
[charaFadeinFSR N 0.4 350,180]
|
||
[wt 0.5]
|
||
|
||
[charaScale L 1.1]
|
||
[charaDepth L 2]
|
||
[charaFace L 3]
|
||
[charaFadeinFSR L 0.1 100,180]
|
||
[charaFadein U 0.1 -45,-120]
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||
|
||
@Paris
|
||
Uh, I am a little brother, but I'm not YOUR little brother.
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||
[k]
|
||
|
||
@Oda Nobukatsu
|
||
You drag us out here to the middle of nowhere and THAT'S what you have to say?
|
||
[k]
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||
|
||
[charaFace N 2]
|
||
|
||
@Oda Nobukatsu
|
||
The only one who gets to call me her brother is Sister!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaTalk L,N]
|
||
[charaFadeout T 0.6]
|
||
[charaFadeout M 0.6]
|
||
[charaFadeout N 0.6]
|
||
[wt 0.6]
|
||
|
||
@Duryodhana
|
||
Wahahaha! It may feel good to look down your nose and laugh haughtily from a high perch...
|
||
[k]
|
||
|
||
@Duryodhana
|
||
...but it's just not the same without some adoring little brothers gazing up at me!
|
||
[k]
|
||
|
||
@Duryodhana
|
||
Now go on! Let me hear your cheers and applause!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaTalk M]
|
||
[charaFace M 1]
|
||
[charaFace N 2]
|
||
[charaFadeinFSR M 0.6 -50,180]
|
||
[charaFadeinFSR N 0.6 350,180]
|
||
[charaFadein T 0.6 -145,-140]
|
||
[wt 0.6]
|
||
|
||
@Paris
|
||
Uh... Yay? (Clapping)
|
||
[k]
|
||
|
||
[charaFace N 4]
|
||
|
||
@Oda Nobukatsu
|
||
C'mon, don't listen to him. You don't actually want him treating you like you're his real brother, right?
|
||
[k]
|
||
|
||
@Oda Nobukatsu
|
||
I get the sense he's just dumb and willful enough to try.
|
||
[k]
|
||
|
||
@Paris
|
||
I couldn't help it. He's so unlike Hektor that I went along with it for the sheer novelty.
|
||
[k]
|
||
|
||
@Paris
|
||
I thought it'd be nice having a gregarious older brother type around for a change.
|
||
[k]
|
||
|
||
[charaFace M 0]
|
||
|
||
@Paris
|
||
By the way, Nobukatsu, what's with the outfit?
|
||
[k]
|
||
|
||
@Oda Nobukatsu
|
||
Don't ask me. I was wearing this when I woke up. I could've died happy if it had been Sister playing a prank on me, but it doesn't look like that's the case.
|
||
[k]
|
||
|
||
[charaFace N 0]
|
||
|
||
@Oda Nobukatsu
|
||
That said, you're looking pretty different, yourself.
|
||
[k]
|
||
|
||
[charaFace M 1]
|
||
|
||
@Paris
|
||
Yeah, same deal here. I wonder how we ended up like this? Oh well, at least it's a nice change of pace!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaTalk M,L]
|
||
[charaFace L 13]
|
||
|
||
[charaFadeout T 0.6]
|
||
[charaFadeout M 0.6]
|
||
[charaFadeout N 0.6]
|
||
[wt 0.6]
|
||
|
||
@Duryodhana
|
||
Still, I do have one concern about this villa. That is, I don't care for the nasty looks from that munchkin across the branch...
