1116 lines
19 KiB
Plaintext
1116 lines
19 KiB
Plaintext
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$94-08-50-17-1-0
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[soundStopAll]
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[enableFullScreen]
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[charaSet A 1098267100 1 Medusa]
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[charaSet B 8001410 1 Mash]
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[charaSet C 1098124510 1 "Da Vinci"]
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[charaSet D 1098268100 1 "Miss Boot Line"]
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[charaSet E 1098267100 1 Medusa]
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[charaScale E 1.1]
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[charaSet F 8001410 1 Mash]
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[charaSet G 98002000 1 Fou]
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[charaSet H 3046001 1 Vritra]
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[charaScale H 1.2]
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[charaSet I 3046001 1 Vritra]
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[charaScale I 1.2]
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[charaSet J 1098268100 1 "Miss Boot Line"]
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[charaScale J 1.2]
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[sceneSet L 188900 1]
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[charaScale L 1.2]
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[imageSet M back10000 1 1]
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[sceneSet N 188900 1]
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[charaScale N 1.4]
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[sceneSet O 106800 1]
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[charaScale O 1.4]
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[sceneSet P 106800 1]
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[charaScale P 1.4]
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[charaSet Q 98115000 1 Effect]
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[charaPut Q 2000,2000]
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[charaEffect Q bit_talk_10_LowLevel]
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[charaSet R 5009000 1 "Effect 1"]
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[charaSet S 5009000 1 "Effect 2"]
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[charaSet T 5009000 1 "Effect 3"]
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[charaSet Z 98115000 1 "Effect 1"]
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[scene 188400]
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[fadein black 1.5]
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[wait fade]
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[bgm BGM_EVENT_77 0.1]
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[charaTalk B]
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[charaFace B 14]
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[charaFadein B 0.1 1]
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@Mash
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Um, Da Vinci, are you sure this is the right way?
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaPut Q 1]
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[charaTalk C]
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[charaFace C 14]
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[charaFadein C 0.1 1]
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@Da Vinci
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I understand your confusion, but it's the only way left to go.
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaPut Q 2000,2000]
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[charaTalk D]
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[charaFace D 0]
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[charaFadein D 0.1 1]
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@Miss Boot Line
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If this is the only path left to find shoes we have yet to see, then we have no choice but to see where it leads.
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 1]
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@Medusa
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True. I don't see any sense in stopping now when we are so close to being done. Come on, let's go.
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[k]
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[messageOff]
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[se ad594]
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[seVolume ad594 0 0]
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[fadeout black 1.0]
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[bgmStop BGM_EVENT_77 1.0]
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[wait fade]
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[charaFadeout A 0.1]
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[charaTalk depthOff]
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[charaDepth A 6]
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[charaDepth B 5]
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[charaDepth C 4]
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[charaDepth L 3]
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[scene 188900]
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[charaFadein L 0.1 0,-190]
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[wt 1.0]
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[seVolume ad594 1.5 1.0]
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[wt 0.5]
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[charaMove L 0,-220 1.5]
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[fadein black 1.0]
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[wait fade]
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[wt 1.0]
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[se ad800]
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[seStop ad800 1.0]
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[wt 1.5]
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[bgm BGM_EVENT_147 0.1]
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?1:We're outside!
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?2:It's the deck!
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?!
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[charaPut Q 1]
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[charaTalk C]
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[charaFace C 7]
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[charaFadein C 0.1 1]
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@Da Vinci
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Our scans show that reentering the ship from the maintenance hatch up ahead is the only way to move forward.
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[k]
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@Da Vinci
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All thanks to the spatial distortions, needless to say.
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[k]
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[messageOff]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaPut Q 2000,2000]
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[cueSe SE_22 22_ad1151]
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[seVolume 22_ad1151 0 0]
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[seVolume 22_ad1151 1.0 1.0]
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[se ad556]
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[seVolume ad556 0 0]
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[seVolume ad556 1.0 0.4]
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[wt 1.0]
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[cueSeStop 22_ad1151 2.5]
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[seStop ad556 2.5]
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[wt 2.0]
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[charaTalk B]
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[charaFace B 7]
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[charaFadein B 0.1 1]
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@Mash
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As I thought, the wind is very strong out here.[sr]Please be care[line 2][wt 0.7][charaFace B 14]Ah!
