fgo-game-data/ScriptActionEncrypt/01/0100060810.txt
2020-06-01 18:54:42 +00:00

159 lines
3.0 KiB
Plaintext
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

01-00-06-08-1-0
[soundStopAll]
[bgm BGM_EVENT_3 0.1]
[charaSet A 8001001 1 Mash]
[charaSet B 98003000 1 "Dr. Roman"]
[charaSet D 5009001 1 "Da Vinci"]
[charaSet E 1012001 1 Bedivere]
[charaSet F 98084000 1 "Enforcement Knight"]
[scene 29020]
[fadein black 2.0]
[wait fade]
[charaTalk D]
[charaFace D 2]
[charaFadein D 0.1 1]
Da Vinci
Okay, we've managed to break through the line.[sr]What's the situation, Romani!?
[k]
[charaFadeout D 0.1]
[charaTalk B]
[communicationCharaLoop 98003003 1 5 0 5]
Dr. Roman
The knights' formation has broken in two places, and refugees are escaping through them.
[k]
Dr. Roman
I detect about 50 life signs around [%1], and about 100 from the other location!
[k]
[communicationCharaClear]
[wait communicationChara]
[charaTalk A]
[charaFace A 15]
[charaFadein A 0.1 1]
Mash
There are more over there... But none of them can fight back, right!?
[k]
[charaFadeout A 0.1]
[charaTalk E]
[charaFace E 5]
[charaFadein E 0.1 0]
[charaFace A 15]
[charaFadein A 0.1 2]
Bedivere
...We have to leave them on their own. Considering how far they are, if we tried to join them, we'd all be rounded up together.
[k]
Bedivere
The only thing we can do now is escape in different directions!
[k]
[charaFadeout E 0.1]
[charaFadeout A 0.1]
[charaTalk D]
[charaFace D 5]
[charaFadein D 0.1 1]
Da Vinci
Lucius[line 2] Bedivere is correct. We need to guard the rear for the refugees here.
[k]
Da Vinci
Fortunately, Sir Gawain isn't pursuing us.[sr]Look, the sky has turned back to night.
[k]
Da Vinci
I would hazard a guess that he hasn't received orders to leave the gate and give chase.
[k]
[charaFace D 2]
Da Vinci
Before that happens, we'll use the cover of darkness and get as far away from the Holy City as we can!
[k]
[charaFace D 5]
Da Vinci
Oh, but before that[line 3]
[k]
[charaFadeout D 0.1]
[se ad166]
[wt 1.0]
[seStop ad166 3.0]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Enforcement Knight
Don't let them escape! Those given Holy Punishment must be purged! They will cause calamity if left alive!
[k]
[charaFadeout F 0.1]
[charaTalk E]
[charaFace E 2]
[charaFadein E 0.1 1]
Bedivere
We need to crush these pursuers first![sr]Are you ready, [%1]!?
[k]
1Of course, leave the rear to us!
[charaFadeout E 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Da Vinci
Wow, you've gotten pretty gallant, [%1]!
[k]
Da Vinci
I'll take charge of leading the refugees! Our efforts will be in vain if the refugees end up scattering everywhere!
[k]
2Da Vinci, take the lead!
[charaFadeout E 0.1]
[charaTalk D]
[charaFace D 5]
[charaFadein D 0.1 1]
Da Vinci
Yes, good decision, [%1]![sr]I won't let you down!
[k]
Da Vinci
This is such a large group of panicked people after all. Someone needs to take charge here!
[k]
[charaFadeout D 0.1]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]
Mash
Enforcement Knights are closing in on the refugee group! Engaging!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_3 0.4]
[wait fade]
[soundStopAll]
[end]