2074 lines
30 KiB
Plaintext
2074 lines
30 KiB
Plaintext
|
||
$94-04-65-05-1-0
|
||
|
||
[soundStopAll]
|
||
|
||
[charaSet A 5033001 1 Circe]
|
||
[charaSet B 2009102 1 Orion]
|
||
[charaSet C 99502600 1 Mash]
|
||
[charaSet D 98111500 1 Static]
|
||
[charaSet E 2015001 1 Arjuna]
|
||
[charaSet F 1038000 1 Jason]
|
||
[charaSet G 4006001 1 Georgios]
|
||
[charaSet H 1098181810 1 Odysseus]
|
||
|
||
[charaSet I 1001000 1 Effect]
|
||
[imageSet J back10000 1]
|
||
[charaScale J 1.02]
|
||
[sceneSet K 21507 1]
|
||
[charaScale K 1.4]
|
||
[charaSet L 1001000 1 Effect]
|
||
|
||
|
||
[scene 90600]
|
||
|
||
[fadein black 1.5]
|
||
[wait fade]
|
||
|
||
[wt 1.0]
|
||
|
||
@
|
||
Once upon a time...
|
||
[k]
|
||
|
||
[messageOff]
|
||
[bgm BGM_EVENT_75 0.1]
|
||
[scene 90900 1.0]
|
||
[wt 1.5]
|
||
|
||
@
|
||
...there was a man who seemed made of iron.
|
||
[k]
|
||
|
||
|
||
@
|
||
He was a beloved hero, devoted to the gods,[sr]possessed of an indomitable will and a powerful soul.
|
||
[k]
|
||
|
||
|
||
@
|
||
With a long, protracted war finally behind him,[sr]he was at last ready to return home.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[scene 90800 1.0]
|
||
[wt 1.3]
|
||
|
||
@
|
||
...He was exhausted.
|
||
[k]
|
||
|
||
|
||
@
|
||
Exhausted from war. Exhausted from thinking.[sr]Exhausted from killing.
|
||
[k]
|
||
|
||
@
|
||
As were his subordinates.
|
||
[k]
|
||
|
||
@
|
||
After years and years of battle,[sr]their souls were bruised and battered.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[scene 91000 1.0]
|
||
[wt 1.3]
|
||
|
||
@Witch
|
||
Then why not become beasts?
|
||
[k]
|
||
|
||
[messageOff]
|
||
[scene 90800 1.0]
|
||
[wt 1.3]
|
||
|
||
@
|
||
[lr]...Perhaps she was right.
|
||
[k]
|
||
|
||
@
|
||
If it would let one live their life with nothing weighing on their mind, becoming a beast could be very fun indeed.
|
||
[k]
|
||
|
||
@
|
||
But one man[line 2]the man like iron[line 2]adamantly refused her offer.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[scene 90900 1.0]
|
||
[wt 1.3]
|
||
|
||
@Man
|
||
I have to return home.
|
||
[k]
|
||
|
||
@
|
||
[lr]He didn't say “I want to go home.”[sr]He said “I have to return home.”
|
||
[k]
|
||
|
||
[messageOff]
|
||
[scene 91100 1.0]
|
||
[wt 1.3]
|
||
|
||
@
|
||
The witch tried to argue with him.
|
||
[k]
|
||
|
||
|
||
@Witch
|
||
Why would you need to leave?[sr]Everything you could ever want is right here.
|
||
[k]
|
||
|
||
@Man
|
||
No.[sr]Penelope isn't.
|
||
[k]
|
||
|
||
@
|
||
[lr]The witch was dumbfounded.
|
||
[k]
|
||
|
||
@
|
||
The man was willing to risk his life to go home...
|
||
[k]
|
||
|
||
|
||
@
|
||
...all for one woman!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[scene 91000 1.0]
|
||
[wt 1.3]
|
||
|
||
@Witch
|
||
...No. I won't let you leave.[sr]I'll never let you leave.
|
||
[k]
|
||
|
||
@
|
||
[lr]It was the first time she had been so fixated on something in her life. She wanted the man. She wanted to make him hers.
|
||
[k]
|
||
|
||
@
|
||
In her twisted desire to possess him,[sr]the witch proved that she was truly a witch at heart.
|
||
[k]
|
||
|
||
@
|
||
...If only she had wished to simply be with him instead.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[fadeout black 1.5]
|
||
[bgmStop BGM_EVENT_75 1.5]
|
||
[wait fade]
|
||
|
||
[scene 21507]
|
||
|
||
[charaPut D 1200,1200]
|
||
[charaEffect D bit_talk_10_LowLevel]
|
||
|
||
[wt 0.8]
|
||
|
||
[fadein black 0.5]
|
||
[wait fade]
|
||
|
||
[wt 1.4]
|
||
|
||
[charaPut D 1]
|
||
[charaTalk C]
|
||
[charaFace C 6]
|
||
[charaFadein C 0.1 1]
|
||
|
||
[bgm BGM_EVENT_2 0.1]
|
||
|
||
@Mash
|
||
I'm not seeing anything unusual about this room.
|
||
[k]
|
||
|
||
[charaPut D 1200,1200]
|
||
[charaEffectStop D bit_talk_10_LowLevel]
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 0]
|
||
[charaFadein E 0.1 1]
|
||
|
||
@Arjuna
|
||
Same here. There's no sign, no fire, no ice... Nothing.
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 0]
|
||
[charaFadein B 0.1 1]
|
||
|
||
@Orion
|
||
Great. Then we can just keep going.
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 6]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Circe
|
||
Hmm...
|
||
[k]
|
||
|
||
[charaFace A 0]
|
||
|
||
@Circe
|
||
Hey, Odysseus. Try throwing that rock over there.
