206 lines
3.6 KiB
Plaintext
206 lines
3.6 KiB
Plaintext
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$02-00-03-05-3-0
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[soundStopAll]
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[charaSet A 1017001 1 Musashi]
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[charaSet B 98006200 1 "Fodder Enemy Smoke"]
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[charaSet C 98006200 1 "Fodder Enemy Smoke"]
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[charaSet D 98006200 1 "Fodder Enemy Smoke"]
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[charaSet E 98006200 1 "Fodder Enemy Smoke"]
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[charaSet H 5009000 1 "Effect Dummy"]
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[scene 46601]
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[fadein black 1.5]
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[wait fade]
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[se ad117]
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[seVolume ad117 0 0.6]
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[wt 2.0]
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[scene 40300 1.5]
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[wt 2.0]
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[bgm BGM_EVENT_5 0.1]
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@
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...It happened late at night.
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[k]
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@
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For some reason, I was already awake.[sr]I don't think it was because I heard anything.
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[k]
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@
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All I know is that I saw fire flickering[sr]before my eyes right before I opened them.
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[k]
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@
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They were the reddest flames I had ever seen...almost ugly in their transience.
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[k]
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[messageOff]
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[wt 1.0]
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[se ad77]
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[seVolume ad77 0 0.8]
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[wt 0.3]
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[seStop ad77 0.3]
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[charaTalk A]
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[charaFace A 12]
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[charaFadein A 0.4 1]
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[wt 0.2]
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@Musashi
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Did I wake you? Sorry about that. But it's probably[sr]good you're up, 'cause it looks like it's our turn.
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[k]
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?1:Our turn?
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?2:Wait, you don't mean...
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?!
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@Musashi
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Let's get out of here. Make sure not to wake up[sr]Onui or Tasuke. We should let Kotarou sleep, too.
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[k]
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@Musashi
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Let's not involve the nice geisha putting us up either.[sr]We handle this alone, just you and me. Okay?
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[k]
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?1:Of course. Let's sneak out of here.
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?!
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@Musashi
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Right. Okay, easy does it.[sr]Try not to make a sound.
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[k]
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[messageOff]
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[wt 0.4]
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[charaFadeout A 0.7]
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[wipeout rightToLeft 1.0 1]
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[wait wipe]
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[wt 1.0]
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[scene 46701]
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[wipein leftToRight 0.7 1]
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[wait wipe]
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[wt 1.0]
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[bgmStop BGM_EVENT_5 0.3]
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[wt 0.5]
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[charaTalk off]
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[charaFace B 0]
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[charaFadein B 1.0 -384,0]
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[charaFace C 0]
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[charaFadein C 1.0 1]
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[charaFace D 0]
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[charaFadein D 1.0 384,0]
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[wt 0.2]
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[se ad463]
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[wt 2.0]
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[seStop ad463 0.7]
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[bgm BGM_EVENT_3 0.1]
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[charaFadeout B 0.1]
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[charaFadeout C 0.1]
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[charaFadeout D 0.1]
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[wt 0.5]
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[charaTalk on]
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[charaTalk A]
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[charaFace A 4]
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[charaFadein A 0.1 1]
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@Musashi
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And here I thought these things didn't show[sr]up in towns. If they've come all this way...[charaFace A 12]
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[k]
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@Musashi
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...that must mean they came here looking for us. And I don't think they're just trying to keep us from getting a good night's sleep.
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[k]
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[charaFace A 5]
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@Musashi
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I'm betting you're all here to get revenge[sr]for the one we killed. Am I wrong?
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[k]
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[messageOff]
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[charaFadeout A 0.1]
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[wt 0.5]
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[charaTalk off]
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[charaFace B 0]
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[charaFadein B 1.4 -384,0]
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[se ad463]
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[charaFace C 0]
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[charaFadein C 1.4 -220,20]
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[charaMove C -140,20 0.5]
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[charaFace D 0]
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[charaFadein D 1.4 410,-10]
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[charaMove D 360,-10 0.5]
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[charaFace E 0]
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[charaFadein E 1.4 10,30]
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[charaMove E 120,30 0.5]
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[wt 4.0]
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[charaFadeout B 0.1]
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[charaFadeout C 0.1]
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[charaFadeout D 0.1]
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[charaFadeout E 0.1]
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[wt 0.5]
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[charaTalk A]
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[charaFace A 5]
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[charaFadein A 0.1 1]
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[wt 0.7]
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?1:I guess these monsters don't have much to say.
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?2:Looks like they're not much for conversation.
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?!
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[charaFace A 0]
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@Musashi
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Nope. I'm starting to think of them more like weeds that keep popping up no matter how many times you pluck them.
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[k]
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[charaFace A 1]
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@Musashi
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Or like those little bugs that show up around watering holes on really hot days. At least these monsters don't show up indoors.
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[k]
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[charaFace A 5]
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@Musashi
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Still, not much choice in the matter.[sr]We gotta deal with them.
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[k]
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@Musashi
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Since everyone else in town is fast asleep, let's take them out as quickly as possible so we can catch a few winks ourselves.
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[k]
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[se ad51]
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[wt 0.5]
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[charaFace A 2]
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@Musashi
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...Okay, let's do this!
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[k]
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[messageOff]
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[fadeout black 0.5]
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[bgmStop BGM_EVENT_3 0.4]
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[wait fade]
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[soundStopAll]
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[end]
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