1270 lines
20 KiB
Plaintext
1270 lines
20 KiB
Plaintext
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$94-05-14-13-1-1
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[soundStopAll]
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[charaSet B 1098200500 1 "Prince of Lan Ling"]
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[charaSet C 4039002 1 Mandricardo]
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[charaSet D 1098200300 1 Doll]
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[charaSet H 7030001 1 "Atalante Alter"]
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[imageSet I back10000 1]
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[charaScale I 1.02]
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[charaDepth C 8]
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[cameraMove 0 0,0 1.01]
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[scene 20113]
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[fadein black 1.0]
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[wait fade]
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[bgm BGM_EVENT_77 0.1]
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[charaTalk H]
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[charaFace H 0]
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[charaFadein H 0.1 1]
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@Atalante Alter
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Phew. Good, the stalactites are still unharmed.
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[k]
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[charaFace H 6]
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@Atalante Alter
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(Yaaawn...) I think I will lie down for a bit.
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[k]
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@Atalante Alter
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Do not worry.[sr]I will be awake in a moment if necessary.
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[k]
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[messageOff]
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[charaFadeout H 0.4]
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[charaMove H 0,-50 0.4]
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[wt 0.4]
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[se ad775]
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[wt 0.8]
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0.1 1]
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@Prince of Lan Ling
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Lady Atalante must have been exhausted.[sr]She's already fast asleep.
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[k]
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@Prince of Lan Ling
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What shall we do in the meantime, Master?
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[k]
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?1:How 'bout we just hang out here for a while?
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?!
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[charaFace B 1]
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@Prince of Lan Ling
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That sounds nice.
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[k]
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@Prince of Lan Ling
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In fact, this should be a perfect opportunity to eat the apples we brought with us.
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[k]
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[messageOff]
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[wipeout rollRight 1.0 1.0]
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[bgmStop BGM_EVENT_77 1.0]
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[wait wipe]
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[charaFace B 0]
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[wt 1.0]
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[wipein rollLeft 1.0 1.0]
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[wait wipe]
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[wt 0.3]
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[branchQuestNotClear lblNotClear 3000320]
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[branch lblConf]
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[label lblNotClear]
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?1:Different subject, but did you know Yu Mei-ren when you were alive?
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?2:Say, I'm curious: Did you know Yu Mei-ren when you were still alive?
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?!
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[charaFace B 0]
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@Prince of Lan Ling
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Ah, so you haven't heard that story then.
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[k]
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[branch lblNotClear_out]
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[label lblConf]
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?1:Come to think of it, didn't you know Yu Mei-ren when you were still alive?
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?2:Say, you and Yu Mei-ren knew each other when you were still alive, right?
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?!
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[charaFace B 0]
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@Prince of Lan Ling
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Ah, so you know about that.
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[k]
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[label lblNotClear_out]
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[bgm BGM_EVENT_11 0.1]
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@Prince of Lan Ling
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Yes, I did know her back when I was still alive. That was also when I came to know what sort of person she is.
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[k]
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[charaFace B 7]
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@Prince of Lan Ling
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Though it certainly was hard to[sr]believe upon first meeting her.
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[k]
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[charaFace B 8]
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@Prince of Lan Ling
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Huh? Did I have feelings for her?
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[k]
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[charaFace B 6]
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@Prince of Lan Ling
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Hahaha, not at all.
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[k]
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[charaFace B 1]
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@Prince of Lan Ling
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I'll admit to admiring her in many ways,[sr]but definitely not in a romantic sense.
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[k]
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@Prince of Lan Ling
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I'm as human as anyone else, after all, so I like to think I know what genuine love and affection look like.
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[k]
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[charaFace B 4]
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@Prince of Lan Ling
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And Yu Mei-ren is, in a word... Um...
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[k]
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[charaFace B 0]
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@Prince of Lan Ling
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Master, can I ask that you please not[sr]tell her what I'm about to say?
