1207 lines
23 KiB
Plaintext
1207 lines
23 KiB
Plaintext
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$94-13-66-20-4-1
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[charaSet A 2053000 1 图坦卡蒙]
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[charaSet B 2020000 1 伊什塔尔]
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[charaSet C 1098257310 1 达·芬奇]
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[charaSet D 3056000 1 梵高]
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[charaSet E 1098187100 1 埃尔梅罗Ⅱ世]
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[charaTalk A]
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[charaFace A 11]
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[charaFadein A 0.1 1]
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@图坦卡蒙
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第三块碎片到手了![r]好了,我们赶紧确认吧,御主阁下!
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[k]
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[bgm BGM_MAP_57 0.1]
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@伊什塔尔
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嗯,这[#灵障建筑:神秘屋]挺不错的嘛。[r]越想越觉得完美符合我们的目的。
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[k]
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@伊什塔尔
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以你那吝啬的微小特异点为核心『扩建』出『迷宫』。[r]概念上的契合度也十分完美,
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[k]
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@伊什塔尔
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只要在世界最大的鬼屋上叠加最血腥的迷宫,[r]应该就能培养出包含大量死灵的大规模特异点了。
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[k]
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[charaFace B 6]
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@伊什塔尔
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哎,想建在半空以防有人碍事?[r]未尝不可。我把我神殿的设计借给你。
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[k]
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[charaFace B 1]
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@伊什塔尔
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然后在扩建特异点的同时制作『母牛』的躯体,[r]待完成之后,就让整个特异点大·变·形!
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[k]
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[charaEffect X bit_sepia01_depth_fs]
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@伊什塔尔
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启动后的『母牛』会消化特异点中的所有死灵,[r]自然就能完成相当大尺寸的圣杯了吧。
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[k]
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[charaFace B 0]
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@伊什塔尔
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到那时,圣杯给你,『母牛』归我。[r]怎么样? 计划很完美吧?
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[k]
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[charaFace B 7]
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@伊什塔尔
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啊,对了对了。要维持大型迷宫,[r]可能需要不少活祭[line 3]
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[k]
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[subRenderFadein #A 2.0 0,0]
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@伊什塔尔
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只要使用你微小特异点的束缚,再召唤[line 3][r]几个弱小的英灵[line 3]
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[k]
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[charaFace B 8]
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@伊什塔尔
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他们归根结底是[line 3]用来维持迷宫的[line 3][r]触媒[line 3]弱一些也没关系[line 3]
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[k]
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@伊什塔尔
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代达罗斯[line 3]只想要点子[line 7][r]人数多一点[line 3]会比较高兴[line 3]
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[k]
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[charaFace B 11]
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@伊什塔尔
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[line 3]话说回来[line 3]你[line 3]拿到圣杯后[line 3][r]究竟打算许什么[line 3]愿望[line 3]
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[k]
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[charaFace B 16]
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@伊什塔尔
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[line 3]哈? [line 3]这我可没听说[line 3]!?
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[k]
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@伊什塔尔
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这确实不属于我的范畴[line 3]但是[line 3][r][line 3]神之领域[line 3]虽说你是[line 3]但是[line 3]
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[k]
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[charaFace B 14]
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@伊什塔尔
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这不是身为美之女神的我应该允许[line 6][r][line 3]唔~[line 3]怎么办呢[line 9]
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[k]
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[charaFace B 10]
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@伊什塔尔
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[line 6]先搁置[line 6]
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[k]
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[messageOff]
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[wait wipe]
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[wt 0.6]
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?1:感觉后半……
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?2:杂音好大啊。
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?!
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[bgm BGM_EVENT_70 0.1]
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[charaTalk A]
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[charaFace A 1]
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[charaFadein A 0.1 1]
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@图坦卡蒙
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是的~。就像磨损的莎草纸一般。[r]是记忆已经模糊? 还是格外想隐藏……?