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 0]
|
||
[charaFadein H 0.1 1]
|
||
|
||
@Odysseus
|
||
How's this?
|
||
[k]
|
||
|
||
[messageOff]
|
||
[bgmStop BGM_EVENT_2 0.7]
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
|
||
[se ad28]
|
||
[wt 0.4]
|
||
|
||
[se bac162]
|
||
[seStop bac162 0.8]
|
||
[flashin once 0.3 0.4 FFFFFFAF FFFFFF00]
|
||
[wt 1.4]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 4]
|
||
[charaFadein E 0.1 1]
|
||
|
||
[bgm BGM_EVENT_5 0.1]
|
||
|
||
@Arjuna
|
||
...I take it back.
|
||
[k]
|
||
|
||
[charaFace E 0]
|
||
|
||
@Arjuna
|
||
There may not be any fire or ice here,[sr]but there are invisible lasers.
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 0]
|
||
[charaFadein H 0.1 1]
|
||
|
||
|
||
@Odysseus
|
||
I'm impressed you noticed those.
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 1]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Circe
|
||
What can I say?[sr]You can't pull the wool over the queen witch's eyes.
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 0]
|
||
[charaFadein E 0.1 1]
|
||
|
||
@Arjuna
|
||
Well, what do we do now? Should we go back[sr]the way we came and try a different route?
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 8]
|
||
[charaFadein H 0.1 1]
|
||
|
||
@Odysseus
|
||
I doubt that will work.
|
||
[k]
|
||
|
||
|
||
@Odysseus
|
||
Taking the rest of the labyrinth's layout into consideration, it's clear that any other path we choose ultimately leads back here.
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 18]
|
||
[charaFadein F 0.1 1]
|
||
|
||
@Jason
|
||
...Huh, I just noticed there's a switch on the other side of the room.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[wipeout rectangleStripRightToLeft 0.5 1.0]
|
||
[wait wipe]
|
||
|
||
[charaFadeout F 0.1]
|
||
|
||
[charaTalk depthOff]
|
||
[charaDepth K 1]
|
||
|
||
[charaFadein K 0.1 0,-250]
|
||
[wt 0.3]
|
||
|
||
[wipein rectangleStripLeftToRight 0.5 1.0]
|
||
[wait wipe]
|
||
|
||
[wt 1.0]
|
||
|
||
@Jason
|
||
It's practically screaming “You wanna turn[sr]the lasers off? Go on then, flip me.”
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout K 0.7]
|
||
[wt 1.0]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 0]
|
||
[charaFadein E 0.1 1]
|
||
|
||
@Arjuna
|
||
All right, I'll give it a shot.
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 12]
|
||
[charaFadein F 0.1 1]
|
||
|
||
@Jason
|
||
Huh?
|
||
[k]
|
||
|
||
[messageOff]
|
||
[bgmStop BGM_EVENT_5 0.6]
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 0]
|
||
[charaFadein E 0.1 1]
|
||
[wt 0.5]
|
||
|
||
[wipeout rectangleStripRightToLeft 0.3 1.0]
|
||
[se bac71]
|
||
[seStop bac71 0.7]
|
||
[wait wipe]
|
||
|
||
[charaFadeout E 0.1]
|
||
|
||
[charaFadein K 0.1 0,-250]
|
||
[wt 0.1]
|
||
|
||
[wipein rectangleStripRightToLeft 0.3 1.0]
|
||
[wait wipe]
|
||
|
||
[se ad170]
|
||
[effect bit_talk_14 83,-5]
|
||
[wt 1.3]
|
||
|
||
[wipeout rectangleStripLeftToRight 0.3 1.0]
|
||
[wait wipe]
|
||
|
||
[charaFadeout K 0.1]
|
||
[wt 0.5]
|
||
|
||
[wipein rectangleStripRightToLeft 0.3 1.0]
|
||
[wait wipe]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 5]
|
||
[charaFadein E 0.1 1]
|
||
|
||
@Arjuna
|
||
...Hmm. It deflected my arrow. How odd.
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 2]
|
||
[charaFadein F 0.1 1]
|
||
|
||
[bgm BGM_EVENT_7 0.1]
|
||
|
||
@Jason
|
||
When you said “give it a shot,”[sr]I didn't think you meant literally!
|
||
[k]
|
||
|
||
@Jason
|
||
How about a little warning the next time you pull a stunt like that!? That switch could've been a bomb for all you knew!
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 1]
|
||
[charaFadein B 0.1 1]
|
||
|
||
@Orion
|
||
You know, this clarifies something[sr]I've been mulling over for a while.
|
||
[k]
|
||
|
||
|
||
@Orion
|
||
At a glance, Arjuna might seem like the kind of[sr]guy who keeps things from getting out of hand...
|
||
[k]
|
||
|
||
@Orion
|
||
...but he's actually the kind who goes around pouring gas on the fires of chaos, metaphorically speaking.
|
||
[k]
|
||
|
||
[charaPut I 1200,1200]
|
||
[charaEffect I bit_talk_magic_circle]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 0]
|
||
[charaFadein E 0.1 1]
|
||
|
||
@Arjuna
|
||
I don't know what you're talking about.
|
||
[k]
|
||
|
||
[charaFace E 1]
|
||
|
||
@Arjuna
|
||
I always keep a clear head, and serve as a calm and collected leader for the others in my group.
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 1]
|
||
[charaFadein B 0.1 1]
|
||
|
||
@Orion
|
||
And the worst part is, he doesn't even realize it.
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaPut I 0,0]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 4]
|
||
[charaFadein A 0.1 1]
|
||
|
||
[bgmStop BGM_EVENT_7 1.5]
|
||
|
||
@Circe
|
||
Hmm... Nnn... Is this it...?
|
||
[k]
|
||
|
||
[messageOff]
|
||
[fadeout white 0.3]
|
||
[se bac66]
|
||
[wait fade]
|
||
|
||
[charaEffectStop I bit_talk_magic_circle]
|
||
[charaEffectDestroy I bit_talk_magic_circle]
|
||
|
||
[charaFadeout A 0.1]
|
||
|
||
[wipeFilter openEye 0.3 0.7]
|
||
|
||
[scene 21506]
|
||
[wt 0.1]
|
||
|
||
|
||
[fadein white 0.5]
|
||
[seStop bac66 0.5]
|
||
[wait fade]
|
||
|
||
[wt 1.0]
|
||
|
||
@Circe
|
||
There we go. Now we can see those lasers no problem.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[fadeout black 0.3]
|
||
[wait fade]
|
||
|
||
[wipeOff]
|
||
|
||
[scene 21507]
|
||
[wt 0.1]
|
||
|
||
[fadein black 0.3]
|
||
[wait fade]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 0]
|
||
[charaFadein F 0.1 1]
|
||
|
||
[bgm BGM_EVENT_2 0.1]
|
||
|
||
@Jason
|
||
Oh good, that makes this much easier.
|
||
[k]
|
||
|
||
@Jason
|
||
All we[line 2]and by we, I mean one of you[line 2]have to do now is run over there and hit that switch.
|
||
[k]
|
||
|
||
@Jason
|
||
It's pretty obvious that that's all[sr]we need to do to clear this room.
