1257 lines
20 KiB
Plaintext
1257 lines
20 KiB
Plaintext
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$94-05-26-02-1-0
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[soundStopAll]
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[charaSet A 3013300 1 Scáthach]
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[charaSet B 98001000 1 Mash]
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[charaSet C 6038002 1 "Charlotte Corday"]
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[charaSet D 1038000 1 Jason]
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[charaSet E 3001001 1 "Cú Chulainn"]
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[charaSet F 1008001 1 Siegfried]
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[charaSet G 1018001 1 Altera]
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[charaSet H 3016001 1 Hektor]
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[charaSet I 1009001 1 Mordred]
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[charaSet J 4002001 1 Iskandar]
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[charaSet K 98111500 1 "Da Vinci"]
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[charaSet L 1098124510 1 "Da Vinci (Rider)"]
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[charaSet M 1098123210 1 Goredolf]
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[charaSet N 4017001 1 Marie]
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[charaSet O 9005001 1 Holmes]
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[charaSet P 98115000 1 Transmission]
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[charaSet Q 98115000 1 Effect]
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[charaSet R 3036001 1 Bradamante]
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[charaSet S 4038001 1 Odysseus]
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[charaSet T 1039000 1 Lakshmi]
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[charaDepth J 1]
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[charaDepth G 2]
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[charaDepth E 3]
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[charaDepth N 4]
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[charaDepth H 5]
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[charaDepth I 6]
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[scene 101800]
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[fadein black 1.0]
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[wait fade]
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[charaTalk A]
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[charaFace A 2]
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[charaFadein A 0.1 1]
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@Scáthach
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E[messageShake 0.05 3 3 0.3]nough!!!
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[k]
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[bgm BGM_EVENT_62 0.1]
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?1:O-oh man, I'm exhausted!
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?!
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 1]
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[charaFadein B 0.1 1]
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@Mash
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Congratulations on your victorious campaign, Senpai!
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 1]
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[charaFadein A 0.1 1]
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@Scáthach
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Yes, you fought well indeed.
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[k]
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@Scáthach
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Now then, let us gather the other Servants together for a victory party!
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[k]
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[messageOff]
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[fadeout black 1.5]
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[bgmStop BGM_EVENT_62 1.5]
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[wait fade]
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[charaFadeout A 0.1]
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[wt 0.5]
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[scene 101700]
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[cameraMove 0.1 -30,0 1.1]
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[charaMoveScale H 0.9 0.1]
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[charaMoveScale J 0.9 0.1]
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[charaMoveScale G 0.9 0.1]
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[charaTalk off]
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[charaFace H 1]
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[charaFadein H 0.1 350,-28]
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[charaFace J 1]
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[charaFadein J 0.1 0,-28]
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[charaFace G 1]
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[charaFadein G 0.1 -350,-28]
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[wt 1.0]
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[fadein black 1.5]
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[wait fade]
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[cameraMove 2.0 0,0 1.1]
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[se ad3]
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[seVolume ad3 0 0.6]
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[wt 1.5]
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[fadeout black 1.0]
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[wait fade]
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[cameraMove 0.1 30,0 1.1]
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[charaMoveScale H 1.0 0.1]
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[charaMoveScale J 1.0 0.1]
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[charaMoveScale G 1.0 0.1]
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[charaMoveScale E 0.9 0.1]
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[charaMoveScale F 0.9 0.1]
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[charaFadeout H 0.1]
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[charaFadeout J 0.1]
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[charaFadeout G 0.1]
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[wt 1.5]
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[charaFace F 0]
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[charaFadein F 0.1 -256,-28]
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[charaFace E 0]
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[charaFadein E 0.1 256,-28]
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[cameraMove 3.0 0,0 1.1]
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[fadein black 1.0]
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[wait fade]
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[wt 1.3]
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[seStop ad3 1.5]
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[fadeout black 1.5]
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[wait fade]
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[cameraHome 0.1]
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[charaMoveScale E 1.0 0.1]
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[charaMoveScale F 1.0 0.1]
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[charaFadeout E 0.1]
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[charaFadeout F 0.1]
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[wt 0.5]
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[fadein black 0.7]
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[wait fade]
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[bgm BGM_EVENT_25 0.1]
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[charaTalk on]
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[charaTalk C]
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[charaFace C 7]
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[charaFadein C 0.4 1]
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[wt 0.4]
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@Charlotte Corday
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Stew's all ready for anyone who wants some!