|
||
[k]
|
||
|
||
[messageOff]
|
||
[bgmStop BGM_MAP_49 1.0]
|
||
|
||
[subRenderMoveFSR #B 320,-190 1.0]
|
||
[charaMove L 0,180 1.0]
|
||
[charaMove U -180,-120 1.0]
|
||
|
||
[charaMove O 0,-330 0.6]
|
||
[wt 1.0]
|
||
|
||
[bgm BGM_MAP_14 0.1]
|
||
|
||
[subRenderDepth #C 5]
|
||
[subRenderDepth #A 4]
|
||
[subRenderDepth #B 3]
|
||
|
||
[charaTalk I]
|
||
[charaFace I 27]
|
||
[charaPutFSL I 100,180]
|
||
[subRenderFadeinFSL #A 0.2 -320,-190]
|
||
|
||
@Elisa the Nine-Tattooed Dragon
|
||
Hey, you! Just so you know, I'm turning this place into the next Mount Liang!
|
||
[k]
|
||
|
||
@Elisa the Nine-Tattooed Dragon
|
||
You can stay there if you wanna join my Liang gang, but if you don't, you're gonna have to leave that house!
|
||
[k]
|
||
|
||
[charaFace L 2]
|
||
|
||
@Duryodhana
|
||
Mount Liang?
|
||
[k]
|
||
|
||
[charaFadeout L 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk M]
|
||
[charaFace M 0]
|
||
[charaFadein M 0.1 0,180]
|
||
|
||
@Paris
|
||
I think it's a group of 108 outlaws? The dragon girl there's got some kind of power to bring them all together.
|
||
[k]
|
||
|
||
@Paris
|
||
Except, I think she needs something on the order of a Holy Grail to get it done, so I don't know if she can manage it now.
|
||
[k]
|
||
|
||
[charaFadeout M 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk L]
|
||
[charaFace L 6]
|
||
[charaFadein L 0.1 0,180]
|
||
|
||
@Duryodhana
|
||
108 outlaws...
|
||
[k]
|
||
|
||
[charaFadeout I 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk J]
|
||
[charaFace J 0]
|
||
[charaFadein J 0.1 0,180]
|
||
|
||
@Huyan Zhuo
|
||
W-wait. I know who that is. He's an Indian prince with a big family. I think he has over a hundred siblings.
|
||
[k]
|
||
|
||
[charaFadeout J 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk I]
|
||
[charaFace I 41]
|
||
[charaFadeinFSL I 0.1 100,180]
|
||
|
||
@Elisa the Nine-Tattooed Dragon
|
||
A hundred siblings...
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaTalk off]
|
||
|
||
[fowardEffect bit_talk_lightning_04t 0,100]
|
||
[se adm33]
|
||
[se ade318]
|
||
[se ad813]
|
||
[wt 0.5]
|
||
[seStop ade318 1.0]
|
||
[seStop adm33 1.0]
|
||
[wt 0.5]
|
||
|
||
[fowardEffectStop bit_talk_lightning_04t]
|
||
[wt 1.0]
|
||
|
||
[charaFace L 3]
|
||
[charaTalk on]
|
||
|
||
@Duryodhana
|
||
So you're about to assemble 108 outlaws now, are you? Wahaha, too little, too late!
|
||
[k]
|
||
|
||
[charaFace L 7]
|
||
|
||
@Duryodhana
|
||
I have ninety-nine little brothers within me, standing by and just waiting for my command.
|
||
[k]
|
||
|
||
@Duryodhana
|
||
One word from me, and they'll start fighting, eating, and gambling so much they'll turn this whole place to rubble.
|
||
[k]
|
||
|
||
[charaFace L 3]
|
||
|
||
@Duryodhana
|
||
If that scares you, then get out of my future second villa before I call on them, munchkin!
|
||
[k]
|
||
|
||
[charaTalk I]
|
||
[charaFace I 8]
|
||
|
||
@Elisa the Nine-Tattooed Dragon
|
||
W-well I've got 108 outlaws! That's eight more people than you've got!
|
||
[k]
|
||
|
||
[charaFace I 50]
|
||
|
||
@Elisa the Nine-Tattooed Dragon
|
||
With eight more people, we can, um...make a whole baseball team!
|
||
[k]
|
||
|
||
[charaFadeout I 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk J]
|
||
[charaFace J 4]
|
||
[charaFadein J 0.1 0,180]
|
||
|
||
@Huyan Zhuo
|
||
Elly, baseball teams have nine people.