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 4]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Circe
|
||
(Sigh) All right, fine.[wt 0.6][charaFace A 0][sr]You guys, wait here.
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 4]
|
||
[charaFadein H 0.1 1]
|
||
|
||
@Odysseus
|
||
Are you sure you'll be okay?
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 0]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Circe
|
||
Hm?
|
||
[k]
|
||
|
||
@Circe
|
||
What's that look for?[sr]You worried about me or something?
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 4]
|
||
[charaFadein H 0.1 1]
|
||
|
||
@Odysseus
|
||
A little, yes.
|
||
[k]
|
||
|
||
[charaFace H 0]
|
||
|
||
@Odysseus
|
||
Given all the other traps we've seen so far, I have to think there's still more to this one than meets the eye.
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 0]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Circe
|
||
...Yeah, I do too.[sr]But in the meantime, let's see how this goes.
|
||
[k]
|
||
|
||
@Circe
|
||
I'll start by doubling my protective[sr]magical energy field.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[effect bit_talk_barrier03]
|
||
[se ad39]
|
||
[seStop ad39 2.0]
|
||
[wt 1.5]
|
||
[seStop ad39 0.3]
|
||
[se bac35]
|
||
[flashin once 0.3 0.7 FFFFFFAF FFFFFF00]
|
||
[effectStop bit_talk_barrier03]
|
||
[effectDestroy]
|
||
[wt 0.7]
|
||
|
||
[charaFace A 5]
|
||
|
||
@Circe
|
||
Okay, Master, be right back!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaMove A 0,50 0.4]
|
||
[charaFadeout A 0.4]
|
||
|
||
[se ade4]
|
||
[seStop ade4 1.3]
|
||
[wt 0.6]
|
||
|
||
|
||
?1:See you soo[line 2]
|
||
?!
|
||
|
||
[wipeout rectangleStripLeftToRight 0.3 1.0]
|
||
[bgmStop BGM_EVENT_2 0.3]
|
||
[wait wipe]
|
||
|
||
[cameraMove 0.1 0,0 1.01]
|
||
|
||
|
||
[scene 21506]
|
||
[wt 0.1]
|
||
|
||
[wipein rectangleStripRightToLeft 0.3 1.0]
|
||
[wait wipe]
|
||
[wt 0.4]
|
||
|
||
[se ad73]
|
||
[effect bit_talk_quickmove 0,0 H]
|
||
[charaTalk A]
|
||
[charaFace A 0]
|
||
[charaFadein A 0.2 0,20]
|
||
|
||
[charaMove A 0,0 0.3]
|
||
[wt 0.3]
|
||
|
||
[charaFace A 7]
|
||
|
||
@Circe
|
||
Huh?
|
||
[k]
|
||
|
||
[messageOff]
|
||
|
||
[charaEffect I bit_talk_explosion 120,-50]
|
||
[se ad38]
|
||
[se ad608]
|
||
[shake 0.07 4 2 1.2]
|
||
[wt 0.6]
|
||
[seStop ad38 0.3]
|
||
[seStop ad608 0.3]
|
||
|
||
[charaEffect L bit_talk_explosion -100,40]
|
||
[se ad608]
|
||
[se ad609]
|
||
[seVolume ad609 0 0.6]
|
||
[shake 0.07 3 5 1.5]
|
||
[wt 0.7]
|
||
[seStop ad608 0.3]
|
||
[seStop ad609 0.3]
|
||
|
||
[charaFadeout A 0.1]
|
||
|
||
[charaEffect D bit_talk_explosion]
|
||
[se ad38]
|
||
[se ad608]
|
||
[se ad609]
|
||
[seVolume ad609 0 0.6]
|
||
[shake 0.07 8 10 1.5]
|
||
[wt 1.0]
|
||
[seStop ad38 0.3]
|
||
[seStop ad608 0.3]
|
||
[seStop ad609 0.3]
|
||
|
||
[bgm BGM_EVENT_3 0.1]
|
||
|
||
@Circe
|
||
Bwah!?
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaEffectDestroy D bit_talk_explosion]
|
||
[charaEffectDestroy I bit_talk_explosion]
|
||
[charaEffectDestroy L bit_talk_explosion]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 4]
|
||
[charaFadein A 0.4 0,-114]
|
||
[se ade170]
|
||
[seStop ade170 0.6]
|
||
[charaShake A 0.05 3 3 0.6]
|
||
[charaMove A 0,0 0.6]
|
||
[wt 0.6]
|
||
|
||
[charaFace A 2]
|
||
|
||
@Circe
|
||
Ow ow ow ow![sr]What the what!? The hell was that!?
|
||
[k]
|
||
|
||
[messageOff]
|
||
[wipeout rectangleStripLeftToRight 0.3 1.0]
|
||
[bgmStop BGM_EVENT_3 0.3]
|
||
[wait wipe]
|
||
|
||
[charaSet K 1098189700 1 Euryale]
|
||
[charaSet L 1098189600 1 Asterios]
|
||
|
||
[charaFadeout A 0.1]
|
||
|
||
[cameraHome 0.1]
|
||
|
||
[scene 21507]
|
||
[wt 0.1]
|
||
|
||
[wipein rectangleStripRightToLeft 0.3 1.0]
|
||
[wait wipe]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 0]
|
||
[charaFadein B 0.1 1]
|
||
|
||
[bgm BGM_EVENT_49 0.1]
|
||
|
||
@Orion
|
||
Damn. Those lasers all started targeting Circe[sr]the moment she set foot in the room...
