fgo-game-data/ScriptActionEncrypt/91/9120100110.txt
2020-06-01 18:54:42 +00:00

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91-20-10-01-1-0
[soundStopAll]
[charaSet A 99502600 1 Mash]
[charaSet B 98111500 1 "Da Vinci"]
[charaSet C 2010002 1 Billy]
[charaSet D 98025000 1 ???]
[charaSet E 98018100 1 Scoundrel]
[charaSet F 99360000 1 "Celtic Soldier"]
[charaSet G 99360000 1 "Celtic Soldier"]
[charaSet H 99360000 1 "Celtic Soldier"]
[messageOff]
[scene 28300]
[bgm BGM_EVENT_11 0.1]
[fadein black 1.5]
[wait fade]
[wt 1.0]
Billy
This is a hypothetical question.
[k]
Billy
Say you were asked to protect a town,[sr]even if your chances of surviving were...uh, low.
[k]
Billy
Tons of powerful, heavily armed enemies and you've got some scrounged up gear and just about no allies.
[k]
Billy
Would you fight, even without a reward?[sr]Or would you not?
[k]
1Fight.
Billy
Your bravery always impresses me.
[k]
2Protect.
Billy
Yeah, you always have the right answers.
[k]
[messageOff]
[bgmStop BGM_EVENT_11 1.5]
[scene 10000 1.5]
[wait scene]
[wt 1.0]
[effect bit_talk_haboob_01 -80,-350]
[se ad2]
[seVolume ad2 0 0.01]
[seVolume ad2 3.0 0.90]
[scene 11110 1.5]
[wait scene]
[wt 1.5]
[scene 11210 1.5]
[wait scene]
[seStop ad2 6.0]
[effectStop bit_talk_haboob_01]
[wt 2.0]
[bgm BGM_EVENT_3 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.4 1]
Billy
After you.
[k]
[seStop ad2 1.0]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Scoundrel
You bastard![se ad346][seStop ad346 0.5]
[k]
[messageOff]
[bgmStop BGM_EVENT_3 0.7]
[se bac22]
[fowardEffect bit_talk_14]
[charaShake E 0.05 3 3 0.25]
[wt 0.5]
[se ad144]
[shake 0.05 1 4 0.5]
[charaFadeout E 0.2]
[charaMove E 0,-256 0.2]
[wait charaMove E]
[wt 1.5]
[bgm BGM_EVENT_5 0.1]
[charaTalk E]
[charaFadein E 0.8 0,-256]
[charaMove E 0,-50 0.8]
Scoundrel
Oww...ow![sr]Damn...you...!
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]
Billy
With a hand that slow, nobody would hire you as a gunman.[sr]Well, might as well do some honest work. Who knows, good things might happen!
[k]
[charaFadeout C 0.1]
[messageOff]
[bgmStop BGM_EVENT_5 0.4]
[wt 0.7]
[charaEffect A bit_talk_10]
[se ad13]
[wt 0.1]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 1]
[bgm BGM_EVENT_2 0.1]
Mash
Look how he moves. I never imagined the human body could move so quickly...
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 7]
[charaFadein B 0.1 0,-90]
Da Vinci
The best quickdraw in the West,[sr]a move so great, it's almost legendary.
[k]
[charaFace B 0]
Da Vinci
I'd like to see that for myself someday.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaPut A 1200,1200]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
Billy
Um...Master?[sr]Master, do you have a minute?
[k]
1What's wrong?
[charaFace C 4]
Billy
I just got some news at a saloon.[sr]Seems like this town's getting targeted.
[k]
2Sure!
[charaFace C 1]
Billy
Haha, my Master's sure upbeat!
[k]
[charaFace C 5]
Billy
Anyway.[sr]I hear that this town's getting targeted.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]
Mash
Targeted...by whom?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut A 1200,1200]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]
Billy
Bandits, scoundrels. Like that lot we encountered earlier. Spooked the sheriff and now he's useless.
[k]
Billy
And the townspeople are afraid to go out.[sr]I wanna help them. That's not a bad thing, right?
[k]
1I think that's great.
[charaFace C 1]
Billy
Oh, okay! Then let's do it!
[k]
2Unforgiven!
[charaFace C 1]
Billy
I knew my Master'd be up for anything![sr]I'm really starting to like you!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 12]
[charaFadein A 0.1 1]
Mash
Senpai, I don't know if you should have accepted this task so lightly. You should at least have asked how many you're going up against...