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[k]
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[messageOff]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 18]
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[charaFadein D 0.4 1]
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[wt 0.4]
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@Jason
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Phew, glad that's finally over with. Huh? Oh, you wanna talk performance too? Sure, knock yourselves out. Just leave me out of it.
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 0]
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[charaFadein E 0.1 1]
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@Cú Chulainn
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See? I knew we shouldn't have sent in the Archer here.
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk F]
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[charaFace F 0]
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[charaFadein F 0.1 1]
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@Siegfried
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In retrospect, the potential rewards of doing so were great, but so were the risks.
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[k]
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@Siegfried
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Perhaps we should have opened with a different move.
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[k]
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[charaFadeout F 0.1]
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[wt 0.1]
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[charaTalk J]
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[charaFace J 3]
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[charaFadein J 0.1 1]
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@Iskandar
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Hey now, don't rule that sort of thing out too quick.
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[k]
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[charaFace J 0]
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@Iskandar
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Even if trying to overpower your opponent with brute strength doesn't succeed on its own, it has a knock-on effect of throwing them off-balance.
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[k]
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@Iskandar
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And you can't underestimate knock-on effects.
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[k]
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[charaFadeout J 0.1]
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[wt 0.1]
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[charaTalk G]
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[charaFace G 0]
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[charaFadein G 0.1 1]
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@Altera
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Indeed.
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[k]
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@Altera
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There is rarely a time when Chaldea is not at a severe disadvantage in this campaign we are fighting, after all. More so when fights are drawn out.
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[k]
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@Altera
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In some ways, it feels as though we are constantly laying siege to an impenetrable castle. Keeping fights as short as possible is not bad civilization at all.
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[k]
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[charaFadeout G 0.1]
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[wt 0.1]
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[charaTalk H]
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[charaFace H 0]
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[charaFadein H 0.1 1]
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@Hektor
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You sure you don't mean “strategy” instead of “civilization”?
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[k]
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[charaFadeout H 0.1]
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[wt 0.1]
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[charaTalk G]
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[charaFace G 0]
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[charaFadein G 0.1 1]
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@Altera
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I know what I said.
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[k]
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[messageOff]
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[charaFadeout G 0.1]
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[wt 0.1]
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[charaTalk I]
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[charaFace I 5]
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[charaFadein I 0.4 1]
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[wt 0.4]
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@Mordred
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Hmm.
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[k]
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[charaFadeout I 0.1]
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[wt 0.1]
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[charaTalk H]
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[charaFace H 0]
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[charaFadein H 0.1 1]
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@Hektor
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Oh, hey, Mordred.
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[k]
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@Hektor
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Say, you're a Knight of the Round Table.[sr]What do you make of all this?
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[k]
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[charaFadeout H 0.1]
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[wt 0.1]
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[charaTalk I]
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[charaFace I 4]
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[charaFadein I 0.1 1]
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@Mordred
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...Well, I like brief showdowns[sr]as much as the next knight...
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[k]
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[charaFace I 5]
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@Mordred
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But aren't you guys forgetting that Chaldea's got almost zilch in the way of supply lines?
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[k]
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@Mordred
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So we've basically got no choice[sr]but to go full guerilla warfare.
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[k]
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@Mordred
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Forget short-term or long-term warfare.[wt 0.7][charaFace I 4][sr]If I had to sum up our strategy... Hmm...
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[k]
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@Mordred
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I guess I'd call it general mid-term warfare?
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[k]
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[charaFace I 5]
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@Mordred
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So we're prolly better off assessing the situation early on, then findin' an opening in the mid-game and hammering it as hard as we can.
