1262 lines
21 KiB
Plaintext
1262 lines
21 KiB
Plaintext
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$03-00-08-09-6-0
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[enableFullScreen]
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[soundStopAll]
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[charaSet A 1098231510 1 Mash]
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[charaSet B 1098216200 1 Habetrot]
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[charaSet C 1098210210 1 Boggart]
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[charaSet D 1098230800 1 Rob]
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[charaSet E 1098230900 1 Wag]
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[charaSet F 1098209200 1 "Sheffield Faerie"]
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[charaSet G 1098209200 1 "Sheffield Faerie 2"]
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[charaSet H 1098209700 1 "Royal Soldier"]
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[charaSet L 1098209700 1 "Royal Soldier 2"]
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[imageSet I back10000 1]
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[imageSet J back10000 1]
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[imageSet K back10000 1]
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[charaScale I 1.01]
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[charaScale J 1.01]
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[charaScale K 1.01]
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[charaSet T 98115000 1 Effect]
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[scene 42801]
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[cameraMove 0.1 0,0 1.01]
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[wt 0.1]
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[effect bit_talk_43h_fs 0,0 V]
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[wt 0.5]
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[se ad1022]
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[seVolume ad1022 0 0]
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[seVolume ad1022 1.0 1.0]
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[fadein black 1.0]
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[wait fade]
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[wt 1.5]
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[seStop ad1022 1.0]
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[effectStop bit_talk_43h_fs]
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[charaPut T 0,0]
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[charaEffect T bit_talk_impactlanding]
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[shake 0.02 5 5 0.5]
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[wt 0.1]
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[se ad608]
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[shake 0.02 5 5 1.0]
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[wt 1.7]
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[messageOff]
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[overlayFadein J 0.1 0,-800]
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[overlayFadein K 0.1 0,800]
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[charaMove J 0,-745 0.5]
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[charaMove K 0,745 0.5]
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[wt 0.5]
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[bgm BGM_EVENT_70 0.1]
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@
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In the span of the few seconds it took for the two figures to fall from the castle keep to the courtyard...
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[k]
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@
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...the girl made a desperate dash down the castle wall, cradled Boggart in her arms, and turned to absorb the brunt of the impact herself.
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[k]
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[messageOff]
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[messageOff]
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[charaMove J 0,-800 0.5]
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[charaMove K 0,800 0.5]
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[wt 0.5]
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[charaFadeout J 0.1]
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[charaFadeout K 0.1]
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[charaTalk A]
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[charaFace A 8]
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[charaFadein A 0.4 0,-20]
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[charaMove A 0,0 0.4]
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[charaShake A 0.1 3 3 0.4]
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[wt 0.4]
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@Mash
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Ghh...
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[k]
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[messageOff]
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[charaFadeout A 0.1]
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[wt 0.1]
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[overlayFadein J 0.1 0,-800]
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[overlayFadein K 0.1 0,800]
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[charaMove J 0,-745 0.5]
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[charaMove K 0,745 0.5]
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[wt 0.5]
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@
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[lr]Though she knew it was the only thing she could do[sr]to keep Boggart alive, she hadn't accounted for his weight being added to her fall...
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[k]
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@
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...and even she couldn't help but experience a short bout of dizziness upon standing up.
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[k]
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[messageOff]
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[charaMove J 0,-800 0.5]
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[charaMove K 0,800 0.5]
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[wt 0.5]
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[charaFadeout J 0.1]
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[charaFadeout K 0.1]
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[charaTalk A]
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[charaFace A 14]
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[charaFadein A 0.1 1]
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@Mash
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I'm okay... I'm okay![sr]What about you, Boggart! Are you all right!?
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 0]
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[charaFadein C 0.1 1]
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@Boggart
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...
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[k]
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@Boggart
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...More or less. Besides...this is my second time falling from that height.
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[k]
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[messageOff]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 3]
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[charaFadein A 0.1 1]
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[wt 1.5]
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[charaFadeout A 0.1]
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[wt 0.1]
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[overlayFadein J 0.1 0,-800]
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[overlayFadein K 0.1 0,800]
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[charaMove J 0,-745 0.5]
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[charaMove K 0,745 0.5]
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[wt 0.5]
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@
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[lr]Though panting and out of breath,[sr]Boggart's flippant remarks were as cutting as ever.