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[k]
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[messageOff]
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[cameraMove 0.5 0,10 1.01]
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[wt 0.5]
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[cameraMove 0.5 0,0 1.01]
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[wt 0.9]
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@Prince of Lan Ling
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All right. Yu Mei-ren is, in a word...
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[k]
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[charaFace B 6]
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[bgmStop BGM_EVENT_11 0.6]
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@Prince of Lan Ling
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[fontSize large]Entertaining.
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[k]
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[charaFace B 0]
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@Prince of Lan Ling
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Yes, I think that's the word that sums her up best.
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[k]
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[messageOff]
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[shake 0.03 4 4 0.6]
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[wt 1.0]
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[bgm BGM_EVENT_7 0.1]
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[charaFace B 3]
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@Prince of Lan Ling
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Come now, Master, you don't have to laugh THAT much!
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[k]
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[charaFace B 2]
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@Prince of Lan Ling
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Maybe there is a better word to describe her,[sr]but if there is, I don't know it!
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[k]
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[charaFace B 4]
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@Prince of Lan Ling
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She may look like a beautiful woman,[sr]but as she is not actually human...
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[k]
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[charaFace B 0]
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@Prince of Lan Ling
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...she made a huge impact wherever[sr]she went simply by living her life.
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[k]
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[branchQuestNotClear lblNotClear1 3000320]
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[branch lblConf1]
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[label lblNotClear1]
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[branch lblNotClear_out1]
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[label lblConf1]
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[charaFace B 1]
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@Prince of Lan Ling
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In the last moments of my life,[sr]right before I drank that poison...
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[k]
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@Prince of Lan Ling
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...the visit she paid me gave me the[sr]strength to face my end without fear.
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[k]
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[label lblNotClear_out1]
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[charaFace B 3]
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@Prince of Lan Ling
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Um... I know she's not here right now, but it's still rather embarrassing to talk about this, so...
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[k]
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@Prince of Lan Ling
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Would it be all right if we discussed something else?
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[k]
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?1:Okay, let's change the subject.
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[branch select01_1]
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?2:Nah, I want to hear you talk about Yu Mei-ren some more.
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[branch select01_2]
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?!
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[label select01_1]
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[charaFace B 1]
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@Prince of Lan Ling
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Thank you, Master.
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[k]
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[charaFace B 0]
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@Prince of Lan Ling
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Very well then, why don't we discuss our next[sr]course of action for this Singularity?
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[k]
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[messageOff]
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[wait wipe]
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[wt 0.6]
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[bgm BGM_EVENT_7 0.8 1.0]
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[wipein rollLeft 0.8 1.0]
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[wait wipe]
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@Prince of Lan Ling
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So then...[sr]In other words...
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[k]
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[messageOff]
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[wipeout rollRight 0.8 1.0]
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[wait wipe]
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[wt 0.6]
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[bgm BGM_EVENT_7 0.8 1.0]
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[wipein rollLeft 0.8 1.0]
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[wait wipe]
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[charaFace B 6]
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@Prince of Lan Ling
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Come to think of it...[sr]On another note...
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[k]
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[messageOff]
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[wipeout rollRight 0.8 1.0]
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[wait wipe]
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[wt 0.6]
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[bgm BGM_EVENT_7 0.8 1.0]
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[wipein rollLeft 0.8 1.0]
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[wait wipe]
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[charaFace B 8]
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@Prince of Lan Ling
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...I can't tell you how much trouble her lack of filter caused me that time...
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[k]
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@Prince of Lan Ling
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...[sr]...
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[k]
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[charaFace B 0]
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@Prince of Lan Ling
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Hm? Now what was I talking about again...?
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[k]
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[charaFace B 7]
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@Prince of Lan Ling
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Master?[sr]...Master?
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[k]
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[messageOff]
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[fadeout black 1.0]
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[bgmStop BGM_EVENT_7 1.0]
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[wait fade]
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[branch select01_end]
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[label select01_2]
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[charaFace B 2]
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@Prince of Lan Ling
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Huh!? Why would you insist on that now!?
