1163 lines
22 KiB
Plaintext
1163 lines
22 KiB
Plaintext
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$03-00-10-07-1-0
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[soundStopAll]
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[enableFullScreen]
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[charaSet A 1098123200 1 Goredolf]
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[charaSet B 1098124510 1 "Da Vinci"]
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[charaSet C 1098231510 1 Mash]
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[charaSet D 9005001 1 Holmes]
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[charaSet E 1098182110 1 "Nemo Professor"]
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[charaSet F 4037000 1 Nemo]
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[charaSet G 1098123000 1 Meunière]
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[charaSet H 1098181900 1 "Nemo Marine (Left Lookout)"]
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[charaSet I 1098181900 1 "Nemo Marine (Right Lookout)"]
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[charaSet J 5045001 1 Altria]
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[charaSet K 5021000 1 "Grímr the Sage"]
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[charaSet L 1098215110 1 Percival]
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[charaSet M 1098124510 1 Transmission]
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[imageSet N back10000 1]
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[charaScale N 1.1]
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[sceneSet O 128407 1]
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[pictureFrame cut063_cinema]
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[scene 132900]
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[charaTalk A]
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[charaFace A 14]
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[charaFadein A 0.1 0,-50]
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@Goredolf
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Atmospheric magical energy density just skyrocketed, and now there's a second high-density magical energy signal, too!
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[k]
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@Goredolf
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And on top of that, it looks like Cernunnos just disappeared from the pit!
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[k]
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[charaFace A 6]
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@Goredolf
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I mean, that's certainly better than the alternative, but it still beggars belief! What's going on here, Technical Advisor!?
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[k]
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[se ad13]
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[charaTalk B]
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[charaFace B 2]
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[charaFadein B 0.1 0,-50]
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@[51ffff]Da Vinci[-]
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[51ffff]The increase in atmospheric magical energy density[-][sr][51ffff]resulted from all the faerie bodies being burned![-]
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[k]
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@[51ffff]Da Vinci[-]
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[51ffff]It's no cause for immediate concern,[-][sr][51ffff]so we can ignore that for now.[-]
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[k]
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@[51ffff]Da Vinci[-]
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[51ffff]As for the second high-density magical energy signal,[-][sr][51ffff]we haven't been able to get a visual on it yet,[-][sr][51ffff]so we can worry about that later, too.[-]
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[k]
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@[51ffff]Da Vinci[-]
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[51ffff]As far as the pit goes, it's...well...[-]
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[k]
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[charaFace B 15]
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@[51ffff]Da Vinci[-]
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[51ffff]I'm sorry, I have absolutely no clue! All our data[-][sr][51ffff]collection pertaining to it just vanished![-]
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[k]
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@[51ffff]Da Vinci[-]
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[51ffff]It's almost like time itself has been rewound,[-][sr][51ffff]but only in close proximity to the pit![-]
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[k]
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[charaFace B 2]
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@[51ffff]Da Vinci[-]
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[51ffff]Hold on! I'm picking up a space-time tremor inside[-][sr][51ffff]the bridge! Something's about to come out! Everyone,[-][sr][51ffff]get down![-]
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[k]
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[wt 0.5]
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[cueSe Servants_500800 bac1290]
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[se ad598]
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[se ad928]
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[seVolume ad928 0 0.2]
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[se ad747]
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[se ad223]
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[wait fade]
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[wt 0.4]
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?1:We're back!
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?2:What's the situation!?
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?!
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[charaTalk A]
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[charaFace A 8]
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[charaFadein A 0.1 1]
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@Goredolf
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[%1]! Kyrielight! Altria Caster!
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[k]
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@Goredolf
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H-how the devil did you just pop right in here like that!?
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[k]
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[charaFace A 6]
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@Goredolf
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No, never mind that now! Tell me what happened down there! Be as quick as you can!
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[k]
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[messageOff]
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[wt 0.7]
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?1:...And that's everything that happened in Avalon.
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?!
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[charaPut M 1]
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[charaTalk B]
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[charaFace B 24]
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[charaFadein B 0.1 1]
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@[51ffff]Da Vinci[-]
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[51ffff]...So Muramasa's gone too, huh.[-]
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[k]
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[charaFace B 0]
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@[51ffff]Da Vinci[-]
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[51ffff]Mash, bring the round shield to the analysis room,[-][sr][51ffff]please. I'd like to store the sacred sword essence[-][sr][51ffff]now, while we still have a chance.[-]
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[k]
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[charaFadeout B 0.1]
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[charaPut M 1200,1200]
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[charaTalk C]
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[charaFace C 7]
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[charaFadein C 0.1 1]
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@Mash
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Okay! Right away!
