573 lines
10 KiB
Plaintext
573 lines
10 KiB
Plaintext
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$94-04-49-11-2-0
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[soundStopAll]
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[skip false]
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[branchQuestNotClear lblNotClear1 3000320 4]
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[label lblClear1]
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[flag IsGirl true]
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[branch lblIsClearConf1]
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[label lblNotClear1]
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[flag IsGirl false]
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[label lblIsClearConf1]
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[skip true]
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[charaSet A 2035000 1 Paris]
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[charaSet B 3016000 1 Hektor]
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[charaSet C 7027300 1 "Amazones CEO_Normal"]
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[charaSet D 1098119600 1 "Amazones CEO_Pulley"]
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[charaSet F 6008000 1 "Madam Cosmotic Beauty"]
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[charaSet G 99502600 1 Mash]
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[charaSet H 6011001 1 "President Kil-Ler Jing"]
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[charaSet I 1098126200 1 "Carrier Golem"]
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[charaSet J 5009000 1 Effect]
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[branch lblNotGirl1 IsGirl false]
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[label lblGirl1]
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[charaSet E 1098124510 1 "Da Vinci"]
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[branch lblIsGirlConf1]
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[label lblNotGirl1]
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[charaSet E 98111500 1 "Da Vinci"]
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[label lblIsGirlConf1]
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[scene 90000]
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[charaPut J 1200,1200]
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[charaEffect J bit_talk_10_LowLevel]
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[charaPut C 1200,1200]
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[charaEffect C bit_talk_charge_red]
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[fadein black 1.0]
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[wait fade]
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[bgm BGM_EVENT_7 0.1]
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[charaTalk A]
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[charaFace A 4]
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[charaFadein A 0.1 1]
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@Paris
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Guuuh, I'm exhausted.[sr]I can't move another muscle...
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 4]
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[charaFadein B 0.1 1]
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@Hektor
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Man, I knew she'd be packing a hell of a punch, but it's still hard dealing with so much unchecked power.
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[k]
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@Hektor
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Sure, there are ways to hang in there against it if you have to, but they all hit diminishing returns real quick.
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[k]
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@Hektor
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I guess I could've tried setting a few traps, but I get the feeling she'd just smash clean through 'em...
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[k]
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[bgmStop BGM_EVENT_7 1.5]
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[charaFace B 1]
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@Hektor
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So yeah, I think I've done more than enough to hold up my end by now. You win! We surrender.
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 7]
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[charaFadein C 0.1 1]
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[bgm BGM_EVENT_3 0.1]
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@Amazones CEO
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Grrr! (Special Translation: You're a dead man...)
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaPut C 1200,1200]
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[charaTalk B]
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[charaFace B 1]
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[charaFadein B 0.1 1]
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@Hektor
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Uh, guys? Think one of you could tell her we surrendered before she ends up killing us!?
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaPut J 1]
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[charaTalk E]
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[branch lblNotGirl2 IsGirl false]
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[label lblGirl2]
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[charaFace E 12]
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[charaFadein E 0.1 1]
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[branch lblIsGirlConf2]
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[label lblNotGirl2]
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[charaFace E 4]
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[charaFadein E 0.1 0,-90]
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[label lblIsGirlConf2]
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@Da Vinci
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Sure, you might've surrendered, but you're still not gonna tell us anything, right?
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaPut J 1200,1200]
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0.1 1]
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@Hektor
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Well, no, I'm not.
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[k]
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@Hektor
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I promised I'd keep my mouth shut, and besides,[sr]I think it's better that way for all of you, too.
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[k]
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[charaFace B 1]
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@Hektor
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Besides, you've only got ten floors left to go, so you might as well keep going and see her for yourself.
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[bgmStop BGM_EVENT_3 1.2]
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[charaTalk F]
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[charaFace F 0]
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[charaFadein F 0.1 1]
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@Madam Cosmotic Beauty
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Her? So the mastermind behind all this is a woman then?
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[k]
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[charaFadeout F 0.1]
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[wt 0.1]
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[bgm BGM_EVENT_5 0.1]
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[charaPut J 1]
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[charaTalk E]
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[branch lblNotGirl3 IsGirl false]
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[label lblGirl3]
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[charaFace E 12]
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[charaFadein E 0.1 1]
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[branch lblIsGirlConf3]
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[label lblNotGirl3]
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[charaFace E 4]
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[charaFadein E 0.1 0,-90]
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[label lblIsGirlConf3]
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@Da Vinci
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...
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk G]
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[charaFace G 12]
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[charaFadein G 0.1 1]
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@Mash
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...
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[k]
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?1:...