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[k]
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[charaFace B 9]
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@Prince of Lan Ling
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...Th-that said, I suppose it wouldn't be too much trouble to oblige...
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[k]
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[messageOff]
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[fadeout black 1.0]
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[bgm BGM_EVENT_7 1.0 0.4]
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[wait fade]
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[charaFadeout B 0.1]
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[scene 10000]
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[fadein black 0.1]
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[wait fade]
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@
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[lr]And so, I went on to tell Master all about her.
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[k]
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@
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The way she lived. The battles she fought.
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[k]
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@
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[&He:She] nodded along attentively to every word I spoke.
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[k]
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@
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Human... Hero... Divine Spirit...[sr]There is no single category which can define her.
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[k]
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@
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Though she remains staunchly alone, indifferent to worldly affairs, her freewheeling nature betrays no hint of it.
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[k]
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@
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She is but a single flower that has continued to bloom quietly, yet unyieldingly, throughout all of history.
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[k]
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[messageOff]
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[fadeout black 1.0]
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[bgmStop BGM_EVENT_7 1.0]
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[wait fade]
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[scene 20113]
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[label select01_end]
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?!
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[charaFadeout B 0.1]
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[pictureFrame cut063_cinema]
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[wt 1.0]
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[fadein black 1.0]
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[wait fade]
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[se ad78]
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[seVolume ad78 0 0.4]
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[charaTalk H]
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[charaFace H 1]
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[charaFadein H 0.4 0,-100]
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[charaMove H 0,-50 0.5]
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[wt 0.5]
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@Atalante Alter
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(Yaaawn...)[sr]Mmm, that was a good nap.
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[k]
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[charaFace H 0]
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@Atalante Alter
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Hm?
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[k]
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[charaFadeout H 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 6]
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[charaFadein B 0.1 0,-50]
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[bgm BGM_EVENT_77 0.1]
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@Prince of Lan Ling
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And then there was the time when she[line 2]
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk H]
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[charaFace H 0]
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[charaFadein H 0.1 0,-50]
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@Atalante Alter
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Hey. Prince of Lan Ling. Hey.
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[k]
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[charaFadeout H 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0.1 256,-50]
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[charaFace H 4]
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[charaFadein H 0.1 -256,-50]
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@Prince of Lan Ling
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Oh, good morning, Lady Atalante. What is it?
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[k]
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[charaFace H 7]
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@Atalante Alter
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Well... I do not know what you are talking about,[sr]but it seems to have put Master to sleep.
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[k]
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@Prince of Lan Ling
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Huh?
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[k]
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[charaFace B 8]
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@Prince of Lan Ling
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Ah! Y-you're right!
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[k]
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[messageOff]
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[fadeout black 1.0]
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[bgm BGM_EVENT_77 1.0 0.4]
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[wait fade]
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[charaFadeout B 0.1]
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[charaFadeout H 0.1]
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[pictureFrame]
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[wt 1.0]
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[bgm BGM_EVENT_77 1.0 1.0]
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[fadein black 1.0]
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[wait fade]
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[charaTalk B]
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[charaFace B 2]
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[charaFadein B 0.1 1]
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@Prince of Lan Ling
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||
I-I'm so sorry, Master![sr]I didn't realize how much I was rambling!
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[k]
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||
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||
?1:N-no, you were fine. It was just...a lot to take in.
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||
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||
@Prince of Lan Ling
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||
Then I DID talk too much! While I won't say I'm so embarrassed I could die, I'm definitely embarrassed enough to scream!
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||
[k]
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||
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?2:Hey, at least I know beyond a doubt how you feel about her now!
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||
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||
[charaFace B 8]
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||
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||
@Prince of Lan Ling
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||
I feel like I've just given you the complete[sr]opposite impression I wished to impart!
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||
[k]
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||
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||
?!
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||
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||
[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk H]
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[charaFace H 0]
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||
[charaFadein H 0.1 1]
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||
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||
@Atalante Alter
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||
All that aside, this cave seems to go on much farther than I thought...
