fgo-game-data/ScriptActionEncrypt/91/9130020111.txt
2020-06-01 18:54:42 +00:00

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91-30-02-01-1-1
[soundStopAll]
[bgm BGM_EVENT_3 0.1]
[charaSet A 8001001 1 Mash]
[charaSet B 98003000 1 "Dr. Roman"]
[charaSet C 98002000 1 Fou]
[charaSet D 3002001 1 Diarmuid]
[charaSet E 3011001 1 Finn]
[charaSet F 98006200 1 ???]
[charaSet G 98006200 1 Enemy]
[charaSet H 98006200 1 Enemy]
[scene 20800]
[fadein black 2.0]
[wait fade]
[charaTalk F]
[charaFadein F 0.1 1]
[wt 0.4]
[fowardEffect bit_talk_13]
[wt 0.1]
[se bac13]
[charaShake F 0.05 3 3 0.2]
[wt 0.4]
[charaSpecialEffect F enemyErasure 1 1.7]
[se ad22]
[wait charaSpecialEffect F enemyErasure]
[wt 1.0]
[charaTalk D]
[charaFace D 5]
[charaFadein D 0.4 1]
Diarmuid
We are finished here!
[k]
[charaFadeout D 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Mash
Yes. We got them all on our end, too.
[k]
[charaFadeout A 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Diarmuid
I guess we are lucky the enemy was not formidable... Hmm?
[k]
[wt 0.7]
[messageOff]
[bgmStop BGM_EVENT_3 0.1]
[wt 0.1]
[se ad39]
[flashin once 0.7 0.7 FFFFFFAF FFFFFF00]
[wt 0.7]
[fowardEffect bit_talk_30]
[fowardEffectStop bit_talk_30]
[wait fowardEffect bit_talk_30]
[wt 1.0]
[charaFadeout D 0.1]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 1]
[bgm BGM_EVENT_2 0.1]
Mash
What happened?[sr]The light was...
[k]
[charaFadeout A 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Diarmuid
I see. I think I understand now.
[k]
Diarmuid
By defeating the enemies in my mental landscape, the true brilliance of my Noble Phantasm is restored.
[k]
[charaFace D 5]
Diarmuid
Master, I'm sorry to ask you but I would like to ask for your assistance a while longer.
[k]
[wt 0.4]
[charaFace D 0]
Diarmuid
Well, let's move onto the next spot.
[k]
[messageOff]
[fadeout black 1.5]
[wt 0.4]
[bgmStop BGM_EVENT_3 0.5]
[wait fade]
[soundStopAll]
[end]