63 lines
1.3 KiB
Plaintext
63 lines
1.3 KiB
Plaintext
$01-00-02-10-2-1
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[soundStopAll]
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[bgm BGM_EVENT_5 0.1]
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[scene 20700 0]
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[charaSet A 8001000 1 Mash]
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[charaSet B 98003003 1 "Dr. Roman"]
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[charaSet C 98002000 1 Fou]
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[charaSet D 1005001 1 Nero]
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[charaSet E 98016000 1 "Roman Soldier"]
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[charaTalk D]
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[charaFace A 0]
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[charaFadein A 0 2]
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[charaFace D 0]
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[charaFadein D 0 0]
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[fadein black 1]
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[wait fade]
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@Nero
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Those soldiers just now[line 2][sr]They're not like the ones we've run into before.
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[k]
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[charaFace D 4]
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@Nero
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Not that they looked much different, but...
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[k]
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[charaFace A 12]
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@Mash
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True, rather than human soldiers, they feel like Servants.
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[k]
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[charaFace A 7]
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@Mash
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Yet they're not really Servants per se.[sr]Doctor, do you have an idea?
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[k]
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[se ad13]
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[wait se ad13]
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[charaFadeout D 0.1]
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[charaFadeout A 0.1]
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[communicationCharaLoop 98003003 1 5 0 5]
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@Dr. Roman
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I can think of several possibilities. Not good.[sr]Things like this are typically related to Noble Phantasms.
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[k]
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@Dr. Roman
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And I don't mean typical Noble Phantasms.[sr]The type that's designed for use on the battlefield.
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[k]
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[communicationCharaFace 3]
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@Dr. Roman
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In which case[line 2]
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[k]
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[messageOff]
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[fadeout black 0.5]
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[bgmStop BGM_EVENT_5 0.4]
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[communicationCharaClear]
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[wait communicationChara]
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[wait fade]
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[soundStopAll]
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[end]
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