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[k]
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[messageOff]
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[charaMove B -20,-25 0.3]
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[charaMoveScale B 0.9 0.3]
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[charaFadeout B 0.3]
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[charaMove L -20,-220 0.3]
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[charaMoveScale L 1.1 0.3]
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[shake 0.03 4 3 0.5]
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[blur motion 0.3 4 100 0.5 0.6 0.03 100]
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[se ad556]
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[wt 1.2]
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[seStop ad556 2.0]
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?1:Uh[line 2]
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?!
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[subCameraOn 1]
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[charaLayer A sub #A]
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[subCameraFilter #A through]
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[charaScale A 1.1]
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[subRenderFadein #A 0 0,0]
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[blurOff motion 0.6]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.2 230,-10]
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[charaMove A 200,0 0.4]
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[charaMoveScale A 1.2 0.4]
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[se ad7]
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[wt 0.2]
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[shake 0.03 2 2 0.3]
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[wt 0.5]
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@Medusa
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Watch it. You're just a normal human. You should know the winds out here could blow you away, easily. And you won't always have someone there to catch you.
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[k]
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?1:Th-thank you.
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?!
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[charaFace A 10]
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@Medusa
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...It's nothing. Any other Servant would do the same.
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[k]
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[messageOff]
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[charaScale B 1.0]
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[charaDepth B 2]
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[charaTalk B,A]
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[charaFace B 2]
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[charaFadein B 0.1 50,0]
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[charaFadeout A 0.5]
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[charaFadeout L 0.5]
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[wt 0.5]
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[charaScale A 1.0]
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[subRenderFadeout #A 0]
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[subCameraOff]
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[charaLayer A normal]
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@Mash
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Please feel free to use me as an anchor, Master! I'm very confident in my stability!
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[k]
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@Mash
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Look! Fou is already taking shelter in my pocket!
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[k]
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[charaDepth G 9]
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[charaTalk G]
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[charaFace G 0]
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[charaFadein G 0.2 -170,-50]
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[charaMoveReturn G -170,-40 0.3]
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@Fou
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Fou!
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[k]
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[charaFadeout G 0.1]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk depthOn]
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[charaTalk D]
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[charaFace D 0]
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[charaFadein D 0.1 1]
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@Miss Boot Line
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Hmm. Well, at least it's nice to be outside again. The wind feels wonderful.
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[k]
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@Miss Boot Line
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As a crane, part of me would like nothing more than to spread my wings and ride the breeze.
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 6]
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[charaFadein A 0.1 1]
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@Medusa
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...True. This wind isn't bad.
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[k]
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@Medusa
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I guess the wind is one thing that stays the same no matter how many millennia go by.
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[k]
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?1:Does it remind you of the wind in your hometown or something?
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?!
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[charaFace A 0]
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@Medusa
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Hometown... The only home I remember is a shapeless island. The wind there was...
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[k]
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[messageOff]
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[wt 1.2]
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[charaFace A 13]
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@Medusa
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No, never mind. I can't remember what my life was like there.
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[k]
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[charaTalk depthOff]
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[charaDepth A 2]
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[charaDepth M 1]
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[charaFace A 12]
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[charaFadeTime M 0.2 0.5]
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@Medusa
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(Yeah. The only part I remember is[line 2])
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[k]
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[charaFadeout M 0.2]
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[wt 0.1]
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[charaFace A 3]
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[bgmStop BGM_EVENT_147 2.0]
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@Medusa
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Wait. Something's here.