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 2]
|
||
[charaFadein A 0.1 -50,0]
|
||
[charaMove A 0,0 0.5]
|
||
[se ade74]
|
||
[seStop ade74 1.0]
|
||
[wt 0.5]
|
||
|
||
@Circe
|
||
Y-yikes, that was close!
|
||
[k]
|
||
|
||
@Circe
|
||
Those things punched through my multiple protective[sr]fields like they were nothing!
|
||
[k]
|
||
|
||
@Circe
|
||
I think my clothes and hair are a little singed!
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 4]
|
||
[charaFadein H 0.1 1]
|
||
|
||
@Odysseus
|
||
Are you okay?
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 2]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Circe
|
||
I'm fine! But now what do we do?
|
||
[k]
|
||
|
||
@Circe
|
||
Whoever set this room up obviously[sr]doesn't actually want us to clear it!
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[bgmStop BGM_EVENT_49 1.5]
|
||
|
||
@???
|
||
Come now, that's not true.
|
||
[k]
|
||
|
||
[charaPut D 1]
|
||
|
||
?1:I recognize that beautiful voice...!
|
||
?!
|
||
|
||
|
||
[messageOff]
|
||
[se ad1]
|
||
[charaEffect D bit_talk_10_LowLevel_green]
|
||
[wt 0.3]
|
||
|
||
[charaTalk K]
|
||
[charaFace K 1]
|
||
[charaFadein K 0.4 1]
|
||
[wt 0.4]
|
||
|
||
[bgm BGM_EVENT_1 0.1]
|
||
|
||
|
||
@Euryale
|
||
Good day, everyone. I am what happens when beauty, chastity, and purity all decided to put on a dress and walk around.
|
||
[k]
|
||
|
||
@Euryale
|
||
Yes, it is I, the goddess Euryale.[sr]What? You got a problem with that description?
|
||
[k]
|
||
|
||
[charaPut D 1200,1200]
|
||
[charaFadeout K 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 0]
|
||
[charaFadein H 0.1 1]
|
||
|
||
@Odysseus
|
||
Problems, no. Doubts, yes.
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaPut D 1]
|
||
[charaTalk K]
|
||
[charaFace K 2]
|
||
[charaFadein K 0.1 1]
|
||
|
||
@Euryale
|
||
Oh my, I'm so scared. You look like a hunter eyeing his prey. So you're a warrior with brains AND bravery, huh?
|
||
[k]
|
||
|
||
[charaFace K 1]
|
||
|
||
@Euryale
|
||
I swear, you human so-called heroes. I can't tell any difference between you and your everyday barbaric warrior.
|
||
[k]
|
||
|
||
?1:Why are you doing this?
|
||
?!
|
||
|
||
[charaFace K 0]
|
||
|
||
@Euryale
|
||
...[sr]...
|
||
[k]
|
||
|
||
[charaFace K 1]
|
||
|
||
@Euryale
|
||
So, how would you like me to tell you[sr]how you can get through this room?
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaPut D 1200,1200]
|
||
[charaFadeout K 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 5]
|
||
[charaFadein F 0.1 1]
|
||
|
||
[charaFadeTime J 0.3 0.4]
|
||
[wt 0.4]
|
||
|
||
@Jason
|
||
(She just straight up ignored [&him:her]!)
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout F 0.1]
|
||
[charaFadeout J 0.3]
|
||
[wt 0.3]
|
||
|
||
[charaPut D 1]
|
||
[charaTalk K]
|
||
[charaFace K 0]
|
||
[charaFadein K 0.1 1]
|
||
|
||
@Euryale
|
||
This trap[line 2]I mean, trial, requires two people[sr]to work together in perfect sync.
|
||
[k]
|
||
|
||
@Euryale
|
||
You'll need to both step on the same floor tile at the same time, and evade the lasers like you're dancing a waltz.
|
||
[k]
|
||
|
||
@Euryale
|
||
Here, I even wrote down the exact instructions for you. Take a moment to memorize them.
|
||
[k]
|
||
|
||
[charaPut D 1200,1200]
|
||
[charaFadeout K 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 4]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Circe
|
||
G-geez, this looks pretty tough.
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaPut D 1]
|
||
[charaTalk K]
|
||
[charaFace K 1]
|
||
[charaFadein K 0.1 1]
|
||
|
||
@Euryale
|
||
It may be complicated, but it's not impossible.[sr]Trust me. I am a goddess, after all.
|
||
[k]
|
||
|
||
[charaPut D 1200,1200]
|
||
[charaFadeout K 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 0]
|
||
[charaFadein B 0.1 1]
|
||
|
||
|
||
@Orion
|
||
That's funny, 'cause if there's one thing I know about[sr]goddesses, it's that they're NOT to be trusted.
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaPut D 1]
|
||
[charaTalk K]
|
||
[charaFace K 5]
|
||
[charaFadein K 0.1 1]
|
||
|
||
@Euryale
|
||
Did you say something?
|
||
[k]
|
||
|
||
[charaPut D 1200,1200]
|
||
[charaFadeout K 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 1]
|
||
[charaFadein B 0.1 1]
|
||
|
||
@Orion
|
||
(Doing his best teddy bear impression)
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 0]
|
||
[charaFadein H 0.1 1]
|
||
|
||
@Odysseus
|
||
...May I ask you a question, Euryale?
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaPut D 1]
|
||
[charaTalk K]
|
||
[charaFace K 0]
|
||
[charaFadein K 0.1 1]
|
||
|
||
@Euryale
|
||
What is it?
|
||
[k]
|
||
|
||
[charaPut D 1200,1200]
|
||
[charaFadeout K 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 0]
|
||
[charaFadein H 0.1 1]
|
||
|
||
@Odysseus
|
||
All the other traps we've seen so far included[sr]some sort of hint on how to get past them.
|
||
[k]
|
||
|
||
@Odysseus
|
||
So why did you not include a hint for this trap?
