623 lines
9.9 KiB
Plaintext
623 lines
9.9 KiB
Plaintext
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$03-00-06-14-1-0
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[soundStopAll]
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[charaSet A 1098191200 1 Adele]
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[charaSet B 1098191300 1 Macarios]
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[charaSet C 1017001 1 Musashi]
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[charaSet D 8001410 1 Mash]
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[charaSet E 98002000 1 Fou]
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[charaSet F 1098128200 1 Caenis]
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[charaSet G 9005001 1 Holmes]
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[charaSet H 1098182400 1 "Dioscuri - Castor"]
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[charaSet I 1098182500 1 "Dioscuri - Pollux"]
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[charaSet S 5009000 1 "Effect Dummy"]
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[charaSet T 5009000 1 "Effect Dummy"]
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[scene 92501]
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[se ade123]
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[seVolume ade123 0 0]
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[seVolume ade123 1.0 1.0]
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[fadein black 1.0]
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[wait fade]
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[wt 1.0]
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[se ad68]
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[wt 2.0]
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[seStop ade123 1.0]
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[se ad542]
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[shake 0.03 3 2 1.2]
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[effect bit_talk_celebro]
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[wt 0.2]
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[se ad226]
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[seVolume ad226 0 0.4]
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[seStop ad226 2.5]
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[wt 3.0]
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[bgm BGM_EVENT_116 0.1]
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@Macarios
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There. The Stymphalides has landed safely.
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[k]
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[effectStop bit_talk_celebro]
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@Macarios
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...How are you feeling, [%1]?[sr]Can you move?
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[k]
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?1:I'm fine. You don't have to worry about me.
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?!
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[se ad674]
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@Mash
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[&He's:She's] right; Senpai's vitals are stable.[sr]But how?
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[k]
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@Adele
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[&His:Her] body still contains traces of the healing[sr]spell, so the effects are being prolonged.
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[k]
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@Adele
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Blavatsky knew it would be very dangerous for a human from Proper Human History to take part in this fight...
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[k]
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@Adele
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...so she did what she could to make sure[sr]they would be as well cared for as possible.
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[k]
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@Holmes
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I see. Then we owe her a great deal indeed.
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[k]
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@Holmes
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However, there's no telling how long these effects will[sr]last, so we should still avoid having[sr][&Mr.:Ms.] [%1] push [&himself:herself] for too long.
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[k]
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@Mash
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Right!
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[k]
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@Macarios
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...Okay. Luckily, it looks like [&he:she][sr]can still move for now.
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[k]
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@Macarios
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Mind all getting off the Stymphalides so I can miniaturize it and put it away? After that, we'll head back home!
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[k]
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[messageOff]
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[se ade4]
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[seVolume ade4 0 0.7]
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[wt 0.7]
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[seStop ade4 0.1]
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[fowardEffect bit_talk_quickmove]
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[wt 0.1]
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[se ad223]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 1]
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[charaFadein C 0.1 1]
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@Musashi
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There we go. A brilliant landing♪
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[k]
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[charaFace C 0]
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@Musashi
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Are you okay, Mash?[sr]Has your weapon cooled down yet?
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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@Mash
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Yes, I'm fine.[sr]The gun barrel has completely cooled off.
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[k]
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@Mash
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Here, Senpai, I'll help you back down to the ground.
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[k]
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@Mash
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Excuse me while I pick you up...[sr]There.
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[k]
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[messageOff]
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[se ad158]
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[seVolume ad158 0 0.4]
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[seStop ad158 0.5]
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[se ade4]
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[seVolume ade4 0 0.3]
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[wt 0.2]
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[seStop ade4 0.4]
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[wt 0.8]
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[se ad709]
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[seVolume ad709 0 0.4]
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[shake 0.05 3 3 0.3]
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[se ad208]
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[se ad881]
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[seVolume ad881 0 0.3]
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[wt 1.2]
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[charaTalk D]
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[charaFace D 0]
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[charaFadein D 0.4 1]
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@Mash
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...Okay, we're back on the ground.[sr]You did wonderfully today, Senpai.[charaFace D 13]
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[k]
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?1:Thanks, Mash.
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[charaFace D 1]
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@Mash
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Not at all!
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[k]
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?2:Great job yourself!
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[charaFace D 1]
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@Mash
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Thank you! I'm glad our mission was a success!
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[k]
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?!
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 0]
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[charaFadein E 0.1 1]
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@Fou
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Fou, fou!
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[k]
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[messageOff]
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[charaFadeout E 0.1]
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[wt 0.1]
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[wt 0.2]
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[se ad54]
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[wt 0.1]
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[se ad223]
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[wt 1.0]
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[charaTalk F]
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[charaFace F 0]
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[charaFadein F 0.4 1]
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@Caenis
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Nn...
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[k]
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[charaFace F 8]
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@Caenis
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Damn, so that big red armor's all gone now, huh.[sr]I was looking forward to smashing it to bits.