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[k]
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[messageOff]
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[charaFadeout C 0.7]
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[wt 0.5]
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[se ad8]
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[wt 1.0]
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[charaTalk D]
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[charaFace D 5]
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[charaFadein D 0.1 1]
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@Holmes
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Now then, let's make sure we're all on the same page. First off, well done, [%1].
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[k]
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@Holmes
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Thanks to you, we now know how the British Lostbelt came into being, Cernunnos's fate, the pit's true nature...
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[k]
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@Holmes
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Merlin gave us a second chance by winding back the events that occurred near the pit.
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[k]
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@Holmes
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And we know that a new sacred sword was forged in the planet's inner sea, with Altria Caster as its custodian.
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[k]
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[charaFace D 9]
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@Holmes
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This has given us what we need to put together a plan of attack.
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[k]
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@Holmes
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Captain, patch me through to Professor, would you?
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[se ad13]
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[charaPut M 1]
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[charaTalk E]
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[charaFace E 0]
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[charaFadein E 0.1 1]
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@Nemo Professor
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I'm here, Holmes. Don't worry about filling me in.[sr]I've been listening in the whole time.
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[k]
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[charaFadeout E 0.1]
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[charaPut M 1200,1200]
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[charaTalk D]
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[charaFace D 0]
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[charaFadein D 0.1 1]
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@Holmes
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I'm aware our observational data regarding the pit disappeared along with the dream, but I trust you still have our navigational records pertaining to it, yes?
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[k]
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@Holmes
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Then I'd like you to calculate how much time we have until Cernunnos appears, and until his curse begins pouring out of the pit.
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[k]
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@Holmes
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Furthermore, I suspect we're going to engage in close quarters combat with Cernunnos involving Servants positioned on the Border's deck...
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[k]
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@Holmes
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So we'll need anti-curse measures in place as well as sturdy physical defenses.
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 0]
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[charaFadein E 0.1 1]
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@Nemo Professor
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We're not going to attack Cernunnos with the Storm Border's cannons?
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[k]
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@Nemo Professor
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Considering his massive size, I think that would be our best way of going about it.
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[k]
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[charaFadeout E 0.1]
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[charaPut M 1200,1200]
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[charaTalk D]
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[charaFace D 0]
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[charaFadein D 0.1 1]
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@Holmes
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We'll certainly try that as well, but I doubt typical means of physical intervention will do us much good.
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[k]
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@Holmes
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While I'm sure he has a Spirit Core just like any other god, it's protected by a thick layer of cursed flesh.
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[k]
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@Holmes
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Seeing as that curse effectively functions as muscle, we won't be defeating him so much as exorcising him.
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[k]
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@Holmes
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As such, I suspect that blessed spiritual attacks from Altria Caster and Grímr the Sage...
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[k]
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@Holmes
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...will be our only effective means of fighting him.
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[k]
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[charaFadeTime N 0.2 0.5]
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[wt 0.2]
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[charaFace D 5]
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@Holmes
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(Though unfortunately, what we can do to finish[sr]the job afterwards remains an open question.)
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[k]
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@Holmes
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(...I hate to do this to Captain Nemo, but ramming Cernunnos at full speed may be our only option...)
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[k]
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[charaFadeout N 0.2]
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[charaTalk E]
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[charaFace E 0]
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[charaFadein E 0.1 1]
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@Nemo Professor
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Roger that. The ship definitely doesn't have much curse dispelling equipment, after all.
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[k]
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[se ad15]
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[bgmStop BGM_EVENT_1 2.0]
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@Nemo Professor
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I've just completed calculations for the countdown.[sr]We have thirty minutes until Cernunnos appears.
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[k]
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@Nemo Professor
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And the last time he showed up, it took another hour for the curse to spill out of the pit.
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaPut M 1200,1200]
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[charaTalk D]
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[charaFace D 2]
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[charaFadein D 0.1 1]
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@Holmes
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You hear that, everyone!? We only have an hour and a half!