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||
[k]
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||
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||
[charaFadeout H 0.1]
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||
[wt 0.1]
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[charaTalk B]
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||
[charaFace B 0]
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||
[charaFadein B 0.1 1]
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||
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||
@Prince of Lan Ling
|
||
It looks like we still have some time.[sr]Shall we try exploring a little further inside?
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||
[k]
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||
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||
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||
?1:Let's do it!
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||
?!
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||
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||
[charaFadeout B 0.1]
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||
[wt 0.1]
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||
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[charaTalk H]
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||
[charaFace H 1]
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||
[charaFadein H 0.1 1]
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||
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||
@Atalante Alter
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||
All right. I will take the lead.
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||
[k]
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||
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||
[charaFace H 6]
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||
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||
@Atalante Alter
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||
Here, Master, you should hold my hand, just to be safe. We do not want you tripping and hurting yourself.
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||
[k]
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||
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||
[messageOff]
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||
[charaMoveScale H 1.1 0.3]
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||
[charaMove H 0,10 0.3]
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[wt 0.2]
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[se ad215]
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[wt 1.3]
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[charaFadeout H 0.1]
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[wt 0.1]
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[charaTalk B]
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||
[charaFace B 0]
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||
[charaFadein B 0.1 1]
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@Prince of Lan Ling
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||
Thank you, Atalante.
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||
[k]
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||
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||
[charaFadeout B 0.1]
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||
[wt 0.1]
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||
[charaScale H 1.0]
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[charaTalk H]
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[charaFace H 1]
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[charaFadein H 0.1 1]
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@Atalante Alter
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||
Not a problem.[sr]Although... Hehehe.
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||
[k]
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||
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[charaFadeout H 0.1]
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[wt 0.1]
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[charaTalk B]
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||
[charaFace B 0]
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||
[charaFadein B 0.1 1]
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||
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||
@Prince of Lan Ling
|
||
Yes?
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||
[k]
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||
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||
[charaFadeout B 0.1]
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||
[wt 0.1]
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||
[charaTalk H]
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||
[charaFace H 6]
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||
[charaFadein H 0.1 1]
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||
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||
@Atalante Alter
|
||
Oh, I was just thinking about something someone once said about summer vacation being the time for exploration.
|
||
[k]
|
||
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||
[charaFadeout H 0.1]
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||
[wt 0.1]
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[charaTalk B]
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||
[charaFace B 6]
|
||
[charaFadein B 0.1 1]
|
||
|
||
@Prince of Lan Ling
|
||
I see. Well, we are certainly doing that now, aren't we? You know, exploring this cave does kind of make me feel like a child again.
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 0]
|
||
[charaFadein H 0.1 1]
|
||
|
||
@Atalante Alter
|
||
Have you ever gone spelunking before, Master?
|
||
[k]
|
||
|
||
?1:Yup.
|
||
|
||
[charaFace H 6]
|
||
|
||
@Atalante Alter
|
||
Is that so? That is a bit of a surprise.
|
||
[k]
|
||
|
||
[charaFace H 4]
|
||
|
||
@Atalante Alter
|
||
For one thing, I was not even sure people today had any opportunities to go spelunking, even if they wished to.
|
||
[k]
|
||
|
||
?2:Nope...
|
||
|
||
@Atalante Alter
|
||
Well, that is no surprise.[sr]Come on then, now is as good a time as any to try.
|
||
[k]
|
||
|
||
?!
|
||
|
||
[charaFace H 0]
|
||
|
||
@Atalante Alter
|
||
Hmm. Perhaps it is because the cave seems to be sloping deeper underground, but it feels as though it is getting even cooler in here...
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 0]
|
||
[charaFadein B 0.1 1]
|
||
@Prince of Lan Ling
|
||
It does, doesn't it?
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[bgmStop BGM_EVENT_77 1.0]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 5]
|
||
[charaFadein H 0.1 1]
|
||
|
||
@Atalante Alter
|
||
...I can also sense someone here.[sr]Prince of Lan Ling?
