434 lines
		
	
	
		
			6.6 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			434 lines
		
	
	
		
			6.6 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| 
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| $94-00-58-42-1-0
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| 
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| [soundStopAll]
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| [bgm BGM_EVENT_28 0.1]
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| [charaSet A 98100400 1 Mash]
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| [charaSet B 6024000 1 Scáthach]
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| [charaSet C 4024000 1 Mordred]
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| [charaSet D 3004001 1 Karna]
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| [charaSet E 3001001 1 "Cú Chulainn"]
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| [charaSet F 6001002 1 Kojirou]
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| [charaSet H 98002000 1 Fou]
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| 
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| [scene 21100]
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| [fadein black 2.0]
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| [wait fade]
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| 
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| [charaTalk C]
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| [charaFace C 1]
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| [charaFadein C 0.1 1]
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| 
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| @Mordred
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| Whoa! Awesome![sr]Now that's what I call a perfect fortress!
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| [k]
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| 
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| [charaFadeout C 0.1]
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| 
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| [charaTalk A]
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| [charaFace A 8]
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| [charaFadein A 0.1 1]
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| 
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| @Mash
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| Iron plating...spiked fences...a watch tower...[sr]It certainly seems to have impressive security.
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| [k]
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| 
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| [charaFadeout A 0.1]
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| 
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| [charaTalk C]
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| [charaFace C 0]
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| [charaFadein C 0.1 1]
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| 
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| @Mordred
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| As the designer, if I say so myself, I never dreamed it could be built so exactly the way I imagined it!
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| [k]
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| 
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| @Mordred
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| It's too bad we couldn't get it to fly, though!
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| [k]
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| 
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| [charaFadeout C 0.1]
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| 
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| [charaTalk B]
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| [charaFace B 4]
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| [charaFadein B 0.1 1]
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| 
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| @Scáthach
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| ...
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| [k]
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| 
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| [charaFadeout B 0.1]
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| 
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| [charaTalk A]
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| [charaFace A 14]
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| [charaFadein A 0.1 1]
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| 
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| @Mash
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| (Oh... She has that expression that says,[sr]“even I have my limits!”)
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| [k]
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| 
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| 
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| ?1:So how about you show us around?
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| ?2:It's cool! Let's explore inside!
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| ?!
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| 
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| [charaFadeout A 0.1]
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| 
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| [charaTalk C]
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| [charaFace C 0]
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| [charaFadein C 0.1 1]
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| 
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| @Mordred
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| Heh, heh. You bet! Follow me!
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| [k]
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| 
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| [charaFadeout C 0.1]
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| 
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| [charaTalk H]
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| [charaFadein H 0.1 1]
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| 
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| @Fou
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| Fou!
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| [k]
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| 
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| [messageOff]
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| [wipeout rightToLeft 1.0 1]
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| [wait wipe]
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| 
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| [charaFadeout H 0.1]
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| 
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| [charaTalk C]
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| [charaFace C 0]
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| [charaFadein C 0.1 1]
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| 
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| [wt 0.5]
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| [wipein leftToRight 1.0 1]
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| [wait wipe]
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| 
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| @Mordred
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| There are tons of cool features inside, too.[sr]For example, when you flip this switch[line 2]
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| [k]
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| 
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| [charaFadeout C 0.1]
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| 
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| [se ad34]
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| [charaTalk E]
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| [charaFace E 2]
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| [charaFadein E 0.1 1]
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| 
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| @Cú Chulainn
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| What the...!?[sr]A humongous iron sphere blocking the corridor?!
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| [k]
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| 
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| [se ad14]
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| @Cú Chulainn
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| Hey! It's rolling towards[line 2]
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| [k]
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| 
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| [charaFadeout E 0.1]
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| [seStop ad14]
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| 
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| [charaTalk C]
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| [charaFace C 0]
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| [charaFadein C 0.1 1]
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| 
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| @Mordred
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| And if someone steps into that room, take this!