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaPut D 1]
|
||
[charaTalk K]
|
||
[charaFace K 0]
|
||
[charaFadein K 0.1 1]
|
||
|
||
@Euryale
|
||
You think I need a reason?[sr]Don't get too full of yourself, human.
|
||
[k]
|
||
|
||
|
||
@Euryale
|
||
Those hints were but the merciful whims of a goddess.
|
||
[k]
|
||
|
||
[charaFace K 1]
|
||
|
||
|
||
@Euryale
|
||
I offer hints if and when I feel like it. End of story.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[bgmStop BGM_EVENT_1 0.3]
|
||
[charaFadeout K 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk L]
|
||
[charaFace L 3]
|
||
[charaFadein L 0.4 -50,0]
|
||
[charaMove L 0,0 0.3]
|
||
[wt 0.4]
|
||
|
||
[bgm BGM_EVENT_7 0.1]
|
||
|
||
|
||
|
||
@Asterios
|
||
Found sign. You lost. Euryale!
|
||
[k]
|
||
|
||
[charaFace L 1]
|
||
|
||
|
||
@Asterios
|
||
H[charaMoveReturn L 0,10 0.3]ere!
|
||
[k]
|
||
|
||
[charaFadeout L 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk K]
|
||
[charaFace K 2]
|
||
[charaFadein K 0.1 1]
|
||
|
||
@Euryale
|
||
Hey! Can't you see I'm in the middle of a call here!?
|
||
[k]
|
||
|
||
@Euryale
|
||
...Anyway, there's your answer!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[bgmStop BGM_EVENT_7 0.5]
|
||
[charaPut D 1200,1200]
|
||
[charaFadeout K 0.1]
|
||
[charaEffectStop D bit_talk_10_LowLevel_green]
|
||
[se ad562]
|
||
[wt 0.5]
|
||
|
||
|
||
[charaTalk F]
|
||
[charaFace F 12]
|
||
[charaFadein F 0.1 1]
|
||
|
||
@Jason
|
||
Now I see. So basically, you just goofed up.
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 0]
|
||
[charaFadein E 0.1 1]
|
||
|
||
[bgm BGM_EVENT_2 0.1]
|
||
|
||
@Arjuna
|
||
...Hmm.
|
||
[k]
|
||
|
||
@Arjuna
|
||
In that case, this will all come down to[sr]who can best match Circe beat for beat.
|
||
[k]
|
||
|
||
@Arjuna
|
||
Master is automatically out, of course.[sr]We can't risk putting [&him:her] in any danger.
|
||
[k]
|
||
|
||
@Arjuna
|
||
So that just leaves us.
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 12]
|
||
[charaFadein F 0.1 1]
|
||
|
||
|
||
@Jason
|
||
Me? Stay in sync with Circe? Queen Witch Circe?
|
||
[k]
|
||
|
||
[charaFace F 18]
|
||
|
||
@Jason
|
||
Yeah, that's never happening.
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 5]
|
||
[charaFadein B 0.1 1]
|
||
|
||
@Orion
|
||
Same goes for me.
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 0]
|
||
[charaFadein G 0.1 1]
|
||
|
||
@Georgios
|
||
Considering that Arjuna and I come from[sr]very different times and cultures...
|
||
[k]
|
||
|
||
|
||
@Georgios
|
||
...Odysseus would seem the most sensible choice.
|
||
[k]
|
||
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 6]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Circe
|
||
...Forget it.
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 0]
|
||
[charaFadein G 0.1 1]
|
||
|
||
@Georgios
|
||
Why?
|
||
[k]
|
||
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 6]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Circe
|
||
I can't explain why.[sr]I just don't like it.
|
||
[k]
|
||
|
||
[charaFace A 2]
|
||
|
||
@Circe
|
||
If I teamed up with Odysseus here, it would feel like the gods[line 2]er, god, has me dancing right in the palm of her hand!
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 0]
|
||
[charaFadein B 0.1 1]
|
||
|
||
|
||
@Orion
|
||
Well, yeah, in one sense, you definitely would be,[sr]but come on, this is no time to be selfish.
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 2]
|
||
[charaFadein A 0.1 1]
|
||
|
||
|
||
@Circe
|
||
I said forget it!
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 4]
|
||
[charaFadein F 0.1 1]
|
||
|
||
@Jason
|
||
Ugh. Go on, Master, give her a good scolding.
|
||
[k]
|
||
|
||
?1:If Circe doesn't want to, we can't force her.
|
||
|
||
[charaFace F 2]
|
||
|
||
@Jason
|
||
We can't!?
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 6]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Circe
|
||
Ghh... D-dammit. Now that you've said that...
|
||
[k]
|
||
|
||
|
||
@Circe
|
||
...it really does make me feel[sr]like I'm just being selfish.
|
||
[k]
|
||
|
||
[charaFace A 4]
|
||
|
||
?2:So if not Odysseus, who would you be willing to dance with?
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 4]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Circe
|
||
Hmm...
|
||
[k]
|
||
|
||
[charaFace A 0]
|
||
|
||
@Circe
|
||
Well, definitely not Jason or Orion.[sr]I mean, talk about being out of the question.
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 2]
|
||
[charaFadein F 0.1 1]
|
||
|
||
@Jason
|
||
What was that!?
|
||
[k]
|
||
|
||
@Jason
|
||
I don't have any intention of teaming up with you either, but that doesn't mean I'm out of the question!
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 2]
|
||
[charaFadein B 0.1 1]
|
||
|
||
@Orion
|
||
I've never been so humiliated!
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 6]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Circe
|
||
Medea.
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 16]
|
||
[charaFadein F 0.1 1]
|
||
|
||
@Jason
|
||
[charaMove F 0,-20 0.4]
|
||
Urk.
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 6]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Circe
|
||
Lady Artemis.
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 4]
|
||
[charaFadein B 0.1 1]
|
||
|
||
@Orion
|
||
[charaMove B 0,-20 0.4]
|
||
Urk.
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 0]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Circe
|
||
As for Arjuna and Georgios...
|
||
[k]
|
||
|
||
[charaFace A 4]
|
||
|
||
@Circe
|
||
Nnn, something tells me we wouldn't[sr]be able to stay in sync very well...
