fgo-game-data/ScriptActionEncrypt/03/0300100710.txt
2023-07-31 08:05:39 +00:00

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03-00-10-07-1-0
[soundStopAll]
[enableFullScreen]
[charaSet A 1098123200 1 Goredolf]
[charaSet B 1098124510 1 "Da Vinci"]
[charaSet C 1098231510 1 Mash]
[charaSet D 9005001 1 Holmes]
[charaSet E 1098182110 1 "Nemo Professor"]
[charaSet F 4037000 1 Nemo]
[charaSet G 1098123000 1 Meunière]
[charaSet H 1098181900 1 "Nemo Marine (Left Lookout)"]
[charaSet I 1098181900 1 "Nemo Marine (Right Lookout)"]
[charaSet J 5045001 1 Altria]
[charaSet K 5021000 1 "Grímr the Sage"]
[charaSet L 1098215110 1 Percival]
[charaSet M 1098124510 1 Transmission]
[imageSet N back10000 1]
[charaScale N 1.1]
[charaDepth N 2]
[charaDepth D 3]
[sceneSet O 128407 1]
[charaScale O 1.5]
[pictureFrame cut063_cinema]
[scene 132900]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_72 0.1]
[charaTalk A]
[charaFace A 14]
[charaFadein A 0.1 0,-50]
Goredolf
Atmospheric magical energy density just skyrocketed, and now there's a second high-density magical energy signal, too!
[k]
Goredolf
And on top of that, it looks like Cernunnos just disappeared from the pit!
[k]
[charaFace A 6]
Goredolf
I mean, that's certainly better than the alternative, but it still beggars belief! What's going on here, Technical Advisor!?
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaEffect M bit_talk_10_LowLevel]
[wt 0.3]
[se ad13]
[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 0,-50]
[51ffff]Da Vinci[-]
[51ffff]The increase in atmospheric magical energy density[-][sr][51ffff]resulted from all the faerie bodies being burned![-]
[k]
[51ffff]Da Vinci[-]
[51ffff]It's no cause for immediate concern,[-][sr][51ffff]so we can ignore that for now.[-]
[k]
[51ffff]Da Vinci[-]
[51ffff]As for the second high-density magical energy signal,[-][sr][51ffff]we haven't been able to get a visual on it yet,[-][sr][51ffff]so we can worry about that later, too.[-]
[k]
[51ffff]Da Vinci[-]
[51ffff]As far as the pit goes, it's...well...[-]
[k]
[charaFace B 15]
[51ffff]Da Vinci[-]
[51ffff]I'm sorry, I have absolutely no clue! All our data[-][sr][51ffff]collection pertaining to it just vanished![-]
[k]
[51ffff]Da Vinci[-]
[51ffff]It's almost like time itself has been rewound,[-][sr][51ffff]but only in close proximity to the pit![-]
[k]
[charaFace B 2]
[51ffff]Da Vinci[-]
[51ffff]Hold on! I'm picking up a space-time tremor inside[-][sr][51ffff]the bridge! Something's about to come out! Everyone,[-][sr][51ffff]get down![-]
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[charaPut M 1200,1200]
[wt 0.4]
[bgmStop BGM_EVENT_72 2.0]
[wt 0.5]
[cueSe Servants_500800 bac1290]
[se ad598]
[se ad928]
[seVolume ad928 0 0.2]
[fadeout white 2.0]
[wait fade]
[se ad747]
[seStop ad928 1.0]
[pictureFrame]
[scene 132900]
[wt 0.2]
[fadein white 2.0]
[wt 1.0]
[se ad223]
[wait fade]
[wt 0.4]
1We're back!
2What's the situation!?
[charaTalk A]
[charaFace A 8]
[charaFadein A 0.1 1]
Goredolf
[%1]! Kyrielight! Altria Caster!
[k]
Goredolf
H-how the devil did you just pop right in here like that!?
[k]
[charaFace A 6]
Goredolf
No, never mind that now! Tell me what happened down there! Be as quick as you can!
[k]
[messageOff]
[fadeout black 1.0]
[wait fade]
[charaFadeout A 0.1]
[wt 1.0]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_1 0.1]
[wt 0.7]
1...And that's everything that happened in Avalon.
