488 lines
8.4 KiB
Plaintext
488 lines
8.4 KiB
Plaintext
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$94-05-34-18-1-0
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[soundStopAll]
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[charaSet A 1098181900 1 "Nemo Marine"]
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[charaSet B 1098181900 1 "Nemo Marine A"]
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[charaSet C 1098181900 1 "Nemo Marine B"]
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[charaSet D 1031001 1 Fran]
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[charaSet E 3029001 1 Minamoto-no-Raikou]
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[charaSet F 98006200 1 "Enemy 1"]
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[charaSet G 98006200 1 "Enemy 2"]
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[charaSet H 98006200 1 "Enemy 3"]
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[scene 55700]
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[fadein black 2.0]
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[wt 1.5]
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[se ad60]
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[wait fade]
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[wt 1.0]
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[seStop ad60 0.4]
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[charaDepth A 5]
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[charaDepth B 4]
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[charaDepth C 3]
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[charaTalk off]
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[charaFace B 4]
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[charaFace A 4]
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[charaFace C 4]
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[charaFadein B 0.4 0]
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[charaFadein A 0.4 1]
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[charaFadein C 0.4 2]
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[wt 0.4]
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[wt 1.0]
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[bgm BGM_EVENT_11 0.1]
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[charaTalk depthOff]
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[charaTalk on]
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[charaTalk A]
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@A:Nemo Marine
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Oh... Hey there, Master...
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[k]
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?1:Hey, Marines. Something got you down?
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?2:Why the long faces?
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?!
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@A:Nemo Marine
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Well... We just saw Captain go into the cargo hold looking like he was marching to his own execution or something.
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[k]
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[charaTalk B]
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[charaFace B 6]
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@B:[FFFFFF]Nemo Marine
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Of course, we can just tell how he's feeling anyway, since we're all connected.
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[k]
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@B:[FFFFFF]Nemo Marine
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So when he feels down, we feel down, too, though we don't all feel it the same way 'cause we've got different personalities and all.
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[k]
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?1:So basically, Captain's in enough of[csr]a funk that you're all in it too?
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?2:Sounds like Captain must be seriously bummed out then.
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?!
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[charaTalk A]
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@A:Nemo Marine
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Yeah. He's always had a strong sense of responsibility...
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[k]
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@A:Nemo Marine
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...and he's been feeling bad about bringing us all to this place ever since we got here.
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[k]
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@A:Nemo Marine
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Things were looking up for a while recently,[sr]but now that's all gone, right? So, you know.
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[k]
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[charaTalk C]
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[charaFace C 0]
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@C:Nemo Marine[FFFFFF]
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But we're sure someone will figure out something eventually, so in the maritime, we're just keeping busy.
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[k]
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@C:Nemo Marine[FFFFFF]
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Don't worry, things will work out! Especially with these cute charms we've got for good luck!
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[k]
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?1:You mean Yang Guifei's dolls?
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?!
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[charaTalk A]
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@A:Nemo Marine
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Uh-huh. Looking at mine always helps me relax.
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[k]
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@A:Nemo Marine
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We're pretty loosely defined Phantom Spirits, so it's just really reassuring to get something like this.
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[k]
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[charaTalk B]
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[charaFace B 0]
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@B:[FFFFFF]Nemo Marine
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Man, Yang Guifei's amazing. It's not just the dolls, you know. She figures out what we want and gives it to us without us having to say a word.
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[k]
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@B:[FFFFFF]Nemo Marine
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She helps out with our jobs, even the manual labor, she hangs out with us during our breaks, plays games with us, sings with us...
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[k]
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@B:[FFFFFF]Nemo Marine
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Honestly, Yang Guifei might be half the reason the Nemo Series[line 2]and by extension Captain[line 2]has held it together this long.
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[k]
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[charaTalk C]
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[charaFace C 1]
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@C:Nemo Marine[FFFFFF]
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Forget being one of the top three beauties in the world! She's more like one of the top three nicest people! I hope we get to work with her again sometime!
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[k]
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?1:I'll be sure to let her know. Later, guys.
