fgo-game-data/ScriptActionEncrypt/91/9140340121.txt
2022-11-28 04:05:37 +00:00

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91-40-34-01-2-1
[soundStopAll]
[enableFullScreen]
[charaSet A 4034001 1 Bartholomew]
[charaSet B 2025101 1 Mary]
[charaSet C 2025201 1 Anne]
[charaSet D 2025001 1 "Mary & Anne"]
[charaSet E 4008002 1 Blackbeard]
[charaSet F 98104300 1 Enemy]
[charaSet G 99502600 1 Mash]
[charaSet H 98111500 1 "Transmission Effect"]
[scene 107500]
[wt 0.1]
[bgm BGM_EVENT_3 0.1]
[fadein black 1.0]
[wait fade]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
[wt 0.3]
???
Ahh... A-ahh...[sr]Still...now...at long last...
[k]
???
I can...finally be...at peace...
[k]
[messageOff]
[bgmStop BGM_EVENT_3 2.0]
[se ad42]
[charaSpecialEffect F erasure]
[wait charaSpecialEffect F erasure]
[charaSpecialEffectStop F erasure]
[wt 1.0]
[seStop ad42 0.1]
[charaFadeout F 0.1]
[wt 0.5]
???
I really wish...I'd found...some treasure, though...
[k]
[messageOff]
[wt 1.0]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
[bgm BGM_EVENT_2 0.1]
Bartholomew
Phew.
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut H 1]
[se ad13]
[charaEffect H bit_talk_10_LowLevel]
[wt 0.2]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Mash
This is Chaldea. Master, do you read me?
[k]
1Loud and clear.
[charaFace G 1]
Mash
I've confirmed the Singularity has been repaired.[sr]Great job, Senpai.
[k]
Mash
We'll be ready to bring you back soon,[sr]so please just sit tight for a little longer.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaPut H 1200,1200]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Bartholomew
Got it.
[k]
[messageOff]
[se ad1]
[charaFadeout G 0.1]
[wt 0.1]
[charaEffectStop H bit_talk_10_LowLevel]
[wt 1.0]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Bartholomew
...Hmm.
[k]
1Something on your mind?
Bartholomew
Hm? Oh, I guess you could say that. Like I said, I know there wasn't any real treasure here...
[k]
Bartholomew
...but maybe there actually was.
[k]
[messageOff]
[se adm28]
[seVolume adm28 0.0 0.5]
[wt 0.5]
[seStop adm28 0.1]
Bartholomew
Take a look at this.
[k]
1A map?
Bartholomew
I can just barely make it out myself, but yes.[sr]And it's not a map of this island, either.
[k]
Bartholomew
I found it underneath the rock that ghost was sitting on.
[k]
[charaFace A 4]
Bartholomew
It's no wonder he never found it there,[sr]not even with decades to look for it.
[k]
[charaFace A 0]
Bartholomew
Anyway, my point is...
[k]
[charaFace A 0]
Bartholomew
Just because there turned out not to be any treasure here doesn't mean we should give up.
[k]
Bartholomew
We may not have been able to achieve our dreams, but when it comes to hoisting sails in search of treasure...
[k]
[charaFace A 1]
Bartholomew
Well, that's absolutely in our wheelhouse, if you catch my drift.
[k]
1A treasure hunt, huh... That sounds like a blast!
[messageOff]
[bgmStop BGM_EVENT_2 0.5]
[wt 0.5]
[se ad59]
[seVolume ad59 0 0]
[se ad60]
[seVolume ad60 0 0]
[seVolume ad59 1.5 1.0]
[seVolume ad60 1.5 1.0]
[charaFace A 1]
Bartholomew
Hahaha.[wt 0.5][charaFace A 0][sr]Oh? Those footsteps sound familiar.
[k]
[messageOff]
[seStop ad59 0.5]
[seStop ad60 0.5]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 4]
[charaFadein E 0.4 1]
[wt 0.4]
[bgm BGM_EVENT_7 0.1]
Blackbeard
(Gasp, gasp, gasp...)[sr]O-oh good... We finally...made it...
[k]
[messageOff]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.4 1]
[wt 0.4]
Anne
Deadly traps, evil spirits, booby-trapped doors...[sr]That was a hell of an adventure...
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 2]
[charaFadein B 0.4 1]
[wt 0.4]
Mary
But we're finally here.[sr]Now where's that treasure!?
[k]
[charaFace B 0]
Mary
...Huh? Master?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Blackbeard
Bart?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Anne
Huh? What happened to the treasure we saw here?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk off]
[charaDepth C 1]
[charaDepth E 2]
[charaDepth B 1]
[charaFace C 2]
[charaFace E 2]
[charaFace B 2]
[charaFadeinFSL C 0.1 0]
[charaFadein E 0.1 1]
[charaFadeinFSR B 0.1 2]
All Three
Wheeere iiis iiit!?
[k]
[charaFadeout C 0.1]
[charaFadeout E 0.1]
[charaFadeout B 0.1]
[charaTalk on]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Bartholomew
(Sigh) Hoo boy.
[k]
[charaFace A 0]
Bartholomew
Well, Master, it looks like we have another difficult task ahead of us.
[k]
Bartholomew
After they fought tooth and nail to get here, how do we break it to them that there was never any treasure to begin with?
[k]
1This might be our toughest challenge yet...
[charaFace A 1]
Bartholomew
You said it!
[k]
[charaFace A 0]
Bartholomew
Oh well, I guess they'll just have to be satisfied with the promise of new riches to come!
[k]
Bartholomew
That's something pretty much every pirate has in common, after all.
[k]
[charaFace A 1]
Bartholomew
Even if we can't make our dreams come true, we can always get by as long as we've got treasure to chase!
[k]
[messageOff]
[fadeout black 2.0]
[bgmStop BGM_EVENT_7 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]