[charaPut M 1]
[charaTalk B]
[charaFace B 24]
[charaFadein B 0.1 1]
[51ffff]Da Vinci[-]
[51ffff]...So Muramasa's gone too, huh.[-]
[k]
[charaFace B 0]
[51ffff]Da Vinci[-]
[51ffff]Mash, bring the round shield to the analysis room,[-][sr][51ffff]please. I'd like to store the sacred sword essence[-][sr][51ffff]now, while we still have a chance.[-]
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaPut M 1200,1200]
[charaTalk C]
[charaFace C 7]
[charaFadein C 0.1 1]
Mash
Okay! Right away!
[k]
[messageOff]
[charaFadeout C 0.7]
[wt 0.5]
[se ad8]
[wt 1.0]
[charaTalk D]
[charaFace D 5]
[charaFadein D 0.1 1]
Holmes
Now then, let's make sure we're all on the same page. First off, well done, [%1].
[k]
Holmes
Thanks to you, we now know how the British Lostbelt came into being, Cernunnos's fate, the pit's true nature...
[k]
Holmes
Merlin gave us a second chance by winding back the events that occurred near the pit.
[k]
Holmes
And we know that a new sacred sword was forged in the planet's inner sea, with Altria Caster as its custodian.
[k]
[charaFace D 9]
Holmes
This has given us what we need to put together a plan of attack.
[k]
Holmes
Captain, patch me through to Professor, would you?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[se ad13]
[charaPut M 1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Nemo Professor
I'm here, Holmes. Don't worry about filling me in.[sr]I've been listening in the whole time.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaPut M 1200,1200]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Holmes
I'm aware our observational data regarding the pit disappeared along with the dream, but I trust you still have our navigational records pertaining to it, yes?
[k]
Holmes
Then I'd like you to calculate how much time we have until Cernunnos appears, and until his curse begins pouring out of the pit.
[k]
Holmes
Furthermore, I suspect we're going to engage in close quarters combat with Cernunnos involving Servants positioned on the Border's deck...
[k]
Holmes
So we'll need anti-curse measures in place as well as sturdy physical defenses.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaPut M 1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Nemo Professor
We're not going to attack Cernunnos with the Storm Border's cannons?
[k]
Nemo Professor
Considering his massive size, I think that would be our best way of going about it.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaPut M 1200,1200]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Holmes
We'll certainly try that as well, but I doubt typical means of physical intervention will do us much good.
[k]
Holmes
While I'm sure he has a Spirit Core just like any other god, it's protected by a thick layer of cursed flesh.
[k]
Holmes
Seeing as that curse effectively functions as muscle, we won't be defeating him so much as exorcising him.
[k]
Holmes
As such, I suspect that blessed spiritual attacks from Altria Caster and Grímr the Sage...
[k]
Holmes
...will be our only effective means of fighting him.
[k]
[charaFadeTime N 0.2 0.5]
[wt 0.2]
[charaFace D 5]
Holmes
(Though unfortunately, what we can do to finish[sr]the job afterwards remains an open question.)
[k]
Holmes
(...I hate to do this to Captain Nemo, but ramming Cernunnos at full speed may be our only option...)
[k]
[charaFadeout N 0.2]
[charaFadeout D 0.1]
[wt 0.1]
[charaPut M 1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Nemo Professor
Roger that. The ship definitely doesn't have much curse dispelling equipment, after all.
[k]
[se ad15]
[bgmStop BGM_EVENT_1 2.0]
Nemo Professor
I've just completed calculations for the countdown.[sr]We have thirty minutes until Cernunnos appears.
[k]
Nemo Professor
And the last time he showed up, it took another hour for the curse to spill out of the pit.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaPut M 1200,1200]
[charaTalk D]
[charaFace D 2]
[charaFadein D 0.1 1]
Holmes
You hear that, everyone!? We only have an hour and a half!
[k]
[bgm BGM_EVENT_82 0.1]
Holmes
Our greatest enemy may be Cernunnos, but there's another calamity we need to stop before he appears!
[k]
Holmes
We cannot let these calamities escape Britain's shores and reach the outside world.
[k]
Holmes
To do so would be to let them become part of Proper Human History as well.