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[k]
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[charaFadeout I 0.1]
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[wt 0.1]
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[charaTalk off]
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[charaFace J 0]
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[charaFadein J 0.1 -370,0]
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[charaFace G 0]
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[charaFadein G 0.1 -120,0]
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[charaFace E 0]
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[charaFadein E 0.1 120,0]
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[charaFace H 0]
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[charaFadein H 0.1 370,0]
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@All
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...[sr]...
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[k]
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[charaFadeout E 0.1]
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[charaFadeout J 0.1]
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[charaFadeout G 0.1]
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[charaFadeout H 0.1]
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[wt 0.1]
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||
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[charaTalk on]
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[charaTalk I]
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[charaFace I 5]
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[charaFadein I 0.1 1]
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@Mordred
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What? What is it?
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[k]
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[charaFadeout I 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 0]
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[charaFadein E 0.1 1]
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@Cú Chulainn
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I didn't know you could be so, you know, thoughtful.
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk I]
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[charaFace I 2]
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[charaFadein I 0.1 1]
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@Mordred
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Y[messageShake 0.05 3 3 0.5]ou want a piece of me, Celt!?
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[k]
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[charaFadeout I 0.1]
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[wt 0.1]
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[charaTalk H]
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[charaFace H 1]
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[charaFadein H 0.1 1]
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@Hektor
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Now, now, no need for that.
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[k]
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[charaFace H 0]
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@Hektor
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Really, we shouldn't be surprised. Of course the Knight of Treachery would know about that sort of thing.
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[k]
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@Hektor
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Honestly, I wouldn't have guessed that about you in a million years, but it does make sense when you think about it.
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[k]
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[charaFadeout H 0.1]
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[wt 0.1]
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[charaTalk I]
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[charaFace I 2]
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[charaFadein I 0.1 1]
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@Mordred
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You guys want me to Clarent all your asses? Is that it?
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[k]
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[charaFace I 9]
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@Mordred
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...Ah, never mind. You all seem like you could take a Clarent to the face and be standing when the dust settled.
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[k]
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[bgmStop BGM_EVENT_25 1.0]
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[charaFace I 5]
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@Mordred
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Hm? Hang on. I just had a revelation.
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[k]
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[bgm BGM_EVENT_62 0.1]
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[charaFace I 0]
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@Mordred
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If you can all take a hit from my Clarent,[sr]why SHOULDN'T I go ahead and cut loose?
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[k]
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[charaFadeout I 0.1]
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[wt 0.1]
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[charaTalk J]
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[charaFace J 0]
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[charaFadein J 0.1 1]
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@Iskandar
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Uh-oh. I don't like where this is going!
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[k]
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[charaFadeout J 0.1]
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[wt 0.1]
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[charaTalk I]
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[charaFace I 6]
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[charaFadein I 0.1 1]
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@Mordred
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Know what? I'mma go for it![sr]Come to me, red lightning!
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[k]
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[messageOff]
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[se ade446]
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[seVolume ade446 0 0.5]
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[charaPut Q 1]
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[charaEffect Q bit_talk_lightning_02r]
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[wt 2.5]
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[seStop ade446 0.5]
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[charaPut Q 1200,1200]
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[charaFadeout I 0.1]
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[wt 0.5]
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||
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[charaTalk E]
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||
[charaFace E 2]
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||
[charaFadein E 0.1 1]
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||
[charaShake E 0.05 2 2 0.3]
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||
@Cú Chulainn
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Would you just chill for a minute!? Damn!
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[k]
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[messageOff]
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||
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||
[charaFadeout E 0.1]
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||
[wt 0.1]
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||
|
||
[se ade446]
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||
[seVolume ade446 0 0.5]
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||
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||
[charaPut Q 1]
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||
[charaTalk I]
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||
[charaFace I 6]
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||
[charaFadein I 0.1 1]
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||
[wt 1.0]
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?1:Whoa, whoa, whoa! Let's just take it easy, okay!?
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?!
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@Mordred
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G[messageShake 0.05 3 3 0.3]rrr...
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[k]
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[seStop ade446]
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||
[charaPut Q 1200,1200]
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||
[charaFadeout I 0.1]
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[wt 0.1]
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||
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||
[charaEffectStop Q bit_talk_lightning_02r]
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||
[charaTalk F]
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||
[charaFace F 0]
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||
[charaFadein F 0.1 1]
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@Siegfried
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||
Easy there, comrade.[sr]Deep breaths. Deeep breaths.