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[k]
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[messageOff]
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||
[charaScale L 1.4]
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||
[charaDepth H 7]
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||
[charaDepth L 6]
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||
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||
[charaFadein L 0.6 0,-300]
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||
[charaMove L 0,-150 2.5]
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||
[cueSe SE_22 22_ad1187 0.5]
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||
[seVolume ade283 0.6 0.7]
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||
[wt 2.0]
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||
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||
[charaTalk H]
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||
[charaFace H 1]
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||
[charaFadein H 0.7 0,20]
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||
[charaMove H 0,0 0.5]
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||
[wt 0.4]
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||
[seStop 22_ad1187 0.8]
|
||
[charaMoveReturn H 0,-2 0.7]
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||
[se ad800]
|
||
[seStop ad800 0.4]
|
||
[wt 0.8]
|
||
|
||
[charaFadeout A 0.1]
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||
[charaFace B 6]
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||
[charaFadein B 0.1 1]
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||
|
||
[bgm BGM_MAP_49 0.1]
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||
|
||
@Vritra
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||
Keeheehee. It's about time you showed up.
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[k]
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||
[messageOff]
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||
[charaTalk H,B]
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||
[charaFadeout H 0.5]
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||
[charaFadeout L 0.5]
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||
[wt 0.5]
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||
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||
[charaTalk depthOn]
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@Mash
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Vritra!
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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||
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||
[charaScale H 1.0]
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[charaTalk A]
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[charaFace A 17]
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[charaFadein A 0.1 1]
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@Medusa
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This aura... You're one hell of a demon, aren't you? And a serpent demon at that.
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk H]
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||
[charaFace H 6]
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[charaFadein H 0.1 1]
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@Vritra
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||
Relax, Western serpent. I'm not here to eat you.
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[k]
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[charaFadeout H 0.1]
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[wt 0.1]
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||
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||
[charaPut Q 1]
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[charaTalk C]
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||
[charaFace C 17]
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[charaFadein C 0.1 1]
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@Da Vinci
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||
Okay then, so why ARE you here?
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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||
[charaPut Q 2000,2000]
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[charaTalk H]
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||
[charaFace H 9]
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[charaFadein H 0.1 1]
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@Vritra
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I know what it is you seek.
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[k]
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@Vritra
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You wish to photograph Servants' feet in order to get rid of the forest growing all throughout this ship.
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[k]
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[charaFace H 7]
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@Vritra
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Which includes my feet as well, no?
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[k]
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[charaFadeout H 0.1]
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[wt 0.1]
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||
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||
[charaTalk D]
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||
[charaFace D 1]
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[charaFadein D 0.1 1]
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@Miss Boot Line
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Of course! I'm just dying to see what kind of shoes an infamous evil dragon like yourself wears!
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[k]
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[charaFadeout D 0.1]
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||
[wt 0.1]
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||
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||
[charaTalk H]
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||
[charaFace H 15]
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[charaFadein H 0.1 1]
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@Vritra
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||
Hehehe. Is that so?
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[k]
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||
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||
[messageOff]
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||
[charaTalk off]
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||
[se adm54]
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||
[charaDepth L 2]
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||
[charaDepth H 1]
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||
[charaDepth I 3]
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||
[charaScale L 1.4]
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||
[charaScale I 1.4]
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||
[charaFadein L 0.3 0,-420]
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||
[charaFace I 2]
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||
[charaFadein I 0.3 0,10]
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||
[effect bit_talk_41_fs 0,100]
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||
[wt 0.3]
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||
[charaFace H 4]
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||
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@Vritra
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||
Well forget it!
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||
[k]
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||
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||
?1:Called it.
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||
?!
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||
|
||
[messageOff]
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||
[effectStop bit_talk_41_fs]
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||
[charaFadeout L 0.4]
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||
[charaFadeout I 0.4]
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||
[wt 0.4]
|
||
[effectDestroy bit_talk_41_fs]
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||
|
||
[charaTalk on]
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||
[charaTalk H]
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||
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||
@Vritra
|
||
You're going to be done with this trial soon, right? And it's been going fairly smoothly up to this point, hasn't it?
|
||
[k]
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||
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||
[charaFace H 5]
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||
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||
@Vritra
|
||
So how could I not stand in your way?
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[k]
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||
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||
@Vritra
|
||
I mean, how can you feel any sense of accomplishment if you didn't have to really dig deep to find the strength to push your way past a truly difficult obstacle?
|
||
[k]
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||
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||
[charaFace H 14]
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||
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||
@Vritra
|
||
Besides, it's just not fun for me otherwise.