[k]
Holmes
Our first objective is therefore to find Barghest, the calamity headed to Norwich from Manchester by way of Oxford...
[k]
Holmes
...and take her down before Cernunnos appears!
[k]
Holmes
Neither we nor Britain have a moment to spare, which is why I'm beginning this operation immediately.
[k]
Holmes
Master [%1], Altria Caster, and Grímr.[sr]You three will figure out a way to defeat Cernunnos.
[k]
Holmes
Captain, you and the Marines will plot the optimal route for the operation!
[k]
Holmes
Da Vinci, Professor, you two will come up with an anti-curse barrier for the Storm Bor[line 2]
[k]
[messageOff]
[bgmStop BGM_EVENT_82 0.7]
[charaFadeout D 0.1]
[wt 0.1]
[se ad876]
[se ad882]
[se ad609]
[se ad608]
[seVolume ad608 0 0.4]
[shake 0.03 3 3 1.5]
[wt 1.8]
[charaTalk F]
[charaFace F 2]
[charaFadein F 0.1 1]
Nemo
Huh!?
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 3]
[charaFadein D 0.1 1]
Holmes
What was that!?
[k]
1Something just attacked us!
2I thought I saw something on the monitor just now[line 2]
[charaFadeout D 0.1]
[wt 0.1]
[bgm BGM_EVENT_46 0.1]
[charaTalk G]
[charaFace G 2]
[charaFadein G 0.1 1]
Meunière
Impact on our starboard stern quarter. A single strike just carved through our physical defenses!
[k]
Meunière
It burned away the armor plating, and the interior hallways are exposed to open air!
[k]
[charaFace G 6]
Meunière
Dammit,[se ade413][charaShake G 0.04 3 3 0.4] Marine overboard![sr]One of them fell! Dammit...!
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 2]
[charaFadein F 0.1 1]
Nemo
...Later, Meunière![sr]Right now, we need to know what's going on!
[k]
Nemo
Where did that thermic ray come from, Da Vinci!?
[k]
Nemo
Nothing short of a Divine Construct should even be able to scratch the Storm Border's armor, let alone shred it!
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaPut M 1]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
[51ffff]Da Vinci[-]
[51ffff]There, I found it! Putting it up on the monitor now.[-]
[k]
[messageOff]
[se ad15]
[bgm BGM_EVENT_46 1.0 0.5]
[fadeout black 1.0]
[wait fade]
[charaFadeout B 0.1]
[charaPut M 1200,1200]
[scene 10000]
[wt 0.2]
[fadein black 0.1]
[wait fade]
[cueSe SE_21 21_ad1097]
[fadeout white 2.0]
[wait fade]
[charaFadein O 0.1 -300,-300]
[scene 128407]
[se ad906]
[wt 1.0]
[charaMove O 0,-300 6.0]
[fadein white 4.0]
[wait fade]
[charaFadeout O 1.0]
[wt 2.5]
[bgm BGM_EVENT_46 1.0 1.0]
Holmes
That's[line 2]
[k]
1A fighter aircraft...?
2A dragon!
Nemo Marine (Left Lookout)
Enemy craft is cruising at twelve-hundred kph and still picking up speed! Whoa! It's bounding off the magical energy in the atmosphere!
[k]
Nemo Marine (Left Lookout)
It's at Mach 1... Mach 2... It still hasn't hit its top speed! We're dealing with some kind of supersonic fighter! (Crying)
[k]
Nemo Marine (Right Lookout)
Hang on. How can it flit around at that speed!?
[k]
Nemo Marine (Right Lookout)
Oh crap, oh crap! Enemy aircraft is coming about and bearing right for us! It's on a collision course!
[k]
Nemo Marine (Right Lookout)
Contact in ten...nine...eight...!
[k]
Nemo
Pull up, Meunière! Flanking speed! That thing'll tear through the bridge if it hits us straight on!
[k]
Nemo
We need to dodge it at the last possible second and escape to higher altitude before it can change course!
[k]
[se ad550]
[seVolume ad550 0 0]
[seVolume ad550 0.7 1.0]
Meunière
GrrrRAAAAAAH!