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[k]
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[bgm BGM_EVENT_82 0.1]
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@Holmes
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Our greatest enemy may be Cernunnos, but there's another calamity we need to stop before he appears!
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[k]
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@Holmes
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We cannot let these calamities escape Britain's shores and reach the outside world.
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[k]
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@Holmes
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To do so would be to let them become part of Proper Human History as well.
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[k]
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@Holmes
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Our first objective is therefore to find Barghest, the calamity headed to Norwich from Manchester by way of Oxford...
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[k]
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@Holmes
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...and take her down before Cernunnos appears!
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[k]
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@Holmes
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Neither we nor Britain have a moment to spare, which is why I'm beginning this operation immediately.
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[k]
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@Holmes
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Master [%1], Altria Caster, and Grímr.[sr]You three will figure out a way to defeat Cernunnos.
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[k]
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@Holmes
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Captain, you and the Marines will plot the optimal route for the operation!
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[k]
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@Holmes
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Da Vinci, Professor, you two will come up with an anti-curse barrier for the Storm Bor[line 2]
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[k]
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[messageOff]
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[se ad876]
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[se ad882]
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[se ad609]
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[se ad608]
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[seVolume ad608 0 0.4]
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[shake 0.03 3 3 1.5]
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[wt 1.8]
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[charaTalk F]
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[charaFace F 2]
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[charaFadein F 0.1 1]
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@Nemo
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Huh!?
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[k]
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[charaFadeout F 0.1]
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[charaTalk D]
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[charaFace D 3]
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[charaFadein D 0.1 1]
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@Holmes
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What was that!?
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[k]
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?1:Something just attacked us!
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?2:I thought I saw something on the monitor just now[line 2]
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?!
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[charaFadeout D 0.1]
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[wt 0.1]
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[bgm BGM_EVENT_46 0.1]
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[charaTalk G]
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[charaFace G 2]
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[charaFadein G 0.1 1]
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@Meunière
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Impact on our starboard stern quarter. A single strike just carved through our physical defenses!
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[k]
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@Meunière
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It burned away the armor plating, and the interior hallways are exposed to open air!
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[k]
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[charaFace G 6]
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@Meunière
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Dammit,[se ade413][charaShake G 0.04 3 3 0.4] Marine overboard![sr]One of them fell! Dammit...!
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[k]
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[charaFadeout G 0.1]
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[wt 0.1]
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[charaTalk F]
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[charaFace F 2]
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[charaFadein F 0.1 1]
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@Nemo
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...Later, Meunière![sr]Right now, we need to know what's going on!
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[k]
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@Nemo
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Where did that thermic ray come from, Da Vinci!?
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[k]
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@Nemo
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Nothing short of a Divine Construct should even be able to scratch the Storm Border's armor, let alone shred it!
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[k]
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[charaFadeout F 0.1]
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[wt 0.1]
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[charaPut M 1]
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[charaTalk B]
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[charaFace B 5]
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[charaFadein B 0.1 1]
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@[51ffff]Da Vinci[-]
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[51ffff]There, I found it! Putting it up on the monitor now.[-]
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[k]
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[messageOff]
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[se ad15]
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[bgm BGM_EVENT_46 1.0 0.5]
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[cueSe SE_21 21_ad1097]
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[fadeout white 2.0]
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[charaFadein O 0.1 -300,-300]
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[scene 128407]
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[se ad906]
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[charaMove O 0,-300 6.0]
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[bgm BGM_EVENT_46 1.0 1.0]
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@Holmes
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That's[line 2]
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[k]
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?1:A fighter aircraft...?
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?2:A dragon!
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?!
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@Nemo Marine (Left Lookout)
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Enemy craft is cruising at twelve-hundred kph and still picking up speed! Whoa! It's bounding off the magical energy in the atmosphere!
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[k]
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@Nemo Marine (Left Lookout)
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It's at Mach 1... Mach 2... It still hasn't hit its top speed! We're dealing with some kind of supersonic fighter! (Crying)
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[k]
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@Nemo Marine (Right Lookout)
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Hang on. How can it flit around at that speed!?
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[k]
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@Nemo Marine (Right Lookout)
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Oh crap, oh crap! Enemy aircraft is coming about and bearing right for us! It's on a collision course!
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[k]
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@Nemo Marine (Right Lookout)
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Contact in ten...nine...eight...!
