310 lines
4.2 KiB
Plaintext
310 lines
4.2 KiB
Plaintext
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$94-05-61-05-1-1
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[enableFullScreen]
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[soundStopAll]
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[charaSet A 9011001 1 Caren]
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[charaSet B 2018001 1 "Kid Gil"]
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[charaSet C 3001000 1 "Cú Chulainn"]
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[charaSet E 5001001 1 Medea]
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[branchQuestNotClear lblNotClear 3000303]
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[scene 104200]
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[branch lblConf]
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[label lblNotClear]
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[scene 105500]
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[label lblConf]
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[fadein black 1.0]
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[wait fade]
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[bgm BGM_EVENT_7 0.1]
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[charaTalk A]
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[charaFace A 2]
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[charaFadein A 0.1 1]
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@Caren
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Ohhh noooooo.
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[k]
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[messageOff]
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[charaMove A 0,-20 0.4]
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[charaFadeout A 0.4]
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[wt 0.2]
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[se ad144]
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[wt 0.6]
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?1:C-Caren!?
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?!
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[charaTalk E]
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[charaFace E 5]
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[charaFadein E 0.1 1]
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@Medea
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...[sr]...
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[k]
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@Medea
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Well...
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[k]
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@Medea
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I do feel a little better now.
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[k]
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[messageOff]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.4 0,-20]
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[charaMove A 0,0 0.4]
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[wt 0.4]
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@Caren
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Really? I'm surprised.
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[k]
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@Caren
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I didn't think you would be satisfied until you tore five, maybe six limbs off me.
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 2]
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[charaFadein B 0.1 1]
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@Kid Gil
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I'm pretty sure you only have four!
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 4]
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[charaFadein C 0.1 1]
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@Cú Chulainn
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Just when I thought she went down like a punk, she springs back like nothing happened...
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[k]
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@Cú Chulainn
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Seriously, what is her deal?
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 5]
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[charaFadein E 0.1 1]
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@Medea
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Hmph.
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[k]
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@Medea
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I could tear every one of you limb from limb and I doubt that goddess would so much as bat an eye.
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[k]
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@Medea
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I don't know what it is you're up to here...
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[k]
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@Medea
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But I'm not about to waste any more of my time on a doll.
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[k]
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@Medea
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So let's just say this trip down memory lane is over now, shall we?
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 1]
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@Caren
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...[sr]...
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[k]
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[messageOff]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 5]
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[charaFadein E 0.1 1]
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[wt 0.4]
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?1:Medea...
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?!
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[charaFace E 0]
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@Medea
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Don't look at me like that, Master.
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[k]
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@Medea
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As I just said, I won't get in your way any longer, but I'm not going to help you, either.
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[k]
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@Medea
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You're going to have to deal with this mess yourselves.
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[k]
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@Medea
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Here's the chocolate I told you about.
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[k]
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@Medea
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I suggest you give it to Da Vinci so she can take a closer look at it.
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[k]
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@Medea
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Don't worry about Jason lying on the floor there.[sr]I'll take care of him.
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[k]
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?1:Thanks, Mentor.
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[charaFace E 4]
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@Medea
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That reminds me... Don't you think you have a few too many mentors these days?
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[k]
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@Medea
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It wouldn't kill you to show me just a little more in the way of deference, you know.
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[k]
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@Medea
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Huh? You're well aware?[sr]Well, good. I hope so.
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[k]
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?2:Thanks for the Valentine's Day chocolate, Medea.
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[charaFace E 3]
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@Medea
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Ugh... Did you really have to say that now?
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[k]
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[charaFace E 1]
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@Medea
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Just sit tight, okay? I'll have a proper Valentine's Day gift for you soon enough.
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[k]
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?!
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[messageOff]
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[fadeout black 1.0]
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[bgmStop BGM_EVENT_7 1.0]
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[wait fade]
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[charaFadeout E 0.1]
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[wt 1.0]
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[fadein black 1.0]
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[wait fade]
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[bgm BGM_EVENT_2 0.1]
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[charaTalk depthOff]
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[charaDepth C 1]
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[charaDepth B 2]
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[charaTalk C]
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[charaFace C 0]
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[charaFadeinFSR C 0.1 2]
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[charaFace B 0]
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[charaFadeinFSL B 0.1 0]
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@Cú Chulainn
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Well, I never did figure out what that was all about...but at least we've got some of that elusory chocolate now.
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[k]
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@Cú Chulainn
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Think this stuff's got some connection[sr]to the Bitter Shadows?
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[k]
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@Kid Gil
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I don't know, but it's definitely worth looking into either way.
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[k]
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@Kid Gil
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Shall we go pay Da Vinci a visit, Master?
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[k]
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?1:Sounds like a plan.
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?!
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[messageOff]
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[se ad95]
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[seStop ad95 1.5]
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[se ade423]
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[seStop ade423 1.5]
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[charaFadeout B 0.4]
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[charaFadeout C 0.4]
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[wt 2.0]
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[fadeout black 1.0]
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[bgm BGM_EVENT_2 1.0 0.5]
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[wait fade]
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[pictureFrame cut063_cinema]
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[wt 1.0]
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[fadein black 1.0]
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[wait fade]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 0,-50]
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@Caren
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...[sr]...
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[k]
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@Caren
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Hmm...
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[k]
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[charaFace A 6]
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@Caren
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I wonder what's going to happen now...
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[k]
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[messageOff]
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[wt 0.5]
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[fadeout black 2.0]
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[bgmStop BGM_EVENT_2 2.0]
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[wait fade]
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[wt 0.5]
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[soundStopAll]
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[end]
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