|
||
[k]
|
||
|
||
[charaFadeout J 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk I]
|
||
[charaFace I 6]
|
||
[charaFadeinFSL I 0.1 100,180]
|
||
|
||
@Elisa the Nine-Tattooed Dragon
|
||
Really? ...Well, that's okay. We have enough spirit to make up for that last player!
|
||
[k]
|
||
|
||
[charaFace L 8]
|
||
|
||
@Duryodhana
|
||
No, you can't. Are you sure you can gather 108 warriors? I seriously doubt it, if you're that fast and loose with numbers.
|
||
[k]
|
||
|
||
[charaFace L 3]
|
||
|
||
@Duryodhana
|
||
Hell, I bet you can't even get a hundred. Haa haa, sucks to be you.
|
||
[k]
|
||
|
||
[charaFace I 16]
|
||
|
||
@Elisa the Nine-Tattooed Dragon
|
||
Gnn...! You smug jerk!
|
||
[k]
|
||
|
||
[charaFace I 26]
|
||
|
||
@Elisa the Nine-Tattooed Dragon
|
||
All right, you leave me no choice. This means war! I'm gonna kill you myself!
|
||
[k]
|
||
|
||
[charaFace L 6]
|
||
|
||
@Duryodhana
|
||
Learn your place, child. I'll grant that you've got guts, trying to steal what's mine.
|
||
[k]
|
||
|
||
@Duryodhana
|
||
Very well then. If it's death you want, then death you shall have!
|
||
[k]
|
||
|
||
[charaFadeout L 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk N]
|
||
[charaFace N 4]
|
||
[charaFadein N 0.1 0,180]
|
||
|
||
@Oda Nobukatsu
|
||
(Hey, Paris. Is he[line 2])
|
||
[k]
|
||
|
||
[charaFadeout N 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk M]
|
||
[charaFace M 0]
|
||
[charaFadein M 0.1 0,180]
|
||
|
||
@Paris
|
||
(Yes. He's not just humoring her by agreeing to play-fight. He's serious about going to war!)
|
||
[k]
|
||
|
||
[charaFace M 2]
|
||
|
||
@Paris
|
||
(He's even more of a child than she is!)
|
||
[k]
|
||
|
||
[charaFadeout M 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk N]
|
||
[charaFace N 0]
|
||
[charaFadein N 0.1 0,180]
|
||
|
||
[charaMoveReturn N 0,175 0.5]
|
||
|
||
@Oda Nobukatsu
|
||
(Nod)
|
||
[k]
|
||
|
||
[charaFadeout N 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk M]
|
||
[charaFace M 5]
|
||
[charaFadein M 0.1 0,180]
|
||
[charaMoveReturn M 0,175 0.5]
|
||
|
||
@Paris=spot[V,W,X,Y,Z,M,L]
|
||
(Nod)
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout M 0.1]
|
||
[wt 0.1]
|
||
|
||
[subRenderMove #B 150,-190 1.0]
|
||
|
||
[charaMove L 100,180 1.0]
|
||
[charaMove U 0,-120 1.0]
|
||
|
||
[subRenderMove #A -500,-190 1.0]
|
||
[subRenderFadeout #A 0.5]
|
||
[wt 1.0]
|
||
|
||
[bgmStop BGM_MAP_14 2.5]
|
||
|
||
[charaScale V 1.3]
|
||
[charaScale W 1.2]
|
||
[charaScale X 0.7]
|
||
[charaScale Y 1.3]
|
||
[charaScale Z 1.2]
|
||
[charaScale A 0.7]
|
||
[charaScale B 0.7]
|
||
|
||
[charaDepth L 9]
|
||
[charaDepth V 8]
|
||
[charaDepth X 7]
|
||
[charaDepth Y 6]
|
||
[charaDepth Z 5]
|
||
[charaDepth W 4]
|
||
[charaDepth A 3]
|
||
[charaDepth B 2]
|
||
|
||
[charaDepth U 1]