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[k]
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@Nemo
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Pull up, Meunière! Flanking speed! That thing'll tear through the bridge if it hits us straight on!
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[k]
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@Nemo
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We need to dodge it at the last possible second and escape to higher altitude before it can change course!
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[k]
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[se ad550]
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[seVolume ad550 0 0]
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[seVolume ad550 0.7 1.0]
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@Meunière
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GrrrRAAAAAAH!
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[k]
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[messageOff]
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[se ad797]
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[cueSe SE_21 21_ad1097]
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[scene 122600]
|
||
[wt 0.7]
|
||
[se ade8]
|
||
[se ade283]
|
||
|
||
[effect bit_talk_41_r]
|
||
|
||
[fadein black 1.0]
|
||
[wait fade]
|
||
|
||
[se ad1015]
|
||
[seVolume ad1015 0 0.7]
|
||
[shake 0.03 3 7 0.3]
|
||
|
||
[wipeout rectangleStripUpToDown 0.3 1]
|
||
[wait wipe]
|
||
[se ade393]
|
||
[seVolume ade393 0 0]
|
||
[seVolume ade393 0.5 0.7]
|
||
[scene 132900]
|
||
[wt 0.2]
|
||
[effectStop bit_talk_41_r]
|
||
[effectDestroy bit_talk_41_r]
|
||
|
||
[se ad876]
|
||
[se ad882]
|
||
[se ad898]
|
||
[wipein rectangleStripDownToUp 0.3 1]
|
||
[wait wipe]
|
||
|
||
|
||
[seStop ade393 1.0]
|
||
[shake 0.03 0 7 1.0]
|
||
[wt 1.2]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 6]
|
||
[charaFadein G 0.1 1]
|
||
|
||
@Meunière
|
||
Khh! It was a damn close shave, but we got off with just a few scratches on the prow.
|
||
[k]
|
||
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 2]
|
||
[charaFadein H 0.1 1]
|
||
|
||
@H:Nemo Marine
|
||
Enemy aircraft is now ten...no, fourteen kilometers away! Aah! It just turned around again!
|
||
[k]
|
||
|
||
@H:Nemo Marine
|
||
What do we do, Captain!? That thing's not gonna stop until it brings us down!
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 2]
|
||
[charaFadein F 0.1 1]
|
||
|
||
@Nemo
|
||
I know. Just keep taking us up!
|
||
[k]
|
||
|
||
@Nemo
|
||
We can't outmaneuver that thing, so we'll just have to hope we can fly higher than it can!
|
||
[k]
|
||
|
||
@Nemo
|
||
What is that thing, Da Vinci!?[sr]Do you have any new data yet?
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaPut M 1]
|
||
[charaTalk B]
|
||
[charaFace B 22]
|
||
[charaFadein B 0.1 1]
|
||
|
||
@[51ffff]Da Vinci[-]
|
||
[51ffff]Sure do! That wasn't a talon strike just now.[-][sr][51ffff]It was a concentrated Mana Burst straight from[-][sr][51ffff]the enemy's mouth![-]
|
||
[k]
|
||
|
||
@[51ffff]Da Vinci[-]
|
||
[51ffff]It looks like Barghest wasn't the only[-][sr][51ffff]thing burning Britain to the ground![-]
|
||
[k]
|
||
|
||
@[51ffff]Da Vinci[-]
|
||
[51ffff]Just the heat from that thing's Breath attack is[-][sr][51ffff]enough to cleave through the ground. Its[-][sr][51ffff]acceleration isn't affected by atmospheric pressure[-][sr][51ffff]or air temperature...[-]
|
||
[k]
|
||
|
||
@[51ffff]Da Vinci[-]
|
||
[51ffff]And its wings apparently ignore the laws of inertia[-][sr][51ffff]completely![-]
|
||
[k]
|
||
|
||
@[51ffff]Da Vinci[-]
|
||
[51ffff]There's no mistaking it. That thing is Albion,[-][sr][51ffff]the pure-blooded dragon... A third calamity![-]
|
||
[k]
|
||
|
||
[messageOff]
|
||
[bgmStop BGM_EVENT_46 2.0]
|
||
[fadeout black 2.0]
|
||
[wait fade]
|
||
[charaPut M 1200,1200]
|
||
[charaFadeout B 0.1]
|
||
[scene 132900]
|
||
[wt 1.0]
|
||
[fadein black 1.5]
|
||
[wait fade]
|
||
|
||
[bgm BGM_EVENT_24 0.1]
|
||
|
||
|
||
?1:A third calamity!?