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 0]
|
||
[charaFadein B 0.1 1]
|
||
|
||
@Prince of Lan Ling
|
||
Right.
|
||
[k]
|
||
|
||
[charaFace B 2]
|
||
|
||
@Prince of Lan Ling
|
||
You there! Show yourself!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[wt 0.3]
|
||
[se ad27]
|
||
[wt 1.2]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 3]
|
||
[charaFadein C 0.7 1]
|
||
[wt 1.2]
|
||
|
||
@Mandricardo
|
||
Uh... S'up.
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[bgm BGM_EVENT_2 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 7]
|
||
[charaFadein B 0.1 1]
|
||
|
||
@Prince of Lan Ling
|
||
Lord Mandricardo! What in the world are you doing all the way down here?
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 4]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Mandricardo
|
||
Uh... Nothing, really.
|
||
[k]
|
||
|
||
[charaFadeTime I 0.1 0.6]
|
||
|
||
[charaFace C 3]
|
||
@Mandricardo
|
||
(There's no way in hell I'm telling them that I happened to find this nice gloomy place after saying goodbye to the sumo group and wandering around aimlessly for a while...)
|
||
[k]
|
||
|
||
@Mandricardo
|
||
(...and decided to just live here from now on.)
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout I 0.1]
|
||
[wt 0.6]
|
||
|
||
?1:I'm guessing you just happened to find this place[csr]while you were wandering around aimlessly?
|
||
?2:I'm guessing you decided to stay here 'cause it was nice and quiet?
|
||
?!
|
||
|
||
[charaFace C 7]
|
||
|
||
@Mandricardo
|
||
H[messageShake 0.03 5 5 0.5]ow the hell did you figure that out, Master!? Yeah,[sr]you're dead on! Great, now I wish I'd never materialized!
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 4]
|
||
[charaFadein H 0.1 1]
|
||
@Atalante Alter
|
||
Hmm. And here I had thought we were[sr]the first to explore this cavern.
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 0]
|
||
[charaFadein C 0.1 1]
|
||
@Mandricardo
|
||
Oh, nah, I definitely don't think[sr]we're the first by any means.
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 0]
|
||
[charaFadein H 0.1 1]
|
||
|
||
@Atalante Alter
|
||
Really?
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 0]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Mandricardo
|
||
Oh, it also gets way darker from here, so if you just wanted to explore this cave, you'll probably want to call it a[line 2]
|
||
[k]
|
||
|
||
[bgmStop BGM_EVENT_2 1.0]
|
||
|
||
[charaFace C 6]
|
||
@Mandricardo
|
||
...Hm?
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout C 0.1]
|
||
[wt 0.2]
|
||
|
||
[se ad340]
|
||
[charaTalk D]
|
||
[charaFace D 0]
|
||
[charaFadein D 0.4 1]
|
||
[wt 0.8]
|
||
[seStop ad340 0.1]
|
||
|
||
@D:???
|
||
...[sr]...
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 8]
|
||
[charaFadein B 0.1 1]
|
||
|
||
[bgm BGM_EVENT_81 0.1]
|
||
|
||
@Prince of Lan Ling
|
||
...[sr]...Wha?
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 7]
|
||
[charaFadein H 0.1 1]
|
||
|
||
@Atalante Alter
|
||
I...[sr]...Um...
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 4]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Mandricardo
|
||
Is that...a doll?
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 0]
|
||
[charaFadein D 0.1 1]
|
||
|
||
@D:???
|
||
...(Beep) (Clack clack clack clack...)[sr](Clack clack clack clack) (Beep...)
|
||
[k]
|
||
|
||
@D:???
|
||
Preparing to...excavate...intruders.
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
|
||
[charaTalk C]
|
||
[charaFace C 4]
|
||
[charaFadein C 0.1 1]
|
||
@Mandricardo
|
||
...Excavate?