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaPut S 1]
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[charaTalk C]
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[charaFace C 23]
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[charaFadein C 0.1 1]
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@达·芬奇
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总之,先按顺序梳理一下吧。
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[k]
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[charaFace C 22]
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@达·芬奇
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首先,发生了具有『记述』之力的微小特异点。[r]代达罗斯在那里现界。
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[k]
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@达·芬奇
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代达罗斯利用『记述』,[r]以勉强现界的弱小灵基召唤了伊什塔尔。
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[k]
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[charaFace C 35]
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@达·芬奇
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他们两人合谋,以扩大最初微小特异点的形式[r]重新设计了特异点……
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[k]
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@达·芬奇
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由于『扩建』与『迷宫』契合度较高,又为了收集素材,[r]于是把[#灵障建筑:神秘屋]和[#大迷宫:labyrinth]重叠在了一起。
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[k]
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[charaFace C 23]
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@达·芬奇
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所谓的素材,就是特异点中的大量死灵。
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[k]
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@达·芬奇
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他们打算用这些充当『帕西淮的母牛』的建造成本,[r]以及更高品质圣杯的原料。
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[k]
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[charaFace C 22]
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@达·芬奇
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建造者们的作用,是为供代达罗斯提供灵感来源,[r]并成为[#用来象征迷宫的活祭]。
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[k]
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@达·芬奇
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只要建造者们不断扩建,特异点就会不断扩大,[r]『母牛』也会被顺利制作,的确是个巧妙的设计。
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[k]
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@达·芬奇
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因为从没指望他们成为战力,[r]为了彻底节省魔力,干脆弱化了灵基[line 3]
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[k]
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[charaFace C 0]
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@达·芬奇
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……嗯,造层战争的真相已经大致明朗了吧。
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[k]
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?1:真是拐弯抹角……
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[charaFace C 36]
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@达·芬奇
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确实。幕后黑手要不是特别喜欢兜圈子,[r]就是只能选择兜圈子吧……
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[k]
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?2:……好复杂啊……
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[charaFace C 29]
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@达·芬奇
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的确很复杂! 幕后黑手一定非常别扭!
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[k]
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?!
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[charaFadeout C 0.1]
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||
[wt 0.1]
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||
[charaPut S 2000,2500]