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[k]
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[charaFadeout F 0.1]
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[wt 0.1]
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[charaTalk G]
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[charaFace G 9]
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[charaFadein G 0.1 1]
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@Holmes
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Hahaha. Should you have another chance, Caenis,[sr]I would ask that you kindly refrain from doing so.
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[k]
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@Holmes
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That armor will undoubtedly be a key component in Operation God Destroyer going forward, after all.
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[k]
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[charaFadeout G 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0.1 1]
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@Macarios
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We can only summon Huge Bear temporarily,[sr]since he uses a ton of magical energy.
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[k]
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@Macarios
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Basically, he's only a virtual Noble Phantasm, so it's[sr]very hard to keep him materialized all the time.
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 1]
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@Adele
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At least, that's what Kintoki and Blavatsky said.[sr]I'm afraid we didn't really understand any of it...
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 0]
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[charaFadein E 0.1 1]
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@Fou
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Fou fou! Fou! Fooou!
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 0]
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[charaFadein D 0.1 1]
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@Mash
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Fou is really excited about Huge Bear. I suppose[sr]he must really like those sorts of giant things?
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[k]
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[selectionUse masterMale]
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?1:Who wouldn't? They're AWESOME!
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[flag _Sel 1]
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?2:What did you think of Huge Bear, Mash?
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[flag _Sel 3]
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?!
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[selectionUse masterFemale]
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?1:Some people just love big robots, or anything that looks like them.
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[flag _Sel 2]
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?2:What did you think of Huge Bear, Mash?
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[flag _Sel 3]
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?!
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[branch _Sel01m _Sel 1]
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[branch _Sel01f _Sel 2]
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[branch _Sel02 _Sel 3]
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[label _Sel01m]
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[charaFace D 6]
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@Mash
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I...suppose?
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[branch _branchEnd]
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[label _Sel01f]
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[charaFace D 1]
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@Mash
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Yes, that's very true!
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[branch _branchEnd]
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[label _Sel02]
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[charaFace D 13]
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@Mash
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I liked it, too.
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[k]
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@Mash
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Its red-tinted color scheme was so vivid, but it[sr]also felt soft and cuddly, like a plush animal.
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 0]
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[charaFadein E 0.1 1]
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@Fou
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Fooou...
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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[branch _branchEnd]
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[label _branchEnd]
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[charaTalk G]
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[charaFace G 0]
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[charaFadein G 0.1 1]
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@Holmes
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||
All right, we can continue this chat later. Right now,[sr]we need to return to base as quickly as possible.
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[k]
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@Holmes
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Most of this district's citizens may be gone now, but it's only a matter of time until more soldiers and autonomous weapons make their way here.
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[k]
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@Holmes
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We completely exhausted our magical energy in our fight against Aphrodite, so our priority now is to recuperate.
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[k]
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@Holmes
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From there, we can plan our next objective and[line 2]
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[k]
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[bgmStop BGM_EVENT_116 1.0]
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[wt 0.4]
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[charaTalk H]
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@H:Man's Voice
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Do you really think there will be a “next” for you?
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[k]
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[charaFadeout G 0.1]
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[wt 0.1]
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[charaTalk off]
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[charaFace C 5]
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[charaFace F 10]
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[charaFadein C 0.1 0]
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[charaFadein F 0.1 2]
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@Swordfighter & Warrior
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!
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[k]
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[messageOff]
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[charaFadeout C 0.1]
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[charaFadeout F 0.1]
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[wt 0.1]
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[charaTalk depthOff]
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[charaDepth I 4]
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[charaDepth H 3]
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[se ad681]
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[wt 0.1]
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[charaPut I 120,0]
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[charaPut H -120,0]
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[charaFace I 0]
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[charaSpecialEffect I appearance 1 0.2]
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[charaFace H 0]
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[charaSpecialEffect H appearance 1 0.2]
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[wt 0.7]
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[fowardEffect bit_talk_gram_slash_03]
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[se ad171]
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[cueSe Battle bac263]
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[wt 0.4]
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[charaFadeout I 0.1]
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[charaFadeout H 0.1]
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[wt 0.1]
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[wt 0.2]
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[fowardEffect bit_talk_14]
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[se ad32]
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[charaScale F 1.2]
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[charaTalk on]
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[charaTalk F]
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[charaFace F 21]
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[charaFadein F 0.1 0,8]
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[se ad671]
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[charaMoveScale F 1.0 0.3]
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[charaMove F 0,0 0.3]
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[charaShake F 0.03 3 2 0.4]
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[wt 0.7]
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[bgm BGM_EVENT_80 0.1]
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[charaFace F 2]
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@Caenis
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It's you! Goddamn twin bastards!
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[k]
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?1:The Dioscuri!
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[charaFadeout F 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 2]
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[charaFadein D 0.1 1]
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@Mash
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The Dioscuri, the twin gods![sr]Kirschtaria's Servant...!
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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?2:Are you okay, Holmes!?