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut A 1200,1200]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
Billy
Oh, I don't know either.[sr]Hold on. I'll go ask.
[k]
[se ad59]
[seStop ad59 1.0]
[charaFadeout C 0.3]
[charaMove C 0 0.3]
[wt 1.5]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Mash
Protecting this town from scoundrels...[charaFace A 6][sr](Gasp) This is a standard setup for a Western movie!
[k]
[charaFace A 1]
Mash
Oh my...what a very cowboy-ish setting, Master!
[k]
1Do you like that sorta thing?
[charaFace A 3]
Mash
Um, well, not exactly... But there were books about it in the library, and I got engrossed in the story...
[k]
2You seem to know a lot.
[charaFace A 13]
Mash
Yes, there were Westerns in the library, so I studied them as if they were classic stories.
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut A 1200,1200]
[se ad59]
[seVolume ad59 0.6 0.99]
[wt 0.3]
[charaTalk C]
[charaFace C 1]
[charaFadein C 0.3 0]
[charaMove C 1 0.3]
[wt 0.3]
[seStop ad59]
Billy
Hey Master, Master![sr]I asked around to see how many there are.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Mash
So how many are there?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut A 1200,1200]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Billy
About a thousand.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 8]
[charaFadein A 0.1 1]
Mash
1,000. I see. It's a typical Western setting[line 2][charaFace A 6][sr]Ehhh!? [messageShake 0.02 3 3 0.5]A THOUSAND!?
[k]
[bgmStop BGM_EVENT_2 1.5]
[messageOff]
[wipeout rollRight 1.5 0.5]
[wait wipe]
[charaFadeout C 0.1]
[charaFadeout A 0.1]
[charaPut A 1200,1200]
[wt 1.0]
[scene 20720]
[wipein rollLeft 1.5 0.5]
[wait wipe]
[bgm BGM_EVENT_1 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.4 1]
Billy
Master, give me your binoculars.[sr]Okay, I see them...[charaFace C 2] Hey, isn't that...!?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[messageOff]
[wt 0.5]
[bgm BGM_EVENT_1 1.0 0.4]
[cameraMove 1.0 100,-50 2.0]
[wipeout diaOut 1.0 0.5]
[wait wipe]
[cameraHome 0.1]
[messageOff]
[charaFadein F 0.1 1]
[charaFadein G 0.1 0]
[charaFadein H 0.1 2]
[charaShake F 0.2 3 3 5.0]
[charaShake G 0.2 3 3 5.0]
[charaShake H 0.2 3 3 5.0]
[wt 0.3]
[se ad173]
[seVolume ad173 0 0.1]
[seVolume ad173 1.0 0.6]
[se ad166]
[seVolume ad166 0 0.1]
[seVolume ad166 1.0 0.2]
[wipein diaOut 1.0 0.5]
[wait wipe]
[wt 1.5]
[seStop ad173 1.0]
[seStop ad166 1.0]
[wipeout diaOut 1.0 0.5]
[wait wipe]
[charaShakeStop F]
[charaShakeStop G]
[charaShakeStop H]
[charaFadeout F 0.1]
[charaFadeout G 0.1]
[charaFadeout H 0.1]
[wt 0.3]
[bgm BGM_EVENT_1 1.0]
[wipein diaOut 1.0 0.5]
[wait wipe]
[wt 0.3]
[charaPut A 0,0]
[charaTalk B]
[charaFace B 7]
[charaFadein B 0.1 0,-90]
Da Vinci
Hmmm. It appears that your opponent has hired a bunch of leftover Celtic soldiers.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 14]
[charaFadein A 0.1 1]
Mash
Impossible...that army should have disappeared when Queen Medb was defeated!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 0,-90]
Da Vinci
They've been summoned to this time and place before, and the area is still very unstable in space time.
[k]
Da Vinci
With a bit of coincidence and sheer luck, they could very well be summoned again by employing the proper technique.
[k]
Da Vinci
That said, it would be impossible for an amateur with no knowledge of magecraft to just pull off a freak summoning out of nowhere. Which means...
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaPut A 1200,1200]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
Billy
The other side has a mage, too...or someone like that.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaPut A 0,0]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 0,-90]
Da Vinci
Naturally.[sr]That's what worries me.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaPut A 1200,1200]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]
Billy
One thousand Celtic soldiers...that's quite the number.
[k]
[charaFadeout C 0.1]
[wt 0.3]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Mash
Master![sr]Take a look at this!