[k]
[messageOff]
[se ad797]
[cueSe SE_21 21_ad1097]
[fadeout black 1.0]
[wait fade]
[charaFadeout B 0.1]
[charaPut M 1200,1200]
[scene 122600]
[wt 0.7]
[se ade8]
[se ade283]
[effect bit_talk_41_r]
[fadein black 1.0]
[wait fade]
[se ad1015]
[seVolume ad1015 0 0.7]
[shake 0.03 3 7 0.3]
[wipeout rectangleStripUpToDown 0.3 1]
[wait wipe]
[se ade393]
[seVolume ade393 0 0]
[seVolume ade393 0.5 0.7]
[scene 132900]
[wt 0.2]
[effectStop bit_talk_41_r]
[effectDestroy bit_talk_41_r]
[se ad876]
[se ad882]
[se ad898]
[wipein rectangleStripDownToUp 0.3 1]
[wait wipe]
[seStop ade393 1.0]
[shake 0.03 0 7 1.0]
[wt 1.2]
[charaTalk G]
[charaFace G 6]
[charaFadein G 0.1 1]
Meunière
Khh! It was a damn close shave, but we got off with just a few scratches on the prow.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 2]
[charaFadein H 0.1 1]
HNemo Marine
Enemy aircraft is now ten...no, fourteen kilometers away! Aah! It just turned around again!
[k]
HNemo Marine
What do we do, Captain!? That thing's not gonna stop until it brings us down!
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 2]
[charaFadein F 0.1 1]
Nemo
I know. Just keep taking us up!
[k]
Nemo
We can't outmaneuver that thing, so we'll just have to hope we can fly higher than it can!
[k]
Nemo
What is that thing, Da Vinci!?[sr]Do you have any new data yet?
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaPut M 1]
[charaTalk B]
[charaFace B 22]
[charaFadein B 0.1 1]
[51ffff]Da Vinci[-]
[51ffff]Sure do! That wasn't a talon strike just now.[-][sr][51ffff]It was a concentrated Mana Burst straight from[-][sr][51ffff]the enemy's mouth![-]
[k]
[51ffff]Da Vinci[-]
[51ffff]It looks like Barghest wasn't the only[-][sr][51ffff]thing burning Britain to the ground![-]
[k]
[51ffff]Da Vinci[-]
[51ffff]Just the heat from that thing's Breath attack is[-][sr][51ffff]enough to cleave through the ground. Its[-][sr][51ffff]acceleration isn't affected by atmospheric pressure[-][sr][51ffff]or air temperature...[-]
[k]
[51ffff]Da Vinci[-]
[51ffff]And its wings apparently ignore the laws of inertia[-][sr][51ffff]completely![-]
[k]
[51ffff]Da Vinci[-]
[51ffff]There's no mistaking it. That thing is Albion,[-][sr][51ffff]the pure-blooded dragon... A third calamity![-]
[k]
[messageOff]
[bgmStop BGM_EVENT_46 2.0]
[fadeout black 2.0]
[wait fade]
[charaPut M 1200,1200]
[charaFadeout B 0.1]
[scene 132900]
[wt 1.0]
[fadein black 1.5]
[wait fade]
[bgm BGM_EVENT_24 0.1]
1A third calamity!?
2(If it's Albion, I wonder if that means[line 2])
[charaPut M 1]
[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 1]
[51ffff]Da Vinci[-]
[51ffff]Albion's coming after the Border! If it lands a[-][sr][51ffff]Breath attack on our stern, we're done for![-]
[k]
[51ffff]Da Vinci[-]
[51ffff]We already know its Breath is strong enough to cut[-][sr][51ffff]through our physical defenses like paper. One strike[-][sr][51ffff]to the stern, and we'll lose the whole engine![-]
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaPut M 1200,1200]
[charaTalk F]
[charaFace F 2]
[charaFadein F 0.1 1]
Nemo
Everyone, sit down and strap in tight! Da Vinci, start tracking the time until the next Breath attack!
[k]
Nemo
At two seconds before impact, I'm going to unfurl the gravity sails to maximum and pitch the ship upward, turning us on our tail!
[k]
Nemo
It'll feel like taking a tumble in midair, so the ship's going to shake like crazy! Don't stand up unless you've got a death wish!