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||
[k]
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||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 4]
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||
[charaFadein B 0.1 1]
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||
|
||
@Mash
|
||
That's Vritra logic, all right. This is going to be a problem...
|
||
[k]
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||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 3]
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||
[charaFadein A 0.1 1]
|
||
|
||
@Medusa
|
||
I can tell she's pretty damn strong. What if we just ignored her and kept going?
|
||
[k]
|
||
|
||
@Medusa
|
||
I'm sure we don't need to photograph EVERY Servant's feet to pass.
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 11]
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||
[charaFadein H 0.1 1]
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||
|
||
@Vritra
|
||
Do you really think I'll let you do that?
|
||
[k]
|
||
|
||
[charaFace H 1]
|
||
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||
@Vritra
|
||
I won't. In fact, I already put an impenetrable wall around the hatch you need to pass through to move forward.
|
||
[k]
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||
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@Vritra
|
||
The only way to remove it is to photograph my feet. Nothing else will work.
|
||
[k]
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||
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||
[charaFadeout H 0.1]
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||
[wt 0.1]
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||
|
||
[charaPut Q 1]
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||
[charaTalk C]
|
||
[charaFace C 33]
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||
[charaFadein C 0.1 1]
|
||
|
||
@Da Vinci
|
||
So...you want us to fight you to see if we can manage to take a picture of your shoes?
|
||
[k]
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||
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||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
[charaPut Q 2000,2000]
|
||
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||
[charaTalk H]
|
||
[charaFace H 6]
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||
[charaFadein H 0.1 1]
|
||
|
||
@Vritra
|
||
No, an ordinary battle would not be fun enough. I decided you need an obstacle better suited to this environment.
|
||
[k]
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||
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||
@Vritra
|
||
And that is...
|
||
[k]
|
||
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||
[bgmStop BGM_MAP_49 2.0]
|
||
|
||
?1:Is...?
|
||
?!
|
||
|
||
[messageOff]
|
||
[charaTalk depthOff]
|
||
[charaDepth I 7]
|
||
[charaDepth N 6]
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||
[charaDepth H 5]
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||
[charaDepth B 4]
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||
[charaDepth A 3]
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||
|
||
[charaTalk off]
|
||
[charaFace I 6]
|
||
[charaFadein N 0.4 0,-370]
|
||
[charaFadein I 0.4 0,60]
|
||
[charaMove N 0,-420 1.0]
|
||
[charaMove I 0,10 1.0]
|
||
[wt 1.5]
|
||
|
||
[charaFadeout H 0.1]
|
||
|
||
[charaFace B 6]
|
||
[charaFace A 17]
|
||
[charaFadeinFSL B 0.1 -250,0]
|
||
[charaFadeinFSR A 0.1 250,0]
|
||
|
||
[se ad139]
|
||
[fowardEffect bit_talk_41_fs]
|
||
[charaFace I 13]
|
||
|
||
@Vritra
|
||
The Chitty Chitty Fang Fang Wacky Dragon Race Extravaganza!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout I 0.5]
|
||
[charaFadeout N 0.5]
|
||
[fowardEffectDestroy bit_talk_41_fs]
|
||
[wt 1.5]
|
||
|
||
[charaFadeout B 0.2]
|
||
[charaFadeout A 0.2]
|
||
[wt 0.2]
|
||
|
||
[charaPutFSR Q 260,0]
|
||
[charaFace C 17]
|
||
[charaFace D 10]
|
||
[charaFadeinFSL D 0.2 -260,0]
|
||
[charaFadeinFSR C 0.2 260,0]
|
||
[wt 1.5]
|
||
|
||
[charaPut Q 2000,2000]
|
||
[charaFadeout C 0.2]
|
||
[charaFadeout D 0.2]
|
||
[wt 0.2]
|
||
|
||
[charaTalk depthOn]
|
||
|
||
[bgm BGM_EVENT_64 0.1]
|
||
|
||
[charaTalk on]
|
||
[charaTalk H]
|
||
[charaFace H 1]
|
||
[charaFadein H 0.2 1]
|
||
[wt 0.2]
|
||
|
||
@Vritra
|
||
Now that we have access to the deck once again, why not take this opportunity to see who can perform the quickest and most precise midair maneuvers?
|
||
[k]
|
||
|
||
[charaFace H 6]
|
||
|
||
@Vritra
|
||
I'll put some floating rings in the sky. Whoever passes through them all and reaches the goal first wins.
|
||
[k]
|
||
|
||
@Vritra
|
||
I got the idea while watching Ganesha and her friends playing in the rec room.
|
||
[k]
|
||
|
||
?1:That does sound like something straight out of a racing game.
|
||
?2:Sounds like they were doing speedruns...
|
||
?!
