fgo-game-data/Localization/LocalizationJpn1.txt
2023-02-23 09:11:22 +00:00

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{
"ACCOUNTING_ALREADY_OWNED_MESSAGE" : "已确认圣晶石结算信息,将同步处理圣晶石数量。",
"ACCOUNTING_ERROR_INCOMPATIBLE_MESSAGE" : "当前版本的编译\n设定付费功能为无效。",
"ACCOUNTING_ERROR_INITIALIZE_MESSAGE" : "无法从支付服务器\n获得正确数据。\n\n付费时请重新确认设置\n并重启游戏。",
"ACCOUNT_DELETE_CONFIRM_CANCEL" : "キャンセル",
"ACCOUNT_DELETE_CONFIRM_DECIDE" : "パスワード発行",
"ACCOUNT_DELETE_CONFIRM_MESSAGE" : "[ff0000]アカウント削除の申請には専用のパスワードが必要です。\nアカウント削除パスワード発行後は、アプリへのログインは不可能となります。\n\nアカウント削除申請が承認された場合、アカウントの復旧と\n有償聖晶石の返金はできなくなります。\nまた、引き継ぎナンバーは無効になります。\n\n本当によろしいですか[-]",
"ACCOUNT_DELETE_CONFIRM_TITLE" : "[ff0000]アカウント削除手続きの開始[-]",
"ACCOUNT_DELETE_CONFIRM_WARNING" : "[ffff00]アカウントを削除する場合は以下のスライダーを右端にスライドして、\n「パスワード発行」ボタンのロックを解除してください。[-]",
"ACCOUNT_DELETE_FINISH_MESSAGE" : "[ff0000]アカウント削除申請に基づき\nアカウントの削除が完了しました。[-]",
"ACCOUNT_DELETE_PASSWORD_ALREADY_ISSUED_INFO" : "[ffff00]※アカウント削除パスワードは、上の表示枠をタッチしている間のみ表示されます。[-]",
"ACCOUNT_DELETE_PASSWORD_ALREADY_ISSUED_MESSAGE" : "[ffff00]アカウント削除パスワードが発行されているため\nログインがロックされています。\nブラウザを起動して申請フォームに移動しますか[-]",
"ACCOUNT_DELETE_PASSWORD_ALREADY_ISSUED_TITLE" : "[ff0000]パスワードが発行されています[-]",
"ACCOUNT_DELETE_PASSWORD_CANCEL" : "閉じる",
"ACCOUNT_DELETE_PASSWORD_COPY" : "コピー",
"ACCOUNT_DELETE_PASSWORD_DECIDE" : "移動する",
"ACCOUNT_DELETE_PASSWORD_HIDDEN_STR" : "",
"ACCOUNT_DELETE_PASSWORD_ISSUED_MESSAGE" : "[ffff00]アカウントの削除を申請するには、\n削除パスワードをコピーして申請フォームに移動してください。\nブラウザを起動して申請フォームに移動しますか[-]",
"ACCOUNT_DELETE_PASSWORD_ISSUED_TITLE" : "[ff0000]アカウント削除パスワードを発行しました[-]",
"ACCOUNT_DELETE_PASSWORD_ISSUED_WARNING" : "※アカウント削除パスワードは[FF0000]本人確認するうえで非常に重要な情報です。\n第三者には公開せず、ご自身で[-]厳重に管理してください。",
"ACCOUNT_DELETE_PASSWORD_NAME" : "マスター名:",
"ACCOUNT_DELETE_PASSWORD_PASSWORD" : "アカウント削除パスワード",
"ACCOUNT_DELETE_PASSWORD_USER_ID" : "ユーザーID",
"ACCOUNT_DELETE_RECONFIRM_CANCEL" : "キャンセル",
"ACCOUNT_DELETE_RECONFIRM_DECIDE" : "パスワード発行",
"ACCOUNT_DELETE_RECONFIRM_MESSAGE" : "[ff0000]パスワード発行後はログインができなくなります。\n本当に実行しますか[-]",
"ACHIEVEMENT_EXCHANGE_CONDITIONS_FREE_SHOP_DETAIL" : "达成免费条件之后,\n可以在达・芬奇工房中\n免费兑换。\n",
"ACHIEVEMENT_EXCHANGE_CONDITIONS_FREE_SHOP_TITLE" : "免费条件达成",
"ACHIEVEMENT_EXCHANGE_CONDITIONS_RETURN_RARE_PRI_SHOP_DETAIL" : "已经付费兑换的商品达成免费条件后,\n将返还于达・芬奇工房\n兑换开放权时所消耗的\n稀有魔力棱镜{0}个至礼物盒。",
"ACHIEVEMENT_EXCHANGE_CONDITIONS_RETURN_RARE_PRI_SHOP_TITLE" : "付费兑换部分返还",
"ACHIEVEMENT_EXCHANGE_CONDITIONS_SHOP_NAME" : "『{0}』",
"ADD_RECOVER_CMDSPELL_TXT" : "消耗{0}划令咒,[09FD05]回复行动点{1}[-] ",
"ADD_RECOVER_NUM_TXT" : "消耗{0},回复行动点[09FD05]+{1}[-] ",
"ADD_USER_ITEM_MSG" : "追加至所持道具中",
"ADD_USER_QP_MSG" : "追加至所持量子中",
"ADD_USER_SVT_COIN_MSG" : "追加至所持从者币中",
"ADJUST_ALL_TXT" : "最大生命值·攻击力",
"ADJUST_ATK_TXT" : "攻击力",
"ADJUST_HP_TXT" : "最大生命值",
"AFTER_CHANGE_NP_TITLE" : "[FFF251]<宝具解放后>",
"AFTER_CHANGE_SKILL_SUB_TITLE" : "[FFF251]<技能变化后>",
"AFTER_RESULT_TITLE" : "[FFF251]<等级提升后>[-]",
"AFTER_RESULT_TITLE_RANK" : "[FFF251]<阶级提升后>[-]",
"AGE_VEIFICATION_CONFIRM_CANCEL" : "否",
"AGE_VEIFICATION_CONFIRM_DECIDE" : "是",
"AGE_VEIFICATION_CONFIRM_MESSAGE" : "{0}\n\n该设定是否无误",
"AGE_VEIFICATION_CONFIRM_TITLE" : "确认选择",
"AGE_VEIFICATION_MESSAGE" : "每月可购买圣晶石的金额上限\n取决于您的年龄。\n※每个自然月都需要进行一次该选择。",
"AGE_VEIFICATION_NONE" : "未设定",
"AGE_VEIFICATION_TITLE" : "请选择您的年龄",
"AGE_VEIFICATION_TYPE1" : "15岁 每月250元以内",
"AGE_VEIFICATION_TYPE2" : "16岁19岁 每月1500元以内",
"AGE_VEIFICATION_TYPE3" : "20岁以上 无限制",
"ALL_STATUS_MAXLV_MSG" : "「{0}强化」已达上限,无法继续进行。",
"ALL_STATUS_MAX_MSG" : "「{0}强化」已达上限,无法继续进行。",
"ALREADY_FOLLOWED_MESSAGE" : "已关注的玩家。",
"ALREADY_FOLLOWED_TITLE" : "已关注",
"ANONYMOUS_NEED_INFO" : "无记名灵基",
"ANONYMOUS_UNIT" : "{0}个",
"ANOTHER_PAY_ANOTHER_BUY" : "兑换超级锁定\n巧克力",
"ANOTHER_PAY_CONFIRM_TITLE" : "确认兑换超级锁定巧克力",
"ANOTHER_PAY_INFO_TITLE" : "关于超级锁定巧克力",
"ANOTHER_PAY_ITEM_CONFIRM_CHOICES_INFO" : "「超级锁定巧克力」可以让接收巧克力的从者,\n在活动期间获得特效技能的特别锁定巧克力。",
"ANOTHER_PAY_ITEM_CONFIRM_CHOICES_MSG" : "慎重选择对象,\n来兑换超级锁定巧克力吧。",
"ANOTHER_PAY_ITEM_CONFIRM_INFO" : "「{0}兑换后,\n「{1} {2}」将\n在活动期间获得特效技能\n「{3}」已经\n完成了兑换因此将无法重新领取。",
"ANOTHER_PAY_ITEM_CONFIRM_MSG" : "是否确定,\n要兑换「{0}」?",
"ANOTHER_PAY_ITEM_CONFIRM_WARN_MSG" : "[FFFF00]※「超级锁定巧克力」仅能获得2个即1个用于「获得巧克力」与\n1个用于「赠送巧克力」。敬请注意。[-]",
"ANOTHER_PAY_ITEM_RECONFIRM_INFO" : "「{0}」兑换后,\n「{1} {2}」将\n在活动期间获得特效技能。",
"ANOTHER_PAY_NORMAL_BUY" : "兑换\n锁定巧克力",
"ANOTHER_PAY_PERIOD_END_MSG" : "[FFFF00]※活动已结束。[-]",
"ANOTHER_PAY_PURCHASED_CONFIRM_MSG" : "由于已经持有「{0}×1」\n因此无法再度领取。\n\n「{1} {2}」\n在活动期间将获得特效技能。",
"ANOTHER_PAY_PURCHASED_EFFECT_CONFIRM_MSG" : "「{0}×1」已\n送至礼物盒。\n\n「{1} {2}」\n在活动期间将获得特效技能。",
"APPEND_SKILL_COMBINE_CONFIRM" : "是否前往强化追加技能?",
"APPEND_SKILL_COMBINE_INFO" : "是否前往强化与解放追加技能",
"APPEND_SKILL_COMBINE_ITEM_NOT_ENOUGH" : "[DB0052]所需从者币不足",
"APPEND_SKILL_COMBINE_PRESELECT_BASE_INFO" : "请先选择要强化的从者",
"APPEND_SKILL_COMBINE_SELECT_BASE_INFO" : "请选择想要强化的从者。\n强化从者需要\n该从者专用的从者币。",
"APPEND_SKILL_ICON_INFO_LV" : "[FCC400,FFDE00]等级[ffffff,ffffff]{0}/{1}",
"APPEND_SKILL_LVMAX_MSG" : "[DB0052]追加技能已经达到强化上限",
"APPEND_SKILL_LVUP_MSG" : "请点击「强化」按钮",
"APPEND_SKILL_LVUP_TITLE" : "追加技能强化",
"APPEND_SKILL_OPEN_CONFIRM" : "是否前往解放追加技能?",
"APPEND_SKILL_OPEN_HAVE_COIN" : "持有从者币:",
"APPEND_SKILL_OPEN_MSG" : "请点击「解放」按钮",
"APPEND_SKILL_OPEN_SPEND_COIN" : "解放所需从者币:",
"APPEND_SKILL_OPEN_TITLE" : "追加技能解放",
"APPEND_SKILL_RESULT_AFTER_LV" : " [ffff00]等级{0}",
"APPEND_SKILL_RESULT_LV" : " 等级{0}",
"APP_VERSION" : "[133493]版本号.{0}",
"APP_VERSION_BASE" : "版本号.{0}",
"APRECV_TITILE_DETAIL_TXT" : "消耗道具回复行动点",
"APRECV_TITILE_TXT" : "行动点回复",
"AP_ADD_CONFIRM_MSG" : "消耗{1}{0}\n回复行动点[09FD05]+{2}[-] \n是否执行\n\n当前行动点{3}/{4}\n回复后行动点{5}/{4}",
"AP_FULL_MSG" : "行动点已满,无法使用{0}",
"AP_OVER_MAX_COLOR" : "[ffb505]{0}[-]",
"AP_RECOVER_CMDSPELL_TXT" : "消耗{0}划令咒,[09FD05]回复行动点{1}% (+{2})[-] ",
"AP_RECOVER_CONFIRM_MSG" : "消耗{1}{0}\n回复行动点[09FD05]{2}% (+{3})[-] \n是否执行\n\n当前行动点{4}/{5}\n回复后行动点{6}/{5}",
"AP_RECOVER_ITEM_TXT" : "道具",
"AP_RECOVER_MSG" : "消耗{1}个{0}\n可回复A{2}点行动点。\n\n是否使用{0}\n回复后{3}/{4}",
"AP_RECOVER_NUM_TXT" : "消耗{0},回复行动点[09FD05]{1}% (+{2})[-] ",
"AP_RECOVER_STONEPAY_WARNING_MSG" : "[FFFF00]※确认后,将立刻回复行动点并消耗圣晶石。\n确认后将无法取消。",
"AP_TXT" : "行动点",
"ASSET_LOADER_ERROR_BOOT_RETRY_MESSAGE" : "与下载服务器通讯失败。\n\n请确认信号状况进行重试\n或者重启应用。",
"ASSET_LOADER_ERROR_TIME_OVER_MESSAGE" : "与下载服务器通讯已切断。\n是否进行重试\n\n点击「结束」的话\n将会回到标题画面。",
"ATTACK_ICON_INFO" : "ATK{0}",
"ATTACK_INFO" : "ATK.{0}",
"ATTACK_NAME" : "ATTACK",
"AUTO_DIGGING_BUTTON_TITLE" : "自动挖掘",
"AUTO_DIGGING_CONFIRM_DIALOG_MESSAGE" : "是否确认?",
"AUTO_DIGGING_CONFIRM_DIALOG_SUB_TITLE" : "消耗持有的挖掘道具\n随机挖掘尽可能多的岩层。",
"AUTO_DIGGING_CONFIRM_DIALOG_TITLE" : "自动挖掘",
"AUTO_DIGGING_CONFIRM_DIALOG_WARNING_MESSAGE" : "[FF0000]挖掘道具不足,\n无法挖掘岩层。[-]",
"BACK_BUTTON_CONFIRM" : "是否退出游戏?",
"BACK_BUTTON_CONFIRM_NO" : "取消",
"BACK_BUTTON_CONFIRM_YES" : "退出",
"BATTLECONTINUERESUME_CONFIRM_CANCEL" : "重试",
"BATTLECONTINUERESUME_CONFIRM_DECIDE" : "前往主界面",
"BATTLECONTINUERESUME_CONFIRM_MESSAGE" : "无法正常读取存档资料。",
"BATTLECONTINUERESUME_CONFIRM_TITLE" : "确认",
"BATTLERESUME_CONFIRM_CANCEL" : "不进入",
"BATTLERESUME_CONFIRM_DECIDE" : "进入",
"BATTLERESUME_CONFIRM_MESSAGE" : "尚在战斗中。\n是否继续之前的战斗\n[FF0000](若不继续,将只会消耗行动点)",
"BATTLERESUME_CONFIRM_MESSAGE_CONSUME_AP0" : "尚在战斗中。\n是否继续之前的战斗\n\n[ffdf00]若不继续的话,将视为战斗中撤退\n无法获得战利品。",
"BATTLERESUME_CONFIRM_MESSAGE_CONSUME_AP_ITEM" : "尚在战斗中。\n是否继续之前的战斗\n\n[ffdf00]若不继续的话,进行关卡时使用的\nAp、道具将不会退还。",
"BATTLERESUME_CONFIRM_MESSAGE_CONSUME_AP_QP" : "尚在战斗中。\n是否继续之前的战斗\n\n[ffdf00]若不继续的话,进行关卡时使用的\nAP、量子将不会退还。",
"BATTLERESUME_CONFIRM_MESSAGE_CONSUME_ITEM" : "尚在战斗中。\n是否继续之前的战斗\n[FF0000](若不继续,任务开始时消耗的{0}不会返还)",
"BATTLERESUME_CONFIRM_MESSAGE_CONSUME_ITEM_PART" : "「{0}」",
"BATTLERESUME_CONFIRM_MESSAGE_CONSUME_ITEM_QP" : "尚在战斗中。\n是否继续战斗\n\n[ffdf00]若不继续的话,进行关卡时使用的\n道具、量子将不会退还。",
"BATTLERESUME_CONFIRM_MESSAGE_CONSUME_QP" : "尚在战斗中。\n是否继续战斗\n\n[ffdf00]若不继续的话,进行关卡时使用的\n量子将不会退还。",
"BATTLERESUME_CONFIRM_MESSAGE_CONSUME_QP_PART" : "{0}",
"BATTLERESUME_CONFIRM_MESSAGE_CUSTOM" : "尚在战斗中。\n是否继续之前的战斗\n[FF0000](若不继续,将只会消耗{0})",
"BATTLERESUME_CONFIRM_MESSAGE_NO_CONSUME" : "尚在战斗中。\n是否继续之前战斗\n\n[ffdf00]若不继续的话,进行关卡时使用的\nAP、道具、量子将不会退还。",
"BATTLERESUME_CONFIRM_TITLE" : "确认",
"BATTLE_BUDDY_POINT_RANK_1" : "搭档阶级 E",
"BATTLE_BUDDY_POINT_RANK_2" : "搭档阶级 D",
"BATTLE_BUDDY_POINT_RANK_3" : "搭档阶级 C",
"BATTLE_BUDDY_POINT_RANK_4" : "搭档阶级 B",
"BATTLE_BUDDY_POINT_RANK_5" : "搭档阶级 A",
"BATTLE_BUDDY_POINT_RANK_6" : "搭档阶级 EX",
"BATTLE_BUDDY_POINT_RANK_7" : "搭档阶级 EX+",
"BATTLE_BUDDY_POINT_RANK_8" : "搭档阶级 EX++",
"BATTLE_BUFF_BOOST" : "战斗\n结束为止",
"BATTLE_BUFF_COUNT" : "次数 {0}次",
"BATTLE_BUFF_TURN" : "回合 {0}",
"BATTLE_CHECKUSE_COMMANDSPELL" : "是否使用令咒执行该命令?",
"BATTLE_COMMANDDIALOG_DONTACT" : "因无法行动\n故无法使用宝具",
"BATTLE_COMMANDDIALOG_DONTACTTYPE" : "无法使用宝具",
"BATTLE_COMMANDDIALOG_DONTTD" : "无法使用宝具",
"BATTLE_COMMANDDIALOG_DONTTD_COND" : "未满足宝具的使用条件\n无法使用宝具",
"BATTLE_COMMANDDIALOG_DONTTD_SHORTAGE_CRITICAL_STAR" : "由于未达到使用宝具所需的暴击星数量,\n宝具无法使用",
"BATTLE_COMMANDDIALOG_DONTUSE" : "无法使用宝具",
"BATTLE_COMMANDDIALOG_NOFUNC" : "因无法回忆真名\n故无法使用宝具",
"BATTLE_COMMAND_CODE_RECHARGE_TURN" : "剩余",
"BATTLE_CONTINUE_BUTTON_BUYSTONE" : "购买圣晶石",
"BATTLE_CONTINUE_BUTTON_USESTONE" : "使用圣晶石",
"BATTLE_CONTINUE_CHECK_SPELL" : "是否使用3划令咒或1个圣晶石续关",
"BATTLE_CONTINUE_CHECK_STONE" : "是否使用1个圣晶石续关",
"BATTLE_CONTINUE_DEFENCE_TARGET_HEAL" : "\n[FFFF00]※续关后Storm Border的耐久值将回复+50。",
"BATTLE_CONTINUE_ITEM_BTN" : "使用灵脉石",
"BATTLE_CONTINUE_ITEM_END_TIME" : "灵脉石的使用期限已经结束。",
"BATTLE_CONTINUE_ITEM_GIVEUP" : "[FFFF00]※持有用以续关的灵脉石。\n灵脉石使用期限 : {0}",
"BATTLE_CONTINUE_ITEM_GIVEUP_DEADLINE" : "[ffff00]使用期限 {0}",
"BATTLE_CONTINUE_ITEM_SELECT" : "是否使用3划令咒、圣晶石或者灵脉石续关",
"BATTLE_CONTINUE_ITEM_SELECT_NOT_COMMAND" : "是否使用圣晶石,或者续关道具续关?",
"BATTLE_CONTINUE_ITEM_SELECT_NOT_STONE" : "\n[FF0000]※续关所需圣晶石数量不足",
"BATTLE_CONTINUE_ITEM_USE_CHECK" : "是否使用[FFFF00]1个[-]灵脉石续关?\n[ffff00]※灵脉石使用期限 : {0}",
"BATTLE_CONTINUE_NOT_ENOUGH_STONE" : "\n[FF0000]※续关所需圣晶石不足",
"BATTLE_CONTINUE_NO_STONE" : "是否使用1个圣晶石续关\n[FFFF00]*续关所需圣晶石不足[FFFFFF]",
"BATTLE_CONTINUE_RETIRE" : "撤退",
"BATTLE_CONTINUE_STONEPAY_WARNING_MSG" : "[FFFF00]※确认后,将立刻续关并消耗圣晶石。\n确认后将无法取消。",
"BATTLE_CONTINUE_USECHECK_SPELL" : "是否使用[FFFF00]3划[FFFFFF]令咒进行续关?",
"BATTLE_CONTINUE_USECHECK_STONE" : "是否使用[FFFF00]1个[FFFFFF]圣晶石进行续关?",
"BATTLE_CONTINUE_USE_SPELL" : "使用令咒",
"BATTLE_CONTINUE_USE_STONE" : "使用圣晶石",
"BATTLE_DEFAULT_GUTS_TEXT" : "毅力",
"BATTLE_DEFENCE_TARGET_NAME_312" : "Storm Border的耐久值",
"BATTLE_DIALOG_BATTLEUSEITEM_ERROR_CONF" : "与服务器通讯に\n失败。\n请再度连接",
"BATTLE_DIALOG_BATTLEUSEITEM_ERROR_TITLE" : "通讯失败",
"BATTLE_DIALOG_CAN_NOT_REPLACE" : "无法替换",
"BATTLE_DIALOG_DEFENCE_TARGET_BROKEN" : "Storm Border的耐久值见底了。\n\n在合适的时机发动「阿尔托莉雅・卡斯特」的\n宝具守卫Storm Border吧",
"BATTLE_DIALOG_DETAIL_NOCOMMANDCODE" : "未刻印指令纹章",
"BATTLE_DIALOG_DETAIL_NOEQUIP" : "未装备概念礼装",
"BATTLE_DIALOG_NOT_SELECT_TARGET" : "无法选择",
"BATTLE_DIALOG_RESULT_ERROR_CONF" : "与服务器连接失败\n请尝试重新连接",
"BATTLE_DIALOG_RESULT_ERROR_TITLE" : "连接失败",
"BATTLE_DIALOG_RETIRE_CONF" : "建议强化从者以及概念礼装\n提升队伍实力后\n再挑战本任务",
"BATTLE_DIALOG_RETIRE_CONF_3001007_2" : "编队全灭,或是\nStorm Border的耐久值见底时\n即宣告了战斗败北。\n\n强化从者与概念礼装\n以更强的编队\n再度挑战关卡吧。",
"BATTLE_DIALOG_RETIRE_ONLY_NPC" : "好好观察敌方的攻击模式\n磨练战略\n再度挑战关卡吧",
"BATTLE_DIALOG_RETIRE_TITLE" : "已从任务中撤退",
"BATTLE_DIALOG_SELECTMAINSUB_SERVANT" : "请从首发成员和候补成员中分别挑选1名想要交换的成员",
"BATTLE_DIALOG_SELECT_SERVANT" : "请选择对象",
"BATTLE_DIALOG_SKIP_SCENARIO_WITH_MAPSCREEN_MESSAGE" : "由于活动已经结束,\n战斗结束后的剧情部分将被跳过。\n※跳过的剧情可以在\n图鉴中查看。",
"BATTLE_DIALOG_SKIP_SCENARIO_WITH_MAPSCREEN_TITLE" : "",
"BATTLE_DIALOG_TREASURE_DEVICE_TYPE_CHANGE_NOW_TYPE" : "现在的类型",
"BATTLE_DIALOG_TREASURE_DEVICE_TYPE_CHANGE_REST_TURN" : "(剩余{0}回合)",
"BATTLE_DIALOG_TREASURE_DEVICE_TYPE_CHANGE_TITLE" : "请选择要将{0}的宝具卡\n变更为何种类型",
"BATTLE_DIALOG_USECOMMANDSPELL_ERROR_CONF" : "与服务器连接失败\n请尝试重新连接",
"BATTLE_DIALOG_USECOMMANDSPELL_ERROR_TITLE" : "连接失败",
"BATTLE_DO_NOT_ACT_DAMAGE_RELEASE_TEXT" : "弱化解除",
"BATTLE_ELAPSED_TURN" : "{0:D}回合",
"BATTLE_GUARD_FUNCTION" : "GUARD",
"BATTLE_HASNOT_TD" : "无法使用",
"BATTLE_INVALID_SELECT_TARGET" : "所选的助战从者\n无法使用宝具\n因此宝具值无法增加。",
"BATTLE_ITEMLIST_NOTGET" : "无法获得战利品",
"BATTLE_ITEMLIST_NOTYET" : "没有获得战利品",
"BATTLE_KNOCKDOWN_COUNT_NAME" : "体",
"BATTLE_MASTER_SKILL_ADD_NOT_OPEN_COND_COLOR" : "[E60000]{0}[-]",
"BATTLE_MASTER_SKILL_ADD_SPLIT" : "・",
"BATTLE_MASTER_SKILL_CHARGE" : "[ffdf00]充能{0}倍[-]",
"BATTLE_MISS_FUNCTION" : "未命中",
"BATTLE_MOVIE_SKIP_CONFIRM_DIALOG_CANCEL" : "不播放",
"BATTLE_MOVIE_SKIP_CONFIRM_DIALOG_DECIDE" : "播放",
"BATTLE_MOVIE_SKIP_CONFIRM_DIALOG_MESSAGE" : "在战斗中的影像播放时\n游玩中断。\n是否播放影像\n\n[ffdf00](战斗中的影像无法在\n卡牌图鉴中再度确认)[-]",
"BATTLE_MOVIE_SKIP_CONFIRM_DIALOG_TITLE" : "确认",
"BATTLE_NOBUFFLIST" : "无",
"BATTLE_NOENTITY_CONF" : "无法确认战斗数据\n即将返回标题画面",
"BATTLE_NOENTITY_TITLE" : "连接失败",
"BATTLE_NOKORIENEMY" : "还剩{0}名",
"BATTLE_NO_EFFECT_FUNCTION" : "无效",
"BATTLE_NP_VOICE_LABEL" : "显示战斗中宝具语音字幕 (开/关)",
"BATTLE_RAID_DIALOG_RETIRE_CONF" : "强化从者和概念礼装\n提高编队的战斗力\n再度进行关卡挑战吧",
"BATTLE_RAID_DIALOG_RETIRE_TITLE" : "战斗结束",
"BATTLE_RAID_REMAINING_TIME" : "讨伐剩余时间 {0:D2}:{1:D2}:{2:D2}",
"BATTLE_RAID_REMAINING_TURN" : "剩余{0:D}回合",
"BATTLE_RAID_TOTALHP" : "总生命值:{0:#,0} ",
"BATTLE_RAID_TOTALHP2" : "击破 {0:#,0}柱",
"BATTLE_RAID_TOTALHP3" : "剩余 {0:#,0}具",
"BATTLE_RESULEVENTTITEM_AT_ITEM" : "下一个可获得的奖励",
"BATTLE_RESULEVENTTITEM_AT_ITEM_NONE" : "----",
"BATTLE_RESULEVENTTITEM_AT_POINT" : "距下次报酬还需",
"BATTLE_RESULEVENTTITEM_AT_POINT80089" : "距下次巧克力制造报酬还需",
"BATTLE_RESULEVENTTITEM_AT_POINT8011201" : "距离下个同人活动力报酬还剩",
"BATTLE_RESULEVENTTITEM_AT_POINT8011202" : "距离下个同人探求力报酬还剩",
"BATTLE_RESULEVENTTITEM_AT_POINT8011203" : "距离下个同人空想力报酬还剩",
"BATTLE_RESULEVENTTITEM_AT_POINT80119" : "距离下个友谊点数报酬剩余",
"BATTLE_RESULEVENTTITEM_AT_POINT80233" : "距离下个诗咏点数报酬剩余",
"BATTLE_RESULEVENTTITEM_AT_POINT8025101" : "距离下次同人活动力报酬还剩",
"BATTLE_RESULEVENTTITEM_AT_POINT8025102" : "距离下次同人探求力报酬还剩",
"BATTLE_RESULEVENTTITEM_AT_POINT8025103" : "距离下次同人空想力报酬还剩",
"BATTLE_RESULEVENTTITEM_AT_POINT80262" : "距离下次的友谊点数报酬还剩",
"BATTLE_RESULEVENTTITEM_AT_POINT80276" : "距离下次闪耀点数报酬还剩",
"BATTLE_RESULEVENTTITEM_AT_POINT80313" : "距离下次神之爱情点数报酬还剩",
"BATTLE_RESULEVENTTITEM_AT_POINT_NONE" : "----",
"BATTLE_RESULEVENTTITEM_NEXT_ITEM" : "{0} {1}",
"BATTLE_RESULEVENTTITEM_NEXT_POINT" : "{0:#,0}",
"BATTLE_RESULEVENTTITEM_TITLECONF" : "点击奖励可确认详细信息",
"BATTLE_RESULEVENTTITEM_UNDERCONF" : "已领取当前活动点数所对应的奖励\n下一个可获得的奖励请参见活动奖励画面",
"BATTLE_RESULTEXP_APMAX" : "行动点上限",
"BATTLE_RESULTEXP_COSTMAX" : "消耗上限",
"BATTLE_RESULTEXP_EQUIPLV" : "{0}",
"BATTLE_RESULTEXP_EQUIPTITLE" : "魔术礼装经验",
"BATTLE_RESULTEXP_FRIENDMAX" : "好友上限",
"BATTLE_RESULTEXP_FULLAP" : "行动点已全部回复",
"BATTLE_RESULTEXP_FULLAP_FULLBP" : "行动点・BP已完全回复",
"BATTLE_RESULTEXP_MASTERLV" : "{0}",
"BATTLE_RESULTEXP_MASTERTITLE" : "御主经验",
"BATTLE_RESULTITEM_TITLECONF" : "点击战利品可查看详细信息",
"BATTLE_RESULT_EVENTDAMAGEITEM_AT_ITEM" : "下次可获得的奖励",
"BATTLE_RESULT_EVENTDAMAGEITEM_AT_POINT" : "距下次DP报酬还需",
"BATTLE_RESULT_GET_DP" : "取得DP",
"BATTLE_RESULT_GET_EP" : "硬币获得数",
"BATTLE_RESULT_GET_EP80089" : "巧克力制造数",
"BATTLE_RESULT_GET_EP80119" : "获得点数合计",
"BATTLE_RESULT_GET_EP80233" : "获得点数合计",
"BATTLE_RESULT_GET_EP80254" : "获得的量子点数",
"BATTLE_RESULT_GET_EP80262" : "获得点数合计",
"BATTLE_RESULT_GET_EP80276" : "获得点数合计",
"BATTLE_RESULT_GET_EP80291" : "获得量子点数",
"BATTLE_RESULT_GET_EP80313" : "获得点数合计",
"BATTLE_RESULT_GET_EP80356" : "获得点数合计",
"BATTLE_RESULT_GET_EP_RATE" : "(×{0:F1})",
"BATTLE_RETIRE_CHECKSTR" : "撤退会导致[FF007e]无法获得战利品[FFFFFF]\n是否要撤退",
"BATTLE_RETIRE_CONSUME_COST_CHECKSTR" : "撤退了的话[FF007e]将无法获得战利品。[FFFFFF]\n进行关卡所使用的AP、道具、量子将不会消耗。",
"BATTLE_RETRYABLE_CONFIRM_DIALOG_BOOST_SUPPORT_REQUEST" : "进行援护请求\n连续出击",
"BATTLE_RETRYABLE_CONFIRM_DIALOG_CANCEL" : "关闭",
"BATTLE_RETRYABLE_CONFIRM_DIALOG_DECIDE" : "连续出击",
"BATTLE_RETRYABLE_CONFIRM_DIALOG_MESSAGE" : "是否连续进行同一关卡?\n\n如若确认连续进行同一关卡\n将在助战选择之后使用前次关卡的编队\n继续开始战斗。",
"BATTLE_RETRYABLE_CONFIRM_DIALOG_NOW_ACT_POINT" : "{0} 现在:",
"BATTLE_RETRYABLE_CONFIRM_DIALOG_NOW_ACT_POINT_VALUE" : "{0:#,0}/{1:#,0}",
"BATTLE_RETRYABLE_CONFIRM_DIALOG_REQUIRE_ACT_POINT" : "{0} 消耗:",
"BATTLE_RETRYABLE_CONFIRM_DIALOG_REQUIRE_ACT_POINT_VALUE" : "{0:#,0}",
"BATTLE_RETRYABLE_CONFIRM_DIALOG_REQUIRE_ITEM" : "{0:#,0} 消耗:",
"BATTLE_RETRYABLE_CONFIRM_DIALOG_REQUIRE_ITEM_VALUE" : "{0:#,0}",
"BATTLE_RETRYABLE_CONFIRM_DIALOG_RETURN_QUEST_SCENE" : "返回关卡选择界面。",
"BATTLE_RETRYABLE_CONFIRM_DIALOG_TAKE_ITEM" : "{0:#,0} 持有:",
"BATTLE_RETRYABLE_CONFIRM_DIALOG_TAKE_ITEM_VALUE" : "{0:#,0}",
"BATTLE_SELECTSUBERROR_NOSELECT_CONF" : "请选择对象从者",
"BATTLE_SELECTSUBERROR_NOSELECT_TITLE" : "通知",
"BATTLE_SELECTSUBERROR_NOSUB_CONF" : "没有可以上场的支援成员。",
"BATTLE_SELECTSUBERROR_NOSUB_TITLE" : "",
"BATTLE_SETUP_CONFIRM_DECIDE" : "出击",
"BATTLE_SETUP_CONFIRM_MESSAGE" : "是否出击?",
"BATTLE_SKILLCHARGETURN" : "充能时间:{0}",
"BATTLE_SKILLERROR_HP_HIGHER" : "生命值不足,无法使用技能",
"BATTLE_SKILLERROR_HP_LOWER" : "生命值过多,无法使用技能",
"BATTLE_SKILLERROR_NP_HIGHER" : "由于能量不足,技能无法使用",
"BATTLE_SKILLERROR_NP_LOWER" : "由于能量过多,技能无法使用",
"BATTLE_SKILLERROR_STAR_HIGHER" : "暴击星不足,无法使用技能",
"BATTLE_SKILLERROR_STAR_LOWER" : "暴击星过多,无法使用技能",
"BATTLE_SKILL_NAME_LEVEL" : "{0} 等级{1}",
"BATTLE_SUBENTRY_ENEMY" : "未登场敌方 还剩:{0}",
"BATTLE_SUBENTRY_ENEMY_UNKNOWN" : "未登场敌方 还剩:?",
"BATTLE_SUBENTRY_PLAYER" : "支援成员 还剩:{0}名",
"BATTLE_SUPERBOSS_TOTALHP" : "Episode Countdown:{0:#,0} ",
"BATTLE_SUPPORT_SERVANT_NP_SPEED" : "无法变更助战从者设定。",
"BATTLE_TDCOUNT_LABEL" : "还剩:",
"BATTLE_TOTALELAPSED_TURN" : "{0:D}回合",
"BATTLE_TURN_SITUATTION_LABEL_WITH_RAIDNAME_2" : "由于其他御主的活跃\n{0}被击退\n[FFEA00]{1:#}[-]次 ",
"BATTLE_TURN_SITUATTION_LABEL_WITH_RAIDNAME_3" : "在大家的力量下\n{0}被\n[D647FF]击退了{1:#}[-] 次!",
"BATTLE_TURN_SITUATTION_LABEL_WITH_RAIDNAME_6" : "由于其他预祝的活跃\n{0}已经被击退\n[FF0000]{1:#}[-] 体",
"BATTLE_WARBOARD_REMAINING" : "剩余{0:D}",
"BEFORE_CHANGE_NP_TITLE" : "[9FEB6D]<宝具解放前>",
"BEFORE_CHANGE_SKILL_SUB_TITLE" : "[9FEB6D]<技能变化前>",
"BEFORE_RESULT_TITLE" : "[9FEB6D]<等级提升前>[-]",
"BEFORE_RESULT_TITLE_RANK" : "[9FEB6D]<阶级提升前>[-]",
"BIRTHDAY" : "{0}月 {1}日",
"BIRTHDAY_TEXT" : "生日",
"BLACKLIST_EMPTY_MESSAGE" : "没有列入黑名单的玩家。\n请在好友申请记录界面进行操作。",
"BLACKLIST_EXPLANATION_1" : "可将已经申请好友的玩家列入黑名单。\n[f20c0cFF]※可确认过去90天内的好友申请记录。(最多100项申请)[-]",
"BLACKLIST_EXPLANATION_2" : "可确认或解除已被列入黑名单的玩家。",
"BLACKLIST_FRIEND_HISTORY_EMPTY_MESSAGE" : "无好友申请记录。",
"BLACKLIST_HELP_TEXT" : "通过点击按钮可切换\n黑名单好友申请记录\n的功能。",
"BLACKLIST_REGIST_CANCEL" : "是否将[-][/b][/s][/u][/sup][/sub][/g][/o]从黑名单中解除?",
"BLACKLIST_REGIST_MAX_MESSAGE" : "如此一来,登记在黑名单中的\n将不在出现。\n{0} / {1}",
"BLACKLIST_REGIST_MAX_TITLE" : "黑名单达到登记上限",
"BLACKLIST_REGIST_NORMAL_MESSAGE_1" : "将其加入黑名单吗?",
"BLACKLIST_REGIST_NORMAL_MESSAGE_2" : "[FCF050FF]此为处于申请中的玩家。\n将其列入黑名单将会取消其好友申请。\n[-]是否将其列入黑名单?",
"BLACKLIST_REGIST_NORMAL_MESSAGE_3" : "・可从好友申请记录将其列入黑名单。\n・列入黑名单玩家的好友申请将被屏蔽。\n・黑名单玩家将不会作为助战候补出现。",
"BOOST_ITEM_USE_CANCEL" : "取消",
"BOOST_ITEM_USE_CONFIRM_CANCEL" : "取消",
"BOOST_ITEM_USE_CONFIRM_DECIDE" : "确定",
"BOOST_ITEM_USE_CONFIRM_MESSAGE" : "消耗1个{0}\n\n可在下一次战斗中获得如下效果\n\n「{1}」\n是否消耗道具并开始任务",
"BOOST_ITEM_USE_CONFIRM_MESSAGE_FRIEND_CHOCOLATE" : "是否向助战御主赠送友情巧克力?\n\n领取了友情巧克力的御主将获得大量友情点数\n自己也将追加获得友情巧克力的使用报酬。",
"BOOST_ITEM_USE_CONFIRM_MESSAGE_FRIEND_CHOCOLATE_ALERT" : "\n\n[FFFF00]※对同一御主最多只能赠送{0}次友情巧克力。\n※在使用「友情巧克力」的情况下无法使用连续出击功能。[-]",
"BOOST_ITEM_USE_DECIDE" : "不使用道具,\n直接开始任务",
"BOOST_ITEM_USE_DETAIL" : "通过消耗道具,可在下一次战斗中获得追加效果",
"BOOST_ITEM_USE_DETAIL_FRIEND_CHOCOLATE" : "向助战御主赠送友情巧克力!",
"BOOST_ITEM_USE_OPTION" : "强化道具使用确认",
"BOOST_ITEM_USE_OPTION_FRIEND_CHOCOLATE" : "友情巧克力使用确认",
"BOOST_ITEM_USE_TITILE" : "强化道具",
"BOOST_ITEM_USE_TITLE_FRIEND_CHOCOLATE" : "友情巧克力",
"BOOST_SUPPORT_REQUEST_USE_DECIDE" : "不进行援护请求\n开始关卡",
"BOOST_SUPPORT_REQUEST_USE_DETAIL_SUPPORT_REQUEST" : "消耗道具,在下一场战斗中,将获得追加效果。",
"BOOST_SUPPORT_REQUEST_USE_INVALID_TITLE" : "? ? ?",
"BOOST_SUPPORT_REQUEST_USE_OPTION_SUPPORT_REQUEST" : "援护请求确认",
"BOOST_SUPPORT_REQUEST_USE_RECOMMENDATION" : "推荐",
"BOOST_SUPPORT_REQUEST_USE_RECONFIRMATION_MENU_CONSUMPTION" : "消耗",
"BOOST_SUPPORT_REQUEST_USE_RECONFIRMATION_MENU_TITLE" : "进行援护请求并开始关卡吗?",
"BOOST_SUPPORT_REQUEST_USE_TITLE_SUPPORT_REQUEST" : "援护请求",
"BOX_GACHA_AUTO_RESET_INFO" : "清单列表的更新\n\n当前清单列表的{0}已经清空,\n{0}将被替换,\n加入新的清单列表中。\n\n※此外「大奖道具」不会加入\n第11次之后的{0}清单列表。\n\n[00ffff]点击界面关闭",
"BOX_GACHA_CHECK_PRESEN_NUM_TXT" : "礼物盒内可保管的道具\n最多为{0}件。\n\n继续抽奖可能导致保管的道具消失。\n\n建议整理礼物盒后\n再进行抽奖。",
"BOX_GACHA_EXE_TXT" : "执行",
"BOX_GACHA_LIMIT_AUTO_RESET_INFO" : "清单列表的更新\n\n由于{0}已经没有了,\n{0}将被替换\n加入新的清单列表中。n\n[FFFF00]※清单列表仅能更新至第10次。\n敬请注意。[-]\n\n[00ffff]点击界面关闭",
"BOX_GACHA_LIMIT_INFO_MSG" : "礼物兑换已经结束。\n将无法再执行\n「礼物兑换」与「礼物重置」。",
"BOX_GACHA_LIMIT_NUM_TXT" : "剩余重置次数 {0}次",
"BOX_GACHA_LIMIT_TXT" : "礼物兑换已经结束。\n将无法再执行\n「礼物兑换」与「礼物重置」。",
"BOX_GACHA_RESET_LAST_RESULT_MSG" : "道具已完成补充。\n\n「礼物重置」已经执行了9次。\n[ffff00]※之后将不会再进行\n礼物清单列表的补充。敬请注意。[-]",
"BOX_GACHA_RESET_LIMIT_MSG" : "执行「礼物重置」后,\n礼物清单列表将\n补充大奖道具1个。\n\n此外其他道具将\n替换为新的清单列表。\n\n[ffff00]※第{0}次之后将无法执行\n「礼物重置」礼物清单列表\n也将不再补充。敬请注意。[-]",
"BOX_GACHA_RESET_LIMIT_NO_RARE_MSG" : "执行「礼物重置」后、\n礼物清单列表将\n被替换。\n\n[ffff00]※第{0}次之后将无法执行\n「礼物重置」礼物清单列表\n也将不再补充。敬请注意。[[-]",
"BOX_GACHA_RESET_LIMIT_NO_RARE_RESUTL_MSG" : "道具已完成补充。\n\n领取了清单列表中的所有道具之后\n才能再次执行\n「礼物重置」。\n\n[ffff00]※第{0}次之后将无法执行\n「礼物重置」礼物清单列表\n也将不再补充。敬请注意。[-]",
"BOX_GACHA_RESET_LIMIT_RESULT_MSG" : "道具已完成补充。\n\n抽中大奖道具\n或者领取了清单列表中的所有道具之后\n才能再次执行\n「礼物重置」。\n\n[ffff00]※第{0}次之后将无法执行\n「礼物重置」礼物清单列表\n也将不再补充。敬请注意。[-]",
"BOX_GACHA_RESET_MSG" : "执行「礼物重置」后,\n礼物清单列表将\n补充大奖道具1个。\n\n此外其他道具将\n替换为新的清单列表。\n\n※第11次之后大奖道具将\n不会补充进礼物清单列表中。",
"BOX_GACHA_RESET_NO_RARE_MSG" : "执行「礼物重置」后,\n礼物清单列表将\n被替换。\n\n※第11次之后大奖道具将\n不会补充进礼物清单列表中。",
"BOX_GACHA_RESET_RESULT_MSG" : "道具已完成补充。\n\n抽中大奖道具\n或者领取了清单列表中的所有道具之后\n才能再次执行\n「礼物重置」。",
"BOX_GACHA_RESET_RESULT_NO_RARE_MSG" : "道具已完成补充。\n\n领取了清单列表中的所有道具之后\n才能再次执行\n「礼物重置」。",
"BOX_GACHA_RESET_TITLE" : "补充道具",
"BOX_GACHA_RESULT_CURRENT_INFO" : "第{0}次的{1}兑换中(剩余{2}个)",
"BOX_GACHA_REWARD_DRAW_TXT" : "[FFFF00]{0}[-]个",
"BOX_GACHA_REWARD_NORMAL_TXT" : "{0}个",
"BUDDY_RESULT_REPLAY_FUNC_INTRO_DIALOG_CLOSE" : "关闭",
"BUDDY_RESULT_REPLAY_FUNC_INTRO_DIALOG_MESSAGE" : "关于「BEST VALENTINE BUDDY」按钮\n\n在活动报酬界面\n「BEST VALENTINE BUDDY」按钮\n已经开放。\n\n点击按钮\n即可再次播放活动中\n搭档度最高从者的祝福演出。",
"BUY_AFTER_QP_NUM" : "所持 {0}量子 → {1}量子",
"BUY_AFTER_USER_ITEM_NUM" : "所持 {0}个 → {1}个",
"Battle_RESULT_ITEM_DROPUP" : "被!",
"CAMPAIGN_BONUS_ITEM" : "[FFFF00]获得{0}x{1:#,0}[-]!\n",
"CAMPAIGN_COST_COLOR" : "[ffc13c]{0}[-]",
"CARD_INFO" : "卡牌 {0}{1}",
"CARD_TAKE" : "卡牌",
"CARD_UNIT" : "{0}张",
"CENTER_EFFECT_DETAIL_DIALOG_MESSAGE" : "\n该场战斗为演唱会战斗。\n演唱会战斗中战场中央的\n(首发成员〔第二〕位置)\n从者将发动舞台效果。",
"CENTER_EFFECT_DETAIL_DIALOG_TITLE" : "舞台效果详情",
"CHANGE_GENDER_INFO" : "请点击想要变更的性别",
"CHANGE_GENDER_TITLE" : "变更性别",
"CHANGE_NAME_TITLE" : "请输入名字\n※最多可输入12个文字。",
"CHANGE_SKILL_TITLE" : "[0032ff]技能发生变化![-]",
"CHANGE_TITLE" : "修改姓名",
"CHARA_GRAPH_TAB_COMMAND_CODE" : "{0} / {1}",
"CHARA_GRAPH_TAB_SERVANT" : "{0} / {1}",
"CHARA_GRAPH_TAB_SERVANT_EQUIP" : "{0} / {1}",
"CHECK_BIRTHDAY_MESSAGE" : "请输入正确的日期。",
"CHECK_BIRTHDAY_TITLE_MESSAGE" : "确认输入内容",
"CHOICE_SERVANT" : "选择\n标记中",
"CHOICE_SERVER_MESSAGE" : "请进行服务器的选择",
"CHOICE_SERVER_NAME_BILI" : "哔哩安卓",
"CHOICE_SERVER_NAME_CPS" : "享游安卓",
"CHOICE_SERVER_NAME_IOS" : "iOS",
"CHOICE_SERVER_NAME_UNITY" : "Unity",
"CHOICE_SERVER_NAME_UO" : "渠道服",