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[k]
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||
[messageOff]
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||
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||
[charaFadeout F 0.1]
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||
[wt 0.1]
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||
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[charaTalk I]
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||
[charaFace I 9]
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[charaFadein I 0.1 1]
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[wt 0.5]
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||
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||
[charaMoveReturn I 0,10 1.0]
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||
[wt 1.5]
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||
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[charaFace I 5]
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@Mordred
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Tch.[sr]...Well? Anyone disagree with me?
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[k]
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||
[charaFadeout I 0.1]
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[wt 0.1]
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||
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[charaTalk depthOff]
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[charaTalk J]
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[charaFace J 1]
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[charaFadein J 0.1 0]
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||
[charaFace I 5]
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[charaFadein I 0.1 2]
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@Iskandar
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Hahaha, of course![sr]For example, what if[line 2]
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[k]
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[messageOff]
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||
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||
[charaTalk off]
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||
[charaFace J 0]
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[wt 1.5]
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[charaFace I 2]
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[wt 1.5]
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[charaFace J 4]
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[charaMoveReturn J -256,-10 0.7]
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[wt 1.0]
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[charaFace J 5]
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[wt 0.8]
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[charaFace I 8]
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[charaShake I 0.05 2 2 0.5]
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||
[wt 1.5]
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||
[bgmStop BGM_EVENT_62 1.5]
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[charaFace I 2]
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[wt 1.5]
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[charaFadeout I 0.1]
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[charaFadeout J 0.1]
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[wt 0.5]
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[bgm BGM_EVENT_25 0.1]
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[charaTalk depthOn]
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[charaTalk on]
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||
[charaTalk A]
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||
[charaFace A 4]
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||
[charaFadein A 0.1 1]
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@Scáthach
|
||
Well, as you can see, even some of the greatest heroes in history can have different opinions when it comes to a long and unpredictable war.
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||
[k]
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||
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||
[messageOff]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaPut P 1]
|
||
[se ad13]
|
||
[charaEffect P bit_talk_10_LowLevel]
|
||
[wt 0.2]
|
||
|
||
[branchQuestNotClear lblNotClear1 3000303]
|
||
[branch lblConf1]
|
||
[label lblNotClear1]
|
||
|
||
[charaTalk K]
|
||
[charaFace K 1]
|
||
[charaFadein K 0.1 0,-90]
|
||
@Da Vinci
|
||
Hmm, hmm...[sr]You know, this HAS been fascinating.
|
||
[k]
|
||
|
||
[charaFadeout K 0.1]
|
||
[wt 0.1]
|
||
[charaPut P 1200,1200]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 1]
|
||
[charaFadein A 0.1 1]
|
||
@Scáthach
|
||
Oho, if it isn't Leonardo da Vinci.
|
||
[k]
|
||
|
||
@Scáthach
|
||
I am glad to see that even an artist[line 2]no, a scientist like yourself can see the appeal of this sort of thing!
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaPut P 1]
|
||
[charaTalk K]
|
||
[charaFace K 1]
|
||
[charaFadein K 0.1 0,-90]
|
||
@Da Vinci
|
||
Well sure I can!
|
||
[k]
|
||
|
||
[charaFadeout K 0.1]
|
||
[wt 0.1]
|
||
[charaPut P 1200,1200]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 1]
|
||
[charaFadein A 0.1 1]
|
||
@Scáthach
|
||
Wonderful.
|
||
[k]
|
||
|
||
@Scáthach
|
||
There have been times when I thought our tastes were incompatible, but I am pleased to be wrong.