|
||
?2:(If it's Albion, I wonder if that means[line 2])
|
||
|
||
?!
|
||
|
||
[charaPut M 1]
|
||
[charaTalk B]
|
||
[charaFace B 2]
|
||
[charaFadein B 0.1 1]
|
||
|
||
@[51ffff]Da Vinci[-]
|
||
[51ffff]Albion's coming after the Border! If it lands a[-][sr][51ffff]Breath attack on our stern, we're done for![-]
|
||
[k]
|
||
|
||
@[51ffff]Da Vinci[-]
|
||
[51ffff]We already know its Breath is strong enough to cut[-][sr][51ffff]through our physical defenses like paper. One strike[-][sr][51ffff]to the stern, and we'll lose the whole engine![-]
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
[charaPut M 1200,1200]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 2]
|
||
[charaFadein F 0.1 1]
|
||
|
||
@Nemo
|
||
Everyone, sit down and strap in tight! Da Vinci, start tracking the time until the next Breath attack!
|
||
[k]
|
||
|
||
@Nemo
|
||
At two seconds before impact, I'm going to unfurl the gravity sails to maximum and pitch the ship upward, turning us on our tail!
|
||
[k]
|
||
|
||
@Nemo
|
||
It'll feel like taking a tumble in midair, so the ship's going to shake like crazy! Don't stand up unless you've got a death wish!
|
||
[k]
|
||
|
||
@Nemo
|
||
Once we've evaded the Breath attack, I'll return the ship to an upright position and maintain our altitude.
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaPut M 1]
|
||
[charaTalk B]
|
||
[charaFace B 2]
|
||
[charaFadein B 0.1 1]
|
||
|
||
@[51ffff]Da Vinci[-]
|
||
[51ffff]Here it comes! We're in its firing range![-][sr][51ffff]Six, five, four, three![-]
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
[charaPut M 1200,1200]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 2]
|
||
[charaFadein F 0.1 1]
|
||
|
||
@Nemo
|
||
Raise the bow and unfurl the sails![sr]Pull uuup!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[se ad550]
|
||
[seVolume ad550 0 0]
|
||
[seVolume ad550 0.7 1.0]
|
||
[wt 1.0]
|
||
[se ad797]
|
||
[cueSe SE_21 21_ad1097]
|
||
[se ade393]
|
||
[seStop ade393 1.5]
|
||
[shake 0.03 3 3 0.3]
|
||
[wt 0.2]
|
||
[cameraMove 0.4 0,-150 1.0]
|
||
[wipeout upToDown 0.3 1]
|
||
[wait wipe]
|
||
[wt 0.2]
|
||
[cameraMove 0.1 0,150 1.0]
|
||
[wt 0.2]
|
||
[cameraMove 0.4 0,0 1.0]
|
||
[seStop ad550 1.5]
|
||
[wipein downToUp 0.3 1]
|
||
[wt 0.1]
|
||
[se ad876]
|
||
[se ad882]
|
||
[se ad898]
|
||
[se ad797]
|
||
[shake 0.03 3 3 1.5]
|
||
[wait wipe]
|
||
|
||
[wt 1.0]
|
||
|
||
?1:Waaaaaah!
|
||
?2:Did the Border just do a loop the looop!?
|
||
|
||
?!
|
||
|
||
|
||
[charaTalk G]
|
||
[charaFace G 2]
|
||
[charaFadein G 0.1 1]
|
||
|
||
@Meunière
|
||
We made it up above the clouds, Captain! But... Dammit! We've burned through almost all the magical energy we had stored up!
|
||
[k]
|
||
|
||
@Meunière
|
||
Now what do we do!?[sr]There's no way we can dodge another one!
|
||
[k]
|
||
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
[bgm BGM_EVENT_24 2.0 0.5]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 5]
|
||
[charaFadein F 0.1 1]
|
||
|
||
@Nemo
|
||
...
