994 lines
16 KiB
Plaintext
994 lines
16 KiB
Plaintext
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$91-90-05-01-3-0
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[soundStopAll]
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[charaSet A 9005001 1 Holmes]
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[charaSet B 98001000 1 Mash]
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[charaSet C 6007001 1 Jekyll]
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[charaSet D 6007003 1 Hyde]
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[charaSet E 5023001 1 Helena]
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[charaSet F 2023002 1 Moriarty]
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[imageSet I back10000 1]
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[charaSet J 6007001 1 "Jekyll (Black Silhouette)"]
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[charaSet K 6007001 1 "Jekyll (Silhouette)"]
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[charaSet L 6007003 1 "Hyde (Silhouette)"]
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[charaScale I 1.01]
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[charaDepth A 1]
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[charaDepth K 1]
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[charaDepth L 1]
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[charaDepth F 5]
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[charaDepth C 5]
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[charaDepth E 10]
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[charaDepth J 10]
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[branchQuestNotClear lblNotClear1 91202301]
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[flag IsClear true]
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[branch lblConf1]
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[label lblNotClear1]
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[flag IsClear false]
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[label lblConf1]
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[scene 66400]
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[charaTalk E]
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[charaFace E 0]
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[fadein black 1.5]
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[wait fade]
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[wt 0.2]
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[bgm BGM_EVENT_77 0.1]
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[wt 0.8]
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?1:You threw a Chimera!?
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?2:And you did all this when you were still alive!?
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?!
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[charaFace E 1]
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@Helena
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Yup! Just picked it up, and WHOOSH![sr]I have to say, it flew surprisingly well!
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 3]
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[charaFadein B 0.1 1]
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@Mash
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So your baritsu was just as strong when you were[sr]alive as it is now... [wt 0.75][charaFace B 7]I should have known!
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 7]
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[charaFadein A 0.1 1]
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@Holmes
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Remember, these were not the Phantasmals of Greek myth, but mere imitations devised by late nineteenth-century mages.
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[k]
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[charaFace A 8]
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@Holmes
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If slamming them against a wall was enough to shatter all their bones, it is safe to say they never truly posed a threat.
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[k]
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[charaFace A 7]
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@Holmes
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In my estimation, they were no more[sr]dangerous than, say, a wild lion.
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[k]
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?1:Oh yeah, because those aren't dangerous at all.
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?2:And we all know how safe wild lions are.
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?!
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@Holmes
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Haha, a fair point. I certainly don't mean[sr]to imply they posed no danger at all.
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[k]
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[messageOff]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 0]
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[charaFadein C 0.1 1]
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[wt 0.7]
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[charaFace C 1]
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[wt 0.9]
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?1:Something on your mind, Jekyll?
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?2:Huh? Did you just smile, Jekyll?
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?!
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[charaFace C 3]
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@Jekyll
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Oh, uh, I was just...[sr]How can I put this?
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[k]
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[charaFace C 1]
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@Jekyll
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...I guess I was just a little...relieved to hear all that.
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[k]
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[charaFace C 4]
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@Jekyll
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See, part of me thought that, now that Holmes had materialized here as a Heroic Spirit...
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[k]
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[charaFace F 0]
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[charaFadein F 0.4 520,0]
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[charaMove F 480,0 0.4]
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@Jekyll
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...all the mystery surrounding him had been cleared up, leaving him with no more secrets.
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[k]
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[charaFace C 1]
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@Jekyll
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But clearly, I was wrong!
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[k]
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[charaFadeout F 0.4]
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[charaMove F 520,0 0.4]
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@Jekyll
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It turns out that even when he was alive, he was breaking curses and throwing around man-made Demonic Beasts!
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[k]
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@Jekyll
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So yes, I'm happy to find that you're still just as much a mysterious gentleman as ever, Sherlock Holmes.
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[k]
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[messageOff]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 7]
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[charaFadein A 0.1 1]
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[wt 0.7]
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[charaFace A 9]
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[wt 0.2]
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@Holmes
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...Is that your way of paying me a compliment, Jekyll?