"CHOICE_SERVER_TITLE" : "区服选择",
"CHOICE_SORT_DETAIL" : "选择开启的情况下,选择标记中的\n灵基将排在前列",
"CHOICE_SORT_DETAIL_REVERSE" : "选择开启的情况下,登录为标记状态的\n灵基将排在后列",
"CHOICE_SORT_NAME" : "选择排序",
"CHRONOLOGY_DIALOG_CLOSE" : "关闭",
"CHRONOLOGY_DIALOG_TITLE" : "异闻年表",
"CHRONOLOGY_OPEN_BUTTON" : "调查记录",
"CMDSPELL_CURRENT_NUM" : "{0}划",
"CMDSPELL_CURRENT_NUM_TXT" : "划持有中",
"CMDSPELL_SPEND_NUM_TXT" : "划消耗",
"COIN_ROOM_ADD_NUM" : "+{0:#,0}",
"COIN_ROOM_BANNER_INFO" : "圣杯铸造 还剩余{0}次!",
"COIN_ROOM_CAN_NOT_SELECTED" : "无法选择",
"COIN_ROOM_COIN_ICON_CAN_STRENGTH" : "[FFFF00]仍有强化余地[FFFF00]",
"COIN_ROOM_COIN_ICON_CONFIRM_NUM" : "{0:#,0}枚",
"COIN_ROOM_COIN_ICON_NOT_SELECT" : "非选择对象",
"COIN_ROOM_COIN_ICON_SELECTED_NUM" : "[55EFB6]{0:#,0}枚[55EFB6]",
"COIN_ROOM_CONFIRM_DIALOG_DETAIL" : "贡献所选的从者币进行圣杯铸造。\n圣杯铸造需要达到合计{0:#,0}后方能执行。\n\n是否确定",
"COIN_ROOM_CONFIRM_DIALOG_TITLE" : "圣杯铸造",
"COIN_ROOM_LOBBY_INFO" : "圣杯铸造还需 {0:#,0}/{1:#,0}",
"COIN_ROOM_LOBBY_TIME_INFO" : "本月还剩{0:#,0}个可以铸造 (剩余{1})",
"COIN_ROOM_SELECTED_TARGET_NUM" : "{0:#,0}/{1:#,0}",
"COIN_ROOM_SELECT_DIALOD_REMAINING_TEXT" : "进行圣杯铸造还需 还需选择{0:#,0}枚",
"COIN_ROOM_SELECT_DIALOD_SELECTED_ITEM_COUNT" : "{0:#,0}",
"COIN_ROOM_SELECT_DIALOD_SELECTED_ITEM_NAME" : "从者币({0}",
"COIN_ROOM_SELECT_DIALOD_SELECT_INFO_TXET" : "贡献枚数",
"COIN_ROOM_SELECT_LIST_STATUS_TITLE" : "贡献从者币数",
"COIN_ROOM_SELECT_LIST_SUB_TITLE" : "请选择用于贡献的从者币。",
"COIN_ROOM_SLIDER_CONFIRM_DIALOG_DETAIL_1" : "[FF0000]还有可以使用从者币进行强化的余地\n包含了「★4以上」或者「入手机会较少的从者」\n的从者币。\n是否确认[FF0000]",
"COIN_ROOM_SLIDER_CONFIRM_DIALOG_DETAIL_2" : "[FFFF00]决意进行贡献的情况下,请将下方滑动条滑动至右端,\n以解锁锁定的决定按钮。[FFFF00]",
"COIN_ROOM_SLIDER_CONFIRM_DIALOG_TITLE" : "[FF0000]确认选择对象(仍有强化余地)[FF0000]",
"COIN_ROOM_SMART_SORT_DETAIL_1" : "设为开启时,通过下述操作,将没有强化余地的从者币重新排列至上方,使其更容易选择",
"COIN_ROOM_SMART_SORT_DETAIL_2" : "・对象的追加技能已经全部开放\n・对象的最高等级100以上的圣杯转临已经执行到最后",
"COMBIEN_CAMPAIGN_EXP" : "获得EXP{0}倍",
"COMBIEN_CAMPAIGN_SUCCESS" : "大成功・极大成功概率{0}倍",
"COMBINE_CAN_STATUS_UP_INFO" : "可以使用\n★4芙芙",
"COMBINE_COMMAND_CODE_BASE_SELECT_HEADER_MSG" : "刻印指令卡,获得特殊效果。",
"COMBINE_COMMAND_CODE_BASE_SELECT_MSG" : "请选择目标从者",
"COMBINE_COMMAND_CODE_BASE_SERVANT_SELECT_MSG" : "请选择需要刻印的从者。",
"COMBINE_COMMAND_CODE_CARD_SELECT_HEADER_MSG" : "请选择指令卡",
"COMBINE_COMMAND_CODE_CARD_SELECT_MSG" : "请选择目标指令卡",
"COMBINE_COMMAND_CODE_EQUIPED_HEADER_MSG" : "请点击「分离」按钮",
"COMBINE_COMMAND_CODE_EQUIP_HEADER_MSG" : "请点击「刻印」按钮",
"COMBINE_COMMAND_CODE_OVERWRITE_HEADER_MSG" : "若要重新刻印,请点击「覆盖」「分离」按钮",
"COMBINE_COMMAND_CODE_OVERWRITE_WARNING_MSG" : "[FF0000]★3以上无法进行覆盖",
"COMBINE_COMMAND_CODE_REPLACE_HEADER_MSG" : "若要重新刻印,请点击「进行更替」「进行分离」按钮",
"COMBINE_COMMAND_CODE_SELECT_COMMAND_CODE_MSG" : "请选择需要刻印的指令纹章。",
"COMBINE_COMMAND_CODE_TOUCH_EMPTY_COMMAND_CODE_MSG" : "请点击\n选择指令纹章",
"COMBINE_COMMAND_CODE_UNLOCK_HEADER_MSG" : "请点击「开放」按钮",
"COMBINE_DECIDE_BUTTON_TXT" : "强化",
"COMBINE_EXCEEDED_MATERIAL_INFO_MSG" : "[FFFF00]包含已进行圣杯转临的素材!",
"COMBINE_HAVE_QP" : "持有量子:",
"COMBINE_HELP_APPEND_SKILL" : "可以使用从者召唤与从者牵绊等级上升时\n获得的「从者币」\n进行从者强化。",
"COMBINE_HELP_COMBINE" : "可使用从者作为素材进行合成\n来提升等级。",
"COMBINE_HELP_COMBINE_CMD_CARD_EXCEED" : "将指令卡与专用道具进行合成\n即可提升指令卡的攻击力。",
"COMBINE_HELP_COMBINE_CMD_CODE" : "将指令纹章刻印至指令卡之后\n将会付与其各式各样的效果。",
"COMBINE_HELP_COMBINE_COSTUME" : "满足特定条件后,\n将开放新的圣肖像、头像、战斗形象。",
"COMBINE_HELP_COMBINE_FRIENDSHIP_EXCEED" : "将从者与专用道具进行合成,\n将能提升牵绊等级上限。",
"COMBINE_HELP_COMBINE_LIMIT" : "通过使用专用道具进行合成\n可使从者等级的上限提升。",
"COMBINE_HELP_COMBINE_LV_EXCEED" : "将从者与圣杯融合使得从者的等级上限\n再次得到提升。",
"COMBINE_HELP_COMBINE_NP" : "通过使用相同从者进行合成\n可提升宝具等级。",
"COMBINE_HELP_COMBINE_SKILL" : "通过使用专用道具进行合成\n可提升技能等级。",
"COMBINE_HELP_COMBINE_SPECIAL_ASCENSION" : "仅限1骑无须消耗专用道具与量子\n即可将想要进行强化的从者强化至最终再临。",
"COMBINE_HELP_COMBINE_SVT_EQ" : "通过合成可以增加概念礼装经验值,\n进而提升等级。合成相同的概念礼装时\n更可提升等级上限。",
"COMBINE_ITEM_INFO_HAVE" : "持有",
"COMBINE_ITEM_INFO_NEED" : "所需",
"COMBINE_LAST_EQUIP_CMD_SVT" : "[FFFF00]若不将被选择为素材的从者\n所装备的指令纹章\n进行分离\n就无法进行从者强化。",
"COMBINE_LAST_EQUIP_CMD_SVT_INFO" : "被选作强化素材的灵基中,\n存在开启了指令纹章刻印槽的从者。",
"COMBINE_LAST_EQUIP_CMD_SVT_MESSAGE" : "[FFFF00]使用显示的从者作为素材进行从者强化的话,\n同一灵基将全部消失将无法消除指令纹章刻印槽。\n\n此外已经刻印了指令纹章的情况下指令纹章将全部分离、返还。",
"COMBINE_LIMIT_INFO" : "[FF0000]{0}[-]/{1}",
"COMBINE_LIST_VIEW_EMPTY" : "相应掉落关卡暂未解锁",
"COMBINE_MATERIAL_ITEM" : "道具",
"COMBINE_MATERIAL_SVT" : "灵基",
"COMBINE_NPUP_BASE" : "强化对象",
"COMBINE_NPUP_MATERIAL" : "强化用素材",
"COMBINE_NP_ADD_TITLE" : "所有保有宝具的宝具等级提升。",
"COMBINE_REST_TIME" : "使用期限:剩余",
"COMBINE_RES_INFO" : "[FCF050]{0}[-]/{1}",
"COMBINE_SPEND_QP" : "强化所需的量子:",
"COMMAND_CARD_EXCEED_CONFIRM_DIALOG_CANCEL_BUTTON" : "取消",
"COMMAND_CARD_EXCEED_CONFIRM_DIALOG_DECIDE_BUTTON" : "确定",
"COMMAND_CARD_EXCEED_CONFIRM_DIALOG_EXCEED" : "[FFFF00]强化[-]",
"COMMAND_CARD_EXCEED_CONFIRM_DIALOG_EXCEED_AFTER" : "[FFFF00]{0}[-][FFFFFF]/{1}[-]",
"COMMAND_CARD_EXCEED_CONFIRM_DIALOG_EXCEED_PREVIOUS" : "[FFFFFF]{0}/{1}[-]",
"COMMAND_CARD_EXCEED_CONFIRM_DIALOG_ITEM_COUNT" : "{0}个",
"COMMAND_CARD_EXCEED_CONFIRM_DIALOG_MESSAGE_OK" : "是否确认进行强化?",
"COMMAND_CARD_EXCEED_CONFIRM_DIALOG_REQUIRED_QP" : "强化所需量子:",
"COMMAND_CARD_EXCEED_CONFIRM_DIALOG_REQUIRED_QP_WARNING" : "[FF0000]{0}[-]",
"COMMAND_CARD_EXCEED_CONFIRM_DIALOG_USER_QP" : "所持量子:",
"COMMAND_CARD_EXCEED_CONFIRM_DIALOG_USE_ITEM" : "{0}",
"COMMAND_CARD_EXCEED_CONFIRM_DIALOG_WARNING_QP" : "[FF0000]强化所需量子不足。",
"COMMAND_CARD_EXCEED_CONFIRM_DIRLOG_MULTI_DESCRIPTION" : "由于拥有复数强化素材,可以进行复数次强化。",
"COMMAND_CARD_EXCEED_CONFIRM_DIRLOG_TITLE" : "指令卡强化确认",
"COMMAND_CARD_EXCEED_CONFIRM_HEADER_MSG" : "[00E1FD]请点击「强化」按钮。[-]",
"COMMAND_CARD_EXCEED_SELECT_BASE_HEADER_MSG" : "[00E1FD]进行指令卡的强化[-]",
"COMMAND_CARD_EXCEED_SELECT_BASE_MSG" : "请先选择从者。",
"COMMAND_CARD_EXCEED_SELECT_BASE_SERVANT_MSG" : "请选择要进行指令卡强化的从者。\n强化需要使用专用素材道具。",
"COMMAND_CARD_EXCEED_SELECT_COMMAND_CARD_MSG" : "请先选择指令卡。",
"COMMAND_CARD_EXCEED_STATUS_COMBINE" : "{0}/{1}",
"COMMAND_CARD_EXCEED_WARNING_ITEM_HEADER_MSG" : "[DB0052]所需道具不足[-]",
"COMMAND_CARD_EXCEED_WARNING_MAX_HEADER_MSG" : "[DB0052]到达指令卡强化上限[-]",
"COMMAND_CODE_EFFECT_FILTER_GROUP_ATTACK" : "强化(攻击系)",
"COMMAND_CODE_EFFECT_FILTER_GROUP_ATTACK_DEBUFF" : "弱化(攻击系)",
"COMMAND_CODE_EFFECT_FILTER_GROUP_DEFENCE" : "强化(防御系)",
"COMMAND_CODE_EFFECT_FILTER_GROUP_DEFENCE_DEBUFF" : "弱化(防御系)",
"COMMAND_CODE_EFFECT_FILTER_GROUP_STATUS_EFFECT" : "强化(状态异常系)",
"COMMAND_CODE_EFFECT_FILTER_GROUP_STATUS_EFFECT_DEBUFF" : "弱化(状态异常系)",
"COMMAND_CODE_EMPTY" : "没有可以选择的指令纹章。",
"COMMAND_CODE_EQUIP_CONFIRM_MSG" : "[FFFF00]在已经刻印了的情况下,若不是用专用道具\n无法进行分离。",
"COMMAND_CODE_EQUIP_MSG" : "是否确定执行以下指令纹章的刻印?",
"COMMAND_CODE_EQUIP_TITLE" : "指令纹章刻印",
"COMMAND_CODE_INFO" : "指令纹章 {0}{1}",
"COMMAND_CODE_ITEM_ITEM_INFO" : "[FFFF00]开放所需道具",
"COMMAND_CODE_LOCK_DEFAULT_WARNING_MSG" : "[FFFF00]指令纹章刻印槽开启时使用的指令纹章开启器将会返还。\n已经使用的量子将不会返还。",
"COMMAND_CODE_LOCK_EQUIP_WARNING_MSG" : "[FFFF00]将已经刻印的指令纹章进行分离。\n",
"COMMAND_CODE_LOCK_HAVE_ITEM" : "已持有的道具数:",
"COMMAND_CODE_LOCK_MSG" : "将指令卡返还至指令纹章刻印槽开放前状态。\n是否确认执行指令纹章刻印槽",
"COMMAND_CODE_LOCK_RETURN_DETAIL_MSG" : "所持道具已追加。\n所持 {0:#,0}个 → {1:#,0}个",
"COMMAND_CODE_LOCK_RETURN_MSG" : "『{0}』\n已返还。",
"COMMAND_CODE_LOCK_SPEND_ITEM" : "消除所需道具数:",
"COMMAND_CODE_LOCK_TITLE" : "消除指令纹章刻印槽",
"COMMAND_CODE_LOCK_WARNING_MSG" : "[FFFF00]锁定、选中状态下的指令纹章无法进行覆盖。",
"COMMAND_CODE_LOCK_WARNING_TITLE" : "指令纹章刻印(覆盖限制)",
"COMMAND_CODE_NOT_CLEAR_ITEM_MSG" : "要消除指令纹章刻印槽\n所需的道具不足。",
"COMMAND_CODE_OVERWRITE_COFIRM_MSG" : "[FFFF00]之前所刻印的指令纹章将会消失。",
"COMMAND_CODE_OVERWRITE_MSG" : "是否确认执行以下指令纹章刻印(覆盖)?",
"COMMAND_CODE_OVERWRITE_TITLE" : "指令纹章刻印(覆盖)",
"COMMAND_CODE_REATTACH_MSG" : "现在刻印中的从者\n{5} {3}\n{1}\n↓\n变更后刻印的从者\n{4} {2}\n{0}\n\n是否变更刻印的指纹纹章",
"COMMAND_CODE_REATTACH_SELF_MSG" : "所选的指令纹章已经被\n刻印在别的指令卡上了。\n\n是否变更刻印的指令纹章",
"COMMAND_CODE_REATTACH_TITLE" : "变更可以的指令纹章",
"COMMAND_CODE_REMOVE_DETAIL_MSG" : "已分离的指令纹章,\n可以再度被刻印在其他指令卡上。",
"COMMAND_CODE_REMOVE_HAVE_ITEM" : "持有道具数:",
"COMMAND_CODE_REMOVE_ITEM_MSG" : "是否确认\n分离以下指令纹章",
"COMMAND_CODE_REMOVE_MSG" : "是否确认分离\n该指令纹章",
"COMMAND_CODE_REMOVE_RESULT_MESSAGE" : "指令纹章已经分离、返还。",
"COMMAND_CODE_REMOVE_RESULT_TITLE" : "被分离的指令纹章",
"COMMAND_CODE_REMOVE_SPEND_ITEM" : "分离所需道具数:",
"COMMAND_CODE_REMOVE_TITLE" : "指令纹章分离。",
"COMMAND_CODE_REMOVE_WARNING_MSG" : "[FFFF00]分离后的指令纹章,\n能够再次用于其他指令卡的刻印。",
"COMMAND_CODE_TAKE" : "指令纹章",
"COMMAND_CODE_UNIT" : "{0}枚",
"COMMAND_CODE_UNLOCK_CONFIRM_MSG" : "确定执行指令卡刻印槽的开放?",
"COMMAND_CODE_UNLOCK_SPEND_QP" : "开放所需量子:",
"COMMAND_CODE_UNLOCK_TITLE" : "指令卡刻印槽开放",
"COMMAND_CODE_WARNING_MSG" : "[FFFF00]★3以上的指令纹章无法进行覆盖。",
"COMMAND_CODE_WARNING_TITLE" : "指令纹章刻印(覆盖限制)",
"COMMAND_SPELL_RECOVER_TIME" : "{0:D2}:{1:D2}:{2:D2}",
"COMMAND_SPELL_TXT" : "令咒",
"COMMNAD_SPELL_RECV_TXT" : "距回复1划令咒还剩",
"COMMON_CONFIRM_BACK" : "返回",
"COMMON_CONFIRM_CANCEL" : "取消",
"COMMON_CONFIRM_CLOSE" : "关闭",
"COMMON_CONFIRM_DECIDE" : "决定",
"COMMON_CONFIRM_EXECUTE" : "决定",
"COMMON_CONFIRM_EXIT" : "退出",
"COMMON_CONFIRM_NO" : "否",
"COMMON_CONFIRM_OK" : "确定",
"COMMON_CONFIRM_RETRY" : "重试",
"COMMON_CONFIRM_TO_WEBVIEW" : "前往",
"COMMON_CONFIRM_USE" : "使用",
"COMMON_CONFIRM_YES" : "是",
"COMMON_CONSUME_DESCRIPTION_TITLE" : "消耗:",
"COMMON_CONSUME_INFO_IF_ENOUGH" : "{0}×{1:#,0}",
"COMMON_CONSUME_INFO_IF_LACKING" : "{0}[FF0000]×{1:#,0}[-]",
"COMMON_CONSUME_INFO_SEPARATOR" : ", ",
"COMMON_COUNT_OPERATOR_CROSS" : "×",
"COMMON_COUNT_OPERATOR_PLUS" : "+",
"COMMON_EQUIP_CHANGE" : "更换",
"COMMON_EQUIP_REMOVE" : "移除",
"COMMON_EQUIP_SET" : "装备",
"COMMON_EQUIP_USED" : "使用中",
"COMMON_FATIGURE_RECOVERY" : "休息中",
"COMMON_INPUT" : "点击此处输入",
"COMMON_MAX" : "[FF2020]最大值",
"COMMON_NO_ENTRY" : "未设定",
"COMMON_OFF" : "关闭",
"COMMON_ON" : "开启",
"COMMON_SEARCH" : "搜索",
"COMMON_UNKNOWN_VALUE" : "???",
"COMPENSATION_ITEM_MESSAGE_990000" : "作为已经在达・芬奇工房中兑换过开放权的灵衣\n『奥林匹亚的体操服』\n的获得报酬\n将返还兑换开放权时使用的5个稀有魔力棱镜\n至礼物盒。",
"COMPLETE_MISSION_ACTION_SUCCESS" : "作为版画拼图任务\n的完成报酬\n『{0}』将\n送至礼物盒。",
"COMPLETE_MISSION_END" : "「新年限定版画拼图任务」的\n报酬领取期限已经结束。",
"COMPLETE_MISSION_TIME_REST_ACHIVE" : "剩余 还有",
"CONDUCTION_COMBINE" : "前往强化从者",
"CONDUCTION_COMBINE_MSG" : "[FF7200]通过强化从者\n提升从者等级",
"CONDUCTION_LIMITUP" : "前往灵基再临",
"CONDUCTION_LIMITUP_MSG" : "[FF7200]通过灵基再临\n可使从者的等级突破上限",
"CONDUCTION_LVEXCEED" : "前往圣杯转临",
"CONDUCTION_LVEXCEED_MSG" : "[FF7200]通过圣杯转临\n可以使从者的等级突破上限",
"COND_TYPE_AND_FLAVOR2" : "以及",
"COND_TYPE_APPEND_PASSIVE_SKILL_RELEASE" : "请前往追加技能强化,\n进行追加技能的解放",
"COND_TYPE_EVENT" : "{0} 活动开放中",
"COND_TYPE_EVENT_FLAVOR" : "{0}活动进行时开放",
"COND_TYPE_EVENT_FLAVOR2" : "{0} 活动开放中",
"COND_TYPE_NONE" : "无条件",
"COND_TYPE_NONE_FLAVOR" : "",
"COND_TYPE_NONE_FLAVOR2" : "",
"COND_TYPE_PURCHASE_QP_SHOP" : "已购买 {0}",
"COND_TYPE_PURCHASE_QP_SHOP_FLAVOR" : "完成购买{0}后开放",
"COND_TYPE_PURCHASE_QP_SHOP_FLAVOR2" : "完成购买{0}后开放",
"COND_TYPE_PURCHASE_STONE_SHOP" : "已购买 {0}",
"COND_TYPE_PURCHASE_STONE_SHOP_FLAVOR" : "完成购买{0}后开放",
"COND_TYPE_PURCHASE_STONE_SHOP_FLAVOR2" : "完成购买{0}后开放",
"COND_TYPE_QUEST_CLEAR" : "{0} 通关",
"COND_TYPE_QUEST_CLEAR_FLAVOR" : "通关 {0}后开放",
"COND_TYPE_QUEST_CLEAR_FLAVOR2" : "通关 {0}后开放",
"COND_TYPE_QUEST_PHASE_CLEAR" : "{0} 的 {1} 通关",
"COND_TYPE_QUEST_PHASE_CLEAR_FLAVOR" : "通关{0}的{1}后开放",
"COND_TYPE_QUEST_PHASE_CLEAR_FLAVOR2" : "通关{0}的{1}后开放",
"COND_TYPE_SERVANT_FRIENDSHIP" : "牵绊等级达到 {0} 级",
"COND_TYPE_SERVANT_FRIENDSHIP_FLAVOR" : "牵绊达到等级{0}后开放",
"COND_TYPE_SERVANT_FRIENDSHIP_FLAVOR2" : "牵绊达到等级{0}后开放",
"COND_TYPE_SERVANT_GET" : "获得从者 {0} ",
"COND_TYPE_SERVANT_GET_FLAVOR" : "获得从者{0}后开放",
"COND_TYPE_SERVANT_GET_FLAVOR2" : "获得从者{0}后开放",
"COND_TYPE_SERVANT_GROUP" : "隶属组队",
"COND_TYPE_SERVANT_GROUP_FLAVOR" : "隶属群组可开放",
"COND_TYPE_SERVANT_GROUP_FLAVOR2" : "隶属群组可开放",
"COND_TYPE_SERVANT_LEVEL" : "从者等级达到 {0} 级",
"COND_TYPE_SERVANT_LEVEL_FLAVOR" : "从者等级到达{0}后开放",
"COND_TYPE_SERVANT_LEVEL_FLAVOR2" : "从者等级达到 {0}后开放",
"COND_TYPE_SERVANT_LIMIT_COUNT" : "灵基再临突破第 {0} 阶段",
"COND_TYPE_SERVANT_LIMIT_COUNT_FLAVOR" : "灵基再临达到第{0}阶段后开放",
"COND_TYPE_SERVANT_LIMIT_COUNT_FLAVOR2" : "灵基再临达到第{0}阶段后开放",
"COND_TYPE_TITLE" : "开放条件:",
"CONFIRM_CHARGESUMMON_MSG" : "使用{0}个圣晶石购买量子并获赠{1}次召唤机会。\n3个圣晶石购买量子100030个圣晶石购买量子10000\n是否确认购买\n[FF0000]圣晶石将消耗付费部分。[-]\n\n持有圣晶石{2:N0}个\n(付费部分:{4:N0}个 免费部分:{3:N0}个)\n\n购买后圣晶石{5:N0}个\n(付费部分:{7:N0}个 免费部分:{6:N0}个)",
"CONFIRM_CHARGESUMMON_PREFE_MSG" : "[FFEC00]使用{0}个付费圣晶石购买量子并获赠{1}次召唤机会。[-]\n是否确认购买\n\n\n持有圣晶石[20C0FF]{2:N0}[-]个\n付费部分[20C0FF]{4:N0}[-]个 免费部分:[20C0FF]{3:N0}[-]个)\n↓\n购买后圣晶石[FFA500]{5:N0}[-]个\n付费部分[FFA500]{7:N0}[-]个 免费部分:[FFA500]{6:N0}[-]个)",
"CONFIRM_COMBINE_MSG" : "是否进行强化合成?",
"CONFIRM_COSTUME_COMBINE_COND_JOIN_SERVANT_MESSAGE" : "「{0}」还处于\n未满足正式加入条件的情况下\n或是暂时加入状态的从者已经脱离。\n\n即便如此进行灵衣开放消耗了的\n道具将不会返还。\n\n在「灵基召唤」中召唤后\n达到最终再临并达到Lv.MAX后\n灵衣将仍然可以使用。\n\n是否进行灵衣开放",
"CONFIRM_COSTUME_COMBINE_COND_JOIN_SERVANT_NO" : "不执行",
"CONFIRM_COSTUME_COMBINE_COND_JOIN_SERVANT_TITIE" : "~关于暂时加入状态从者的灵衣开放~",
"CONFIRM_COSTUME_COMBINE_COND_JOIN_SERVANT_YES" : "执行",
"CONFIRM_EXCEED_COMBINE" : "[FFFF00]执行后将消耗1个「圣杯」。\n\n是否执行「圣杯转临」",
"CONFIRM_FREESUMMON_CAMPAIGN_MSG" : "活动期间,\n可进行每日{1}次「免费10次召唤」。\n是否开始召唤\n\n※AM{0}00过后将重置剩余次数。",
"CONFIRM_FREESUMMON_MSG" : "每天可免费召唤1次。\n是否开始召唤\n\n※AM{0}00过后将可以再次免费召唤。",
"CONFIRM_FRIENDSHIP_EXCEED_COMBINE" : "是否进行牵绊等级上限开放?",
"CONFIRM_GROUPSUMMON_INFOMSG" : "[00FFFF]{0}\n{1}总计只能执行{2}次。[-]\n[FF0000]本次召唤将使用{3}个付费圣晶石进行11次召唤,是否确定召唤?[-]",
"CONFIRM_GROUPSUMMON_INFOMSG_2" : "[00FFFF]{0}在\n{1}种卡池中只能执行{2}次[-]\n\n将使用{3}个圣晶石进行召唤。\n是否执行召唤\n[FF0000]这次召唤将消耗付费圣晶石。[-]",
"CONFIRM_GROUPSUMMON_STONEMSG" : "持有圣晶石:{0:N0}个\n(付费部分:{1:N0}个 免费部分:{2:N0}个)\n\n召唤后圣晶石{3:N0}个\n(付费部分:{4:N0}个 免费部分:{5:N0}个)",
"CONFIRM_INEXCEED_COMBINE" : "[FFFF00]包含已完成了圣杯转临的素材![-]\n\n是否确定进行强化合成",
"CONFIRM_INFO_MESSAGE" : "性别:{0}\n\n名字{1}\n[-][/b][/i][/sup][/sub][/g][/o] \n是否确定以此设定开始\n\n游戏开始后可以变更姓名",
"CONFIRM_LIMITUP_COMBINE" : "是否进行灵基再临?",
"CONFIRM_PAYSUMMON_MSG" : "使用{0}个圣晶石购买量子并获赠{1}次召唤机会。\n3个圣晶石购买量子100030个圣晶石购买量子10000\n是否确认购买\n[FF0000]圣晶石将优先消耗免费部分。[-]\n\n持有圣晶石{2:N0}个\n(付费部分:{4:N0}个 免费部分:{3:N0}个)\n\n购买后圣晶石{5:N0}个\n(付费部分:{7:N0}个 免费部分:{6:N0}个)",
"CONFIRM_POINTSUMMON_MSG" : "使用{0:N0}pt友情点数进行召唤。\n是否开始召唤\n\n持有友情点数{1:N0}点\n召唤后持有友情点数{2:N0}点",
"CONFIRM_SKILL_COMBINE" : "强化{0}",
"CONFIRM_SVTEQ_COMBINE" : "进行概念礼装强化",
"CONFIRM_SVT_COMBINE" : "进行从者强化",
"CONFIRM_TICKETSUMMON_MSG" : "使用1张呼符兑换量子1000并获赠召唤机会。\n是否确认兑换\n\n持有呼符{0:N0}张\n兑换后持有呼符{1:N0}张",
"CONFIRM_TICKETSUMMON_MSG2" : "将使用1枚呼符进行{0}次召唤。\n是否确认执行召唤\n\n所持呼符{1:N0}枚\n召唤后呼符{2:N0}枚",
"CONFIRM_TITLE_COSTUME_COMBINE" : "灵衣开放",
"CONFIRM_TITLE_EXCEED_COMBINE" : "圣杯转临",
"CONFIRM_TITLE_FRIENDSHIP_EXCEED_COMBINE" : "牵绊等级上限开放",
"CONFIRM_TITLE_LIMITUP" : "灵基再临",
"CONFIRM_TITLE_MESSAGE" : "确认",
"CONFIRM_TITLE_SKILL_COMBINE" : "技能强化",
"CONFIRM_TITLE_SPECIAL_ASCENSION" : "特别再临",
"CONFIRM_TITLE_SVTEQ_COMBINE" : "概念礼装强化",
"CONFIRM_TITLE_SVT_COMBINE" : "从者强化",
"CONFIRM_TITLE_TD_COMBINE" : "宝具强化",
"CONFIRM_TITLE_TD_COMBINE_EVENT_JOIN" : "从者宝具强化",
"CONFIRM_TITLE_TD_RECONFIRM_COMBINE" : "宝具强化(再度确认)",
"CONNECT_CANCEL_MESSAGE" : "下载已取消。",
"CONNECT_COMPLET_MESSAGE" : "游戏数据下载完毕。",
"CONNECT_CONFIRM_CANCEL" : "取消",
"CONNECT_CONFIRM_DECIDE" : "中断",
"CONNECT_CONFIRM_MESSAGE" : "是否中断游戏数据的下载?\n\n※中断不会对游戏造成影响。",
"CONNECT_LATEST_MESSAGE" : "游戏数据已是最新状态。",
"CONNECT_LOAD_CANCEL" : "取消",
"CONNECT_LOAD_MESSAGE1" : "※下载过程中可取消。\n取消不会对游戏造成影响。",
"CONNECT_LOAD_MESSAGE2" : "正在下载,请稍待片刻。",
"CONNECT_LOAD_MESSAGE3" : "下载中",
"CONNECT_LOAD_MESSAGE99" : "本地资源加载中",
"CONNECT_PROFILE_MESSAGE" : "{0}",
"CONNECT_PROFILE_NAME" : "[FFFFFF]{0}",
"CONNECT_TIP_MESSAGE" : "[FFFFFF]{0}",
"CONSUME_TYPE_AP" : "行动力",
"CONSUME_TYPE_RP" : "BP",
"CONTINUE_DEVICE_CONFIRM_MESSAGE1" : "将以设定的密码\n生成继承码。\n是否确认",
"CONTINUE_DEVICE_CONFIRM_MESSAGE2" : "重新生成新的继承码。\n是否确认\n\n\n※生成新的继承码后之前生成的继承码与密码都将失效。",
"CONTINUE_DEVICE_DIALOG_MESSAGE1" : "已复制继承码。",
"CONTINUE_DEVICE_DISP_CANCEL" : "关闭",
"CONTINUE_DEVICE_DISP_COPY" : "复制",
"CONTINUE_DEVICE_DISP_DECIDE" : "生成新码",
"CONTINUE_DEVICE_DISP_EXPLANATIOIN2" : "请务必妥善保管继承码。\n从开始画面的「继承」按钮可进行数据继承。",
"CONTINUE_DEVICE_DISP_MESSAGE" : "若想将数据继承至其他终端,\n请回到开始画面点击「继承」按钮。",
"CONTINUE_DEVICE_DISP_TITLE" : "[20E0E0]生成继承码",
"CONTINUE_DEVICE_INPUT_DECIDE" : "确认",
"CONTINUE_DEVICE_INPUT_EXPLANATIOIN1" : "[5CD5FF]密码",
"CONTINUE_DEVICE_INPUT_EXPLANATIOIN2" : "[5CD5FF]密码(确认输入)",
"CONTINUE_DEVICE_INPUT_EXPLANATIOIN3" : "※请输入有效的兑换码。",
"CONTINUE_DEVICE_INPUT_PASSWARD_DIFFERENT" : "[FF0000]两次输入的密码不一致。",
"CONTINUE_DEVICE_INPUT_PASSWARD_LOW" : "[FF0000]请输入412个字的半角英数字。",
"CONTINUE_DEVICE_INPUT_TITLE" : "输入兑换码,兑换物品将会发放到邮箱中。",
"CONTINUE_DEVICE_TAKEOVER_CONFIRM_MESSAGE" : "「{0}」\n是否继承该用户",
"CONTINUE_DEVICE_TAKEOVER_DECIDE_MESSAGE" : "继承成功!\n将继续此前的游戏数据。",
"CONTINUE_DEVICE_TAKEOVER_EXPLANATIOIN1" : "输入继承码",
"CONTINUE_DEVICE_TAKEOVER_EXPLANATIOIN2" : "输入密码",
"CONTINUE_DEVICE_TAKEOVER_FAIL_MESSAGE" : "继承失败。\n请确认继承码与密码是否正确\n并再次输入。",
"CONTINUE_DEVICE_WARNING_MESSAGE" : "[FFFF00]※继承码只能使用一次。",
"CONTINUE_SUMMON_BTN" : "继续进行{0}次召唤",
"COPY_MY_ID" : "已将用户ID复制到剪贴板。",
"COSTUME_CAN_RELEASE" : "可进行开放",
"COSTUME_CHANGE_DESCRIPTION" : "圣骑士的加护已失去,但探索仍在继续。\n{0}的战斗姿态也发生了变化。",
"COSTUME_CHANGE_SKILL_TITLE" : "「{0}」技能发生变化!",
"COSTUME_CONFIRM_MSG" : "是否进行灵衣开放?",
"COSTUME_EXE_MSG" : "请点击「开放」按钮",
"COSTUME_HAVE_QP_TEXT" : "持有量子:",
"COSTUME_NEED_QP_TEXT" : "进行开放所需的量子:",
"COSTUME_OPEN_MSG" : "「{0}」的灵衣,\n「{1}」已经开放。",
"COSTUME_OPEN_TITLE" : "灵衣开放",
"COSTUME_OPEN_WARNING" : "[FFF251]灵衣变更为了「{0}」。\n与之相伴的技能与宝具也发生了变更。\n技能、宝具可以通过改变战斗形象\n回到变更前的状态。[-]",
"COSTUME_SELECT_SERVANT_EVENT_END_ITEM_COSTUME_MSG" : "点击「开放」后,\n可以选择使用「素材与量子」或者使用「{0}」开放。",
"COSTUME_SELECT_SERVANT_EVENT_ITEM_COSTUME_MSG" : "可使用{0}进行开放。\n ※{1}后,也可以使用素材与量子进行开放。",
"COSTUME_SELECT_SERVANT_MSG" : "请先选择要开放灵衣的从者",
"COSTUME_SERVANT_LIST_MSG" : "请选择需要进行灵衣开放的从者。\n※灵衣开放需要满足特定的条件。",
"COST_ICON_INFO" : "消耗{0}",
"COST_INFO" : "消耗.{0}",
"COST_NAME" : "消耗",
"COUNT_INFO" : "{0}次",
"CURRENT_EQUIP_STATUS" : "装备中",
"CURRENT_FRIEND_POINT_UNIT" : "{0:N0}点",
"CURRENT_LEVEL_TXT" : "当前等级{0}",
"CURRENT_MAX_LV_TXT" : "当前最大等级{0}",
"CURRENT_NUM_TXT" : "个持有",
"CURRENT_QP_UNIT" : "{0:N0}量子",
"DAILY_SUMMON_DETAIL" : "每天可免费召唤1次",
"DEBUG_ERROR_DIALOG" : "无log发送",
"DEBUG_ERROR_DIALOG_DETAIL" : "有log发送",
"DEBUG_TEST_EXIT_APPLICATION_DITAIL" : "需重启游戏才能令操作有效。是否结束游戏?",
"DEBUG_TEST_EXIT_APPLICATION_TITLE" : "Exit Application",
"DEFAULT_PREBATTLE_FORMATION_DIALOG" : "该关卡\n将在战斗前进行编队。\n\n是否开始关卡",
"DIGGING_CONFIRM_DIALOG_CANCEL" : "取消",
"DIGGING_CONFIRM_DIALOG_CHECK_MESSAGE" : "之后不再确认",
"DIGGING_CONFIRM_DIALOG_CONSUME" : "消耗:",
"DIGGING_CONFIRM_DIALOG_MESSAGE" : "消耗挖掘道具\n挖掘所选岩层。",
"DIGGING_CONFIRM_DIALOG_POSSESSION" : "持有:",
"DIGGING_EVENT_POINT" : "班扬偿还点数",
"DIGGING_EVENT_POINT_NUM" : "获得班扬偿还点数",
"DIGGING_EVENT_POINT_REWARD" : "距离下次班扬偿还点数报酬还剩",
"DIGGING_GET_REWARD_DIALOG_SUB_TITLE" : "获得挖掘报仇!",
"DIGGING_GET_REWARD_DIALOG_TITLE" : "挖掘结果",
"DIGGING_REWARD_DIALOG_GET_QP_TITLE" : "获得量子合计",
"DIGGING_REWARD_DIALOG_TOTAL_QP_TITLE" : "持有量子",
"DIGGING_REWARD_DIALOG_VIEW_CHANGE" : "显示切换",
"DIGGING_TOTAL_EVENT_POINT_NUM" : "持有班扬偿还点数",
"DISPLAY_REMAINING_TURN" : "(剩余{0}回合)",
"DISP_SKLL_LV" : "等级 {0}/{1}",
"DISP_TIMESTR_FORMAT" : "{0}/{1:D2}/{2:D2} {3:D2}:{4:D2}",
"DROP_AUTOSELL_EXP_TXT" : "从者\n(经验值)",
"DROP_AUTOSELL_MSG" : "[00FFFF]在各类别中所选的对应稀有度卡牌\n将在战斗结算时自动变还为魔力棱镜与量子。",
"DROP_AUTOSELL_TITLE" : "自动变还对象设定",
"END" : "END",
"ENDROLL_CANCEL" : "否",
"ENDROLL_DECIDE" : "是",
"ENDROLL_MESSAGE" : "是否跳过这段剧情?",
"ENDROLL_TITLE" : "跳过确认",
"ENTRY_GENDER_MAN" : "男性",
"ENTRY_GENDER_WOMAN" : "女性",
"EQUIP_COND_LEVEL" : "等级{0}",
"EQUIP_DETAIL_LINK" : " ",
"EQUIP_GRAPH_EVENT_SERVANT_WARNING_MESSAGE" : "截至「{0}」为止\n若未满足正式加入的条件\n则将会失去限时加入的从者。\n\n届时该从者装备的概念礼装\n将会自动卸下不会丢失。",
"EQUIP_GRAPH_EVENT_SERVANT_WARNING_TITLE" : "关于限时加入的从者",
"EQUIP_GRAPH_USE" : "装备中",
"EQUIP_GRAPH_USE_WARNING_MESSAGE" : "现在装备中的从者\n{5} {3}\n{1}\n↓\n变更后装备的从者\n{4} {2}\n{0}\n\n是否进行所装备的概念礼装的变更",
"EQUIP_GRAPH_USE_WARNING_TITLE" : "装备概念礼装的变更",
"EQUIP_PARTY_MEMBER_TXT" : "装备中",
"ERROR_DIALOG_TITLE" : "",
"EVENT_ASSIST_SKILL_CONFIRM_DIALOG_LEVEL_FORMAT" : "等级{0}/{1}",
"EVENT_ASSIST_SKILL_CONFIRM_DIALOG_MESSAGE" : "[FFFF00]战斗开始时,将随机发动其中一个技能。[-]",
"EVENT_ASSIST_SKILL_CONFIRM_DIALOG_NO_DATA" : "无可发动的援助技能",
"EVENT_ASSIST_SKILL_CONFIRM_DIALOG_TITLE" : "援助技能效果详情",
"EVENT_ASSIST_SKILL_DO_NOT" : "不可发动",
"EVENT_ASSIST_SKILL_LEVEL_FORMAT" : "等级{0}",
"EVENT_ASSIST_SKILL_MAX_LEVEL_FORMAT" : "/{0}",
"EVENT_BANNER_WINDOW_MESSAGE" : "请选择想要确认奖励的活动",
"EVENT_BANNER_WINDOW_TITLE" : "活动奖励画面选择",
"EVENT_BOARD_GAME_DICE_ALLCLEAR_WARNING_CANCEL" : "取消",
"EVENT_BOARD_GAME_DICE_ALLCLEAR_WARNING_DECIDE" : "确认",
"EVENT_BOARD_GAME_DICE_ALLCLEAR_WARNING_MESSAGE" : "堆金大亨关卡已经全部通关。\n无论停止于哪个格子都将不会出现任何关卡\n是否确认继续使用骰子",
"EVENT_BOARD_GAME_DICE_ALLCLEAR_WARNING_TITLE" : "",
"EVENT_BOARD_GAME_DICE_SELECT" : "选择骰子",
"EVENT_COMBINE_COSTUME" : "可以使用{0}进行开放",
"EVENT_COMBINE_COSTUME_ITEM" : "灵衣券",
"EVENT_COMBINE_COSTUME_ITEM_CONFIRM_DIALOG" : "是否使用{0},进行灵衣开放?",
"EVENT_COMBINE_COSTUME_ITEM_CONFIRM_DIALOG_HAVE" : "持有{0}数量:",
"EVENT_COMBINE_COSTUME_ITEM_CONFIRM_DIALOG_REQ" : "灵衣开放所需{0}数量:",
"EVENT_COMBINE_COSTUME_ITEM_CONFIRM_DIALOG_TITLE" : "该灵衣将使用{0}\n而不消耗素材与量子进行灵衣开放。",
"EVENT_COMBINE_COSTUME_ITEM_NOTICE" : "可以使用{0}进行灵衣开放",
"EVENT_COMBINE_COSTUME_ITEM_OR_NEED_ITEM_CONFIRM_DIALOG_TITLE" : "该灵衣可以使用{0}\n而不消耗素材与量子进行灵衣开放。\n请选择想要使用那种方法进行开放。",
"EVENT_COMBINE_COSTUME_ITEM_OR_NEED_ITEM_CONFIRM_DIALOG_USE_EVENT_ITEM" : "使用{0}开放",
"EVENT_COMBINE_COSTUME_ITEM_OR_NEED_ITEM_CONFIRM_DIALOG_USE_NEED_ITEM" : "使用素材与量子开放",
"EVENT_COMBINE_COSTUME_LF" : "可以使用{0}\n开放",
"EVENT_COMMAND_BUFF_POINT_COUNT_STOP" : "----",
"EVENT_CONQUEST_ARMAMENT_LABEL" : "军备",
"EVENT_CONQUEST_GET_COUNT_LABEL" : "所持",
"EVENT_CONQUEST_GET_ITEM_FORMAT" : "{0:#,0}",
"EVENT_CONQUEST_GET_MESSAGE" : " 进行军备生产。",
"EVENT_CONQUEST_GET_TITLE" : "军备生产",
"EVENT_CONQUEST_ITEM_FORMAT" : "{0:#,0}",
"EVENT_CONQUEST_ITEM_NUM" : "所持数",
"EVENT_CONQUEST_POS_ITEM_FORMAT" : "{0:#,0}",
"EVENT_CONQUEST_PRODUCT_FORMAT" : "{0:#,0}",
"EVENT_CONQUEST_PRODUCT_NUM" : "生产力",
"EVENT_CONQUEST_UP_ITEM_ADD_FORMAT" : "[FFF000](+{0:#,0})[-]",
"EVENT_CONQUEST_UP_ITEM_FORMAT" : "{0:#,0}",
"EVENT_CONQUEST_UP_MESSAGE" : "由于领地扩大,军备生产力提升。",
"EVENT_CONQUEST_UP_TITLE" : "军备生产力提升",
"EVENT_COOLTIME_REMAIN" : "还剩{0}:{1}:{2}",
"EVENT_DAY_TXT" : "还剩 {0}天",
"EVENT_DEFEAT_COUNT_TXT" : "击破 {0:#,0}柱",
"EVENT_FACTORY_GET_EP_RATE" : "×{0:F1}",
"EVENT_HARVEST_CAUTION_DECIDE_BUTTON" : "关卡开始",
"EVENT_HARVEST_CAUTION_TITLE" : "关于{0}的改良",
"EVENT_HARVEST_GROWTH_ITEM_ADD_FORMAT" : "[FFF000](+{0:#,0})[-]",
"EVENT_HARVEST_GROWTH_ITEM_ADD_LABEL_FORMAT" : "[FFD900]({0:#,0})[-]",
"EVENT_HARVEST_GROWTH_ITEM_FORMAT" : "×{0:#,0}",
"EVENT_HARVEST_GROWTH_ITEM_GRADEUP" : "[FFD900](GRADEUP)[-]",
"EVENT_HARVEST_GROWTH_ITEM_NEW" : "[FFD900](NEW)[-]",
"EVENT_HARVEST_GROWTH_MESSAGE" : "{0}的\n生产量增加了。",
"EVENT_INFO_TXT" : "距离人理烧却 还剩 {0}",
"EVENT_ITEM_NEED_INFO" : "{1}",
"EVENT_ITEM_UNIT" : "{0}个",
"EVENT_JOIN_COMBINE_MSG" : "截至「{0}」为止\n若不满足正式加入的条件\n限时加入的从者将会消失。\n\n在这种情况下在{1}过程中使用的{2}等将不会归还。\n\n是否确认开始{1}",
"EVENT_JOIN_COMBINE_MSG_TITLE" : "关于限时加入从者的强化",
"EVENT_JOIN_SERVANT" : "限时\n从者",
"EVENT_MIN_TXT" : "[E60000]剩余 {0}分[-]",
"EVENT_POINT_ADD_INFO" : "{0}",
"EVENT_POINT_ADD_RATE_INFO" : "{0}{1}%",
"EVENT_POINT_COMMON_FORMAT" : "{0:#,0}",
"EVENT_POINT_COMMON_FORMAT_COUNT_STOP" : "---",
"EVENT_POINT_GIFT_ADD80262" : "【复刻:神秘之国ONILAND!! 】是复刻活动。\n过去在【神秘之国!! 】中,\n已经获得的指令纹章将会替换为下述物品。",