|
||
|
||
[charaFace V 0]
|
||
[charaFace W 0]
|
||
[charaFace X 0]
|
||
[charaFace Y 0]
|
||
[charaFace Z 0]
|
||
[charaFace A 0]
|
||
[charaFace B 0]
|
||
|
||
[charaTalk off]
|
||
|
||
[charaFace L 0]
|
||
[charaFadein L 0.1 100,180]
|
||
[wt 0.2]
|
||
|
||
[charaRoll V 330]
|
||
[charaFadeinFSR V 0.6 160,250]
|
||
[charaMoveFSR V 260,-150 1.0]
|
||
[wt 0.5]
|
||
|
||
[charaRoll X 30]
|
||
[charaFadeinFSL X 0.6 -100,200]
|
||
[charaMoveFSL X -200,-100 1.0]
|
||
[wt 0.2]
|
||
[se ad111]
|
||
[wt 0.7]
|
||
[se ad111]
|
||
|
||
@Duryodhana
|
||
All right, my brothers, it's time to make the first move! You can have the honor of leading the charge as long as you[line 2][wt 0.3][charaMoveScale V 1.32 0.5][charaMoveScale X 0.72 0.5][charaMoveFSR V 260,-145 0.5][charaMoveFSL X -200,-95 0.5][charaMoveScale L 1.12 0.5][charaMove L 85,184 0.5][charaShake L 0.05 2 2 0.5][se ad421]
|
||
[k]
|
||
|
||
[messageOff]
|
||
[bgm BGM_EVENT_111 0.1]
|
||
|
||
[charaFadeinFSR Y 0.6 250,450]
|
||
[charaMoveFSR Y 350,150 1.0]
|
||
[wt 0.5]
|
||
|
||
[charaRoll W 30]
|
||
[charaFadeinFSL W 0.6 0,300]
|
||
[charaMoveFSL W 0,0 1.0]
|
||
[wt 0.2]
|
||
[se ad111]
|
||
[wt 0.7]
|
||
[se ad111]
|
||
[wt 0.5]
|
||
|
||
[charaMoveScale V 1.34 0.5]
|
||
[charaMoveScale X 0.74 0.5]
|
||
[charaMoveFSR V 260,-140 0.5]
|
||
[charaMoveFSL X -200,-90 0.5]
|
||
|
||
[charaMoveScale Y 1.32 0.5]
|
||
[charaMoveScale W 1.22 0.5]
|
||
[charaMoveFSR Y 350,155 0.5]
|
||
[charaMoveFSL W 0,5 0.5]
|
||
|
||
[charaShake L 0.05 2 2 0.5]
|
||
[charaMoveScale L 1.14 0.5]
|
||
[charaMove L 70,188 0.5]
|
||
[se ad421]
|
||
[wt 1.0]
|
||
|
||
[charaFace L 8]
|
||
|
||
@Duryodhana
|
||
Huh? What's this pressure on my back? Suddenly, it feels like there's a whole mess of sheep and other weird creatures behind me.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaRoll Z 200]
|
||
[charaFadeinFSR Z 0.6 180,400]
|
||
[charaMoveFSR Z 180,-200 1.0]
|
||
[wt 0.7]
|
||
[se ad111]
|
||
[wt 0.5]
|
||
|
||
[charaMoveScale V 1.36 0.5]
|
||
[charaMoveScale X 0.76 0.5]
|
||
[charaMoveFSR V 260,-135 0.5]
|
||
[charaMoveFSL X -200,-85 0.5]
|
||
|
||
[charaMoveScale Y 1.34 0.5]
|
||
[charaMoveScale W 1.24 0.5]
|
||
[charaMoveFSR Y 350,160 0.5]
|
||
[charaMoveFSL W 0,10 0.5]
|
||
|
||
[charaRoll A 30]
|
||
[charaRoll B -30]
|
||
[charaFadeinFSL A 0.6 -100,200]
|
||
[charaFadeinFSR B 0.6 220,200]
|
||
[charaMoveScale A 0.72 0.5]
|
||
[charaMoveScale B 0.72 0.5]
|
||
[charaMoveFSL A -100,205 0.5]
|
||
[charaMoveFSR B 220,205 0.5]
|
||
|
||
[charaShake L 0.05 2 2 0.5]
|
||
[charaMoveScale L 1.16 0.5]
|
||
[charaMove L 55,192 0.5]
|
||
[se ad421]
|
||
[wt 0.5]
|
||
|
||
[charaFace L 9]
|
||
|
||
@Duryodhana
|
||
Wait. Stop.[sr]You'll bring the whole house crashing dow[line 2]khh![sr]Is this a revolt!? I've never experienced one before!