[k]
Nemo
Once we've evaded the Breath attack, I'll return the ship to an upright position and maintain our altitude.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaPut M 1]
[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 1]
[51ffff]Da Vinci[-]
[51ffff]Here it comes! We're in its firing range![-][sr][51ffff]Six, five, four, three![-]
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaPut M 1200,1200]
[charaTalk F]
[charaFace F 2]
[charaFadein F 0.1 1]
Nemo
Raise the bow and unfurl the sails![sr]Pull uuup!
[k]
[messageOff]
[charaFadeout F 0.1]
[wt 0.1]
[se ad550]
[seVolume ad550 0 0]
[seVolume ad550 0.7 1.0]
[wt 1.0]
[se ad797]
[cueSe SE_21 21_ad1097]
[se ade393]
[seStop ade393 1.5]
[shake 0.03 3 3 0.3]
[wt 0.2]
[cameraMove 0.4 0,-150 1.0]
[wipeout upToDown 0.3 1]
[wait wipe]
[wt 0.2]
[cameraMove 0.1 0,150 1.0]
[wt 0.2]
[cameraMove 0.4 0,0 1.0]
[seStop ad550 1.5]
[wipein downToUp 0.3 1]
[wt 0.1]
[se ad876]
[se ad882]
[se ad898]
[se ad797]
[shake 0.03 3 3 1.5]
[wait wipe]
[wt 1.0]
1Waaaaaah!
2Did the Border just do a loop the looop!?
[charaTalk G]
[charaFace G 2]
[charaFadein G 0.1 1]
Meunière
We made it up above the clouds, Captain! But... Dammit! We've burned through almost all the magical energy we had stored up!
[k]
Meunière
Now what do we do!?[sr]There's no way we can dodge another one!
[k]
[charaFadeout G 0.1]
[wt 0.1]
[bgm BGM_EVENT_24 2.0 0.5]
[charaTalk F]
[charaFace F 5]
[charaFadein F 0.1 1]
Nemo
...
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk J]
[charaFace J 5]
[charaFadein J 0.1 1]
Altria
May I say something? I should be able to defend against that thermic ray now.
[k]
Altria
I will not be able to protect the entire ship, and I can only do it for a few minutes.
[k]
Altria
But if there's one section that's absolutely crucial, like the engine, I can at least put up a defensive barrier there.
[k]
Altria
Will that be enough to get us through this?
[k]
[charaFadeout J 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Holmes
That's most encouraging, Altria Caster. But before you do that, I have a question for you.
[k]
Holmes
The calamities' only target is the British faeries.[sr]So why is that dragon attacking us?
[k]
Holmes
Why should it be interested in us?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk J]
[charaFace J 3]
[charaFadein J 0.1 1]
Altria
Huh? Uh, I don't really know. I'm still learning the ropes myself, so...
[k]
[charaFadeout J 0.1]
[wt 0.1]
[charaTalk K]
[charaFace K 0]
[charaFadein K 0.1 1]
Grímr the Sage
It's because we now have a means of saving Britain.
[k]
Grímr the Sage
Before, the calamities considered Chaldea to be just another pebble on the road.
[k]
Grímr the Sage
But now, Altria is back, and we have a real chance of taking down Cernunnos.
[k]
Grímr the Sage
And the calamities know just as well as we do that the faerie of paradise is the enemy of Britain.
[k]
[charaFadeout K 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 5]
[charaFadein D 0.1 1]
Holmes
I see. So before, we were merely passersby, but now that we have a weapon, we're involved.
[k]
Holmes
That changes matters considerably.[sr]That dragon isn't coming after us.
[k]
Holmes
It's coming after Altria Caster.[sr]And that means...
[k]
[messageOff]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk J]
[charaFace J 7]
[charaFadein J 0.1 1]
[wt 0.7]
1...Dammit, Holmes...
2...You're really going there, huh, Holmes?
[charaFadeout J 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 9]
[charaFadein D 0.1 1]
Holmes
Indeed. We can narrow the enemy's focus simply by sending Altria out to the deck.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk J]
[charaFace J 28]
[charaFadein J 0.1 1]
Altria
Huh!?