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[k]
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@
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The girl gave a great sigh of relief, but that relief proved short-lived.
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[k]
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@
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Boggart's body was cold as stone, and his breathing faint and shallow.
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[k]
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[messageOff]
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[charaMove J 0,-800 0.5]
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[charaMove K 0,800 0.5]
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[wt 0.5]
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[charaTalk A]
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[charaFace A 5]
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[charaFadein A 0.1 1]
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@Mash
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We need to get you to a medic right away... But, I'm afraid everyone in the castle is[line 2]
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 3]
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[charaFadein C 0.1 1]
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@Boggart
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It's all right. I know all the medics are gone.
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[k]
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@Boggart
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I can hear the sounds of swords clashing... Flames spreading... And my soldiers' battle cries and death throes.
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[k]
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@Boggart
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...So, the enemy has made it inside the castle.
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 4]
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[charaFadein A 0.1 1]
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@Mash
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...Yes, they have. By the time I got back, it was already too late.
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 3]
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[charaFadein C 0.1 1]
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@Boggart
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...Why did you...
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[k]
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@Boggart
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...Never mind.
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[k]
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@Boggart
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Just take me to the rear gate. I trust you can do that, since you came all this way for me?
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 7]
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[charaFadein A 0.1 1]
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@Mash
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Of course.[sr]Oh, but Habetrot still isn't[line 2]
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[k]
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[messageOff]
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[charaFadeout A 0.1]
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[wt 0.1]
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[cueSe Servants_601100 bac847]
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[charaTalk B]
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[charaFace B 4]
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[charaFadein B 0.5 0,80]
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[charaMove B -50,40 0.5]
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[wt 0.5]
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[charaMove B 50,20 1.0]
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[wt 1.0]
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[charaMove B 0,0 0.5]
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[wt 0.5]
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[se ad223]
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@Habetrot
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I'm right here! Geez, I can't believe you just jumped out of the castle like that!
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[k]
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[charaFace B 0]
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@Habetrot
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Still, it did turn out to be the fastest way to escape, so I guess it all worked out.
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 1]
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[charaFadein A 0.1 1]
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@Mash
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Oh, thank goodness! I guess I should have known you would be light on your feet, Habbycat!
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 1]
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[charaFadein B 0.1 1]
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@Habetrot
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You know it! Plus, my spinning wheel here can actually fly a bit! Trust me, it's a lot more versatile than it looks!
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[k]
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@Habetrot
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But don't call me Habbycat! It makes me too happy!
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 13]
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[charaFadein A 0.1 1]
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@Mash
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Right.
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[k]
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[charaFace A 7]
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@Mash
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Okay, I'm going to take Boggart to the rear gate![sr]Would you cover me, Habetrot?
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[k]
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[messageOff]
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[charaFadeout A 0.1]
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[wt 0.1]
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[overlayFadein J 0.1 0,-800]
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[overlayFadein K 0.1 0,800]
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[charaMove J 0,-745 0.5]
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[charaMove K 0,745 0.5]
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[wt 0.5]
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@
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[lr]Habetrot nodded “Of course.”
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[k]
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@
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The girl tried to lift Boggart's great bulk...
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[k]
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[messageOff]
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[charaTalk A]
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||
[charaFace A 6]
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[charaFadein A 0.1 1]
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[wt 0.6]
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[charaFace A 9]
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[charaShake A 0.1 3 3 0.2]
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[charaMove A 0,-15 0.4]
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[wt 0.4]
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[cueSe SE_21 21_ad1074]
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[se ad775]
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[seVolume ad775 0 0.4]
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[wt 1.5]
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[charaFadeout A 0.1]
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[wt 0.1]
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@
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...only to realize the magical energy that had been surging through her moments ago had vanished.
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[k]
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@
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Between her battle with Lancelot, and the fall she had just taken, she had long since reached her limit.
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[k]
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[messageOff]
|
||
[charaMove J 0,-800 0.5]
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[charaMove K 0,800 0.5]
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||
[wt 0.5]
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[charaFadeout J 0.1]
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||
[charaFadeout K 0.1]
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||
[wt 0.5]
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||
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[charaTalk C]
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[charaFace C 2]
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[charaFadein C 0.1 1]
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@Boggart
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You fool. Tam Lin or not, you're still half human.