"EVENT_POINT_GIFT_ADD_COMMAND_CODE" : "指令纹章",
"EVENT_POINT_GIFT_ADD_COUNT" : "个",
"EVENT_POINT_ITEM_REQUIRED_POINT" : "[ffe051]{0:N0}[-] 点数达成后获得",
"EVENT_POINT_ITEM_REQUIRED_POINT80095" : "[ffe051]{0:N0}[-] 点数达成后获得",
"EVENT_POINT_ITEM_REQUIRED_POINT80102" : "[ffe051]{0:N0}[-] 枚达成后获得",
"EVENT_POINT_ITEM_REQUIRED_POINT80104" : "[ffe051]{0:N0}[-] 点数达成后获得",
"EVENT_POINT_ITEM_REQUIRED_POINT80112" : "[ffe051]{0:N0}[-] 点数达成后获得",
"EVENT_POINT_ITEM_REQUIRED_POINT80119" : "[ffe051]{0:N0}[-] 点数达成获得",
"EVENT_POINT_ITEM_REQUIRED_POINT80233" : "[ffe051]{0:N0}[-] 点数达成获得",
"EVENT_POINT_ITEM_REQUIRED_POINT80251" : "[ffe051]{0:N0}[-] 点数达成后获得",
"EVENT_POINT_ITEM_REQUIRED_POINT80262" : "[ffe051]{0:N0}[-] 点数达成",
"EVENT_POINT_ITEM_REQUIRED_POINT80276" : "[ffe051]{0:N0}[-] 点数达成后获得",
"EVENT_POINT_ITEM_REQUIRED_POINT80283" : "[ffe051]{0:N0}[-] 枚达成后获得",
"EVENT_POINT_ITEM_REQUIRED_POINT80305" : "[ffe051]{0:N0}[-] 点数达成后获得",
"EVENT_POINT_ITEM_REQUIRED_POINT80313" : "[ffe051]{0:N0}[-] 点数达成后获得",
"EVENT_POINT_ITEM_REQUIRED_POINT80319" : "[ffe051]{0:N0}[-] 点数达成后获得",
"EVENT_POINT_NEXT_NUM" : "{0:#,0}",
"EVENT_POINT_NEXT_TITLE" : "距离下一报酬还剩:",
"EVENT_POINT_NONE_INFO" : "0",
"EVENT_POINT_RATE_INFO" : "{0}%",
"EVENT_POINT_REWARD_GET" : "{0}报酬获得",
"EVENT_POINT_TOTAL_NUM" : "{0:#,0}[ffff00](+{1:#,0})",
"EVENT_POINT_TOTAL_TITLE" : "获得点数合计:",
"EVENT_POINT_VS_WIN_DIALOG_GET" : "\n[FFFF00]{0}×{1}[-]GET!",
"EVENT_POINT_VS_WIN_DIALOG_GROUP" : "{0}胜利!\n\n※以下奖励\n已经发送至礼物盒\n",
"EVENT_POINT_VS_WIN_DIALOG_TITLE" : "『{0}』结算奖励",
"EVENT_POSSESSION_ITEM_TITLE" : " 所持数",
"EVENT_POSSESSION_ITEM_VALUE" : "{0} 个 ",
"EVENT_PROGRESS_NEXT_RANK_NONE" : "---",
"EVENT_PROGRESS_RANKUP_MESSAGE" : "由于侦探阶级提升,\n被委托了新的侦探任务。\n\n侦探阶级{0}\n▼\n侦探阶级[FFDF00]{1}[-]",
"EVENT_PROGRESS_RANKUP_TITLE" : "侦探阶级提升!",
"EVENT_QPPOINT_LIMIT_FORMAT" : "{0:#,0}",
"EVENT_QPPOINT_NEXT_FORMAT" : "{0:#,0}",
"EVENT_RACE_BOOST_COUNT" : "应援点数+{0}",
"EVENT_RACE_PATH_LENGTH" : "剩余 {0:#,0}m",
"EVENT_RACE_RESULT_PATH_LENGTH" : "(剩余{0:#,0}m)",
"EVENT_RACE_RESULT_REWARD_DLG_ITEM" : "\n[FFFF00]{0}[-] {1}{2:#,0}",
"EVENT_RACE_RESULT_REWARD_DLG_MESSAGE" : "{0}\n\n{1} 入选上位队伍奖励{2}\n\n应援奖励{3}",
"EVENT_RACE_RESULT_REWARD_DLG_TITLE" : "比赛结果奖励",
"EVENT_RACE_RESULT_TIME_NONE" : "--- --- ---",
"EVENT_RACE_RESULT_TIME_STR" : "{0:D2}:{1:D2}:{2:D2}",
"EVENT_RAID_IN_BATTLE" : "[FFFF00]交战中[-]",
"EVENT_RAID_NEXT_TIME_1" : "[FFFFFF]距离下次战斗发生[-]\n[FFEC00]还剩{0}小时{1}分[-]",
"EVENT_RAID_NEXT_TIME_2" : "[FFFFFF]距离下次战斗发生[-]\n[FFEC00]还剩{0}分[-]",
"EVENT_RAID_REST_COUNT_AFTER" : "{0:#,0}次",
"EVENT_RAID_REST_COUNT_BEFORE" : "剩余战斗数",
"EVENT_RAID_TIME_LIMIT_TXT" : "到达村落防壁还剩",
"EVENT_RAID_TIME_OVER_NOTICE" : "凶神到达村落中心",
"EVENT_RAID_TIME_OVER_TXT" : "已到达村落防壁",
"EVENT_REWARD_ASSIST_SKILL_CONFIRM" : "是否交换?",
"EVENT_REWARD_ASSIST_SKILL_LV" : "等级[FFFF00]{0}[-]",
"EVENT_REWARD_ASSIST_SKILL_MSG" : "交换该商品后\n「{0}」将\n获得强化。",
"EVENT_REWARD_ASSIST_SKILL_RESULT" : "『{0}』\n已经获得强化。\n",
"EVENT_REWARD_ASSIST_SKILL_TITLE" : "『{0}』",
"EVENT_REWARD_CHANGE_INFO" : "请选择奖励的种类",
"EVENT_REWARD_END_MESSAGE" : "限时活动\n\n「{0}」\n活动举办时间已经结束。",
"EVENT_REWARD_RANDOM_CLEAR_LIST_ITEM" : "・{0}\n",
"EVENT_REWARD_RANDOM_CLEAR_LIST_SUBTITLE" : "完成了下述侦探任务。\n[FFFF00]※达成了100件以上的情况下早期情报将被省略。[-]",
"EVENT_REWARD_RANDOM_CLEAR_LIST_TITLE" : "已完成的侦探任务",
"EVENT_REWARD_RANDOM_MISSION_DEL_CONFIRM_MSG" : "{0}\n\n放弃委托的侦探任务。\n放弃的委托将从一览中删除。\n是否确定",
"EVENT_REWARD_RANDOM_MISSION_DEL_CONFIRM_TITLE" : "",
"EVENT_REWARD_RANDOM_MISSION_EMPTY" : "没有正在进行中的侦探任务",
"EVENT_REWARD_RANDOM_MISSION_NUM_OVER" : "[ffff00]侦探任务数已经达到上限,\n无法继续接取侦探任务[-]",
"EVENT_REWARD_RANKING_SUPPORT_INFO" : "[ffff00]应援奖励[-] 总应援点数×{0:N0}量子=",
"EVENT_REWARD_REPLACE_MSG" : "【{0}】为\n复刻活动。\n\n过去已经在【{1}】中\n获得过「{2}」\n的情况下\n该活动将替换为「{3}」。",
"EVENT_REWARD_SHOP_LIST_EMPTY" : "无商品",
"EVENT_REWARD_SUPPORT_INFO" : "应援点数",
"EVENT_SHOP_BANNER_CLOSED_MSG" : "交换已经结束。",
"EVENT_SHOP_BANNER_FINISHED_LOCKED_MSG" : "执行时间已经结束。",
"EVENT_SHOP_BANNER_FINISHED_MSG" : "可以交换时间已经结束。",
"EVENT_SHOP_BANNER_LOCKED_MSG" : "满足活动中的开放条件后开放。",
"EVENT_SHOP_RECEIVED_ITEM_AFTER" : "由于已经持有\n「{0}」,\n故无法再度领取。\n\n[FFFF00]※将「{0}」\n进行变还或者作为强化素材使用之后\n便能够重新领取。[-]",
"EVENT_SHOP_RECEIVED_ITEM_BEFORE" : "由于已经持有\n「{0}」,\n故无法再度领取。\n\n[FFFF00]※将「{0}」\n进行变还或者作为强化素材使用之后\n便能够重新领取。[-]",
"EVENT_SUBMARINE_DO_SCAN_MESSAGE" : "消耗:",
"EVENT_SUBMARINE_DO_SCAN_TITLE" : "是否执行\n{0}",
"EVENT_SUBMARINE_GAUGE_CURRENT" : "现在",
"EVENT_SUBMARINE_NEW_SCAN_ADDED_MESSAGE_LOWER" : "好好使用吧!",
"EVENT_SUBMARINE_NEW_SCAN_ADDED_MESSAGE_UPPER" : "新的海域扫描器\n{0}",
"EVENT_SUBMARINE_NEXT_DESCRIPTION" : "到达下个局面所需点数 {0:#,0}",
"EVENT_SUBMARINE_NEXT_POINT" : "",
"EVENT_SUBMARINE_POINT_NAME" : "虚数探查点数",
"EVENT_SUBMARINE_RESOURCE_TITLE" : "资源储备量",
"EVENT_SUBMARINE_SCAN_CONFIRM_EXECUTE" : "执行",
"EVENT_SUBMARINE_SELECT_SCAN_METHOD_MESSAGE" : "请选择所要执行的扫描方法。\n※对图标范围进行扫描。",
"EVENT_SUBMARINE_SELECT_SCAN_METHOD_PREFIX" : "消耗:",
"EVENT_SUBMARINE_SELECT_SCAN_METHOD_TITLE" : "海域扫描",
"EVENT_SUBMARINE_STATUS_TITLE" : "虚数探查\n点数",
"EVENT_SUBMARINE_UNKNOWN_VALUE" : "",
"EVENT_TIMEOVER_TXT" : "[FF0000]时间结束",
"EVENT_TIME_TXT" : "还剩 {0}小时",
"EVENT_TOTALBOXGACHA_NEXT_FORMAT" : "{0:#,0}",
"EVENT_TOTALBOXGACHA_TOTAL_FORMAT" : "{0:#,0}",
"EVENT_TOWER_FLOOR" : "{0}阶",
"EVENT_TOWER_HIDE_COND" : " 制霸后获得",
"EVENT_TOWER_REWARD_GET" : "获得{0} x {1} !",
"EVENT_TOWER_REWARD_GET_2" : "获得{0} !",
"EVENT_VS_GAUGE_REST_TIME" : "剩余{0}",
"EXCEPT_SERVANT_UNIT" : "{0}位",
"EXCHANGE_CAMPAIGN_COMBINE_MSG" : "从者强化用素材中使用了『活动获得经验值{0}倍』的\n从者作为素材。\n\n活动对象的从者作为强化素材使用\n[FFFF00]『活动获得经验值{1}倍』效果将消失。[-]\n\n是否确认执行从者强化",
"EXCHANGE_CAMPAIGN_NOTICE_MSG_TITLE" : "~关于活动对象从者~",
"EXCHANGE_CAMPAIGN_NP_MSG" : "宝具强化用素材中使用了『活动获得经验值{0}倍』的\n从者作为素材。\n\n活动对象的从者作为宝具强化素材使用\n[FFFF00]『活动获得经验值{1}倍』效果将消失。[-]\n\n是否确认执行宝具强化",
"EXCHANGE_CAMPAIGN_SELL_MSG" : "灵基变还中选择了『活动获得经验值{0}倍』的\n从者作为素材。\n\n活动对象的从者进行灵基变还\n[FFFF00]『活动获得经验值{1}倍』效果将消失。[-]\n\n是否确认执行灵基变还",
"EXE_FRIENDSHIP_EXCEED_COMBINE_TXT" : "请点击「开放」按钮",
"EXE_SUMMON_COMBINE_TXT" : "请点击「强化」按钮",
"EXE_SVTEQ_COMBINE_TXT" : "开始强化概念礼装!!",
"EXPEDITION_BEST_MATCH_LABEL" : "(相性佳)",
"EXPEDITION_BOX_EVENT_POINT_REWARD_TITLE" : "由犬士点数获得的报酬",
"EXPEDITION_COMPLETE_LABEL" : "远征归还!",
"EXPEDITION_COMP_BTN_LABEL" : "统一结束确认",
"EXPEDITION_CONFIRM_DIALOG_ACQUIRED_POINT" : "获得点数",
"EXPEDITION_CONFIRM_DIALOG_ACQUIRED_REWARD" : "获得报酬",
"EXPEDITION_CONFIRM_DIALOG_COMPATIBILITY" : "相性佳:{0}%减少",
"EXPEDITION_CONFIRM_DIALOG_CONSUMPTION" : "远征必须道具",
"EXPEDITION_CONFIRM_DIALOG_DECIDE" : "执行远征",
"EXPEDITION_CONFIRM_DIALOG_DESCRIPTION" : "派遣远征的犬士,在一段时间后将携报酬归来。\n与远征相性佳的犬士将比原先更早归还。\n请选择要派遣远征的犬士。",
"EXPEDITION_CONFIRM_DIALOG_ON_AN_EXPEDITION" : "远征中",
"EXPEDITION_CONFIRM_DIALOG_TIME_REQUIRED" : "必要",
"EXPEDITION_CONFIRM_DIALOG_TITLE" : "犬士选择",
"EXPEDITION_CONFIRM_DIALOG_WARNIG_MESSAGE" : "[ffff00]{0}不足。[-]",
"EXPEDITION_DIALOG_CANCEL" : "关闭",
"EXPEDITION_EVENT_END" : "活动举办时间已经结束,\n无法再出发进行新的远征。",
"EXPEDITION_EVENT_POINT" : "犬士点数",
"EXPEDITION_EVENT_POINT_REWARD" : "距获得下次犬士点数报酬还剩",
"EXPEDITION_NOTIFI_DIALOG_MESSAGE" : "远征中\n追加了{0}。",
"EXPEDITION_NOTIFI_DIALOG_PIECE" : "八犬士「{0}」\n",
"EXPEDITION_PUSH_BTN_LABEL" : "归还通知",
"EXPEDITION_REWARD_DIALOG_GET_POINT_TITLE" : "获得点数合计",
"EXPEDITION_REWARD_DIALOG_TITLE" : "由远征获得的报酬",
"EXPEDITION_REWARD_DIALOG_TOTAL_POINT_TITLE" : "持有点数",
"EXPEDITION_REWARD_DIALOG_VIEW_CHANGE" : "显示切换",
"EXPEDITION_REWARD_TITLE_LABEL" : "获得道具",
"EXPEDITION_TIME_FORMAT" : "{0}:{1:D2}:{2:D2}",
"EXPEDITION_TIME_LABEL" : "{0}远征中:归还还需 {1}",
"EXPEDITION_TIME_REST" : "剩余",
"FAVORITE_SERVANT" : "中意",
"FEMALE_TEXT" : "女性",
"FOLLOWER_SELECT_BACK_TITLE" : "确认",
"FOLLOWER_SELECT_BACK_TO_QUEST_NO_AP_CONSUME" : "关卡中断\n将返回关卡选择界面。\n是否确定\n\n[FCC13F]※由于在战斗开始前中断,\n将不会被消耗AP与道具。",
"FOLLOWER_SELECT_BACK_TO_QUEST_NO_AP_CONSUME_AP0" : "关卡中断\n将返回关卡选择界面。\n是否确认\n\n[ffdf00]※由于在战斗开始前中断,\n将不消耗道具。",
"FOLLOWER_SELECT_EXPLANATION" : "战斗中,仅有剧情助战・好友・关注对象的从者\n可以使用宝具。长按图标\n可以确认从者的详细情报。",
"FOLLOWER_SELECT_EXPLANATION2" : "可以通过点击头像画面\n确认从者的详细情报。",
"FOLLOWER_SELECT_FRIEND_CHOCO_AVAILABLE_COLOR" : "#A3E256",
"FOLLOWER_SELECT_FRIEND_CHOCO_DEFAULT_COLOR" : "#FFFFFF",
"FOLLOWER_SELECT_FRIEND_CHOCO_REMAINING_COUNT_PREFIX_TEXT" : "剩余",
"FOLLOWER_SELECT_FRIEND_CHOCO_REMAINING_COUNT_SUFFIX_TEXT" : "次",
"FOLLOWER_SELECT_FRIEND_CHOCO_UNAVAILABLE_COLOR" : "#808080",
"FOLLOWER_SELECT_FRIEND_POINT_CAMPAIGN" : "纪念活动获得FP{0}倍",
"FOLLOWER_SELECT_NP_LOCK" : "[E04020]该从者非好友从者,无法使用宝具",
"FOLLOWER_SELECT_QUEST_RESTRICTION_FIXED_MY_SERVANT_POSITION_MAIN_TITLE" : "[FCF050]「配置限制对象」\n{0}",
"FOLLOWER_SELECT_QUEST_RESTRICTION_FIXED_MY_SERVANT_SINGLE_TITLE" : "[FCF050]「编队限制」\n{0}",
"FOLLOWER_SELECT_QUEST_RESTRICTION_FIXED_SUPPORT_POSITION_TITLE" : "[FCF050]「配置限制对象」\n{0}",
"FOLLOWER_SELECT_QUEST_RESTRICTION_MY_SERVANT_NUM_MAIN_TITLE" : "[FCF050]「编成条件」\n{0}",
"FOLLOWER_SELECT_QUEST_RESTRICTION_SERVANT_NUM_MAIN_TITLE" : "[FCF050]「编成条件」\n{0}",
"FOLLOWER_SELECT_QUEST_RESTRICTION_SUPPORT_ONLY_TITLE" : "[FCF050]「编制限制」\n{0}",
"FOLLOWER_SELECT_QUEST_RESTRICTION_TITLE" : "[FCF050]「编制限制」\n{0}",
"FOLLOWER_SELECT_QUEST_RESTRICTION_TITLE2" : "[FCF050]「编制限制对象」\n{0}",
"FOLLOWER_SELECT_QUEST_RESTRICTION_UNIEQU_SERVANT_TITLE" : "[FCF050]「编制限制对象」\n{0}",
"FOLLOWER_SELECT_QUEST_RESTRICTION_WARNING" : "[FCF050]非编制对象",
"FOLLOWER_SELECT_QUEST_RESTRICTION_WARNING2" : "[FF0000]编制限制对象",
"FOLLOWER_SELECT_RECOMMENDED_TEXT" : "适任",
"FOLLOWER_SELECT_REFRESH_MESSAGE" : "将更新「助战选择」界面的成员列表。\n是否确认执行",
"FOLLOWER_SELECT_REFRESH_REST_MESSAGE" : "「列表更新」无法连续进行操作。\n请稍后再度进行尝试。",
"FOLLOWER_SELECT_REFRESH_REST_TITLE" : "列表更新",
"FOLLOWER_SELECT_REFRESH_TITLE" : "列表更新",
"FOLLOWER_SELECT_TYPE2_POINT" : "+{0}",
"FOLLOWER_SELECT_TYPE2_POINT_UP" : "+{0} [FCC13F](+{1})",
"FOLLOWER_SELECT_TYPE_POINT" : "+{0}",
"FOLLOWER_SELECT_TYPE_POINT_UP" : "[FCC13F](+{0})[-]",
"FOLLOWER_TYPE_FRIEND" : "[00C000]好友",
"FOLLOWER_TYPE_NOT_FRIEND" : "",
"FOLLOWER_TYPE_NPC" : "[0020E0]剧情助战",
"FOLLOW_MAX_CLOSE" : "OK",
"FOLLOW_MAX_MESSAGE" : "无法再增加关注人数。\n当前关注人数 {0} / {1}",
"FOLLOW_OFFER_CANCEL" : "否",
"FOLLOW_OFFER_DECIDE" : "是",
"FOLLOW_OFFER_MESSAGE" : "是否关注 \n{0}[-][/b][/s][/u][/sup][/sub][/g][/o]",
"FOLLOW_REMOVE_CANCEL" : "否",
"FOLLOW_REMOVE_DECIDE" : "是",
"FOLLOW_REMOVE_MESSAGE" : "是否解除关注\n\n{0}[-][/b][/s][/u][/sup][/sub][/g][/o]",
"FREESTONE_INFO_TITLE" : "免费部分",
"FREE_NAME" : "免费",
"FRIENDSHIP_EXCEED_SPEND_QP" : "开放牵绊等级上限所需的量子:",
"FRIENDSHIP_NAME" : "牵绊点数",
"FRIENDSHIP_UNIT" : "{0} 点",
"FRIEND_ACCEPT_CANCEL" : "否",
"FRIEND_ACCEPT_DECIDE" : "是",
"FRIEND_ACCEPT_MESSAGE" : "是否接受来自{0}[-][/b][/s][/u][/sup][/sub][/g][/o] \n的好友申请",
"FRIEND_BUTTON_ACCEPT" : "通过",
"FRIEND_BUTTON_CANCEL" : "取消",
"FRIEND_BUTTON_OFFER" : "申请",
"FRIEND_BUTTON_REJECT" : "拒绝",
"FRIEND_BUTTON_REMOVE" : "解除",
"FRIEND_CANCEL_CANCEL" : "否",
"FRIEND_CANCEL_DECIDE" : "是",
"FRIEND_CANCEL_MESSAGE" : "是否取消向{0}[-][/b][/s][/u][/sup][/sub][/g][/o]\n\n发送好友申请",
"FRIEND_EMPTY_FRIEND_MESSAGE" : "没有好友与关注对象。\n好友申请可以在用户搜索与关卡通关之后进行。",
"FRIEND_EMPTY_OFFERED_MESSAGE" : "没有收到好友申请。",
"FRIEND_HELP_TEXT" : "在好友列表、好友申请、好友搜索间,通过点击格式按钮,进行功能切换。",
"FRIEND_HIDE_MESSAGE" : "隐藏个性信息",
"FRIEND_LOCK_HELP_TEXT" : "可以通过点击好友或者关注\n在「锁定」和「解除锁定」中进行切换。",
"FRIEND_MAX_FRIEND_CLOSE" : "确认",
"FRIEND_MAX_FRIEND_MESSAGE" : "无法继续添加好友。\n好友数 {0} / {1}",
"FRIEND_NO_FRIEND_CLOSE" : "确认",
"FRIEND_NO_FRIEND_MESSAGE" : "当前没有好友",
"FRIEND_NO_OFFERED_CLOSE" : "确认",
"FRIEND_NO_OFFERED_MESSAGE" : "没有收到好友申请",
"FRIEND_NO_OFFER_CLOSE" : "确认",
"FRIEND_NO_OFFER_MESSAGE" : "没有发出好友申请",
"FRIEND_NO_SEARCH_CLOSE" : "确认",
"FRIEND_NO_SEARCH_MESSAGE" : "未找到搜索对象",
"FRIEND_NO_STRING_CLOSE" : "确认",
"FRIEND_NO_STRING_MESSAGE" : " 请输入ID",
"FRIEND_OFFER_CANCEL" : "否",
"FRIEND_OFFER_DECIDE" : "是",
"FRIEND_OFFER_MESSAGE" : "是否向{0}[-][/b][/s][/u][/sup][/sub][/g][/o] \n发送好友申请",
"FRIEND_POINT_NAME" : "友情点数",
"FRIEND_POINT_SUMMON_MULTIPLE_FREE_CAMPAIGN_BUTTON_MSG" : "活动中 剩余{0}/{1}",
"FRIEND_POINT_SUMMON_MULTIPLE_FREE_CAMPAIGN_MENU_MSG1" : "剩余",
"FRIEND_POINT_SUMMON_MULTIPLE_FREE_CAMPAIGN_MENU_MSG2" : "次",
"FRIEND_POINT_SUMMON_MULTIPLE_FREE_CAMPAIGN_REMAIN_MSG" : "活动中 剩余{0}/{1}",
"FRIEND_POINT_UNIT" : "{0:N0} 点",
"FRIEND_REJECT_CANCEL" : "否",
"FRIEND_REJECT_DECIDE" : "是",
"FRIEND_REJECT_MESSAGE" : "是否拒绝{0}[-][/b][/s][/u][/sup][/sub][/g][/o]\n\n的好友申请",
"FRIEND_REMOVE_CANCEL" : "否",
"FRIEND_REMOVE_DECIDE" : "是",
"FRIEND_REMOVE_MESSAGE" : "是否解除与{0}[-][/b][/s][/u][/sup][/sub][/g][/o]\n\n的好友关系",
"FRIEND_SEARCH_COPY_ID" : "复制ID",
"FRIEND_SEARCH_EXPLANATION" : "输入用户ID",
"FRIEND_SEARCH_RESULT_TITLE" : "搜索结果",
"FRIEND_SEARCH_TITLE1" : "你的用户ID",
"FRIEND_SEARCH_TITLE2" : "输入用户ID可以搜索\n想要申请好友或者添加关注的用户",
"FRIEND_SHOW_INFOMATION" : "{0}/{1}",
"FRIEND_TAB_FRIEND" : "好友",
"FRIEND_TAB_OFFERED" : "通知",
"FRIEND_TAB_SEARCH" : "好友搜索",
"FULLDOWNLOAD_CONFIRM_DECIDE" : "执行",
"FULLDOWNLOAD_CONFIRM_MSG" : " 将执行全部下载。\n\n【下载资源大小{0}】\n\n ※推荐使用Wi-Fi进行更新。",
"FULLDOWNLOAD_CONFIRM_TITLE" : "全部下载确认",
"FULLDOWNLOAD_INFO_DETAIL_TXT" : "※由于数据量较大建议在Wi-Fi环境下进行下载。\n※下载中途可取消。",
"FULLDOWNLOAD_INFO_TXT" : "通过下载全部游戏数据\n可减少数据流量并令游戏更为流畅。",
"GACHA_EFFECT_SVT_NUM" : "*{0}",
"GACHA_HISTORY_EMPTY" : "无召唤记录。",
"GACHA_HISTORY_LIST_DATETIME" : "■{0}",
"GACHA_HISTORY_LIST_DOT" : "・",
"GACHA_HISTORY_LIST_MESSAGE" : "【{0}】★{1} {2} {3}",
"GACHA_HISTORY_LIST_MESSAGE_NO_CLASS" : "【{0}】★{1} {2}",
"GACHA_HISTORY_TITLE" : "召唤记录",
"GACHA_HISTORY_UPPER_MESSAGE" : "[ffff00]记录保持时间60日 ※超过500条之后将从最早的记录开始删除。[-]",
"GACHA_PC_MESSAGE" : "[ffff00]{0}{1}为止[-]的时间段内,\n[00DEFF]329次以内[-][00DEFF]未能召唤推荐召唤对象的★5从者[-][00DEFF]第330次[-]将[00DEFF]仅限1次[-][00DEFF]必定召唤![-]",
"GACHA_PC_MESSAGE_END" : "[ffff00]推荐召唤对象的必定召唤已经结束。[-]",
"GENERIC_ERROR_MESSAGE" : "发生错误。\n将返回标题画面。",
"GET_EVENT_POINT_AFTER_DIALOG_MESSAGE" : "在「{0}」\n开放了新关卡。",
"GET_EXP_INFO" : "获得经验",
"GET_FRIEND_POINT" : "友情点数 \n获得 [00FFFF]{0:N0}[-] 点\n\n好友最常用的职阶\n[00FFFF]{2}[-]\n\n持有友情点数\n[00FFFF]{1:N0}[-] 点",
"GET_FRIEND_POINT_AT_LIMIT" : "\n[FF0000]友情点数已经到达上限,因此无法获取。",
"GET_FRIEND_POINT_CAPTION_EVENT" : "活动关卡:",
"GET_FRIEND_POINT_CAPTION_NORMAL" : "通常关卡:",
"GET_FRIEND_POINT_CLASS_EVENT" : "[00FFFF]活动关卡:{0}[-]\n",
"GET_FRIEND_POINT_CLASS_NORMAL" : "[00FFFF]通常关卡:{0}[-]\n",
"GET_FRIEND_POINT_CLASS_TITLE" : "最常使用的职阶\n",
"GET_FRIEND_POINT_FP_FOLLOW" : "关注助战:[00FFFF]{0:N0}[-] 点",
"GET_FRIEND_POINT_FP_NORMAL" : "通常助战:[00FFFF]{0:N0}[-] 点",
"GET_FRIEND_POINT_GACHA_BTN" : "友情点召唤",
"GET_FRIEND_POINT_GET" : "已获得。\n\n",
"GET_FRIEND_POINT_NOW_POINT" : "持有友情点数 : [00FFFF]{0:N0}[-] 点",
"GET_FRIEND_POINT_NO_DATA" : "[00FFFF]没有被使用的从者情报[-]",
"GET_FRIEND_POINT_SERVANT_NAME" : "[00FFFF]★{0} {1}{2}[-]",
"GET_FRIEND_POINT_SERVANT_NAME_NORARE" : "[00FFFF]{0}{1}[-]",
"GET_FRIEND_POINT_SERVANT_TITLE" : "最多被使用的从者",
"GET_FRIEND_POINT_SUPPORT_BTN" : "支援编队",
"GET_FRIEND_POINT_TITLE" : "友情点数\n",
"GET_LIMIT_UP_REWARD_DETAIL" : "{0}×{1}",
"GET_LIMIT_UP_REWARD_TITLE" : "[3155E8]追加报酬获得[-]",
"GET_SKILL_NAME" : "「{0}」",
"GET_SKILL_NAME_LIMIT_UP" : "{0}",
"GET_SKILL_TITLE" : "[0032ff]习得新的技能![-]",
"GLOBAL_ANDROID_BACKKEY_INVALID" : "该操作无效",
"GOTO_TERMINAL_BUTTON_TXT" : "前往任务",
"HAVE_SVTEQ_NUM_TITLE" : "概念礼装",
"HAVE_SVT_NUM_TITLE" : "从者",
"HAVE_UNIT_INFO" : "持有 {0}个",
"HEADER_MSG_COMBINE_MATERIAL" : "请选择作为强化素材的灵基。\n※长按对象之后可以通过拖动进行复数对象的选定。",
"HEADER_MSG_FAVORITE" : "请点击想要变更为中意从者的对象\n※中意从者会出现在个人空间内",
"HEADER_MSG_FRIENDSHIP_EXCEED" : "请选择需要进行牵绊等级上限开放的从者\n执行开放时需要同时拥有上限开放所需道具",
"HEADER_MSG_LIMITUP" : "请选择想要灵基再临的从者\n从者必须达到最高等级才能进行灵基再临",
"HEADER_MSG_LVEXCEED" : "请选择希望进行圣杯转临的从者\n只有完成了最终再临且等级成长至最高的从者才可进行圣杯转临。",
"HEADER_MSG_MULTIPLE_SERVANT_0" : "请选择所显示2骑中\n立于左侧的从者。",
"HEADER_MSG_MULTIPLE_SERVANT_1" : "请选择所显示2骑中\n立于右侧的从者。",
"HEADER_MSG_MULTIPLE_SERVANT_SELECTED" : "已选择2骑从者。\n请点击决定按钮进行确认。",
"HEADER_MSG_NPUP_BASE" : "请选择想要强化宝具的从者\n宝具强化需要使用相同从者",
"HEADER_MSG_NPUP_MATERIAL" : "请选择强化宝具所使用的卡牌",
"HEADER_MSG_SKILLUP" : "请选择想要强化技能的从者\n根据职阶不同强化所需的专用道具也各不相同",
"HEADER_MSG_SPECIAL_ASCENSION" : "请选择要执行「特别再临」的从者。\n仅限1骑「特别再临」将在不消耗素材道具以及量子的情况下\n强化至最终再临。",
"HEADER_MSG_SVTCOMBINE_BASE" : "请选择想要强化的从者",
"HEADER_MSG_SVTEQ_BASE" : "通过强化,可提升概念礼装的等级\n使用相同概念礼装进行强化可提升等级上限",
"HEADER_MSG_SVTEQ_MATERIAL" : "请选择作为强化素材的概念礼装。\n使用同一概念礼装作为素材将提升等级上限。\n※长按对象之后可以通过拖动进行复数对象的选定。",
"HEADER_NOTICE_MSG" : "点击显示详细信息",
"HP_ICON_INFO" : "HP{0}",
"HP_INFO" : "HP.{0}",
"HP_NAME" : "HP",
"ID_ICON_INFO" : "不{0}",
"IMPOSSIBLE_LIMITUP_COLOR" : "[DB0052]{0}[-]",
"INCREMENT_SVTLEVEL" : "(+{0})",
"INFO_MSG_COMBINE_MATERIAL" : "请选择想在强化时使用的卡牌",
"INFO_MSG_COSTUME_SELECT_BASE" : "通过灵衣开放可使从者完成换装",
"INFO_MSG_FRIENDSHIP_EXCEED" : "执行牵绊等级上限开放",
"INFO_MSG_LIMITUP" : "可通过灵基再临,突破从者的等级上限",
"INFO_MSG_LVEXCEED" : "通过圣杯转临,可突破从者的等级上限",
"INFO_MSG_NPUP_BASE" : "请选择想要强化宝具的从者",
"INFO_MSG_SELECT_COSTUME" : "请选择进行开放的灵衣",
"INFO_MSG_SKILLUP" : "通过技能强化,可提升从者持有技能的等级",
"INFO_MSG_SPECIAL_ASCENSION" : "特别再临将使从者突破至最终再临为止",
"INFO_MSG_SVTCOMBINE_BASE" : "可通过强化,提升从者的等级",
"INFO_MSG_SVTEQ_BASE" : "通过强化,可提升概念礼装的等级以及等级上限",
"INFO_MSG_SVTEQ_MATERIAL" : "请选择想要强化的概念礼装",
"INIT_CACHE_CLEAR_CONFIRM_CANCEL" : "否",
"INIT_CACHE_CLEAR_CONFIRM_DECIDE" : "是",
"INIT_CACHE_CLEAR_CONFIRM_MESSAGE_1" : "通过清除缓存,\n重新下载游戏资源\n有可能修复启动异常的情况\n\n是否清除缓存",
"INIT_CACHE_CLEAR_CONFIRM_MESSAGE_2" : "通过清除缓存,\n重新下载游戏资源\n有可能修复启动游戏运行异常的情况\n还请在通信状况良好的环境下进行此操作\n\n是否清除缓存",
"INIT_CACHE_CLEAR_CONFIRM_TITLE_1" : "无法正常启动游戏",
"INIT_CACHE_CLEAR_CONFIRM_TITLE_2" : "清除缓存",
"INPUT_BIRTHDAY_INFO" : "输入生日后\n中意从者或许会有特殊反应",
"INPUT_BIRTHDAY_NOTICE" : "[FFFF00]※生日一旦设定之后,将无法变更。[-]",
"INPUT_BIRTHDAY_TITLE" : "设定生日",
"INPUT_NAME_ANNOUNCE" : "请输入名字",
"INPUT_NAME_INFO" : "(游戏开始后可随时变更)",
"INPUT_NAME_LIMIT_NUM" : "最多可输入12个文字",
"KANNSUUJI_1" : "零一二三四五六七八九",
"KANNSUUJI_10" : "十十",
"KANNSUUJI_100" : "百百",
"KANNSUUJI_TEAM" : "壹贰叁肆伍陆柒捌玖拾",
"KINSOKU_LAST_STR" : "(「[『【〔<(<[{〈《〘〝“⦅〖«/",
"KINSOKU_SEPARATION_STR" : "─—…‥〳〴〵",
"KINSOKU_TOP_STR" : "”、。-ー)」]』】〕>%ぁぃぅぇぉっゃゅょゎァィゥェォッャュョヮヵヶ>)%].>-・!?!?}〉》〙〟⦆〗»ゕゖㇰㇱㇲㇳㇴㇵㇶㇷㇸㇹㇷ゚ㇺㇻㇼㇽㇾㇿ々〻‐–〜~ :[",
"LEVELUP_NOTICE_TITLE" : "[FFF800]等级提升!",
"LEVEL_DETAIL_INFO" : "等级{0}",
"LEVEL_ICON_INFO" : "等级{0}",
"LEVEL_INFO" : "等级{0}",
"LEVEL_NAME" : "等级",
"LIMITUP_CHECK_COMBINE_BODY" : "[FF0000]存在其他已经强化的相同从者。\n是否确认进行灵基再临\n\n※已经在其他从者所使用了强化素材等\n可能导致强化素材不足。[-]",
"LIMITUP_CHECK_COMBINE_TITLE" : "[FF0000]确认强化对象[-]",
"LIMITUP_CHECK_WARNING_SLIDER" : "[FFFF00]决意进行灵基再临的情况下,请将下方滑动条滑动至右端,\n以解锁锁定的决定按钮。[-]",
"LIMITUP_MAX_TXT" : "已最终再临",
"LIMIT_BOTH_MSG" : "[FFFF00]包含限界突破状态的素材!\n[FF0000](限界突破状态将追加·反映至强化对象)",
"LIMIT_COUNT_SEALED_MESSAGE" : "[FFFFFF]「芦屋道满」的\n第三阶段之后的圣肖像被封印。\n\n在通关『灵基解放关卡』后\n才能解放最终再临为止的灵基再临\n与幕间物语。[-]",
"LIMIT_COUNT_SEALED_MESSAGE_105200" : "[FFFFFF]「{0}」的\n第3阶段以后的圣肖像被封印中。\n\n通关灵基再临强化至3阶段后\n所开放的幕间物语\n『灵基解放关卡』を\n才会解放。[-]",
"LIMIT_COUNT_SEALED_MESSAGE_2800100" : "[FFFFFF]「{0}」的\n第3阶段以后的圣肖像被封印中。\n\n通关『妖精圆桌领域 阿瓦隆・勒・菲』&\n通关灵基再临强化至3阶段后\n所开放的幕间物语\n『灵基解放关卡』后\n才会解放。[-]",
"LIMIT_COUNT_SEALED_TITLE" : "关于圣肖像的封印",
"LIMIT_COUNT_SELECT_SEALED" : "封印中",
"LIMIT_COUNT_UP_GET_REWARD_TXT" : "获得{0}×{1}",
"LIMIT_COUNT_UP_GET_REWARD_TXT_DOUBLE" : "×{0}",
"LIMIT_COUNT_UP_GET_REWARD_TXT_DOUBLE_END" : "获得",
"LIMIT_COUNT_UP_NEW_SKILL_COUNT_BETWEEN" : "・",
"LIMIT_COUNT_UP_NEW_SKILL_TXT" : "持有技能{0}解放",
"LIMIT_MATERIAL_DESTINATION" : "获得",
"LIMIT_MATERIAL_SALE_AFTER_QP" : "变还后将追加至持有的量子",
"LIMIT_MATERIAL_SHOP_MAX_ALERT" : "持有的{0}到达了上限,\n无法进行变还。",
"LIMIT_OVER_MATERIAL_INFO_MSG" : "[FFFF00]包含限界突破状态的素材!",
"LIMIT_UP_MATERIAL_INFO_MSG" : "[FFFF00](限界突破状态将追加·反映至强化对象)",
"LOCATION_CAMPAIGN_INFO_DLG_ACCEPTED" : "已领取",
"LOCATION_CAMPAIGN_INFO_DLG_CANCEL" : "关闭",
"LOCATION_CAMPAIGN_INFO_DLG_DECIDE" : "领取",
"LOCATION_DLG_ADDITIONAL_WARN_MESSAGE" : "\n\n[FFC020]周りをよく見て、\n常に注意しながらプレイしてください。\n許可なく立ち入ってはいけない場所や建物には、\n決して入らないでください。[-]",
"LOCATION_DLG_DEVICE_OPTION_MESSAGE" : "端末の位置情報機能を有効にしてください。",
"LOCATION_DLG_DEVICE_OPTION_RETRY_DECIDE" : "再試行",
"LOCATION_DLG_DEVICE_OPTION_RETRY_MESSAGE" : "端末の位置情報機能が無効になっています。\n端末の機能を有効にしてから再度試してください。",
"LOCATION_DLG_DEVICE_OPTION_RETRY_TITLE" : "位置情報機能の設定",
"LOCATION_DLG_DEVICE_OPTION_TITLE" : "位置情報機能の設定",
"LOCATION_DLG_FAIL_MESSAGE" : "この画面を閉じて、最初からやり直してください。",
"LOCATION_DLG_FAIL_TITLE" : "アイテムの受け取りに失敗しました",
"LOCATION_DLG_OUTOF_AREA_MESSAGE" : "有効な位置情報が取得できませんでした。\n\nこのキャンペーンに関する情報は\nキャンペーン公式サイトを参照してください。\n",
"LOCATION_DLG_TIMEOUT_DECIDE" : "再試行",
"LOCATION_DLG_TIMEOUT_MESSAGE" : "有効な位置情報が取得できずタイムアウトしました。\n\n有効範囲から出てしまったか\n有効時間が終了した可能性があります。",
"LOCATION_DLG_TIMEOUT_TITLE" : "エリアチェック",
"LOCATION_GIFT_DLG_CANCEL" : "閉じる",
"LOCATION_GIFT_DLG_DECIDE" : "礼物盒",
"LOCATION_GIFT_DLG_DETAIL" : "点击图标,详情确认",
"LOCATION_GIFT_DLG_TITLE" : "已送达至礼物盒",
"LOCKMODE_SELECTED_SERVANT" : "不可选",
"LOCK_SERVANT" : "锁定中",
"LOGIN_BONUS_SEQ" : "连续登录:[AFEEEE]第{0}[-]日",
"LOGIN_BONUS_SEQ_ITEM" : "获得[AFEEEE]{0}x{1:#,0}[-]!",
"LOGIN_BONUS_SEQ_POINT" : "获得[AFEEEE]{0}+{1:#,0}[-]!",
"LOGIN_BONUS_TITLE" : "登录奖励!",
"LOGIN_BONUS_TOTAL" : "累计登录:[FFA500]第{0}[-]日\n[FFA500]第{0}[-]日奖励",
"LOGIN_BONUS_TOTAL_ITEM" : "获得[FFA500]{0}x{1:#,0}[-]!",
"LOGIN_BONUS_TOTAL_POINT" : "获得[FFA500]{0}+{1:#,0}[-]!",
"LOTTERY_REST_NUM" : "----",
"LOTTERY_SHOP_BULK_BUY_RESULT_MESSAGE" : "发送至礼物盒。",
"LOTTERY_SHOP_BULK_BUY_RESULT_TITLE" : "领取概念礼装",
"LOTTERY_SHOP_HAVE_EVENT_ITEM" : "[7FA7E1,8FD7F9]持有数",
"LOTTERY_SHOP_NEED_EVENT_ITEM" : "[7FA7E1,8FD7F9]所需数",
"LOTTERY_SHOP_PAY_INFO" : "一次最多可以兑换10个。",
"LOTTERY_SHOP_SKIP_INFO" : "跳过已经阅览过的冒险部分。",
"LVEXCEED_COMBINE_SPEND_ITEM" : "[FFFF00]圣杯转临所需道具",
"LVEXCEED_COMBINE_SPEND_QP" : "圣杯转临所需量子:",
"LVEXCEED_EXE_CONFIRM" : "[FFFF00]是否进行「圣杯转临」?",
"MAIN_INTERLUDE_CLOSED_MESSAGE" : "在「稀有魔力棱镜兑换」中兑换开放权后开放。",
"MALE_TEXT" : "男性",
"MANA_INFO" : "持有魔力棱镜:{0}",
"MANA_NAME" : "魔力棱镜",
"MANA_NEED_INFO" : "魔力棱镜",
"MANA_TAKE" : "持有魔力棱镜",
"MANA_UNIT" : "{0:N0}个",
"MASTER_DATA_EMPTY_LIST001" : "mstConstant",
"MASTER_DATA_EMPTY_LIST002" : "mstConstantLong",
"MASTER_DATA_EMPTY_LIST003" : "mstConstantStr",
"MASTER_DATA_EMPTY_LIST004" : "mstEvent",
"MASTER_DATA_EMPTY_LIST005" : "mstEventUi",
"MASTER_DATA_EMPTY_LIST006" : "mstEventUiRelease",
"MASTER_DATA_EMPTY_LIST007" : "mstMap",
"MASTER_DATA_EMPTY_LIST008" : "mstMapCond",
"MASTER_DATA_EMPTY_LIST009" : "mstMapGimmick",
"MASTER_DATA_EMPTY_LIST010" : "mstMapGimmickRelease",
"MASTER_DATA_EMPTY_LIST011" : "mstQuest",
"MASTER_DATA_EMPTY_LIST012" : "mstQuestGroup",
"MASTER_DATA_EMPTY_LIST013" : "mstQuestPhase",
"MASTER_DATA_EMPTY_LIST014" : "mstQuestPhaseDetail",
"MASTER_DATA_EMPTY_LIST015" : "mstQuestRelease",
"MASTER_DATA_EMPTY_LIST016" : "mstQuestScript",
"MASTER_DATA_EMPTY_LIST017" : "mstQuestScriptRelease",
"MASTER_DATA_EMPTY_LIST018" : "mstSpot",
"MASTER_DATA_EMPTY_LIST019" : "mstSpotAdd",
"MASTER_DATA_EMPTY_LIST020" : "mstSpotPath",
"MASTER_DATA_EMPTY_LIST021" : "mstSpotRoad",
"MASTER_DATA_EMPTY_LIST022" : "mstWar",
"MASTER_DATA_EMPTY_LIST023" : "mstWarAdd",
"MASTER_DATA_EMPTY_LIST024" : "mstShop",
"MASTER_DATA_EMPTY_LIST025" : "mstCombineLimit",
"MASTER_DATA_EMPTY_LIST026" : "mstCombineMaterial",
"MASTER_DATA_EMPTY_LIST027" : "mstCombineQp",
"MASTER_DATA_EMPTY_LIST028" : "mstCombineQpSvtEquip",
"MASTER_DATA_EMPTY_LIST029" : "mstCombineSkill",
"MASTER_DATA_EMPTY_LIST030" : "mstEventDetail",
"MASTER_DATA_EMPTY_LIST031" : "mstEventRewardScene",
"MASTER_DATA_EMPTY_LIST032" : "mstBoxGacha",
"MASTER_DATA_EMPTY_LIST033" : "mstBoxGachaBaseDetail",
"MASTER_DATA_EMPTY_LIST034" : "mstBoxGachaTalk",