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 1]
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[charaFadein C 0.1 1]
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@Jekyll
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Of course.
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 0]
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[charaFadein E 0.1 1]
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@Helena
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A mysterious gentleman, huh?
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[k]
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@Helena
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Mystery, mystery... Speaking of mysteries, there's still one big one about you, isn't there, Sigerson?
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 1]
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@Holmes
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Hm?
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[bgmStop BGM_EVENT_77 1.4]
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[charaTalk E]
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[charaFace E 0]
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[charaFadein E 0.1 1]
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@Helena
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We never did find out [wt 0.1][charaFace F 0][charaFadein F 0.3 -550,0][charaMove F -510,0 0.3]if you were originally a Rogue[sr]Servant, or if somebody summoned you here. Which is it?
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[k]
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[charaFace F 3]
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@F:Screen-Edge Phantom Gentleman
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![messageShake 0.02 3 3 0.2]!!
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[k]
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[messageShakeStop]
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@Helena
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For that matter, how did you show up in the Sixth Singularity all on your[line 2]
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[k]
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[messageOff]
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[se ad59]
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[charaFace F 2]
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[charaMove F -150,0 0.3]
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[wt 0.3]
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[seStop ad59]
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[charaTalk depthOff]
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[se ad7]
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[charaFace E 4]
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[charaMove E 0,-40 0.2]
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[charaShake E 0.02 5 2 0.3]
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[wt 0.2]
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@Helena
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Mmph.
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[k]
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[charaFace F 1]
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[bgm BGM_EVENT_49 0.1]
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@Moriarty
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Hahahahaha! Now, now, Ms. Blavatsky, I think that's quite enough for now, don't you?
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[k]
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[branch lblClear2 IsClear true]
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[label lblNotClear2]
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[messageOff]
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[wt 0.4]
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[branch lblConf2]
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[label lblClear2]
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[messageOff]
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[charaFadein I 0.1 0,-200]
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[charaFadeTime I 0.3 0.7]
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[wt 0.2]
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[charaFace F 2]
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@Moriarty
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(That was close! She nearly ruined all the groundwork I've been laying!)
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[k]
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[messageOff]
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[charaFadeout I 0.2]
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[wt 0.6]
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[label lblConf2]
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?1:Professor!
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?2:What do you think you're doing!?
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?!
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[charaFadeout F 0.1]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk depthOn]
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[charaTalk B]
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[charaFace B 6]
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[charaFadein B 0.1 1]
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@Mash
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P-Professor?
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[k]
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[messageOff]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 2]
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[charaFadein C 0.1 1]
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[wt 0.1]
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[charaShake C 0.04 3 3 0.3]
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@Jekyll
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!
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[k]
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[charaFace C 5]
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[charaShake C 0.01 5 1 0.4]
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[wt 0.1]
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@Jekyll
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The spider![wt 0.2]
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk depthOff]
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[charaTalk F]
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[charaFace F 1]
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[charaFace E 4]
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[charaFadein F 0.1 -150,0]
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[charaFadein E 0.1 0,-40]
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[charaShake E 0.05 2 1 0]
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@Moriarty
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Oh, yes, I do beg your pardon.[sr]It's nothing, really. Nothing at all.
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[k]
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@Moriarty
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I know how it looks, but I simply noticed some magical energy pooling right around here and thought I'd[line 2]
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[k]
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[charaFadeout F 0.1]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk depthOn]
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[charaShakeStop E]
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[charaTalk A]
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[charaFace A 5]
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[charaFadein A 0.1 1]
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@Holmes
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Unhand the lady at once, Professor.
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[k]
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[messageOff]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk off]
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[charaTalk depthOff]
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[charaFace F 1]
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[charaFace E 4]
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[charaFadein F 0.1 -150,0]
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[charaFadein E 0.1 0,-40]
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[charaShake E 0.05 2 1 0]
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[wt 0.6]
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[charaMove E 1 0.4]
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[charaShakeStop E]
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[charaFace F 3]
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[charaMove E -15,0 0.15]
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[charaMove F -135,0 0.15]
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[wt 0.15]
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[se ad7]
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[charaFace E 2]
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[charaMove F -256,0 0.3]
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[charaMove E 256,0 0.3]
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[wt 1.1]
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[charaTalk depthOn]
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[charaTalk on]
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[charaTalk F]
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[charaFace F 1]
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@Moriarty
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Ah, yes, of course.[sr]My apologies, dear Madam.
