fgo-game-data/ScriptActionEncrypt/91/9150300211.txt
2024-06-21 04:05:45 +00:00

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91-50-30-02-1-1
[enableFullScreen]
[soundStopAll]
[charaSet A 5030001 1 Scheherazade]
[charaSet B 5004001 1 "Nursery Rhyme"]
[charaSet C 5042000 1 "Murasaki Shikibu"]
[imageSet E back10000 1 1]
[charaScale E 1.05]
[sceneSet G 109100 1 1]
[charaScale G 1.4]
[charaDepth E 1]
[charaDepth G 1]
[charaDepth A 3]
[charaDepth B 3]
[charaDepth C 3]
[scene 109100]
[fadein black 1.5]
[wait fade]
[bgm BGM_EVENT_77 0.1]
[charaTalk C]
[charaFace C 1]
[charaFadein C 0.1 1]
Murasaki Shikibu
There were so many! But it looks like that was the last of them.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Nursery Rhyme
Hmmm. Did you notice how strange they were acting?
[k]
Nursery Rhyme
I wonder what kind of books they were.
[k]
[messageOff]
[se ade172]
[charaMove B -100,0 1.0]
[wt 0.8]
[se ade503]
[seVolume ade503 0.0 0.5]
[seStop ade172 0.1]
[wt 0.3]
[seStop ade503 0.1]
[wt 0.5]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk depthOff]
[charaDepth A 2]
[charaDepth E 1]
[charaPut E 1]
[charaFadeTime E 0.2 0.5]
[bgm BGM_EVENT_77 0.2 0.5]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Scheherazade
(Did I just see a crack in the floor beneath Nursery Rhyme? I thought I heard a creak, too.)
[k]
Scheherazade
(My danger sense is tingling!)
[k]
[messageOff]
[charaFadeout E 0.2]
[bgmStop BGM_EVENT_77 0.5]
[wt 0.2]
[charaTalk depthOn]
[charaFace A 2]
Scheherazade
Nursery, watch your footing!
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaFadein G 0.1 0,-200]
[charaScale B 1.2]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.4 0,10]
[wt 0.4]
Nursery Rhyme
Huh?
[k]
[messageOff]
[se ad14]
[seVolume ad14 2.0 0.5]
[shake 0.03 3 3 0]
[wt 0.3]
[bgm BGM_EVENT_3 0.1]
[se ad728]
[wt 0.1]
[se ad75]
[charaMove B 0,-800 0.5]
[charaFace B 2]
[wt 0.3]
[charaFadeout B 0.4]
[wt 0.4]
Nursery Rhyme
Eeeek!!![seStop ad75 0.1]
[k]
[messageOff]
[charaFadeout B 0.2]
[charaFadeout G 0.2]
[wt 0.2]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Scheherazade
Oh no!
[k]
[messageOff]
[se ad59]
[charaMoveFSL A -250,0 1.0]
[wt 0.5]
[charaFadeout A 0.3]
[wt 0.1]
[wipeout leftToRight 0.5 1.0]
[bgm BGM_EVENT_3 0.5 0.5]
[seVolume ad14 0.5 0.3]
[seVolume ad59 0.5 0.5]
[wait wipe]
[charaScale B 1.0]
[charaTalk off]
[charaFace B 2]
[charaFadein B 0.1 0,200]
[charaMove B 0,-1000 1.5]
[wipein rightToLeft 0.5 1.0]
[bgm BGM_EVENT_3 0.5 1.0]
[seVolume ad59 0.5 1.0]
[seVolume ad14 0.5 0.5]
[wait wipe]
[charaFace A 2]
[charaFadeinFSR A 0.5 2]
[wt 0.1]
[seStop ad59 0.1]
[charaMoveFSR A 50,-50 0.5]
[wt 0.1]
[se ad7]
[charaMoveFSR A 100,-600 0.5]
[wt 0.1]
[charaFadeout A 0.1]
[charaFadeout B 0.1]
[wt 0.1]
[wipeout downToUp 0.5 1.0]
[bgm BGM_EVENT_3 0.5 0.3]
[seVolume ad14 0.5 0.3]
[wait wipe]
[charaTalk on]
[wt 0.1]
[charaFadeout B 0.1]
[wt 0.1]
[scene 10000]
[wipein upToDown 1.0 0.1]
[wait wipe]
[fadeout black 0.1]
[wait fade]
[shakeStop]
[scene 109100]
[fadein black 0.5]
[bgm BGM_EVENT_3 0.5 1.0]
[seVolume ad14 0.5 0.5]
[wait fade]
[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 1]
Murasaki Shikibu
The floor...it's coming apart! Look out!
[k]
Murasaki Shikibu
Master, this way! You'll be safer near the door!
[k]
[messageOff]
[wipeout rectangleStripLeftToRight 0.5 1.0]
[bgm BGM_EVENT_3 0.5 0.5]
[seVolume ad14 0.5 0.3]
[wait wipe]
[seVolume ad14 1.0 0.5]
[shake 0.03 3 3 0]
[charaFadeout C 0.1]
[wt 0.1]
[wipein rectangleStripRightToLeft 0.5 1.0]
[seVolume ad14 0.5 0.5]
[wait wipe]
1Nursery!
2Scheherazade!
[wipeout rectangleStripRightToLeft 0.5 1.0]
[bgm BGM_EVENT_3 0.5 0.5]
[seVolume ad14 0.5 0.3]
[wait wipe]
[seVolume ad14 0.0 0.5]
[shakeStop]
[charaFadeout C 0.1]
[wt 0.1]
[wipein rectangleStripLeftToRight 0.5 1.0]
[seVolume ad14 0.5 0.5]
[wait wipe]
[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 1]
[charaPut E 1]
[charaFadeTime E 0.2 0.5]
Murasaki Shikibu
(They both fell through the floor!)
[k]
Murasaki Shikibu
(My priority has to be keeping Master safe... I hope the others will be okay!)
[k]
[messageOff]
[bgm BGM_EVENT_3 0.2 1.0]
[charaFadeout E 0.2]
[wt 0.2]
[charaFace C 5]
[wt 0.5]
[charaMove C 100,0 1.0]
[charaFadeout C 0.5]
[wt 0.5]
[shake 0.03 3 3 0.0]
[wt 0.5]
[seVolume ad14 0.1 1.0]
[wt 1.0]
[messageOff]
[fadeout black 2.0]
[bgmStop BGM_EVENT_3 2.0]
[seStop ad14 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]