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 4]
|
||
[charaFadein H 0.1 1]
|
||
@Atalante Alter
|
||
Did this...thing just speak?[sr]And did it say “excavate”?
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 9]
|
||
[charaFadein B 0.1 1]
|
||
|
||
@Prince of Lan Ling
|
||
F-for the moment, we should probably assume[sr]it's hostile and prepare for combat...
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 0]
|
||
[charaFadein D 0.1 1]
|
||
[wt 0.1]
|
||
|
||
[se ad67]
|
||
[wt 0.4]
|
||
[seStop ad67 0.6]
|
||
[wt 0.9]
|
||
|
||
[charaFadeout D 0.4]
|
||
[charaMove D 0,-50 0.4]
|
||
[wt 0.4]
|
||
|
||
[se ad144]
|
||
[wt 1.2]
|
||
|
||
@Doll
|
||
Initiating...self-destruct... (Clack clack clack)
|
||
[k]
|
||
|
||
[messageOff]
|
||
[bgmStop BGM_EVENT_81 1.0]
|
||
|
||
[se ad63]
|
||
[wt 0.1]
|
||
[effect bit_talk_explosion_triple02]
|
||
[wt 0.1]
|
||
[shake 0.05 3 3 0.7]
|
||
[wt 1.7]
|
||
|
||
[se ad44]
|
||
[wt 0.5]
|
||
[se ad44]
|
||
[wt 1.0]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 7]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Mandricardo
|
||
[f large]The hell!?
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 9]
|
||
[charaFadein B 0.1 1]
|
||
|
||
@Prince of Lan Ling
|
||
I guess it wasn't kidding when[sr]it said “self-destruct”...
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 4]
|
||
[charaFadein H 0.1 1]
|
||
|
||
@Atalante Alter
|
||
Th-that really startled me. I can still hear the explosion ringing in my ears...
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 0]
|
||
[charaFadein B 0.1 1]
|
||
|
||
@Prince of Lan Ling
|
||
Where in the world did this doll come from?
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 0]
|
||
[charaFadein H 0.1 1]
|
||
|
||
@Atalante Alter
|
||
I would suggest bringing it back to study, but there may not be much point now that it is in so many pieces...
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 0]
|
||
[charaFadein B 0.1 1]
|
||
|
||
[bgm BGM_EVENT_2 0.1]
|
||
|
||
@Prince of Lan Ling
|
||
Then there would seem to be little[sr]point in our remaining here.
|
||
[k]
|
||
|
||
@Prince of Lan Ling
|
||
Why don't we go back to the cottage now[sr]and discuss this with everyone there?
|
||
[k]
|
||
|
||
@Prince of Lan Ling
|
||
Besides, I'm curious what the others may have learned.
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 1]
|
||
[charaFadein H 0.1 1]
|
||
|
||
@Atalante Alter
|
||
Good point. Very well then, let us call an end to this spelunking expedition.
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 0]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Mandricardo
|
||
Sure thing.
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 0]
|
||
[charaFadein H 0.1 1]
|
||
|
||
@Atalante Alter
|
||
How about you, Mandricardo? What will you do now?
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 4]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Mandricardo
|
||
Good question...
|
||
[k]
|
||
|
||
[charaFace C 0]
|
||
@Mandricardo
|
||
I've got a bad feeling about staying put here any longer, so I'll go find somewhere else to chill.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[fadeout black 1.0]
|
||
[bgmStop BGM_EVENT_2 1.0]
|
||
[wait fade]
|
||
|
||
[charaFadeout C 0.1]
|
||
|
||
[charaSet B 1098200510 1 "Prince of Lan Ling"]
|
||
|
||
[scene 37300]
|
||
[wt 1.0]
|
||
|
||
[fadein black 1.0]
|
||
[wait fade]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 0]
|
||
[charaFadein H 0.1 1]
|
||
|
||
[bgm BGM_EVENT_25 0.1]
|
||
|
||
@Atalante Alter
|
||
I will return to the children.
|
||
[k]
|
||
|
||
@Atalante Alter
|
||
They may be safe during the day,[sr]but night is another story.
