fgo-game-data/ScriptActionEncrypt/04/0400032531.txt
2024-03-20 11:01:29 +00:00

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04-00-03-25-3-1
[soundStopAll]
[enableFullScreen]
[charaSet A 1098292500 1 ジャンヌ・オルタ]
[charaSet B 1098292500 1 ジャンヌ・オルタ2]
[charaScale B 1.2]
[charaSet C 11006002 1 サリエリ]
[charaSet D 11005001 1 ヘシアン・ロボ]
[charaSet E 11002002 1 巌窟王]
[charaScale E 1.2]
[charaSet F 11010001 1 平景清]
[charaSet G 11015001 1 ニトクリス・オルタ]
[charaSet H 11004001 1 ゴルゴーン]
[charaSet I 1098289100 1 巌窟王モンテ・クリスト]
[charaScale I 1.2]
[sceneSet J 213600 1]
[charaScale J 1.3]
[sceneSet K 213600 1]
[charaScale K 1.3]
[sceneSet L 214906 1]
[charaScale L 1.2]
[sceneSet M 213600 1]
[charaScale M 1.3]
[sceneSet N 213600 1]
[charaScale N 1.2]
[charaSet S 5009000 1 エフェクト用1]
[sceneSet T 10001 1]
[charaScale T 1.5]
[scene 213600]
[subCameraOn 4]
[charaLayer J sub #A]
[charaLayer H sub #A]
[charaLayer G sub #A]
[charaLayer I sub #A]
[charaLayer K sub #B]
[charaLayer C sub #B]
[charaLayer F sub #B]
[charaLayer M sub #C]
[charaLayer B sub #C]
[charaLayer N sub #D]
[charaLayer E sub #D]
[subCameraFilter #A normal]
[subCameraFilter #B normal]
[subCameraFilter #C maskEdge cut359_mask20 4 186,32,113,255 0]
[subCameraFilter #D maskEdge cut359_mask09 4 0,0,0,255]
[charaTalk off]
[charaTalk depthOff]
[charaDepth J 1]
[charaDepth G 2]
[charaDepth H 3]
[charaDepth I 4]
[charaFace H 5]
[charaFadein J 0.1 140,-300]
[charaFadein H 0.1 -306,-30]
[charaDepth K 1]
[charaDepth C 2]
[charaDepth F 3]
[charaFace C 5]
[charaFace F 5]
[charaFadein K 0.1 -140,-250]
[charaFadein C 0.1 306,0]
[charaFadein F 0.1 -206,0]
[charaDepth M 1]
[charaDepth B 2]
[charaFace B 8]
[charaFadein M 0.1 0,80]
[charaFadein B 0.1 0,300]
[charaEffect B bit_talk_charge_ppl]
[charaDepth N 1]
[charaDepth E 2]
[charaFace E 2]
[charaFadein N 0.1 -320,90]
[charaFadeinFSR E 0.1 55,290]
[cameraMove 0.1 0,0 1.01]
[wt 0.1]
[fadein black 1.0]
[wait fade]
[wt 0.5]
[bgm BGM_BATTLE_185 0.1]
[masterBranch _Male1 _Female1]
[label _Male1]
[effect bit_talk_CommandMantra_bluesky_03 0,32]
[cueSe Battle bas16]
[wt 2.3]
[branch _branchEnd1]
[label _Female1]
[effect bit_talk_CommandMantra_bluesky_04 0,32]
[cueSe Battle bas16]
[wt 2.3]
[branch _branchEnd1]
[label _branchEnd1]
1[line 3]みんな! [&頼む:お願い]
[masterBranch _Male2 _Female2]
[label _Male2]
[se ad822]
