fgo-game-data/ScriptActionEncrypt/04/0400021631.txt
2025-02-11 02:16:18 +00:00

432 lines
8.0 KiB
Plaintext
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

04-00-02-16-3-1
[soundStopAll]
[enableFullScreen]
[charaSet A 7046001 1 두료다나]
[charaSet B 3054002 1 비마]
[charaSet C 1098270300 1 아유스]
[charaSet D 1098269320 1 세레제이라]
[sceneSet E 189603 1]
[charaScale E 1.2]
[sceneSet F 189603 1]
[charaScale F 1.2]
[imageSet G back10000 1 1]
[charaScale G 1.3]
[charaSet H 98115000 1 이펙트용 더미]
[charaSet I 98115000 1 이펙트용 더미]
[charaSet J 98115000 1 이펙트용 더미]
[charaSet K 98115000 1 이펙트용 더미]
[charaSet L 98115000 1 이펙트용 더미]
[charaSet M 98115000 1 이펙트용 더미]
[charaSet N 98115000 1 이펙트용 더미]
[charaSet O 98115000 1 이펙트용 더미]
[charaSet P 98115000 1 이펙트용 더미]
[charaSet Q 98115000 1 이펙트용 더미]
[charaSet R 98115000 1 이펙트용 더미]
[charaSet S 98115000 1 이펙트용 더미]
[cameraMove 0 0,0 1.01]
[scene 189603]
[bgm BGM_EVENT_91 0.1]
[fadein black 1.0]
[wait fade]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
@두료다나
나의 형제들이여! 같은 육체에서 갈라진 분신이여![r]이 맏형에게 힘을 빌려주어라!
[k]
[messageOff]
[se ad39]
[effect bit_talk_36]
[wt 2.4]
[effectStop bit_talk_36]
@두료다나
[f large]#하나로부터 태어난 백왕자:자이 카우라바]!!
[k]
[messageOff]
[charaTalk off]
[charaTalk depthOff]
[charaDepth H 2]
[charaDepth A 1]
[se ad1006]
[charaPut H 1]
[charaEffect H bit_talk_quickmove]
[charaSpecialEffect A erasureReverse 0,0 0.5]
[wt 0.05]
[charaMove A 0,15 0.4]
[wt 1.0]
[shake 0.01 1 2 0]
[se ad214]
[se ad241]
[wt 1.0]
[se ad291]
[seVolume ad291 0 0]
[se ad299]
[seVolume ad299 0 0]
[se ad297]
[seVolume ad297 0 0]
[seVolume ad291 0.4 1.0]
[seVolume ad299 0.4 0.5]
[seVolume ad297 0.4 0.2]
[charaDepth H 1]
[charaDepth I 2]
[charaPut H 1]
[charaPut I 1]
[charaEffect H bit_talk_goltail01]
[charaEffect I bit_talk_goltail01 0,0 H]
[wt 0.7]
[seVolume ad214 0.5 0.4]
[seVolume ad241 0.5 0.4]
[charaDepth J 3]
[charaDepth K 4]
[charaDepth L 5]
[charaDepth M 6]
[cueSe Servants_703200 bac878]
[cueSeVolume bac878 0 0.5]
[se ad248]
[charaPut J 450,-50]
[charaEffect J bit_talk_14]
[wt 0.22]
[charaPut K -450,75]
[charaEffect K bit_talk_blow]
[wt 0.22]
[charaPut L 350,50]
[charaEffect L bit_talk_blow]
[wt 0.22]
[charaPut M -350,-25]
[charaEffect M bit_talk_14]
[wt 0.22]
[charaDepth N 7]
[charaDepth O 8]
[charaDepth P 9]
[charaDepth Q 10]
[charaPut N 250,40]
[charaEffect N bit_talk_14]
[wt 0.22]
[charaPut O -250,-50]
[charaEffect O bit_talk_blow]
[wt 0.22]
[charaPut P 150,-100]
[charaEffect P bit_talk_blow]
[wt 0.22]
[charaPut Q -150,50]
[charaEffect Q bit_talk_14]
[charaEffectDestroy H bit_talk_14]
[charaEffectDestroy I bit_talk_blow]
[charaEffectDestroy J bit_talk_blow]
[charaEffectDestroy K bit_talk_14]
[charaDepth J 3]
[charaDepth K 4]
[charaDepth L 5]
[charaDepth M 6]
[charaDepth N 7]
[charaDepth O 8]
[seStop ad248 0.5]
[cueSe Servants_703200 bac880]
[cueSeVolume bac880 0 0.5]
[se ad854]
[charaPut H -450,50]
[charaEffect H bit_talk_explosion]
[charaPut K -450,-250]
[charaEffect K bit_talk_impactlanding]
[wt 0.4]
[se ad824]
[seVolume ad824 0 0.6]
[wt 0.3]
[se ad609]
[charaPut I 450,-50]
[charaEffect I bit_talk_explosion]
[charaPut L 450,-250]
[charaEffect L bit_talk_impactlanding]
[wt 0.4]
[se ad882]
[wt 0.3]
[se ad828]
[charaPut J 1]
[charaEffect J bit_talk_explosion]
[charaPut M 0,-200]
[charaEffect M bit_talk_impactlanding]
[wt 0.4]
[wt 0.3]
[charaPut H -450,50]
[charaEffect H bit_talk_explosion]
[charaPut K -450,-250]
[charaEffect K bit_talk_impactlanding]
[wt 0.8]
[wipeout rectangleStripLeftToRight 0.5 1.0]
[cueSeStop bac878 0.7]
[cueSeStop bac880 0.7]
[seStop ad609 0.7]
[seStop ad864 0.7]
[seStop ad824 0.7]
[seStop ad882 0.7]
[seStop ad828 0.7]
[seStop ad214 0.7]
[seStop ad241 0.7]
[seStop ad291 0.7]
[seStop ad299 0.7]
[seStop ad297 0.7]
[wait wipe]
[charaEffectDestroy H bit_talk_explosion]
[charaEffectDestroy I bit_talk_explosion]
[charaEffectDestroy J bit_talk_explosion]
[charaEffectDestroy K bit_talk_impactlanding]
[charaEffectDestroy L bit_talk_impactlanding]
[charaEffectDestroy M bit_talk_impactlanding]
[charaDepth H 4]
[charaDepth I 2]
[charaDepth B 3]
[charaDepth J 5]
[charaPut H 1]
[charaPut I 1]
[charaPut J 1]
[charaEffect H bit_talk_avalon_light01]
[charaEffect I bit_talk_avalon_light02]
[charaEffect J bit_talk_under_light]
[charaTalk B]
[charaFace B 6]
[charaFadein B 0.1 1]
[se ad214]
[seVolume ad214 0 0]
[se ad241]
[seVolume ad241 0 0]
[se ad291]
[seVolume ad291 0 0]
[se ad299]
[seVolume ad299 0 0]
[se ad297]
[seVolume ad297 0 0]
[wt 0.6]
[seVolume ad214 0.5 0.5]
[seVolume ad241 0.5 0.5]
[seVolume ad291 0.5 0.5]
[seVolume ad299 0.5 0.5]
[seVolume ad297 0.5 0.2]
[wipein rectangleStripRightToLeft 0.5 1.0]
[wait wipe]
[wt 0.2]
@비마
크, 오…… 오오오오오오오!