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 0]
|
||
[charaFadein G 0.1 1]
|
||
|
||
@Georgios
|
||
I am uncertain how much basis that opinion has in fact, but I still agree.
|
||
[k]
|
||
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 4]
|
||
[charaFadein A 0.1 1]
|
||
|
||
?!
|
||
|
||
[bgmStop BGM_EVENT_2 1.0]
|
||
|
||
@Circe
|
||
So it looks like...[sr]Nnn...
|
||
[k]
|
||
|
||
[charaFace A 6]
|
||
|
||
@Circe
|
||
You really are the only choice...
|
||
[k]
|
||
|
||
@Circe
|
||
I guess...
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 0]
|
||
[charaFadein H 0.1 1]
|
||
|
||
[bgm BGM_EVENT_70 0.1]
|
||
|
||
@Odysseus
|
||
So it would seem. But at least neither of us has anything to be embarrassed about at this point.
|
||
[k]
|
||
|
||
@Odysseus
|
||
After all, we're already dead.
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 5]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Circe
|
||
Well, yeah, I know...[sr]But it's still complicated for me, all right!?
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 0]
|
||
[charaFadein H 0.1 1]
|
||
|
||
@Odysseus
|
||
This is what we have to do to make[sr]our way through the Labyrinth.
|
||
[k]
|
||
|
||
[charaFace H 4]
|
||
|
||
@Odysseus
|
||
...I'm sure you have your reasons for disliking me...
|
||
[k]
|
||
|
||
@Odysseus
|
||
...but I hope you can put them aside,[sr]at least for the moment.
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 2]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Circe
|
||
See!? That, right there![sr]THAT'S what I don't like about you!
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 0]
|
||
[charaFadein H 0.1 1]
|
||
|
||
@Odysseus
|
||
Unfortunately, this seems to just be who I am.
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 4]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Circe
|
||
...(Sigh)
|
||
[k]
|
||
|
||
[charaFace A 6]
|
||
|
||
@Circe
|
||
Man, I'm glad I put these limiters on my feelings.[sr]We could've ended up killing each other here otherwise.
|
||
[k]
|
||
|
||
[bgmStop BGM_EVENT_70 1.8]
|
||
|
||
@Circe
|
||
All right, I've had enough. Besides, we'll never get[sr]anywhere if I keep going in circles like this.
|
||
[k]
|
||
|
||
[charaFace A 5]
|
||
|
||
@Circe
|
||
Let's go, Odysseus.[sr]You'd better be able to keep up with me.
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 1]
|
||
[charaFadein H 0.1 1]
|
||
|
||
@Odysseus
|
||
Understood.
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk depthOff]
|
||
[charaDepth A 8]
|
||
[charaDepth H 7]
|
||
|
||
[charaTalk A]
|
||
[charaFace H 0]
|
||
[charaFadein H 0.1 -25,0]
|
||
[charaFace A 6]
|
||
[charaFadein A 0.1 200,0]
|
||
|
||
@Circe
|
||
...Make sure you stick close.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaTalk off]
|
||
[charaMove H 50,0 0.4]
|
||
[se ade428]
|
||
[seStop ade428 0.6]
|
||
[wt 0.5]
|
||
|
||
[charaTalk on]
|
||
|
||
@Odysseus
|
||
How's this?
|
||
[k]
|
||
|
||
[charaFace A 3]
|
||
|
||
@Circe
|
||
That's too close, you idiot![sr]Back off a little.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaTalk off]
|
||
[charaMove H 0,0 0.4]
|
||
[se ade428]
|
||
[seStop ade428 0.6]
|
||
[wt 0.4]
|
||
|
||
[charaTalk on]
|
||
|
||
[charaFace A 5]
|
||
|
||
@Circe
|
||
Okay, here goes.[sr]Let's see...
|
||
[k]
|
||
|
||
[messageOff]
|
||
[wipeout rectangleStripRightToLeft 0.3 1.0]
|
||
[wait wipe]
|
||
|
||
|
||
[charaFadeout H 0.1]
|
||
[charaFadeout A 0.1]
|
||
|
||
[scene 21506]
|
||
[wt 0.3]
|
||
|
||
[wipein rectangleStripLeftToRight 0.3 1.0]
|
||
[wait wipe]
|
||
|
||
[bgm BGM_EVENT_63 0.1]
|
||
|
||
[charaTalk off]
|
||
[charaFace H 0]
|
||
[charaFadein H 0.4 100,0]
|
||
[charaFace A 0]
|
||
[charaFadein A 0.4 300,0]
|
||
|
||
[charaMove H -125,0 1.5]
|
||
[charaMove A 75,0 1.5]
|
||
[charaShake H 0.1 1 2 1.0]
|
||
[charaShake A 0.1 1 2 1.0]
|
||
[wt 1.0]
|
||
|
||
[charaTalk on]
|
||
|
||
@Circe
|
||
First, we step here.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaTalk off]
|
||
|
||
[charaMove H -125,-20 0.2]
|
||
[charaMove A 75,-20 0.2]
|
||
[wt 0.2]
|
||
|
||
[se bac162]
|
||
[seStop bac162 0.8]
|
||