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[k]
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[messageOff]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk depthOff]
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[charaDepth C 2]
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[charaDepth A 1]
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[charaTalk off]
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[charaFace A 6]
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[charaFadein A 0.1 120,-10]
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[charaFace C 2]
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[charaFadein C 0.1 -180,0]
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[charaMove C -150,0 0.4]
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[wt 0.6]
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[se ad775]
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[seVolume ad775 0 0.4]
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[charaMoveReturn C -150,5 0.6]
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[charaMove A 120,0 0.4]
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[wt 1.0]
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[charaTalk on]
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@Mash
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Stop, Boggart! You mustn't![sr]You're in no condition to carry me!
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[k]
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@Mash
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Please, put me down! I can walk on my own!
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[k]
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@Boggart
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Don't be ridiculous. You don't even have the strength to escape my grip.
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[k]
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@Boggart
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Come, the rear gate is this way. Hurry.
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[k]
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[messageOff]
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[charaFadeout A 0.1]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk depthOn]
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[overlayFadein J 0.1 0,-800]
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[overlayFadein K 0.1 0,800]
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[charaMove J 0,-745 0.5]
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[charaMove K 0,745 0.5]
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[wt 0.5]
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@
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[lr]Boggart picked the girl up roughly and staggered[sr]forward as quickly as his bloody body could move, which was, of course, not very quick at all.
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[k]
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@
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But he kept on, slowly but surely, like a groom carrying his bride across the threshold.
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[k]
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[messageOff]
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[wt 0.5]
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[fadeout black 1.0]
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[bgmStop BGM_EVENT_70 1.0]
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[wait fade]
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[charaFadeout J 0.1]
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[charaFadeout K 0.1]
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[cameraMove 0.1 0,0 1.0]
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[scene 119503]
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[wt 1.0]
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||
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||
[se ad162]
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||
[seVolume ad162 0 0]
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||
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||
[fadein black 1.0]
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||
[seVolume ad162 1.0 0.4]
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||
[wait fade]
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||
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||
[bgm BGM_EVENT_81 0.1]
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||
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||
[wt 1.5]
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||
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||
[seStop ad162 1.5]
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||
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||
[charaTalk B]
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[charaFace B 15]
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[charaFadein B 0.1 0,0]
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@Habetrot
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Oh man, I think it's even worse now!
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[k]
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@Habetrot
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There are more faeries packed in front of the gate now than ever, Boggart! There's no way we can get close without the queen's soldiers spotting us!
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[k]
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||
|
||
[messageOff]
|
||
[charaFadeout B 0.1]
|
||
[overlayFadein J 0.1 0,-800]
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||
[overlayFadein K 0.1 0,800]
|
||
[charaMove J 0,-745 0.5]
|
||
[charaMove K 0,745 0.5]
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||
[wt 0.5]
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||
|
||
@
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[lr]Up to that point, Habetrot had been able to keep[sr]them away from the queen's soldiers...
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[k]
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@
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...but that luck was not to last.
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[k]
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@
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If they were to approach the gate now, all eyes would be on Boggart and the Child of Prophecy.
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[k]
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||
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||
[messageOff]
|
||
[charaMove J 0,-800 0.5]
|
||
[charaMove K 0,800 0.5]
|
||
[wt 0.5]
|
||
[charaFadeout J 0.1]
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||
[charaFadeout K 0.1]
|
||
[wt 0.5]
|
||
[charaTalk depthOff]
|
||
[charaDepth C 2]
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||
[charaDepth A 1]
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||
|
||
[charaTalk C]
|
||
[charaFace C 2]
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||
[charaFadein C 0.1 -150,0]
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||
|
||
[charaFace A 0]
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||
[charaFadein A 0.1 120,0]
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||
|
||
@Boggart
|
||
...You're right. It's fortunate that the gate is already open, but at this rate... Hm?
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||
[k]
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||
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||
[charaFace C 3]
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||
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||
@Boggart
|
||
...No, we can still get out through the gate. If we stay here, it will only be a matter of time until they find us, anyway.
|
||
[k]
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||
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||
@Boggart
|
||
Thanks to you two, I've got a good deal of my strength back. I can run now.
|
||
[k]
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||
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@Boggart
|
||
Some of my citizens still can't make up their minds about whether they should stay or go. I have to help them escape.