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?2:I'll tell her you said that. Okay, see you guys later.
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?!
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[charaTalk A]
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@A:Nemo Marine
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Okay. Later, Master...
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[k]
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[messageOff]
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[se ad60]
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[seStop ad60 1.5]
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[bgm BGM_EVENT_11 1.0 0.2]
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[wipeout rightToLeft 1.0 1]
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[wait wipe]
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[charaFadeout A 0.1]
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[charaFadeout B 0.1]
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[charaFadeout C 0.1]
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[charaTalk depthOn]
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[scene 53600]
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[wt 0.5]
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[se ad8]
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[wt 0.5]
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[bgm BGM_EVENT_11 1.0 1.0]
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[wipein leftToRight 1.0 1]
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[wait wipe]
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[wt 0.2]
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[charaTalk D]
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[charaFace D 0]
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[charaFadein D 0.4 1]
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@Fran
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Duh duuuh.
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[k]
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?1:Aah! Fran!
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?2:What're you doing in my room?
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?!
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@Fran
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It's cool in here.
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[k]
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[charaFace D 7]
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@Fran
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But I'll leave if you don't want me here.
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[k]
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?1:No, you can stay. I just have to think for a bit.
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?2:No, that's okay. I just can't hang out right now, that's all.
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?!
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[charaFace D 1]
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@Fran
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Yaaay.
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[k]
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[messageOff]
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[wt 0.4]
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[cameraMove 0.7 0,10 1.0]
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[wt 0.5]
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[se ad78]
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[wt 0.7]
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[charaMove D -30,0 0.4]
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[charaShake D 0.04 0 1 0.4]
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[charaFace D 0]
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@Fran
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(Lounging around)
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[k]
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?1:(This situation is untenable.)
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?!
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[charaMove D 30,0 0.8]
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[charaShake D 0.04 0 1 0.8]
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@Fran
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(Lounging around)
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[k]
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?1:(I've got to do something about it.)
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?!
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[charaMove D 0,0 0.4]
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[charaShake D 0.04 0 1 0.4]
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@Fran
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(Lounging around)
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[k]
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?1:(Lounge around)
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?2:(Engage maximum lounge mode)
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?!
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[charaFace D 4]
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@Fran
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You're really tired, huh, Master?
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[k]
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@Fran
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What's wrong?
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[k]
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?1:I can't figure out this mystery.
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?2:I can't figure out who's behind this.
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?!
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[charaFace D 7]
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@Fran
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Hmm. And that'll help you?
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[k]
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?1:I don't know.
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?2:Maybe I'm just going through the motions of thinking.
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?!
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[charaFace D 1]
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@Fran
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Uh. I get it. I do that too sometimes.[sr]'Cause I get tired.
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[k]
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@Fran
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Then Papa and everyone else do lots of things for me. They're so easy.
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[k]
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[messageOff]
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[wt 0.4]
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?1:Mmm, that sounds nice.
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?2:If only someone smart would give me a hint.
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?!
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[bgmStop BGM_EVENT_11 1.0]
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?1:Huh?
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?2:Someone smart? A hint?
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?!
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[se ad7]
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[cameraMove 0.1 0,0 1.0]
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[wt 0.7]
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[charaFace D 0]
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@Fran
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Oh. Did you think of something?
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[k]
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?1:I sure did.
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?2:More like remembered something, but yeah.
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?!
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[bgm BGM_EVENT_62 0.1]
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[charaFace D 8]
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@Fran
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Ooh. Then I'll go with you.
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[k]
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?1:Okay, let's go.
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?!
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[messageOff]
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[bgmStop BGM_EVENT_62 2.0]
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[wipeout leftToRight 1.0 1]
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[wait wipe]
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[charaFadeout D 0.1]
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[scene 55700]
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[wt 0.5]
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[se ad8]
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[wt 0.5]
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[wipein rightToLeft 1.0 1]
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[wait wipe]
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[wt 0.7]
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?1:...It's weirdly quiet here, isn't it?
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?!