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 13]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Medusa
|
||
(Sigh) Must we?
|
||
[k]
|
||
|
||
[charaFace A 0]
|
||
|
||
@Medusa
|
||
Seems like it'd be a lot simpler to just fight her.
|
||
[k]
|
||
|
||
@Medusa
|
||
Sure, you might be a demon with the strength of a god, but I still like my chances.
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 7]
|
||
[charaFadein H 0.1 1]
|
||
|
||
@Vritra
|
||
Keeheehee. I like that look in your eyes. They may seem lazy and indifferent at first, but they are filled with fire and rebellious spirit.
|
||
[k]
|
||
|
||
[charaFace H 8]
|
||
|
||
@Vritra
|
||
No, wait... Is that rebellion aimed only at the gods? It seems like something happened to make you really hate them.
|
||
[k]
|
||
|
||
[charaFace H 6]
|
||
|
||
@Vritra
|
||
If you like, I would be willing to give you some tips for the next time you fight a god.
|
||
[k]
|
||
|
||
@Vritra
|
||
They are weaker in spirit than you would think, so the trick to enjoying them to the end is to[line 2]
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 0]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Medusa
|
||
That does sound interesting, but you still haven't answered my question. Do we really need to run this race?
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 0]
|
||
[charaFadein H 0.1 1]
|
||
|
||
@Vritra
|
||
Yes, you do. You see, I've placed special barriers around my feet as well.
|
||
[k]
|
||
|
||
@Vritra
|
||
They're designed to create interference that will make it impossible to get a clean shot of my feet.
|
||
[k]
|
||
|
||
[charaFace H 1]
|
||
|
||
@Vritra
|
||
And racing me is the only way to disable them.
|
||
[k]
|
||
|
||
@Vritra
|
||
If you win, only then will you be able to photograph my feet without interference.
|
||
[k]
|
||
|
||
@Vritra
|
||
I have arranged things so the winner is given a celebratory buff that neutralizes the barriers.
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaPut Q 1]
|
||
[charaTalk C]
|
||
[charaFace C 18]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Da Vinci
|
||
Man, you really thought through every angle of how to be the biggest pain in the ass possible, didn't you?
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
[charaPut Q 2000,2000]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 9]
|
||
[charaFadein H 0.1 1]
|
||
|
||
@Vritra
|
||
But don't worry. I'm still a Chaldean Servant, so I also made sure to implement safety measures.
|
||
[k]
|
||
|
||
[charaFace H 15]
|
||
|
||
@Vritra
|
||
I put up what is effectively a safety net all around this airspace.
|
||
[k]
|
||
|
||
@Vritra
|
||
So even if you should fall to the ground or lose speed, you will never have to worry about falling off the Border itself.
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 0]
|
||
[charaFadein B 0.1 1]
|
||
|
||
@Mash
|
||
I do appreciate that you took our safety into account.
|
||
[k]
|
||
|
||
@Mash
|
||
However, that doesn't change the fact that if we don't race you and win...
|
||
[k]
|
||
|
||
@Mash
|
||
...we won't be able to take your picture, or move on to the area past the deck.
|
||
[k]
|
||
|
||
?1:A flying race, huh... Who here could even compete in something like that?
|
||
?2:Let's see... Do we have anyone here who can fly?
|
||
?!
|
||
|
||
|
||
[messageOff]
|
||
[charaTalk depthOff]
|
||
[charaDepth J 6]
|
||
[charaDepth N 5]
|
||
[charaDepth H 4]
|
||
|
||
[charaTalk off]
|
||
|
||
[charaFace J 10]
|
||
[charaFadein N 0.6 -200,-420]
|
||
[charaFadein J 0.6 170,-10]
|
||
[charaMove N -220,-420 0.7]
|
||
[charaMove J 150,-10 0.7]
|
||
[wt 1.0]
|
||
|
||
@Miss Boot Line
|
||
D-don't look at me. I know I said I wanted to stretch my wings, but that doesn't mean I'm a fast flier.