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| [k]
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| 
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| [messageOff]
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| [charaFadeout C 0.1]
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| [shake 0.05 0 4 1.0]
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| [se ad57]
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| [wt 1.0]
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| [seStop ad57]
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| 
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| 
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| [charaTalk A]
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| [charaFace A 15]
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| [charaFadein A 0.1 1]
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| 
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| @Mash
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| A ceiling trap!
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| [k]
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| 
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| [charaFadeout A 0.1]
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| 
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| [charaTalk D]
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| [charaFace D 2]
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| [charaFadein D 0.1 1]
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| 
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| @Karna
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| ... (I managed to prop the ceiling up with my spear[line 2]but now I can't move.)
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| [k]
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| 
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| [charaFadeout D 0.1]
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| 
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| [charaTalk F]
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| [charaFace F 0]
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| [charaFadein F 0.1 1]
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| 
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| @Kojirou
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| Good grief, it's dangerous to aimlessly walk around here. Shall we sit here a moment and rest[line 2]
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| [k]
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| 
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| [charaFadeout F 0.1]
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| 
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| [charaTalk C]
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| [charaFace C 1]
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| [charaFadein C 0.1 1]
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| 
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| @Mordred
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| And this button opens the trapdoor in the floor.
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| [k]
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| 
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| [charaFadeout C 0.1]
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| 
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| [charaTalk F]
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| [charaFace F 2]
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| [charaFadein F 0.1 1]
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| 
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| @Kojirou
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| Whaaaaa[fontSize small][se ad75][charaFadeout F 0.5]aat?!
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| [k]
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| [seStop ad75 0.5]
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| 
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| [messageOff]
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| [fadeout black 2.0]
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| [wait fade]
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| 
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| [wt 0.5]
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| [fadein black 2.0]
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| [wait fade]
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| 
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| [charaTalk A]
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| [charaFace A 8]
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| [charaFadein A 0.1 1]
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| 
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| @Mash
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| W-What an appalling fortress. You seem to have quite a variety of security systems built into the place.
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| [k]
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| 
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| 
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| ?1:H-How reassuring...
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| 
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| [charaFadeout A 0.1]
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| 
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| [charaTalk C]
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| [charaFace C 0]
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| [charaFadein C 0.1 1]
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| 
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| @Mordred
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| Right? You know what they say: “An ounce of prevention is worth a pound of cure.”
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| [k]
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| 
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| @Mordred
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| But, you know...
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| [k]
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| 
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| 
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| ?2:Maybe you went a little overboard?
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| 
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| [charaFadeout A 0.1]
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| 
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| [charaTalk C]
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| [charaFace C 4]
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| [charaFadein C 0.1 1]
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| 
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| ?!
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| 
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| [charaFace C 4]
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| @Mordred
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| ...
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| [k]
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| 
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| [charaFace C 3]
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| @Mordred
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| Hey. Lemme ask you something.[sr]Do you know why I'm so hung up on strong defenses?
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| [k]
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| 
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| [charaFace C 6]
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| @Mordred
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| It's because I've gotta protect you, at all costs.
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| [k]
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| 
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| [charaFadeout C 0.1]
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| 
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| [charaTalk A]
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| [charaFace A 13]
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| [charaFadein A 0.1 1]
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| 
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| @Mash
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| Mordred...
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| [k]
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| 
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| [charaFadeout A 0.1]
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| 
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| [charaTalk C]
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| [charaFace C 2]
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| [charaFadein C 0.1 1]
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| 
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| @Mordred
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| The island's pretty developed now, but we can't let our guard down. This place is huge. There may be enemies here that we don't know about yet.
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| [k]
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| 
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| @Mordred
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| And in war, if you lose your leader, you're more or less done for. You can't ever recover from that.
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| [k]
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| 
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| [charaFace C 3]
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| @Mordred
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| That's why, see? How do I put this...?
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| [k]
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| 
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| [charaFace C 6]
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| @Mordred
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| Unlike me, you're kind of a weakling.[sr]And if you got killed, it would be over for all of us.