[k]
1This can't be...
2A Servant signature?
[charaFace A 7]
Mash
Yes! It appears that numerous Servants are getting summoned as countermeasures.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 7]
[charaFadein B 0.1 0,-90]
Da Vinci
I can't believe that many Heroic Spirits are willing to come. Maybe they're spoiling for a fight. Or they're just natural heroes down to their core.
[k]
[charaFace B 5]
Da Vinci
Well, doesn't matter.[sr]We'll take all the help we can get.
[k]
Da Vinci
We'll operate as if we're fixing a Singularity,[sr][%1]. Explain to the Servants and ask them for help.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaPut A 1200,1200]
[charaTalk C]
[charaFace C 1]
[charaFadein C 0.1 1]
Billy
Haha, Master![sr]This is really turning into a Western!
[k]
1Teamwork!
[charaFace C 0]
Billy
Roger that, Master![sr]All right, let's do this!
[k]
2Gunfight at the corral!
[charaFace C 0]
Billy
Haha, okay, Master! You'll get front row seats to watch how I handle my guns!
[k]
[messageOff]
[bgmStop BGM_EVENT_1 1.5]
[fadeout black 1.5]
[wait fade]
[charaFadeout C 0.1]
[wt 1.0]
[scene 20720]
[bgm BGM_EVENT_5 0.1]
[fadein black 1.5]
[wait fade]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.4 1]
D???
Listen up...that town ahead has tons of people, food, and gold.
[k]
D???
...Take them all.[sr]Loot everything you can find.
[k]
[charaFadeout D 0.1]
[charaTalk off]
[charaFadein F 0.1 1]
[charaFadein G 0.1 0]
[charaFadein H 0.1 2]
[shake 0.05 2 1 0.7]
Celtic Soldier
Yeah!!!
[k]
[shakeStop]
[charaFadeout F 0.1]
[charaFadeout G 0.1]
[charaFadeout H 0.1]
[charaTalk on]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
D???
We are hungry wolves.[sr]We are beasts who only know how to fight and eat.
[k]
D???
That's fine. If we don't do so,[sr]we can't lay our roots down on this continent.
[k]
D???
Steal the leylines and make this grand continent our own. No gun or sword is a match for you.
[k]
D???
Now, go!
[k]
[messageOff]
[se ad16]
[seVolume ad16 0 0.7]
[wt 0.5]
D???
Use this place as a base so our clan can prosper once again!
[k]
[seStop ad16 0.4]
[messageOff]
[se ad55]
[seVolume ad55 0.7 0.99]
[wt 0.3]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk F]
[charaFace D 0]
[charaFadein D 0.1 0]
[charaFace F 0]
[charaFadein F 0.4 5]
[charaMove F 2 0.4]
[wt 0.4]
[seStop ad55]
Celtic Soldier
Reporting! A hundred of our front line soldiers have been annihilated.
[k]
D???
I see that our enemy is quite the adversary.
[k]
D???
...
[k]
[messageShake 0.05 6 6 0.5]
D???
What!?
[k]
[messageShakeStop]
Celtic Soldier
Our enemies also have Servants.
[k]
D???
...
[k]
D???
Servants...why you...!
[k]
[messageOff]
[bgmStop BGM_EVENT_5 1.4]
[fadeout black 1.5]
[wait fade]
[charaFadeout D 0.1]
[charaFadeout F 0.1]
[wt 0.5]
[charaSet B 3009001 1 Leonidas]
[charaSet C 3016001 1 Hektor]
[charaSet D 7005001 1 Spartacus]
[charaSet E 5014001 1 Mephistopheles]
[charaSet F 6003001 1 "Hundred Personas"]
[charaSet G 3002001 1 Diarmuid]
[charaSet H 2010002 1 Billy]
[fadein black 1.5]
[wait fade]
Let's wind the clock back a bit here.
[k]
[bgm BGM_EVENT_4 0.1]
[charaTalk H]
[charaFace H 2]
[charaFadein H 0.4 1]
Billy
And so, in order to protect this town from a thousand Celtic bandits, I need everyone's help!
[k]
[charaFadeout H 0.1]
B???
Hahaha! So it's Thermopylae once again![sr]That does get me fired up!
[k]
[charaFadeout H 0.1]
[charaTalk B]
[charaFace B 2]
[charaFadein B 0.4 1]
Leonidas
I, Leonidas I, shall offer my shield in protection of this town!