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
|
||
[charaFace H 14]
|
||
[charaFadein H 0.1 1]
|
||
|
||
|
||
[charaFace J 4]
|
||
|
||
@Miss Boot Line
|
||
Cranes have never been able to compete with hawks or black kites. I'm great at making my loom's shuttle fly fast, but that's all.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout J 0.6]
|
||
[charaFadeout N 0.6]
|
||
[wt 0.6]
|
||
|
||
@Vritra
|
||
Come now, don't be shy. Why not just give it a shot and see how you do? I'm willing to be your opponent for as long as you like.
|
||
[k]
|
||
|
||
[charaFace H 2]
|
||
|
||
@Vritra
|
||
In fact, I'm counting on you to try your luck, lose, and persevere anyway!
|
||
[k]
|
||
|
||
[charaFace H 10]
|
||
|
||
@Vritra
|
||
I absolutely LIVE for that kind of thing...[sr](Quivering in excitement)
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaPut Q 1]
|
||
[charaTalk C]
|
||
[charaFace C 24]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Da Vinci
|
||
Okay guys, Vritra might be a dragonkin, but we don't actually know just how good she is at flying.
|
||
[k]
|
||
|
||
@Da Vinci
|
||
This could be a good chance to see our opponent's top speed and maneuverability.
|
||
[k]
|
||
|
||
[charaFace C 25]
|
||
|
||
@Da Vinci
|
||
Would you mind being her first challenger just so we can see what we're up against, Miss Boot Line?
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
[charaPut Q 2000,2000]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 4]
|
||
[charaFadein D 0.1 1]
|
||
|
||
@Miss Boot Line
|
||
(Sigh) I only came along to chaperone...but, I guess getting stuck here won't do anyone any good.
|
||
[k]
|
||
|
||
[bgmStop BGM_EVENT_64 2.0]
|
||
|
||
[charaFace D 0]
|
||
|
||
@Miss Boot Line
|
||
Very well then. I'll show you just how beautifully a crane can fly when she wants to!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[fadeout black 1.0]
|
||
[wait fade]
|
||
|
||
[charaFadeout D 0.1]
|
||
|
||
[scene 106800]
|
||
[charaFadein O 0.1 0,-180]
|
||
[wt 1.0]
|
||
|
||
[charaMove O 0,-230 1.5]
|
||
|
||
[fadein black 1.0]
|
||
[wt 0.5]
|
||
[bgm BGM_EVENT_65 0.1]
|
||
[wait fade]
|
||
|
||
[wt 0.5]
|
||
|
||
|
||
[charaPut R 2500,2500]
|
||
[charaPut S 2500,2500]
|
||
[charaEffect R bit_talk_back_splash_bl 0,0 H]
|
||
[charaEffect S bit_talk_42_depth 0,0 H]
|
||
|
||
[subCameraOn 2]
|
||
|
||
[charaLayer I sub #A]
|
||
[charaLayer R sub #A]
|
||
[charaLayer S sub #B]
|
||
[charaLayer J sub #B]
|
||
[charaLayer P sub #B]
|
||
|
||
[charaDepth I 2]
|
||
[charaDepth R 1]
|
||
|
||
[charaDepth J 3]
|
||
[charaDepth S 2]
|
||
[charaDepth P 1]
|
||
|
||
[subCameraFilter #A maskEdge cut359_mask04 4 0,0,205,255]
|
||
[subCameraFilter #B maskEdge cut359_mask04 4 110,0,0,255]
|
||
|
||
[subRenderScale #A 1.2]
|
||
[subRenderScale #B 1.2]
|
||
|
||
[charaScale I 1.2]
|
||
[charaFace I 1]
|
||
[charaFadein I 0.1 -50,270]
|
||
[charaPut R 0,200]
|
||
|
||
[charaFace J 9]
|
||
[charaFadein J 0.1 50,260]
|
||
[charaFadein P 0.1 0,0]
|
||
[charaPut S 0,200]
|
||
[wt 0.1]
|
||
|
||
[subRenderFadein #A 0.2 150,-310]
|
||
[subRenderMove #A 0,-310 0.2]
|
||