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaPut P 1]
|
||
[charaTalk K]
|
||
[charaFace K 0]
|
||
[charaFadein K 0.1 0,-90]
|
||
@Da Vinci
|
||
Hey, I wasn't known as[sr]THE Renaissance man for nothing♪
|
||
[k]
|
||
|
||
[charaFace K 1]
|
||
@Da Vinci
|
||
Now hurry up and get back here, [%1]![sr]I want to hear what you and Mash thought of this, too!
|
||
[k]
|
||
|
||
[charaFadeout K 0.1]
|
||
[wt 0.1]
|
||
[charaPut P 1200,1200]
|
||
|
||
[branch lblNotClear_out1]
|
||
[label lblConf1]
|
||
|
||
[charaTalk L]
|
||
[charaFace L 9]
|
||
[charaFadein L 0.1 1]
|
||
@L:Da Vinci
|
||
Now I get it.[sr]This really is fascinating!
|
||
[k]
|
||
|
||
[charaFadeout L 0.1]
|
||
[wt 0.1]
|
||
[charaPut P 1200,1200]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 1]
|
||
[charaFadein A 0.1 1]
|
||
@Scáthach
|
||
Oh, the little Da Vinci.[sr]Hehe, was the excitement a bit too much for you?
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaPut P 1]
|
||
[charaTalk L]
|
||
[charaFace L 1]
|
||
[charaFadein L 0.1 1]
|
||
@L:Da Vinci
|
||
Hahaha, maybe♪
|
||
[k]
|
||
|
||
[charaFadeout L 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk M]
|
||
[charaFace M 7]
|
||
[charaFadein M 0.1 1]
|
||
@Goredolf
|
||
Wait. You're not serious, are you?
|
||
[k]
|
||
|
||
[messageOff]
|
||
|
||
[se ad421]
|
||
|
||
[charaShake M 0.05 3 3 0.7]
|
||
[charaFace M 13]
|
||
[wt 1.0]
|
||
|
||
[seStop ad421]
|
||
[charaFadeout M 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk L]
|
||
[charaFace L 0]
|
||
[charaFadein L 0.1 1]
|
||
@L:Da Vinci
|
||
But never mind that now.
|
||
[k]
|
||
|
||
[charaFace L 10]
|
||
@L:Da Vinci
|
||
This was certainly all very interesting.
|
||
[k]
|
||
|
||
[charaFace L 7]
|
||
@L:Da Vinci
|
||
I'd love to hear what you and Mash thought[sr]about all this too, [%1].
|
||
[k]
|
||
|
||
@L:Da Vinci
|
||
What do you say we have a little confab after you get back?
|
||
[k]
|
||
|
||
|
||
?1:You got it!
|
||
?!
|
||
|
||
[charaFadeout L 0.1]
|
||
[wt 0.1]
|
||
[charaPut P 1200,1200]
|
||
|
||
[label lblNotClear_out1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 1]
|
||
[charaFadein B 0.1 1]
|
||
@Mash
|
||
A lot's happened since we came here,[sr]but at least the Grail Front is now over.
|
||
[k]
|
||
|
||
@Mash
|
||
Congratulations once again, Master.[sr]Now, what do you say we head back home!
|
||
[k]
|
||
|
||
[messageOff]
|
||
|
||
[bgmStop BGM_EVENT_25 1.5]
|
||
|
||
[fadeout black 1.5]
|
||
[wait fade]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.5]
|
||
|
||
[branchQuestNotClear lblNotClear2 3000303]
|
||
[branch lblConf2]
|
||
[label lblNotClear2]
|
||
|
||
[scene 10310]
|
||
|
||
[branch lblNotClear_out2]
|
||
[label lblConf2]
|
||
|
||
[scene 66600]
|
||
|
||
[label lblNotClear_out2]
|
||
|
||
[charaSet K 5009001 1 "Da Vinci]
|
||
[charaSet L 1098124500 1 "Da Vinci (Rider)"]
|
||
[charaSet M 1098123200 1 Goredolf]
|
||
|
||
[charaDepth O 2]
|
||
[charaDepth L 7]
|
||
[charaDepth M 8]
|
||
[charaDepth B 9]
|
||
|
||
[pictureFrame cut063_cinema]
|
||
|
||
[wt 1.5]
|
||
[fadein black 1.5]
|
||
[wait fade]
|
||
|
||
[bgm BGM_EVENT_2 0.1]
|
||
|
||
@
|
||
[lr]Some time later...