[effectStop bit_talk_CommandMantra_bluesky_03]
[wt 3.8]
[branch _branchEnd2]
[label _Female2]
[se ad822]
[effectStop bit_talk_CommandMantra_bluesky_04]
[wt 3.8]
[branch _branchEnd2]
[label _branchEnd2]
[cueSe SE_22 22_ade801]
[wt 0.3]
[charaFace D 2]
[charaFadein D 0.1 1]
[wt 1.0]
[se ad859]
[seVolume ad859 0 0.8]
[charaPut S 1]
[charaEffect S bit_talk_41_fs]
[charaMoveScale D 1.5 0.3]
[charaMove D 0,70 0.3]
[blur motion 0.3 4 200 0.5 0.6 0.02 200]
[charaFadeout D 0.3]
[wt 0.4]
[charaPut S 2500,2500]
[charaEffectStop S bit_talk_41_fs]
[charaScale D 1.0]
[blurOff motion 0.1]
[wt 0.1]
[cueSe Servants_9943510 m87205]
[effect bit_talk_claw_blue02 -200,0]
[wt 0.2]
[effect bit_talk_14]
[flashin once 0.1 0.1 FFFFFFFA FFFFFF50]
[wt 0.3]
[cueSe Servants_9943510 m87205]
[effect bit_talk_claw_blue02 200,0 H]
[wt 0.2]
[flashin once 0.1 0.1 FFFFFFFA FFFFFF50]
[wt 0.5]
[charaEffect H bit_talk_lightning_01r_fs]
[se ad626]
[seVolume ad626 0 0.3]
[subRenderFadein #A 0.5 0,0]
[charaMoveEase J 190,-300 0.7 easeOutCubic]
[charaMoveEase H -256,-30 0.7 easeOutCubic]
[wt 1.0]
[subCameraMoveEase #A 50,-15 0.5 easeOutQuad 1.1]
[wt 0.3]
[charaFace H 5]
[charaEffect H bit_talk_mysticeyes_gor]
[wt 0.5]
[cueSe SE_23 23_ad1296]
[wt 1.0]
[charaEffectStop H bit_talk_lightning_01r_fs]
[seStop ad626 1.0]
[wt 0.2]
[charaEffectDestroy H bit_talk_mysticeyes_gor]
[wt 0.1]
[subCameraMoveEase #A -120,-20 0.5 easeOutQuad 1.2]
[charaFadeout H 0.4]
[charaScale G 0.9]
[charaFace G 2]
[charaFadein G 0.4 300,-40]
[wt 0.3]
[se ad912]
[seVolume ad912 0 0.7]
[se ade446]
[seVolume ade446 0 0]
[se ad556]
[seVolume ad556 0 0]
[seVolume ade446 0.5 0.4]
[seVolume ad556 0.5 0.3]
[charaEffect G bit_talk_charge_blu]
[wt 0.6]
[effect bit_talk_ereshki03 0,0 H]
[wt 1.0]
[charaFace G 5]
[wt 0.4]
[seStop ade446 1.0]
[seStop ad556 1.0]
[subRenderFadeout #A 0.3]
[wt 0.5]
[subCameraMoveEase #A 0,0 0.1 easeOutQuad 1.0]
[charaEffectDestroy G bit_talk_charge_blu]
[subCameraFilter #A maskEdge cut359_mask10 4 0,0,0,255]
[charaFadeout G 0.1]
[charaScale J 1.2]
[charaPut J 320,90]
[charaFace I 11]
[charaFadeinFSL I 0.1 -100,290]
[se ad248]
[seVolume ad248 0 0.7]
[wt 0.3]
[cueSe SE_23 23_ad1233]
[effect bit_talk_impactlanding -300,0]
[shake 0.05 5 4 2.0]
[wt 0.5]
[effect bit_talk_impactlanding]
[wt 0.5]
[se ad828]
[effect bit_talk_impactlanding 300,0]
[wt 0.4]