"MASTER_DATA_EMPTY_LIST035" : "mstShopGroup",
"MASTER_DATA_EMPTY_LIST036" : "mstShopRelease",
"MASTER_DATA_EMPTY_LIST037" : "mstEventMissionCondition",
"MASTER_DATA_EMPTY_LIST038" : "mstEventMissionConditionDetail",
"MASTER_DATA_EMPTY_LIST039" : "mstEventRewardSceneRelease",
"MASTER_EQSKILL_LV_INFO" : "[ffdf00]等级[-]{0}/{1}",
"MASTER_EQSKILL_LV_TXT" : "[ffdf00]等级[-]{0}",
"MASTER_EQUIP_EXPLANATION_TXT" : "[5CD5FF]滑动可更换魔术礼装",
"MASTER_EQUIP_ICON_SCROLL_TXT" : "[5CD5FF]滑动可以让魔术礼装列表滚动",
"MASTER_EQUIP_ICON_TOUCH_TXT" : "[5CD5FF]点击变更装备的魔术礼装",
"MASTER_EQUIP_SKILL_INFO_TXT" : "[5CD5FF]点击查看技能详情[-]",
"MASTER_MISSION_COMPLETE_NUM" : "{0}/{1}",
"MASTER_MISSION_PRESENT_BOX_OVER_MSG" : "已经到达礼物盒的保管上限,\n部分报酬无法领取。\n\n请整理礼物盒之后\n再次领取报酬。",
"MASTER_MISSION_RECEIVE_CONFIRM_CANCEL" : "取消",
"MASTER_MISSION_RECEIVE_CONFIRM_DECIDE" : "领取",
"MASTER_MISSION_RECEIVE_CONFIRM_DLG_MSG" : "是否领取全部报酬?",
"MASTER_MISSION_RECEIVE_CONFIRM_DLG_SUB_MSG" : "部分道具被送至礼物盒。根据显示顺序每次最多可以领取99个。",
"MASTER_MISSION_RECEIVE_CONFIRM_DLG_TITLE" : "领取确认",
"MASTER_MISSION_RECEIVE_CONFIRM_REWARD_FMT" : "报酬「{0} {1}{2:#,0}」",
"MASTER_MISSION_RECEIVE_RESULT_DLG_MSG" : "统一领取。",
"MASTER_MISSION_RECEIVE_RESULT_DLG_TITLE" : "领取结果",
"MASTER_MISSION_RECEIVE_RESULT_REWARD_FMT" : "{0} {1}{2:#,0}",
"MASTER_MISSION_SERVANT_OVER_MSG" : "达到持有上限,\n部分报酬无法领取 。",
"MASTER_SPELL_UNIT" : "划",
"MASTER_TOTAL_EXP" : "累计经验",
"MATERIAL_BRANCH_SCENARIO_00000000_1" : "(胜利)",
"MATERIAL_BRANCH_SCENARIO_00000000_2" : "(中断)",
"MATERIAL_BRANCH_SCENARIO_00000000_3" : "(失败)",
"MATERIAL_BRANCH_SCENARIO_94038408_1" : "(击败了的情况下)",
"MATERIAL_BRANCH_SCENARIO_94038408_2" : "(未能击败的情况下)",
"MATERIAL_BRANCH_SCENARIO_94038408_3" : "(击败了的情况下)",
"MATERIAL_EVENT_JOIN" : "暂时加入",
"MATERIAL_FIND_COMMAND_CODE" : "未获得",
"MATERIAL_FIND_NOT_SELECT_COSTUME" : "未获得开放权",
"MATERIAL_FIND_SERVANT" : "未召唤",
"MATERIAL_FIND_SERVANT_EQUIP" : "未获得",
"MATERIAL_MAP_AVANT_TITLE" : "前置标题",
"MATERIAL_MAP_CHAPTER_SUB" : "第{0}节",
"MATERIAL_MAP_CHAPTER_SUB_01" : "第{0}幕",
"MATERIAL_MAP_EPILOGUE_TITLE" : "终章",
"MATERIAL_MAP_PROLOGUE" : "序章",
"MATERIAL_MAP_QUEST_TITLE" : "{0} {1}",
"MATERIAL_PROGRESS_SUFFIX" : "[7FB1D6,2D52BB](进行中)",
"MATERIAL_STORY_AFTER_NAME_REVEAL" : "(判明真名后)",
"MATERIAL_STORY_COSTUME_GET" : "灵衣开放",
"MATERIAL_STORY_LIMIT_UP_1" : "灵基再临1",
"MATERIAL_STORY_LIMIT_UP_2" : "灵基再临2",
"MATERIAL_STORY_LIMIT_UP_3" : "灵基再临3",
"MATERIAL_STORY_LIMIT_UP_4" : "灵基再临4",
"MATERIAL_STORY_NAME_REVEAL" : "判明真名",
"MATERIAL_STORY_SUMMON" : "召唤",
"MATERIAL_TOP_COSTUME" : "灵衣一览",
"MATERIAL_TOP_EVENT" : "活动任务的记录",
"MATERIAL_TOP_FREE" : "自由任务的记录",
"MATERIAL_TOP_MAIN_INTERLUDE" : "主线物语记录",
"MATERIAL_TOP_MAP" : "主线剧情记录",
"MATERIAL_TOP_OPENING" : "开场动画",
"MATERIAL_TOP_OPENING_00100" : "第1部开头动画",
"MATERIAL_TOP_OPENING_00300" : "第2部开头动画",
"MATERIAL_TOP_SERVANT" : "灵基一览",
"MATERIAL_TOP_STORY" : "与从者的记录",
"MAX_LVUP_TXT" : "等级上限:等级{0} → 等级{1}",
"MESSAGE_CHANGE_EXPLANATION" : "请输入给好友的讯息。\n内容将显示在成员列表、助战选择界面。\n※最多可以输入23节文字。",
"MESSAGE_CHANGE_NO_INPUT" : "未设定信息",
"MESSAGE_CHANGE_TITLE" : "修改信息",
"MISSION_ACHIVE_MSG" : "达成",
"MISSION_ACTION_ITEM_FORMAT" : "『{0}』",
"MISSION_ACTION_ITEM_FULL_WARNING" : "[FF0000]道具持有数已达上限",
"MISSION_ACTION_ITEM_OVER_WARNING" : "[FF0000]领取将导致道具持有数超过上限",
"MISSION_ACTION_MULTIPLE_GET_MESSAGE" : "\n 已获得。",
"MISSION_ACTION_PRESENT_BOX_FULL_WARNING" : "[FF0000]礼物盒的空间已满",
"MISSION_ACTION_PRESENT_BOX_OVER_WARNING" : "[FF0000]领取之后将超过礼物盒上限。\n因此无法领取。",
"MISSION_ACTION_SUCCESS" : "获得了\n 『{0}』。",
"MISSION_ACTION_SUCCESS_MULTIPLE" : " {0}{1:#,0}",
"MISSION_ACTION_SUCCESS_MULTIPLE2" : "{0}{1:#,0}",
"MISSION_ACTION_SUCCESS_SEND_PRESENT_BOX" : "『{0}』已经\n 送至礼物盒。",
"MISSION_ACTION_SUCCESS_SEND_PRESENT_BOX2" : "将\n 送至礼物盒。",
"MISSION_EMPTY_TXT" : "未找到对应目标",
"MISSION_PERIOD_END" : "已超过任务时间期限",
"MISSION_PEWARD_DETAIL_SVT_COSTUME" : "灵衣「{0}」开放权",
"MISSION_REWARD_FOMAT_COMMANDCODE" : "指令纹章「{0}」",
"MISSION_REWARD_FOMAT_COSTUME_RELEASE" : "灵衣「{0}」开放权",
"MSG_ABLED_COMMAND_CARD_EXCEED" : "可以强化",
"MSG_ABLED_FRIENDSHIP_EXCEED" : "可以开放",
"MSG_ABLED_LIMITUP" : "可以强化",
"MSG_ABLED_SKILLUP" : "可以强化",
"MSG_ABLED_SVTEP_LIMITUP" : "突破极限",
"MSG_ABLED_TDUP" : "可以强化",
"MSG_CAMPAIGN_COMBINE_EXP" : "获得EXP\n{0}倍",
"MSG_FRIENDSHIP_EXCEED_BASE" : "[DB0052]未达到可以开放牵绊等级上限的牵绊等级",
"MSG_FRIENDSHIP_EXCEED_DISABLE" : "牵绊等级不足",
"MSG_LIMITUP_MAX" : "[DB0052]该从者已完成最终再临",
"MSG_MAXLV_LIMITUP_BASE" : "[DB0052]未达到可灵基再临的等级",
"MSG_MAX_LVEXCEED" : "[DB0052]尚未达到圣杯转临所需的等级",
"MSG_PRESELECT_BASE_FRIENDSHIP_EXCEED" : "请选择需要进行牵绊等级上限开放的从者",
"MSG_PRESELECT_BASE_LIMIT" : "请先选择想要灵基再临的从者",
"MSG_PRESELECT_BASE_SPECIAL_ASCENSION" : "特别再临将无须消耗原本所需的道具以及量子,直接强化至最终阶段",
"MSG_PRESELECT_BASE_SVT" : "请先选择想要强化的从者",
"MSG_PRESELECT_BASE_SVTEQ" : "请先选择想要强化的概念礼装",
"MSG_SKILL_INFO" : "[5CD5FF]长按可显示详细信息。[-]",
"MSG_SKILL_LEVEL_MAX" : "[FF0000]技能等级已达最大",
"MSG_SKILL_SELECT" : "[5CD5FF]请点击想要强化的技能。长按可显示详细信息。[-]",
"MST_MISSION_CHANGE_DECIDE" : "前往御主任务界面",
"MST_MISSION_CHANGE_MSG" : "御主任务已更新。\n来挑战最新的御主任务吧。",
"MST_MISSION_EMPTY_TXT" : "现在没有正在进行中的御主任务",
"MST_PROFILE_FRIEND_NUM" : "友情点数",
"MST_PROFILE_MPRIM_NUM" : "魔力棱镜",
"MST_PROFILE_QP_NUM" : "量子",
"MST_PROFILE_RPRIM_NUM" : "稀有棱镜",
"MST_PROFILE_STONE_NUM" : "圣晶石",
"MST_PROFILE_SVTEQ_NUM" : "概念礼装",
"MST_PROFILE_SVT_NUM" : "从者",
"MST_REDISP_MSG" : "御主任务中使用的资料已更新。",
"MST_REDISP_TITLE_TXT" : "御主任务资料更新",
"MST_REMISSON_MSG" : "御主任务的资料已更新。\n\n[FFFF00]※已经完成的任务报酬,\n在资料更新日之后的一周内仍然可以领取。\n超过一周的期限之后\n将无法领取完成报酬敬请注意。\n\n限时任务的领取期限因任务而异[-]",
"MST_REMISSON_TITLE_TXT" : "御主任务更新",
"MULTIPLE_SERVANT_SELECTED_SERVANT_0" : "第1骑\n左侧",
"MULTIPLE_SERVANT_SELECTED_SERVANT_1" : "第2骑\n右侧",
"MULTIPLE_SERVANT_SELECT_IMAGE_DIALOG_TITLE_0" : "灵基选择第1骑(左侧)",
"MULTIPLE_SERVANT_SELECT_IMAGE_DIALOG_TITLE_1" : "灵基选择第2骑(右侧)",
"MULTIPLE_SERVANT_SELECT_IMAGE_DIALOG_WARNING_0" : "请选择立于左侧的从者灵基阶段。",
"MULTIPLE_SERVANT_SELECT_IMAGE_DIALOG_WARNING_1" : "请选择立于右侧的从者灵基阶段。",
"MULTIPLE_VIEW_BUTTON_TEXT" : "显示2骑",
"MULTIPLE_VIEW_BUTTON_TITLE_TEXT" : "活动限定",
"MYROOM_FAVORITE_STATUS" : "中意",
"MYROOM_HELP_FAVORITE_EXPLANATION" : "可变更\n个人空间中显示的从者。",
"MYROOM_HELP_HELP_EXPLANATION" : "可确认游戏系统的说明、公告等信息\n可联系官方客服进行询问。",
"MYROOM_HELP_ITEM_EXPLANATION" : "可查看所持有的兑换道具,\n各种强化素材等道具。",
"MYROOM_HELP_MATERIAL_EXPLANATION" : "可在此确认\n灵基一览、已通关的故事、片头动画。",
"MYROOM_HELP_MST_PROFILE_EXPLANATION" : "可确认御主相关信息\n以及改名。",
"MYROOM_HELP_OPTION_EXPLANATION" : "可进行游戏设置的调整,\n以及下载全部游戏资源。",
"MYROOM_HELP_RETURN_TITLE_EXPLANATION" : "返回标题界面。",
"MYROOM_HELP_SERVANT_COIN_EXPLANATION" : "持有各从者的从者币一览。",
"MYROOM_HELP_SOUND_PLAYER_EXPLANATION" : "可变更个人空间内播放的音乐,\n或是试听、解锁新的音乐。",
"MYROOM_HELP_TAKE_OVER_EXPLANATION" : "可用于使用兑换码功能。",
"MYROOM_MATERIAL_COMFIRM_NEXT_STROY" : "是否播放下一段剧情?",
"MYROOM_MENU_FAVORITE_INFO_TXT" : "设置中意从者需要通关\n\n{0}\n\n后才能开放。",
"MYROOM_MENU_NAME_0" : "卡牌图鉴",
"MYROOM_MENU_NAME_1" : "道具一览",
"MYROOM_MENU_NAME_10" : "持有从者币一览",
"MYROOM_MENU_NAME_100" : "账号注销",
"MYROOM_MENU_NAME_2" : "音乐鉴赏",
"MYROOM_MENU_NAME_3" : "御主资料",
"MYROOM_MENU_NAME_4" : "中意从者",
"MYROOM_MENU_NAME_5" : "游戏帮助",
"MYROOM_MENU_NAME_6" : "游戏设置",
"MYROOM_MENU_NAME_7" : "兑换码",
"MYROOM_MENU_NAME_8" : "兑换码",
"MYROOM_MENU_NAME_9" : "返回标题画面",
"MYROOM_NOTICE_NAME_0" : "游戏说明",
"MYROOM_NOTICE_NAME_1" : "游戏公告",
"MYROOM_NOTICE_NAME_2" : "反馈问题",
"MYROOM_NOTICE_NAME_3" : "用户协议",
"MYROOM_NOTICE_NAME_4" : "制作名单",
"MYROOM_NOTICE_NAME_5" : "著作权",
"MYROOM_NOTICE_NAME_6" : "隐私政策",
"MYROOM_PLAYABLE_LIMIT_COUNT_1" : "第{0}阶段",
"MYROOM_PLAYABLE_LIMIT_COUNT_2" : "第{0}、第{1}阶段",
"MYROOM_PLAYABLE_LIMIT_COUNT_3" : "第{0}、第{1}、第{2}阶段",
"MYROOM_PLAYABLE_MSG_AND" : "",
"MYROOM_PLAYABLE_MSG_END" : "可以播放",
"MYROOM_TITLE_ACCOUNT_UNREGISTER" : "是否要进行账号注销?",
"MYROOM_TITLE_CONFIRM" : "是否返回标题画面?",
"NEED_ITEM_INFO" : "[03D7FD]所需数[-] {0} / [03D7FD]持有数[-] {1}",
"NEED_QP" : "{0:N0}",
"NEED_QP_INFO" : "需要量子",
"NETWORK_ERROR_ASSET_INIT" : "下载管理文件破损。\n已完成初始化下载管理文件。",
"NETWORK_ERROR_ASSET_UPDATE" : "下载文件已更新。\n即将返回标题画面。",
"NETWORK_ERROR_ASSET_UPDATE_BOOT" : "下载文件已更新。\n请重启游戏。",
"NETWORK_ERROR_BOOT_MESSAGE" : "与服务器连接失败\n\n请确认网络环境后重启游戏。",
"NETWORK_ERROR_BOOT_RETRY_CANCEL" : "重启",
"NETWORK_ERROR_BOOT_RETRY_DECIDE" : "重试",
"NETWORK_ERROR_BOOT_RETRY_MESSAGE" : "与服务器连接失败\n\n请在确认网络环境后重试\n或重启游戏。",
"NETWORK_ERROR_BOOT_SCRIPT_ASSET_CANCEL" : "启动",
"NETWORK_ERROR_BOOT_SCRIPT_ASSET_DECIDE" : "重试",
"NETWORK_ERROR_BOOT_SCRIPT_ASSET_MESSAGE" : "无法读取追加Assets storage信息\n请重新设定Assets storage信息并重试\n或保留读取重启。",
"NETWORK_ERROR_CSID_CODE" : "错误码: {0}",
"NETWORK_ERROR_DATA_UPDATE_EXP" : " 游戏资源将进行更新。\n\n【下载资源大小{0}】\n\n ※推荐使用Wi-Fi进行更新。",
"NETWORK_ERROR_DATA_UPDATE_START" : "开始更新资料",
"NETWORK_ERROR_DATA_UPDATE_TITLE" : "资料更新",
"NETWORK_ERROR_DIFFERENT_CREATE_USER_SERVER" : "生成的用户数据\n与当前连接的游戏服务器不符\n将启动DEBUG菜单",
"NETWORK_ERROR_DISK_FULL" : "存储空间不足。\n请整理本地存储空间\n以保证能让游戏可正常启动。",
"NETWORK_ERROR_FIEND_CODE" : "用户ID: {0}",
"NETWORK_ERROR_PURCHASE_SUSPEND_MESSAGE" : "处理中断\n将进行重试。",
"NETWORK_ERROR_READ_AUTH" : "无法正常读取用于识别信息。\n\n{0}\n错误码: {1}\n\n请重启游戏。",
"NETWORK_ERROR_SERVER_AUTH_MESSAGE" : "服务器认证失败\n即将返回标题画面",
"NETWORK_ERROR_SERVER_BUSY_MESSAGE" : "与服务器连接困难。\n请稍待片刻后重启游戏。\n\n※请在良好的网络环境下操作",
"NETWORK_ERROR_SERVER_CANCEL_MESSAGE" : "无法连接服务器。",
"NETWORK_ERROR_SERVER_CONNECT_MESSAGE" : "无法连接服务器\n即将返回标题画面",
"NETWORK_ERROR_SERVER_CONNECT_THEN_TITLE" : "无法连接服务器。\n\n点击「结束」\n返回标题换面。",
"NETWORK_ERROR_SERVER_NO_FILE_MESSAGE" : "未找到文件\n即将返回标题画面",
"NETWORK_ERROR_SERVER_PARAMETER_MESSAGE" : "非法参数\n即将返回标题画面",
"NETWORK_ERROR_TIME_OVER_MESSAGE" : "与服务器连接中断。\n是否重试\n\n点击「退出」返回标题画面。",
"NETWORK_USER_DELETE_CANCEL" : "否",
"NETWORK_USER_DELETE_DECIDE" : "是",
"NEXT_GET_SKILL" : "取得技能:{0}",
"NEXT_LEVEL_TXT" : "[00FFFF]强化后等级{0}",
"NEXT_MAX_LV_TXT" : "[00FFFF]灵基再临后最大等级{0}",
"NEXT_TOTAL_LOGIN_BONUS_DAYS" : "[ffd200]{0:N0}日",
"NG_EQUIP_STATUS" : "装备等级不足",
"NOBLEINFO_NP_PER" : "{0}%",
"NOITEM_LIMITUP_BASE" : "道具\n不足",
"NOMAXLV_LIMITUP_BASE" : "等级\n不足",
"NONITEM_NOTICE" : "目前没有道具。",
"NONSEELECT_ATK_STATUS_MAX" : "等级达到最大值\n攻击力达到最大值",
"NONSEELECT_HP_STATUS_MAX" : "等级达到最大值\n生命值达到最大值",
"NONSEELECT_STATUSUP_MAX" : "强化达到最大值",
"NONSELECT_BASE" : "无法继续\n强化",
"NONSELECT_BASE_ALLMAX" : "等级&强化\n达到最大",
"NONSELECT_LIMITUP_BASE" : "已完成再临",
"NONSELECT_MATERIAL" : "非选择对象",
"NONSELECT_MATERIAL_BASE_LVMAX" : "等级达到最大值",
"NONSELECT_NOT_CLEAR_CONDITIONS" : "未达成条件\n不可选对象",
"NONSELECT_NPUP_BASE" : "宝具等级达到最大值",
"NONSELECT_SERVANT_IN_STORAGE" : "不可选\n灵基保管室",
"NONSELECT_SERVANT_NOT_HAVE" : "不可选对象\n未召唤",
"NONSELECT_SKILLUP_BASE" : "技能\n等级达到最大值",
"NONSELECT_UNDER_STATUS_MAX" : "已达上限\n不可选对象",
"NONSKILL_TXT" : "-",
"NORMAL_EFFECT_COLOR" : "#000000FF",
"NOTIFICATION_AP_RECOVER_MESSAGE" : "AP已全部回复。",
"NOTIFICATION_COMPLETE_EXPEDITION_MESSAGE" : "八犬士『{0}』已经从「{1}」中归还。去迎接它吧。",
"NOTIFICATION_COMPLETE_HARVEST_MESSAGE" : "可以收获邪马台国的{0}了。",
"NOTIFICATION_FATIGUE_RECOVER_MESSAGE" : "使用了放松设施的从者已经全员痊愈。",
"NOTIFICATION_RP_RECOVER_MESSAGE" : "BP已全部回复。",
"NOT_GET_COMMIT_AFTER_SCRIPT" : "并未领到巧克力……\n\n要好好回应从者的想法哦",
"NOT_GET_COMMIT_AFTER_SCRIPT1" : "并未收到赠礼……\n\n要好好回应从者的想法哦",
"NOT_GET_COMMIT_AFTER_SCRIPT9808130" : "并未收到赠礼……\n\n目前并没有领取资格。\n通关「Lostbelt No.6」……\n来获得收取赠礼的资格吧",
"NOT_GET_COMMIT_AFTER_SCRIPT_WARNING" : "[FFFF00]※并未消耗活动兑换道具。",
"NOT_HAVING_SHOP_ITEM_RECEIVABLE" : "由于已经完成兑换,无法再度领取报酬",
"NOT_HAVING_SHOP_ITEM_RECEIVE" : "未领取",
"NOT_RELEASE_COSTUME" : "未开放",
"NOT_SELECT_COSTUME" : "未获得开放权",
"NOT_SELECT_EQUIPED" : "刻印中",
"NOT_SELECT_LET_GO" : "非所持",
"NOT_SELECT_MAX_EQUIP" : "达到刻印上限",
"NO_ENTRY_NAME" : "---",
"NO_ENTRY_NAME_CV" : "---",
"NO_ENTRY_NAME_ILLUST" : "---",
"NO_QUEST_EVENT_SHOP_DECIDE_BUTTON" : "交换",
"NO_SAME_BASE" : "没有\n相同\n从者",
"NO_SELECT_FRIENDSHIP_EXCEED" : "已到达\n牵绊等级上限",
"NO_SELECT_LVEXCEED" : "已完成转临",
"NO_TIME_INFO" : "无限期",
"NPUP_BASE" : "强化对象",
"NPUP_CONFIRM_TXT" : "[FFFFFF]是否确认执行强化合成?[-]",
"NPUP_CONFIRM_WARNING_TXT" : "[FFFF00]选择了已经用强化用素材完成了强化的从者。[-]",
"NPUP_EXCEEDED" : "[FFFF00]强化完毕[-]",
"NPUP_EXCEEDED_MATERIAL_INFO_MSG" : "[FF0000]包含已进行圣杯转临的素材!",
"NPUP_EXCEED_CONFIRM_TXT" : "[FFFF00]强化用素材的宝具等级高于被强化对象的宝具等级。[-]\n是否确认进行强化",
"NPUP_RECONFIRM_TXT" : "[FFFF00]执行之后,作为素材选择了的\n「已经完成强化的从者」将会消失。\n是否确认进行宝具强化",
"NP_COLOR_NAME" : "{0}",
"NP_DISABLE_COLOR_NAME" : "[808080]{0}",
"NP_HIDE_NAME" : "???",
"NP_HIDE_NAME_LEVEL" : "??? 等级?",
"NP_MAX_COLOR_NAME" : "[FFFF20]{0}",
"NP_NAME" : "{0}",
"NP_NAME_LEVEL" : "{0} 等级{1}",
"NUM_INFO" : "{0}",
"OPENING_MOVIE_SKIP_CONFIRM_DIALOG_CLOSE" : "关闭",
"OPENING_MOVIE_SKIP_CONFIRM_DIALOG_MESSAGE" : "开头动画正在播放中\n游戏游玩暂时中断。\n是否跳过开头动画播放",
"OPENING_MOVIE_SKIP_CONFIRM_DIALOG_MESSAGE_MATERIAL" : "\n[FFDF00](开头动画可以在卡牌图鉴中再度确认)[-]",
"OPENING_MOVIE_SKIP_CONFIRM_DIALOG_SKIP" : "跳过",
"OPENING_MOVIE_SKIP_CONFIRM_DIALOG_TITLE" : "确认",
"OPEN_EVENT_QUEST_NAME" : "『{0}』 \n已开放",
"OPEN_EVENT_QUEST_NAME_LIMIT_UP" : "『{0}』 \n已开放",
"OPEN_EVENT_QUEST_TITLE_LIMIT_UP" : "[8E7400]关卡开放![-]",
"OPEN_HERO_QUEST_TITLE" : "[09FD05]英雄传说任务开放",
"OPEN_LIMIT_UNSEALED_QUEST_NAME" : "『{0}』在\n「幕间物语」中开放了",
"OPEN_LIMIT_UNSEALED_QUEST_NAME_LIMIT_UP" : "『{0}』在\n「幕间物语」中开放了。",
"OPEN_LIMIT_UNSEALED_QUEST_TITLE" : "[AC9300]灵基解放关卡[-]",
"OPEN_LIMIT_UNSEALED_QUEST_TITLE_LIMIT_UP" : "[8E7400]灵基解放关卡开放![-]",
"OPEN_MAIN_QUEST_TITLE" : "[03D7FD]{0}[-]",
"OPEN_MAIN_QUEST_TITLE_LIMIT_UP" : "[8E7400]关卡开放![-]",
"OPEN_PRESENT_BOX" : "移动至礼物盒",
"OPEN_QUEST_NAME" : "『{0}』 \n已开放",
"OPEN_STORY_QUEST_TITLE" : "[03D7FD]幕间物语开放",
"OPEN_STORY_QUEST_TITLE_LIMIT_UP" : "[8E7400]幕间物语开放![-]",
"OPTION_ADVANTAGE_CLASS_AUTO" : "有利职阶自动选择设定",
"OPTION_ADVANTAGE_CLASS_AUTO_INFO" : "当设定为ON的情况下助战界面将自动显示\n对敌方的职阶倾向有利的职阶列表。\n※当再次执行相同进度的关卡时\n将显示上一次所选择的职阶。",
"OPTION_AUTO_SELECT_PARTY" : "自动选择前次使用的编队",
"OPTION_AUTO_SELECT_PARTY_INFO" : "※设定为开启的情况下,执行各关卡的编队编号将被保持,\n执行相同关卡时将显示前次的编队编号以及相同的编队。",
"OPTION_BGM" : "背景乐",
"OPTION_BLACKLIST_EXPLANATION" : "・可从好友申请记录将其列入黑名单。\n・列入黑名单玩家的好友申请将被屏蔽。\n・黑名单玩家将不会作为助战候补出现。",
"OPTION_EFFECT_DISP" : "战斗中特效显示设定",
"OPTION_EFFECT_DISP_EXPLANATION" : "※当设定为启用时,就可以关闭某些战斗场景的特\n效显示效果从而提高游戏流畅度。",
"OPTION_FIREND_DISP" : "最终再临状态展示设定",
"OPTION_FRIEND_COSTUME_DISP" : "展示灵衣状态设置",
"OPTION_FRIEND_COSTUME_DISP_EXPLANATION" : "※当设定为ON的情况下能够显示好友以及关注对象\n所持有的从者的灵衣立绘形象。",
"OPTION_FRIEND_DISP_EXPLANATION" : "※当设定为ON的情况下能够显示好友以及关注对象\n所持有的从者的最终再临阶段立绘。",
"OPTION_FRIEND_MESSAGE_DISP" : "信息显示设置",
"OPTION_FRIEND_MESSAGE_EXPLANATION" : "※当设定为ON的情况下将显示成员列表、助战选择界面\n好友所设定的讯息。",
"OPTION_NOTICE_AP" : "行动点回复时",
"OPTION_NOTICE_ELSE" : "游戏通知",
"OPTION_NOTICE_RP" : "BP回复时",
"OPTION_NOTICE_RP_EXPLANATION" : "※「BP」是在活动中追加显示的\n用于表现「行动点」的点数。",
"OPTION_NOT_PLAY_OPENING_MOVIE" : "已经收看的开头动画将不再播放",
"OPTION_NOT_PLAY_OPENING_MOVIE_INFO" : "※关闭的情况下,即使已经收看\n启动时也将再度播放。",
"OPTION_PREBATTLEFORMATION_DISP" : "确认无战斗・战斗前编队",
"OPTION_PREBATTLEFORMATION_INFO" : "※设定为关闭的时,「无战斗」与「战斗前编队」的\n   关卡选择时将省略显示确认讯息。",
"OPTION_RANDOM_LIMIT_COUNT_FRIEND_BUTTON" : "好友&关注显示设定",
"OPTION_RANDOM_LIMIT_COUNT_FRIEND_EXPLANATION" : "※设定为开启的情况下,已经成为好友和关注的御主,\n作为助战显示的所有从者的再临阶段\n将在已经强化完成的范围内随机显示。",
"OPTION_RANDOM_LIMIT_COUNT_OWN_BUTTON" : "所持从者显示设定",
"OPTION_RANDOM_LIMIT_COUNT_OWN_EXPLANATION" : "※设定为开启的情况下,所有所持从者的再临阶段,\n将在已经强化完成的范围内随机显示。",
"OPTION_RERSOLUTION_INFO" : "※游玩中出现显示问题的情况下,\n通过将分辨率设定为「低分辨率」\n可能可以改善这一现象。",
"OPTION_RERSOLUTION_INFO_DISABLE" : "※界面的分辨率低于游戏标准分辨率的设备,\n以及部分无法正确获得分辨率情报的设备\n无法使用分辨率设定。",
"OPTION_RERSOLUTION_LOW" : "低分辨率",
"OPTION_RERSOLUTION_NORMAL" : "标准",
"OPTION_SCENARIO_COMMENT" : "※文本自动播放的等待时间是指\n【固定等待时间可变等待时间×信息文字数】。",
"OPTION_SCENARIO_SCROLL_SPEED" : "发送页面",
"OPTION_SCENARIO_SPEED" : "固定等待时间",
"OPTION_SCENARIO_TEXTWAIT_SPEED" : "可变等待时间",
"OPTION_SCENARIO_TEXT_SPEED" : "发送文字",
"OPTION_SCENARIO_UNIT" : "秒",
"OPTION_SCENATIO_SPEED" : "文本推送延迟",
"OPTION_SE" : "音效",
"OPTION_SMOOTHNESS_ATTENTION" : "※设定为「高品质」后,战斗中\n倍速演出将更为顺滑。\n但是部分设备可能出现发热量提升\n电量消耗提升的情况。",
"OPTION_SMOOTHNESS_BUTTON_1" : "标准",
"OPTION_SMOOTHNESS_BUTTON_2" : "高品质",
"OPTION_SPOILER_PROTECTION_INFO" : "※设定为开启的情况下,助战从者的再临阶段设定,\n在遇到剧情剧透时将替换为不剧透的再临阶段。",
"OPTION_SPOILER_PROTECTION_TITLE" : "防止灵基剧透设定",
"OPTION_SVT_EXPLANATION" : "※设定为开启时,每次进入个人空间,\n 将从所持有的从者中\n 随机选出从者进行展示。",
"OPTION_SVT_RAND_DISP" : "随机显示设置",
"OPTION_TD_PLAY_SPEED_DISP" : "首次宝具演出等倍速设定",
"OPTION_TD_PLAY_SPEED_EXPLANATION" : "※当设定为ON的情况下所持有的从者首次使用\n宝具时将以等倍速进行演出。",
"OPTION_VOICE" : "语音",
"OPTION_VOICE_LABEL" : "使用全屏字幕显示(开/关)",
"OPTION_VOICE_LABEL_INFO" : "当设定为ON的情况下将全屏显示语音字幕如果需要切换为下方显示请切换为OFF状态",
"OPTION_VOLUME_MUTE" : "静音",
"OPTION_VOLUME_MUTE_EXPLANATION" : "静音被设定为ON。\n如果想进行音量变更\n请将其切换为OFF。",
"OPTION_VOLUME_MUTE_INFO" : "※当设定为ON的情况下将变为无声状态\n音量将无法进行变更。",
"OVER_COST_COLOR" : "[e60000]{0}[-]",
"PARTY_MEMBER_TXT" : "队伍\n成员",
"PARTY_NUMBER" : "编队 {0}",
"PARTY_ORGANIZATION_BONUS_SKILL_INVALID_CONFIRM" : "是否确认装备?",
"PARTY_ORGANIZATION_BONUS_SKILL_INVALID_MESSAGE1" : "「{0}」为\n",
"PARTY_ORGANIZATION_BONUS_SKILL_INVALID_MESSAGE2" : "{0}从者,\n",
"PARTY_ORGANIZATION_BONUS_SKILL_INVALID_MESSAGE3" : "所选概念礼装「{0}」的\n",
"PARTY_ORGANIZATION_BONUS_SKILL_INVALID_MESSAGE4" : "特效技能「{0}」将\n",
"PARTY_ORGANIZATION_BONUS_SKILL_INVALID_MESSAGE5" : "无法发动。\n",
"PARTY_ORGANIZATION_BONUS_SKILL_INVALID_MESSAGE6" : "[FFFF00]※{0}以下从者装备时可以发动。[-]\n\n",
"PARTY_ORGANIZATION_CANCEL" : "取消",
"PARTY_ORGANIZATION_CHANGE" : "成员编制",
"PARTY_ORGANIZATION_COMMAND_CARD" : "指令卡",
"PARTY_ORGANIZATION_COMMAND_CARD_CLOSE" : "关闭",
"PARTY_ORGANIZATION_COMMAND_CARD_MESSAGE" : "先发成员的指令卡",
"PARTY_ORGANIZATION_COMMAND_CARD_TITLE" : "先发成员指令卡确认",
"PARTY_ORGANIZATION_CONFIRM2_BASE_PARTY_TITLE" : "变更前队伍",
"PARTY_ORGANIZATION_CONFIRM2_CANCEL_CANCEL" : "取消",
"PARTY_ORGANIZATION_CONFIRM2_CANCEL_DECIDE" : "决定",
"PARTY_ORGANIZATION_CONFIRM2_CANCEL_MESSAGE" : "是否取消当前编制,恢复成变更前的状态?",
"PARTY_ORGANIZATION_CONFIRM2_CANCEL_TITLE" : "取消队伍编制",
"PARTY_ORGANIZATION_CONFIRM2_NOW_PARTY_TITLE" : "当前队伍",
"PARTY_ORGANIZATION_CONFIRM_ALLOUT_BATTLE_SERVANT_CLOSE" : "关闭",
"PARTY_ORGANIZATION_CONFIRM_ALLOUT_BATTLE_SERVANT_MESSAGE" : "为了开始关卡,\n请不要设定不可出击的成员。",
"PARTY_ORGANIZATION_CONFIRM_ALLOUT_BATTLE_SERVANT_TITLE" : "包含不可出击成员",
"PARTY_ORGANIZATION_CONFIRM_CANCEL_CANCEL" : "取消",
"PARTY_ORGANIZATION_CONFIRM_CANCEL_DECIDE" : "确定",
"PARTY_ORGANIZATION_CONFIRM_CANCEL_MESSAGE" : "是否取消当前编制,恢复成变更前的状态?",
"PARTY_ORGANIZATION_CONFIRM_CANCEL_TITLE" : "取消队伍编制",
"PARTY_ORGANIZATION_CONFIRM_COPY_CANCEL" : "取消",
"PARTY_ORGANIZATION_CONFIRM_COPY_DECIDE" : "执行",
"PARTY_ORGANIZATION_CONFIRM_COPY_FROM_PARTY_TITLE" : "复制对象",
"PARTY_ORGANIZATION_CONFIRM_COPY_MESSAGE" : "[FFFF00]将解除复制前的编队、覆盖为复制对象的编队。\n※「御主装备」中所装备的魔术礼装也将进行复制。[-]\n是否确认执行",
"PARTY_ORGANIZATION_CONFIRM_COPY_TITLE" : "队伍编成复制确认",
"PARTY_ORGANIZATION_CONFIRM_COPY_TO_PARTY_TITLE" : "复制目标",
"PARTY_ORGANIZATION_CONFIRM_COST_OVER_CLOSE" : "关闭",
"PARTY_ORGANIZATION_CONFIRM_COST_OVER_MESSAGE" : "由于超过了消耗的限制\n该编队无法成功编制。",
"PARTY_ORGANIZATION_CONFIRM_COST_OVER_TITLE" : "[FF2020]超过消耗上限",
"PARTY_ORGANIZATION_CONFIRM_EMPTY_DECK_MEMBER_CANCEL" : "取消",
"PARTY_ORGANIZATION_CONFIRM_EMPTY_DECK_MEMBER_DECIDE" : "确定",
"PARTY_ORGANIZATION_CONFIRM_EMPTY_DECK_MEMBER_MESSAGE" : "队伍编制所需先发成员不足\n是否恢复变更前的状态",
"PARTY_ORGANIZATION_CONFIRM_EMPTY_DECK_MEMBER_TITLE" : "CAUTION",
"PARTY_ORGANIZATION_CONFIRM_FATIGURE_SERVANT_CLOSE" : "关闭",
"PARTY_ORGANIZATION_CONFIRM_FATIGURE_SERVANT_MESSAGE" : "为了使关卡能够正常开始\n请解除无法出击成员的编制状态。",
"PARTY_ORGANIZATION_CONFIRM_FATIGURE_SERVANT_TITLE" : "编制中包含无法出击的成员",
"PARTY_ORGANIZATION_CONFIRM_FIXED_COSTUME_CLOSE" : "关闭",
"PARTY_ORGANIZATION_CONFIRM_FIXED_COSTUME_MESSAGE" : "在该关卡中,拥有的「{0}」的灵衣\n将自动设定为「{1}」。\n※被变更的设定将在关卡结束后回归开始前的状态。",
"PARTY_ORGANIZATION_CONFIRM_FIXED_COSTUME_TITLE" : "[FCF050]确认设定",
"PARTY_ORGANIZATION_CONFIRM_FIXED_MY_SERVANT_POSITION_RESTRICTION_END" : "」",
"PARTY_ORGANIZATION_CONFIRM_FIXED_MY_SERVANT_POSITION_RESTRICTION_SPLIT" : "、",
"PARTY_ORGANIZATION_CONFIRM_FIXED_MY_SERVANT_POSITION_RESTRICTION_START" : "「",
"PARTY_ORGANIZATION_CONFIRM_FIXED_SUPPORT_POSITION_RESTRICTION_CANCEL" : "取消",
"PARTY_ORGANIZATION_CONFIRM_FIXED_SUPPORT_POSITION_RESTRICTION_DECIDE" : "确定",
"PARTY_ORGANIZATION_CONFIRM_FIXED_SUPPORT_POSITION_RESTRICTION_MESSAGE" : "由于助战从者\n并不在意先发成员中\n因此无法开始关卡",
"PARTY_ORGANIZATION_CONFIRM_FIXED_SUPPORT_POSITION_RESTRICTION_TITLE" : "[FCF050]未满足编制条件",
"PARTY_ORGANIZATION_CONFIRM_INIT_ALL_CANCEL" : "取消",
"PARTY_ORGANIZATION_CONFIRM_INIT_ALL_DECIDE" : "确定",
"PARTY_ORGANIZATION_CONFIRM_INIT_ALL_MESSAGE" : "清除编队名称,\n编队内成员全体解除。\n是否确定执行\n\n",
"PARTY_ORGANIZATION_CONFIRM_INIT_ALL_NAME" : "对象编队名称 : [FFFF00]{0}[-]",
"PARTY_ORGANIZATION_CONFIRM_INIT_ALL_TITLE" : "编队解散",
"PARTY_ORGANIZATION_CONFIRM_LEAVE_SERVANT_CLOSE" : "关闭",
"PARTY_ORGANIZATION_CONFIRM_LEAVE_SERVANT_MESSAGE" : "为了使关卡能够正常开始\n请解除无法出击成员的编制状态。",
"PARTY_ORGANIZATION_CONFIRM_LEAVE_SERVANT_TITLE" : "包含无法出击的成员",
"PARTY_ORGANIZATION_CONFIRM_REMOVE_ALL_CANCEL" : "取消",
"PARTY_ORGANIZATION_CONFIRM_REMOVE_ALL_DECIDE" : "确定",
"PARTY_ORGANIZATION_CONFIRM_REMOVE_ALL_MESSAGE" : "编队内的成员将全员解散\n是否执行",
"PARTY_ORGANIZATION_CONFIRM_REMOVE_ALL_TITLE" : "编队解散",
"PARTY_ORGANIZATION_CONFIRM_REMOVE_EQUIP_CANCEL" : "取消",
"PARTY_ORGANIZATION_CONFIRM_REMOVE_EQUIP_DECIDE" : "确定",
"PARTY_ORGANIZATION_CONFIRM_REMOVE_EQUIP_MESSAGE" : "已经设定好的概念礼装将全部解除\n是否执行",
"PARTY_ORGANIZATION_CONFIRM_REMOVE_EQUIP_TITLE" : "概念礼装选择取消",
"PARTY_ORGANIZATION_CONFIRM_REMOVE_MAIN_DECK_CANCEL" : "取消",
"PARTY_ORGANIZATION_CONFIRM_REMOVE_MAIN_DECK_DECIDE" : "决定",
"PARTY_ORGANIZATION_CONFIRM_REMOVE_MAIN_DECK_LEADER_CLOSE" : "关闭",
"PARTY_ORGANIZATION_CONFIRM_REMOVE_MAIN_DECK_LEADER_MESSAGE" : "编队 I的队长无法移除",
"PARTY_ORGANIZATION_CONFIRM_REMOVE_MAIN_DECK_LEADER_TITLE" : "队伍解散",
"PARTY_ORGANIZATION_CONFIRM_REMOVE_MAIN_DECK_MESSAGE" : "编队 I可以解散除队长以外的其他成员\n是否执行",
"PARTY_ORGANIZATION_CONFIRM_REMOVE_MAIN_DECK_TITLE" : "队伍解散",
"PARTY_ORGANIZATION_CONFIRM_RESTRICTION_CANCEL" : "取消",
"PARTY_ORGANIZATION_CONFIRM_RESTRICTION_DECIDE" : "确定",
"PARTY_ORGANIZATION_CONFIRM_RESTRICTION_MESSAGE" : "由于编队内成员\n未能满足编制条件\n因此无法开始关卡",
"PARTY_ORGANIZATION_CONFIRM_RESTRICTION_TITLE" : "[FCF050]未满足编制条件",
"PARTY_ORGANIZATION_CONFIRM_SHORTAGE_DECK_MEMBER_CANCEL" : "取消",
"PARTY_ORGANIZATION_CONFIRM_SHORTAGE_DECK_MEMBER_DECIDE" : "确定",
"PARTY_ORGANIZATION_CONFIRM_SHORTAGE_DECK_MEMBER_MESSAGE" : "先发成员不足\n无法开始任务\n是否前去完成队伍编制",
"PARTY_ORGANIZATION_CONFIRM_SHORTAGE_DECK_MEMBER_TITLE" : "先发成员不足",
"PARTY_ORGANIZATION_CONFIRM_START_ALLOUT_BATTLE_SERVANT_CLOSE" : "关闭",
"PARTY_ORGANIZATION_CONFIRM_START_ALLOUT_BATTLE_SERVANT_MESSAGE" : "为了开始关卡,\n请不要设定无法出击的成员。",
"PARTY_ORGANIZATION_CONFIRM_START_ALLOUT_BATTLE_SERVANT_TITLE" : "包含无法出击成员",
"PARTY_ORGANIZATION_CONFIRM_START_COST_OVER_CLOSE" : "关闭",
"PARTY_ORGANIZATION_CONFIRM_START_COST_OVER_MESSAGE" : "消耗超过上限\n当前状态下无法开始任务",
"PARTY_ORGANIZATION_CONFIRM_START_COST_OVER_TITLE" : "[FF2020]超过消耗上限",
"PARTY_ORGANIZATION_CONFIRM_START_FATIGURE_SERVANT_CLOSE" : "关闭",
"PARTY_ORGANIZATION_CONFIRM_START_FATIGURE_SERVANT_MESSAGE" : "为了使关卡能够正常开始\n请解除无法出击成员的编制状态。",
"PARTY_ORGANIZATION_CONFIRM_START_FATIGURE_SERVANT_TITLE" : "编制中包含无法出击的成员",
"PARTY_ORGANIZATION_CONFIRM_START_FIXED_MY_SERVANT_POSITION_RESTRICTION_CLOSE" : "关闭",
"PARTY_ORGANIZATION_CONFIRM_START_FIXED_MY_SERVANT_POSITION_RESTRICTION_MESSAGE" : "为了开始关卡,\n必须将{0}\n设定为先发成员。",
"PARTY_ORGANIZATION_CONFIRM_START_FIXED_MY_SERVANT_POSITION_RESTRICTION_TITLE" : "[FCF050]无法满足编成条件。",
"PARTY_ORGANIZATION_CONFIRM_START_FIXED_MY_SERVANT_SINGLE_RESTRICTION_CLOSE" : "关闭",