|
||
[k]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 4]
|
||
[charaFadein A 0.1 0,-50]
|
||
@Scáthach
|
||
...Hmm.
|
||
[k]
|
||
|
||
@Scáthach
|
||
I have an idea for a new Grail Front, but it would involve fierce competition for magical energy resources.
|
||
[k]
|
||
|
||
@Scáthach
|
||
As such, there is no way to know when I may be able to[line 2][wt 0.6][charaFace A 0][sr]Hm?
|
||
[k]
|
||
|
||
[messageOff]
|
||
[bgm BGM_EVENT_2 1.0 0.5]
|
||
[wipeout rectangleStripLeftToRight 1.0 1.0]
|
||
[wait wipe]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.5]
|
||
|
||
[branchQuestNotClear lblNotClear3 3000303]
|
||
[branch lblConf3]
|
||
[label lblNotClear3]
|
||
|
||
[scene 60300]
|
||
|
||
[branch lblNotClear_out3]
|
||
[label lblConf3]
|
||
|
||
[scene 66700]
|
||
|
||
[label lblNotClear_out3]
|
||
|
||
[charaDepth T 3]
|
||
[charaDepth R 6]
|
||
[charaDepth S 5]
|
||
|
||
[wt 0.5]
|
||
[bgm BGM_EVENT_2 1.0 1.0]
|
||
|
||
[se ad413]
|
||
[seVolume ad413 0 0]
|
||
[seVolume ad413 1.0 0.8]
|
||
|
||
[charaTalk off]
|
||
|
||
[charaFace N 0]
|
||
[charaFadein N 0.1 -390,-50]
|
||
|
||
[charaFace T 1]
|
||
[charaFadein T 0.1 -120,-50]
|
||
|
||
[charaFace S 0]
|
||
[charaFadein S 0.1 110,-50]
|
||
|
||
[charaFace R 0]
|
||
[charaFadein R 0.1 370,-50]
|
||
|
||
[wipein rectangleStripRightToLeft 1.0 1.0]
|
||
[wait wipe]
|
||
[wt 0.4]
|
||
|
||
[wt 2.0]
|
||
|
||
[seStop ad413 0.5]
|
||
|
||
[wt 0.5]
|
||
|
||
[charaFadeout N 0.1]
|
||
[charaFadeout T 0.1]
|
||
[charaFadeout S 0.1]
|
||
[charaFadeout R 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 0]
|
||
[charaFadein A 0.1 0,-50]
|
||
@Scáthach
|
||
What is it?[sr]Is there something going on?
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk N]
|
||
[charaFace N 0]
|
||
[charaFadein N 0.1 0,-50]
|
||
@Marie
|
||
Oh, hello, Scáthach. Did you see this yet!?
|
||
[k]
|
||
|
||
[charaFadeout N 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 0]
|
||
[charaFadein A 0.1 0,-50]
|
||
|
||
@Scáthach
|
||
See what?[wt 0.5][charaShake A 0.05 3 3 0.2][charaFace A 2][sr]...A-another Grail Front!?
|
||
[k]
|
||
|
||
[messageOff]
|
||
|
||
[fadeout black 1.5]
|
||
[bgmStop BGM_EVENT_2 1.0]
|
||
[wait fade]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.5]
|
||
|
||
[pictureFrame]
|
||
|
||
[branchQuestNotClear lblNotClear4 3000303]
|
||
[branch lblConf4]
|
||
[label lblNotClear4]
|
||
|
||
[scene 10204]
|
||
|
||
[wt 1.0]
|
||
[fadein black 1.5]
|
||
[wait fade]
|
||
|
||
[bgm BGM_EVENT_94 0.1]
|
||
|
||
[charaTalk K]
|
||
[charaFace K 1]
|
||
[charaFadein K 0.1 1]
|
||
@Da Vinci
|
||
There we go.
|
||
[k]
|
||
|
||
@Da Vinci
|
||
The Holy Grail War simulator is now complete!
|
||
[k]
|
||
|
||
[messageOff]
|
||
|
||
[charaFadeout K 0.1]
|
||
[wt 0.3]
|
||
|
||
[se ad272]
|
||
|
||
[wt 0.5]
|
||
[seStop ad272 0.4]
|
||
|
||
[wt 0.5]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 1]
|
||
[charaFadein B 0.1 1]
|
||
@Mash
|
||
Congratulations!
|
||
[k]
|
||
|
||
?1:Amazing work!
|
||
|
||
?!