[flashin once 0.3 0.4 FFFFFFAF FFFFFF00]
|
||
[wt 0.4]
|
||
|
||
[charaMove H -125,0 0.2]
|
||
[charaMove A 75,0 0.2]
|
||
[wt 0.3]
|
||
|
||
[charaTalk on]
|
||
|
||
@Odysseus
|
||
...I see. We just barely managed to dodge it.[sr]It appears the goddess was telling the truth.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaTalk off]
|
||
[se bac162]
|
||
[seStop bac162 0.8]
|
||
[flashin once 0.3 0.4 FFFFFFAF FFFFFF00]
|
||
[wt 0.4]
|
||
|
||
[charaTalk on]
|
||
[charaFace A 5]
|
||
|
||
@Circe
|
||
We're not done yet.[sr]Left! [charaMove H -225,0 0.2][charaMove A -25,0 0.2][se bac162][seStop bac162 0.8][flashin once 0.1 0.2 FFFFFFAF FFFFFF00][wt 0.5]Right! [charaMove H -125,0 0.2][charaMove A 75,0 0.2][se bac162][seStop bac162 0.8][flashin once 0.1 0.2 FFFFFFAF FFFFFF00][wt 0.5]Center![charaMove H -175,10 0.2][charaMove A 125,10 0.2][se bac162][seStop bac162 0.8][flashin once 0.1 0.2 FFFFFFAF FFFFFF00][wt 0.3][charaMove H -125,0 0.2][charaMove A 75,0 0.2]
|
||
[k]
|
||
|
||
@Circe
|
||
Duck! [charaMoveReturn H -125,-50 0.3][charaMoveReturn A 75,-50 0.3][se bac162][seStop bac162 0.8][flashin once 0.1 0.2 FFFFFFAF FFFFFF00][wt 0.5]Jump![charaMoveReturn H -125,15 0.3][charaMoveReturn A 75,15 0.3][se bac162][seStop bac162 0.8][flashin once 0.1 0.2 FFFFFFAF FFFFFF00][wt 0.5][sr]Together and turn!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaTalk off]
|
||
|
||
[charaMove A 65,0 0.2]
|
||
[wt 0.2]
|
||
|
||
[se ade426]
|
||
[se ade427]
|
||
|
||
[charaPut I 0,0]
|
||
[charaEffect I bit_talk_42_depth]
|
||
[charaMove H -425,0 0.3]
|
||
[charaMove A -225,0 0.3]
|
||
[charaShake H 0.1 1 2 1.5]
|
||
[charaShake A 0.1 1 2 1.5]
|
||
[wt 0.3]
|
||
|
||
[se bac162]
|
||
[seStop bac162 0.8]
|
||
[flashin once 0.3 0.4 FFFFFFAF FFFFFF00]
|
||
[charaFadeout H 0.4]
|
||
[charaFadeout A 0.4]
|
||
[wt 0.4]
|
||
|
||
[charaFace H 0]
|
||
[charaFadein H 0.4 100,0]
|
||
[charaFace A 0]
|
||
[charaFadein A 0.4 300,0]
|
||
[charaMove H -125,0 0.3]
|
||
[charaMove A 75,0 0.3]
|
||
[wt 0.3]
|
||
|
||
[charaFadeout H 0.1]
|
||
[charaFadeout A 0.1]
|
||
|
||
[se bac162]
|
||
[seStop bac162 0.8]
|
||
[flashin once 0.3 0.4 FFFFFFAF FFFFFF00]
|
||
[charaPut I 1200,1200]
|
||
[seStop ade426 0.4]
|
||
[seStop ade427 0.4]
|
||
[wt 0.4]
|
||
|
||
[charaTalk on]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 0]
|
||
[charaFadein F 0.1 1]
|
||
|
||
@Jason
|
||
They really do work well together.[sr]I knew this was the right call.
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaPut I 0,0]
|
||
[se ade426]
|
||
[se ade427]
|
||
|
||
[charaTalk A]
|
||
[charaFace H 0]
|
||
[charaFadein H 0.1 -125,0]
|
||
[charaFace A 2]
|
||
[charaFadein A 0.1 75,0]
|
||
|
||
@Circe
|
||
NO COMMENTS FROM THE PEANUT GALLERY!
|
||
[k]
|
||
|
||
[charaFace A 5]
|
||
|
||
@Circe
|
||
One, two, three...[sr]And turn!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaTalk off]
|
||
[charaPut D 1200,1200]
|
||
[charaEffect D bit_talk_10_LowLevel]
|
||
|
||
[charaMove A 205,0 0.2]
|
||
[wt 0.2]
|
||
|
||
[se bac162]
|
||
[seStop bac162 0.8]
|
||
[flashin once 0.3 0.4 FFFFFFAF FFFFFF00]
|
||
[wt 0.2]
|
||
|
||
[charaMove A 75,0 0.3]
|
||
[wt 0.3]
|
||
|
||
[charaPut I 1200,1200]
|
||
|
||
[charaFadeout H 0.1]
|
||
[charaFadeout A 0.1]
|
||
[seStop ade426 0.3]
|
||
[seStop ade427 0.3]
|
||
[wt 0.3]
|
||
|
||
[charaTalk on]
|
||
|
||
[charaPut D 1]
|
||
[charaTalk C]
|
||
[charaFace C 0]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Mash
|
||
It really does look like ballroom dancing.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaPut D 1200,1200]
|
||
[charaEffectStop D bit_talk_10_LowLevel]
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaPut I 0,0]
|
||
[se ade426]
|
||
[se ade427]
|
||
|
||
[charaTalk A]
|
||
[charaFace H 0]
|
||
[charaFadein H 0.1 -125,0]
|
||
[charaFace A 2]
|
||
[charaFadein A 0.1 75,0]
|
||
|
||
@Circe
|
||
Hey, this isn't as easy as we make it look![sr]We're fighting for our lives out here!
|
||
[k]
|
||
|
||
@Odysseus
|
||
Indeed.
|
||
[k]
|
||
|
||
@Odysseus
|
||
If a goddess is behind this disturbance,[sr]then these lasers must pack quite a punch.
|
||
[k]
|
||
|
||
@Circe
|
||
Duck!