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk J]
|
||
[charaFace J 5]
|
||
[charaFadein J 0.1 1]
|
||
|
||
@Altria
|
||
May I say something? I should be able to defend against that thermic ray now.
|
||
[k]
|
||
|
||
@Altria
|
||
I will not be able to protect the entire ship, and I can only do it for a few minutes.
|
||
[k]
|
||
|
||
@Altria
|
||
But if there's one section that's absolutely crucial, like the engine, I can at least put up a defensive barrier there.
|
||
[k]
|
||
|
||
@Altria
|
||
Will that be enough to get us through this?
|
||
[k]
|
||
|
||
[charaFadeout J 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 0]
|
||
[charaFadein D 0.1 1]
|
||
|
||
@Holmes
|
||
That's most encouraging, Altria Caster. But before you do that, I have a question for you.
|
||
[k]
|
||
|
||
@Holmes
|
||
The calamities' only target is the British faeries.[sr]So why is that dragon attacking us?
|
||
[k]
|
||
|
||
@Holmes
|
||
Why should it be interested in us?
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk J]
|
||
[charaFace J 3]
|
||
[charaFadein J 0.1 1]
|
||
|
||
@Altria
|
||
Huh? Uh, I don't really know. I'm still learning the ropes myself, so...
|
||
[k]
|
||
|
||
[charaFadeout J 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk K]
|
||
[charaFace K 0]
|
||
[charaFadein K 0.1 1]
|
||
|
||
@Grímr the Sage
|
||
It's because we now have a means of saving Britain.
|
||
[k]
|
||
|
||
@Grímr the Sage
|
||
Before, the calamities considered Chaldea to be just another pebble on the road.
|
||
[k]
|
||
|
||
@Grímr the Sage
|
||
But now, Altria is back, and we have a real chance of taking down Cernunnos.
|
||
[k]
|
||
|
||
@Grímr the Sage
|
||
And the calamities know just as well as we do that the faerie of paradise is the enemy of Britain.
|
||
[k]
|
||
|
||
[charaFadeout K 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 5]
|
||
[charaFadein D 0.1 1]
|
||
|
||
@Holmes
|
||
I see. So before, we were merely passersby, but now that we have a weapon, we're involved.
|
||
[k]
|
||
|
||
@Holmes
|
||
That changes matters considerably.[sr]That dragon isn't coming after us.
|
||
[k]
|
||
|
||
@Holmes
|
||
It's coming after Altria Caster.[sr]And that means...
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk J]
|
||
[charaFace J 7]
|
||
[charaFadein J 0.1 1]
|
||
[wt 0.7]
|
||
|
||
?1:...Dammit, Holmes...
|
||
?2:...You're really going there, huh, Holmes?
|
||
|
||
?!
|
||
|
||
[charaFadeout J 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 9]
|
||
[charaFadein D 0.1 1]
|
||
|
||
@Holmes
|
||
Indeed. We can narrow the enemy's focus simply by sending Altria out to the deck.
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk J]
|
||
[charaFace J 28]
|
||
[charaFadein J 0.1 1]
|
||
|
||
@Altria
|
||
Huh!?
|
||
[k]
|
||
|
||
[charaFadeout J 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 5]
|
||
[charaFadein D 0.1 1]
|
||
@Holmes
|
||
If Altria goes out to the deck with her hands up,[sr]that will lure Albion towards her.
|
||
[k]
|
||
|
||
@Holmes
|
||
Once it closes in to try to kill her, we'll draw it into close combat.
|
||
[k]
|
||
|
||
[charaFace D 7]
|
||
|
||
@Holmes
|
||
I call it “Operation Titanic.”[sr]What do you all think?
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk off]
|
||
[charaDepth K 3]
|
||
[charaDepth F 1]
|
||
[charaDepth A 5]
|
||
[charaDepth G 2]
|
||
[charaDepth B 4]
|
||
[charaFace K 1]
|
||
[charaFace F 7]
|
||
[charaFace A 17]
|
||
[charaFace G 1]
|
||
[charaFace B 8]
|
||
[charaFadein A 0.1 1]
|
||
[charaFadeinFSL F 0.1 -200,0]
|
||
[charaFadeinFSR G 0.1 200,0]
|
||
[charaFadeinFSL K 0.1 -400,0]
|
||
[charaPut M 400,0]
|
||
[charaFadeinFSR B 0.1 400,0]
|
||
[wt 1.5]
|
||
|
||
[charaFadeout K 0.1]
|
||
[charaFadeout F 0.1]
|
||
[charaFadeout A 0.1]
|
||
[charaFadeout G 0.1]
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
[charaPut M 1200,1200]
|
||
|
||
[charaTalk J]
|
||
[charaFace J 28]
|
||
[charaFadein J 0.1 1]
|
||
|
||
@Altria
|
||
I can't believe this! What the heck kind of hero is this guy, anyway!?