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk K]
|
||
[charaFace K 0]
|
||
[charaFadein K 0.1 1]
|
||
@Da Vinci
|
||
I gotta say, it took a while to put together,[sr]but I think it'll all work nicely.
|
||
[k]
|
||
|
||
@Da Vinci
|
||
I'll spare you the details, but suffice to say, it runs on recycled magical energy, so it'll still be a little while before we can try it out.
|
||
[k]
|
||
|
||
[charaFace K 1]
|
||
@Da Vinci
|
||
But hey, once it's all ready, we'll be able to hold events like this on a regular basis!
|
||
[k]
|
||
|
||
[messageOff]
|
||
|
||
[charaFadeout K 0.1]
|
||
[wt 0.1]
|
||
|
||
[branch lblNotClear_out4]
|
||
[label lblConf4]
|
||
|
||
[scene 66400]
|
||
|
||
[wt 1.0]
|
||
[fadein black 1.5]
|
||
[wait fade]
|
||
|
||
|
||
[bgm BGM_EVENT_94 0.1]
|
||
|
||
[charaTalk L]
|
||
[charaFace L 0]
|
||
[charaFadein L 0.1 1]
|
||
@L:Da Vinci
|
||
There. All done!
|
||
[k]
|
||
|
||
[charaFace L 1]
|
||
@L:Da Vinci
|
||
Voilà! The Holy Grail War simulator is now complete!
|
||
[k]
|
||
|
||
[charaFadeout L 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 1]
|
||
[charaFadein B 0.1 1]
|
||
@Mash
|
||
Way to go, Da Vinci!
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk M]
|
||
[charaFace M 4]
|
||
[charaFadein M 0.1 1]
|
||
@Goredolf
|
||
Hmm. I don't see how this is going to be of much use.
|
||
[k]
|
||
|
||
@Goredolf
|
||
I feel like I just wasted our finite and all-too-precious resources on some trivial entertainment...
|
||
[k]
|
||
|
||
[charaFadeout M 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk L]
|
||
[charaFace L 0]
|
||
[charaFadein L 0.1 1]
|
||
@L:Da Vinci
|
||
That's where you're wrong, Gordy.[sr]This entertainment's anything but trivial.
|
||
[k]
|
||
|
||
@L:Da Vinci
|
||
Remember, this is a full-blown Holy Grail War simulator.
|
||
[k]
|
||
|
||
@L:Da Vinci
|
||
Granted, we won't be able to use it until the recycling system gives us some more resources to run it...
|
||
[k]
|
||
|
||
[charaFace L 10]
|
||
@L:Da Vinci
|
||
But once it does, it ought to provide some really valuable experiences!
|
||
[k]
|
||
|
||
[messageOff]
|
||
|
||
[charaFadeout L 0.1]
|
||
[wt 0.1]
|
||
|
||
[label lblNotClear_out4]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 0]
|
||
[charaFadein A 0.4 1]
|
||
[wt 0.4]
|
||
@Scáthach
|
||
Oho... Oho, oho.[sr]I see, I see...
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 1]
|
||
[charaFadein B 0.1 1]
|
||
@Mash
|
||
Scáthach!
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 0]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Scáthach
|
||
It was a lot of work,[sr]coming up with this Grail Front system.
|
||
[k]
|
||
|
||
@Scáthach
|
||
I had to gather a great deal of magical energy resources as I went around making intricate modifications to a minute Singularity, and now...
|
||
[k]
|
||
|
||
[charaFace A 4]
|
||
@Scáthach
|
||
...[sr]...
|
||
[k]
|
||
|
||
@Scáthach
|
||
(Sniff)
|
||
[k]
|
||
|
||
?1:It's okay, Ms. Scáthach! We still need you to be an advisor!
|
||
|
||
?!
|
||
|
||
[charaFace A 0]
|
||
@Scáthach
|
||
An...advisor?