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||
[k]
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||
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@Boggart
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||
Keep your head down until we're outside, Child of Prophecy. I don't want you drawing attention to yourself now.
|
||
[k]
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||
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||
[charaFace A 12]
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||
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@Mash
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Huh...? O-okay, if you say so.
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||
[k]
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||
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[charaFace C 2]
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||
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@Boggart
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...All right, let's go.
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||
[k]
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||
|
||
[messageOff]
|
||
[fadeout black 1.0]
|
||
[bgmStop BGM_EVENT_81 1.0]
|
||
[wait fade]
|
||
|
||
[charaFadeout C 0.1]
|
||
[charaFadeout A 0.1]
|
||
[pictureFrame]
|
||
[wt 1.0]
|
||
|
||
[fadein black 1.0]
|
||
[wait fade]
|
||
|
||
[charaTalk depthOn]
|
||
|
||
[bgm BGM_EVENT_63 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 4]
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||
[charaFadein C 0.1 1]
|
||
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||
@Boggart
|
||
[f large]What are you fools doing!?
|
||
[k]
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||
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@Boggart
|
||
The castle has fallen! The battle on the main street is over! The queen's soldiers are headed this way!
|
||
[k]
|
||
|
||
@Boggart
|
||
Escape through the rear gate and get to the Twisted Hole in Thistle Hill! I trust you know what I mean by that, my fellow Sheffielders!?
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk depthOff]
|
||
[charaDepth F 1]
|
||
[charaDepth G 2]
|
||
|
||
[charaTalk off]
|
||
|
||
[charaFace F 3]
|
||
[charaFadeinFSL F 0.1 0]
|
||
[charaFace G 3]
|
||
[charaFadeinFSR G 0.1 2]
|
||
|
||
@Sheffield Faeries
|
||
Lord Boggart!? You're alive!?
|
||
[k]
|
||
|
||
@Sheffield Faeries
|
||
B-but, Thistle Hill's Twisted Hole is a one-way road. That's where the Nightcall[line 2]
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk depthOn]
|
||
[charaTalk on]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 2]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Boggart
|
||
That's where I'm going. If any of you have any other prospects, you're free to take them. But don't stay here.
|
||
[k]
|
||
|
||
[charaFace C 4]
|
||
|
||
@Boggart
|
||
Don't you hear that!? Gawain's black dogs, the main force of the queen's army, are headed this way!
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk off]
|
||
|
||
[charaFace F 2]
|
||
[charaFadeinFSL F 0.1 0]
|
||
[charaFace G 2]
|
||
[charaFadeinFSR G 0.1 2]
|
||
|
||
@Sheffield Faeries
|
||
!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout F 0.1]
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk on]
|
||
|
||
[se ad162]
|
||
[seVolume ad162 0 0]
|
||
[seVolume ad162 1.0 1.0]
|
||
[wt 2.0]
|
||
|
||
[overlayFadein J 0.1 0,-800]
|
||
[overlayFadein K 0.1 0,800]
|
||
[charaMove J 0,-745 0.5]
|
||
[charaMove K 0,745 0.5]
|
||
[wt 0.5]
|
||
|
||
[seStop ad162 3.0]
|
||
|
||
@
|
||
[lr]At Boggart's command, the faeries began scrambling[sr]through the rear gate.
|
||
[k]
|
||
|
||
@
|
||
As he carried the girl in his arms, Boggart himself continued to walk through the gate slowly, calmly...
|
||
[k]
|
||
|
||
[scene 65501 1.0]
|
||
|
||
@
|
||
...setting an example to keep the nearby faeries from panicking.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaMove J 0,-800 0.5]
|
||
[charaMove K 0,800 0.5]
|
||
[wt 0.5]
|
||
[charaFadeout J 0.1]
|
||
[charaFadeout K 0.1]
|
||
[wt 0.5]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 5]
|
||
[charaFadein B 0.1 1]
|
||
|
||
@Habetrot
|
||
I'm impressed, Boggart. But how's getting them outside gonna help?