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?!
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[charaFadeout G 0.1]
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[wt 0.1]
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[charaPut J 1200,1200]
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[charaTalk F]
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[charaFace F 4]
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[charaFadein F 0.1 1]
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@Madam Cosmotic Beauty
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What? Why is no one saying anything?
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[k]
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[charaFadeout F 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0.1 1]
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@Hektor
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I'm guessing it's 'cause the pieces are starting to fall into place for them. Hell, maybe some especially sharp people managed to figure it out from the start.
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[k]
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[charaFace B 4]
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@Hektor
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Well, good luck. As for me, my poor old knees and back gave out a while ago, so I'm gonna give them some much-needed rest. Oof...
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[k]
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[messageOff]
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[charaMove B 0,-50 0.4]
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[charaFadeout B 0.4]
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[wt 0.4]
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[se ad144]
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[wt 1.2]
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[charaTalk C]
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[charaFace C 6]
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[charaFadein C 0.1 1]
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@Amazones CEO
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...
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[k]
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[messageOff]
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[charaEffectStop C bit_talk_charge_red]
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[wt 0.1]
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[charaFaceFade C 0 0.2]
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[wait charaEffect C bit_talk_charge_red]
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@Amazones CEO
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While part of me would like nothing more than to continue teaching this industrial spy the error of his ways, time is of the essence.
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[k]
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[bgmStop BGM_EVENT_5 1.2]
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@Amazones CEO
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So I will leave him to you, my subcontractors, to do with as you wish. I don't care which of you gets him.
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[bgm BGM_EVENT_7 0.1]
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[charaTalk H]
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[charaFace H 6]
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[charaFadein H 0.1 1]
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@President Kil-Ler Jing
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Yaaay! Can I stab him? Can I?
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[k]
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?1:I'd like to stick him in a facility where there's no escape.
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?2:I'd like to put him in a steaming hot room that'll really do a number on his back.
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?!
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@President Kil-Ler Jing
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So you've got some kind of weak-point-targeting torture in mind for him? Brutal! He's all yours then!
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[k]
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[charaFadeout H 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 1]
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[charaFadein C 0.1 1]
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@Amazones CEO
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Yes, that's right. Our enemies deserve neither pity nor mercy. I am glad to see you are starting to understand the harsh rigors of the business world.
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaPut J 1]
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[charaTalk G]
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[charaFace G 3]
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[charaFadein G 0.1 1]
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@Mash
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Um... Just to make sure I'm reading between the lines correctly, you want me to make an appointment for him at the sauna, right?
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[k]
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[charaFadeout G 0.1]
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[wt 0.1]
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[charaPut J 1200,1200]
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[bgmStop BGM_EVENT_7 0.7]
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[charaTalk C]
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[charaFace C 0]
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[charaFadein C 0.1 1]
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@Amazones CEO
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All right, let us keep going.
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[k]
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@Amazones CEO
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There are only ten floors, and ten deliveries, left to go before our showdown with this depraved mastermind.
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[k]
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[charaFace C 2]
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@Amazones CEO
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That said, it is the final deliveries when exhaustion-induced accidents are most likely to happen, so remain vigilant!
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[k]
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[messageOff]
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[fadeout black 2.0]
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[wait fade]
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[charaFadeout C 0.1]
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[wt 1.0]
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[wipeFilter cinema 0.5 0]
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[fadein black 2.0]
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[wait fade]
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[charaTalk depthOff]
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[charaDepth A 1]
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[charaDepth B 2]
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@Hektor
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Guess nobody's coming to pick us up, huh...[sr]I'll just have to do it myself, then. [wt 0.4][se ad7][seVolume ad7 0 0.6][charaTalk B][charaFace B 4][charaFadein B 0.2 0,-80][charaMove B 0,-50 0.4]Hup.
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[k]
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@Paris
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I still can't move a centimeter.[sr]I'm sorry.
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[k]
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[bgm BGM_EVENT_2 0.1]
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[charaFace B 0]
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@Hektor
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Guess I'll just have to look after you too, then.
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[k]
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@Hektor
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Ah well, guess it is my fault you got mixed up in this.[sr]And hey, at least you're pretty light right now.
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[k]
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[messageOff]
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[charaTalk off]
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[charaMove B -64,-50 0.5]
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[wait charaMove]
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[charaMove B -64,-90 0.4]
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[wait charaMove]
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[se ad77]
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[seVolume ad77 0 0.4]
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[charaFace A 4]
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[charaFadein A 0.1 80,-30]
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[charaMove B -64,-50 0.4]
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[charaMove A 80,20 0.4]
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[wait charaMove]
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[wt 0.7]
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[charaTalk on]
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[charaFace A 1]
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@Paris
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A piggyback ride!? Yaaay!