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[se ad60]
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[wt 1.0]
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[seStop ad60 0.4]
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[wt 0.7]
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?1:Huh?
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?2:Is that...?
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?!
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[charaTalk D]
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[charaFace D 5]
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[charaFadein D 0.1 1]
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@Fran
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Bloodstains.
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[k]
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@Fran
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Stand back, Master.
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[k]
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?1:...
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?!
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@E:???
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My, did you think you could protect yourself on all sides alone?
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[k]
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[messageOff]
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[charaFadeout D 0.1]
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[wt 0.2]
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[charaEffect E bit_talk_quickmove]
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[charaFace E 6]
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[charaSpecialEffect E appearance 1 0.2]
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[se ad73]
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[wt 0.7]
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[bgm BGM_EVENT_81 0.1]
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@Minamoto-no-Raikou
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I sensed something amiss and came as quick as my shadow prefect legs could carry me. I should be able to at least keep the two of you safe.
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[k]
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@Minamoto-no-Raikou
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It's strange, though. Mash should have been the first one here, especially now that we're no longer on high alert...
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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[bgmStop BGM_EVENT_81 0.7]
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[charaTalk D]
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[charaFace D 5]
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[charaFadein D 0.1 1]
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@Fran
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Quiet. Something's comin[line 2]
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[k]
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[messageOff]
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[charaFadeout D 0.1]
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[wt 0.2]
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[charaTalk off]
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[se ad42]
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[charaFadein G 0.4 1]
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[wt 0.2]
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[charaFadein F 0.4 -320,0]
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[wt 0.1]
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[charaFadein H 0.4 320,0]
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[wt 1.0]
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[bgm BGM_EVENT_80 0.1]
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[se ad21]
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@???
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[image berserker_language_2]!!![messageShake 0.04 5 5 0.7]
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[k]
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[charaFadeout F 0.1]
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[charaFadeout G 0.1]
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[charaFadeout H 0.1]
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[wt 0.1]
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[charaTalk on]
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[charaTalk D]
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[charaFace D 2]
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[charaFadein D 0.1 1]
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@Fran
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Yaaah!
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 2]
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[charaFadein E 0.1 1]
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@Minamoto-no-Raikou
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Ha!!!
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[k]
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[messageOff]
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[charaFadeout E 0.1]
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[wt 0.2]
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[charaEffect E bit_talk_v_slash01]
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[wt 0.1]
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[se bac263]
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[wt 0.2]
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[charaTalk F]
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[charaFadein F 0.1 1]
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[wt 0.2]
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[fowardEffect bit_talk_14]
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[wt 0.1]
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[se bac7]
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[charaShake F 0.03 3 3 0.7]
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[wt 1.2]
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[se ad53]
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[seVolume ad53 0 0.4]
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[charaSpecialEffect F erasure 1 1.0]
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[wt 0.7]
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[charaTalk off]
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[seStop ad53 1.6]
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[charaPut G 0]
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[charaPut H 2]
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[charaSpecialEffect G appearance 1 1.0]
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[charaSpecialEffect H appearance 1 1.0]
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[wt 2.2]
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[wait charaSpecialEffect G]
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[wait charaSpecialEffect H]
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[charaFadeout G 0.1]
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[charaFadeout H 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 5]
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[charaFadein D 0.1 1]
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@Fran
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Huh? There's so many!
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 6]
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[charaFadein E 0.1 1]
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@Minamoto-no-Raikou
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Khh... Be careful, Master! I'm going to carve a path straight to the bridge!
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[k]
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?1:Don't bother with the bridge.
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?2:The blood leads to the cargo hold.
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?!
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 2]
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[charaFadein D 0.1 1]
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@Fran
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Then we go the other way!
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 2]
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[charaFadein E 0.1 1]
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@Minamoto-no-Raikou
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Understood! Then I shall make sure we get there, even if I must drench the path in the enemy's blood!
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[k]
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[messageOff]
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||
[fadeout black 0.5]
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||
[bgmStop BGM_EVENT_80 0.4]
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[wait fade]
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[soundStopAll]
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[end]
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