447 lines
8.1 KiB
Plaintext
447 lines
8.1 KiB
Plaintext
|
||
|
||
$91-20-20-01-3-0
|
||
|
||
[soundStopAll]
|
||
|
||
[charaSet A 2020001 1 Ishtar]
|
||
[charaSet B 8001002 1 Mash]
|
||
[charaSet C 5018001 1 Gilgamesh]
|
||
|
||
[scene 21411]
|
||
|
||
[bgm BGM_EVENT_7 0.1]
|
||
|
||
[fadein black 1.5]
|
||
[wait fade]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 5]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Ishtar
|
||
What's with this place!?[sr]It's all traps and guards... No treasure anywhere!
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 12]
|
||
[charaFadein B 0.1 1]
|
||
|
||
@Mash
|
||
Perhaps...
|
||
[k]
|
||
|
||
?1:Maybe we're in the wrong place?
|
||
?2:Maybe somebody gave you bad information?
|
||
|
||
?!
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 8]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Ishtar
|
||
Not possible! Do you think I spend my days just aimlessly bombing things all the time!?
|
||
[k]
|
||
|
||
[charaFace A 5]
|
||
|
||
@Ishtar
|
||
Absolutely not![sr]Thorough intel gathering is the first step to victory!
|
||
[k]
|
||
|
||
@Ishtar
|
||
Gilgamesh could never fool me with a fake treasury!
|
||
[k]
|
||
|
||
[charaFace A 6]
|
||
|
||
@Ishtar
|
||
I tested the durability of each treasury to find the real one, and even made sure to perfectly conceal my efforts by destroying the evidence every time!
|
||
[k]
|
||
|
||
@Ishtar
|
||
The most durable treasury would surely be the true treasury! Don't you think?
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 0]
|
||
[charaFadein B 0.1 1]
|
||
|
||
@Mash
|
||
Ah...maybe. It makes sense to protect the real treasury the most thoroughly. That's the whole point of security.
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 1]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Ishtar
|
||
Right!? That's why I was sure this one was the right one, and I've been spending my days and nights examining its structure in flyovers!
|
||
[k]
|
||
|
||
@Ishtar
|
||
You know how I make a copy of Venus with[sr]my Noble Phantasm? Essentially the same idea.
|
||
[k]
|
||
|
||
[charaFace A 0]
|
||
|
||
@Ishtar
|
||
I've so thoroughly memorized the layout, it's as if it's been etched onto my Spirit Origin. I can walk through this place with my eyes closed!
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 0]
|
||
[charaFadein B 0.1 1]
|
||
|
||
@Mash
|
||
What spectacular dedication and diligence.[sr]I expect nothing less from you, Ishtar.
|
||
[k]
|
||
|
||
@Mash
|
||
But even after all your efforts, you're still falling into every trap here... What does that mean?
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 15]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Ishtar
|
||
Eh...? W-well, they may be detailed copies, but they're all miniatures that can fit in my palm.
|
||
[k]
|
||
|
||
@Ishtar
|
||
I couldn't confirm all the internal structures...or copying the complicated structures and gimmicks...
|
||
[k]
|
||
|
||
@Ishtar
|
||
B-but, it should be enough if I can remember all the paths, right? Besides, it's such a pain to memorize the location of all the traps.
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 0]
|
||
[charaFadein B 0.1 1]
|
||
|
||
@Mash
|
||
These traps seem to have been placed specifically with intruders who know the layout in mind...
|
||
[k]
|
||
|
||
@Mash
|
||
In other words...
|
||
[k]
|
||
|
||
[bgmStop BGM_EVENT_7 0.1]
|
||
|
||
@C:???
|
||
Exactly.
|
||
[k]
|
||
|
||
@C:???
|
||
If one can predict how the sneaky rodent behaves,[sr]then one knows exactly where to place the traps.
|
||
[k]
|
||
|
||
[charaFace B 6]
|
||
|
||
@Mash
|
||
!!!
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 9]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Ishtar
|
||
Th-that voice!?
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 1]
|
||
[charaFadein C 0.7 1]
|
||
[wt 0.9]
|
||
[bgm BGM_EVENT_40 0.1]
|
||
|
||
@Gilgamesh
|
||
I suppose I miscalculated a bit in making my traps too weak, as these rodents are unusually sturdy.
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 16]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Ishtar
|
||
What!? Hey, you! What's the big idea,[sr]coming out here and haunting this place!?
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 2]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Gilgamesh
|
||
Fool! I would never allow my death to be disturbed by something so trivial!
|
||
[k]
|
||
|
||
@Gilgamesh
|
||
But alarms kept ringing all through the underworld because YOU kept getting caught in my traps, and I couldn't stay dead even if I wanted to!
|
||
[k]
|
||
|
||
[charaFace C 4]
|
||
|
||
@Gilgamesh
|
||
And the Queen of Kur kept nagging at me, demanding[sr]I either go stop the alarm, or wring the neck of the idiot who keeps on triggering the alarm.
|
||
[k]
|
||
|
||
?1:I'm sorry our terrible goddess is causing trouble.