|
||
[k]
|
||
|
||
@Duryodhana
|
||
How did this happen!? My relationship with my brothers was the one good thing I had going for me!
|
||
[k]
|
||
|
||
[charaFadeout L 0.1]
|
||
[charaFadeout V 0.1]
|
||
[charaFadeout W 0.1]
|
||
[charaFadeout X 0.1]
|
||
[charaFadeout Y 0.1]
|
||
[charaFadeout Z 0.1]
|
||
[charaFadeout A 0.1]
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaFace N 2]
|
||
[charaFadeinFSR N 0.1 80,180]
|
||
|
||
@Oda Nobukatsu
|
||
We're not your brothers!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout N 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaFadeinFSR V 0.1 260,-135]
|
||
[charaFadeinFSL X 0.1 -200,-85]
|
||
[charaFadeinFSR Y 0.1 350,160]
|
||
[charaFadeinFSL W 0.1 0,10]
|
||
[charaFadeinFSL A 0.1 -100,205]
|
||
[charaFadeinFSR B 0.1 220,205]
|
||
[charaScale Z 1.4]
|
||
[charaFadeinFSR Z 0.1 120,-330]
|
||
|
||
[se ad421]
|
||
[charaFace L 9]
|
||
[charaFadein L 0.1 45,192]
|
||
[charaMove L 30,192 0.4]
|
||
[charaShake L 0.05 2 2 0]
|
||
[wt 1.5]
|
||
|
||
[charaMoveScale V 1.38 0.5]
|
||
[charaMoveScale X 0.78 0.5]
|
||
[charaMoveFSR V 260,-130 0.5]
|
||
[charaMoveFSL X -200,-80 0.5]
|
||
|
||
[charaMoveScale Y 1.36 0.5]
|
||
[charaMoveScale W 1.26 0.5]
|
||
[charaMoveFSR Y 350,165 0.5]
|
||
[charaMoveFSL W 0,15 0.5]
|
||
|
||
[charaMoveScale A 0.74 0.5]
|
||
[charaMoveScale B 0.74 0.5]
|
||
[charaMoveFSL A -100,210 0.5]
|
||
[charaMoveFSR B 220,210 0.5]
|
||
|
||
[se ad421]
|
||
[charaMoveScale L 1.18 0.5]
|
||
[charaMove L 10,195 0.5]
|
||
[wt 1.5]
|
||
|
||
[charaMoveScale V 1.40 0.5]
|
||
[charaMoveScale X 0.80 0.5]
|
||
[charaMoveFSR V 260,-125 0.5]
|
||
[charaMoveFSL X -200,-75 0.5]
|
||
|
||
[charaMoveScale Y 1.38 0.5]
|
||
[charaMoveScale W 1.28 0.5]
|
||
[charaMoveFSR Y 350,170 0.5]
|
||
[charaMoveFSL W 0,20 0.5]
|
||
|
||
[charaMoveScale A 0.76 0.5]
|
||
[charaMoveScale B 0.76 0.5]
|
||
[charaMoveFSL A -100,215 0.5]
|
||
[charaMoveFSR B 220,215 0.5]
|
||
|
||
[se ad421]
|
||
[charaMoveScale L 1.2 0.5]
|
||
[charaMove L -10,198 0.5]
|
||
[wt 1.5]
|
||
|
||
[charaMoveScale V 1.42 0.5]
|
||
[charaMoveScale X 0.82 0.5]
|
||
[charaMoveFSR V 260,-120 0.5]
|
||
[charaMoveFSL X -200,-70 0.5]
|
||
|
||
[charaMoveScale Y 1.40 0.5]
|
||
[charaMoveScale W 1.30 0.5]
|
||
[charaMoveFSR Y 350,175 0.5]
|
||