"PARTY_ORGANIZATION_CONFIRM_START_FIXED_MY_SERVANT_SINGLE_RESTRICTION_MESSAGE" : "为了开始关卡,\n必须将{0}\n设定为先发成员。",
"PARTY_ORGANIZATION_CONFIRM_START_FIXED_MY_SERVANT_SINGLE_RESTRICTION_TITLE" : "[FCF050]无法满足编成条件。",
"PARTY_ORGANIZATION_CONFIRM_START_FIXED_SUPPORT_POSITION_RESTRICTION_CLOSE" : "关闭",
"PARTY_ORGANIZATION_CONFIRM_START_FIXED_SUPPORT_POSITION_RESTRICTION_MESSAGE" : "为了使关卡能够正常开始\n请将助战从者\n设定编制于\n先发成员中。",
"PARTY_ORGANIZATION_CONFIRM_START_FIXED_SUPPORT_POSITION_RESTRICTION_TITLE" : "[FCF050]未满足编制条件",
"PARTY_ORGANIZATION_CONFIRM_START_LEAVE_SERVANT_CLOSE" : "关闭",
"PARTY_ORGANIZATION_CONFIRM_START_LEAVE_SERVANT_MESSAGE" : "为了使关卡能够正常开始\n请解除无法出击成员的编制状态。",
"PARTY_ORGANIZATION_CONFIRM_START_LEAVE_SERVANT_TITLE" : "包含无法出击的成员",
"PARTY_ORGANIZATION_CONFIRM_START_RESTRICTION_CLOSE" : "关闭",
"PARTY_ORGANIZATION_CONFIRM_START_RESTRICTION_MESSAGE" : "为了开始任务,\n编队中的成员\n必须满足所需条件「{0}」。",
"PARTY_ORGANIZATION_CONFIRM_START_RESTRICTION_TITLE" : "[FCF050]未满足编制条件",
"PARTY_ORGANIZATION_CONFIRM_START_SHORTAGE_DECK_MEMBER_CLOSE" : "关闭",
"PARTY_ORGANIZATION_CONFIRM_START_SHORTAGE_DECK_MEMBER_MESSAGE" : "先发成员需要凑足3人\n才可开始执行任务。",
"PARTY_ORGANIZATION_CONFIRM_START_SHORTAGE_DECK_MEMBER_TITLE" : "先发成员不足",
"PARTY_ORGANIZATION_COST_COLOR" : "",
"PARTY_ORGANIZATION_COST_OVER_COLOR" : "[FF2020]",
"PARTY_ORGANIZATION_COST_RESTRICTION_COLOR" : "[E0C020]",
"PARTY_ORGANIZATION_COST_SPLIT" : "/",
"PARTY_ORGANIZATION_DECIDE" : "决定",
"PARTY_ORGANIZATION_DECIDE_WARNING_MESSAGE_COST_OVER" : "消耗超过上限\n无法保存该组队的编制。",
"PARTY_ORGANIZATION_DECIDE_WARNING_MESSAGE_MEMBERS_SHORTAGE" : "成员不足\n无法用该队伍执行任务。",
"PARTY_ORGANIZATION_DECIDE_WARNING_TITLE_COST_OVER" : "[FF2020]超过消耗上限",
"PARTY_ORGANIZATION_DECIDE_WARNING_TITLE_MEMBERS_SHORTAGE" : "先发成员不足",
"PARTY_ORGANIZATION_DECK_SELECT_CANCEL" : "取消",
"PARTY_ORGANIZATION_DECK_SELECT_COPY_DETAIL" : "请先指定复制目标",
"PARTY_ORGANIZATION_DECK_SELECT_COPY_TITLE" : "队伍编成复制目标指定",
"PARTY_ORGANIZATION_DECK_SELECT_NAME" : "[FFFFFF]〜{0}[FFFFFF]〜",
"PARTY_ORGANIZATION_DECK_SELECT_NUMBER" : "[0C2B8D]PARTY {0}[-]",
"PARTY_ORGANIZATION_EDIT" : "队伍编制",
"PARTY_ORGANIZATION_EVENT_EFFECT" : "",
"PARTY_ORGANIZATION_EVENT_MEMBER" : "{0}",
"PARTY_ORGANIZATION_EVENT_MEMBER_CLOSE" : "关闭",
"PARTY_ORGANIZATION_EVENT_MEMBER_MESSAGE_EMPTY" : "对象不存在",
"PARTY_ORGANIZATION_EVENT_MEMBER_MINE_EFFECT" : "",
"PARTY_ORGANIZATION_EVENT_MEMBER_OFFSET" : " ",
"PARTY_ORGANIZATION_EVENT_MEMBER_OTHER_EFFECT" : "[00FFFF]",
"PARTY_ORGANIZATION_EVENT_MEMBER_SUPPORT" : "{0}SUPPORT",
"PARTY_ORGANIZATION_EVENT_MEMBER_TITLE" : "具有活动加成的从者",
"PARTY_ORGANIZATION_EVENT_OTHER" : "{2}",
"PARTY_ORGANIZATION_EVENT_OTHER_EFFECT" : "[00FFFF]",
"PARTY_ORGANIZATION_EVENT_PARTY_SUM" : "(合计)",
"PARTY_ORGANIZATION_EVENT_POINT_RATE_UP_TOTAL_DATA" : "[FFFF00]{0}[-]",
"PARTY_ORGANIZATION_EVENT_POINT_RATE_UP_TOTAL_TITLE" : "{0}\n获得率加成合计",
"PARTY_ORGANIZATION_EVENT_POINT_UP_TOTAL_DATA" : "[FFFF00]{0}[-]",
"PARTY_ORGANIZATION_EVENT_POINT_UP_TOTAL_TITLE" : "{0}\n获得量加成合计",
"PARTY_ORGANIZATION_EVENT_STATE_UP" : "{2}攻击力",
"PARTY_ORGANIZATION_EVENT_STATE_UP_OTHER" : "攻击力",
"PARTY_ORGANIZATION_EVENT_STATE_UP_TOTAL_DATA" : "[FFFF00]{0}[-]",
"PARTY_ORGANIZATION_EVENT_STATE_UP_TOTAL_TITLE" : "{1}\n攻击力加成合计",
"PARTY_ORGANIZATION_EVENT_TARGET_PT_ALL" : "己方全体的",
"PARTY_ORGANIZATION_EVENT_TARGET_PT_FULL" : "己方全体的",
"PARTY_ORGANIZATION_EVENT_TARGET_PT_OTHER_FULL" : "除了自身以外的己方成员",
"PARTY_ORGANIZATION_EVENT_TARGET_SELF" : "自身的",
"PARTY_ORGANIZATION_EVENT_TITLE" : "可获得活动加成的从者",
"PARTY_ORGANIZATION_EVENT_TOTAL_DATA" : "[FFFF00]{0}[-]",
"PARTY_ORGANIZATION_FIX_NPC_ONLY_EXPLANATION" : "",
"PARTY_ORGANIZATION_FRIENDSHIP_UP_ITEM_AUTO_USE" : "自动使用",
"PARTY_ORGANIZATION_FRIENDSHIP_UP_ITEM_EXPIRED" : "占星茶壶\n使用时间已经结束。",
"PARTY_ORGANIZATION_FRIENDSHIP_UP_ITEM_HAVE" : "持有",
"PARTY_ORGANIZATION_FRIENDSHIP_UP_ITEM_NUM" : "{0}",
"PARTY_ORGANIZATION_GET_SERVANT_POINT" : "{0}",
"PARTY_ORGANIZATION_INPUT_DECK_NAME_EXPLANATION" : "请输入队伍的名字\n※最多可输入20个字符。",
"PARTY_ORGANIZATION_INPUT_DECK_NAME_TITLE" : "变更队伍名",
"PARTY_ORGANIZATION_NAME" : "[FFFFFF]〜{0}[FFFFFF]〜",
"PARTY_ORGANIZATION_NAME_BASE" : "队伍",
"PARTY_ORGANIZATION_NAME_CLEAR" : "清除命名",
"PARTY_ORGANIZATION_NAME_INIT" : "命名初始化",
"PARTY_ORGANIZATION_PARTY_SELECT_EXPLANATION" : "[00FFFF]请点击想要替换的从者、概念礼装",
"PARTY_ORGANIZATION_QUEST_RESTRICTION_EXPLANATION_COLOR" : "[FCF050]",
"PARTY_ORGANIZATION_QUEST_RESTRICTION_WARNING" : "[FCF050]非编制对象",
"PARTY_ORGANIZATION_QUEST_RESTRICTION_WARNING2" : "[FF0000]编制限制对象",
"PARTY_ORGANIZATION_QUEST_RESTRICTION_WARNING3" : "[FF0000]配置限制对象",
"PARTY_ORGANIZATION_QUEST_RESTRICTION_WARNING4" : "[FF0000]配置限制对象",
"PARTY_ORGANIZATION_REMOVE" : "解散组队",
"PARTY_ORGANIZATION_REMOVE_SELECT_CANCEL" : "取消",
"PARTY_ORGANIZATION_REMOVE_SELECT_CHANGE_NAME" : "变更编队名",
"PARTY_ORGANIZATION_REMOVE_SELECT_COPY" : "复制编队",
"PARTY_ORGANIZATION_REMOVE_SELECT_INIT_ALL" : "解除编队名\n并解散",
"PARTY_ORGANIZATION_REMOVE_SELECT_MESSAGE" : "请选择想要执行的项目",
"PARTY_ORGANIZATION_REMOVE_SELECT_NAME" : "编队名称:[FFFF00]{0}[-]",
"PARTY_ORGANIZATION_REMOVE_SELECT_REMOVE_ALL" : "解散编队",
"PARTY_ORGANIZATION_REMOVE_SELECT_REMOVE_EQUIP" : "解除所有\n编队中的概念礼装",
"PARTY_ORGANIZATION_REMOVE_SELECT_TITLE" : "队伍编辑",
"PARTY_ORGANIZATION_RESTRICTION_HELP_CLOSE" : "关闭",
"PARTY_ORGANIZATION_RESTRICTION_HELP_FIXED_MY_SERVANT_POSITION" : "[FCF050]编成限制",
"PARTY_ORGANIZATION_RESTRICTION_HELP_FIXED_SUPPORT_POSITION_TITLE" : "[FCF050]助战编制条件",
"PARTY_ORGANIZATION_RESTRICTION_HELP_MY_SERVANT_NUM" : "[FCF050]编成条件",
"PARTY_ORGANIZATION_RESTRICTION_HELP_SERVANT_NUM" : "[FCF050]编成条件",
"PARTY_ORGANIZATION_RESTRICTION_HELP_TITLE" : "[FCF050]编制限制",
"PARTY_ORGANIZATION_RESTRICTION_HELP_TOTAL_COST_TITLE" : "[FCF050]编制条件",
"PARTY_ORGANIZATION_RESTRICTION_HELP_UNIQUE_SVT_ONLY_TITLE" : "[FCF050]编制条件",
"PARTY_ORGANIZATION_SERVANT_CHANGE" : "替换",
"PARTY_ORGANIZATION_SERVANT_CHANGE_EXPLANATION" : "[00FFFF]请点击想要替换的从者、概念礼装",
"PARTY_ORGANIZATION_SERVANT_COST_OVER" : "超过消耗上限",
"PARTY_ORGANIZATION_SERVANT_EVENT_JOIN" : "限时\n从者",
"PARTY_ORGANIZATION_SERVANT_EVENT_JOIN_LEADER" : "支援\n从者",
"PARTY_ORGANIZATION_SERVANT_POINT_INFO" : "{0}[[-]{1}]",
"PARTY_ORGANIZATION_SERVANT_POINT_RANK_1" : "E",
"PARTY_ORGANIZATION_SERVANT_POINT_RANK_2" : "D",
"PARTY_ORGANIZATION_SERVANT_POINT_RANK_3" : "C",
"PARTY_ORGANIZATION_SERVANT_POINT_RANK_4" : "B",
"PARTY_ORGANIZATION_SERVANT_POINT_RANK_5" : "A",
"PARTY_ORGANIZATION_SERVANT_POINT_RANK_6" : "EX",
"PARTY_ORGANIZATION_SERVANT_POINT_RANK_7" : "EX+",
"PARTY_ORGANIZATION_SERVANT_POINT_RANK_8" : "EX++",
"PARTY_ORGANIZATION_SERVANT_QUEST_RESTRICTION" : "編成対象外",
"PARTY_ORGANIZATION_SERVANT_QUEST_RESTRICTION_FIXED_MY_SERVANT_POSITION" : "[FF0000]配置限制对象\n从者",
"PARTY_ORGANIZATION_SERVANT_QUEST_RESTRICTION_FIXED_MY_SERVANT_SINGLE" : "[FFFF00]出击限制\n仅限特定成员\n能够出击",
"PARTY_ORGANIZATION_SERVANT_QUEST_RESTRICTION_FIXED_NPC" : "[FFD500]出击成员固定",
"PARTY_ORGANIZATION_SERVANT_QUEST_RESTRICTION_FIXED_NPC_ONLY" : "[FFFF00]只有助战\n可以出击",
"PARTY_ORGANIZATION_SERVANT_QUEST_RESTRICTION_FIXED_SUPPORT_POSITION" : "[FF0000]配置限制对象\n助战从者",
"PARTY_ORGANIZATION_SERVANT_QUEST_RESTRICTION_MY_SERVANT_OR_NPC" : "[FFFF00]编队限制",
"PARTY_ORGANIZATION_SERVANT_QUEST_RESTRICTION_SELECT_MY_SERVANT_OR_NPC" : "[FFFF00]编队限制\n\n{0}\n\n请从持有从者\n或者助战中\n选择编队。[-]",
"PARTY_ORGANIZATION_SERVANT_QUEST_RESTRICTION_SELECT_NPC" : "[FFFF00]编队限制\n\n{0}\n\n由于未持有该从者\n请从\n助战中进行选择编队。[-]",
"PARTY_ORGANIZATION_SERVANT_QUEST_RESTRICTION_SERVANT_NUM_FIXED" : "[FFFF00]限定{0}骑\n出击",
"PARTY_ORGANIZATION_SERVANT_QUEST_RESTRICTION_SERVANT_NUM_FREE" : "[FFFF00]出击数量\n不得大于{0}骑",
"PARTY_ORGANIZATION_SERVANT_QUEST_RESTRICTION_SUPPORT_ONLY" : "非编成对象\n仅限助战\n可出击",
"PARTY_ORGANIZATION_SERVANT_QUEST_RESTRICTION_UNIEQU_SERVANT" : "[FF0000]与编制限制对象\n相同的从者",
"PARTY_ORGANIZATION_SERVANT_REMOVE" : "移除",
"PARTY_ORGANIZATION_SERVANT_REMOVE_LEADER" : "支援\n从者",
"PARTY_ORGANIZATION_SERVANT_SAME_SERVANT" : "同一\n从者",
"PARTY_ORGANIZATION_SERVANT_SELECT_EXPLANATION" : "请点击想要替换的从者\n长按可显示详细信息",
"PARTY_ORGANIZATION_SERVANT_SELECT_EXPLANATION_CHOICE" : "点击图标\n选择切换\n「标记」「解除」。",
"PARTY_ORGANIZATION_SERVANT_SELECT_EXPLANATION_LOCK" : "点击图标可进行\n「锁定」与「解锁」。",
"PARTY_ORGANIZATION_SERVANT_SELECT_EXPLANATION_PUSH" : "点击图标\n可以设定\n『推荐从者』。",
"PARTY_ORGANIZATION_SERVANT_SELECT_EXPLANATION_STATUS" : "请点击想要替换的从者。\n可长按查看详情。",
"PARTY_ORGANIZATION_SERVANT_SELECT_MY_SERVANT_OR_NPC_DAIALOG_MESSAGE" : "请从持有从者或者助战中\n选择「{0}」\n将其加入编队。",
"PARTY_ORGANIZATION_SERVANT_SELECT_MY_SERVANT_OR_NPC_DAIALOG_MY_SERVANT_BUTTON" : "从持有从者中\n编队",
"PARTY_ORGANIZATION_SERVANT_SELECT_MY_SERVANT_OR_NPC_DAIALOG_NPC_BUTTON" : "从助战中编队",
"PARTY_ORGANIZATION_SERVANT_SELECT_MY_SERVANT_OR_NPC_DAIALOG_TITLE" : "[FFFF00]选择编队来源[-]",
"PARTY_ORGANIZATION_SERVANT_SWAP" : "交换",
"PARTY_ORGANIZATION_SERVANT_SWAP_EXPLANATION" : "[00FFFF]拖动修改从者配置。",
"PARTY_ORGANIZATION_SERVANT_SWAP_EXPLANATION_FIXED_MY_SERVANT_POSITION" : "[00FFFF]拖动变更从者配置。",
"PARTY_ORGANIZATION_SERVANT_SWAP_EXPLANATION_FIXED_MY_SERVANT_POSITION_MAIN" : "[00FFFF]{0}无法配置为支援成员。",
"PARTY_ORGANIZATION_SERVANT_SWAP_EXPLANATION_FIXED_MY_SERVANT_POSITION_MAIN_DIALOG" : "{0}无法配置为支援成员。",
"PARTY_ORGANIZATION_SERVANT_SWAP_EXPLANATION_FIXED_SUPPORT_POSITION" : "[00FFFF]拖动修改从者配置。助战无法配置在支援编队中。     ",
"PARTY_ORGANIZATION_SINGLE_MEMBER_EXPLANATION" : "",
"PARTY_ORGANIZATION_START" : "开始任务",
"PARTY_ORGANIZATION_START_WARNING_MESSAGE_COST_OVER" : "消耗超过上限\n无法用该队伍执行任务。",
"PARTY_ORGANIZATION_START_WARNING_MESSAGE_MEMBERS_SHORTAGE" : "首发成员需要凑足3人\n才可开始执行任务。",
"PARTY_ORGANIZATION_START_WARNING_TITLE_COST_OVER" : "[FF2020]超过消耗上限",
"PARTY_ORGANIZATION_START_WARNING_TITLE_MEMBERS_SHORTAGE" : "先发成员不足",
"PARTY_ORGANIZATION_SUPPORT_ONLY_EXPLANATION" : "",
"PARTY_ORGANIZATION_SWAP" : "变更配置",
"PARTY_ORGANIZATION_TOTAL_EVENT_POINT_INFO_TITLE" : "编队效果合计",
"PAYSTONE_INFO_TITLE" : "付费部分",
"PAY_SUMMON_DETAIL" : "用{0}个圣晶石召唤1次",
"POINT_SUMMON_DETAIL" : "用{0}P召唤1次",
"PRESELECT_BASE" : "请先选择强化对象",
"PRESENT_BOX_ERROR_DIALOG_GO_COMBINE" : "强化",
"PRESENT_BOX_ERROR_DIALOG_GO_SHOP" : "商店",
"PRESENT_BOX_EVENT_POINT_REWARD_MESSAGE" : "领取了{0}的奖励\n下一份奖励内容可在活动奖励界面进行确认",
"PRESENT_BOX_EVENT_POINT_REWARD_TITLE" : "{0}所决定的奖励",
"PRESENT_BOX_FILTER_COMMAND_CODE" : "指令\n纹章",
"PRESENT_BOX_FILTER_EXPLANATION" : "[00FFFF]仅有被选择的项目将在列表中显示\n「全部领取」的作用为只领取被显示着的礼物。",
"PRESENT_BOX_FILTER_IMPORTANT" : "重要礼物常驻显示",
"PRESENT_BOX_FILTER_IMPORTANT_INFO" : "设定为ON的话重要的礼物\n将不受筛选设定影响常驻显示",
"PRESENT_BOX_FILTER_ITEM_AP_RECOVER" : "果实",
"PRESENT_BOX_FILTER_ITEM_EVENT" : "活动\n道具",
"PRESENT_BOX_FILTER_ITEM_GACHA_TICKET" : "呼符",
"PRESENT_BOX_FILTER_ITEM_IMPORTANT" : "重要的\n礼物",
"PRESENT_BOX_FILTER_ITEM_LV_UP" : "强化道具",
"PRESENT_BOX_FILTER_ITEM_MANA" : "魔力棱镜",
"PRESENT_BOX_FILTER_ITEM_SELECT" : "兑换券",
"PRESENT_BOX_FILTER_ITEM_STONE" : "圣晶石",
"PRESENT_BOX_FILTER_OTHER" : "其他",
"PRESENT_BOX_FILTER_RARITY_1" : "★1",
"PRESENT_BOX_FILTER_RARITY_2" : "★2",
"PRESENT_BOX_FILTER_RARITY_3" : "★3",
"PRESENT_BOX_FILTER_RARITY_4" : "★4",
"PRESENT_BOX_FILTER_RARITY_5" : "★5",
"PRESENT_BOX_FILTER_SERVANT" : "从者",
"PRESENT_BOX_FILTER_SERVANT_COMBINE_MATERIAL" : "从者\n(经验值)",
"PRESENT_BOX_FILTER_SERVANT_EQUIP" : "概念礼装",
"PRESENT_BOX_FILTER_SERVANT_EQUIP_COMBINE_MATERIAL" : "概念礼装\n(经验值)",
"PRESENT_BOX_FILTER_SERVANT_STATUS_UP" : "芙芙",
"PRESENT_BOX_FILTER_TITLE_CATEGORY" : "种类",
"PRESENT_BOX_FILTER_TITLE_RARITY" : "卡牌稀有度",
"PRESENT_BOX_NOTIFICATION_CLOSE" : "关闭",
"PRESENT_BOX_NOTIFICATION_MESSAGE1" : "[20C0FF]获得道具!",
"PRESENT_BOX_NOTIFICATION_MESSAGE2" : "请前往礼物盒领取道具。",
"PRESENT_BOX_NOTIFICATION_WAR_CLEAR" : "{0}{1}\n已被发送至礼物盒。",
"PRESENT_BOX_SELECTABLE_BULK_CONFIRM_DLG_DETAIL_UNDER" : "[08DEFF]同种类的兑换券一次最多使用99张[-]",
"PRESENT_BOX_SELECTABLE_BULK_CONFIRM_DLG_DETAIL_UPPER" : "使用兑换券兑换选择的道具",
"PRESENT_BOX_SELECTABLE_BULK_CONFIRM_DLG_TITLE" : "确认兑换",
"PRESENT_BOX_SELECTABLE_BULK_DESTINATION" : "兑换",
"PRESENT_BOX_SELECTABLE_BULK_DESTINATION_KIND" : "个",
"PRESENT_BOX_SELECTABLE_BULK_ORIGIN" : "使用",
"PRESENT_BOX_SELECTABLE_BULK_ORIGIN_KIND" : "枚",
"PRESENT_BOX_SELECTABLE_CONFIRM_DLG_DETAIL" : "[08DEFF]使用兑换券兑换选择的道具[-]",
"PRESENT_BOX_SELECTABLE_CONFIRM_DLG_TITLE" : "确认兑换",
"PRESENT_BOX_SELECTABLE_LIST_CURRENT_HOLD" : "持有",
"PRESENT_BOX_SELECTABLE_LIST_DETAIL" : "[08DEFF]{0}可用于兑换\n以下道具之中的任意一种\n请选择想兑换的道具[-]",
"PRESENT_BOX_SELECTABLE_LIST_TITLE" : "选择兑换对象",
"PRESENT_BOX_SUMMON_NOTIFICATION_MESSAGE_1" : "已经获得{0}。\n\n第枚之后的{1}\n请在友情点数召唤中获得。",
"PRESENT_EXPIRED_ERROR_MESSAGE" : "道具的有效期已过\n礼物盒内的道具已删除。",
"PRESENT_HISTORY_DATE_TIME_FORMAT" : "yyyy/MM/dd HH:mm:ss",
"PRESENT_HISTORY_DIALOG_SUBTITLE" : "可查看过去7天内领取礼物的内容与时间",
"PRESENT_HISTORY_DIALOG_TITLE" : "领取履历",
"PRESENT_HISTORY_NO_HISTORY_MESSAGE" : "过去7天内没有领取礼物的履历",
"PRESENT_INFO" : "{0} {1}",
"PRESENT_LIST_INFO" : "{0} / {1}件",
"PRESENT_LIST_NOTICE" : "※当数量超过{0}件后,会按从旧到新依次予以删除",
"PRESENT_RECIEVE_DIALOG_CANCEL" : "取消",
"PRESENT_RECIEVE_DIALOG_DECIDE" : "领取",
"PRESENT_RECIEVE_DIALOG_SUBTITLE" : "领取全部道具吗?",
"PRESENT_RECIEVE_DIALOG_SUBTITLE_SMALL" : "从最早开始最多1次可领取{0}个",
"PRESENT_RECIEVE_DIALOG_TITLE" : "确认领取",
"PRESENT_SELECT_INFO" : "{0} / {1}件",
"PRESENT_SELECT_ITEM_FULL_WARNING" : "[FF0000]道具所持栏位达到上限。",
"PRESENT_SELECT_ITEM_OVER_WARNING" : "[FF0000]领取道具超过所持栏位上限。",
"PRICE2_INFO" : "¥{0}",
"PRICE_INFO" : "{0}元",
"PRICE_NAME" : "价格",
"PURCHASE_AFTER_COSTUME" : "兑换后将获得对象从者的灵衣开放权",
"PURCHASE_AFTER_EVENT_SVT_GET" : "兑换后将获得对象从者的正式加入权",
"PURCHASE_AFTER_ITEM_SET" : "※兑换后将各个道具的送达地点以对话框形式显示",
"PURCHASE_AFTER_PRESENT_BOX" : "兑换后发送至礼物盒",
"PURCHASE_AFTER_QP" : "兑换后追加至所持量子中",
"PURCHASE_AFTER_USER_ITEM" : "兑换后追加至所持道具中",
"PURCHASE_AFTER_USER_SVT_COIN" : "兑换后追加至所持从者币中",
"PURCHASE_STONE_APPLE_SERVICE_UNAVAILABLE" : "与支付服务器连接中断。\n\n点击「退出」将中断购买\n并继续游戏。\n\n点击「重试」可重试与服务器连接。",
"PURCHASE_STONE_AU_APP_NEED_VERSION_UP" : "au Marketアプリケーションの\nバージョンアップが必要です。\n購入処理を中断します。",
"PURCHASE_STONE_AU_APP_UPDATING" : "au Marketアプリケーションの\nバージョンアップを実施中。\n購入処理を中断します。",
"PURCHASE_STONE_AU_DISABLED_AUIDSETTING" : "au設定ツールを起動します。\nau IDを有効にしてください。\n\n設定後、再度、手続きを行ってください。",
"PURCHASE_STONE_AU_OVER_CREDIT_LIMIT" : "今月ご利用できる金額を超えるため、\n商品の購入はできません。",
"PURCHASE_STONE_AU_PC_RELATION_ERROR" : "登録済みauIDでの決済方法が\n未設定です。\n購入処理を中断します。",
"PURCHASE_STONE_SERVER_MAINTENANCE" : "サーバメンテナンス中です。\n購入処理を中断します。",
"QP_INFO" : "持有量子:{0:N0}",
"QP_NAME" : "量子",
"QP_TAKE" : "持有量子",
"QP_UNIT" : "{0:N0} 量子",
"QUEST_AFTER_ACTION_MESSAGE_3000607" : "玛修・基列莱特在装备\n\n灵衣『奥特瑙斯』『奥特瑙斯改装型』时\n\n技能将得到强化。\n\n\n\n掩体雷弹 A\n\n↓\n\n黑色槍身 B",
"QUEST_AFTER_ACTION_MESSAGE_520" : "卡牌图鉴「灵基一览」已经更新。",
"QUEST_AFTER_ACTION_MESSAGE_906101" : "第二部第3节剧情故事会根据\n第一部开拓15建造的是哪座雕像\n而发生微小的变化。\n\n每座雕像对应的剧情发展\n[FFC020]可通过重建第一部的雕像,[-]\n并在活动结束后\n于卡牌图鉴中查看。\n\n※无需重建已建过的雕塑。\n※就算重建雕像也无法在活动期间\n 重玩不同剧情的第二部第3节。",
"QUEST_AFTER_ACTION_MESSAGE_94011901" : "活动道具兑换中\n\n「大门钥匙」\n\n已可进行兑换。",
"QUEST_AFTER_ACTION_MESSAGE_94011902" : "活动道具兑换中\n\n「Lip之钥」\n\n已可进行兑换。\n",
"QUEST_AFTER_ACTION_MESSAGE_94011903" : "活动道具兑换中\n\n「Melt之钥」\n\n已可进行兑换。\n",
"QUEST_AFTER_ACTION_MESSAGE_94011904" : "活动道具兑换中\n\n「铃鹿之钥」\n\n已可进行兑换。\n",
"QUEST_AFTER_ACTION_MESSAGE_94011905" : "活动道具兑换中\n\n「挠痒臂」\n\n已可进行兑换。\n",
"QUEST_AFTER_ACTION_MESSAGE_94011906" : "KP商店中\n\n「Melt亲之死亡whip」\n\n已可进行兑换。\n",
"QUEST_AFTER_ACTION_MESSAGE_94011907" : "KP商店中\n\n「Melt亲之死亡whip」\n\n已可进行兑换。\n",
"QUEST_AFTER_ACTION_MESSAGE_94011908" : "【预告】\n\n第三幕将于[FF0000]3月17日(星期二) 17:00[-]开放。",
"QUEST_AFTER_ACTION_MESSAGE_94047752" : "「第4游戏激战军团」中\n即便撤退或者败北剧情也将继续推进\n由于胜负状况剧情将发生部分变化。\n\n※「激战军团」主线关卡通关后\n仍然可以反复挑战。\n※未进行的剧情\n可以在一度通关「激战军团」后\n在活动结束后于图鉴中追加。",
"QUEST_AFTER_ACTION_MESSAGE_94047814" : "GAME OVER\n\n「激战军团」中经历了三连败\n或是累计经历了5次失败\n因而游戏结束。\n\n将无法继续进行后续内容\n请从第一回合开始重新来过。",
"QUEST_AFTER_ACTION_MESSAGE_94047821" : "「第4游戏激战军团 重复游玩版」已开启。\n\n「激战军团」由于胜负状况\n剧情将发生部分变化。\n\n重复游玩版可以\n从头开始反复挑战「激战军团」。\n※无法获得报酬",
"QUEST_AFTER_ACTION_MESSAGE_94050901" : "【预告】\n\n第三幕将于[FF0000]7月17日(六) 17:00[-]后开放。",
"QUEST_AFTER_ACTION_MESSAGE_940534024" : "『千代纸突击队』已经\n追加至\n支援请求中",
"QUEST_AFTER_ACTION_MESSAGE_940534032" : "『齐声呐喊』已经\n追加至\n支援请求中",
"QUEST_AFTER_ACTION_MESSAGE_940534051" : "『牛王招雷击』已经\n追加至\n支援请求中",
"QUEST_AFTER_ACTION_MESSAGE_940534091" : "『PCS(Penguin Carrier Squadron)』已经\n追加至\n支援请求中",
"QUEST_AFTER_ACTION_MESSAGE_940534143" : "『对舰刀』已经\n追加至\n支援请求中",
"QUEST_AFTER_ACTION_MESSAGE_940534215" : "由虚数探查点数开放的\n所有主线关卡已经全部通关。\n\n之后可以继续收集虚数探查点数\n获得活动点数报酬。\n\n来好好探查虚数海域的各个角落吧",
"QUEST_AFTER_ACTION_MESSAGE_940534536" : "『霸王之战吼』已经\n追加至\n支援请求中",
"QUEST_AFTER_ACTION_MESSAGE_94057901" : "活动道具兑换中,已经加入\n\n灵衣「我心爱的敌人」开放权\n灵衣「笑容 glory day」开放权。",
"QUEST_AFTER_ACTION_MESSAGE_94057902" : "活动道具兑换中,已经加入\n\n灵衣「掌之星尘」开放权\n灵衣「Prove」开放权\n灵衣「那真是非常伟大灵魂呢☆」开放权\n灵衣「迷幻流离谭」开放权。",
"QUEST_AFTER_ACTION_MESSAGE_94057903" : "活动道具兑换中,已经加入\n\n灵衣「Beyond the Mirror」开放权\n灵衣「夜晚绽放的毒之花」开放权。",
"QUEST_AFTER_ACTION_MESSAGE_94057904" : "活动道具兑换中,已经加入\n\n灵衣「樱歌烂漫」开放权\n灵衣「霸岚蛮娇狂想曲」开放权\n灵衣「mirage」开放权。",
"QUEST_AFTER_ACTION_MESSAGE_94057905" : "谜之偶像XAlter的宝具中\n「我的银河」开始流传。\n\n谜之偶像XAlter的舞台效果BGM将\n变更为「我的银河」。\n ※效果未发生变化。",
"QUEST_AFTER_ACTION_MESSAGE_94059101" : "作为已经在达・芬奇工房中兑换过开放权的灵衣\n『常夏的泳装Ver.02』\n的关卡通关奖励\n将返还兑换开放权时使用的5个稀有魔力棱镜\n至礼物盒。",
"QUEST_AFTER_ACTION_MESSAGE_94060401" : "活动道具兑换中追加了\n\n秘密地图北之财宝\n秘密地图南之财宝\n秘密地图东之财宝\n秘密地图西之财宝\n",
"QUEST_AFTER_ACTION_MESSAGE_94060402" : "活动道具兑换中追加了\n\n秘密地图最后的财宝。\n",
"QUEST_AFTER_ACTION_MESSAGE_94060403" : "活动道具兑换中\n\n秘密地图南之财宝\n秘密地图东之财宝\n秘密地图西之财宝\n\n已经可以购买。\n",
"QUEST_AFTER_ACTION_MESSAGE_94060404" : "『海盗们的大洋』中\n追加了自由关卡。\n",
"QUEST_AFTER_ACTION_MESSAGE_94063701" : "『新坂本侦探事务所』中\n追加了完成任务No.6后\n即可开放的自由关卡。\n",
"QUEST_AFTER_ACTION_MESSAGE_94063702" : "『勤王党本部』中\n追加了完成任务No.8后\n即可开放的自由关卡。\n",
"QUEST_AFTER_ACTION_MESSAGE_94063703" : "『高杉重工塔』中\n追加了完成任务No.44后\n即可开放的自由关卡。\n",
"QUEST_AFTER_MESSAGE_SECRET_TREASURE_DEVICE" : "自「{0}」完成之后\n{1}已「奥义开眼」。\n此后{1}首次召唤之际\n宝具便将得到强化。",
"QUEST_AFTER_MESSAGE_SECRET_TREASURE_DEVICE_2" : "{0}已「奥义开眼」。\n{0}的宝具演出将产生部分变化。\n※实际效果并未发生变化。",
"QUEST_AP_MAX_OVER" : "挑战该任务所需的\n行动点上限不足。\n建议提升御主等级\n以提升行动点上限。",
"QUEST_BOARD_COST_QP" : "{0}",
"QUEST_BOARD_KNOCKDOWN_COUNT" : "{0:#,0}体",
"QUEST_BOARD_KNOCKDOWN_DAMAGE" : "{0:#,0}",
"QUEST_BOARD_KNOCKDOWN_DAMAGE_NAME" : "伤害",
"QUEST_BOARD_KNOCKDOWN_PLUS" : "",
"QUEST_BOARD_PREBATTLE_FORMATION_LABEL" : "战斗前编队",
"QUEST_CALDEA_NONE" : "迦勒底之门中没有任务。",
"QUEST_CHAPTER_CLOSED" : "将在今后更新中实装。\n\n更新信息将经由\n游戏内「通知」等发布。\n敬请期待。",
"QUEST_CHAPTER_CLOSED_SPECIAL_308" : "通关「地狱界曼荼罗 平安京」\n后开放。",
"QUEST_CHAPTER_CLOSED_SPECIAL_311" : "",
"QUEST_CLEAR_BEFORE_TERMINAL_MESSAGE_30010091" : "阿尔托莉雅・卡斯特\n追加了职阶技能「妖精眼 A」与\n妖精特性。\n\n阿尔托莉雅・卡斯特的\n持有技能「选定之剑」的名称\n变更为「圣剑锻造」。\n※技能效果无变化。",
"QUEST_CLEAR_BEFORE_TERMINAL_MESSAGE_30010092" : "阿尔托莉雅・卡斯特与摩根的\n持有技能「湖之加护」的名称\n变更为「阿瓦隆妖精」。\n※技能效果无变化。\n奥伯龙的\n职阶技能「」的名称\n变更为「对人理 Ⅾ」。\n※技能效果无变化。",
"QUEST_CLEAR_BEFORE_TERMINAL_MESSAGE_93970472" : "阿尔托莉雅・卡斯特\n追加了妖精特性。",
"QUEST_CLEAR_BEFORE_TERMINAL_MESSAGE_940657101" : "赫费斯提翁的\n职阶技能「」的名称\n变更为「忘却无效 EX」。\n※技能效果无变化。",
"QUEST_CLEAR_CHANGE_ACTION_COLLECTION" : "{0}的\n从者资料更新",
"QUEST_CLEAR_CHANGE_ACTION_COLLECTION_CLOSE" : "关闭",
"QUEST_CLEAR_CHANGE_ACTION_COLLECTION_OPEN_DETAIL" : "确认简介",
"QUEST_CLEAR_CHANGE_ACTION_COLLECTION_SG" : "{0}的\n从者详情已经更新\n\n请在从者详情界面变更圣肖像\n以确认更新后的从者资料。",
"QUEST_CLEAR_CHANGE_ACTION_POWERUP_FORMAT" : "「{0}」\n",
"QUEST_CLEAR_CHANGE_ACTION_STORY" : "已开放!",
"QUEST_CLEAR_CHANGE_ACTION_STORY_FORMAT" : "\n{0}的\n「{1}」\n",
"QUEST_CLEAR_CHANGE_ACTION_STORY_OPEN" : "前往幕间物语",
"QUEST_CLEAR_COSTUME_GET" : "{0} 获得开放权!",
"QUEST_CLEAR_REWARD_GET" : "获得 {0}{1}{2:#,0}!",
"QUEST_CONFIRM_CANCEL" : "取消",
"QUEST_CONFIRM_DELETE_MSG" : "此外,没有被选中的以下任务将会消失[FFC020]{0}[-]",
"QUEST_CONFIRM_NO_BATTLE_CONFIRM" : "是否开始任务?",
"QUEST_CONFIRM_NO_BATTLE_CONSUME" : "该任务没有战斗\n要开始该任务需消耗以下道具{0}",
"QUEST_CONFIRM_NO_BATTLE_CONSUME_ICON" : "该任务没有战斗\n要开始该任务需消耗以下道具",
"QUEST_CONFIRM_NO_BATTLE_NO_CONSUME" : "该任务没有战斗",
"QUEST_CONFIRM_NO_CONSUME_COUNT" : "[FF0000](-{0})[-]",
"QUEST_CONFIRM_RESET_MSG" : "{0}\n[FFC020]为开拓而消耗的道具不会返还[-]",
"QUEST_CONFIRM_START" : "任务开始",
"QUEST_EVENT_WAR_COND_8091" : "\n\n要执行该任务\n必须先通关\n「第一特异点 邪龙百年战争 奥尔良」。",
"QUEST_EVENT_WAR_COND_8097" : "\n\n进行此关卡需要完成通关\n「第四特异点 死界魔雾都市 伦敦」。",
"QUEST_EVENT_WAR_COND_8113" : "\n\n参加限时活动需要完成\n「特异点F 炎上污染都市 冬木」\n的通关。",
"QUEST_EVENT_WAR_COND_8123" : "\n\n进行此关卡需要完成通关\n「第五特异点 北美神话大战 合众为一」。",
"QUEST_EVENT_WAR_COND_8156" : "\n\n参加限时活动需要完成通关\n「特异点F 炎上污染都市 冬木」。",
"QUEST_EVENT_WAR_COND_9001" : "\n\n要执行该任务\n必须先通关\n「第一特异点 邪龙百年战争 奥尔良」。",
"QUEST_EVENT_WAR_COND_9002" : "\n\n要执行该任务\n必须先通关\n「特异点F 燃烧污染都市 冬木」。",
"QUEST_EVENT_WAR_COND_9003" : "\n\n要执行该任务\n必须先通关\n「特异点F 燃烧污染都市 冬木」。",
"QUEST_EVENT_WAR_COND_9004" : "\n\n要执行该任务\n必须先通关\n「特异点F 燃烧污染都市 冬木」",
"QUEST_EVENT_WAR_COND_9005" : "\n\n要执行该任务\n必须先通关\n「特异点F 燃烧污染都市 冬木」",
"QUEST_EVENT_WAR_COND_9006" : "\n\n要执行该任务\n必须先通关\n「迦勒底夏日记忆 ~治愈的白色沙滩~」",
"QUEST_EVENT_WAR_COND_9007" : "\n\n要执行该任务\n必须先通关\n「特异点F 燃烧污染都市 冬木」",
"QUEST_EVENT_WAR_COND_9008" : "\n\n要执行该任务\n必须先通关\n「第一特异点 邪龙百年战争 奥尔良」。",
"QUEST_EVENT_WAR_COND_9009" : "\n\n要执行该任务\n必须先通关\n「第一特异点 邪龙百年战争 奥尔良」。",
"QUEST_EVENT_WAR_COND_9010" : "\n\n参加限时活动需要完成通关\n「终局特异点」。",
"QUEST_EVENT_WAR_COND_9013" : "\n\n参加限时活动需要完成通关\n「特异点F 炎上污染都市 冬木」。",
"QUEST_EVENT_WAR_COND_9014" : "\n\n参加限时活动需要完成通关\n「特异点F 炎上污染都市 冬木」。",
"QUEST_EVENT_WAR_COND_9015" : "\n\n参加限时活动需要完成通关\n「迦勒底夏日回忆治愈的白沙滩」。",
"QUEST_EVENT_WAR_COND_9018" : "\n\n参加限时活动需要完成通关\n「特异点F 炎上污染都市 冬木」。",
"QUEST_EVENT_WAR_COND_9021" : "\n\n参加限时活动需要完成通关\n「难分伯仲·夏日竞速\n梦与希望的伊什塔尔杯2018」。",
"QUEST_EVENT_WAR_END" : "限时剧情任务\n\n{0} \n至 {1} 结束。",
"QUEST_EVENT_WAR_NOTICE" : "限时剧情任务\n\n{0}\n\n进行时间截至 {2}。",
"QUEST_EVENT_WAR_SHOP" : "\n\n但是活动道具的交换\n将继续开放至 {0}。",
"QUEST_EVENT_WAR_SHOP_BTN" : "道具交换",
"QUEST_EVENT_WAR_TIME" : "{0}月{1}日 {2:D2}:{3:D2}",
"QUEST_INFO_TAB_ENEMY" : "此为过去在此关卡中所遇到过的敌人一览",
"QUEST_INFO_TAB_ENEMY_FORCE_DISP" : "此为过去在此关卡中所遇到过的敌人一览",
"QUEST_INFO_TAB_REWARD" : "之前在该关卡中获得的战利品一览。",
"QUEST_INFO_TOP" : "可点击「战利品」与「敌人」的图标来切换\n显示的信息。",
"QUEST_ITEM_COST_OVER" : "挑战该任务所需{0} 不足",
"QUEST_MESSAGE_DLG_CANCEL" : "取消",
"QUEST_MESSAGE_DLG_DECIDE" : "开始",
"QUEST_MESSAGE_DLG_MOVIE_DELETE_CANCEL" : "  未保存  ",
"QUEST_MESSAGE_DLG_MOVIE_DELETE_DECIDE" : "已经完成了保存",
"QUEST_MESSAGE_DLG_MOVIE_DELETE_TITLE" : "影像资料保存确认",
"QUEST_MESSAGE_DLG_MOVIE_DOWNLOAD_DECIDE" : "执行",
"QUEST_MESSAGE_DLG_MOVIE_DOWNLOAD_SUB_MESSAGE" : "※由于资源量较大推荐使用Wi-Fi环境进行下载。\n※下载过程中可以进行取消。",
"QUEST_MESSAGE_DLG_MOVIE_DOWNLOAD_TITLE" : "下载确认",
"QUEST_MESSAGE_DLG_MOVIE_PLAY_SUB_MESSAGE" : "[FFFF00] ※影像的音量与游戏内设定无关,\n有可能因为设备的音量设定导致过大音量播放。[-]\n请事先确认设备的音量设定尽情享受影片吧。\n※首次播放时需要进行资源下载。[-]",
"QUEST_MESSAGE_DLG_MOVIE_PLAY_TITLE" : "影像播放确认",
"QUEST_MESSAGE_DLG_QUEST_RESET_CANCEL" : "取消",
"QUEST_MESSAGE_DLG_QUEST_RESET_DECIDE" : "重置",
"QUEST_MESSAGE_DLG_QUEST_RESET_MSG" : "如果重置通关状况,\n可以再次进行已经通关过一次的关卡。\n此外已经出击过的从者可以再度出击。\n\n[ffff00]关卡执行时所消耗的行动点不会回复。\n[-]\n\n是否确认重置关卡的通关状况",
"QUEST_MESSAGE_DLG_QUEST_RESET_MSG_COND" : "如果重置通关状况,\n可以再次进行已经通关过一次的关卡。\n此外已经出击过的从者可以再度出击。\n\n[ffff00]关卡执行时所消耗的行动点不会回复。\n[-]\n[ff0000]由于重置,已经满足开放条件的关卡\n再次满足开放条件前将无法开始关卡。\n[-]\n是否确认重置关卡的通关状况",
"QUEST_MESSAGE_DLG_QUEST_RESET_NAME" : "『{0}』",
"QUEST_MESSAGE_DLG_QUEST_RESET_TITLE" : "重置通关状况",
"QUEST_NONE" : "没有相关任务。",
"QUEST_SHORTCUT_NONE" : "没有发现满足\n幕间物语任务条件的从者。",
"QUEST_START_ACTION_TITLE_EVENT" : "活动任务",
"QUEST_START_ACTION_TITLE_FREE" : "自由任务",