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||
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||
[charaTalk D]
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||
[charaFace D 13]
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||
[charaFadein D 0.1 1]
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||
@梵高
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请等一下,建造者们是活祭?[r]象征迷宫? 完全无法理解……
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[k]
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||
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||
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||
[charaFadeout D 0.1]
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||
[wt 0.1]
|
||
|
||
[charaPut S 1]
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||
[charaTalk E]
|
||
[charaFace E 0]
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||
[charaFadein E 0.1 1]
|
||
@埃尔梅罗Ⅱ世
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||
也就是说,这座[#灵障建筑:神秘屋]与希腊的[r][#大迷宫:labyrinth]相比[#缺乏]神秘。
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[k]
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||
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||
@埃尔梅罗Ⅱ世
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||
即便完全发挥出特异点的特性,[r]终究不过是近代的建筑。
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||
[k]
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||
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@埃尔梅罗Ⅱ世
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从神秘这个角度来看,完全比不上代达罗斯的迷宫。[r]所以才应用了照应魔术的理论。
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||
[k]
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||
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||
[charaFadeout E 0.1]
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||
[wt 0.1]
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||
[charaPut S 2000,2500]
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||
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||
[charaTalk D]
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||
[charaFace D 27]
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||
[charaFadein D 0.1 1]
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||
@梵高
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||
照应……魔术。
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||
[k]
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||
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||
[charaFadeout D 0.1]
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||
[wt 0.1]
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||
|
||
[charaPut S 1]
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||
[charaTalk E]
|
||
[charaFace E 0]
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||
[charaFadein E 0.1 1]
|
||
|
||
@埃尔梅罗Ⅱ世
|
||
简单说,就是将两个不同的概念联系起来,[r]并从『相似』的角度利用这种力量。
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[k]
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@埃尔梅罗Ⅱ世
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加入形式性要素,让两者产生近似的关系……
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||
[k]
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@埃尔梅罗Ⅱ世
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||
也就是说,通过在[#灵障建筑:神秘屋]里[r]收集[#大迷宫:labyrinth]的主题[line 3]
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[k]
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||
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||
[charaFadeout E 0.1]
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||
[wt 0.1]
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||
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||
[charaTalk C]
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||
[charaFace C 17]
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||