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[k]
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[charaFace E 5]
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@Helena
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Don't worry about it.[sr]Anyway, did you handle this pool or whatever it was?
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[k]
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[charaFace F 0]
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@Moriarty
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I did indeed.[sr]Worry no more.
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[k]
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[charaFadeout F 0.1]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 1]
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@Holmes
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...James Moriarty.
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[k]
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@Holmes
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The man by which all other evil is measured.[sr]The once king of villainy, and Napoleon of crime.
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[k]
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@Holmes
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The wicked spider who trampled all over society without so much as a pang of conscience.
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[k]
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@Holmes
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Surely I need not remind you of the many lives you ruined, or of the countless people you yourself hurt or killed.
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[k]
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[charaFace A 7]
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@Holmes
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Now here you are, claiming to be secretly good on the inside even as you remain steadfastly evil and unapologetic for your past crimes...
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[k]
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@Holmes
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...and the first thing you do upon setting foot in[sr]this room is sneak up behind Madame Blavatsky's back?[se bac180][charaMoveReturn A 0,-1 0.2][wt 0.2][sr]I'd say this calls for a heaping helping of baritsu,[sr]doesn't it?[se bac180][charaMoveReturn A 0,-2 0.2][wt 0.2]
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk F]
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[charaFace F 1]
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[charaFadein F 0.1 1]
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@Moriarty
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My, my, I could hear those knuckles cracking all the way over here! I suppose this just goes to show why one shouldn't indulge one's evil side too often!
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[k]
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[charaFace F 0]
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@Moriarty
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Indeed, I have piled my misdeeds mountainously high![sr]Am I up to something even now? But of course!
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[k]
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[charaFace F 5]
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@Moriarty
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Still, all that being said...let's not get ahead[sr]of ourselves too quickly now, O Great Detective.
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[k]
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@Moriarty
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I'm hardly some cackling vampire going about making off with beautiful maidens, after all.
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[k]
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@Moriarty
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Or did you genuinely think a few snide remarks[sr]would be enough to get my goat at this point?
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[k]
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@Moriarty
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Well, [wt 0.2]Great Detective?
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[k]
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[messageOff]
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[charaFadeout F 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 7]
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[charaFadein A 0.1 1]
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[wt 0.7]
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[charaFaceFade A 5 0.5]
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[wt 1.2]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk F]
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[charaFace F 1]
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[charaFadein F 0.1 1]
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@Moriarty
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Hmm. Great Detective.[sr]What a positively stirring turn of phrase!
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[k]
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@Moriarty
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However...
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[k]
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[charaFace F 2]
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@Moriarty
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I take extreme issue with you calling yourself that, Holmes. Frankly, you've got a lot of nerve, acting like you're some sort of hero of justice!
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[k]
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[messageShakeStop]
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[charaFace F 0]
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@Moriarty
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Or is my recollection of you naming yourself the ultimate arbiter of truth mistaken?
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[k]
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@Moriarty
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That you mediate facts in the name[sr]of preserving human history?
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[k]
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[messageOff]
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[wt 0.4]
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[fadeout black 1.4]
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[bgm BGM_EVENT_49 1.4 0.6]
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[wait fade]
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[charaFadeout F 0.1]
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[wt 0.1]
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[scene 10310]
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[effect bit_sepia01]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 4]
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[charaFadein A 0.1 1]
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[fadein black 1.4]
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[wait fade]
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[wt 0.2]
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@Holmes
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There is no need for humanity to know the full truth.[sr]Indeed, they must never know.
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[k]
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[charaFace A 0]
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@Holmes
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That is precisely why [wt 0.35][charaFace A 5]I was given this Ruler Spirit[sr]Origin[line 2]to be both a mediator, and an arbiter.