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace H 0]
|
||
[charaFadein H 0.1 0]
|
||
[charaFace B 7]
|
||
[charaFadein B 0.1 2]
|
||
@Prince of Lan Ling
|
||
I see.[sr]So you've been encountering enemies as well, then?
|
||
[k]
|
||
|
||
@Atalante Alter
|
||
Yes. Though I have, of course, sent them packing,[sr]as they say nowadays.
|
||
[k]
|
||
|
||
[charaFace B 4]
|
||
@Prince of Lan Ling
|
||
In that case, it would probably be better if we don't merge our groups.
|
||
[k]
|
||
|
||
[charaFace B 0]
|
||
@Prince of Lan Ling
|
||
We'll need another safe place we can go to if anything should happen to the cottage, after all.
|
||
[k]
|
||
|
||
@Prince of Lan Ling
|
||
So if the worst-case scenario comes to pass,[sr]we'll come meet up with you then.
|
||
[k]
|
||
|
||
@Atalante Alter
|
||
I see. In that case, the children and[sr]I will also look for another, safer area.
|
||
[k]
|
||
|
||
@Prince of Lan Ling
|
||
Thank you. That would be a big help.
|
||
[k]
|
||
|
||
@Atalante Alter
|
||
So you are going to return to the cottage now?
|
||
[k]
|
||
|
||
[charaFace B 1]
|
||
@Prince of Lan Ling
|
||
Yes, we are. Besides, it's almost lunch time.
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 0]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Mandricardo
|
||
All right, I'll go with Atalante then.
|
||
[k]
|
||
|
||
[charaFadeTime I 0.1 0.6]
|
||
[charaFace C 4]
|
||
|
||
@Mandricardo
|
||
(I'd much rather go with Master instead, but I feel bad about Atalante being the only one to look after the kids.)
|
||
[k]
|
||
|
||
@Mandricardo
|
||
(Well, I guess they're not technically kids, but either way, sticking together seems like the way to go right now.)
|
||
[k]
|
||
|
||
[charaFadeout I 0.1]
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 0]
|
||
[charaFadein B 0.1 1]
|
||
|
||
@Prince of Lan Ling
|
||
Understood.
|
||
[k]
|
||
|
||
@Prince of Lan Ling
|
||
If any of you should run into any trouble, please don't hesitate to come to the cottage yourselves.
|
||
[k]
|
||
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
|
||
|
||
|
||
[charaTalk depthOff]
|
||
[charaDepth H 6]
|
||
[charaDepth C 4]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 1]
|
||
[charaFadein H 0.1 -256,0]
|
||
[charaFace C 0]
|
||
[charaFadein C 0.1 256,0]
|
||
|
||
@Atalante Alter
|
||
Much appreciated.[sr]Come on then, Mandricardo.
|
||
[k]
|
||
|
||
@Mandricardo
|
||
Right.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaTalk off]
|
||
|
||
[charaFadeout C 0.4]
|
||
[charaMove C 200,0 0.5]
|
||
[charaFadeout H 0.4]
|
||
[charaMove H -300,0 0.5]
|
||
[se ad452]
|
||
[seStop ad452 1.2]
|
||
[se ad60]
|
||
[seStop ad60 1.2]
|
||
[wt 1.5]
|
||
|
||
[charaTalk on]
|
||
[charaTalk depthOn]
|
||
[charaTalk B]
|
||
[charaFace B 0]
|
||
[charaFadein B 0.1 1]
|
||
|
||
@Prince of Lan Ling
|
||
All right, Master, why don't we head back now, too?
|
||
[k]
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
[messageOff]
|
||
[wt 1.0]
|
||
[fadeout black 2.0]
|
||
[bgmStop BGM_EVENT_25 2.0]
|
||
[wait fade]
|
||
[wt 0.5]
|
||
[soundStopAll]
|
||
[end]
|