"QUEST_START_ACTION_TITLE_HERO" : "英雄传说任务",
"QUEST_START_ACTION_TITLE_LIMIT_UNSEAL" : "灵基解放关卡",
"QUEST_START_ACTION_TITLE_MAIN" : "第{0}节",
"QUEST_START_ACTION_TITLE_STORY" : "幕间物语",
"QUEST_TIME_OVER" : "该任务的进行时间已结束。",
"QUICK_START_CONFIRM_NO" : "否",
"QUICK_START_CONFIRM_YES" : "是的",
"QUICK_START_MAX_CONFIRM_MESSAGE" : "是否按「QuickStart」的完全版设定执行\n※执行后将覆盖所持圣晶石数量\n以及编成完毕的队伍",
"QUICK_START_MAX_CONFIRM_TITLE" : "QuickStart付与完全版",
"QUICK_START_MAX_NON_CONFIRM_MESSAGE" : "生成用户数据\n并已按照「QuickStart」完整版设定执行",
"QUICK_START_MAX_NON_CONFIRM_TITLE" : "QuickStart付与完全版",
"QUICK_START_MIN_CONFIRM_MESSAGE" : "是否按「QuickStart」的设定执行\n※执行后将覆盖所持圣晶石数量\n以及编成完毕的队伍",
"QUICK_START_MIN_CONFIRM_TITLE" : "QuickStart付与最低限",
"QUICK_START_MIN_NON_CONFIRM_MESSAGE" : "生成用户数据\n并已按照「QuickStart」设定执行",
"QUICK_START_MIN_NON_CONFIRM_TITLE" : "QuickStart付与最低限",
"QUICK_START_NON_CONFIRM_MESSAGE" : "生成用户数据\n并已按照「QuickStart」设定执行",
"QUICK_START_NON_CONFIRM_TITLE" : "QuickStart最低付与限制",
"QUSET_BOARD_EFFECT_DISAPPEAR_MESSAGE" : "「地狱界曼荼罗 平安京」已经消灭。\n\n[ffff00]※消灭后仍可以通过「主线物语」\n前往「地狱界曼荼罗 平安京」的地图,\n进行自由关卡。",
"QUSET_BOARD_WHITE_MARK_EFFECT_DISAPPEAR_MESSAGE" : "「死想显现界域 Traum」已经消灭。\n\n[ffff00]※消灭后仍可以通过「主线物语」\n前往「死想显现界域 Traum」的地图\n进行自由关卡。",
"RANKUP_GRADIENT_BOTTOM" : "#FFA500",
"RANKUP_GRADIENT_TOP" : "#FFFF00",
"RANKUP_OUTLINE" : "#FFA500",
"RARE_MATERIAL_INFO_MSG" : "[FF0000]包含★3以上的素材!",
"RARE_PRI_NAME" : "稀有魔力棱镜",
"RARE_PRI_NEED_INFO" : "稀有魔力棱镜",
"RARE_SVTEQ_WARNING_INFO_MSG" : "包含★3以上的概念礼装。\n是否执行",
"RARE_SVT_WARNING_INFO_MSG" : "包含★3以上的从者。\n是否执行",
"RARITY_TYPE_COMMON" : "★1(C)",
"RARITY_TYPE_RARE" : "★3(R)",
"RARITY_TYPE_SRARE" : "★4(SR)",
"RARITY_TYPE_SSRARE" : "★5(SSR)",
"RARITY_TYPE_UNCOMMON" : "★2(UC)",
"RECEIVE_ALL_DONE" : "已全部领取。",
"RECEIVE_FILTER_NOTHING" : "没有符合筛选设定条件的对象。",
"RECOMMENDED_CLASS_0" : "全部",
"RECOMMENDED_CLASS_1" : "仅限ALL",
"RECOMMENDED_CLASS_2" : "仅限同职阶",
"RECOMMENDED_CLASS_TITLE" : "种类",
"RECOMMENDED_CLEAR" : "解除所有选择",
"RECOMMENDED_DIALOG_MESSAGE" : "[54FFFF]将自动选择符合条件的所持从者(经验值)。",
"RECOMMENDED_DIALOG_TITLE" : "推荐素材选择",
"RECOMMENDED_NOT_EXIST_MSG" : "未发现符合条件的从者(经验值)。\n请变更种类、稀有度之后再度尝试。",
"RECOMMENDED_NOT_HAVE_QP" : "量子不足。",
"RECOMMENDED_NOT_HAVE_QP_CONFIRM" : "量子不足。\n\n是否选择能进行的强化合成\n的最大数量从者经验值",
"RECOMMENDED_RARITY_0" : "★1",
"RECOMMENDED_RARITY_1" : "★2",
"RECOMMENDED_RARITY_2" : "★3",
"RECOMMENDED_RARITY_3" : "★4",
"RECOMMENDED_RARITY_4" : "★5",
"RECOMMENDED_RARITY_TITLE" : "稀有度",
"RECOMMENDED_RESET" : "初始化",
"REJECT_ALL_TXT" : "所持道具数量已达上限,\n无法领取礼物。",
"REJECT_NORMAL_TXT" : "所持道具数量已达上限,\n无法领取礼物。",
"REJECT_SELECT_TXT" : "所持道具数量已达上限,\n无法领取礼物。",
"RESET_BIRTHDAY_CONFIRM_MESSAGE" : "重新设定生日。\n\n变更前{0}月{1}日\n\n↓\n\n变更后{2}月{3}日\n\n是否确认",
"RESET_BIRTHDAY_CONFIRM_TITLE" : "重新设定生日确认",
"RESET_BIRTHDAY_NOTICE" : "[FFFF00]※重新设定仅限1次。决定后将无法变更。[-]",
"RESET_BIRTHDAY_TITLE" : "重新设定生日",
"RESET_DIGGING_BUTTON_TITLE" : "重置",
"RESET_DIGGING_CONFIRM_DIALOG_CANCEL" : "关闭",
"RESET_DIGGING_CONFIRM_DIALOG_DECIDE" : "执行",
"RESET_DIGGING_CONFIRM_DIALOG_MESSAGE" : "将更新为新的挖掘区域。\n\n[FFFF00]重置后,原挖掘区域残留的道具\n将无法获得。[-]\n\n是否确认重置",
"RESET_DIGGING_CONFIRM_DIALOG_TITLE" : "重置挖掘区域",
"RESULT_BOUNDS_GETNP" : "宝具已开放\n「{0}」\n",
"RESULT_BOUNDS_GETSKILL" : "习得了新技能\n「{0}」\n",
"RESULT_BOUNDS_GETVOICE" : "追加可在个人空间中播放的语音\n",
"RESULT_BOUNDS_GET_COIN_COUNT" : "×{0}获得",
"RESULT_BOUNDS_GET_COIN_NAME" : "{0}{1}",
"RESULT_BOUNDS_OPENQUEST" : "幕间物语已开放\n「{0}」\n",
"RESULT_BOUNDS_POWERUP" : "为表现更为坚定的决心,\n{0}的战斗形态变化。",
"RESULT_BOUNDS_UPDATE_MATERIAL" : "从者的资料已更新\n",
"RESULT_BOUNDS_UPDATE_MATERIAL_SG" : "从者资料已经更新\n请变更圣肖像\n确认从者资料",
"RESULT_EQEXP_GETSKILL" : "习得了新技能\n「{0}」\n",
"RESULT_EQEXP_UPSKILLLV" : "技能等级提升\n「{0}」等级{1}\n",
"RESULT_EQUIP_MAXEXP" : "等级已满",
"RESULT_FOLLOW_REQUEST_YES" : "关注",
"RESULT_FOLLOW_TITLE" : "是否关注提供助战的玩家?",
"RESULT_FRIENDANDFOLLOW_TITLE" : "是否对提供助战的玩家\n发出好友申请或者进行关注",
"RESULT_FRIEND_CONF" : "点击可查看从者的详细信息",
"RESULT_FRIEND_COUNT" : " 你的好友 {0:D3}/{1:D3}",
"RESULT_FRIEND_ERR_1" : "[FF0000]对方的好友数已达上限",
"RESULT_FRIEND_ERR_2" : "[00CC00]已向该玩家发送好友申请",
"RESULT_FRIEND_ERR_3" : "[FF0000]对方收到的好友申请数已达上限",
"RESULT_FRIEND_ERR_SELF_1" : "[FF0000]无法继续添加好友",
"RESULT_FRIEND_REQUEST_NG" : "申请好友失败。",
"RESULT_FRIEND_REQUEST_NO" : "结束",
"RESULT_FRIEND_REQUEST_YES" : "申请好友",
"RESULT_FRIEND_TITLE" : "是否向提供支援的玩家\n发送好友申请",
"RESULT_MAXFRIEND_WARNING" : "[FF0000]到达了能够登记为好友的数量上限",
"RESULT_QP_PLUS" : "+ {0}",
"RETURN_RARE_PRI_SHOP_DECIDE_BUTTON" : "决定",
"ROMAN_NUMBER_1" : "壹",
"ROMAN_NUMBER_10" : "拾",
"ROMAN_NUMBER_2" : "贰",
"ROMAN_NUMBER_3" : "叁",
"ROMAN_NUMBER_4" : "肆",
"ROMAN_NUMBER_5" : "伍",
"ROMAN_NUMBER_6" : "陆",
"ROMAN_NUMBER_7" : "柒",
"ROMAN_NUMBER_8" : "捌",
"ROMAN_NUMBER_9" : "玖",
"RPRECV_TITILE_DETAIL_TXT" : "消耗道具回复BP",
"RPRECV_TITILE_TXT" : "BP回复",
"RP_FULL_MSG" : "BP已满无法使用{0}",
"RP_RECOVER_CMDSPELL_TXT" : "消耗{0}回复BP[09FD05]+{1}[-] ",
"RP_RECOVER_CONFIRM_MSG" : "消耗{0}{1}\n回复BP[09FD05]+{2}[-] \n是否执行\n\n当前BP{3}/{4}\n回复后BP{5}/{4}",
"RP_RECOVER_NUM_TXT" : "消耗{0}回复BP[09FD05]+{1}[-] ",
"RP_UNRECOVERABLE_MESSAGE" : "活动时间已经结束。\n无法回复BP。",
"SAME_SERVANT" : "同一\n从者",
"SAME_SVTEQUIP_COMBINE" : "突破极限",
"SCRIPT_ACTION_BACK_LOG_TALK_END" : "」",
"SCRIPT_ACTION_BACK_LOG_TALK_START" : "「",
"SCRIPT_ACTION_CODE_CLASS_SPLIT" : "",
"SCRIPT_ACTION_CODE_COMMENT" : "",
"SCRIPT_ACTION_CODE_INSERT" : "",
"SCRIPT_ACTION_CODE_LABEL" : "",
"SCRIPT_ACTION_CODE_RETURN" : "¥",
"SCRIPT_ACTION_CODE_SCENE" : "",
"SCRIPT_ACTION_CODE_SWITCH_CASE" : "",
"SCRIPT_ACTION_CODE_SWITCH_CASE_SPLIT" : "",
"SCRIPT_ACTION_CODE_SWITCH_END" : "",
"SCRIPT_ACTION_CODE_TALK" : "",
"SCRIPT_ACTION_CODE_VOICE" : "",
"SCRIPT_ACTION_LOG_SELECT_COLOR" : "[FF4040]",
"SCRIPT_ACTION_LOG_SELECT_MESSAGE" : "Select[r]",
"SCRIPT_ACTION_LOG_SELECT_MESSAGE2" : " {0}",
"SCRIPT_ACTION_SELECT_COLOR" : "[FFFFFF]",
"SCRIPT_ACTION_SKIP_CONFIRM_DETAIL" : "是否跳过该段剧情?",
"SCRIPT_ACTION_SKIP_CONFIRM_EXIT" : "返回图鉴",
"SCRIPT_CHAPTER_SUB_TITLE_BASE" : "{0} - {1}",
"SELECTED_COMMAND_CODE" : "选择中",
"SELECT_BASE_INFO" : "请选择\n想要强化的\n从者",
"SELECT_BONUS_SKILL_INVALID" : "特效技能无效",
"SELECT_CANNOT" : "不可选择",
"SELECT_CHOICE" : "选择\n标记中",
"SELECT_EFFECT_COLOR" : "#FE4545FF",
"SELECT_FAVORITE" : "中意",
"SELECT_FIGURE_INFO" : "左右滑动更换性别",
"SELECT_FP_NUM_UP" : "[FFFF00]获得FP{0}倍",
"SELECT_INFO" : "[00FFFF]选择数 [-]{0}{1}",
"SELECT_LOCK" : "锁定中",
"SELECT_MATERIAL_INFO" : "请选择用于合成的从者",
"SELECT_MATERIAL_SUM" : "已选择 {0}/{1}",
"SELECT_NO_SORTIE" : "无法出击",
"SELECT_NO_SORTIE_ALLOUT_BATTLE" : "已出击",
"SELECT_NO_SORTIE_FATIGURE" : "距离痊愈还需\n{0}",
"SELECT_NO_SORTIE_FATIGURE_NARROW_FIGURE" : "\n无法出击\n\n距离痊愈还需\n{0}\n",
"SELECT_NO_SORTIE_FATIGURE_RECOVER" : "[FFA500]痊愈剩余\n{0}\n休息中",
"SELECT_NO_SORTIE_FATIGURE_RECOVER_NARROW_FIGURE" : "\n无法出击\n\n[FFA500]痊愈剩余\n{0}\n休息中",
"SELECT_NO_SORTIE_REASON_FATIGUE" : "无法出击",
"SELECT_NO_SORTIE_TITLE" : "无法出击",
"SELECT_PARTY" : "队伍成员",
"SELECT_PARTY_EQUIP" : "队伍\n使用中",
"SELECT_PROTECTED_EVENT_SVT" : "无法选择\n2022/05/10\n为止",
"SELECT_PUSH" : "推荐!",
"SELECT_SERVANT_EVENT_JOIN" : "期间限定\n从者",
"SELECT_SERVANT_PORTRAIT_LIMIT_DIALOG_CLOSE" : "关闭",
"SELECT_SERVANT_PORTRAIT_LIMIT_DIALOG_TITLE" : "请选择BEST VALENTINE BUDDY界面所显示的\n再临阶段。",
"SELL_EXCEEDED_MATERIAL_INFO_MSG" : "[FFFF00]包含已进行圣杯转临的素材!",
"SELL_LAST_EQUIP_CMD_SVT_INFO" : "已经选择的灵基中,\n包含已经开启了指令纹章刻印槽的从者。",
"SELL_LAST_EQUIP_CMD_SVT_MESSAGE" : "[FFFF00]添加显示的从者的话\n同一灵基将全部消失将无法消除指令纹章刻印槽。\n\n此外已经刻印了指令纹章的情况下指令纹章将全部分离、返还。",
"SERIAL_CODE_DECIDE" : "决定",
"SERIAL_CODE_EXPLANATION" : "请输入412个字的半角英数字",
"SERIAL_CODE_TITLE" : "请输入序列码。",
"SERVANT_AFTER_IN_NOT_FATIGUE_TIME" : "无",
"SERVANT_AFTER_OUT_NOT_FATIGUE_TIME" : "无",
"SERVANT_ALL_EMPTY" : "未持有",
"SERVANT_ALL_SELL_MESSAGE_END" : "已变还对象。",
"SERVANT_ALL_SELL_MESSAGE_START" : "通过变还选中对象,\n以完成灵基变还。\n是否确认操作",
"SERVANT_ALL_SELL_REQUEST_RARITY_MESSAGE" : "[FF0000]包含★4以上的对象",
"SERVANT_ALREADY_RECOVER_NOT_SELECT" : "\n[FFA500](休息中)",
"SERVANT_BEFORE_IN_NOT_FATIGUE_TIME" : "无",
"SERVANT_BEFORE_OUT_NOT_FATIGUE_TIME" : "无",
"SERVANT_CHANGE_RECOVERY_FATIGUE_MSG" : "各位痊愈所需时间将变为如上时间。",
"SERVANT_CHANGE_RECOVERY_FATIGUE_TEXT" : "轮替",
"SERVANT_CHANGE_RECOVERY_FATIGUE_TITLE" : "{0}使用对象轮替",
"SERVANT_CHARA_GRAPH_EX_OPEN_MANAGER_0" : "在从者详情界面中\n可以扩大{0}的最终再临的灵基圣肖像立绘,\n用以鉴赏显示范围扩大版本的立绘。\n\n",
"SERVANT_CHARA_GRAPH_EX_OPEN_MANAGER_1" : "在从者详情界面中\n可以扩大{0}的灵衣的灵基圣肖像立绘,\n用以鉴赏显示范围扩大版本的立绘。\n\n",
"SERVANT_CHARA_GRAPH_EX_OPEN_MANAGER_2" : "由于『{0}』的开放,\n奥德修斯第二阶段的灵基圣肖像\n将变更为脱下面具状态。\n\n迄今为止的第2阶段佩戴面具的灵基圣肖像\n将作为『{0}』的灵基圣肖像用以鉴赏。\n\n",
"SERVANT_CHARA_GRAPH_EX_OPEN_MANAGER_2800100" : "在从者详情界面中\n可以扩大{0}的最终再临的灵基圣肖像立绘,\n用以鉴赏显示范围扩大版本的立绘。\n\n",
"SERVANT_CHECK_COMBINE_DIALOG_MESSAGE" : "[FFFF00]如果执行了概念礼装强化,选中的概念礼装将消失。[-]\n是否确定执行",
"SERVANT_CHECK_COMBINE_DIALOG_TITLE" : "装备中的强化素材确认(再度确认)",
"SERVANT_CHECK_EQUIP_COMBINE_TITLE" : "装备中的强化素材确认",
"SERVANT_CHECK_EQUIP_COMBINE_WARNING_MESSAGE" : "选择了装备中的概念礼装。\n[FFDF00]如果执行了概念礼装强化,选中的概念礼装消失。[-]",
"SERVANT_CHECK_EQUIP_SELL_TITLE" : "装备中的变还对象确认。",
"SERVANT_CHECK_EQUIP_SELL_WARNING_MESSAGE" : "选择了装备中的概念礼装。。\n[FFDF00]如果执行了灵基变还,选中的概念礼装将消失。[-]",
"SERVANT_CHECK_MASK_PARTY_MESSAGE" : "PARTY {0}\n使用中",
"SERVANT_CHECK_MASK_SUPPORT_MESSAGE" : "SUPPORT {0}\n使用中",
"SERVANT_CHECK_SELL_DIALOG_MESSAGE" : "[FFFF00]如果执行了灵基变还,选中的概念礼装将消失。[-]\n是否确定执行",
"SERVANT_CHECK_SELL_DIALOG_TITLE" : "装备中的变还对象确认(再度确认)",
"SERVANT_COIN_CONFIRM_GET_DESCRIPTION" : "领取上述从者币。",
"SERVANT_COIN_CONFIRM_GET_TITLE" : "从者币获得",
"SERVANT_COIN_CONFIRM_OVERFLOW_DESCRIPTION" : "由于超出持有上限,上述从者币将\n被送至礼物盒。",
"SERVANT_COIN_CONFIRM_OVERFLOW_TITLE" : "从者币持有上限",
"SERVANT_COMMANDCODE_SELL_MSG_START" : "对新增选中的指令纹章,\n进行变还。\n确定这样操作么",
"SERVANT_COMMAND_CODE_SELLE_MSG_ERROR" : "[00FFFF]指令纹章无法进行变还。",
"SERVANT_COMMAND_CODE_SELL_MSG_NO_SELECT" : "[00FFFF]请选择需要进行变还的指令纹章。",
"SERVANT_COMMAND_CODE_SELL_REQUEST_RARITY_MSG" : "[FF0000]包含有★3以上的对象。",
"SERVANT_EMPTY" : "没有契约从者",
"SERVANT_EQUIP_EFFECT_FILTER_BUTTON_DESELECT_ALL" : "选择全部解除",
"SERVANT_EQUIP_EFFECT_FILTER_BUTTON_SELECT_ALL" : "全选",
"SERVANT_EQUIP_EFFECT_FILTER_GROUP_ATTACK" : "攻击系",
"SERVANT_EQUIP_EFFECT_FILTER_GROUP_DEFENCE" : "防御系",
"SERVANT_EQUIP_EFFECT_FILTER_GROUP_OTHER" : "辅助系・及其他",
"SERVANT_EQUIP_EFFECT_FILTER_GROUP_STATUS_EFFECT" : "状态异常系",
"SERVANT_EQUIP_EFFECT_FILTER_TITLE" : "效果类型",
"SERVANT_EQUIP_EMPTY" : "没有概念礼装",
"SERVANT_EQUIP_FILTER_WARNING" : "[FFFF00]对象不存在",
"SERVANT_EQUIP_FRAME_PURCHASE" : "提升持有上限",
"SERVANT_EQUIP_FRAME_PURCHASE_CANCEL" : "取消",
"SERVANT_EQUIP_FRAME_PURCHASE_CLOSE" : "关闭",
"SERVANT_EQUIP_FRAME_PURCHASE_DECIDE" : "增加",
"SERVANT_EQUIP_FRAME_PURCHASE_INFO1" : "当前数量",
"SERVANT_EQUIP_FRAME_PURCHASE_INFO2" : "增加后数量",
"SERVANT_EQUIP_FRAME_PURCHASE_MESSAGE_END" : "概念礼装持有数上限已提升。\n※最多可提升到{0}张。",
"SERVANT_EQUIP_FRAME_PURCHASE_MESSAGE_ERROR" : "[00FFFF]无法继续提升概念礼装持有数上限。",
"SERVANT_EQUIP_FRAME_PURCHASE_MESSAGE_INFO_NONE" : "没有购买商品的信息。",
"SERVANT_EQUIP_FRAME_PURCHASE_MESSAGE_MAX_FRAME" : "概念礼装持有数上限已达最高值。",
"SERVANT_EQUIP_FRAME_PURCHASE_MESSAGE_START" : "是否要使用1颗圣晶石\n提升概念礼装持有数上限\n※最多可提升到{0}张",
"SERVANT_EQUIP_FRAME_PURCHASE_NUMBERO1" : "{0}张>",
"SERVANT_EQUIP_FRAME_PURCHASE_NUMBERO2" : "[00FFFF]{0}张>",
"SERVANT_EQUIP_FRAME_PURCHASE_NUMBERO3" : "[FFFF00]{0}张>",
"SERVANT_EQUIP_FRAME_PURCHASE_REQUEST_STONE_MESSAGE" : "[FF0000]圣晶石不足。",
"SERVANT_EQUIP_FRAME_PURCHASE_STONE" : "购买圣晶石",
"SERVANT_EQUIP_FRAME_PURCHASE_TITLE" : "提升概念礼装持有数上限",
"SERVANT_EQUIP_INFO" : "概念礼装 {0}{1}",
"SERVANT_EQUIP_OPERATION_EXPLANATION" : "请点击选择想要装备的概念礼装\n长按可确认详细信息\n点击决定按钮以完成装备",
"SERVANT_EQUIP_OPERATION_EXPLANATION_CHOICE" : "点击图标\n选择切换「标记」「解除」。",
"SERVANT_EQUIP_OPERATION_EXPLANATION_LOCK" : "点击图标可进行\n「锁定」与「解锁」。",
"SERVANT_EQUIP_OPERATION_EXPLANATION_STATUS" : "请点击想要装备的概念礼装。\n可长按查看详情。\n点击【确定】进行装备。",
"SERVANT_EQUIP_RARITY_FILTER_TITLE" : "稀有度筛选",
"SERVANT_EQUIP_SELL_MESSAGE_END" : "已变还概念礼装。",
"SERVANT_EQUIP_SELL_MESSAGE_ERROR" : "[00FFFF]无法变还概念礼装。",
"SERVANT_EQUIP_SELL_MESSAGE_NO_SELECT" : "[00FFFF]请选择想要变还的概念礼装",
"SERVANT_EQUIP_SELL_MESSAGE_START" : "即将变还选中概念礼装,\n以完成灵基变还。\n是否确认操作",
"SERVANT_EQUIP_SELL_REQUEST_RARITY_MESSAGE" : "[FF0000]包含★4以上的对象",
"SERVANT_EQUIP_STORAGE_PURCHASE_MESSAGE" : "使用{1}个{0}\n增加概念礼装的保管栏位\n最多可以增加至{2}栏。",
"SERVANT_EQUIP_STORAGE_PURCHASE_RESULT" : "概念礼装保管栏位已经增加了。\n最多可以增加至{0}栏。",
"SERVANT_EQUIP_STORAGE_PURCHASE_TITLE" : "扩充概念礼装保管室栏位",
"SERVANT_EQUIP_TAKE" : "概念礼装",
"SERVANT_EQUIP_UNIT" : "{0}张",
"SERVANT_EQUIP_WAREHOUSE_EMPTY" : "没有处于保管状态的概念礼装",
"SERVANT_FRAME_PURCHASE" : "提升持有上限",
"SERVANT_FRAME_PURCHASE_CANCEL" : "取消",
"SERVANT_FRAME_PURCHASE_CLOSE" : "关闭",
"SERVANT_FRAME_PURCHASE_DECIDE" : "增加",
"SERVANT_FRAME_PURCHASE_INFO1" : "当前数量",
"SERVANT_FRAME_PURCHASE_INFO2" : "增加后数量",
"SERVANT_FRAME_PURCHASE_MESSAGE_END" : "从者持有数上限已提升。\n※最多可提升到{0}人。",
"SERVANT_FRAME_PURCHASE_MESSAGE_ERROR" : "[00FFFF]无法继续提升从者持有数上限。",
"SERVANT_FRAME_PURCHASE_MESSAGE_INFO_NONE" : "没有购买商品的信息。",
"SERVANT_FRAME_PURCHASE_MESSAGE_MAX_FRAME" : "从者持有数上限已达最高值。",
"SERVANT_FRAME_PURCHASE_MESSAGE_START" : "是否要使用1颗圣晶石\n提升从者持有数上限\n※最多可提升到{0}人。",
"SERVANT_FRAME_PURCHASE_NUMBERO1" : "{0}人>",
"SERVANT_FRAME_PURCHASE_NUMBERO2" : "[00FFFF]{0}人>",
"SERVANT_FRAME_PURCHASE_NUMBERO3" : "[FFFF00]{0}人>",
"SERVANT_FRAME_PURCHASE_REQUEST_STONE_MESSAGE" : "[FF0000]圣晶石不足。",
"SERVANT_FRAME_PURCHASE_STONE" : "购买圣晶石",
"SERVANT_FRAME_PURCHASE_TITLE" : "提升从者持有数上限",
"SERVANT_HIDE_NAME" : "Unknown",
"SERVANT_INFO" : "从者 {0}{1}",
"SERVANT_IN_RECOVERY_FATIGUE_MSG" : "痊愈所需时间将发生如上变化",
"SERVANT_IN_RECOVERY_FATIGUE_TEXT" : "开始使用",
"SERVANT_IN_RECOVERY_FATIGUE_TITLE" : "选择使用对象",
"SERVANT_LIST_EXPLANATION_CHOICE" : "点击图标\n选择切换「标记」「解除」。",
"SERVANT_LIST_EXPLANATION_LOCK" : "点击图标\n切换「锁定」与「锁定解除」。",
"SERVANT_LIST_EXPLANATION_PUSH" : "点击图标后,\n可以设定『推荐从者』。",
"SERVANT_LIST_EXPLANATION_STATUS" : "点击图标可确认详情。",
"SERVANT_MATERIAL_SELL_REQUEST_RARITY_MESSAGE" : "[FF0000]包含★4以上对象。",
"SERVANT_MATERIAL_UNIT" : "{0}枚",
"SERVANT_OUT_RECOVERY_FATIGUE_MSG" : "{0}\n{1}\n与温泉中离开。\n离开温泉将使得疲劳回复速度回到通常状态。\n\n入浴中所需的回复时间\n{2}\n↓\n[FFA500]非入浴中所需的回复时间\n{3}[-]\n\n是否确定执行",
"SERVANT_OUT_RECOVERY_FATIGUE_TEXT" : "解除",
"SERVANT_OUT_RECOVERY_FATIGUE_TITLE" : "解除使用对象",
"SERVANT_RECOVERY_FATIGUE_DIALOG_CONFIRM" : "是否确认?",
"SERVANT_RECOVERY_FATIGUE_DIALOG_INDIVIDUALITY" : "[FFA500]相性佳[-]{0}",
"SERVANT_RECOVERY_FATIGUE_INDIVIDUALITY" : " [FFFF00](相性佳)",
"SERVANT_RECOVERY_FATIGUE_INDIVIDUALITY_DELIMITER" : "、",
"SERVANT_RECOVERY_FATIGUE_LIST_INDIVIDUALITY" : "[FFFF00]相性佳",
"SERVANT_RECOVERY_FATIGUE_LIST_PICKUP_COLOR" : "[FFA500]",
"SERVANT_RECOVERY_FATIGUE_REST_TIME" : "[FFA500]距离痊愈还需\n{0}",
"SERVANT_RECOVER_CAN_NOT_SELECT" : "无法选择",
"SERVANT_RECOVER_FATIGUE_GUIDE_HELP" : "请点击想要让其休息的从者。\n长按可以显示详细情报。",
"SERVANT_SELECT_NO_SORTIE_FATIGURE" : "距离痊愈还需\n{0}",
"SERVANT_SELECT_NO_SORTIE_FATIGURE_RECOVER" : "[FFA500]痊愈剩余\n{0}\n休息中",
"SERVANT_SELL_BUTTON_TXT" : "前往变还",
"SERVANT_SELL_CANCEL" : "取消",
"SERVANT_SELL_CLOSE" : "关闭",
"SERVANT_SELL_DECIDE" : "变还",
"SERVANT_SELL_EQUIP_CMD_CODE_LAST_SVT_MSG" : "[FF0000]新增添选中的从者\n由于无法对该从者的指令纹章\n进行分离\n因此无法进行变还。",
"SERVANT_SELL_EQUIP_CMD_CODE_LAST_SVT_MSG1" : "[FF0000]添加已选择的从者[-]",
"SERVANT_SELL_EQUIP_CMD_CODE_LAST_SVT_MSG2" : "[FF0000]该从者的指令纹章[-]",
"SERVANT_SELL_EQUIP_CMD_CODE_LAST_SVT_MSG3" : "[FF0000]并未进行分离,[-]",
"SERVANT_SELL_EQUIP_CMD_CODE_LAST_SVT_MSG4" : "[FF0000]因而无法进行变还。[-]",
"SERVANT_SELL_EQUIP_CMD_CODE_WARNING_MSG" : "[FFA500]包含有已经开启指令纹章刻印槽的对象。",
"SERVANT_SELL_INFO0" : "变还所得量子:{0}",
"SERVANT_SELL_INFO1" : "变还所得魔力棱镜:{0}个",
"SERVANT_SELL_INFO2" : "持有量子:{0}",
"SERVANT_SELL_INFO2_ALERT" : "所持量子:[FF0000]{0}[-]量子",
"SERVANT_SELL_INFO2_NORMAL" : "所持量子:{0}量子",
"SERVANT_SELL_INFO3" : "持有魔力棱镜:{0}个",
"SERVANT_SELL_INFO4" : "变还所得稀有魔力棱镜:{0}个",
"SERVANT_SELL_INFO5" : "所持稀有魔力棱镜:{0}个",
"SERVANT_SELL_INFO6" : "通过变还后将获得的道具",
"SERVANT_SELL_INFO7" : "是否确认执行?",
"SERVANT_SELL_MANA_TEXT" : "量子 魔力棱镜:",
"SERVANT_SELL_MESSAGE_END" : "已变还从者。",
"SERVANT_SELL_MESSAGE_ERROR" : "[00FFFF]无法变还从者。",
"SERVANT_SELL_MESSAGE_NO_SELECT" : "[00FFFF]请选择想要变还的从者",
"SERVANT_SELL_MESSAGE_START" : "即将变还选中从者,\n以完成灵基变还。\n是否确认操作",
"SERVANT_SELL_MP_TITLE" : "获得魔力棱镜",
"SERVANT_SELL_NUM_TEXT" : "{0:#,0}",
"SERVANT_SELL_QP_MAX_CLOSE" : "关闭",
"SERVANT_SELL_QP_MAX_DECIDE" : "确定",
"SERVANT_SELL_QP_TEXT" : "量子:",
"SERVANT_SELL_QP_TITLE" : "获得量子",
"SERVANT_SELL_RARE_TEXT" : "个 稀有魔力棱镜:",
"SERVANT_SELL_RARE_TEXT2" : "个",
"SERVANT_SELL_REQUEST_RARITY_MESSAGE" : "[FF0000]包含★4以上的对象",
"SERVANT_SELL_TITLE" : "灵基变还",
"SERVANT_SELL_TRANSITION_COMBINE" : "前往强化",
"SERVANT_SELL_WARNING_COMBINE_BODY" : "[FF0000]包含已经完成强化的灵基。\n是否确认进行灵基变还[-]",
"SERVANT_SELL_WARNING_COMBINE_TITLE" : "[FF0000]灵基变还对象确认(已强化)[-]",
"SERVANT_SELL_WARNING_MATERIAL_TD_BODY" : "[FF0000]包含宝具强化专用从者。\n是否确认进行灵基变还[-]",
"SERVANT_SELL_WARNING_MATERIAL_TD_TITLE" : "[FF0000]灵基变还对象确认(宝具强化专用)[-]",
"SERVANT_SELL_WARNING_SLIDER" : "[FFFF00]决意进行灵基变还的情况下,请将下方滑动条滑动至右端,\n以解锁锁定的决定按钮。。[-]",
"SERVANT_SELL_WARNING_SSRARE_BODY" : "[FF0000]包含稀有度为★5的从者。\n是否确认进行灵基变还[-]",
"SERVANT_SELL_WARNING_SSRARE_TITLE" : "[FF0000]灵基变还对象确认(稀有度★5)[-]",
"SERVANT_SORT_ALL_DISPLAY" : "全部显示",
"SERVANT_SORT_BONUS_FILTER_BUTTON_TITLE" : "活动加成\n过滤",
"SERVANT_SORT_BONUS_KIND_ALL" : "全部",
"SERVANT_SORT_BONUS_KIND_CAMPAIGN" : "特别活动",
"SERVANT_SORT_BONUS_KIND_CAMPAIGN_EXP" : "获得EXP{0}倍",
"SERVANT_SORT_BONUS_KIND_CAMPAIGN_FRIENDSHIP" : "获得牵绊点数提升{0}%",
"SERVANT_SORT_BONUS_KIND_CAMPAIGN_SUCCESS" : "大成功&极大成功概率{0}倍",
"SERVANT_SORT_BONUS_KIND_CLOSE_EVENT" : "活动结束",
"SERVANT_SORT_BONUS_KIND_EVENT_1" : "活动加成1",
"SERVANT_SORT_BONUS_KIND_EVENT_2" : "活动加成2",
"SERVANT_SORT_BONUS_KIND_EVENT_3" : "活动加成3",
"SERVANT_SORT_BONUS_KIND_EVENT_4" : "活动加成4",
"SERVANT_SORT_BONUS_KIND_FINISH_EVENT" : "活动接近结束",
"SERVANT_SORT_BONUS_KIND_ONLY" : "活动加成",
"SERVANT_SORT_BONUS_KIND_SERVANT" : "下次活动对象",
"SERVANT_SORT_BONUS_KIND_SERVANT_1" : "下次活动1对象",
"SERVANT_SORT_BONUS_KIND_SERVANT_2" : "下次活动3对象",
"SERVANT_SORT_BONUS_KIND_SERVANT_3" : "下次活动2对象",
"SERVANT_SORT_BONUS_KIND_SERVANT_4" : "下次活动4对象",
"SERVANT_SORT_CANCEL" : "取消",
"SERVANT_SORT_CLEAR" : "回到初始设定",
"SERVANT_SORT_COSTUME_NOT_OPEN" : "未获得开放权",
"SERVANT_SORT_COSTUME_OPEN" : "已获得开放权",
"SERVANT_SORT_DECIDE" : "决定",
"SERVANT_SORT_EXPLANATION" : "[00FFFF]切换用于排序的条件",
"SERVANT_SORT_EXPLANATION2" : "[00FFFF]仅在列表中显示选择的项目",
"SERVANT_SORT_EXPLANATION3" : "[00FFFF]仅在列表中显示选择的项目",
"SERVANT_SORT_EXPLANATION4" : "[00FFFF]选择只显示装备了最大解放后\n的概念礼装的从者",
"SERVANT_SORT_EXPLANATION5" : "[00FFFF]不在列表中显示,未装备活动加成\n概念礼装的从者",
"SERVANT_SORT_FILTER2_DEFAULT" : "全",
"SERVANT_SORT_FILTER2_EQUIP_1" : "隐藏不可选对象",
"SERVANT_SORT_FILTER2_EXCEED_1" : "可进行圣杯转临",
"SERVANT_SORT_FILTER2_LIMIT_UP_1" : "可进行灵基再临",
"SERVANT_SORT_FILTER2_LIMIT_UP_2" : "隐藏已完成最终再临",
"SERVANT_SORT_FILTER2_NP_1" : "可强化宝具",
"SERVANT_SORT_FILTER2_OPERATION_1" : "隐藏不可选对象",
"SERVANT_SORT_FILTER2_SKILL_UP_1" : "可进行技能强化",
"SERVANT_SORT_FILTER_ALL_RELEASE" : "已开放\n全灵衣",
"SERVANT_SORT_FILTER_ATKMAX" : "攻击力强化\n达到最大值",
"SERVANT_SORT_FILTER_ATK_FIRST" : "攻击力强化\n0999",
"SERVANT_SORT_FILTER_ATK_SECOND" : "攻击力强化\n1,0001,999",
"SERVANT_SORT_FILTER_CANT_SELECT" : "非选择对象",
"SERVANT_SORT_FILTER_CAN_SELECT" : "可以选择",
"SERVANT_SORT_FILTER_CATEGORY_TITLE_CLASS" : "职阶",
"SERVANT_SORT_FILTER_CATEGORY_TITLE_COSTUME" : "灵衣",
"SERVANT_SORT_FILTER_CATEGORY_TITLE_NP_EFFECT" : "宝具效果",
"SERVANT_SORT_FILTER_CATEGORY_TITLE_NP_TYPE" : "宝具类型",
"SERVANT_SORT_FILTER_CATEGORY_TITLE_OTHER" : "其他",
"SERVANT_SORT_FILTER_CATEGORY_TITLE_RARITY" : "稀有度",
"SERVANT_SORT_FILTER_CATEGORY_TITLE_SERVANT_COMBINE_BASE" : "强化",
"SERVANT_SORT_FILTER_CATEGORY_TITLE_SERVANT_KIND" : "种类",
"SERVANT_SORT_FILTER_CHOICE" : "已标记",
"SERVANT_SORT_FILTER_EXIST_NOT_OPEN_COSTUME" : "存在未开放灵衣",
"SERVANT_SORT_FILTER_HPMAX" : "生命值强化\n达到最大值",
"SERVANT_SORT_FILTER_HP_FIRST" : "生命值强化\n0999",
"SERVANT_SORT_FILTER_HP_SECOND" : "生命值强化\n1,0001,999",
"SERVANT_SORT_FILTER_KIND_1" : "剑士",
"SERVANT_SORT_FILTER_KIND_10" : "芙芙",
"SERVANT_SORT_FILTER_KIND_19" : "活动加成\n从者",
"SERVANT_SORT_FILTER_KIND_2" : "弓兵",
"SERVANT_SORT_FILTER_KIND_20" : "装备活动加成\n概念礼装",
"SERVANT_SORT_FILTER_KIND_21" : "未持有\n活动加成",
"SERVANT_SORT_FILTER_KIND_3" : "枪兵",
"SERVANT_SORT_FILTER_KIND_4" : "骑兵",
"SERVANT_SORT_FILTER_KIND_5" : "魔术师",
"SERVANT_SORT_FILTER_KIND_6" : "暗匿者",
"SERVANT_SORT_FILTER_KIND_7" : "狂战士",
"SERVANT_SORT_FILTER_KIND_8" : "额外职阶",
"SERVANT_SORT_FILTER_KIND_8_2" : "其他",
"SERVANT_SORT_FILTER_KIND_9" : "经验值",
"SERVANT_SORT_FILTER_KIND_COLLECTION_ENCOUNT" : "已遭遇",
"SERVANT_SORT_FILTER_KIND_COLLECTION_FIND" : "未契约",
"SERVANT_SORT_FILTER_KIND_COLLECTION_GET" : "已契约",
"SERVANT_SORT_FILTER_KIND_COLLECTION_NOT_GET" : "未遭遇",
"SERVANT_SORT_FILTER_KIND_SERVANT" : "从者",
"SERVANT_SORT_FILTER_LVMAX" : "等级达到最大值",
"SERVANT_SORT_FILTER_LV_NOTMAX" : "等级最大以外",
"SERVANT_SORT_FILTER_NOT_HAVE_ITEM" : "未获得开放权",
"SERVANT_SORT_FILTER_NP_ARTS" : "技宝具",
"SERVANT_SORT_FILTER_NP_BUSTER" : "力宝具",
"SERVANT_SORT_FILTER_NP_ENEMY_ALL" : "全体攻击宝具",
"SERVANT_SORT_FILTER_NP_ENEMY_ONE" : "单体攻击宝具",
"SERVANT_SORT_FILTER_NP_QUICK" : "迅宝具",
"SERVANT_SORT_FILTER_NP_SUPPORT" : "辅助宝具",
"SERVANT_SORT_FILTER_RARITY_COMMON" : "★1",
"SERVANT_SORT_FILTER_RARITY_RARE" : "★3",
"SERVANT_SORT_FILTER_RARITY_SRARE" : "★4",
"SERVANT_SORT_FILTER_RARITY_SSRARE" : "★5",
"SERVANT_SORT_FILTER_RARITY_UNCOMMON" : "★2",
"SERVANT_SORT_FILTER_RESULT_EMPTY" : "没有符合设定条件的对象。",
"SERVANT_SORT_FILTER_SAME_CLASS" : "与选中对象\n职阶相同",
"SERVANT_SORT_INDIVIDUAL_CLEAR" : "初始化",
"SERVANT_SORT_INDIVIDUAL_DISPLAY" : "显示",
"SERVANT_SORT_INDIVIDUAL_NOT_DISPLAY" : "不显示",
"SERVANT_SORT_KIND_ALL" : "全部",
"SERVANT_SORT_KIND_AMOUNT" : "持有数顺序",
"SERVANT_SORT_KIND_ATK" : "攻击力顺序",
"SERVANT_SORT_KIND_ATK_ADJUST" : "攻击力强化",
"SERVANT_SORT_KIND_BUDDY_POINT" : "搭档度顺序",
"SERVANT_SORT_KIND_BUTTON" : "顺序",
"SERVANT_SORT_KIND_CLASS" : "职阶顺序",
"SERVANT_SORT_KIND_COST" : "消耗顺序",
"SERVANT_SORT_KIND_COSTUME" : "按灵衣数量排序",
"SERVANT_SORT_KIND_CREATE" : "获得顺序",
"SERVANT_SORT_KIND_DISP_NO" : "编号顺序",
"SERVANT_SORT_KIND_EVENT_ORDER" : "活动顺序",
"SERVANT_SORT_KIND_FRIENDSHIP" : "牵绊等级顺序",
"SERVANT_SORT_KIND_HAVING_COSTUME" : "已开放\n灵衣数量排序",
"SERVANT_SORT_KIND_HP" : "生命值顺序",
"SERVANT_SORT_KIND_HP_ADJUST" : "生命值强化",
"SERVANT_SORT_KIND_ID" : "ID",
"SERVANT_SORT_KIND_LEVEL" : "等级顺序",
"SERVANT_SORT_KIND_LIMIT_COUNT" : "灵基再临次数",
"SERVANT_SORT_KIND_LIMIT_COUNT_2" : "按再临阶段排序",
"SERVANT_SORT_KIND_LOGIN_ACCESS" : "登录顺序",
"SERVANT_SORT_KIND_NOT_HAVING_COSTUME" : "未开放\n灵衣数量排序",
"SERVANT_SORT_KIND_NOT_HAVING_ITEM" : "开放权\n未获得数排序",
"SERVANT_SORT_KIND_NP_LEVEL" : "宝具等级顺序",
"SERVANT_SORT_KIND_PARTY" : "组队顺序",
"SERVANT_SORT_KIND_RARITY" : "稀有度顺序",
"SERVANT_SORT_KIND_RECOVERY_FATIGUE" : "痊愈所需时间顺序",
"SERVANT_SORT_KIND_SERVANT_NAME" : "从者名顺序",
"SERVANT_SORT_KIND_USER_LEVEL" : "等级",
"SERVANT_SORT_MAX_ONLY_DISPLAY" : "只显示最大解放",
"SERVANT_SORT_RESET" : "全选",
"SERVANT_SORT_TITLE" : "分类设定",
"SERVANT_SORT_TITLE2" : "筛选设定",
"SERVANT_SORT_TITLE3" : "活动加成过滤",
"SERVANT_SORT_TITLE4" : "活动加成 全部筛选设定",
"SERVANT_SORT_TITLE5" : "概念礼装 已最大解放筛选设定",
"SERVANT_SORT_TITLE6" : "活动加成概念礼装 个别筛选设定",
"SERVANT_STATUS_BATTLE_CHANGE_CONFIRM_MESSAGE" : "战斗角色变更的情况下\n保有技能・宝具将发生变化。\n是否确认变更战斗角色",
"SERVANT_STATUS_BATTLE_CHANGE_CONFIRM_MODIFY_COLOR" : "[FFEC00]",
"SERVANT_STATUS_BATTLE_CHANGE_CONFIRM_NP_NAME" : "宝具",
"SERVANT_STATUS_BATTLE_CHANGE_CONFIRM_NP_TITLE" : "[00F0FF]宝具[-]",