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 1]
|
||
[charaFadein E 0.1 1]
|
||
@Cú Chulainn
|
||
Yeah, Mentor.[sr]I know the system's already been put together...
|
||
[k]
|
||
|
||
@Cú Chulainn
|
||
...but the enemy Masters and Servants aren't gonna position themselves, right?
|
||
[k]
|
||
|
||
@Cú Chulainn
|
||
So we're still gonna need someone who knows the ins and outs of battle to set things up. Someone like you.
|
||
[k]
|
||
|
||
@Cú Chulainn
|
||
(...That oughta do it, right?)
|
||
[k]
|
||
|
||
[messageOff]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[branchQuestNotClear lblNotClear5 3000303]
|
||
[branch lblConf5]
|
||
[label lblNotClear5]
|
||
|
||
[charaTalk off]
|
||
[charaFace B 1]
|
||
[charaFadein B 0.1 2]
|
||
|
||
[charaFace K 1]
|
||
[charaFadein K 0.1 0]
|
||
|
||
[wt 0.5]
|
||
|
||
[charaMoveReturn B 256,-5 0.5]
|
||
[charaMoveReturn K -256,-5 0.5]
|
||
|
||
[wt 1.0]
|
||
|
||
[charaFadeout K 0.1]
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[branch lblNotClear_out5]
|
||
[label lblConf5]
|
||
|
||
[charaTalk off]
|
||
[charaFace O 9]
|
||
[charaFadein O 0.1 -370,0]
|
||
|
||
[charaFace L 10]
|
||
[charaFadein L 0.1 -120,0]
|
||
|
||
[charaFace B 1]
|
||
[charaFadein B 0.1 120,0]
|
||
|
||
[charaFace M 0]
|
||
[charaFadein M 0.1 370,0]
|
||
|
||
[wt 0.5]
|
||
|
||
[charaMoveReturn M 370,-5 0.5]
|
||
[charaMoveReturn L -120,-5 0.5]
|
||
[charaMoveReturn B 120,-5 0.5]
|
||
[charaMoveReturn O -370,-5 0.5]
|
||
|
||
[wt 1.0]
|
||
|
||
[charaFadeout M 0.1]
|
||
[charaFadeout O 0.1]
|
||
[charaFadeout L 0.1]
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[label lblNotClear_out5]
|
||
|
||
[charaTalk on]
|
||
[charaTalk A]
|
||
[charaFace A 3]
|
||
[charaFadein A 0.1 1]
|
||
@Scáthach
|
||
I see... An advisor, huh?
|
||
[k]
|
||
|
||
@Scáthach
|
||
Right, of course.[sr]Well, in that case...
|
||
[k]
|
||
|
||
[charaFace A 1]
|
||
@Scáthach
|
||
I suppose my effort wasn't for nothing after all. And if it will help Chaldea bolster its fighting forces further, I certainly have no objections.
|
||
[k]
|
||
|
||
@Scáthach
|
||
Besides, I have already received a fine reward in this outfit. My self-care regimen, if you will.
|
||
[k]
|
||
|
||
@Scáthach
|
||
It seems I am truly in Tamamo Cat's debt. I'll have to be nice to any other cats I meet from now on.
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 13]
|
||
[charaFadein B 0.1 1]
|
||
@Mash
|
||
I agree. Thanks to you and Cat, this first round of the Grail Front as turned out wonderfully.
|
||
[k]
|
||
|
||
[charaFace B 1]
|
||
@Mash
|
||
On that note, Senpai, it looks like we've got a special new regular event to look forward to.
|
||
[k]
|
||
|
||
@Mash
|
||
Let's make sure they're all as successful as this one!
|
||
[k]
|
||
|
||
?1:You said it!
|
||
|
||
?!
|
||
|
||
|
||
[messageOff]
|
||
[fadeout black 2.0]
|
||
[bgmStop BGM_EVENT_94 2.0]
|
||
[wait fade]
|
||
[soundStopAll]
|
||
[end]
|
||
|