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 9]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Ishtar
|
||
Hey! Don't apologize to HIM![sr]And did you just say “terrible”!?
|
||
[k]
|
||
|
||
?2:She'll leave as soon as she is rewarded.
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 5]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Gilgamesh
|
||
Rewarded?
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 8]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Ishtar
|
||
That's right! You don't get to claim you forgot!
|
||
[k]
|
||
|
||
?!
|
||
|
||
[charaFace A 10]
|
||
|
||
@Ishtar
|
||
I have a legitimate claim to half the treasure here as my reward!
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 4]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Gilgamesh
|
||
I had no idea what you were talking about at first...but ah, yes. That. Heh...
|
||
[k]
|
||
|
||
[charaFace C 1]
|
||
|
||
@Gilgamesh
|
||
How terribly unfortunate for you, Ishtar. You see, that agreement just reached its statute of limitations a mere day ago.
|
||
[k]
|
||
|
||
@Gilgamesh
|
||
Come, take a good look at the contract. Do you see this engraving here at the bottom left of the back side of the tablet that's only visible when you shine the sun's light directly onto it?
|
||
[k]
|
||
|
||
@Gilgamesh
|
||
“...However, in the event of Gilgamesh's death, or if no payment is made within fifteen days, this agreement shall be null and void.”
|
||
[k]
|
||
|
||
@Gilgamesh
|
||
Ah, how unfortunate. Truly unfortunate! Good for Siduri! That was marvelous advice on her part!
|
||
[k]
|
||
|
||
@Gilgamesh
|
||
Who could have foreseen a goddess like Ishtar making such a foolish mistake!
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 9]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Ishtar
|
||
Well aren't you clever, you goldy jerk! Looking at you, I'd much prefer the younger you than the way you are now!
|
||
[k]
|
||
|
||
[charaFace A 2]
|
||
|
||
@Ishtar
|
||
Besides, there's no such thing as a statute of limitation in an agreement made with a goddess!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[bgmStop BGM_EVENT_40 0.3]
|
||
[wt 0.5]
|
||
|
||
[bgm BGM_EVENT_24 0.1]
|
||
|
||
@Ishtar
|
||
Either you pay up, or die![sr]Or would you rather I destroy you AND all of Uruk!?
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 3]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Gilgamesh
|
||
Hahahaha! I'm only telling you what is in the contract we signed. Besides, I'm already dead.
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 9]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Ishtar
|
||
Ugh![sr]No...that's not my point!
|
||
[k]
|
||
|
||
[charaFace A 2]
|
||
|
||
@Ishtar
|
||
If that's how it is, then I'm gonna drag you out of the underworld, revive you, and THEN KILL YOU AGAIN!
|
||
[k]
|
||
|
||
@Ishtar
|
||
And THEN make you pay up!
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 4]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Gilgamesh
|
||
You...really want to repeat your trip to the underworld yet again? Even I'm impressed with how much of a mess you're willing to make for your own selfish desires.
|
||
[k]
|
||
|
||
[charaFace C 2]
|
||
|
||
@Gilgamesh
|
||
That spirit of yours is the only thing worth praising! But since you're a grown-up, you should also be aware of how much of a pain you are!
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 2]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Ishtar
|
||
Right back at you!!!
|
||
[k]
|
||
|
||
?1:(Nod in agreement)
|
||
?2:(They're practically the same person...)
|
||
|
||
?!
|
||
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 2]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Gilgamesh
|
||
Agh! Quiet! All of you, barbaric thief and her idiotic companions both!
|
||
[k]
|
||
|
||
@Gilgamesh
|
||
You've dragged me into this mess, and that itself would be irritating enough.
|
||
[k]
|
||
|
||
|
||
@Gilgamesh
|
||
I'm going to kick you mongrels out, stop the alarm, and go back to the underworld! I am NOT dying from exhaustion again now that I'm already dead!
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 2]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Ishtar
|
||
I'm not going to move a muscle until I get the treasure I'm owed, and I'm not letting you get away!
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 2]
|
||
[charaFadein B 0.1 1]
|
||
|
||
@Mash
|
||
Ishtar's starting to get incoherent in her anger...but we're going to have to fight, Master!
|
||
[k]
|
||
|
||
|
||
[messageOff]
|
||
[fadeout black 0.5]
|
||
[bgmStop BGM_EVENT_24 0.4]
|
||
[wait fade]
|
||
[soundStopAll]
|
||
[end]
|