"SERVANT_STATUS_BATTLE_CHANGE_CONFIRM_SKILL_NAME" : "持有技能",
"SERVANT_STATUS_BATTLE_CHANGE_CONFIRM_SKILL_TITLE" : "[00F0FF]持有技能[-]",
"SERVANT_STATUS_BATTLE_CHANGE_CONFIRM_SPLIT" : "・",
"SERVANT_STATUS_BATTLE_EXPLANATION" : "[00FFFF]※通过灵基再临,可随意选择战斗外观。\n外观变更不会导致能力下降",
"SERVANT_STATUS_BATTLE_EXPLANATION2" : "",
"SERVANT_STATUS_BATTLE_EXPLANATION3" : "",
"SERVANT_STATUS_BATTLE_EXPLANATION_LIMIT_COUNT_SEALED_MSG" : "\n[00FFFF]※『灵基解放关卡 {0}』通关后,\n将解放第3阶段以后战斗形象的封印。[-]",
"SERVANT_STATUS_BATTLE_LEVEL" : "第{0}阶段",
"SERVANT_STATUS_BATTLE_VOICE_AFTER" : "真名判明后",
"SERVANT_STATUS_BATTLE_VOICE_BEFORE" : "真名判明前",
"SERVANT_STATUS_BATTLE_VOICE_MESSAGE" : "[00FFFF]※设定变更之后,可以选择在战斗中需要播放的语音。",
"SERVANT_STATUS_CLASS_NAME_COMMAND_CODE" : "COMMAND CODE",
"SERVANT_STATUS_CLASS_NAME_SERVANT_EQUIP" : "概念礼装",
"SERVANT_STATUS_EXPLANATION_COMMAND_CARD" : "[00FFFF]※完成相应灵基再临后,可选择指令卡的图案。\n(图案的变更不会导致能力下降)",
"SERVANT_STATUS_EXPLANATION_COMMAND_CARD2" : "[00FFFF]※完成相应灵基再临后,可选择指令卡的图案。\n(图案的变更不会导致能力下降)",
"SERVANT_STATUS_EXPLANATION_COMMAND_CARD3" : "[00FFFF]※完成相应灵基再临后,可选择指令卡的图案。\n(图案的变更不会导致能力下降)",
"SERVANT_STATUS_EXPLANATION_COMMAND_CARD_LIMIT_COUNT_SEALED_MSG" : "\n[00FFFF]※『灵基解放关卡 {0}』通关后,\n将解放第3阶段以后指令卡的封印。[-]",
"SERVANT_STATUS_EXPLANATION_EQUIP_ICON" : "[00FFFF]点击可查看详细信息",
"SERVANT_STATUS_EXPLANATION_FACE" : "[00FFFF]※完成相应灵基再临后,可选择图标的图案。\n(图案的变更不会导致能力下降)",
"SERVANT_STATUS_EXPLANATION_FACE2" : "[00FFFF]※完成相应灵基再临后,可选择图标的图案。\n(图案的变更不会导致能力下降)",
"SERVANT_STATUS_EXPLANATION_FACE3" : "[00FFFF]※完成相应灵基再临后,可选择图标的图案。\n(图案的变更不会导致能力下降)",
"SERVANT_STATUS_EXPLANATION_FACE_LIMIT_COUNT_SEALED_MSG" : "\n[00FFFF]※『灵基解放关卡 {0}』通关后,\n将解放第3阶段以后头像框的封印。[-]",
"SERVANT_STATUS_EXPLANATION_PORTRAIT" : "[00FFFF]※完成灵基再临后,即可在能力界面自由选择相应的图标。\n(图案的变更不会导致能力下降)",
"SERVANT_STATUS_EXPLANATION_PORTRAIT2" : "[00FFFF]※完成灵基再临后,即可在能力界面自由选择相应的图标。\n(图案的变更不会导致能力下降)",
"SERVANT_STATUS_EXPLANATION_PORTRAIT3" : "[00FFFF]※完成灵基再临后,即可在能力界面自由选择相应的图标。\n(图案的变更不会导致能力下降)",
"SERVANT_STATUS_EXPLANATION_PORTRAIT_LIMIT_COUNT_SEALED_MSG" : "\n[00FFFF]※『灵基解放关卡 {0}』通关后,\n将解放第3阶段以后再临阶段图标的封印。[-]",
"SERVANT_STATUS_EXPLANATION_SERVANT_QUEST_DARK" : "无",
"SERVANT_STATUS_EXPLANATION_SERVANT_QUEST_INTERLUDE" : "幕间物语",
"SERVANT_STATUS_EXPLANATION_SERVANT_QUEST_LIMIT_LIBERATION" : "灵基解放关卡",
"SERVANT_STATUS_EXPLANATION_SERVANT_QUEST_RAINFORCEMENT" : "强化关卡",
"SERVANT_STATUS_EXPLANATION_SKILL_ACTIVE" : "[00FFFF]可在战斗中任意手动发动的技能",
"SERVANT_STATUS_EXPLANATION_SKILL_COMMAND_CODE" : "[00FFFF]被刻印的指令卡将获得以下效果",
"SERVANT_STATUS_EXPLANATION_SKILL_PASSIVE" : "[00FFFF]在战斗中自动发动效果的技能",
"SERVANT_STATUS_EXP_LATE" : "还差 {0}",
"SERVANT_STATUS_FAVORITE_CONFIRM_CANCEL" : "取消",
"SERVANT_STATUS_FAVORITE_CONFIRM_DECIDE" : "决定",
"SERVANT_STATUS_FAVORITE_CONFIRM_EVENT_JOIN_MESSAGE" : "\n[ffd200]※限时加入从者在超过时限未能正式加入的情况下\n在中意从者中的设定将会强制解除。[-]",
"SERVANT_STATUS_FAVORITE_CONFIRM_MESSAGE" : "现在\n{0} {1}\n{2}\n\n↓\n\n变更后\n{3} {4}\n{5}\n\n是否确认变更中意从者",
"SERVANT_STATUS_FAVORITE_CONFIRM_TITLE" : "中意从者的变更",
"SERVANT_STATUS_FAVORITE_EVENT_JOIN_MESSAGE" : "无法将限时加入的从者\n设定为中意从者。\n\n正式加入后才可进行设定。",
"SERVANT_STATUS_FAVORITE_EVENT_JOIN_TITLE" : "关于限时加入的从者",
"SERVANT_STATUS_IMAGE_LIMIT_COUNT_LEVEL_0" : "第1阶段",
"SERVANT_STATUS_IMAGE_LIMIT_COUNT_LEVEL_1" : "第2阶段",
"SERVANT_STATUS_IMAGE_LIMIT_COUNT_LEVEL_2" : "第3阶段",
"SERVANT_STATUS_IMAGE_LIMIT_COUNT_LEVEL_3" : "最终再临",
"SERVANT_STATUS_IMAGE_LIMIT_COUNT_LEVEL_CLOSE" : "通过灵基再临解放",
"SERVANT_STATUS_IMAGE_LIMIT_COUNT_LEVEL_NORMAL_FRAME_COLOR" : "#000000FF",
"SERVANT_STATUS_IMAGE_LIMIT_COUNT_LEVEL_SELECT_FRAME_COLOR" : "#FE4545FF",
"SERVANT_STATUS_NP_GUAGE_MESSAGE" : "最大值 {0}%",
"SERVANT_STATUS_PROFILE_CONDITION" : "[FFff20]{0}[-] ",
"SERVANT_STATUS_PROFILE_CV_TITLE" : "声优:",
"SERVANT_STATUS_PROFILE_ILLUST_TITLE" : "画师:",
"SERVANT_STATUS_PROFILE_VOICE_BUTTON" : "VOICE",
"SERVANT_STATUS_PUSH_CONFIRM_CANCEL" : "不",
"SERVANT_STATUS_PUSH_CONFIRM_DECIDE" : "是",
"SERVANT_STATUS_PUSH_CONFIRM_MESSAGE" : "现在\n{0} {1}\n{2}\n\n↓\n\n变更后\n{3} {4}\n{5}\n\n是否变更『推荐从者』\n※所选从者在助战列表时\n将对好友强调显示。",
"SERVANT_STATUS_PUSH_CONFIRM_TITLE" : "变更『推荐!从者』",
"SERVANT_STATUS_QUEST_NOT_RELEASED_BECAUSE_DONT_HAVE_SERVANT" : "从者正式加入&满足条件后开放",
"SERVANT_STATUS_RANDOM_LIMIT_COUNT_ALL_SETTING_INFO_COMBINE" : "灵基再临后。将可以使用\n再临阶段随机设定。",
"SERVANT_STATUS_RANDOM_LIMIT_COUNT_CONFIRM_DIALOG_CANCEL" : "关闭",
"SERVANT_STATUS_RANDOM_LIMIT_COUNT_CONFIRM_DIALOG_DECIDE" : "移动",
"SERVANT_STATUS_RANDOM_LIMIT_COUNT_CONFIRM_DIALOG_MESSAGE" : "将随机再临阶段设定为开启的情况下,\n再临阶段以及灵衣将在技能不变化的范围内\n进行随机抽选。\n\n是否确认设定为开启",
"SERVANT_STATUS_RANDOM_LIMIT_COUNT_DIALOG_MASHU_CONFIRM" : "是否确定为开启?",
"SERVANT_STATUS_RANDOM_LIMIT_COUNT_DIALOG_MASHU_EXPLANATION" : "再临阶段随机设定为开启的情况下,\n将根据主线关卡进度\n随机选择再临阶段以及灵衣设定。",
"SERVANT_STATUS_RANDOM_LIMIT_COUNT_DIALOG_SETTING_OWN" : "再临阶段随机设定为开启。\n\n若要变更再临阶段请将设定了再临阶段随机的\n所持从者修改为关闭。\n\n是否移动至再临阶段随机设定界面\n",
"SERVANT_STATUS_RANDOM_LIMIT_COUNT_FRIEND_ALL_SET_INFO" : "从者再临阶段随机统一设定为开启。\n若要变更好友关注用再临阶段\n请关闭从者再临阶段随机统一设定。",
"SERVANT_STATUS_RANDOM_LIMIT_COUNT_FRIEND_COMBINE_INFO" : "灵基再临后,将可以使用好友&关注用再临阶段设定。",
"SERVANT_STATUS_RANDOM_LIMIT_COUNT_FRIEND_ENABLE_INFO" : "再临阶段随机设定为开启。\n若要变更好友关注用再临阶段设定\n请关闭再临阶段随机设定的好友关注用设定。",
"SERVANT_STATUS_RANDOM_LIMIT_COUNT_FRIEND_EXPLANATION" : "[00FFFF]※对成为好友或者关注的御主显示的助战从者,\n将以指定的再临阶段出现。\n自己设定的选择内容包括圣肖像、战斗形象\n将按照自己设定再临阶段对好友和关注显示。",
"SERVANT_STATUS_RANDOM_LIMIT_COUNT_INFO_ALL_SETTING_BATTLE" : "从者的再临阶段随机统一设定为开启。\n若要变更战斗时的身姿\n请关闭从者再临阶段随机统一设定。",
"SERVANT_STATUS_RANDOM_LIMIT_COUNT_INFO_ALL_SETTING_COMMAND" : "从者的再临阶段随机统一设定为开启。\n若要变更指令卡的立绘\n请关闭从者再临阶段随机统一设定。",
"SERVANT_STATUS_RANDOM_LIMIT_COUNT_INFO_ALL_SETTING_FACE" : "从者的再临阶段随机统一设定为开启。\n若要变更头像的立绘\n请关闭从者再临阶段随机统一设定。",
"SERVANT_STATUS_RANDOM_LIMIT_COUNT_INFO_ALL_SETTING_STATUS_ICON" : "从者的再临阶段随机统一设定为开启。\n若要变更显示详情的立绘\n请关闭从者再临阶段随机统一设定。",
"SERVANT_STATUS_RANDOM_LIMIT_COUNT_INFO_OWN_SETTING_BATTLE" : "再临阶段随机设定为开启。\n若要变更战斗时的身姿请将设定了再临阶段随机的\n所持从者修改为关闭。",
"SERVANT_STATUS_RANDOM_LIMIT_COUNT_INFO_OWN_SETTING_COMMAND" : "再临阶段随机设定为开启。\n若要变更指令卡的立绘请将设定了再临阶段随机的\n所持从者修改为关闭。",
"SERVANT_STATUS_RANDOM_LIMIT_COUNT_INFO_OWN_SETTING_FACE" : "再临阶段随机设定为开启。\n若要变更头像的立绘请将设定了再临阶段随机的\n所持从者修改为关闭。",
"SERVANT_STATUS_RANDOM_LIMIT_COUNT_INFO_OWN_SETTING_STATUS_ICON" : "再临阶段随机设定为开启。\n若要变更显示详情的立绘请将设定了再临阶段随机的\n所持从者修改为关闭。",
"SERVANT_STATUS_RANDOM_LIMIT_COUNT_MASHU_CONFIRM_DIALOG_CANCEL" : "不",
"SERVANT_STATUS_RANDOM_LIMIT_COUNT_MASHU_CONFIRM_DIALOG_DECIDE" : "是",
"SERVANT_STATUS_RANDOM_LIMIT_COUNT_MASHU_CONFIRM_DIALOG_MESSAGE" : "再临阶段随机设定为开启。\n将根据主线关卡进度\n随机选择再临阶段、灵衣以及其对应的技能。\n\n是否设定为开启",
"SERVANT_STATUS_RANDOM_LIMIT_COUNT_REFLECT_OWN" : "显示自己的设定",
"SERVANT_STATUS_RANDOM_LIMIT_COUNT_SETTING_INFO_ALL" : "从者的再临阶段随机统一设定为开启。\n若要变更再临阶段随机设定\n请关闭从者再临阶段随机统一设定。",
"SERVANT_STATUS_RANDOM_LIMIT_COUNT_SETTING_INFO_ALL_OWN" : "从者的再临阶段随机统一设定为开启。\n若要变更再临阶段随机设定\n请关闭从者再临阶段随机统一设定。",
"SERVANT_STATUS_RANDOM_LIMIT_COUNT_SETTING_INFO_ALL_SUPPORT" : "从者的再临阶段随机统一设定为开启。\n若要变更再临阶段随机设定\n请关闭从者再临阶段随机统一设定。",
"SERVANT_STATUS_RANDOM_LIMIT_COUNT_SETTING_INFO_COMBINE" : "灵基再临后,\n可以使用灵基再临阶段随机设定。",
"SERVANT_STATUS_RANDOM_LIMIT_COUNT_SETTING_OWN" : "所持从者用设定",
"SERVANT_STATUS_RANDOM_LIMIT_COUNT_SETTING_OWN_EXPLANATION" : "[00FFFF]※若设定为开启,所持从者的再临阶段\n将在所持从者的再临阶段已强化范围内\n随机显示。",
"SERVANT_STATUS_RANDOM_LIMIT_COUNT_SETTING_SUPPORT" : "好友&关注用设定",
"SERVANT_STATUS_RANDOM_LIMIT_COUNT_SETTING_SUPPORT_EXPLANATION" : "[00FFFF]※设定为开启的情况下,好友和关注的御主助战所显示的\n从者再临阶段将在已经强化范围内随机显示。",
"SERVANT_STATUS_SERVANT_QUEST_CONFIRM_CANCEL" : "取消",
"SERVANT_STATUS_SERVANT_QUEST_CONFIRM_DECIDE" : "确定",
"SERVANT_STATUS_SERVANT_QUEST_INTERLUDE2_CONFIRM_MESSAGE" : "离开当前界面\n移动至\n[ffff00]『{0}』[-]。",
"SERVANT_STATUS_SERVANT_QUEST_INTERLUDE2_CONFIRM_TITLE" : "确认是否移动至故事的舞台",
"SERVANT_STATUS_SERVANT_QUEST_INTERLUDE_CONFIRM_MESSAGE" : "离开当前界面\n移动至\n[ffff00]『{0}』[-]。",
"SERVANT_STATUS_SERVANT_QUEST_INTERLUDE_CONFIRM_TITLE" : "确认是否移动至幕间物语",
"SERVANT_STATUS_SERVANT_QUEST_RAINFORCEMENT_CONFIRM_MESSAGE" : "离开当前界面\n移动至\n[ffff00]『{0}』[-]。",
"SERVANT_STATUS_SERVANT_QUEST_RAINFORCEMENT_CONFIRM_TITLE" : "确认是否移动至强化关卡",
"SERVANT_STATUS_TD_SPEED_ACTUAL" : "等速固定",
"SERVANT_STATUS_TD_SPEED_DIALOG_CANCEL" : "取消",
"SERVANT_STATUS_TD_SPEED_DIALOG_DECIDE" : "确定",
"SERVANT_STATUS_TD_SPEED_DIALOG_MESSAGE" : "是否确认变更宝具演出速度固定设定?\n{0} → {1}\n\n[FFFF00]设定为「等速固定」或者「倍速固定」的情况下,\n将会优先于战斗中战斗速度所设定的宝具演出等速设定。",
"SERVANT_STATUS_TD_SPEED_FREE" : "不进行固定",
"SERVANT_STATUS_TD_SPEED_MESSAGE" : "[00FFFF]※变更设定,将能够固定战斗中的宝具演出速度。\n设定为「等速固定」或者「倍速固定」的情况下\n将无视战斗中的战斗速度设定宝具演出速度等速设定\n以该设定为优先。",
"SERVANT_STATUS_TD_SPEED_TWICE" : "倍速固定",
"SERVANT_STATUS_TITLE_DEFENSE" : "耐久",
"SERVANT_STATUS_TITLE_LIMIT_COUNT" : "灵基再临",
"SERVANT_STATUS_TITLE_LUCK" : "幸运",
"SERVANT_STATUS_TITLE_NP" : "宝具",
"SERVANT_STATUS_TITLE_NP_LEVEL" : "[20F020]宝具等级:[-]",
"SERVANT_STATUS_TITLE_NP_RANK" : "[20F020]宝具阶级:[-]",
"SERVANT_STATUS_TITLE_POWER" : "筋力",
"SERVANT_STATUS_TOTAL_EXP" : "累计经验:{0}",
"SERVANT_STATUS_TOTAL_FRIENDSHIP" : "累计牵绊点数:{0}",
"SERVANT_STATUS_UNKNOWN_NAME_QUEST_INTERLUDE" : "通关前一个幕间物语&满足条件后开放",
"SERVANT_STATUS_UNKNOWN_NAME_QUEST_INTERLUDE2" : "通关前一个幕间物语&满足条件后开放",
"SERVANT_STATUS_UNKNOWN_NAME_QUEST_RAINFORCEMENT" : "通关前一个强化关卡后追加",
"SERVANT_STATUS_UNKNOWN_NAME_QUEST_RAINFORCEMENT2" : "通关前一个强化关卡后追加",
"SERVANT_STATUS_VOICE_EXPLANATION" : "[00FFFF]点击列表可播放语音",
"SERVANT_STATUS_VOICE_KIND_COLOR" : "[000000]{0}[-]",
"SERVANT_STORAGE_PURCHASE_MESSAGE" : "使用{1}个{0}\n增加从者的保管栏位\n最多可以增加至{2}栏。",
"SERVANT_STORAGE_PURCHASE_NUM" : "{0}栏位>",
"SERVANT_STORAGE_PURCHASE_RESULT" : "从者保管栏位已经增加了。\n最多可以增加至{0}栏。",
"SERVANT_STORAGE_PURCHASE_TITLE" : "扩充从者保管室栏位",
"SERVANT_TAKE" : "从者",
"SERVANT_UNIT" : "{0}位",
"SERVANT_WAREHOUSE_EMPTY" : "没有处于保管状态的从者",
"SERVER_CERTIFICATE_ERROR_ANDROID" : "アプリが更新されましたのでストアから\nダウンロードの上、再接続をお願いします。\n\nストアにて、更新ボタンが表示されない場合、\n時間をおいて再度お試しください。",
"SERVER_CERTIFICATE_ERROR_IOS" : "アプリが更新されましたのでストアから\nダウンロードの上、再接続をお願いします。\n\nストアのアップデートタブで情報を更新し、\nアップデートボタン更新が表示されない場合、\n時間をおいて再度お試しください。\niOSの更新についてはこちら",
"SERVER_CERTIFICATE_ERROR_TITLE" : "应用版本错误",
"SET_BIRTHDAY_CONFIRM_MESSAGE" : "将生日设定为{0}月{1}日。\n是否确认",
"SET_BIRTHDAY_CONFIRM_NOTICE" : "[FFFF00]※决定后,将无法变更。[-]",
"SET_BIRTHDAY_CONFIRM_TITLE" : "生日设定确认",
"SET_ITEM_GET_ITEM_MSG" : "\n已获得。",
"SET_ITEM_GET_SERVANT_MSG" : "\n已送至礼物盒。",
"SET_ITEM_INDIVIDUAL" : "『{0}』",
"SHOP_ACHIEVEMENT_FREE_EXCHANGE_CONDITIONS" : "{0}达成了免费!(已达成)",
"SHOP_ACHIEVEMENT_PAID_EXCHANGE_CONDITIONS" : "{0}达成,稀有魔力棱镜返还!(已返还)",
"SHOP_AFTER_ACTION_DIALOG_CLOSE" : "关闭",
"SHOP_AFTER_ACTION_DIALOG_MAP" : "前往地图",
"SHOP_ALREADY_GET" : "已入手",
"SHOP_BULK_WINDOW_AP_KIND" : "行动点",
"SHOP_BULK_WINDOW_DESTINATION" : "交换",
"SHOP_BULK_WINDOW_DESTINATION_KIND" : "个",
"SHOP_BULK_WINDOW_MAX_LABEL" : "最大",
"SHOP_BULK_WINDOW_MIN_LABEL" : "最小",
"SHOP_BULK_WINDOW_ORIGIN" : "需要",
"SHOP_BULK_WINDOW_ORIGIN_KIND" : "个",
"SHOP_BUY_ACCOUNT_ITEM" : "付费环境购买DEBUG用",
"SHOP_BUY_ANONYMOUS_CONFIRM_WARNING" : "无记名灵基不足。",
"SHOP_BUY_BANK_ITEM" : "购买圣晶石",
"SHOP_BUY_COMMON_CONSUME_CONFIRM_WARNING" : "{0}不足。",
"SHOP_BUY_CONFIRM_NOT_PREPARATION_WARNING" : "未满足条件,无法进行兑换。",
"SHOP_BUY_CONFIRM_PERIOD_WARNING" : "交换时间已结束。",
"SHOP_BUY_CONFIRM_PREPARATION_WARNING" : "开放条件:{0}",
"SHOP_BUY_CONFIRM_QUEST_CLAER" : "※只有在未拥有通关记录的情况下,才能够进行兑换。",
"SHOP_BUY_CONFIRM_QUEST_HOLD" : "※已完成兑换。",
"SHOP_BUY_CONFIRM_SOLD_OUT_WARNING" : "已全部交换完毕!",
"SHOP_BUY_DURING" : "交换有效期内!",
"SHOP_BUY_EVENTSHOP_PREPARATION" : "准备中",
"SHOP_BUY_EVENT_ITEM" : "用活动道具交换",
"SHOP_BUY_EVENT_ITEM_CONFIRM_WARNING" : "{0}不足。",
"SHOP_BUY_EVENT_ITEM_NOT_ENOUGH_WARNING" : "道具不足。",
"SHOP_BUY_ITEM_FULL_WARNING" : "[FF0000]道具持有数达到上限。",
"SHOP_BUY_ITEM_HOLD" : "持有",
"SHOP_BUY_ITEM_OVER_WARNING" : "[FF0000]购买后,将超过道具持有数上限。",
"SHOP_BUY_MANA_CONFIRM_WARNING" : "魔力棱镜不足。",
"SHOP_BUY_MANA_ITEM" : "用魔力棱镜交换",
"SHOP_BUY_PREPARATION" : "[FF8080]----",
"SHOP_BUY_PRESENT_BOX_FULL_WARNING" : "[FF0000]礼物盒空栏使用数已达上限。",
"SHOP_BUY_PRESENT_BOX_OVER_WARNING" : "[FF0000]购买之后将超过礼物盒上限。",
"SHOP_BUY_QP_ITEM" : "用量子交换",
"SHOP_BUY_RARE_PRI_CONFIRM_WARNING" : "稀有魔力棱镜不足。",
"SHOP_BUY_SERVANT_EQUIP_FRAME" : "增加概念礼装持有数上限",
"SHOP_BUY_SERVANT_EQUIP_FULL_WARNING" : "[FF0000]概念礼装持有数达到上限。",
"SHOP_BUY_SERVANT_EQUIP_OVER_WARNING" : "[FF0000]购买后,将超过概念礼装持有数上限。",
"SHOP_BUY_SERVANT_FRAME" : "增加从者持有数上限",
"SHOP_BUY_SERVANT_FULL_WARNING" : "[FF0000]从者持有数达到上限。",
"SHOP_BUY_SERVANT_OVER_WARNING" : "[FF0000]购买后,将超过从者持有数上限。",
"SHOP_BUY_SOLD_OUT" : "[FF8080]售罄",
"SHOP_BUY_STONE_CONFIRM_WARNING" : "圣晶石不足。",
"SHOP_BUY_STONE_FRAGMENTS_CONFIRM_WARNING" : "圣晶片不足。",
"SHOP_BUY_STONE_ITEM" : "用圣晶石交换",
"SHOP_BUY_SUCCESS" : "成功获得\n『{0}』。",
"SHOP_BUY_SUCCESS_EVENT_QUEST" : "『{0}』已开放。",
"SHOP_BUY_SUCCESS_MULTIPLE" : " x{0}",
"SHOP_BUY_SUCCESS_QUEST" : "『{0}』\n已经开放。\n请在迦勒底之门中确认。",
"SHOP_BUY_SUCCESS_SEND_MIX" : "有种甜蜜的感觉……!",
"SHOP_BUY_SUCCESS_SEND_PRESENT_BOX" : "『{0}』\n已被发送至礼物盒。",
"SHOP_CANT_BUY" : "无法兑换",
"SHOP_EVENT_LIST_EMPTY" : "请等待新商品进货",
"SHOP_EVENT_NO_ITEMS_REQUIRED" : "无需道具",
"SHOP_EVENT_RETURN_ERROR" : "{0}的\n活动时间已结束。\n返回管理室画面。",
"SHOP_FREE_EXCHANGE_CONDITIONS" : "{0}达成了免费!",
"SHOP_HELP_ANONYMOUS_SHOP_EXPLANATION" : "使用无记名灵基交换英灵圣肖像。",
"SHOP_HELP_COIN_ROOM_EXPLANATION" : "贡献从者币\n可以进行圣杯铸造。",
"SHOP_HELP_EQUIP_FRAME_EXTENSION_EXPLANATION" : "使用魔力棱镜,可提升拥有概念礼装的上限数。",
"SHOP_HELP_EQUIP_STORAGE_EXTENSION_EXPLANATION" : "使用圣晶石,可提升收纳概念礼装的仓库上限数。",
"SHOP_HELP_EVENT_SHOP_EXPLANATION" : "使用在限时活动中获得的各种专用道具,\n可交换各种道具。",
"SHOP_HELP_GRAIL_FRAGMENTS_SHOP_EXPLANATION" : "可以将圣杯之滴兑换为圣杯。",
"SHOP_HELP_MANA_SHOP_EXPLANATION" : "使用魔力棱镜交换各种道具。",
"SHOP_HELP_RARE_PRI_SHOP_EXPLANATION" : "使用稀有魔力棱镜交换各种道具之外,\n还可以打开特殊任务。",
"SHOP_HELP_SELL_SERVANT_EXPLANATION" : "通过灵基变还,可获得量子或魔力棱镜。",
"SHOP_HELP_SERVANT_FRAME_EXTENSION_EXPLANATION" : "使用魔力棱镜,可提升拥有从者的上限数。",
"SHOP_HELP_SERVANT_STORAGE_EXTENSION_EXPLANATION" : "使用圣晶石,可提升收纳从者的仓库上限数。",
"SHOP_HELP_SHOP04_SHOP_EXPLANATION" : "可以使用魔力棱镜或稀有魔力棱镜\n兑换从者的灵衣开放权。",
"SHOP_HELP_SHOP13_EXPLANATION" : "用纯净魔力棱镜进行素材道具兑换。",
"SHOP_HELP_SPECIAL_ITEM_SHOP_EXPLANATION" : "可以变还\n活动限定从者的灵基再临素材。",
"SHOP_HELP_START_UP_SUMMON" : "全部32种类的★5从者中「任选1骑」\n进行限定1次的特别召唤。",
"SHOP_HELP_STONE_FRAGMENTS_SHOP_EXPLANATION" : "使用圣晶片交换各种道具。",
"SHOP_HELP_STONE_PURCHASE_EXPLANATION" : "可购买「圣晶石」。",
"SHOP_HELP_STONE_SHOP_EXPLANATION" : "使用圣晶石交换各种道具。",
"SHOP_HELP_TRADE_AP_EXPLANATION" : "在青铜树苗中积蓄行动力,\n用以兑换青铜果实。",
"SHOP_INDEFINITE_PERIOD" : "无期限",
"SHOP_ITEM_CHANGE" : "用{0}交换",
"SHOP_ITEM_TIME_LIMIT" : "距离时间结束",
"SHOP_LIST_EMPTY" : "请等待新商品进货",
"SHOP_MAX_ALERT" : "{0}所持数量已经到达上限,\n无法进行交换。",
"SHOP_NOAH" : "玩游戏\n免费获得圣晶石",
"SHOP_NOTICE_EXCHANGE_STONE_FRAGMENTS" : "可兑换[FFAB27,FFEF98]{0}个[--]",
"SHOP_NOTICE_EXCHANGE_STONE_FRAGMENTS_OVER" : "可[FFAB27,FFEF98]大量[--]兑换",
"SHOP_PAID_EXCHANGE_CONDITIONS" : "{0}达成,返还稀有魔力棱镜!",
"SHOP_QUEST_ALREADY_CLEARED" : "已完成",
"SHOP_QUEST_FREE_EXCHANGE_CLEARED" : "已免费兑换",
"SHOP_QUEST_NOT_CLEAR" : "任务尚未完成",
"SHOP_QUEST_OPEN" : "正在举办中",
"SHOP_QUEST_PAID_EXCHANGE_CLEARED" : "已付费兑换",
"SHOP_RECOVER_USER_GAME_ACT" : "回复行动点",
"SHOP_RETURN_EXCHANGE_ITEM" : "\n({0}已返还)",
"SHOP_SELL_SERVANT" : "灵基变还",
"SHOP_SELL_SERVANT_MAX_ALERT" : "{0}所持数量已经到达上限,\n无法进行变还。",
"SHOP_SELL_SERVANT_QP_MAX_ALERT_MESSAGE" : "[FFFF00]再进行灵基变还,\n也无法继续获得量子。[-]\n是否确认\n\n\n现在所持量子为\n[FFFF00]{0}[-]/{1}",
"SHOP_SELL_SERVANT_QP_MAX_ALERT_TITLE" : "量子已到达上限。",
"SHOP_SELL_SERVANT_QP_WILL_BE_MAX_ALERT_GETABLE" : "能够获得的量子:{0}量子",
"SHOP_SELL_SERVANT_QP_WILL_BE_MAX_ALERT_MESSAGE" : "[FFFF00]将无法获得超过所持上限部分的量子。[-]\n是否确认\n\n\n\n现在所持量子为\n[FFFF00]{0}[-]/{1}",
"SHOP_SELL_SERVANT_QP_WILL_BE_MAX_ALERT_TITLE" : "再进行灵机变化,\n量子将到达上限。",
"SHOP_SPECIAL_LIST_EMPTY" : "不存在符合条件的商品。",
"SHOP_START_UP_SUMMON" : "★5从者特别召唤",
"SHORT_COMMAND_CODE_FRAME_QUEST" : "{0}的持有数到达上限。\n{0}无法超过持有数的上限,\n无法执行{1}。\n\n目前的持有数为\n[FF0000]{2}[-]/{3}",
"SHORT_DLG_TITLE" : "",
"SHORT_HAVE_CHARGE_STONE" : "本召唤只可使用从商店购买的\n{0}个付费圣晶石才可执行。\n\n是否购买圣晶石\n\n持有圣晶石(付费){1}个\n持有圣晶石(免费){2}个",
"SHORT_HAVE_POINT" : "友情点数不足。\n\n持有友情点数{0:N0}点",
"SHORT_HAVE_STONE" : "圣晶石不足。\n是否购买圣晶石\n\n持有圣晶石{0:N0}个",
"SHORT_ITEM_INFO_MSG" : "[DB0052]所需道具不足",
"SHORT_QP_INFO_MSG" : "[DB0052]量子不足!",
"SHORT_RELEASE_COND_MSG" : "[DB0052]未满足开放条件",
"SHORT_SERVANT_CANCEL" : "关闭",
"SHORT_SERVANT_COMBINE" : "强化",
"SHORT_SERVANT_COMMAND_CODE" : "指令纹章",
"SHORT_SERVANT_COMMAND_CODE_SELL" : "变还",
"SHORT_SERVANT_EQUIP" : "概念礼装",
"SHORT_SERVANT_EQ_COMBINE" : "强化",
"SHORT_SERVANT_EQ_SELL" : "变还",
"SHORT_SERVANT_EQ_WAREHOUSE" : "灵基保管室",
"SHORT_SERVANT_EXPEDITION" : "是否归还",
"SHORT_SERVANT_FORMATION" : "编队",
"SHORT_SERVANT_FRAME" : "{0}空间已达上限。\n请至少留1个以上{0}空位,\n否则无法执行{1}。\n\n当前持有数\n[FF0000]{2}[-]/{3}",
"SHORT_SERVANT_FRAME_LIMIT" : "{0}栏位(+{1}栏位)已达到上限。\n{0}栏位(+{1}栏位在拥有1个以上空余之前\n{2}将无法执行。\n\n现在所持数量为\n[FF0000]{3}[-]/{4}",
"SHORT_SERVANT_FRAME_QUEST" : "{0}数已超上限。\n请至少留1个以上{0}空位,\n否则无法执行{1}。\n\n当前持有数\n[FF0000]{2}[-]/{3}",
"SHORT_SERVANT_QUEST" : "任务出击",
"SHORT_SERVANT_SELL" : "变还",
"SHORT_SERVANT_SERVANT" : "从者",
"SHORT_SERVANT_SUMMON" : "开始召唤",
"SHORT_SERVANT_WAREHOUSE" : "灵基保管室",
"SHORT_SHOP_INSUFFICIENCY_CONFIRM" : "该交换需要使用\n从商店购买的{0}个付费圣晶石\n才可进行。\n\n是否购买圣晶石\n\n持有圣晶石(付费){1}个\n持有圣晶石(免费){2}个",
"SKILLCHARGETURN_TXT" : "充能时间",
"SKILL_COMBINE_EFFFECT_UNRELEASE" : "未解放",
"SKILL_COMBINE_EFFFECT_UNSUMMON" : "未召唤",
"SKILL_COMBINE_EFFFECT_UNSUMMON_DETAIL" : "※召唤作为对象的从者时\n技能将为已强化状态。",
"SKILL_EFFECT_LEVEL_TITLE" : "{0} 等级{1}",
"SKILL_EFFECT_TITLE" : "{0}",
"SKILL_LVDISP_ENABLE_SINGLE_TXT" : "[FCF050]{0}[-]",
"SKILL_LVDISP_ENABLE_TXT" : "[FCF050]{0}[-]/",
"SKILL_LVDISP_SINGLE_TXT" : "{0}",
"SKILL_LVDISP_TXT" : "{0}/",
"SMART_SORT_DETAIL" : "设定为开启时,不可选的对象将排序至最后,\n变为更为方便选取的排序",
"SMART_SORT_NAME" : "智能筛选",
"SORT_WINDOW_DETAIL" : "可切换排列条件",
"SORT_WINDOW_TITLE" : "筛选设定",
"SOUNDPLAYER_DIALOG_CANCEL" : "取消",
"SOUNDPLAYER_DIALOG_MIDDLE" : "试听",
"SOUNDPLAYER_DIALOG_OK" : "实行",
"SOUNDPLAYER_HAVE_ITEM_NUM" : "所持数\n",
"SOUNDPLAYER_ITEM_COST_WARNING" : "\n开放操作将消耗以下道具。\n",
"SOUNDPLAYER_ITEM_DISP" : "{0} {1}\n",
"SOUNDPLAYER_LOCK" : "未满足开放条件",
"SOUNDPLAYER_LOCK_ITEM" : "消耗道具即可解锁开放 (可欣赏)",
"SOUNDPLAYER_LOCK_NAME" : "",
"SOUNDPLAYER_OPEN_CHECK" : "\n是否执行",
"SOUNDPLAYER_SOUND_CAN_PLAY_MAX" : "可播放乐曲数量",
"SOUNDPLAYER_SOUND_CAN_PLAY_NUM" : "{0}/{1}",
"SOUNDPLAYER_SOUND_NAME" : "{0}",
"SOUNDPLAYER_SOUND_OPEN" : "「{0}」\n已开放。",
"SOUNDPLAYER_SOUND_OPEN_TITLE" : "「{0}」的开放",
"SPECIAL_ASCENSION_CONFIRM_TXT" : "对已选择的从者执行,\n不消耗「素材道具」与「量子」的\n强化至最终再临的「特别再临」。\n\n是否确认执行",
"SPECIAL_ASCENSION_DIALOG_TXT" : "仅有1骑可以进行「特别再临」的强化。",
"SPECIAL_ASCENSION_TIME_OVER2_TXT" : "特别再临的使用期限已经结束。\n将返回强化界面。",
"SPECIAL_ASCENSION_TIME_OVER_TXT" : "特别再临使用期限已经结束。",
"SPECIAL_ASCENSION_WARNING1_TXT" : "当前持有与所选的从者不同的\n已经培养了的同一从者。\n[FFFF00]※至最终再临前的强化\n将仅能对选择了的从者执行[-]\n\n是否确认对选择的从者\n执行「特别再临」强化",
"SPECIAL_ASCENSION_WARNING2_TXT" : "当前所选从者至最终再临为止所需的\n「素材道具」以及「量子」[FFFF00]全部拥有[-]。\n不使用「特别再临」使用通常的「灵基再临」\n也可以进行强化。\n\n是否确认执行「特别再临」强化",
"SPEND_LIMIT_CLOSE" : "OK",
"SPEND_LIMIT_MESSAGE" : "本月可使用的金额已超上限,\n无法购买该商品。\n\n设定\n{0}\n\n本月的金额上限\n{1}",
"SPEND_LIMIT_TITLE" : "超过可使用金额",
"SPEND_NUM_TXT" : "个消耗",
"SPOT_FREE_QUEST_LAST_TIME" : "上一次",
"STATUS_ATK_OVER_DIALOG_MSG" : "「ATK强化」达到了1000的上限。\n在选择了超过该上限的素材进行强化的情况下将排除超过部分的内容。",
"STATUS_HP_OVER_DIALOG_MSG" : "「HP强化」达到了1000的上限。\n在选择了超过该上限的素材进行强化的情况下将排除超过部分的内容。",
"STATUS_OVER_DIALOG_MSG" : "「HP・ATK强化」达到了1000的上限。\n在选择了超过该上限的素材进行强化的情况下将排除超过部分的内容。",
"STONE_FRAGMENTS_NEED_INFO" : "圣晶片",
"STONE_FRAGMENTS_UNIT" : "{0}个",
"STONE_INFO" : "持有圣晶石 {0}个",
"STONE_INFO_NOTICE" : "圣晶石将优先消耗免费部分。\n购买圣晶石时赠送的额外部分算作免费部分。",
"STONE_INFO_TITLE" : "圣晶石持有内容",
"STONE_NAME" : "圣晶石",
"STONE_NEED_INFO" : "圣晶石",
"STONE_PURCHASE" : "购买圣晶石",
"STONE_PURCHASE_BUSY_STORE" : "正对圣晶石的购买进行认证,无法购买。",
"STONE_PURCHASE_CLOSE" : "取消",
"STONE_PURCHASE_EXPLANATION" : "关于特定商品交易法、资金结算法",
"STONE_PURCHASE_RESULT_BLOCK" : "",
"STONE_PURCHASE_RESULT_CANCEL" : "取消购买圣晶石。",
"STONE_PURCHASE_RESULT_CLOSE" : "关闭",
"STONE_PURCHASE_RESULT_DUPLICATE_TRANSACTION_MESSAGE" : "選択された聖晶石は、前回のご購入が正しく完了\nされませんでした。前回のご購入を完了させる\nためにはアプリの再起動を行ってください。\n\n再起動を行っても問題が解決しない場合、\n公式サイト上部のMENUにある「お問い合わせ」\nよりお問い合わせください。 www.fate-go.jp/",
"STONE_PURCHASE_RESULT_DUPLICATE_TRANSACTION_TITLE" : " ",
"STONE_PURCHASE_RESULT_FAIL" : "圣晶石的购买已被取消。",
"STONE_PURCHASE_RESULT_SUCCESS" : "圣晶石购买完成。\n\n所持圣晶石[20C0FF]{0:N0}[-]个\n付费部分[20C0FF]{1:N0}[-]个 免费部分:[20C0FF]{2:N0}[-]个)\n\n购买后的圣晶石[FFA500]{3:N0}[-]个\n付费部分[FFA500]{4:N0}[-]个 免费部分:[FFA500]{5:N0}[-]个)",
"STONE_PURCHASE_RESULT_SUSPEND" : "结算被保留。\n\n请稍后重启游戏\n再进行尝试。",
"STONE_PURCHASE_RESULT_WAIT" : "监护人控制\n\n本游戏无法使用该功能\n。",
"STONE_PURCHASE_TITLE" : "购买圣晶石",
"STONE_SHOP_PAY_CONFIRM" : "使用{0}个圣晶石进行交换。\n是否确定交换\n[FFFF00]优先消耗免费圣晶石的部分。[-]\n\n持有圣晶石[20C0FF]{1:N0}[-]个\n付费部分[20C0FF]{3:N0}[-]个 免费部分:[20C0FF]{2:N0}[-]个)\n\n交换后圣晶石[FFA500]{4:N0}[-]个\n付费部分[FFA500]{6:N0}[-]个 免费部分:[FFA500]{5:N0}[-]个)",
"STONE_TAKE" : "持有圣晶石",
"STONE_UNIT" : "{0:N0}个",
"STORAGE_SHOP_NOTIFICATION" : "所需道具不足。",
"STORAGE_SHOP_SOLD_OUT" : "已全部兑换!",
"SUMMON_APPEND_END" : "已召唤",
"SUMMON_AUTOSALE_BUTTON" : "自动变还设定",
"SUMMON_AUTOSALE_EQUIP_TXT" : "概念礼装",
"SUMMON_AUTOSALE_EXP_TXT" : "经验值",
"SUMMON_AUTOSALE_FOU_TXT" : "芙芙",
"SUMMON_AUTOSALE_MSG" : "[00FFFF]所选中的各个稀有度范围的卡牌,\n将在执行召唤之后自动变还为魔力棱镜与量子。",
"SUMMON_AUTOSALE_TITLE" : "自动变还的对象设定",
"SUMMON_EVENT_SERVANT_DIRECT_GET_TITLE" : "~关于从者加入~",
"SUMMON_EVENT_SERVANT_TITLE_GET" : "~关于暂时加入状态从者的正式加入~",
"SUMMON_EVENT_SERVANT_TITLE_JOIN" : "~关于暂时加入状态的从者~",
"SUMMON_EXTRA_ITEMS_GIFT_MSG" : "获得的{0}×{1}将送至礼物盒",
"SUMMON_EXTRA_ITEM_GIFTS_MSG" : "获得的额外道具,将送至礼物盒",
"SUMMON_EXTRA_ITEM_GIFT_MSG" : "获得的{0}将送至礼物盒",
"SUMMON_FREE_10_BTN" : "免费10次召唤",
"SUMMON_GROUP_STONEPAY_WARNING_MSG" : "\n[FFFF00]该福袋为限时福袋({0}为止)。",
"SUMMON_HELP_MESSAGE" : "[00FFFF]可左右滑动来切换召唤卡池。[-]",
"SUMMON_LIMIT_OVER_BTN" : "售罄",
"SUMMON_LIMIT_WARNING_CANCEL" : "关闭",
"SUMMON_MANA_LIMIT_WARNING_DECIDE" : "前往达・芬奇工房",
"SUMMON_MANA_LIMIT_WARNING_MSG" : "目前持有魔力棱镜\n[FFFF00]{0:#,0}[FFFFFF]/{1:#,0}",
"SUMMON_MANA_LIMIT_WARNING_TITLE" : "魔力棱镜达到上限。\n解除自动变还的设定。\n直到魔力棱镜消耗为止无法进行召唤。",
"SUMMON_OPEN_FRIENDQUEST_INFO" : "[FFFF00]可以在迦勒底之门中的\n「幕间物语」进行关卡[-]",
"SUMMON_OPEN_FRINEDQUEST_NAME" : "「{0}」 \n已开放",
"SUMMON_OPEN_FRINEDQUEST_TITLE" : "[00FFFF]幕间物语[-]",
"SUMMON_PU_STONEPAY_WARNING_MSG" : "\n[FFFF00]该推荐召唤为限时推荐召唤({0}为止)。",
"SUMMON_QP_LIMIT_WARNING_CONFIRM" : "是否确认?",
"SUMMON_QP_LIMIT_WARNING_DECIDE" : "前往强化",
"SUMMON_QP_LIMIT_WARNING_MSG" : "目前持有量子\n[FF0000]{0:#,0}[FFFFFF]/{1:#,0}",
"SUMMON_QP_LIMIT_WARNING_TITLE" : "量子达到上限。\n解除自动变还的设定。\n 直到量子消耗为止,无法进行召唤。",
"SUMMON_QP_LIMIT_WARNING_TITLE2" : "再进行友情召唤,\n量子将可能到达上限。",
"SUMMON_QP_LIMIT_WARNING_WARNING" : "[FFFF00]再进行友情点数召唤,\n也无法继续获得量子。[-]",
"SUMMON_QP_LIMIT_WARNING_WARNING2" : "[FFFF00]将无法获得超过所持上限部分的量子。[-]",
"SUMMON_RESULT_AUTOSALE_MSG" : "设定为自动变还对象的灵基已经被变还了。",
"SUMMON_RESULT_COIN_FORMAT" : "{0:#,0}",
"SUMMON_SERVANT_MATERIAL_TD_GET_MESSAGE" : "获得了{0}的\n宝具强化专用灵基。\n\n使用宝具强化专用灵基\n暂时加入状态的从者也能提升宝具等级。\n在从者宝具强化中提升从者的宝具等级吧\n\n宝具强化专用灵基\n无法作为强化对象以及关卡同行角色。",
"SUMMON_SERVANT_MATERIAL_TD_GET_TITLE" : "~关于宝具强化专用灵基~",
"SUMMON_STONEPAY_WARNING_MSG" : "[FFFF00]※确认后,将消耗圣晶石立刻进行召唤。\n确认后将无法取消。",
"SUMMON_TICKET_END" : "无呼符",
"SUM_INFO" : "{0}/{1}",
"SUM_OVER_INFO" : "[FF0000]{0}[-]/{1}",
"SUPPORTMAIL_ADDRESS" : "fgo_support@bilibili.com",
"SUPPORTMAIL_BODY" : "用户ID:{0}\n使用OS:{1}\n使用设备:{2}\n------------------------------\n请详细填写以下内容。\n留下【】需要的信息删除其他内容。\n\n网络环境【3G/4G/Wi-Fi】\n运营商【移动/联通/电信/其他】\n详细\n",