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[charaFadeout F 0.1]
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[wt 0.1]
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[charaTalk G]
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[charaFace G 7]
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[charaFadein G 0.1 1]
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@Holmes
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Oh yes. If not for Caenis's spear, my head would be tumbling across the floor right now.
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[k]
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[charaFace G 10]
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@Holmes
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...I must express my gratitude for that.
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[k]
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[charaFadeout G 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 0]
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[charaFadein E 0.1 1]
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@Fou
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Fo fou, fooou!
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[k]
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||
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[charaFadeout E 0.1]
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||
[wt 0.1]
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||
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||
?!
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||
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||
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||
[charaTalk H]
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||
[charaFace I 5]
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[charaFace H 2]
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||
[charaFadein I 0.1 120,0]
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||
[charaFadein H 0.1 -120,0]
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||
@Dioscuri - Castor
|
||
Congratulations, Chaldeans!
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||
[k]
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||
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||
[charaFace I 2]
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||
@Dioscuri - Pollux
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||
We're going to kill you here, Chaldeans!
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||
[k]
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||
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||
[charaFadeout H 0.1]
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||
[charaFadeout I 0.1]
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||
[wt 0.1]
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||
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||
[charaTalk C]
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||
[charaFace C 4]
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||
[charaFadein C 0.1 1]
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||
@Musashi
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||
C'mon, guys. Now? Seriously?
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||
[k]
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||
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||
@Musashi
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||
We just finished a battle against a machine god,[sr]and we're worn right the heck out.
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||
[k]
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||
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@Musashi
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||
There's no honor in taking us out while we're completely exhaus[line 2]
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||
[k]
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||
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||
[messageOff]
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||
[wt 0.4]
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||
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||
[charaFace C 12]
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||
[wt 0.3]
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||
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||
[charaFadeout C 0.1]
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||
[wt 0.1]
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||
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||
[charaDepth S 2]
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||
[charaDepth T 1]
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||
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||
[cueSe Battle bac529]
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||
[charaEffect S bit_talk_v_slash01 0,0 H]
|
||
[wt 0.15]
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||
[cueSe Battle bac526]
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||
[charaEffect T bit_talk_h_slash01 0,0]
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||
[wt 0.15]
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||
[charaEffectDestroy S bit_talk_v_slash01]
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||
[wt 0.3]
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||
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||
[charaTalk off]
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||
[charaFace I 5]
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||
[charaFace H 5]
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||
[charaFadein I 0.1 120,0]
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||
[charaFadein H 0.1 -120,0]
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||
[wt 0.2]
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||
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||
[charaEffect S bit_talk_14 128,56]
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||
[charaShake H 0.03 3 2 0.3]
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||
[se ad32]
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||
[wt 0.2]
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||
[charaEffect T bit_talk_14 -96,-28]
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||
[charaShake I 0.03 3 2 0.3]
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[se ad32]
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[wt 1.5]
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||
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||
[charaTalk on]
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||
[charaFace I 2]
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@Dioscuri - Pollux
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||
Don't be ridiculous! My swordsmanship is light itself!
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||
[k]
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||
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||
[charaFace H 2]
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||
@Dioscuri - Castor
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||
It's useless![sr]No mere human could ever take us by surprise!
|
||
[k]
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||
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||
@Dioscuri - Castor
|
||
If I were Ares, I might commend you for destroying two machine gods[line 2]four, if you count the ones in Atlantis...
|
||
[k]
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||
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||
[charaFace H 5]
|
||
@Dioscuri - Castor
|
||
But you'll get no such praise from me![sr]God Destroyers? What a joke!
|
||
[k]
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||
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||
@Dioscuri - Castor
|
||
Your efforts amount to nothing more than killing gods with the power of other gods! And if that weren't bad enough, you're even brazenly using Klironomia...
|
||
[k]
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||
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||
[charaFace I 5]
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||
@Dioscuri - Pollux
|
||
Go ahead. Try to fire that black light at us, humans.
|
||
[k]
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||
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||
@Dioscuri - Castor
|
||
We ARE light.[sr]We are what shines forth in the wake of a storm!
|
||
[k]
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||
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||
[messageOff]
|
||
[charaTalk off]
|
||
[charaMoveScale H 1.05 0.2]
|
||
[charaMove I 120,6 0.2]
|
||
[charaMoveScale I 1.05 0.2]
|
||
[charaMove H -120,6 0.2]
|
||
[se ad54]
|
||
[seVolume ad54 0 0.5]
|
||
[se ad132]
|
||
[seStop ad132 0.5]
|
||
[wt 0.4]
|
||
|
||
[charaFace I 2]
|
||
[charaFace H 2]
|
||
@Dioscuri
|
||
[f large]This is where...
|
||
[k]
|
||
|
||
@Dioscuri
|
||
[f large]The God Destroyer Alliance dies!
|
||
[k]
|
||
|
||
[messageOff]
|
||
|
||
|
||
[fadeout black 0.5]
|
||
[bgmStop BGM_EVENT_80 0.4]
|
||
[wait fade]
|
||
[soundStopAll]
|
||
[end]
|