[k]
[charaFace B 12]
@비마
으, 하, 하하하하![r]네가 형제들과 함께 있다는 건 알고 있었다!
[k]
@비마
너희들을 100명 동시에 날려버릴 마음가짐은[line 3] 이미 되어 있다!
[k]
[messageOff]
[se ad39]
[effect bit_talk_36]
[wt 2.4]
[effectStop bit_talk_36]
@비마
[f large][#풍신의 아이, 여기 있노라:마루티 바유 푸트라]!!
[k]
[messageOff]
[se ad791]
[wt 0.8]
[se ad147]
[charaEffectStop J bit_talk_under_light]
[wt 1.5]
[fadeout white 0.5]
[wait fade]
[charaEffectStop H bit_talk_avalon_light01]
[charaEffectStop I bit_talk_avalon_light02]
[wt 0.2]
[cueSe SE_22 22_ade740]
[cueSeVolume 22_ade740 0 0]
[wt 0.7]
[cueSeVolume 22_ade740 0.1 1.0]
[se ad864]
[se ad609]
[se ad780]
[bgmStop BGM_EVENT_91 1.5]
[seStop ad214 1.5]
[seStop ad241 1.5]
[seStop ad291 1.5]
[seStop ad299 1.5]
[seStop ad297 1.5]
[charaFadeout B 0.1]
[shakeStop]
[wt 6.5]
[fadein white 1.5]
[wait fade]
[wt 1.0]
[subCameraOn 2]
[charaLayer A sub #A]
[charaLayer E sub #A]
[charaLayer B sub #B]
[charaLayer F sub #B]
[subCameraFilter #A maskEdge cut359_mask09 4 0,0,0,255]
[subCameraFilter #B maskEdge cut359_mask10 4 0,0,0,255]
[charaDepth E 1]
[charaDepth F 1]
[charaDepth A 2]
[charaDepth B 2]
[charaScale A 1.2]
[charaScale E 1.2]
[charaFace A 10]
[charaFadeinFSR A 0.1 0,200]
[charaFadein E 0.1 -250,-50]
[charaScale B 1.3]
[charaScale F 1.2]
[charaFace B 0]
[charaFadeinFSL B 0.1 0,210]
[charaFadein F 0.1 250,-50]
[subRenderFadein #A 1.0 213,-250]
[subRenderFadein #B 1.0 -213,-250]
[wt 1.8]
[bgm BGM_EVENT_95 0.1]
[charaTalk on]
@비마
아아. 그런 건가.
[k]
@비마
……실수했군.
[k]
[charaFace B 3]
@비마
100명 분량의 힘은 예상했지만, 101명째는……[r]여동생 분량까지는 생각하지 못했어.
[k]
@비마
그, 작은 차이가, 지금의 나에게는[line 3]
[k]
[messageOff]
[charaMoveFSL B 0,180 0.4]
[charaFadeout B 0.4]
[wt 0.4]
[se ad144]
[wt 1.4]
[charaFace A 3]
@두료다나
하. 하하하. 꼴 좋다.
[k]
@두료다나
[#나]의, 승리, 다.[r]해냈다구! 처음으로, 비마에게……
[k]
[messageOff]
[charaMoveFSR A 0,170 0.4]
[charaFadeout A 0.4]
[wt 0.4]
[se ad144]
[wt 1.6]
[subRenderFadeout #A 1.0]
[subRenderFadeout #B 1.0]
[wt 1.6]
[charaTalk C]
[charaFace C 9]
[charaFadein C 0.1 1]
@아유스
바, 바보 아냐?![r]이건 승리한 사람의 모습이 아니라고, 전혀!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
@세레제이라
……무승부…… 양패구상……?
[k]
[charaFace D 4]
@세레제이라
어느 쪽이든 상관없나.
[k]
[messageOff]
[wt 0.8]
[charaFaceFade D 16 0.3]
[wt 1.0]
@세레제이라
뭐, 어쩔 수 없겠지.
[k]
[messageOff]
[wt 1.0]
[fadeout black 2.0]
[bgmStopEnd BGM_EVENT_95 2.0]
[wait fade]
[wt 0.5]
[soundStopAllEnd]
[end]