[cueSeStop 23_ad1233 1.5]
[seStop ad248 2.0]
[seStop ad828 2.0]
[wt 1.3]
[effectStop bit_talk_ereshki03]
[subRenderFadein #B 0.5 0,0]
[charaMoveEase K -190,-250 0.7 easeOutCubic]
[charaMoveEase C 256,0 0.7 easeOutCubic]
[charaMoveEase F -256,0 0.7 easeOutCubic]
[wt 1.0]
[effectDestroy bit_talk_impactlanding]
[se ad73]
[charaMoveScale F 1.5 0.3]
[charaMove F -50,50 0.3]
[charaFadeout F 0.3]
[wt 0.4]
[charaFace C 1]
[se ad1006]
[seVolume ad1006 0 0.8]
[charaMoveScale C 1.5 0.3]
[charaMove C 50,50 0.3]
[charaFadeout C 0.3]
[wt 0.3]
[subRenderFadeout #B 0.3]
[wt 0.3]
[se ad1053]
[effect bit_talk_quick_slash_ppl]
[wt 0.8]
[cueSe Servants_102800 bac658]
[flashin once 0.1 0.1 FFFFFFFA FFFFFF50]
[effect bit_talk_14]
[wt 0.6]
[cueSe Servants_104200 bac1650]
[effect bit_talk_x_slash_bk_01]
[wt 0.25]
[cueSe Servants_104200 bac1652]
[effect bit_talk_x_slash_bk_02]
[wt 0.2]
[fowardEffect bit_talk_14]
[wt 0.8]
[cueSe SE_22 22_ad1181 0.3 0.7]
[se ade446]
[seVolume ade446 0 0]
[se ad556]
[seVolume ad556 0 0]
[seVolume ade446 0.3 0.4]
[seVolume ad556 0.3 0.3]
[subRenderFadein #C 0.3 0,-380]
[subRenderMoveEase #C 0,-330 0.4 easeOutCubic]
[wt 1.4]
[charaFace B 4]
[wt 0.4]
[cueSeStop 22_ad1181 1.0]
[seStop ade446 1.0]
[seStop ad556 1.0]
[subRenderFadeout #C 0.3]
[subRenderMoveEase #C 0,-280 0.4 easeOutCubic]
[wt 0.6]
[charaEffectDestroy B bit_talk_charge_ppl]
[charaScale B 1.3]
[charaPut B 0,250]
[se ad961]
[seVolume ad961 0 0.7]
[se ad960]
[effect bit_talk_sparks_fs]
[effect bit_talk_29]
[wt 1.0]
[seStop ad961 2.0]
[wt 0.7]
[effectStop bit_talk_sparks_fs]
[wt 0.8]
[charaTalk on]
[charaTalk A]
[charaFace A 4]
[se ad223]
[fowardEffect bit_talk_quickmove]
[charaSpecialEffect A appearance 1 0.25]
[wt 0.4]
@ジャンヌ・オルタ
とどめ![r]……任せるわよ、ダブルバカ!
[k]
[messageOff]
[charaFadeout A 0.2]
[charaTalk E]
[subRenderFadein #D 0.2 212,-270]
[subRenderMove #D 222,-300 0.2]
[se ad39]
[charaEffect E bit_talk_36]
[wt 1.5]
@巌窟王
クク。残酷なことだ!
[k]
[charaEffectStop E bit_talk_36]
@巌窟王
我が征くは恩讐の彼方![r][line 6]『[#虎よ、煌々と燃え盛れ:ア ン フ ェ ル ・ シ ャ ト ー ・ デ ィ フ]』!
[k]
[messageOff]
[charaTalk I]
[subRenderFadein #A 0.2 -192,-330]
[subRenderMove #A -202,-300 0.2]
[se ad39]
[charaEffect I bit_talk_36]
[wt 1.5]
@巌窟王モンテ・クリスト
恩讐の彼方より見届けよ![r]これぞ! 浄化の炎なれば!
[k]
[charaEffectStop I bit_talk_36]
@巌窟王モンテ・クリスト
[line 6]『[#星よ、輝きの道を征け:パ ラ デ ィ ・ シ ャ ト ー ・ デ ィ フ]』!