|
||
[k]
|
||
|
||
@Habetrot
|
||
Look behind us![sr]The queen's army really is hot on our heels!
|
||
[k]
|
||
|
||
@Habetrot
|
||
They'll catch up to these faeries in no time unless someone closes the ga[line 2]Huh?
|
||
[k]
|
||
|
||
[messageOff]
|
||
[wipeout rectangleStripRightToLeft 0.7 1]
|
||
[wait wipe]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[scene 119503]
|
||
|
||
[wipein rectangleStripLeftToRight 0.7 1]
|
||
[wait wipe]
|
||
|
||
[se ad578]
|
||
[scene 119502 1.5]
|
||
[wt 1.5]
|
||
[seStop ad578 1.0]
|
||
[wt 1.0]
|
||
|
||
[wipeout rectangleStripLeftToRight 0.7 1]
|
||
[wait wipe]
|
||
|
||
[scene 65501]
|
||
[wt 0.1]
|
||
|
||
[wipein rectangleStripRightToLeft 0.7 1]
|
||
[wait wipe]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 3]
|
||
[charaFadein B 0.1 1]
|
||
|
||
@Habetrot
|
||
The gate's closing... Wow, Boggart, I'm impressed.
|
||
[k]
|
||
|
||
@Habetrot
|
||
Was it set up to do that automatically[sr]when you pass through it?
|
||
[k]
|
||
|
||
[bgmStop BGM_EVENT_63 1.0]
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk depthOff]
|
||
[charaDepth C 2]
|
||
[charaDepth A 1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 3]
|
||
[charaFadein C 0.1 -150,0]
|
||
|
||
[charaFace A 0]
|
||
[charaFadein A 0.1 120,0]
|
||
|
||
@Boggart
|
||
...Yes. I suppose, by some curious stroke of luck, it was.
|
||
[k]
|
||
|
||
[charaFace A 6]
|
||
|
||
@Mash
|
||
?
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout A 0.1]
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
[overlayFadein J 0.1 0,-800]
|
||
[overlayFadein K 0.1 0,800]
|
||
[charaMove J 0,-745 0.5]
|
||
[charaMove K 0,745 0.5]
|
||
[wt 0.5]
|
||
|
||
@
|
||
[lr]Hearing Boggart speak through clenched teeth,[sr]the girl sensed something was amiss.
|
||
[k]
|
||
|
||
@
|
||
She lifted her head and turned to look back at the now far-off gate.
|
||
[k]
|
||
|
||
|
||
[messageOff]
|
||
[charaMove J 0,-800 0.5]
|
||
[charaMove K 0,800 0.5]
|
||
[wt 0.5]
|
||
[charaFadeout J 0.1]
|
||
[charaFadeout K 0.1]
|
||
[wt 0.5]
|
||
|
||
[bgm BGM_MAP_73 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace C 3]
|
||
[charaFadein C 0.1 -150,0]
|
||
|
||
[charaFace A 6]
|
||
[charaFadein A 0.1 120,0]
|
||
|
||
@Mash
|
||
...
|
||
[k]
|
||
|
||
[charaFace A 18]
|
||
|
||
@Mash
|
||
Wait. Please, wait![sr]Ahh... Ahhh!
|
||
[k]
|
||
|
||
[charaFace A 20]
|
||
|
||
@Mash
|
||
...(Sniff)
|
||
[k]
|
||
|
||
[charaFace A 19]
|
||
|
||
@Mash
|
||
G... (hic) Goodbye! Goodbye!
|
||
[k]
|
||
|
||
@Mash
|
||
Th-thank you for rescuing me that day!
|
||
[k]
|
||
|
||
@Mash
|
||
Thank you for giving me a name! Thank you for always smiling at me...!
|
||
[k]
|
||
[messageOff]
|
||
[charaFadeout C 0.1]
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[overlayFadein J 0.1 0,-800]
|
||
[overlayFadein K 0.1 0,800]
|
||
[charaMove J 0,-745 0.5]
|
||
[charaMove K 0,745 0.5]
|
||
[wt 0.5]
|
||
|
||
@
|
||
[lr]Still cradled in Boggart's arms...
|
||
[k]
|
||
|
||
@
|
||
...the girl gathered all her strength to wave back at the two faeries with the brightest smile she could muster.
