fgo-game-data/ScriptActionEncrypt/91/9120100130.txt
2020-06-01 18:54:42 +00:00

226 lines
3.1 KiB
Plaintext
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

91-20-10-01-3-0
[soundStopAll]
[charaSet A 99502600 1 Mash]
[charaSet B 7005001 1 Spartacus]
[charaSet C 2010002 1 Billy]
[charaSet D 99360000 1 "Celtic Soldier"]
[charaSet E 99360000 1 "Celtic Soldier"]
[charaSet F 99360000 1 "Celtic Soldier"]
[charaSet G 5014001 1 Mephistopheles]
[scene 11110]
[bgm BGM_EVENT_3 0.1]
[fadein black 1.5]
[wait fade]
[charaEffect A bit_talk_10]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Mash
There's still so many townspeople left...!
[k]
[charaPut A 1200,1200]
[messageOff]
[wt 0.3]
[charaTalk off]
[charaFadein D 0.4 1]
[charaFadein E 0.4 0]
[charaFadein F 0.4 2]
[se ad173]
[seVolume ad173 0 0.1]
[seVolume ad173 1.0 0.6]
[se ad166]
[seVolume ad166 0 0.1]
[seVolume ad166 1.0 0.2]
[charaShake D 0.15 3 3 5.0]
[charaShake E 0.15 3 3 5.0]
[charaShake F 0.15 3 3 5.0]
[wt 2.0]
[seStop ad173 1.0]
[seStop ad166 1.0]
[charaFadeout D 0.1]
[charaFadeout E 0.1]
[charaFadeout F 0.1]
[charaTalk on]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
[wt 0.1]
[se ad7]
[charaShake B 0.05 3 3 0.5]
[charaMove B 0,-20 0.3]
[wt 0.7]
[se ad183]
[charaShake B 0.05 3 3 0.5]
[charaMove B 0,-40 0.3]
[wt 0.7]
Spartacus
OPPRESSOOOOOOOOORRRRRRSSS!!!
[k]
[charaFadeout B 0.1]
[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 1]
Billy
Crap, Spartacus is getting pinned down!
[k]
[charaFadeout C 0.1]
[messageOff]
[se ade28]
[wt 2.3]
[seStop ade28]
[se ad101]
[wt 0.5]
[seStop ad101 0.1]
[wt 0.5]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Celtic Soldier
Huh?
[k]
[messageOff]
[wt 0.3]
[se bac61]
[shake 0.05 4 4 1.0]
[charaEffect D bit_talk_explosion]
[charaFadeout D 0.1]
[wt 0.1]
[se bac61]
[charaPut D 0]
[charaEffect D bit_talk_explosion]
[wt 0.2]
[se bac61]
[charaPut D 2]
[charaEffect D bit_talk_explosion]
[wt 0.5]
[charaEffectStop D]
[wt 2.5]
[charaTalk G]
[charaFace G 3]
[charaFadein G 0.1 1]
Mephistopheles
Tick-tock, tick-tock, tick-tock, tick-tock.[sr]Ahhh, watching an explosion is always so exciting!
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 14]
[charaFadein A 0.1 1]
Mash
The townspeople are spooked by Mephistopheles,[sr]and they've slowed down even more...
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut A 1200,1200]
[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 1]
Billy
Okay. Master, what should we do!?
[k]
[input selectBranch]
[scene 11110]
[bgm BGM_EVENT_3 0.1]
[charaSet A 99502600 1 Mash]
[charaSet B 7005001 1 Spartacus]
[charaSet C 2010002 1 Billy]
[charaSet D 99360000 1 "Celtic Soldier"]
[charaSet E 99360000 1 "Celtic Soldier"]
[charaSet F 99360000 1 "Celtic Soldier"]
[charaSet G 5014001 1 Mephistopheles]
[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 1]
[messageOff]
[shakeStop]
[maskin black 1]
[wait mask]
[label selectBranch]
1Rescue Spartacus!
[charaFace C 0]
Billy
Okay, Master.[sr]BANG! BANG! BANG!
[k]
[messageOff]
[bgmStop BGM_EVENT_3 0.4]
[fadeout black 0.5]
[wait fade]
[soundStopAll]
[end]
2Fight alongside Mephistopheles!
[charaFace C 0]
Billy
Okay, Master.[sr]BANG! BANG! BANG!
[k]
[messageOff]
[bgmStop BGM_EVENT_3 0.4]
[fadeout black 0.5]
[wait fade]
[soundStopAll]
[end]