[cueSe SE_21 21_ade546]
|
||
[wt 1.6]
|
||
[subRenderMove #A -250,-310 0.2]
|
||
[subRenderFadeout #A 0.2]
|
||
[wt 1.0]
|
||
|
||
[subRenderFadein #B 0.3 50,-530]
|
||
[subRenderMove #B 0,-530 0.3]
|
||
[se ade216]
|
||
[seVolume ade216 0 0.4]
|
||
[wt 2.0]
|
||
[subRenderMove #B -100,-530 0.5]
|
||
[subRenderFadeout #B 0.5]
|
||
|
||
[bgmStop BGM_EVENT_65 2.0]
|
||
[fadeout white 1.5]
|
||
[wait fade]
|
||
|
||
[scene 188900]
|
||
|
||
[charaFadeout O 0.1]
|
||
[charaFace D 12]
|
||
[charaFadein D 0.1 1]
|
||
[wt 1.0]
|
||
|
||
[fadein white 1.5]
|
||
[wait fade]
|
||
|
||
[bgm BGM_EVENT_7 0.1]
|
||
|
||
@Miss Boot Line
|
||
That went even worse than I expected!
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 14]
|
||
[charaFadein B 0.1 1]
|
||
|
||
@Mash
|
||
How did you go so fast, Vritra!?
|
||
[k]
|
||
|
||
@Mash
|
||
Your cornering seemed impossibly smooth, too. How in the world did you pull that off!?
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 6]
|
||
[charaFadein H 0.1 1]
|
||
|
||
@Vritra
|
||
Keeheehee. Well, I did make the course myself, you know.
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaPut Q 1]
|
||
[charaTalk C]
|
||
[charaFace C 2]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Da Vinci
|
||
Analysis complete! I see how she did it now: she's cheating like crazy!
|
||
[k]
|
||
|
||
[charaFace C 21]
|
||
|
||
@Da Vinci
|
||
She made her own barrier into a tube and laid it out like a giant waterslide.
|
||
[k]
|
||
|
||
@Da Vinci
|
||
Then, she activated Mana Burst inside it and used the pressure that created to propel herself forward.
|
||
[k]
|
||
|
||
[charaFace C 22]
|
||
|
||
@Da Vinci
|
||
She wasn't actually flying at all. She was just shooting herself down the course like an air rifle pellet!
|
||
[k]
|
||
|
||
@Da Vinci
|
||
No wonder she was zipping around so fast and turning on a dime!
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
[charaPut Q 2000,2000]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 5]
|
||
[charaFadein H 0.1 1]
|
||
|
||
@Vritra
|
||
Don't make it sound like I'm the only one being unfair here.
|
||
[k]
|
||
|
||
@Vritra
|
||
I never said you had to use wings to fly. You can use whatever means you like as well.
|
||
[k]
|
||
|
||
[charaFace H 9]
|
||
|
||
@Vritra
|
||
Use your heads. Get creative. Do everything in your power to overcome this seemingly impossible obstacle... Keeheehee!
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 0]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Medusa
|
||
You're a really twisted demon, aren't you?
|
||
[k]
|
||
|
||
[charaFace A 13]
|
||
[charaFadeTime M 0.2 0.5]
|
||
|
||
@Medusa
|
||
(...At least she's a good example of what NOT to do. Hopefully my own demons can take that lesson from her.)
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout M 0.2]
|
||
[wt 0.5]
|
||
|
||
?1:I don't think we can figure this out on our own.
|
||
?2:We'll have to call in help from everyone we can!
|
||
?!
|
||
|
||
|
||
[messageOff]
|
||
[fadeout black 2.0]
|
||
[bgmStopEnd BGM_EVENT_7 2.0]
|
||
[wait fade]
|
||
[wt 0.5]
|
||
[soundStopAllEnd]
|
||
[end]
|