|
||
[k]
|
||
|
||
|
||
|
||
|
||
|
||
[messageOff]
|
||
[bgm BGM_MAP_73 1.5 0.4]
|
||
[fadeout black 1.5]
|
||
[wait fade]
|
||
|
||
[charaFadeout J 0.1]
|
||
[charaFadeout K 0.1]
|
||
|
||
[scene 119503]
|
||
|
||
[overlayFadein I 0.1 0,745]
|
||
[overlayFadein J 0.1 0,-645]
|
||
|
||
[wt 1.5]
|
||
|
||
[fadein black 1.5]
|
||
[bgm BGM_MAP_73 1.5 1.0]
|
||
[wait fade]
|
||
[wt 0.5]
|
||
|
||
[charaTalk depthOn]
|
||
|
||
|
||
|
||
|
||
|
||
[charaTalk D]
|
||
[charaFace D 16]
|
||
[charaFadein D 0.1 1]
|
||
|
||
@Rob
|
||
I can't believe it! Boggart's alive! And is that Mash there with him?
|
||
[k]
|
||
|
||
@Rob
|
||
Then, she must've made it back in time to save him. That's great... I can't believe she pulled it off...
|
||
[k]
|
||
|
||
[charaFace D 4]
|
||
|
||
@Rob
|
||
...But...with the gate still open...
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 2]
|
||
[charaFace D 4]
|
||
[charaFadeinFSL E 0.1 0]
|
||
[charaFadeinFSR D 0.1 2]
|
||
|
||
@Wag
|
||
Oh crap! Even at this distance, Mash's looking real pale!
|
||
[k]
|
||
|
||
@Wag
|
||
Lancelot must've gotten her! That's gotta be why Boggart's carrying her!
|
||
[k]
|
||
|
||
[charaFace E 0]
|
||
|
||
@Wag
|
||
But hey, at least now they can get away! What a relief!
|
||
[k]
|
||
|
||
@Wag
|
||
C'mon, Rob, let's go after them! This is our chance to travel with Mash again!
|
||
[k]
|
||
|
||
[charaFace D 17]
|
||
|
||
@Rob
|
||
...[sr]...Yeah. That sounds pretty nice.
|
||
[k]
|
||
|
||
[charaFace D 15]
|
||
|
||
@Rob
|
||
Hell, maybe we could even make Boggart part of the gang! He'd make the perfect bodyguard!
|
||
[k]
|
||
|
||
@Rob
|
||
That way, Mash's job would get a little easier, too. Hehe, I bet Winky wouldn't be too happy about it, though.
|
||
[k]
|
||
|
||
|
||
[charaFace D 17]
|
||
@Rob
|
||
But before we get to that, there's something else we've gotta do first.
|
||
[k]
|
||
|
||
[charaFace E 13]
|
||
|
||
@Wag
|
||
Huh? What do you mean, Rob? Is it important?
|
||
[k]
|
||
|
||
[charaFace D 7]
|
||
|
||
@Rob
|
||
Yup. Real important. And we're the only ones who can.[sr]I can't do it alone.
|
||
[k]
|
||
|
||
@Rob
|
||
No... It's something we have to do, Wag.
|
||
[k]
|
||
|
||
[charaFace E 12]
|
||
|
||
@Wag
|
||
Are you okay, Rob? Is something wrong?
|
||
[k]
|
||
|
||
@Wag
|
||
Whatever it is, you can tell me. You're my big brother. Whatever you wanna do, I'm game.
|
||
[k]
|
||
|
||
[charaFace D 1]
|
||
@Rob
|
||
...Thanks, Wag. All right then, let's go close the gate.
|
||
[k]
|
||
|
||
@Rob
|
||
Don't worry, I still remember what you told me before.
|
||
[k]
|
||
|
||
@Rob
|
||
All we have to do is lower the levers to close the gate, then destroy the safety mechanisms so they can't be opened again.
|
||
[k]
|
||
|
||
@Rob
|
||
That'll trap the queen's soldiers inside for a good while.
|
||
[k]
|
||
|
||
[charaFace E 2]
|
||
|
||
@Wag
|
||
Huh!? But Rob, that'd mean we[line 2]
|
||
[k]
|
||
|
||
[charaFace E 10]
|
||
|
||
@Wag
|
||
...