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[k]
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@Holmes
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It is because I'm meant to mediate facts and arbitrate all things to ensure that human history will always exist.
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[k]
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[messageOff]
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[fadeout black 1.4]
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[wait fade]
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[charaFadeout A 0.1]
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[wt 0.1]
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[scene 66400]
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[effectStop bit_sepia01]
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[wt 0.1]
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[fadein black 1.4]
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[wait fade]
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[bgm BGM_EVENT_49 1.2 1.0]
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[wt 0.2]
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[charaTalk off]
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[charaTalk depthOff]
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[charaFace F 0]
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[charaFace A 0]
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[charaFadein F 0.1 0]
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[charaFadein A 0.1 2]
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[wt 1.2]
|
||
[charaFace A 8]
|
||
[charaFace F 1]
|
||
[wt 0.5]
|
||
|
||
[se bac2]
|
||
[seVolume bac2 0 0.7]
|
||
|
||
[charaMove F -246,0 0.3]
|
||
[charaMove A 246,0 0.3]
|
||
[cameraMove 0.3 0,-10 1.07]
|
||
[wt 0.1]
|
||
|
||
[charaTalk on]
|
||
[charaTalk A]
|
||
|
||
@Holmes
|
||
Hahaha.
|
||
[k]
|
||
|
||
[se bac2]
|
||
[seVolume bac2 0 0.7]
|
||
|
||
[charaMove F -236,0 0.3]
|
||
[charaMove A 236,0 0.3]
|
||
[cameraMove 0.3 0,-20 1.14]
|
||
[wt 0.1]
|
||
[charaTalk F]
|
||
|
||
@Moriarty
|
||
Hehehe.
|
||
[k]
|
||
|
||
[se bac2]
|
||
[seVolume bac2 0 0.8]
|
||
|
||
[charaFace A 1]
|
||
[charaMove F -226,0 0.3]
|
||
[charaMove A 226,0 0.3]
|
||
[cameraMove 0.4 0,-30 1.21]
|
||
[wt 0.1]
|
||
[charaTalk A]
|
||
|
||
@Holmes
|
||
H[messageShake 0.04 4 3 0.7]ahahahahahaha!
|
||
[k]
|
||
|
||
[se bac2]
|
||
[seVolume bac2 0 0.8]
|
||
|
||
[charaMove F -216,0 0.3]
|
||
[charaMove A 216,0 0.3]
|
||
[cameraMove 0.4 0,-40 1.28]
|
||
[wt 0.1]
|
||
[charaTalk F]
|
||
[charaFace F 2]
|
||
|
||
@Moriarty
|
||
H[messageShake 0.04 4 3 0.7]ehahahahahaha!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaTalk off]
|
||
[wt 0.8]
|
||
|
||
[charaFace F 0]
|
||
[charaFace A 5]
|
||
[wt 1.0]
|
||
|
||
[charaTalk on]
|
||
[charaTalk A]
|
||
@Holmes
|
||
You created a noise block in the mainframe, caused a Valkyrie to go berserk, created a mechanical Elisabeth...
|
||
[k]
|
||
|
||
@Holmes
|
||
Indeed, it would take me days to recount your various misdeeds committed solely since coming to Chaldea.
|
||
[k]
|
||
|
||
@Holmes
|
||
You're the king spider, still scheming and plotting as much as ever, yet you act as though you are some benevolent protector of Master.
|
||
[k]
|
||
|
||
[charaFace A 6]
|
||
|
||
@Holmes
|
||
Where does the truth about you lie, Moriarty?
|
||
[k]
|
||
|
||
@Moriarty
|
||
You wish to know where you can find it, old boy?
