334 lines
5.1 KiB
Plaintext
334 lines
5.1 KiB
Plaintext
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$91-20-34-01-2-0
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[soundStopAll]
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[charaSet A 2034000 1 Tell]
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[charaSet C 2038000 1 Orion]
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[charaSet J 8001000 1 "Dummy Effect 1"]
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[branchQuestNotClear lblNotClear 3000303]
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[flag IsClear true]
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[branch lblConf]
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[label lblNotClear]
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[flag IsClear false]
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[label lblConf]
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[branch lblNotClear1 IsClear false]
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[charaSet B 1098124510 1 "Da Vinci"]
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[branch lblConf1]
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[label lblNotClear1]
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[charaSet B 98111500 1 "Da Vinci"]
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[label lblConf1]
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[scene 10000]
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[fadein black 1.2]
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[wait fade]
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[se ad15]
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[wt 0.35]
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[se ad15]
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[wt 0.2]
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[wipeout moza 1.0 1.0]
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[wait wipe]
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[scene 20803]
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[se ad146]
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[wipein moza 1.0 1.0]
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[wait wipe]
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[seStop ad146 0.4]
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[wt 0.7]
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[charaPut J 0,0]
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[charaEffect J bit_talk_10_MiddleLevel]
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[wt 0.2]
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[se ad13]
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[branch lblNotClear2 IsClear false]
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0.1 1]
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[wt 0.5]
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[branch lblConf2]
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[label lblNotClear2]
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0.1 0,-90]
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[wt 0.5]
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[label lblConf2]
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@Da Vinci
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You asked, and I delivered!
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[k]
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@Da Vinci
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This is a special hunting-optimized[sr]map I just whipped up.
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[k]
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[charaFace B 1]
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@Da Vinci
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I programmed it myself to try and get it as close to a real, natural environment and ecosystem as possible.
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[k]
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?1:Man, you really do work fast.
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?!
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaPut J 2000,2000]
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[charaTalk A]
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[charaFace A 1]
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[charaFadein A 0.1 1]
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@Tell
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That sounds great. Thanks for going to the trouble.[sr]These woods you put together look real nice.
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[k]
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[charaPut J 0,0]
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[charaFadeout A 0.1]
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[wt 0.1]
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[branch lblNotClear3 IsClear false]
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0.1 1]
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[branch lblConf3]
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[label lblNotClear3]
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0.1 0,-90]
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[label lblConf3]
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@Da Vinci
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I also went ahead and found you an opponent[sr]that should make for a good challenge.
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[k]
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@Da Vinci
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If it's a hunting contest you're looking for, I don't think you could do any better than this guy.
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[k]
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[branch lblNotClear4 IsClear false]
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[charaFace B 19]
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[branch lblConf4]
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[label lblNotClear4]
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[charaFace B 1]
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[label lblConf4]
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@Da Vinci
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Have fun pitting your skills against[sr]a hunter from the Age of Gods!
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[k]
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[messageOff]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaPut J 2000,2000]
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[charaTalk C]
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[charaFace C 0]
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[charaFadein C 0.4 1]
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[wt 0.8]
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[charaFace C 1]
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@Orion
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Hey hey. This where the hunting contest is happening?
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[k]
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[charaFace C 6]
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@Orion
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You sure you wanna do this, old man?[sr]I'm the greatest hunter in all of Greece, you know.
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 1]
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@Tell
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Oho. Orion, the hunter of Greek mythology, huh?
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[k]
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@Tell
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You weren't kidding about him being a good challenge...[wt 0.7][charaFace A 4][sr]In fact, I'm actually starting to feel bad.
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[k]
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@Tell
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You sure a legend like you wants to waste his[sr]time on a plain old human hunter like me?
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 0]
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[charaFadein C 0.1 1]
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@Orion
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Don't be so modest.[sr]We're both Archers and hunters here.
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[k]
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[charaFace C 1]
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@Orion
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Besides, I've gotta show the team here that I still know how to prowl for animals just as well as I do for ladies.
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[k]
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[charaFace C 13]
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@Orion
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Especially since I figure showing my animal hunting skills off here ought to make my lady hunts even easier! Hehehe...
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[k]
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[charaFace C 1]
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@Orion
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But hey, all that aside, I'm looking forward to this![sr]It'll be my first real hunt in ages!
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[k]
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[charaFace C 0]
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@Orion
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Oh, you can stick with Tell there, Master. It's easier[sr]to provide him with magical energy that way, right?
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[k]
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@Orion
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I've got my muscles to rely on,[sr]so this ought to be a perfect handicap.
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 1]
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@Tell
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I'm fine with that if you are. Though I gotta say,[sr]I'll feel especially bad if I end up hunting poorly now.
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[k]
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[charaPut J 0,0]
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[charaFadeout A 0.1]
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[wt 0.1]
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[branch lblNotClear5 IsClear false]
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0.1 1]
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[branch lblConf5]
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[label lblNotClear5]
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0.1 0,-90]
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[label lblConf5]
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@Da Vinci
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I did my best to make this simulation[sr]as realistic as possible...
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[k]
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@Da Vinci
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...so go ahead and treat this just[sr]like you would a real hunt.
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[k]
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[branch lblNotClear6 IsClear false]
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[charaFace B 26]
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[branch lblConf6]
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[label lblNotClear6]
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[charaFace B 5]
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[label lblConf6]
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@Da Vinci
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Also, while I feel more than a little silly warning you guys about this, since you're both pros and all...
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[k]
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@Da Vinci
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The forest is plenty dangerous,[sr]so make sure you all stay alert!
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[k]
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?1:Got it!
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?2:I'll be careful...
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?!
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaPut J 2000,2000]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 1]
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@Tell
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Of course.[sr]Don't worry, I promise I'll bring Master back safely.
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 0]
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[charaFadein C 0.1 1]
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@Orion
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Sounds good.[wt 0.45][charaFace C 1] All right then,[sr]let's get this hunting contest started!
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[k]
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[messageOff]
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[fadeout black 0.5]
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[bgmStop BGM_EVENT_62 0.5]
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[wait fade]
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[soundStopAll]
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[end]
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