|
||
[k]
|
||
|
||
[messageOff]
|
||
[wt 1.0]
|
||
[charaFace E 1]
|
||
@Wag
|
||
...Aha, now I gotcha. Okay, Rob! Just leave it to me!
|
||
[k]
|
||
|
||
@Wag
|
||
But we can at least say goodbye, right? We wouldn't want Mash to worry about us!
|
||
[k]
|
||
|
||
@Rob
|
||
No, we wouldn't. And since the queen's soldiers are gonna break into the guardhouses anyway, we might as well run up to the top of the gate.
|
||
[k]
|
||
|
||
@Rob
|
||
From there... Okay, good.[sr]I just made eye contact with Boggart.
|
||
[k]
|
||
|
||
@Rob
|
||
He's sharper than he looks, so I'm sure he'll figure out what's going on.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[wipeout rectangleStripDownToUp 0.7 1]
|
||
[wait wipe]
|
||
|
||
[charaFadeout E 0.1]
|
||
[charaFadeout D 0.1]
|
||
|
||
[overlayFadein I 0.1 0,1500]
|
||
[overlayFadein J 0.1 0,1500]
|
||
|
||
[pictureFrame cut063_cinema]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 4]
|
||
[charaFadein C 0.1 0,-50]
|
||
|
||
[wt 0.5]
|
||
|
||
[wipein rectangleStripUpToDown 0.7 1]
|
||
[wait wipe]
|
||
[wt 0.3]
|
||
|
||
@Boggart
|
||
[f large]What are you fools doing!?
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
@
|
||
[lr]Boggart's resonant voice rang throughout the town square.
|
||
[k]
|
||
|
||
@
|
||
While it did snap the faeries out of their panic, it also alerted the queen's army to their location.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[wipeout rectangleStripUpToDown 0.7 1]
|
||
[wait wipe]
|
||
|
||
[pictureFrame]
|
||
[overlayFadein I 0.1 0,745]
|
||
[overlayFadein J 0.1 0,-645]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 1]
|
||
[charaFace D 14]
|
||
[charaFadeinFSL E 0.1 0]
|
||
[charaFadeinFSR D 0.1 2]
|
||
|
||
[wt 0.5]
|
||
|
||
[wipein rectangleStripDownToUp 0.7 1]
|
||
[wait wipe]
|
||
[wt 0.2]
|
||
|
||
|
||
@Rob
|
||
Okay, let's do this, Wag. You know, I think this is the most excited I've been since we got to Faerie Britain.
|
||
[k]
|
||
|
||
[charaFace E 7]
|
||
|
||
@Wag
|
||
You said it, Rob! We might've been in all sorts of trouble before, and life wasn't always easy here...
|
||
[k]
|
||
|
||
@Wag
|
||
But now, I'm real glad we came!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[bgm BGM_MAP_73 2.0 0.4]
|
||
[wt 1.0]
|
||
[charaMove I 0,500 2.0]
|
||
[charaMove J 0,-500 2.0]
|
||
[wt 2.0]
|
||
[fadeout black 0.1]
|
||
[wait fade]
|
||
|
||
[charaFadeout E 0.1]
|
||
[charaFadeout D 0.1]
|
||
|
||
[scene 65501]
|
||
[wt 1.0]
|
||
[overlayFadein I 0.1 0,745]
|
||
[overlayFadein J 0.1 0,-745]
|
||
[wt 1.0]
|
||
|
||
[fadein black 1.0]
|
||
[wait fade]
|
||
|
||
|
||
|
||
|
||
@
|
||
[lr]And so, the two brothers closed the gate.
|
||
[k]
|
||
|
||
@
|
||
It goes without saying that the queen's soldiers were none too pleased.
|
||
[k]
|
||
|
||
@
|
||
Once they found the faeries hiding in the guardhouses, the pair became the target of an army's frustration.
|
||
[k]
|
||
|
||
@
|
||
The brothers saw Boggart shrinking into the distance, and in his arms, the girl looking back at them.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[bgm BGM_MAP_73 1.5 1.0]
|
||
[charaMove J 0,-600 1.5]
|
||
[wt 1.5]
|
||
|
||
|
||
[charaTalk E]
|
||
[charaFace E 7]
|
||
[charaFadein E 0.1 1]
|
||
|
||
@Wag
|
||
Look, Rob! It's Mash! She sees us!
|
||
[k]
|
||
|
||
@Wag
|
||
Heeey! Maaash! I'm glad you're okaaay!
|
||
[k]
|
||
|
||
@Wag
|
||
I wish I was smart enough to say this better, but thanks for saving our liiives!
|
||
[k]
|
||
|
||
@Wag
|
||
Thanks for everythiiing!