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| [k]
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| 
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| [charaFadeout C 0.1]
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| 
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| [charaTalk A]
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| [charaFace A 3]
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| [charaFadein A 0.1 1]
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| 
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| @Mash
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| ...
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| [k]
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| 
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| [charaFace A 0]
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| @Mash
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| Yes...indeed! I agree, Mordred![sr]Keeping Master alive should be our top priority.
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| [k]
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| 
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| @Mash
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| I feel the same way as you do. Until we can leave this island, we don't know what might happen. We mustn't lower our guard until the very end.
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| [k]
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| 
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| [charaFace A 7]
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| @Mash
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| Let's use this impenetrable fortress to establish an unsurpassed level of security!
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| [k]
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| 
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| [charaFadeout A 0.1]
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| 
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| [charaTalk C]
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| [charaFace C 0]
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| [charaFadein C 0.1 1]
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| 
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| @Mordred
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| Heh, heh! Well, either way you don't have to worry about enemies with invincible me here, but whatever.
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| [k]
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| 
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| [charaFadeout C 0.1]
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| 
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| [charaTalk H]
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| [charaFadein H 0.1 1]
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| 
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| @Fou
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| Fooou...
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| [k]
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| 
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| [charaFadeout H 0.1]
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| 
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| [charaTalk A]
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| [charaFace A 12]
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| [charaFadein A 0.1 1]
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| 
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| @Mash
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| Ah! Fou's fur feels quite damp.[sr]A considerable amount of heat is building up here.
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| [k]
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| 
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| [charaFace A 8]
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| @Mash
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| Um, Mordred.
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| [k]
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| 
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| [charaFace A 12]
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| @Mash
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| Does this fortress have an air-conditioning system?
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| [k]
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| 
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| [charaFadeout A 0.1]
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| 
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| [charaTalk C]
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| [charaFace C 1]
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| [charaFadein C 0.1 1]
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| 
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| @Mordred
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| Hm? 'Course not.
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| [k]
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| 
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| [charaFadeout C 0.1]
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| 
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| [charaTalk A]
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| [charaFace A 0]
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| [charaFadein A 0.1 1]
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| 
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| @Mash
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| ...
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| [k]
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| 
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| [charaFadeout A 0.1]
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| 
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| [charaTalk C]
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| [charaFace C 0]
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| [charaFadein C 0.1 1]
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| 
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| @Mordred
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| “No enemy shall ever enter! Whoever does will never leave here alive!” That's my concept, see? Can't beat 'em with AC.
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| [k]
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| 
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| [charaFadeout C 0.1]
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| 
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| [charaTalk A]
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| [charaFace A 14]
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| [charaFadein A 0.1 1]
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| 
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| @Mash
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| Um, but what about the living conditions for Senpai and the others?
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| [k]
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| 
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| [charaFadeout A 0.1]
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| 
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| [charaTalk C]
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| [charaFace C 1]
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| [charaFadein C 0.1 1]
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| 
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| @Mordred
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| Okay, to the beach! Let's go to the beach! If you get hot, just ride the waves! That should solve everything!
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| [k]
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| 
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| 
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| ?1:Why does it feel like the topic got drastically changed?
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| 
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| 
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| [charaFace C 0]
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| @Mordred
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| Don't sweat the small stuff! All you've gotta do is put your faith in me and the waves!
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| [k]
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| 
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| [charaFace C 1]
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| @Mordred
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| C'mon, let's go!
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| [k]
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| 
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| 
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| ?2:Okay, let's just forget everything and go to the beach!
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| 
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| [charaFace C 1]
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| @Mordred
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| Right on! That's the way you've gotta roll, Master!
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| [k]
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| 
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| ?!
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| 
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| 
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| [messageOff]
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| [fadeout black 2.0]
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| [bgmStop BGM_EVENT_28 2.0]
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| [wait fade]
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| [soundStopAll]
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| [end]
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| 
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