[k]
[messageOff]
[fadeout white 0.5]
[subRenderMove #A -212,-270 0.2]
[subRenderMove #D 232,-320 0.2]
[subRenderFadeout #A 0.2]
[subRenderFadeout #D 0.2]
[wait fade]
[charaFadeout J 0.1]
[charaFadeout K 0.1]
[charaFadeout N 0.1]
[charaFadeout E 0.1]
[charaFadeout I 0.1]
[subCameraFilter #C maskEdge cut359_mask06 4 186,32,113,255 0]
[subRenderScale #C 1.01]
[charaFadein M 0.1 1]
[charaFadein B 0.1 0,255]
[overlayFadein T 0.1 0,-200]
[scene 10001]
[wt 0.5]
[fadein white 0.5]
[wait fade]
[criMovie talk_mov242 bgmPlay false]
[wt 0.2]
[charaFadeout T 0.4]
[wt 36.0]
[messageOff]
[bgmStop BGM_BATTLE_185 1.0]
[fadeout white 1.0]
[wait fade]
[scene 214906]
[wt 2.0]
[cueSe SE_21 21_ad1114 1.5 0.6]
[fadein white 1.5]
[wait fade]
[wt 1.5]
[cueSeVolume 21_ad1114 2.0 0.3]
@カリオストロ・ヘッド
…………………………………………![bgm BGM_EVENT_79 0.1]
[k]
@カリオストロ・ヘッド
成る程……[r]これが……
[k]
@カリオストロ・ヘッド
魂までをも灼き尽くす猛炎……[r]恩讐の果て、その、[#昏:くら]き可能性……!
[k]
@カリオストロ・ヘッド
確かに……人の手、には……あまりましょう……
[k]
@カリオストロ・ヘッド
我が連続体を崩壊させ得る、熱量……[r]それでいて[#天体:人 体]に傷一つ付けず……
[k]
@カリオストロ・ヘッド
フフ、まさに……[r]怨敵のみを焼く浄化の炎か!
[k]
[messageOff]
[charaDepth L 1]
[cueSeVolume 21_ad1114 0.8 0.6]
[charaFadein L 0.8 0,-200]
[charaMove L 0,-220 50.0]
[charaMoveScale L 1.3 40.0]
[wt 2.5]
[cueSeVolume 21_ad1114 2.0 0.3]
@カリオストロ・ヘッド
そして……[r]カルデアの、マスター……
[k]
@カリオストロ・ヘッド
自らの精神の奥底と知りながら戦場とする、[r]その覚悟、実に……
[k]
@カリオストロ・ヘッド
お見事、です……
[k]
@カリオストロ・ヘッド
ならばその覚悟、フフ……[r][#かの巨大機構]の御前にて示されるとよい!
[k]
@カリオストロ・ヘッド
まァ、もっとも[line 3]
[k]
@カリオストロ・ヘッド
我が[#見出した後に起動せし]『[#遺分體:エ レ メ ン ツ]』、[r]そのすべてを砕ければの話では……[line 4]
[k]
[messageOff]
[charaFadeout L 0.6]
[wt 1.0]
[charaTalk B]
[charaFace B 30]
[subRenderFadein #C 0.3 102,-320]
[subRenderMove #C 2,-320 0.3]
[wt 0.3]
Bジャンヌ・オルタ
…………もういいわよね? いいと見なすわ。
[k]
[charaFace B 2]
Bジャンヌ・オルタ
率直に言って話が長いです。[r]さっさと燃え尽きなさい!
[k]
[messageOff]
[subRenderMove #C -98,-320 0.3]
[subRenderFadeout #C 0.3]
[wt 0.5]
[bgmStop BGM_EVENT_79 1.5]
[se ad960]
[se ad439]
[seVolume ad439 0 0]
[seVolume ad439 0.3 1.0]
[effect bit_talk_fire_wall 0,0 H]
[wt 0.1]
[flashin once 0.1 0.1 FFFFFFFA FFFFFF50]
[wt 1.4]
[seStop ad439 1.0]
[cueSeStop 21_ad1114 1.0]
[se ad961]
[seVolume ad961 0 0.7]
[se ad267]
[seVolume ad267 0 0.8]
[se ad429]
[fowardEffect bit_talk_burn_screen]
[wt 1.0]
[cueSe SE_21 21_ad1148]
[wt 1.0]
[seStop ad961 3.0]
[seStop ad267 3.0]
[seStop ad429 3.0]
[wt 1.0]
[scene 10000]
[wt 1.5]
[fadeout black 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]