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaTalk off]
|
||
[wt 0.7]
|
||
|
||
[se ad7]
|
||
[charaFace F 3]
|
||
[charaFace E 2]
|
||
[charaFace A 2]
|
||
[charaFadein E 0.4 0,-30]
|
||
[charaMove E 0,20 0.2]
|
||
|
||
[cameraHome 0.35]
|
||
|
||
[charaMove A 306,0 0.3]
|
||
[charaMove F -306,0 0.3]
|
||
[wt 0.3]
|
||
[charaMove E 1 0.2]
|
||
[wt 0.2]
|
||
[charaFace A 4]
|
||
[charaFace E 5]
|
||
[wt 0.1]
|
||
|
||
[charaTalk on]
|
||
[charaTalk E]
|
||
|
||
@Helena
|
||
All right, that's enough!
|
||
[k]
|
||
|
||
@Helena
|
||
If you two insist on fighting, you can do it[sr]without getting [%1] and me mixed up in it!
|
||
[k]
|
||
|
||
@Helena
|
||
Besides, just look at poor Jekyll.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout F 0.1]
|
||
[charaFadeout E 0.1]
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 4]
|
||
[charaFadein C 0.1 1]
|
||
[wt 0.6]
|
||
[charaMove C 0,-40 0.8]
|
||
[charaShake C 0.03 4 1 0.8]
|
||
[wt 0.8]
|
||
|
||
@Jekyll
|
||
M-me...?[wt 0.4][sr]D-[wt 0.25][messageShake 0.04 4 3 0.7]d-[wt 0.25]d-[wt 0.25]don't [wt 0.25]worry, I'm f-f-fine... [wt 0.4][messageShake 0.04 4 3 0.3][charaFace C 4]Hahaha...
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaTalk off]
|
||
[wt 0.1]
|
||
|
||
[se bac334]
|
||
[seVolume bac334 0 0.6]
|
||
[fowardEffect bit_talk_06b]
|
||
[wt 1.4]
|
||
|
||
[charaFadeout C 0.4]
|
||
|
||
[se bac334]
|
||
[charaFace D 5]
|
||
[charaFadein D 0.2 -110,-40]
|
||
[wt 0.4]
|
||
|
||
[charaFadeout D 0.4]
|
||
|
||
[charaFace C 5]
|
||
[charaFadein C 0.2 0,-40]
|
||
[wt 0.2]
|
||
[fowardEffectStop bit_talk_06b]
|
||
[wt 0.7]
|
||
|
||
[charaTalk on]
|
||
[charaTalk C]
|
||
[charaFace C 4]
|
||
[charaShake C 0.04 3 2 0.3]
|
||
|
||
@Jekyll
|
||
I'm fine...
|
||
[k]
|
||
|
||
?1:Yeah, no, you're definitely NOT fine!
|
||
?2:Then what was Hyde doing there just now!?
|
||
|
||
?!
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 6]
|
||
[charaFadein B 0.1 1]
|
||
|
||
@Mash
|
||
Y-you're right, Senpai![sr]I thought I just saw Hyde there for a split second!
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 5]
|
||
[charaFadein E 0.1 1]
|
||
|
||
@Helena
|
||
O[se ad500][charaMoveReturn E 0,-4 0.2][wt 0.2]kay, break it up! [charaMoveReturn E 0,-2 0.2][wt 0.4]No more arguing!
|
||
[k]
|
||
|
||
[charaFace E 0]
|
||
|
||
@Helena
|
||
If you just can't help yourselves, then let's take[sr]it outside the Command Room and into the simulator!
|
||
[k]
|
||
|
||
[charaFace E 1]
|
||
|
||
[bgmStop BGM_EVENT_49 1.6]
|
||
|
||
@Helena
|
||
Would you do the honors, Mash?