|
||
[k]
|
||
|
||
[charaFace H 2]
|
||
|
||
@Odysseus
|
||
Riiiight!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaTalk off]
|
||
|
||
[charaMove H -125,-50 0.2]
|
||
[charaMove A 75,-50 0.2]
|
||
[wt 0.2]
|
||
|
||
[se bac162]
|
||
[seStop bac162 0.8]
|
||
[flashin once 0.3 0.4 FFFFFFAF FFFFFF00]
|
||
[wt 0.4]
|
||
|
||
[charaMove H -125,0 0.2]
|
||
[charaMove A 75,0 0.2]
|
||
[wt 0.3]
|
||
|
||
[charaMove H -225,0 0.3]
|
||
[charaMove A -25,0 0.3]
|
||
[charaShake H 0.1 1 2 1.5]
|
||
[charaShake A 0.1 1 2 1.5]
|
||
[wt 0.3]
|
||
|
||
[charaPut I 1200,1200]
|
||
[charaFadeout H 0.1]
|
||
[charaFadeout A 0.1]
|
||
[seStop ade426 0.2]
|
||
[seStop ade427 0.2]
|
||
[wt 0.1]
|
||
|
||
[charaTalk on]
|
||
[charaTalk F]
|
||
[charaFace F 1]
|
||
[charaFadein F 0.1 1]
|
||
|
||
@Jason
|
||
Hahaha, looks like Odysseus is[sr]fighting pretty desperately too[line 2]
|
||
[k]
|
||
|
||
[messageOff]
|
||
|
||
[se bac162]
|
||
[seStop bac162 0.8]
|
||
[flashin once 0.3 0.4 FFFFFFAF FFFFFF00]
|
||
[wt 0.3]
|
||
|
||
[charaShake F 0.03 2 0 0.3]
|
||
[wt 1.0]
|
||
|
||
[charaFace F 11]
|
||
|
||
|
||
@Jason
|
||
...Hey. How did a lock of my prized blond hair just burn away?
|
||
[k]
|
||
|
||
[charaFace F 14]
|
||
|
||
@Jason
|
||
A[messageShake 0.03 5 5 0.7]re you telling me this is an actual death trap!?
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace H 5]
|
||
|
||
[charaFadein H 0.1 -125,0]
|
||
[charaFace A 2]
|
||
[charaFadein A 0.1 75,0]
|
||
|
||
[charaPut I 0,0]
|
||
[se ade426]
|
||
[se ade427]
|
||
|
||
@Circe
|
||
Why do you think we're fighting[sr]for our lives right now!?
|
||
[k]
|
||
|
||
[charaPut I 1200,1200]
|
||
[seStop ade426]
|
||
[seStop ade427]
|
||
[charaFadeout A 0.1]
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 1]
|
||
[charaFadein G 0.1 1]
|
||
|
||
|
||
@Georgios
|
||
All that said, it really is a lovely dance.
|
||
[k]
|
||
|
||
@Georgios
|
||
Okay, you two, let's see those pearly whites.
|
||
[k]
|
||
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 2]
|
||
|
||
[charaFadein H 0.1 -125,0]
|
||
[charaFace A 5]
|
||
[charaFadein A 0.1 75,0]
|
||
|
||
[charaPut I 0,0]
|
||
[se ade426]
|
||
[se ade427]
|
||
|
||
@Odysseus
|
||
Now!?
|
||
[k]
|
||
|
||
[charaFace A 2]
|
||
|
||
@Circe
|
||
Fine! You want us to smile? We'll smile![sr]But we're also gonna duck...now!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaTalk off]
|
||
|
||
[charaFace H 1]
|
||
[charaFace A 1]
|
||
[charaMove H -125,-50 0.3]
|
||
[charaMove A 75,-50 0.3]
|
||
[wt 0.3]
|
||
|
||
[se bac162]
|
||
[seStop bac162 0.8]
|
||
[flashin once 0.3 0.4 FFFFFFAF FFFFFF00]
|
||
[wt 0.2]
|
||
|
||
[charaMove H -125,0 0.3]
|
||
[charaMove A 75,0 0.3]
|
||
[wt 0.4]
|
||
|
||
[charaFace H 0]
|
||
[charaFace A 5]
|
||
[charaMove H -225,0 0.3]
|
||
[charaMove A -25,0 0.3]
|
||
[charaShake H 0.1 1 2 1.0]
|
||
[charaShake A 0.1 1 2 1.0]
|
||
[wt 0.3]
|
||
|
||
[charaFadeout A 0.1]
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaFace H 0]
|
||
[charaFadein H 0.4 225,0]
|
||
[charaFace A 5]
|
||
[charaFadein A 0.4 275,0]
|
||
|
||
[charaMove H -125,0 0.5]
|
||
[charaMove A 75,0 0.5]
|
||
[wt 0.5]
|
||
|
||
[charaEffectStop I bit_talk_42_depth]
|
||
[charaEffectDestroy I bit_talk_42_depth]
|
||
|
||
[charaTalk on]
|
||
[charaFace A 2]
|
||
|
||
[seStop ade426]
|
||
[seStop ade427]
|
||
|
||
|
||
@Circe
|
||
There, we made it![sr]Time to shut this thing down!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[bgmStop BGM_EVENT_63 1.4]
|
||
[charaFadeout A 0.1]
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[se ade302]
|
||
[wt 0.3]
|
||
|
||
[scene 21508 0.8]
|
||
[se ade132]
|
||
[seStop ade132 1.5]
|
||
[wt 1.3]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 0]
|
||
[charaFadein E 0.1 1]
|
||
|
||
@Arjuna
|
||
It looks like the lasers are gone.[sr]Shall we be on our way then?
|
||
[k]
|
||
|
||
[messageOff]
|
||
|
||
[se ad14]
|
||
[seStop ad14 1.5]
|
||
|
||
[shake 0.03 0 4 1.5]
|
||
[wt 1.5]
|
||
|
||
[charaFace E 5]
|
||
|
||
@Arjuna
|
||
Hm?
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[se ade366]
|
||
[flashin loop 0.2 0.3 FF000080 FF000000]
|
||
[wt 1.4]
|
||
[seStop ade366 0.1]
|
||
[wt 0.1]
|
||
[flashOff]
|
||
|
||
[bgm BGM_EVENT_3 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 4]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Circe
|
||
Guess it was too much to hope we wouldn't[sr]have to fight another battle, too.
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 0]
|
||
[charaFadein H 0.1 1]
|
||
|
||
|
||
@Odysseus
|
||
I see the goddess wasn't exaggerating about her whims. All right then, we'll just have to end this quickly.
|
||
[k]
|
||
|
||
|
||
[messageOff]
|
||
[fadeout black 0.5]
|
||
[bgmStop BGM_EVENT_3 0.5]
|
||
[wait fade]
|
||
[soundStopAll]
|
||
[end]
|