[k]
Leonidas
Any one Servant is a match for a thousand soldiers, and we have seven. There's nothing to fear!
[k]
[charaFadeout B 0.1]
C???
No wonder Servants who are experts in defense got summoned.
[k]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.4 1]
Hektor
But do you think this old man will be useful in this modern world?
[k]
[charaFace C 0]
Hektor
Either way, I got it. Hektor of Troy...[sr]I ask that you don't overwork me.
[k]
[charaFadeout C 0.1]
D???
Bandits are oppression.[sr]That means this town is being oppressed right now!
[k]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.4 1]
Spartacus
It is my duty to destroy all oppressors!
[k]
[charaFadeout D 0.1]
E???
Understood, agreed, and ready to succeed! Defense may not be my forte, but leave surprising the enemy and sowing chaos in their ranks to me!
[k]
[charaTalk E]
[charaFace E 2]
[charaFadein E 0.4 1]
Mephistopheles
For I am Mephistopheles![sr]I shall spread the joy of confusion to the enemies!
[k]
[charaFace E 1]
Mephistopheles
Ah, despair is so delicious!
[k]
[charaFadeout E 0.1]
F???
Assignment accepted. I can see why we were called, as many enemies as there are.
[k]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.4 1]
Hundred Personas
Hmph. As long as you have Hassan of the Hundred Personas, I shall fill out our numbers to match theirs!
[k]
[charaFace F 4]
Hundred Personas
Admittedly, protecting a town is not the typical duty of an assassin, but it's not as if I have no experience in doing such a thing.
[k]
[charaFadeout F 0.1]
G???
Well, summoning me makes sense, at least.
[k]
[charaTalk G]
[charaFace G 5]
[charaFadein G 0.4 1]
Diarmuid
I, Diarmuid Ua Duibhne, have apparently run amok in this land before.
[k]
[charaFace G 0]
Diarmuid
But that was as an enemy.[sr]I would like to wield my dual lances as an ally this time.
[k]
[charaFace G 1]
Diarmuid
...Amazing. A handful of heroes facing off against a horde or enemies... This is what I've waited for!
[k]
[charaFace G 2]
Diarmuid
Master! What is your command!?[sr]I shall paint this entire battlefield red with blood!
[k]
[charaFadeout G 0.1]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 1]
Billy
Wow, I didn't think everyone would agree to join!
[k]
1That's good.
[charaFace H 1]
Billy
They may say otherwise, but they're all softies at heart. After all, there's nothing to gain from this.
[k]
2It's all thanks to Billy running around.
[charaFace H 1]
Billy
You think so? Heh.[sr]That's flattering if it's true.
[k]
[charaFadeout H 0.1]
[messageOff]
[se ad13]
[wt 0.3]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]
Mash
Mash Kyrielight shall help you all by navigating for you!
[k]
Mash
I will immediately inform you all if there are any changes in the town.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut A 1200,1200]
[charaTalk H]
[charaFace H 5]
[charaFadein H 0.1 1]
Billy
All right.[sr]Let's start by evacuating everyone in the town.
[k]
Billy
We're going to take them to the cave inside a forest nearby. I've already spoken to the sheriff.
[k]
[charaFadeout H 0.1]
[charaTalk F]
[charaFace F 0]
[charaFace G 0]
[charaFadein F 0.1 0]
[charaFadein G 0.1 2]
Hundred Personas
Then we shall be in charge of leading the way. We do have a Hassan persona who is good at organizing lines.
[k]
[charaFace G 5]
Diarmuid
...It's true. Fighting on the front line is not the only way to do it. Miss Hassan has the role of establishing communication with everyone.
[k]
Diarmuid
It's not as exciting or glorious, but I will also accompany Miss Hassan. We need to avoid getting attacked from both sides.
[k]
1Thanks, you two!
[charaTalk off]
Both
Roger that!
[k]
[se ad73]
[charaFadeout F 0.2]
[charaFadeout G 0.2]
[charaMove F 4 0.2]
[charaMove G 1 0.2]
[charaTalk on]
[wt 1.0]
[seStop ad73]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 1]
Billy
Think about it, Master.[sr]We now have seven reliable Servants.
[k]
[charaFace H 2]
Billy
Let's start with the enemy's front line!
[k]
[messageOff]
[bgmStop BGM_EVENT_4 0.4]
[fadeout black 0.5]
[wait fade]
[soundStopAll]
[end]