[charaFadein C 0.1 1]
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||
@达·芬奇
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||
让[#灵障建筑:神秘屋]变得照应[#大迷宫:labyrinth],[r]是这样吧。
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[k]
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||
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||
[charaFadeout C 0.1]
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||
[wt 0.1]
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||
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||
[charaTalk E]
|
||
[charaFace E 1]
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||
[charaFadein E 0.1 1]
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||
@埃尔梅罗Ⅱ世
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||
就是这样。因为将从者作为主题,[r]伊什塔尔才会用活祭这个词来形容。
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||
[k]
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||
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||
[bgmStop BGM_EVENT_70 1.5]
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||
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||
[charaFace E 0]
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||
@埃尔梅罗Ⅱ世
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||
……话说得有些长了,但每一位从者究竟象征着[r]什么样的活祭,在下已经如下解析完毕了。
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||
[k]
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||
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||
[messageOff]
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||
[charaTalk off]
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||
[subCameraOn 1]
|
||
|
||
[charaLayer F sub #A]
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||
[charaLayer H sub #A]
|
||
[charaLayer J sub #A]
|
||
[charaLayer B sub #A]
|
||
[charaLayer M sub #A]
|
||
[charaLayer G sub #A]
|
||
[charaLayer I sub #A]
|
||
[charaLayer K sub #A]
|
||
[charaLayer L sub #A]
|
||
[charaLayer N sub #A]
|
||
|
||
[subCameraFilter #A normal]
|
||
|
||
[subRenderScale #A 1.01]
|
||
|
||
[subRenderDepth #A 1]
|
||
|
||
[charaDepth G 1]
|
||
[charaDepth F 2]
|
||
[charaDepth I 3]
|
||
[charaDepth H 4]
|
||
[charaDepth K 5]
|
||
[charaDepth J 6]
|
||
[charaDepth L 7]
|
||
[charaDepth B 8]
|
||
|
||
[charaScale F 1.2]
|
||
[charaScale G 1.2]
|
||
[charaFace F 0]
|
||
[charaFadein F 0 200,0]
|
||
[charaFadein G 0 -100,-260]
|
||
|
||
|
||
[subRenderFadein #A 0.8 0,0]
|
||
[wt 1.0]
|
||
|
||
[bgm BGM_REQUIEM 0.1]
|
||
|
||
@埃尔梅罗Ⅱ世
|
||
[#半神:Hero]。
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaScale H 1.2]
|
||
[charaScale I 1.2]
|
||
[charaFace H 0]
|
||
[charaFadein H 0.8 -200,0]
|
||
[charaFadein I 0.8 100,-260]
|
||
[wt 1.0]
|
||
|
||
@埃尔梅罗Ⅱ世
|
||
[#王:King]。
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaScale J 1.2]
|
||
[charaScale K 1.2]
|
||
[charaFace J 17]
|
||
[charaFadein J 0.8 200,0]
|
||
[charaFadein K 0.8 -100,-260]
|
||
[wt 1.0]
|
||
|
||
@埃尔梅罗Ⅱ世
|
||
[#定命者:Mortal]。
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaScale B 1.2]
|
||
[charaScale L 1.2]
|
||
[charaFace B 0]
|
||
[charaFadein B 0.8 -200,0]
|
||
[charaFadein L 0.8 100,-260]
|
||
[wt 0.8]
|
||
|
||
[charaFadeout F 0.1]
|
||
[charaFadeout H 0.1]
|
||
[charaFadeout J 0.1]
|
||
[charaFadeout G 0.1]
|
||
[charaFadeout I 0.1]
|
||
[charaFadeout K 0.1]
|
||
[wt 0.2]
|
||
|
||
|
||
@埃尔梅罗Ⅱ世
|
||
[#强壮的牛:Mighty Bull]。
|
||
[k]
|
||
|
||
[messageOff]
|
||
|
||
[charaDepth L 1]
|
||
[charaDepth B 2]
|
||
[charaDepth N 3]
|
||
[charaDepth M 4]
|
||
|
||
[charaScale M 1.2]
|
||
[charaScale N 1.2]
|
||
[charaFace M 0]
|
||
[charaFadein M 0.8 200,0]
|
||
[charaFadein N 0.8 -100,-260]
|
||
[wt 0.5]
|
||
|
||
[charaSet F 7028000 1 班扬]
|
||
[sceneSet G 112000 1]
|
||
[charaSet H 3053001 1 布里托玛特]
|
||
[sceneSet I 107901 1]
|
||
[wt 0.1]
|
||
|
