fgo-game-data/ScriptActionEncrypt/01/0100060121.txt
2020-06-01 18:54:42 +00:00

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01-00-06-01-2-1
[soundStopAll]
[bgm BGM_EVENT_5 0.1]
[charaSet A 8001001 1 Mash]
[charaSet D 5009001 1 "Da Vinci"]
[charaSet B 98006300 1 ???]
[scene 28801]
[backEffect bit_talk_haboob_02]
[fadein black 2.0]
[wait fade]
[charaTalk A]
[charaFace A 15]
[charaFadein A 0.1 1]
Mash
We defeated the giant lifeform![sr]Except... Uh...
[k]
[charaFadeout A 0.1]
[charaTalk D]
[charaFace D 5]
[charaFadein D 0.1 0]
[charaFace A 15]
[charaFadein A 0.1 2]
Da Vinci
Except we didn't eliminate it.[sr]It only appeared that way.
[k]
Da Vinci
You see, that was among the most powerful kind of demonic beasts, a Phantasmal that is perhaps even stronger than dragonkin.
[k]
[charaFace A 15]
Mash
I knew it... So that indeed was a sphinx. A divine beast from ancient Egypt that has a man's face and a lion's body.
[k]
[charaFace D 5]
Da Vinci
Yeah. That damage we just inflicted was nothing more than a yawn to such a creature. It'll recover in the blink of an eye.
[k]
Da Vinci
Let's get out of here. It's too tough to go up against a sphinx by ourselves.
[k]
[charaFace A 7]
Mash
But where can we go? I wish we could get some kind of data from the Doctor about this area...
[k]
[charaFace D 0]
Da Vinci
Oh, we don't have to worry about that. Scanning the area is just a piece of cake for me, you know...
[k]
[wt 0.4]
[se ad15]
[wait se ad15]
[wt 0.7]
[charaFace D 1]
Da Vinci
...All right, I've found a source of water to the west of here. Not only that, it seems there's a city there.
[k]
Da Vinci
Let's go there first.[sr]You need to rest too, right, [%1]?
[k]
1Water sounds really good now...
[charaFace A 13]
Mash
Yes. I agree with you, Senpai.[sr]Let's look for some cold water!
[k]
2I can keep going.
[charaFace A 12]
Mash
No, Senpai. Your lips are all chapped, and you're looking very pale.
[k]
[charaFace A 13]
Mash
We should do as Da Vinci suggested, and head for that water source.
[k]
[wt 0.5]
[messageOff]
[fadeout black 1.5]
[bgmStop BGM_EVENT_5 1.4]
[wait fade]
[backEffectStop bit_talk_haboob_02]
[soundStopAll]
[end]