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
@
|
||
[lr]Rob looked with sadness and pride at his brother happily waving at the girl.
|
||
[k]
|
||
|
||
@
|
||
The sound of boots echoed louder from downstairs. Soon, the brothers' journey would be over.
|
||
[k]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 1]
|
||
[charaFadein D 0.1 1]
|
||
|
||
@Rob
|
||
...You know, putting your life on the line to protect what's most important to you is...kind of nice.
|
||
[k]
|
||
|
||
[charaFace D 16]
|
||
|
||
@Rob
|
||
Oh, screw it. Who cares about the queen's soldiers!? I'm gonna wave to her, too!
|
||
[k]
|
||
|
||
[charaFace D 15]
|
||
|
||
@Rob
|
||
Bye, Mash! Take care!
|
||
[k]
|
||
|
||
@Rob
|
||
Don't worry about us![sr]You paid us back and then some long ago!
|
||
[k]
|
||
|
||
@Rob
|
||
Thanks again for saving us, prophecy or no prophecy! You're the weirdest knight I ever met, but I wouldn't have it any other way!
|
||
[k]
|
||
|
||
@Rob
|
||
This was the best trip I ever had![sr]I'll never forget it!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout D 0.1]
|
||
[wt 0.5]
|
||
|
||
[charaTalk depthOff]
|
||
[charaDepth H 1]
|
||
[charaDepth D 4]
|
||
[charaDepth E 5]
|
||
|
||
[charaTalk off]
|
||
[charaFace D 15]
|
||
[charaFace E 7]
|
||
|
||
[charaFadeinFSL E 0.1 -350,0]
|
||
[charaFadeinFSR D 0.1 200,0]
|
||
[wt 0.6]
|
||
|
||
[se ade321]
|
||
[charaFace H 0]
|
||
[charaFadeinFSR H 0.4 420,0]
|
||
[wt 0.1]
|
||
[charaFace L 0]
|
||
[charaFadeinFSL L 0.4 -250,0]
|
||
[wt 1.0]
|
||
[se ad85]
|
||
[effect bit_talk_v_slash01]
|
||
[wt 0.1]
|
||
|
||
[fadeout white 0.5]
|
||
[wait fade]
|
||
|
||
[charaFadeout I 0.1]
|
||
[charaFadeout J 0.1]
|
||
[charaFadeout D 0.1]
|
||
[charaFadeout E 0.1]
|
||
[charaFadeout H 0.1]
|
||
[charaFadeout L 0.1]
|
||
[scene 10000]
|
||
[wt 2.0]
|
||
|
||
[fadein white 1.5]
|
||
[wait fade]
|
||
|
||
[fadeout black 0.1]
|
||
[wait fade]
|
||
|
||
[overlayFadein J 0.1 0,-745]
|
||
[overlayFadein I 0.1 0,745]
|
||
[scene 117502]
|
||
[wt 0.5]
|
||
|
||
[fadein black 1.5]
|
||
[wait fade]
|
||
|
||
@
|
||
[lr]Later, some of the queen's knights went out to[sr]search for the escapees, but Boggart and the others were nowhere to be seen.
|
||
[k]
|
||
|
||
@
|
||
And so, the battle of Sheffield came to an end...
|
||
[k]
|
||
|
||
@
|
||
...with the voices of two faeries waving right up to their final moments.
|
||
[k]
|
||
|
||
|
||
[messageOff]
|
||
[wt 0.5]
|
||
|
||
[bgmStop BGM_MAP_73 2.0]
|
||
[fadeout black 2.0]
|
||
[wait fade]
|
||
[wt 0.5]
|
||
[soundStopAll]
|
||
[end]
|