[charaMoveFSL W 0,25 0.5]
|
||
|
||
[charaMoveScale A 0.78 0.5]
|
||
[charaMoveScale B 0.78 0.5]
|
||
[charaMoveFSL A -100,220 0.5]
|
||
[charaMoveFSR B 220,220 0.5]
|
||
[wt 0.3]
|
||
|
||
[charaTalk on]
|
||
[charaTalk L,C]
|
||
|
||
[se ad408]
|
||
[charaShakeStop L]
|
||
[charaFadeout L 0.2]
|
||
|
||
[subRenderFadein #C 0 0,0]
|
||
[subRenderScale #C 1.0]
|
||
|
||
[charaScale C 1.25]
|
||
[charaFace C 4]
|
||
[charaFadein C 0.1 -10,5]
|
||
[charaMove C -30,5 0.2]
|
||
[wt 2.0]
|
||
|
||
[charaMove C -50,-200 1.0]
|
||
[charaFadeout C 0.8]
|
||
[se ad348]
|
||
[wt 2.0]
|
||
|
||
[charaFadeout I 0.1]
|
||
|
||
[charaFace J 0]
|
||
[charaFadeinFSL J 0.1 -100,180]
|
||
|
||
[subRenderFadeout #B 0.5]
|
||
[subRenderMove #B 300,-190 0.4]
|
||
[wt 0.7]
|
||
|
||
[charaTalk off]
|
||
[subRenderFadein #A 0.4 -50,-190]
|
||
[subRenderMove #A 0,-190 0.4]
|
||
[wt 0.4]
|
||
|
||
@Huyan Zhuo
|
||
The enemy general has fallen. Literally.
|
||
[k]
|
||
|
||
[charaFadeout J 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaFace I 2]
|
||
[charaFadeinFSL I 0.1 -100,180]
|
||
|
||
@Elisa the Nine-Tattooed Dragon
|
||
Is he...dead?
|
||
[k]
|
||
|
||
[charaFadeout I 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaFace J 4]
|
||
[charaFadeinFSL J 0.1 -100,180]
|
||
|
||
@Huyan Zhuo
|
||
No, he didn't fall all the way to the bottom of the tree. He's just buried in the mountain of sheep that seems to have spawned beneath the house.
|
||
[k]
|
||
|
||
@Huyan Zhuo
|
||
It doesn't look like he'll be able to move for a while.
|
||
[k]
|
||
|
||
[charaFadeout J 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaFace I 29]
|
||
[charaFadeinFSL I 0.1 -100,180]
|
||
|
||
@Elisa the Nine-Tattooed Dragon
|
||
Aww.
|
||
[k]
|
||
|
||
[charaFace I 23]
|
||
|
||
@Elisa the Nine-Tattooed Dragon
|
||
Oh well. I guess this just means the bad guy's army crumbled from the inside out. Victory!
|
||
[k]
|
||
|
||
[charaFadeout I 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaFace J 1]
|
||
[charaFadeinFSL J 0.1 -100,180]
|
||
|
||
@Huyan Zhuo
|
||
V-victory! I know I didn't do anything, but please, praise me anyway...
|
||
[k]
|
||
|
||
[messageOff]
|
||
[fadeout black 2.0]
|
||
[bgmStopEnd BGM_EVENT_111 2.0]
|
||
[wait fade]
|
||
[wt 0.5]
|
||
[soundStopAllEnd]
|
||
[end]
|