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 12]
|
||
[charaFadein B 0.1 1]
|
||
[wt 0.6]
|
||
[charaFace B 6]
|
||
[charaShake B 0.04 4 1 0.3]
|
||
|
||
@Mash
|
||
Huh?
|
||
[k]
|
||
|
||
?1:Go for it, Mash!
|
||
?2:Good idea! Let's let them get it out of their systems in the simulator.
|
||
|
||
?!
|
||
|
||
[charaFace B 2]
|
||
|
||
[bgm BGM_EVENT_80 0.1]
|
||
|
||
@Mash
|
||
R-right!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[se ad59]
|
||
[charaFadeout B 0.4]
|
||
[wt 0.7]
|
||
[seStop ad59 0.3]
|
||
[wt 0.4]
|
||
|
||
[se ad172]
|
||
[wt 2.8]
|
||
[seStop ad172 0.2]
|
||
|
||
[se ad15]
|
||
[wt 0.3]
|
||
|
||
@Mash
|
||
Arranging simulator settings now![sr]Um, let's see, how should I split up the teams...?
|
||
[k]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 5]
|
||
[charaFadein F 0.1 1]
|
||
@Moriarty
|
||
Why, Team Detective vs. Evil Army, of course![sr]Wouldn't you agree, Mr. Hyde!?
|
||
[k]
|
||
|
||
[messageOff]
|
||
|
||
[charaFilter J silhouette 01060eFF]
|
||
[charaMoveScale K 1.4 0.1]
|
||
[charaMoveScale L 1.4 0.1]
|
||
[wt 0.2]
|
||
|
||
[se ade25]
|
||
[charaMoveReturn F 0,-3 0.2]
|
||
[wt 0.6]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk off]
|
||
|
||
[charaFace C 4]
|
||
[charaFadein C 0.1 1]
|
||
[fowardEffect bit_talk_06b]
|
||
[wt 0.8]
|
||
|
||
[se bac334]
|
||
[charaFace C 2]
|
||
[charaShake C 0.02 5 1 0.4]
|
||
[wt 0.7]
|
||
|
||
[charaFace K 4]
|
||
[charaFadein K 0.2 -400,0]
|
||
[charaFadeTime K 0.8 0.9]
|
||
[charaMove K -400,-30 1.5]
|
||
[wt 1.1]
|
||
[charaFadeout K 0.3]
|
||
[wt 0.2]
|
||
|
||
[charaFace L 2]
|
||
[charaFadein L 0.2 250,50]
|
||
[charaFadeTime L 0.8 0.9]
|
||
[charaMove L 250,80 1.5]
|
||
[wt 1.1]
|
||
[charaFadeout L 0.3]
|
||
[wt 0.4]
|
||
|
||
[se ad193]
|
||
[charaFace J 0]
|
||
[charaFadein J 1.2 1]
|
||
[fowardEffectStop bit_talk_06b]
|
||
[wt 1.6]
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaMove J 0,-10 0.5]
|
||
[wt 0.15]
|
||
|
||
[charaFadeout J 0.1]
|
||
[wt 0.1]
|
||
|
||
[se ad73]
|
||
[fowardEffect bit_talk_quickmove]
|
||
[wt 0.8]
|
||
|
||
[se ad223]
|
||
[fowardEffect bit_talk_quickmove]
|
||
|
||
[charaFace D 1]
|
||
[charaFadein D 0.1 0,-10]
|
||
[wt 0.2]
|
||
[charaMove D 1 0.2]
|
||
[wt 0.9]
|
||
[charaTalk on]
|
||
[charaFace D 2]
|
||
|
||
@Hyde
|
||
The hell you just say to me, gramps!?[sr]All right, fine by me! I'mma kill you ALL dead!
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[messageShakeStop]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 14]
|
||
[charaFadein B 0.1 1]
|
||
|
||
@Mash
|
||
Now Jekyll[line 2]I mean, Hyde is here![sr]And he looks like he's very, um, motivated to fight!
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 5]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Holmes
|
||
Good grief. It would seem Moriarty has left us[sr]with little choice but to clean up this mess!
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 14]
|
||
[charaFadein B 0.1 1]
|
||
|
||
@Mash
|
||
It looks like Holmes is raring to go too, Senpai!
|
||
[k]
|
||
|
||
?1:Then let's get this combat simulation started!
|
||
|
||
?!
|
||
|
||
|
||
|
||
[messageOff]
|
||
[fadeout black 0.5]
|
||
[bgmStop BGM_EVENT_80 0.5]
|
||
[wait fade]
|
||
[soundStopAll]
|
||
[end]
|