"SUPPORTMAIL_SUBJECT_INQUIRY" : "FGO 问题反馈",
"SUPPORTMAIL_SUBJECT_SUGGEST" : "FGO 意见、建议",
"SUPPORT_CURRENT_DECKID" : "【现在的助战编队】",
"SUPPORT_DECKID_FREE" : "(SET {0})",
"SUPPORT_DECKID_QUESTION" : " 是否取消现在的编队,回到变更前的状态?",
"SUPPORT_DECK_FIXED_ERROR_MESSAGE" : "包含了已经分配至相同种类的关卡中\n的从者因此无法进行设定。",
"SUPPORT_DECK_FIXED_ERROR_SERVANT" : "★{0}{1}{2}",
"SUPPORT_DECK_FIXED_ERROR_SERVANT_NAME_ONLY" : "{0}{1}",
"SUPPORT_DECK_FIXED_ERROR_TITLE" : "无法设定",
"SUPPORT_DECK_ID_FIXED" : "SET {0}固定",
"SUPPORT_DECK_NOT_FIXED" : "---",
"SUPPORT_EQUIP" : "支援\n使用中",
"SUPPORT_EVENTQUEST" : "活动关卡:",
"SUPPORT_FOLLOWER_HELP" : "点击可选择支援从者。\n长按可查看该从者详细信息。",
"SUPPORT_INFO_HELP" : "点击查看详细信息。",
"SUPPORT_KIND_0" : "全职阶",
"SUPPORT_KIND_1" : "剑士",
"SUPPORT_KIND_2" : "弓兵",
"SUPPORT_KIND_3" : "枪兵",
"SUPPORT_KIND_4" : "骑兵",
"SUPPORT_KIND_5" : "魔术师",
"SUPPORT_KIND_6" : "暗匿者",
"SUPPORT_KIND_7" : "狂战士",
"SUPPORT_KIND_8" : "额外职阶",
"SUPPORT_LAST_DECKID" : "【变更前的助战编队】",
"SUPPORT_MAINQUEST" : "通常关卡:",
"SUPPORT_MEMBER" : "支援用\n从者",
"SUPPORT_SELECT_ALL_CLEAR_TITLE" : "解除全部选择",
"SUPPORT_SELECT_ALL_CLEAR_WARNING" : "解除所有设定为\n支援的从者与概念礼装。\n是否确定解除",
"SUPPORT_SELECT_ALREADY_SET" : "[FFFF00]群组 {0}[-]",
"SUPPORT_SELECT_CANCEL_DIALOG_TITLE" : "取消支援编制",
"SUPPORT_SELECT_CONFIRM_DECK_MENU_CANCEL" : "取消",
"SUPPORT_SELECT_CONFIRM_DECK_MENU_COPY_CONFIRM_BASE_DECK" : "复制对象",
"SUPPORT_SELECT_CONFIRM_DECK_MENU_COPY_CONFIRM_CANCEL" : "取消",
"SUPPORT_SELECT_CONFIRM_DECK_MENU_COPY_CONFIRM_DECIDE" : "执行",
"SUPPORT_SELECT_CONFIRM_DECK_MENU_COPY_CONFIRM_MESSAGE" : "[FFFF00]将解除复制前的编队,覆盖为复制对象的编队。[-]\n是否确认执行\n",
"SUPPORT_SELECT_CONFIRM_DECK_MENU_COPY_CONFIRM_TARGET_DECK" : "复制目标",
"SUPPORT_SELECT_CONFIRM_DECK_MENU_COPY_CONFIRM_TITLE" : "确认复制助战编队",
"SUPPORT_SELECT_CONFIRM_DECK_MENU_COPY_NOT_SELECT" : "[FFFF00]※进行复制的话,从者将产生重复,\n已经分配完的助战编队无法作为复制目标。[-]",
"SUPPORT_SELECT_CONFIRM_DECK_MENU_COPY_SAME_KIND" : "[FFFF00]※与复制对象拥有相同种类的关卡分配的助战群组\n无法指定作为复制目标。[-]",
"SUPPORT_SELECT_CONFIRM_DECK_MENU_COPY_SELECT_CANCEL" : "取消",
"SUPPORT_SELECT_CONFIRM_DECK_MENU_COPY_SELECT_MESSAGE" : "请先指定复制目标",
"SUPPORT_SELECT_CONFIRM_DECK_MENU_COPY_SELECT_TITLE" : "助战编队复制目标指定",
"SUPPORT_SELECT_CONFIRM_DECK_MENU_DECIDE" : "确定",
"SUPPORT_SELECT_CONFIRM_DECK_MENU_INIT_ALL_DECK_NAME" : "作为对象的助战编队名 : [FFFF00]{0}[-]",
"SUPPORT_SELECT_CONFIRM_DECK_MENU_INIT_ALL_MESSAGE" : "清除助战编队名,并将助战编队中设定的\n从者以及概念礼装全部解除\n是否确认执行\n\n",
"SUPPORT_SELECT_CONFIRM_DECK_MENU_INIT_ALL_TITLE" : "助战解散",
"SUPPORT_SELECT_CONFIRM_DECK_MENU_REMOVE_ALL_EQUIP_MESSAGE" : "解除已设定的全部概念礼装\n是否确认执行",
"SUPPORT_SELECT_CONFIRM_DECK_MENU_REMOVE_ALL_EQUIP_TITLE" : "解除概念礼装选择",
"SUPPORT_SELECT_CONFIRM_DECK_MENU_REMOVE_ALL_MESSAGE" : "将助战编队中设定的\n从者以及概念礼装全部解除\n是否确认执行",
"SUPPORT_SELECT_CONFIRM_DECK_MENU_REMOVE_ALL_TITLE" : "解散助战",
"SUPPORT_SELECT_CONFIRM_DECK_SUPPORT_NUM" : "[0C2B8D]SUPPORT SET {0}[-]",
"SUPPORT_SELECT_CURRENT_STATE" : "当前支援从者",
"SUPPORT_SELECT_DECK_NAME_INIT" : "命名初始化",
"SUPPORT_SELECT_EDIT_MENU_BUTTON_CANCEL" : "取消",
"SUPPORT_SELECT_EDIT_MENU_BUTTON_CHANGE_DECK_NAME" : "变更助战名",
"SUPPORT_SELECT_EDIT_MENU_BUTTON_COPY" : "复制助战编队",
"SUPPORT_SELECT_EDIT_MENU_BUTTON_INIT_ALL" : "清除助战名\n并解散",
"SUPPORT_SELECT_EDIT_MENU_BUTTON_REMOVE_ALL" : "解散助战编队",
"SUPPORT_SELECT_EDIT_MENU_BUTTON_REMOVE_EQUIP" : "解除所有的\n助战概念礼装",
"SUPPORT_SELECT_EDIT_MENU_DECK_NAME" : "作为对象的助战编队名:[FFFF00]{0}[-]",
"SUPPORT_SELECT_EDIT_MENU_MESSAGE" : "请选择想要执行的项目",
"SUPPORT_SELECT_EDIT_MENU_TITLE" : "助战编队",
"SUPPORT_SELECT_EQUIP_CHANGE_MESSAGE" : "现在设定中的职阶\n{0}\n↓\n变更后设定的职阶\n{1}\n\n是否变更概念礼装设定的职阶",
"SUPPORT_SELECT_EQUIP_CHANGE_TITLE" : "概念礼装的设定变更",
"SUPPORT_SELECT_EQUIP_CLEAR_TITLE" : "解除概念礼装的选择",
"SUPPORT_SELECT_EQUIP_CLEAR_WARNING" : "解除所有设定为支援的概念礼装。\n是否确定解除",
"SUPPORT_SELECT_HELP" : "这里可设定各职阶支援用从者以及概念礼装。\n全职阶类内可无视职阶设定任意从者。",
"SUPPORT_SELECT_INPUT_DECK_NAME_EXPLANATION" : "请输入助战名\n※最多输入20字。",
"SUPPORT_SELECT_INPUT_DECK_NAME_TITLE" : "更改助战名",
"SUPPORT_SELECT_NAME" : "[FFFFFF]〜{0}[FFFFFF]〜",
"SUPPORT_SELECT_NAME_BASE" : "助战{0}",
"SUPPORT_SELECT_NAME_CLEAR" : "助战名清除",
"SUPPORT_SELECT_NO_SERVANT_TITLE" : "支援编制",
"SUPPORT_SELECT_NO_SERVANT_WARNING" : "支援用从者必须设定\n至少1名以上",
"SUPPORT_SELECT_OLD_STATE" : "变更前的支援从者",
"SUPPORT_SELECT_SERVANT_CLEAR_TITLE" : "解除从者的选择",
"SUPPORT_SELECT_SERVANT_CLEAR_WARNING" : "解除所有设定为支援的从者。\n是否确定解除",
"SUPPORT_SELECT_SWAP" : "[00FFFF]拖动变更概念礼装的配置。",
"SUPPORT_SELECT_USE_SUPPORT" : "选择中",
"SUPPORT_SELECT_WARNING_DIALOG_CANCEL" : "取消",
"SUPPORT_SELECT_WARNING_DIALOG_CLOSE" : "关闭",
"SUPPORT_SELECT_WARNING_DIALOG_DECIDE" : "决定",
"SUPPORT_SERVANT_SELECT_EXPLANATION" : "点击可选择支援从者\n长按可查看该从者详细信息",
"SVTEQ_LVMAX_INFO_TXT" : "[DB0052]无法继续获得经验值",
"SVT_ATK" : "[FFB900]攻击[-] {0}",
"SVT_HP" : "[FFB900]生命[-] {0}",
"SYSTEM_AU_BIND_ERROR" : "无法连接服务器\n将返回标题界面",
"SYSTEM_ERROR_NON_SUPPORTED_TERMINAL" : "您使用的设备不支持本游戏。\n\n关于支持设备的详细信息\n敬请参见「Fate/Grand Order 官方网站」。",
"SYSTEM_ERROR_SERVER_TIME_LIMIT_OVER" : "下载文件已更新。\n即将返回标题画面。",
"TAKEOVER_DETAIL_TXT" : "通过输入继承码与密码\n可将数据继承到其他设备继续游戏。\n继承码在使用过1次后将失效。",
"TAKEOVER_ID_TXT" : "继承码",
"TAKEOVER_PW_TXT" : "密码",
"TALKRESUME_CONFIRM_CANCEL" : "不继续",
"TALKRESUME_CONFIRM_DECIDE" : "继续",
"TALKRESUME_CONFIRM_MESSAGE_AFTER_BATTLE" : "正在进行战斗后的剧情\n由于发生了中断情况。\n是否从中断的地方继续\n[ffdf00](不从中断处继续的话,剧情将被跳过\nAP道具将被消耗。)[-]",
"TALKRESUME_CONFIRM_MESSAGE_AFTER_BATTLE_NO_CONSUME" : "正在进行战斗后的剧情\n由于发生了中断情况。\n是否从中断的地方继续\n[ffdf00]不从中断处继续的话,剧情将被跳过\n关卡执行时使用的{0}将被消耗。[-]",
"TALKRESUME_CONFIRM_MESSAGE_AFTER_NONE_BATTLE" : "由于发生了剧情中断情况。\n是否从中断的地方继续\n[ffdf00](不从中断处继续的话,剧情将被跳过\nAP道具将被消耗。)[-]",
"TALKRESUME_CONFIRM_MESSAGE_AFTER_NONE_BATTLE_NO_CONSUME" : "正在进行战斗后的剧情\n由于发生了中断情况。\n是否从中断的地方继续\n[ffdf00]不从中断处继续的话,剧情将被跳过\n关卡执行时使用的{0}将被消耗。[-]",
"TALKRESUME_CONFIRM_MESSAGE_AFTER_NONE_BATTLE_NO_CONSUME_AP0" : "在剧情进行中游玩中断。\n是否从中断的地方继续\n\n[ffdf00]不从中断处继续的话,剧情将被跳过。[-]",
"TALKRESUME_CONFIRM_MESSAGE_APQP_PART" : "AP、量子",
"TALKRESUME_CONFIRM_MESSAGE_AP_PART" : "AP、道具",
"TALKRESUME_CONFIRM_MESSAGE_BEFORE_BATTLE" : "正在进行战斗前的剧情\n由于发生了中断情况。\n是否从中断的地方继续\n[ffdf00](不从中断处继续的话,关卡进度将中断\nAP、道具将不会消耗。)[-]",
"TALKRESUME_CONFIRM_MESSAGE_BEFORE_NONE_BATTLE" : "由于发生了剧情中断情况。\n是否从中断的地方继续\n[ffdf00](不从中断处继续的话,关卡进度将中断\nAP、道具将不会消耗。)[-]",
"TALKRESUME_CONFIRM_MESSAGE_ITEM_PART" : "道具",
"TALKRESUME_CONFIRM_MESSAGE_QPITEM_PART" : "道具、量子",
"TALKRESUME_CONFIRM_MESSAGE_QP_PART" : "量子",
"TALKRESUME_CONFIRM_MIDDLE_AFTER_BATTLE" : "从开头处重新开始",
"TALKRESUME_CONFIRM_MIDDLE_AFTER_NONE_BATTLE" : "从开头处重新开始",
"TALKRESUME_CONFIRM_MIDDLE_BEFORE_BATTLE" : "从开头处重新开始",
"TALKRESUME_CONFIRM_MIDDLE_BEFORE_NONE_BATTLE" : "从开头处重新开始",
"TALKRESUME_CONFIRM_TITLE" : "确认",
"TERMINAL_NETWORK_ERROR_DIALOG_MESSAGE" : "通讯失败。\n将移动至标题界面。",
"TERMINAL_NETWORK_ERROR_DIALOG_TITLE" : "通讯错误",
"TERMINAL_NETWORK_NOT_REACHABLE_MESSAGE" : "处于飞行模式",
"TERMS_OF_PRIVACY_SHOW" : "隐私政策",
"TERMS_OF_USE_CANCEL" : "不同意",
"TERMS_OF_USE_DECIDE" : "同意",
"TERMS_OF_USE_DENIAL_MESSAGE" : "进行『Fate/Grand Order』\n需要同意用户协议。",
"TERMS_OF_USE_DENIAL_TITLE" : "用户协议确认",
"TERMS_OF_USE_LOCATION_CANCEL" : "关闭",
"TERMS_OF_USE_LOCATION_DECIDE" : "千金",
"TERMS_OF_USE_LOCATION_MESSAGE" : "この機能は、ご使用の端末の位置情報機能を\n使用します。\n取得した位置情報は本キャンペーンへの\n応募資格確認にのみ使用し、本キャンペーン\n終了後に直ちに削除します。\nその他位置情報の利用に関しては\n利用規約をご確認ください。",
"TERMS_OF_USE_LOCATION_TITLE" : "位置情報機能の利用",
"TERMS_OF_USE_MESSAGE1" : "请您仔细阅读并充分理解相关条款。\n\n您点击「同意」即表示您已阅读并同意条款内容。",
"TERMS_OF_USE_MESSAGE2" : "本游戏的用户协议及隐私政策已更新。\n\n请您仔细阅读并充分理解相关条款。\n您点击「同意」即表示您已阅读并同意条款内容。",
"TERMS_OF_USE_SHOW" : "用户协议",
"TERMS_OF_USE_TITLE" : "用户协议及隐私政策确认",
"TICKET_NUM" : "呼符持有数:{0}张",
"TICKET_SUMMON_DETAIL" : "用呼符召唤",
"TIME_BEFORE_DAYS" : "{0}天前",
"TIME_BEFORE_HOURS" : "{0}小时前",
"TIME_BEFORE_MINUTES" : "{0}分钟前",
"TIME_BEFORE_OVER_YEARS" : "1年以上",
"TIME_BEFORE_TITLE_COLOR" : "{0}",
"TIME_BEFORE_TITLE_LOGIN" : "[00FFFF]最后登录[-]",
"TIME_OVER_EVENTREWARD" : "兑换期限",
"TIME_OVER_USER_ITEM" : "使用期限",
"TIME_OVER_WORD" : "用完",
"TIME_REST2_DAYS" : "{0}天",
"TIME_REST2_HOURS" : "{0}小时",
"TIME_REST2_MINUTES" : "{0}分钟",
"TIME_REST2_NONE" : "----",
"TIME_REST2_OVER_YEARS" : "1年以上",
"TIME_REST2_TIMEOVER" : "已过期",
"TIME_REST5_DAYS" : "剩余 {0}日",
"TIME_REST5_HOURS" : "剩余 {0}小时",
"TIME_REST5_MINUTES" : "剩余 {0}分",
"TIME_REST5_NONE" : "----",
"TIME_REST5_OVER_YEARS" : "剩余 1年以上",
"TIME_REST5_TIMEOVER" : "持续时间结束",
"TIME_REST6_DAYS" : "{0}日",
"TIME_REST6_HEAD" : "还剩",
"TIME_REST6_HOURS" : "{0}小时",
"TIME_REST6_MINUTES" : "{0}分",
"TIME_REST6_OVER_YEARS" : "1年以上",
"TIME_REST6_TIMEOVER" : "已过期",
"TIME_REST_ACHIVE" : "领取期限",
"TIME_REST_DAYS" : "剩余 {0}天",
"TIME_REST_EVENT" : "举办期间 ",
"TIME_REST_EVENTREWARD" : "兑换期限 还剩",
"TIME_REST_HOURS" : "剩余 {0}小时",
"TIME_REST_MINUTES" : "剩余 {0}分钟",
"TIME_REST_NONE" : "----",
"TIME_REST_OVER_YEARS" : "剩余 1年以上",
"TIME_REST_PRESENT" : "领取期限 剩余",
"TIME_REST_PRESENT_INDEFINITE_PERIOD" : "领取时限",
"TIME_REST_PRESENT_INDEFINITE_PERIOD_TEXT" : "无时间限制",
"TIME_REST_PRESENT_LIMITED" : "使用期限・领取期限",
"TIME_REST_QUEST" : "举办期间 ",
"TIME_REST_QUEST_BOARD_CAMPAIGN" : "{0} 举办期间 {1}",
"TIME_REST_QUEST_BOARD_CAMPAIGN_WITH_ITEM" : "持有×{0} 剩余 {1}",
"TIME_REST_QUEST_BOARD_EVENT" : "活动举办时间 剩余 {0}",
"TIME_REST_QUEST_BOARD_QUEST" : "关卡举办时间 剩余 {0}",
"TIME_REST_RAID" : "{0:D2}:{1:D2}:{2:D2}",
"TIME_REST_STRING" : "剩余 ",
"TIME_REST_TIMEOVER" : "已过期",
"TIME_REST_USER_ITEM" : "使用期限 剩余",
"TIME_STR_DAYS" : "日",
"TIME_STR_EXPIRED" : "持续时间结束",
"TIME_STR_HOURS" : "小时",
"TIME_STR_MINUTES" : "分钟",
"TIME_STR_OVER_YEARS" : "年以上",
"TIME_STR_TIMEOVER" : "时间结束",
"TITLE_COPYRIGHT" : "[133493]©TYPE-MOON / FGO PROJECT",
"TITLE_COPYRIGHT_BASE" : "©TYPE-MOON / FGO PROJECT",
"TITLE_INFO_RAID_TOTALHP" : "总生命值:{0}",
"TITLE_INFO_SUPERBOSS_TOTALHP" : "Episode Countdown:{0:#,0}",
"TREASURE_BOX_BULK_BUY_TITLE" : "选择宝箱开启数量",
"TREASURE_BOX_DRAW_AFTER_DIALOG_MESSAGE" : "「{0}」中\n关卡已经开放。",
"TREASURE_BOX_DRAW_TEXT" : "开启宝箱",
"TREASURE_BOX_EVENT_GET_POINT_NUM" : "获得的宝藏点数",
"TREASURE_BOX_EVENT_ITEM_GET_DIALOG_TITLE" : "开启宝箱获得的报酬",
"TREASURE_BOX_EVENT_ITEM_LINEUP_DIALOG_TITLE" : "{0}中可获得道具一览",
"TREASURE_BOX_EVENT_POINT" : "宝藏点数",
"TREASURE_BOX_EVENT_POINT_REWARD" : "距离下次宝藏点数报酬还需",
"TREASURE_BOX_EVENT_POINT_REWARD_GET_DIALOG_TITLE" : "{0}所获得的报酬",
"TREASURE_BOX_EVENT_TOTAL_POINT_NUM" : "所持宝藏点数",
"TREASURE_BOX_PAY_EVENT_ITEM" : "[7FA7E1,8FD7F9]必要数",
"TREASURE_BOX_USER_EVENT_ITEM" : "[7FA7E1,8FD7F9]持有数",
"TREASURE_DEVICE_COMBINE_EFFECT_UNSUMMON" : "为召唤",
"TREASURE_DEVICE_COMBINE_EFFECT_UNSUMMON_DETAIL" : "※对象从者在召唤时\n将变为宝具已强化状态。",
"TUTORIAL_ARROW_MARK_MESSAGE" : "点击",
"TUTORIAL_CANCEL_CONFIRM_MESSAGE" : "是否要离开新手教程?",
"TUTORIAL_CANCEL_CONFIRM_TITLE" : "跳过新手教程的确认",
"TUTORIAL_IMAGE_DIALOG_CLOSE" : "关闭",
"TUTORIAL_IMAGE_DIALOG_NEXT" : "前进",
"TUTORIAL_IMAGE_DIALOG_PREV" : "返回",
"TUTORIAL_MESSAGE_BATTLE_000" : "\n",
"TUTORIAL_MESSAGE_BATTLE_110" : "开始模拟战斗\n\n请点击攻击\n向从者下达行动指示",
"TUTORIAL_MESSAGE_BATTLE_111" : "向从者下达指示\n请选择3张「指令卡」\n\n重新点击已选中的指令卡\n可取消选中",
"TUTORIAL_MESSAGE_BATTLE_120" : "越靠后选中的指令卡\n效果加成越大",
"TUTORIAL_MESSAGE_BATTLE_121" : "每回合会有5张指令卡\n指令卡是随机分配的\n\n越靠后选中的指令卡\n效果加成越大",
"TUTORIAL_MESSAGE_BATTLE_122" : "若选择的3张指令卡为同一从者\n则会发动攻击次数追加效果\n「追击连携」",
"TUTORIAL_MESSAGE_BATTLE_130" : "显示「克制」的指令卡\n可以给对手更大的伤害",
"TUTORIAL_MESSAGE_BATTLE_131" : "若选择的3张都是相同颜色\n则会根据颜色\n发动「连携」效果",
"TUTORIAL_MESSAGE_BATTLE_140" : "[00FF00]绿色「迅指令卡连携」[-]\n获得额外的暴击星\n\n[FF0000]红色「力指令卡连携」[-]\n本回合攻击力提升\n\n[00A2FF]蓝色「技指令卡连携」[-]\n获得宝具发动所需的能量",
"TUTORIAL_MESSAGE_BATTLE_141" : "选中的第1张指令卡的效果\n会影响第2张和第3张\n\n接下来请自己\n向从者下达指令吧",
"TUTORIAL_MESSAGE_BATTLE_150" : "第1张为[00FF00]绿色「迅指令卡」[-]的加成\n提升暴击星掉落率\n\n第1张为[FF0000]红色「力指令卡」[-]的加成\n本回合攻击力提升\n\n第1张为[00A2FF]蓝色「技指令卡」[-]的加成\n获得宝具发动所需的能量",
"TUTORIAL_MESSAGE_BATTLE_151" : "能量达到100%时\n即可发动宝具。\n这次破例让阿尔托莉雅的\n能量直接提升至100%",
"TUTORIAL_MESSAGE_BATTLE_152" : "让我们使用\n阿尔托莉雅的宝具吧",
"TUTORIAL_MESSAGE_BATTLE_153" : "从者的能量\n攒到100%后\n「宝具」指令卡就会出现\n\n请点击选择\n「誓约胜利之剑」",
"TUTORIAL_MESSAGE_BATTLE_210" : "[00FF00]绿指令卡[-]的特征\n暴击星掉落率提升\n\n[FF0000]红指令卡[-]的特征\n本回合攻击力提升\n\n[00A2FF]蓝指令卡[-]的特征\n更容易获得能量",
"TUTORIAL_MESSAGE_BATTLE_220" : "从者拥有各种「技能」\n不同的技能有不同的效果\n\n请点击图标\n发动技能",
"TUTORIAL_MESSAGE_BATTLE_222" : "技能在使用后需要经过一定回合\n才能再次使用\n\n此外1回合内可使用的技能数没有限制",
"TUTORIAL_MESSAGE_BATTLE_223" : "可将战斗速度\n切换为高速模式",
"TUTORIAL_MESSAGE_BATTLE_230" : "越往后选择的指令卡\n指令卡的效果加成越高\n\n此外选择的第1张指令卡的效果\n会影响第2、3张\n\n请仔细考虑选择指令卡的顺序",
"TUTORIAL_MESSAGE_BATTLE_320" : "通过点击敌人\n可更换攻击的目标",
"TUTORIAL_MESSAGE_BATTLE_321" : "画面右下角积攒的星\n可提升暴击率\n\n这些暴击星会在下一回合\n随机分配给各指令卡\n暴击率会根据被分配到的暴击星数量相应提升",
"TUTORIAL_MESSAGE_COMBINE" : "这里可通过将从者\n和道具进行合成\n来强化从者以及其自身的技能、宝具。",
"TUTORIAL_MESSAGE_COMBINE1" : "接下来去进行从者强化吧\n请移动至主菜单中的「强化」",
"TUTORIAL_MESSAGE_COMBINE2" : "来对从者进行强化吧\n请选择之前获得的从者",
"TUTORIAL_MESSAGE_COMBINE3" : "接下来选择强化素材吧\n这次特别准备了强化素材以供使用",
"TUTORIAL_MESSAGE_COMBINE4" : "从者强化需要消耗量子\n这次也特别准备了量子以供使用\n请点击「强化」吧",
"TUTORIAL_MESSAGE_COMBINE5" : "这样就完成了从者强化了\n不断进行强化让从者越来越强吧",
"TUTORIAL_MESSAGE_FAVORITE1" : "中意从者的说明",
"TUTORIAL_MESSAGE_FOLLOWER1" : "在「支援选择」画面中\n可选择任务中助战的从者\n\n通过邀人支援\n可获得友情点数",
"TUTORIAL_MESSAGE_FOLLOWER2" : "这次可以选择剧情助战从者\n作为支援从者出战\n这就让我们完成选择吧",
"TUTORIAL_MESSAGE_FOLLOWER_ORGANIZATION1" : "准备就绪\n\n请点击「开始任务」按钮\n挑战任务吧",
"TUTORIAL_MESSAGE_FOLLOWER_ORGANIZATION2" : "像刚才那样,随着剧情推进\n部分剧情助战从者\n可被邀请为支援从者",
"TUTORIAL_MESSAGE_FOLLOW_OFFER" : "关注提供了助战的玩家吧!\n\n关注后在进行第1部主线剧情时\n将可以将其选作助战",
"TUTORIAL_MESSAGE_FORMATION1" : "「队伍编制」界面中\n可编制从者与概念礼装",
"TUTORIAL_MESSAGE_PARTY_ORGANIZATION1" : "在这个界面中\n可编制队伍",
"TUTORIAL_MESSAGE_PARTY_ORGANIZATION1_2" : "点击「选择」\n让从者加入这支队伍",
"TUTORIAL_MESSAGE_PARTY_ORGANIZATION2" : "请点击「选择」按钮",
"TUTORIAL_MESSAGE_PARTY_ORGANIZATION3" : "请点击刚才召唤的从者",
"TUTORIAL_MESSAGE_PARTY_ORGANIZATION4" : "这样该从者就加入队伍了\n\n请按下「决定」按钮",
"TUTORIAL_MESSAGE_PARTY_ORGANIZATION5" : "下面将用这支队伍挑战任务\n\n请按照画面指示继续进行操作",
"TUTORIAL_MESSAGE_RAID_100" : "{0}除了每次战斗会重置的「生命值」以外,\n还存在「总生命值」。\n\n「总生命值」是所有御主共通的\n削减的「总生命值」将会延续到下次战斗。",
"TUTORIAL_MESSAGE_RAID_200" : "与{0}的战斗有回合数限制。\n\n当剩余回合数归0后无论敌我双方状况如何战斗都将结束。\n截止结束前对敌人造成的伤害会转化为「伤害点数」并记录。\n\n此外当我方全灭时不可续关\n撤退时也无法获得伤害点数请务必注意。",
"TUTORIAL_MESSAGE_SHOP1" : "在这里可以购买圣晶石、\n灵基变还\n提升持有数上限、\n以及使用魔力棱镜。",
"TUTORIAL_MESSAGE_SUMMON1" : "使用圣晶石或友情点数\n可进行召唤\n\n赠送您{0}个圣晶石\n现在就来尝试一下召唤吧",
"TUTORIAL_MESSAGE_SUMMON2" : "成功召唤从者!\n\n下面将这位从者编入队伍吧",
"TUTORIAL_MESSAGE_TERMINAL_FAVORITE" : "中意从者的设置功能开放。可在从者详细界面进行设置。\n\n中意从者会显示在个人空间界面内。",
"TUTORIAL_MESSAGE_TERMINAL_GACHA" : "您可以通过主菜单\n跳转到各个其他界面\n\n请前往「召唤」界面",
"TUTORIAL_MESSAGE_TERMINAL_MENU" : "「主菜单」已开放\n\n请点击菜单按钮",
"TUTORIAL_MESSAGE_TERMINAL_QUEST1" : "点击开始任务",
"TUTORIAL_MESSAGE_TERMINAL_QUEST2" : "每当通关一次任务\n任务的进度就会前进一个阶段",
"TUTORIAL_MESSAGE_TERMINAL_QUEST3" : "部分任务由\n复数「任务进度」组成",
"TUTORIAL_MESSAGE_TERMINAL_SPOT1" : "请点击标有下一步的地标\n来进行下一个剧情任务",
"TUTORIAL_MESSAGE_TERMINAL_SPOT2" : "地标上显示的数字\n代表尚未通关的任务数",
"UNIT_INFO" : "{0}个",
"UNIT_REST_NONE" : "----",
"UNIT_REST_NUM" : "剩余{0}个",
"UNKNOWN_NAME" : "???",
"UNKNOWN_NAME_CV" : "???",
"UNKNOWN_NAME_ILLUST" : "???",
"UPDATE_FRIENDPOINT_GACHA_ERROR" : "免费召唤的内容已变更。\n请再次尝试。",
"UPDATE_FRIENDPOINT_GACHA_ERROR_TITLE" : "召唤错误",
"USER_ACTION_POINT" : "{0}/{1}",
"USER_ACTION_POINT_MAX_TIME" : "完全回复剩余 ",
"USER_ACTION_POINT_MAX_TIME_FORMAT" : "{0:D2}:{1:D2}:{2:D2}",
"USER_ACTION_POINT_NEXT_TIME" : "距离下一次回复剩余 ",
"USER_ACTION_POINT_NEXT_TIME_FORMAT" : "{0:D2}:{1:D2}",
"USER_ACTION_POINT_RECOVER" : "还剩 {0:D2}:{1:D2}",
"USER_EXP_NAME" : "经验",
"USER_EXP_UNIT" : "{0} 经验",
"USER_FRIEND_CODE" : "[133493]ID : {0}",
"USER_FRIEND_CODE_HIDDEN" : "点击此处显示",
"USER_GAME_ACT_RECOVER_CANCEL" : "取消",
"USER_GAME_ACT_RECOVER_CLOSE" : "关闭",
"USER_GAME_ACT_RECOVER_DECIDE" : "回复",
"USER_GAME_ACT_RECOVER_INFO" : "[00FFFF]{0,2}[-][00FFFF]{1,2}[-]",
"USER_GAME_ACT_RECOVER_INFO_BEFORE_AFTER" : " 现在的行动点 {0}\n回复后的行动点 {1}",
"USER_GAME_ACT_RECOVER_MESSAGE_END" : "行动点已回复完毕。",
"USER_GAME_ACT_RECOVER_MESSAGE_ERROR" : "[00FFFF]无法回复行动点。",
"USER_GAME_ACT_RECOVER_MESSAGE_INFO_NONE" : "未找到购买商品的信息。",
"USER_GAME_ACT_RECOVER_MESSAGE_MAX_ACT" : "[00FFFF]行动点不需要回复。",
"USER_GAME_ACT_RECOVER_MESSAGE_START" : "是否使用1颗圣晶石\n以回复行动点",
"USER_GAME_ACT_RECOVER_REQUEST_STONE_MESSAGE" : "[FF0000]圣晶石不足。",
"USER_GAME_ACT_RECOVER_STONE" : "购买圣晶石",
"USER_GAME_ACT_RECOVER_TITLE" : "AP回复",
"USER_SERVANT_COIN_LIST_EMPTY" : "未持有从者币",
"USE_ITEM_CONFIRM_MSG" : "使用{0}。\n是否确认",
"USE_MASTER_SPELL" : "消耗令咒:",
"VOICE_EMPTY_MESSAGE" : "无语音",
"VOTE_QUEST_CONFIRM_INFO" : "0,从五个投票关卡中选择一个进行投票。\n基于投票结果最受御主们支持的研究将作为正篇结尾公布\n未入选的结局将在日后于图鉴中公布,是否确认投票给该结尾?,投票,21",
"VOTE_QUEST_CONFIRM_RESULT_MESSAGE" : "{0}。",
"WARBOARD_ACTION_COUNT_DECREASE_NOTICE_CLOSE" : "关闭",
"WARBOARD_ACTION_COUNT_DECREASE_NOTICE_MESSAGE" : "消耗行动次数\n从无法行动状态中回复。",
"WARBOARD_ATTACK_CONFIRMATION_MESSAGE" : "是否进行攻击?\n(行动力:[FFD524,FFFF7E]{0}[--])",
"WARBOARD_ATTACK_CONFIRMATION_NO" : "不",
"WARBOARD_ATTACK_CONFIRMATION_YES" : "是",
"WARBOARD_CONSUMED_PIECE_ACTION_POINT_CLOSE" : "关闭",
"WARBOARD_CONSUMED_PIECE_ACTION_POINT_MESSAGE" : "下述从者将消耗{0}行动力\n从无法行动中恢复。",
"WARBOARD_GET_TREASURE_DIALOG_MESSAGE" : "[FFFF00]※获得宝箱报酬是圣杯战线获胜条件之一。\n※宝箱报酬仅能获得一次。\n已经获得宝箱报酬将无法再次获得。[-]",
"WARBOARD_GET_TREASURE_DIALOG_TITLE_GET" : "宝箱发现",
"WARBOARD_GET_TREASURE_DIALOG_TITLE_RESULT" : "宝箱报酬获得",
"WARBOARD_INFO_POPUP_SVT_ACTION_POINT" : "行动力",
"WARBOARD_INFO_POPUP_SVT_ACTION_POINT_COST" : "(移动‐{0} 攻击‐{1})",
"WARBOARD_INFO_POPUP_SVT_ATK" : "攻击力:",
"WARBOARD_INFO_POPUP_SVT_DETAIL_BUTTON" : "详情",
"WARBOARD_INFO_POPUP_SVT_HP" : "生命值:",
"WARBOARD_INFO_POPUP_SVT_LV" : "[FCC300,FFDC00]等级[ffffff,ffffff]{0}",
"WARBOARD_MENU_BACK_BUTTON_LABEL" : "返回",
"WARBOARD_MENU_RETIRE_BUTTON_LABEL" : "战线脱离",
"WARBOARD_MENU_RETIRE_CONFIRMATION_MESSAGE" : "若进行战线脱离,圣杯战线开始时\n[FFDF00]消耗的AP将不会退还。[-]\n是否进行战线脱离",
"WARBOARD_MENU_RETIRE_CONFIRMATION_MESSAGE_GET_TREASURE" : "该从者持有宝箱。\n\n当战线脱离时\n[FFDF00]将无法获得宝箱报酬。[-]\n是否确认",
"WARBOARD_MENU_RETIRE_CONFIRMATION_NO" : "不",
"WARBOARD_MENU_RETIRE_CONFIRMATION_TITLE" : "战线脱离",
"WARBOARD_MENU_RETIRE_CONFIRMATION_YES" : "是",
"WARBOARD_MENU_SUSPEND_BUTTON_LABEL" : "中断",
"WARBOARD_MENU_SUSPEND_CONFIRMATION_MESSAGE" : "若中断,将记录圣杯战线的进度状况\n并返回标题界面。\n是否进行中断",
"WARBOARD_MENU_SUSPEND_CONFIRMATION_NO" : "不",
"WARBOARD_MENU_SUSPEND_CONFIRMATION_TITLE" : "中断",
"WARBOARD_MENU_SUSPEND_CONFIRMATION_YES" : "是",
"WARBOARD_MENU_TITLE_LABEL" : "菜单",
"WARBOARD_PARTY_COST_OVER_MESSAGE" : "由于费用限制\n无法以当前成员出击。",
"WARBOARD_PARTY_COST_OVER_TITLE" : "[FF2020]超出费用限制[-]",
"WARBOARD_PARTY_ORGANIZATION_COST_COLOR" : "",
"WARBOARD_PARTY_ORGANIZATION_COST_OVER_COLOR" : "[FF2020]",
"WARBOARD_PARTY_ORGANIZATION_COST_SPLIT" : "/",
"WARBOARD_PIECE_ICON_SVT_LV" : "[FCC300,FFDC00]等级[ffffff,ffffff]{0}",
"WARBOARD_PLAYING_UI_ACTION_NO_POINT_COLOR" : "[FF2020]",
"WARBOARD_RESUME_CONFIRM_DIALOG_MESSAGE" : "正在圣杯战线中。\n是否继续圣杯战线\n\n[ffdf00](如不继续仅将消耗AP)",
"WARBOARD_RESUME_CONFIRM_DIALOG_NO" : "不",
"WARBOARD_RESUME_CONFIRM_DIALOG_TITLE" : "确认",
"WARBOARD_RESUME_CONFIRM_DIALOG_YES" : "是",
"WARBOARD_RETURN_CONFIRM_MESSAGE" : "是否返回前一个界面?\n\n[FFFF00]※这种情况下,编成・配置状况将取消。",
"WARBOARD_RETURN_CONFIRM_NO" : "不",
"WARBOARD_RETURN_CONFIRM_TITLE" : "",
"WARBOARD_RETURN_CONFIRM_YES" : "是",
"WARBOARD_SERVANT_INFO_ENEMY_ATK" : "???",
"WARBOARD_SERVANT_STATUS_PERMANENT_SLEEP" : "[FFFF00]永久睡眠[-]",
"WARBOARD_SORTIE_CONFIRMATION_MESSAGE" : "是否开始圣杯战线?\n\n[FFFF00]※如若开始圣杯战线,该战斗结束前\n将无法进行「强化」「召唤」等圣杯战线以外活动。[-]",
"WARBOARD_SORTIE_CONFIRMATION_MESSAGE_FREE_SQUARE" : "[FFFF00]仍残留可以配置从者的出击格。[-]\n\n是否确认不将所有出击格都配置上从者\n就开始圣杯战线\n\n※圣杯战线开始后直至该战斗结束为止\n将无法进行「强化」「召唤」等圣杯战线以外的行动。",
"WARBOARD_SORTIE_CONFIRMATION_NO" : "不",
"WARBOARD_SORTIE_CONFIRMATION_TITLE" : "",
"WARBOARD_SORTIE_CONFIRMATION_YES" : "是",
"WARBOARD_SQUARE_COST" : "-{0}",
"WARBOARD_SWAP_CONFIRMATION_MASTER_MESSAGE_HAS_COST" : "御主(行动力:[FFD524,FFFF7E]{0}[--])",
"WARBOARD_SWAP_CONFIRMATION_MESSAGE" : "是否进行位置替换?\n(行动力:[FFD524,FFFF7E]{0}[--])",
"WARBOARD_SWAP_CONFIRMATION_MESSAGE_HAS_COST" : "是否进行位置替换?",
"WARBOARD_SWAP_CONFIRMATION_NO" : "不",
"WARBOARD_SWAP_CONFIRMATION_SVT_MESSAGE_HAS_COST" : "{0}(行动力:[FFD524,FFFF7E]{1}[--])",
"WARBOARD_SWAP_CONFIRMATION_YES" : "是",
"WARBOARD_TURN_BASE" : "Turn {0}",
"WARBOARD_TURN_END_CONFIRMATION_MESSAGE" : "仍然有可以进行的行动\n是否确认结束战线回合",
"WARBOARD_TURN_END_CONFIRMATION_NO" : "不",
"WARBOARD_TURN_END_CONFIRMATION_YES" : "是",
"WAREHOUSE_CONFIRM_PUT_IN_CANCEL" : "取消",
"WAREHOUSE_CONFIRM_PUT_IN_DECIDE" : "执行",
"WAREHOUSE_CONFIRM_PUT_IN_MESSAGE" : "已选择的灵基\n从所持栏位转移到灵基保管室。\n是否进行操作",
"WAREHOUSE_CONFIRM_PUT_IN_TITLE" : "所持栏位→灵基保管室移动",
"WAREHOUSE_CONFIRM_PUT_OUT_CANCEL" : "取消",
"WAREHOUSE_CONFIRM_PUT_OUT_DECIDE" : "执行",
"WAREHOUSE_CONFIRM_PUT_OUT_MESSAGE" : "已选择的灵基\n从灵基保管室转移到所持栏位。\n是否进行操作",
"WAREHOUSE_CONFIRM_PUT_OUT_TITLE" : "灵基保管室→所持栏位移动",
"WAREHOUSE_EXPLANATION_CHOICE" : "点击图标\n选择切换「标记」「解除」。",
"WAREHOUSE_EXPLANATION_LOCK" : "点击图标\n切换「锁定」与「锁定解除」。",
"WAREHOUSE_EXPLANATION_PUSH" : "点击图标可以设定\n『推荐从者』。",
"WAREHOUSE_EXPLANATION_PUT_IN" : "请选择「所持栏位」→「灵基保管室」移动的灵基。\n※长按对象之后可以通过拖动进行复数对象的选定。",
"WAREHOUSE_EXPLANATION_PUT_OUT" : "请选择「灵基保管室」→「所持栏位」移动的灵基。\n※长按对象之后可以通过拖动进行复数对象的选定。",
"WAREHOUSE_NOTIFICATION_PUT_IN_CLOSE" : "关闭",
"WAREHOUSE_NOTIFICATION_PUT_IN_MESSAGE" : "已选择的灵基\n已从所持栏位转移到灵基保管室。",
"WAREHOUSE_NOTIFICATION_PUT_IN_TITLE" : "所持栏位→灵基保管室移动",
"WAREHOUSE_NOTIFICATION_PUT_OUT_CLOSE" : "关闭",
"WAREHOUSE_NOTIFICATION_PUT_OUT_MESSAGE" : "已选择的灵基\n已从灵基保管室转移到所持栏位。",
"WAREHOUSE_NOTIFICATION_PUT_OUT_TITLE" : "灵基保管室→所持栏位移动",
"WAREHOUSE_OVER_PUT_IN_CLOSE" : "关闭",
"WAREHOUSE_OVER_PUT_IN_SERVANT_EQUIP_MESSAGE" : "正在转移超过灵基保管室上限的灵基。\n[FF2020]无法对超过灵基保管室上限的灵基进行转移。[-]\n\n所持概念礼装数量[FF2020]{0}[-]/{1}",
"WAREHOUSE_OVER_PUT_IN_SERVANT_MESSAGE" : "正在转移超过灵基保管室上限的灵基。\n[FF2020]无法对超过灵基保管室上限的灵基进行转移。[-]\n\n所持从者数量[FF2020]{0}[-]/{1}",
"WAREHOUSE_OVER_PUT_IN_TITLE" : "所持栏位→灵基保管室移动",
"WAREHOUSE_OVER_PUT_OUT_CLOSE" : "关闭",
"WAREHOUSE_OVER_PUT_OUT_SERVANT_EQUIP_MESSAGE" : "正在转移超过所持栏位上限的灵基。\n[FF2020]无法对超过所持栏位上限的灵基进行转移。[-]\n\n所持概念礼装数量[FF2020]{0}[-]/{1}",
"WAREHOUSE_OVER_PUT_OUT_SERVANT_MESSAGE" : "正在转移超过所持栏位上限的灵基。\n[FF2020]无法对超过所持栏位上限的灵基进行转移。[-]\n\n所持从者数量[FF2020]{0}[-]/{1}",
"WAREHOUSE_OVER_PUT_OUT_TITLE" : "灵基保管室→所持栏位移动",
"WAR_CLEAR_CLOSED_108" : " 神殿已然消失,仅有玉座残留,再也没有兽的迹象了。",
"WAR_CLEAR_CLOSED_300" : "空想之根落下。最后的希望存于虚空之中。",
"WAR_CLEAR_CLOSED_8347" : "『漂流电影空间好莱坞』的拍摄已经结束了。杀青!",
"WAR_CLEAR_MOVIE_100" : "ops00100",
"WAR_CLEAR_MOVIE_300" : "ops00300",
"WAR_CLEAR_MOVIE_306" : "intro001",
"WAR_CLEAR_REWARD_GET" : "{0}{1}{2:#,0}",
"WEB_VIEW_TITLE_BOXGACHA" : "抽奖详情",
"WEB_VIEW_TITLE_CONTACT_US" : "问题反馈",
"WEB_VIEW_TITLE_CREDIT" : "开发团队",
"WEB_VIEW_TITLE_HELP" : "游戏说明",
"WEB_VIEW_TITLE_INFOMATION" : "游戏公告",
"WEB_VIEW_TITLE_RIGHT_NOTATION" : "著作权",
"WEB_VIEW_TITLE_SERIAL_CODE" : "输入序列码",
"WEB_VIEW_TITLE_STONE_PURCHASE" : "关于特定商品交易法、资金结算法",
"WEB_VIEW_TITLE_SUMMON" : "召唤详情",
"WEB_VIEW_TITLE_TERMS_OF_AGE" : "适龄提示说明",
"WEB_VIEW_TITLE_TERMS_OF_PRIVACY" : "隐私政策",
"WEB_VIEW_TITLE_TERMS_OF_USE" : "用户协议",
"WEB_VIEW_TITLE_WARBOARD_RULE" : " ",
"WINDOWTITLE_COMMANDSPELL_BATTLE" : "请点击想要向从者下达的命令",
"WINDOWTITLE_COMMANDSPELL_NO_BATTLE" : "战斗中,可通过消耗令咒来向从者下达特殊命令。\n消耗的令咒会在每天0:00回复1划。(直到3划为止)"
"CHOICE_SERVER_TITLE" : "区服选择",
"CHOICE_SERVER_MESSAGE" : "请进行服务器的选择",
"CHOICE_SERVER_NAME_BILI" : "哔哩安卓",
"CHOICE_SERVER_NAME_IOS" : "iOS",
"CHOICE_SERVER_NAME_UNITY" : "Unity",
"CHOICE_SERVER_NAME_CPS" : "享游安卓",
"CHOICE_SERVER_NAME_UO" : "渠道服",
"MYROOM_MENU_NAME_100" : "账号注销",
"MYROOM_TITLE_ACCOUNT_UNREGISTER" : "是否要进行账号注销?",
}