|
||
[k]
|
||
|
||
?1:A great detective.
|
||
|
||
[charaFace J 29]
|
||
|
||
@Altria
|
||
I don't know what a detective is, but if Proper Human History calls someone like THAT a hero, it deserves to be destroyed!
|
||
[k]
|
||
|
||
?2:I understand, but this is our only option.
|
||
|
||
?!
|
||
|
||
[charaFace J 5]
|
||
|
||
@Altria
|
||
Look, even if I actually agree to this insane decoy scheme, I won't be able to defend the ship at the same time.
|
||
[k]
|
||
|
||
@Altria
|
||
I can either lure Albion in, or I can protect the ship from its Breath attacks.
|
||
[k]
|
||
|
||
@Altria
|
||
Doing both just isn't an option.
|
||
[k]
|
||
|
||
[charaFadeout J 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 18]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Goredolf
|
||
Dammit! Just when I thought we had a viable plan!
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaPut M 1]
|
||
[charaTalk B]
|
||
[charaFace B 12]
|
||
[charaFadein B 0.1 1]
|
||
|
||
@[51ffff]Da Vinci[-]
|
||
[51ffff]Altria knows her limits.[-][sr][51ffff]It's not a matter of willpower or confidence.[-]
|
||
[k]
|
||
|
||
@[51ffff]Da Vinci[-]
|
||
[51ffff]If she says she can't do something,[-][sr][51ffff]it's because she really can't do it.[-]
|
||
[k]
|
||
|
||
[bgmStop BGM_EVENT_24 2.0]
|
||
|
||
@[51ffff]Da Vinci[-]
|
||
[51ffff]So we'll just have to drop this plan and[line 2][-]
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
[charaPut M 1200,1200]
|
||
|
||
[se ad166]
|
||
[seStop ad166 0.4]
|
||
[charaTalk L]
|
||
[charaFace L 9]
|
||
[charaFadein L 0.4 1]
|
||
[wt 0.4]
|
||
|
||
@Percival
|
||
No, we don't.[sr]You need a decoy to lure that dragon in, right?
|
||
[k]
|
||
|
||
[bgm BGM_EVENT_78 0.1]
|
||
|
||
@Percival
|
||
Then I'll do that while you protect the ship, Altria.
|
||
[k]
|
||
|
||
?1:Percival!?
|
||
?2:Why aren't you in the infirmary!?
|
||
|
||
?!
|
||
|
||
[messageOff]
|
||
[charaFadeout L 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 12]
|
||
[charaFadein C 0.4 1]
|
||
[wt 0.4]
|
||
|
||
@Mash
|
||
I'm sorry. He insisted on coming to the bridge...
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 4]
|
||
[charaFadein D 0.1 1]
|
||
|
||
@Holmes
|
||
I appreciate your offer, Percival, but I'm afraid you simply wouldn't work.
|
||
[k]
|
||
|
||
@Holmes
|
||
That calamity is after the faerie of paradise.[sr]There is no one else who can take Altria's pla[line 2]
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk J]
|
||
[charaFace J 18]
|
||
[charaFadein J 0.1 1]
|
||
[wt 1.0]
|
||
[charaFadeout J 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk L]
|
||
[charaFace L 11]
|
||
[charaFadein L 0.1 1]
|
||
|
||
@Percival
|
||
That's where you're wrong.[sr]I CAN take her place.
|
||
[k]
|
||
|
||
@Percival
|
||
This spear is the Spear of Selection[line 2]the same one used by the last faerie of paradise.
|
||
[k]
|
||
|
||
[charaFace L 7]
|
||
|
||
@Percival
|
||
I'm an artificial Child of Prophecy, which makes me the perfect person for this job.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[wt 1.0]
|
||
[bgmStop BGM_EVENT_78 2.0]
|
||
[fadeout black 2.0]
|
||
[wait fade]
|
||
[wt 0.5]
|
||
[soundStopAll]
|
||
[end]
|