[k]
[charaFadeout J 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 5]
[charaFadein D 0.1 1]
Holmes
If Altria goes out to the deck with her hands up,[sr]that will lure Albion towards her.
[k]
Holmes
Once it closes in to try to kill her, we'll draw it into close combat.
[k]
[charaFace D 7]
Holmes
I call it “Operation Titanic.”[sr]What do you all think?
[k]
[messageOff]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk off]
[charaDepth K 3]
[charaDepth F 1]
[charaDepth A 5]
[charaDepth G 2]
[charaDepth B 4]
[charaFace K 1]
[charaFace F 7]
[charaFace A 17]
[charaFace G 1]
[charaFace B 8]
[charaFadein A 0.1 1]
[charaFadeinFSL F 0.1 -200,0]
[charaFadeinFSR G 0.1 200,0]
[charaFadeinFSL K 0.1 -400,0]
[charaPut M 400,0]
[charaFadeinFSR B 0.1 400,0]
[wt 1.5]
[charaFadeout K 0.1]
[charaFadeout F 0.1]
[charaFadeout A 0.1]
[charaFadeout G 0.1]
[charaFadeout B 0.1]
[wt 0.1]
[charaPut M 1200,1200]
[charaTalk J]
[charaFace J 28]
[charaFadein J 0.1 1]
Altria
I can't believe this! What the heck kind of hero is this guy, anyway!?
[k]
1A great detective.
[charaFace J 29]
Altria
I don't know what a detective is, but if Proper Human History calls someone like THAT a hero, it deserves to be destroyed!
[k]
2I understand, but this is our only option.
[charaFace J 5]
Altria
Look, even if I actually agree to this insane decoy scheme, I won't be able to defend the ship at the same time.
[k]
Altria
I can either lure Albion in, or I can protect the ship from its Breath attacks.
[k]
Altria
Doing both just isn't an option.
[k]
[charaFadeout J 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 18]
[charaFadein A 0.1 1]
Goredolf
Dammit! Just when I thought we had a viable plan!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut M 1]
[charaTalk B]
[charaFace B 12]
[charaFadein B 0.1 1]
[51ffff]Da Vinci[-]
[51ffff]Altria knows her limits.[-][sr][51ffff]It's not a matter of willpower or confidence.[-]
[k]
[51ffff]Da Vinci[-]
[51ffff]If she says she can't do something,[-][sr][51ffff]it's because she really can't do it.[-]
[k]
[bgmStop BGM_EVENT_24 2.0]
[51ffff]Da Vinci[-]
[51ffff]So we'll just have to drop this plan and[line 2][-]
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[charaPut M 1200,1200]
[se ad166]
[seStop ad166 0.4]
[charaTalk L]
[charaFace L 9]
[charaFadein L 0.4 1]
[wt 0.4]
Percival
No, we don't.[sr]You need a decoy to lure that dragon in, right?
[k]
[bgm BGM_EVENT_78 0.1]
Percival
Then I'll do that while you protect the ship, Altria.
[k]
1Percival!?
2Why aren't you in the infirmary!?
[messageOff]
[charaFadeout L 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 12]
[charaFadein C 0.4 1]
[wt 0.4]
Mash
I'm sorry. He insisted on coming to the bridge...
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 4]
[charaFadein D 0.1 1]
Holmes
I appreciate your offer, Percival, but I'm afraid you simply wouldn't work.
[k]
Holmes
That calamity is after the faerie of paradise.[sr]There is no one else who can take Altria's pla[line 2]
[k]
[messageOff]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk J]
[charaFace J 18]
[charaFadein J 0.1 1]
[wt 1.0]
[charaFadeout J 0.1]
[wt 0.1]
[charaTalk L]
[charaFace L 11]
[charaFadein L 0.1 1]
Percival
That's where you're wrong.[sr]I CAN take her place.
[k]
Percival
This spear is the Spear of Selection[line 2]the same one used by the last faerie of paradise.
[k]
[charaFace L 7]
Percival
I'm an artificial Child of Prophecy, which makes me the perfect person for this job.
[k]
[messageOff]
[wt 1.0]
[bgmStop BGM_EVENT_78 2.0]
[fadeout black 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]