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[k]
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@Paris
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It's been ages since you last gave me a piggyback ride, Big Brother! This is gonna be fun!
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[k]
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[charaFace B 1]
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@Hektor
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Man, nothing ever gets you down for long, does it?
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[k]
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[charaFace B 0]
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@Hektor
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You know, I do feel bad for involving you in this,[sr]but you DO realize you're partly to blame too, right?
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[k]
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[charaFace A 0]
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@Paris
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Huh? What do you mean?
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[k]
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[charaFace A 4]
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@Paris
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Did I do something wrong?
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[k]
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@Hektor
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Nope. Not at all.
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[k]
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[charaFace B 4]
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@Hektor
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Then again, in another sense, you kind of did, even if you didn't realize it. Then things just kept snowballing from there, and the next thing you know, we're forty stories up in this tower...
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[k]
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@Hektor
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Hmm. Now that I think about it, minus the tower part, it's a lot like what happened with Troy. I guess you're just unlucky when it comes to this sort of thing.
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[k]
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[charaFace A 0]
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@Paris
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???
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[k]
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[charaFace B 1]
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@Hektor
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Ah, don't worry about it.[sr]Master and co can handle it from here.
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[k]
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[charaFace B 0]
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@Hektor
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And speaking of Master, what do you say we take [&him:her][sr]up on [&his:her] kind offer and go take a nice hot bath?
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[k]
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[charaFace A 1]
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@Paris
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Sure thing! I can even wash your back again for the first time in forever!
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[k]
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[charaFace B 1]
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@Hektor
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Yeah? That'd be great.[sr]I never thought we'd get a chance to do that again.
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[k]
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@Hektor
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I gotta say, there're some things about[sr]being a Servant that are really[line 2][charaFace B 2][charaMoveReturn B -64,-47 0.1][cueSe Battle bac314][cueSeVolume bac314 0 0.2]
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[k]
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[charaFace A 2]
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@Paris
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Hektor? Are you okay, Hektor!?
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[k]
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[charaFace B 5]
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@Hektor
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Ghh... Maybe it was a mistake to give my little bro a piggyback ride right after a tough battle!?
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[k]
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@Hektor
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No, wait.[sr]I just realized I forgot to account for the sheep!
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[k]
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[charaFace B 0]
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@Hektor
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All right, Paris, this is as far as I go.[sr]Just leave me behind and go on without me.
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[k]
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[charaFace A 5]
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@Paris
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Huh? No way! I'm not going anywhere without you!
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[k]
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[charaFace B 4]
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@Hektor
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Ugh, would you just listen to me and[line 2][charaFace B 0]Hm?
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[k]
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[messageOff]
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[charaFadeout B 0.1]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk depthOn]
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[se ad57]
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[seVolume ad57 0 0.2]
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[seVolume ad57 1.3 0.4]
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[wt 1.4]
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[seVolume ad57 1.5 0.6]
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[wt 1.4]
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[charaTalk I]
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[charaFace I 0]
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[charaFadein I 0.1 0,-50]
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[seStop ad57 0.1]
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@Carrier Golem
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...
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[k]
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[messageOff]
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[charaTalk off]
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[charaFace A 1]
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[charaFadein A 0.1 -288,-50]
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[charaFace B 0]
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[charaFadein B 0.1 288,-50]
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[charaMove A -304,-30 0.3]
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[charaMove B 304,-30 0.3]
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[se ad77]
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[seVolume ad77 0 0.6]
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[wt 0.5]
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[seStop ad77 0.1]
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[wt 1.2]
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[se ad57]
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[seVolume ad57 0 0.3]
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[charaTalk on]
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@Paris
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Ooh, this is that masked Caster's golem.[sr]I think it's going to take us back to the facility!
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[k]
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@Paris
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Master must have sent it to come get us.
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[k]
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[charaFace B 4]
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@Hektor
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Good grief...
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[k]
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[charaFace B 0]
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@Hektor
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Well, thanks for going way out of your way to pick us up, pal. I appreciate it.
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[k]
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[charaFace B 1]
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@Hektor
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If you don't mind carrying us, I'm happy to take you up on it. Just don't let go of us on the way back, 'kay?
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[k]
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[messageOff]
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||
[fadeout black 2.0]
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||
[seStop ad57 2.0]
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[bgmStop BGM_EVENT_2 2.0]
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||
[wait fade]
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||
[wt 0.5]
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||
[soundStopAll]
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[end]
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