463 lines
7.2 KiB
Plaintext
463 lines
7.2 KiB
Plaintext
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$03-00-06-17-6-1
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[soundStopAll]
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[charaSet A 1098128200 1 Caenis]
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[charaSet B 7010001 1 Caligula]
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[charaSet C 1017002 1 Musashi]
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[charaSet D 8001400 1 Mash]
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[charaSet E 1098191200 1 Adele]
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[charaSet F 1098191300 1 Macarios]
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[imageSet G cut165_stym 1]
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[charaScale G 1.01]
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[charaSet H 1098191900 1 "Olympus Official Guard"]
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[charaSet S 5009000 1 "Effect Dummy"]
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[charaSet T 5009000 1 "Effect Dummy"]
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[bgm BGM_EVENT_80 0.1]
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[scene 10000]
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[se ad678]
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[seVolume ad678 0 0.4]
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[fadein black 0.1]
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[wait fade]
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[wt 0.4]
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[se ad983]
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[seVolume ad983 0 0.5]
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[effect bit_talk_attack_splash]
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[wt 1.0]
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[fadeout black 0.1]
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[wait fade]
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[scene 91800]
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[fadein black 0.7]
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[wait fade]
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[charaTalk B]
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[charaFace B 5]
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[charaFadein B 0.1 1]
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[wt 0.4]
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[se ad73]
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[charaEffect B bit_talk_quickmove]
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[wt 0.1]
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[charaFadeout B 0.1]
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[wt 0.3]
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[charaTalk H]
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[charaFace H 0]
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[charaFadein H 0.1 1]
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[wt 0.3]
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[se bac149]
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[charaEffect H bit_talk_13 150,50]
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[charaShake H 0.05 3 3 1.4]
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[wt 0.2]
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[se bac148]
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[charaEffect H bit_talk_13 -150,-50]
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[wt 0.2]
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[se bac150]
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[charaEffect H bit_talk_13 0,0]
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[wt 0.6]
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[charaMove H 0,-30 0.4]
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[charaFadeout H 0.4]
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[wt 0.5]
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[se ad144]
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[wt 1.5]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 7]
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[charaFadein D 0.1 1]
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[cueSe Battle bac170]
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[wt 0.4]
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[charaFace D 2]
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@Mash
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Olympian guards have joined the fray![sr]And there are more hostile entities incoming!
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[k]
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@Mash
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Still...they're not the only force to be reckoned with!
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 5]
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[charaFadein C 0.1 1]
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@Musashi
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That ought to take care of all the ones from the north![sr]Adele! Macarios!
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[k]
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[messageOff]
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[charaFadeout C 0.1]
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[wt 0.1]
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[messageOff]
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[se ad807]
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[wt 1.6]
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[charaTalk F]
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[charaFace F 2]
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[charaFadein F 0.1 1]
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@Macarios
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Connecting to remains of Prometheus-Hephaestus transmission network now! Linking spaces and transmitting matter! Prepare for instantaneous expansion!
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[k]
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[messageOff]
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[charaFadeout F 0.1]
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[wt 0.1]
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[backEffect bit_talk_barrier04]
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[se ad434]
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[seVolume ad434 0 0.3]
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[wt 1.5]
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[charaTalk C]
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[charaFace C 0]
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[charaFadein C 0.1 1]
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@Musashi
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All right! There's that spatial distortion!
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 2]
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[charaFadein E 0.1 1]
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@Adele
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Come forth, Stymphalides!
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[k]
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[messageOff]
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[fadeout white 1.5]
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[se ade390]
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[seVolume ade390 0 0.6]
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[wait fade]
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[charaFadeout E 0.1]
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[wt 0.1]
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[backEffectStop bit_talk_barrier04]
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[fadein white 1.5]
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[bgmStop BGM_EVENT_80 1.5]
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[charaTalk G]
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[charaFace G 0]
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[charaFadein G 0.1 0,-200]
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[wait fade]
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[wt 1.0]
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?1:Everyone, get on board!
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?2:Destination: the Great Orbital Shrine right above us!
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?!
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[messageOff]
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[se ad903]
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[fadeout black 1.0]
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[wait fade]
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[charaFadeout G 0.1]
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[wt 1.0]
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[fadein black 1.0]
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[wait fade]
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[se ad904]
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[wt 1.8]
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[bgm BGM_EVENT_82 0.1]
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@Adele
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Preparing Stymphalides for flight![sr]Unfurling beam sail!
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[k]
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[messageOff]
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[se ad905]
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[wt 1.5]
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@Adele
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Releasing safeties![sr]All artificial gravity systems are green.
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[k]
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[se ad631]
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@Adele
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Igniting reactor. Firing up the engine.[sr]All flight preparations complete! [wt 0.5]Macarios!
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[k]
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@Macarios
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Let's go, Stymphalides Blackwing!
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[k]
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[messageOff]
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[se ade123]
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[wipeout rectangleStripUpToDown 0.7 1.0]
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[wait wipe]
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[se ade7]
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[seVolume ade7 0 0.6]
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[se ade8]
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[seVolume ade8 0 0.8]
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[scene 92600]
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[wt 1.0]
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[effect bit_talk_41]
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[seVolume ade123 3.0 0.5]
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[shake 0.05 0 1 1.5]
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[wipein rectangleStripDownToUp 0.7 1.0]
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[wait wipe]
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[wt 1.5]
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@Mash
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At this speed, we ought to reach the Great[sr]Orbital Shrine in well under a minute!
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[k]
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@Mash
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And we still have over an hour until noon![sr]We're going to make it, Master!
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[k]
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[se ad792]
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@Macarios
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Wait! Something's coming at us from the ground...
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[k]
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@Macarios
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No, scratch that! It's more like ten...twenty somethings! Dammit, they just keep multiplying!
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[k]
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@Macarios
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Shit! It's a bunch of autonomous weapons and Olympian[sr]soldiers using flight spells to catch up to us!
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[k]
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[messageOff]
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[seStop ade123 5.0]
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[se ade367]
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[effectStop bit_talk_41]
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[wt 0.8]
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[charaTalk A]
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[charaFace A 7]
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[charaFadein A 0.5 0,-20]
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[charaMove A 1 0.5]
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[wt 0.4]
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[se ad442]
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@Caenis
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Ha! So they're lining themselves up nice and[sr]neat for us, huh? That works out perfectly!
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[k]
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[charaFace A 5]
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@Caenis
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I'm gonna blow 'em all away at once to get them[sr]back for all those times they slowed us down.
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[k]
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@Caenis
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Hey, twins, heads up! I'm takin' over the aircraft!
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[k]
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@Macarios
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Huh!?
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[k]
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[charaTalk A]
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[charaFace A 5]
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[charaFadein A 0.1 1]
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@Caenis
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I can tell from this thing's scent that it's chock-full of Athena's and Hephaestus's Klironomia!
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[k]
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@Caenis
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So now, I'm gonna use 'em all the way up!
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[k]
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[messageOff]
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[se ad39]
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[charaEffect A bit_talk_36]
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[wt 1.8]
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@Adele
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That's fine! If it'll let us shake off these[sr]pursuers, then please, be our guest!
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[k]
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[charaEffectStop A bit_talk_36]
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[seStop ad39 1.0]
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[charaTalk A]
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[charaFace A 7]
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[charaFadein A 0.1 1]
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@Caenis
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Hell yeah!
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[k]
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[charaFace A 2]
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@Caenis
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All right, here goes![sr]Poseidon Maelstrom!
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[k]
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[messageOff]
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[wipeout rectangleStripLeftToRight 0.4 1.0]
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[wait wipe]
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[charaFadeout A 0.1]
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[wt 0.1]
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[effect bit_talk_kineus_np01]
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[wipein rectangleStripRightToLeft 0.4 1.0]
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[wait wipe]
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[se ad982]
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[se ad981]
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[wt 0.8]
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[se ad983]
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[se ad826]
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[seVolume ad826 0 0.1]
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[seVolume ad826 1.0 1.5]
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[wt 4.5]
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[seStop ad983 1.0]
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[seStop ad982 1.0]
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[seStop ad981 1.0]
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[seStop ad826 1.0]
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[wipeout rectangleStripRightToLeft 0.4 1.0]
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[wait wipe]
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[effectDestroy bit_talk_kineus_np01]
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[wt 0.5]
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[wipein rectangleStripLeftToRight 0.4 1.0]
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[wait wipe]
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[wt 0.5]
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@Mash
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...!?
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[k]
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@Mash
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Th-the enemies are gone! All pursuers have vanished!
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[k]
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@Caenis
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Wha...[sr]The hell...!?
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[k]
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@Musashi
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W[messageShake 0.05 2 2 0.3]hy do YOU sound so shocked!?
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[k]
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@Caenis
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I-I thought it was gonna take at least two or three shots... Well damn, I guess when I set out to do something, I don't screw around!
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[k]
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@Caenis
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Hah! I knew I was in great condition! Come on, let's[sr]keep this up all the way to Zeus's domain!
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[k]
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[messageOff]
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[se ade123]
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[seVolume ade123 0 0.1]
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[seVolume ade123 1.0 1.0]
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[effect bit_talk_41]
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[wt 1.0]
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[se ad876]
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@Caligula
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While I do appreciate the sea-god's fury saving us,[sr]it seems it has done so at a significant cost.
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[k]
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@Holmes
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Indeed. The aircraft appears to be out of control[line 2]
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[k]
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[bgmStop BGM_EVENT_82 1.5]
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[effectStop bit_talk_41]
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[seStop ade123 2.0]
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[se ad876]
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[se ad898]
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[seVolume ad876 0 0.4]
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[shake 0.05 3 2 1.0]
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@Macarios
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...Dammit, I can't steer anymore![sr]We're not gonna be able to make it to the altar!
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[k]
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@Macarios
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Still...if nothing else, I'm gonna make damn sure we[sr]at least get to the orbital shrine! Rrraaaaaaaaah!
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[k]
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[messageOff]
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[se ad49]
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[se ad876]
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[shake 0.05 3 3 1.5]
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[wt 1.8]
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@Holmes
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Well, it was nice being aloft while it lasted.
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[k]
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[effect bit_talk_43h 0,0 V]
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[se ad876]
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[shake 0.05 3 2 1.0]
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[se ade338]
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[bgm BGM_EVENT_80 0.1]
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@Mash
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Oh no... We're about to crash-land in[sr]the Great Orbital Shrine's perimeter gardens!
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[k]
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@Mash
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Stay with me, Senpai![sr]You too, Fou!
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[k]
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@Fou
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Foooooouuu!?
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[k]
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[messageOff]
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[se ade372]
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[seVolume ade372 0 0.7]
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[wt 1.0]
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[wipeout rectangleStripDownToUp 0.8 1.0]
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[bgmStop BGM_EVENT_80 1.0]
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[seStop ade372 1.0]
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[wt 1.0]
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[wait wipe]
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[soundStopAll]
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[end]
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