||
[charaLayer F sub #A]
|
||
[charaLayer H sub #A]
|
||
[charaLayer G sub #A]
|
||
[charaLayer I sub #A]
|
||
[charaDepth G 5]
|
||
[charaDepth F 6]
|
||
[charaDepth I 7]
|
||
[charaDepth H 8]
|
||
|
||
@埃尔梅罗Ⅱ世
|
||
[#超绝技术:Magical-tech]。
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaScale F 1.2]
|
||
[charaScale G 1.2]
|
||
[charaFace F 0]
|
||
[charaFadein F 0.8 -200,0]
|
||
[charaFadein G 0.8 100,-260]
|
||
[wt 1.0]
|
||
|
||
@埃尔梅罗Ⅱ世
|
||
[#双刃斧:Labrys]。
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaScale H 1.2]
|
||
[charaScale I 1.2]
|
||
[charaFace H 1]
|
||
[charaFadein H 0.8 200,0]
|
||
[charaFadein I 0.8 -100,-260]
|
||
[wt 1.0]
|
||
|
||
@埃尔梅罗Ⅱ世
|
||
以及……[#怪物:Monster]。
|
||
[k]
|
||
|
||
[messageOff]
|
||
[subRenderFadeout #A 0.6]
|
||
[wt 0.6]
|
||
[charaFadeout B 0]
|
||
[charaFadeout M 0]
|
||
[charaFadeout F 0]
|
||
[charaFadeout H 0]
|
||
[charaFadeout L 0]
|
||
[charaFadeout N 0]
|
||
[charaFadeout G 0]
|
||
[charaFadeout I 0]
|
||
[wt 0.2]
|
||
[subCameraOff]
|
||
[charaLayer J normal]
|
||
[charaLayer B normal]
|
||
[charaLayer M normal]
|
||
[charaLayer F normal]
|
||
[charaLayer H normal]
|
||
[charaLayer K normal]
|
||
[charaLayer L normal]
|
||
[charaLayer N normal]
|
||
[charaLayer G normal]
|
||
[charaLayer I normal]
|
||
[charaScale J 1.0]
|
||
[charaScale B 1.0]
|
||
[charaScale M 1.0]
|
||
[charaScale F 1.0]
|
||
[charaScale H 1.0]
|
||
[charaScale K 1.0]
|
||
[charaScale L 1.0]
|
||
[charaScale N 1.0]
|
||
[charaScale G 1.0]
|
||
[charaScale I 1.0]
|
||
|
||
[charaSet F 3053001 1 布里托玛特]
|
||
[charaFilter F silhouette 00000080]
|
||
[sceneSet G 147700 1]
|
||
|
||
[charaTalk on]
|
||
@埃尔梅罗Ⅱ世
|
||
牛与斧头都是极为强大的象征。再加上代达罗斯的[r]超绝技术、弥诺斯王、半神与人类与怪物的对比……
|
||
[k]
|
||
|
||
@埃尔梅罗Ⅱ世
|
||
通过集齐这七种要素,便以『克里特岛』[line 3][r]位于希腊南海神秘之岛的形式表现出来了。
|
||
[k]
|
||
|
||
@埃尔梅罗Ⅱ世
|
||
正因为『克里特岛』的成立,无底迷宫[r]这种荒谬的设定才得以符合逻辑。
|
||
[k]
|
||
|
||
@埃尔梅罗Ⅱ世
|
||
鉴于这点,[r]建造者莲偶莫名的强化也就能解释了。
|
||
[k]
|
||
|
||
[messageOff]
|
||
[subCameraOn 1]
|
||
[charaLayer O sub #A]
|
||
[charaLayer M sub #A]
|
||
[charaLayer T sub #A]
|
||
[subCameraFilter #A normal]
|
||
[subRenderScale #A 1.01]
|
||
|
||
[charaTalk off]
|
||
[charaDepth O 3]
|
||
[charaDepth M 4]
|
||
[charaDepth T 8]
|
||
[charaScale M 1.01]
|
||
[charaScale O 1.01]
|
||
|
||
[charaPut T 1]
|
||
|
||
[charaFace M 2]
|
||
[charaFadein M 0 0,0]
|
||
[charaFadein O 0 0,-200]
|
||
[subRenderFadein #A 0.7 0,0]
|
||
[wt 0.7]
|
||
[charaFadeout E 0.1]
|
||
[charaPut S 2000,2500]
|
||
[charaFace D 13]
|
||
[charaFadein D 0.1 1]
|
||
[wt 0.2]
|
||
|
||
@埃尔梅罗Ⅱ世
|
||
莲偶是[#超绝技术:Magical-tech]的象征。她使用技术,[r]相当于『栋梁』代达罗斯发挥自己的实力。
|
||
[k]
|
||
|
||
@埃尔梅罗Ⅱ世
|
||
所以唯独在『这座克里特岛』,那种近乎乱来的尝试[r]才能发挥自我改造仪式的效果吧。
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaTalk on]
|
||
[charaTalk M,D]
|
||
[subRenderFadeout #A 0.7]
|
||
[wt 0.7]
|
||
[charaPut T 2000,2500]
|
||
[charaFadeout M 0.1]
|
||
[charaFadeout O 0.1]
|
||
[charaScale M 1.0]
|
||
[charaMove M 50,0 0.1]
|
||
[charaMove O -50,-260 0.1]
|
||
|
||
@梵高
|
||
……唔,唔~? 先不论这些解释……[r]华丽的布里托玛特大人? 是怪物?
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
[charaLayer T normal]
|
||
[charaLayer M normal]
|
||
[charaLayer O normal]
|
||
[subCameraOff]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 4]
|
||
[charaFadein A 0.1 1]
|
||
@图坦卡蒙
|
||
是的~。[r]其他整体上都显得有些牵强附会。
|
||
[k]
|
||
|
||
@图坦卡蒙
|
||
再者,若要重现希腊的岛屿,[r]召唤希腊的英灵才是最优解吧?
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaPut S 1]
|
||
[charaTalk C]
|
||
[charaFace C 22]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@达·芬奇
|
||
两位的疑问很合理。这个仪式明显执着于[r][#不用希腊英灵表现出克里特岛]。
|
||
[k]
|
||
|
||
[charaFace C 23]
|
||
@达·芬奇
|
||
这是一种惊人的不合理。当然也存在弊害。[r]假如没有布里托玛特,这个仪式很可能无法成立。
|
||
[k]
|
||
|
||
|
||
[messageOff]
|
||
[charaTalk off]
|
||
[subCameraOn 2]
|
||
|
||
[charaLayer T sub #A]
|
||
[charaLayer F sub #A]
|
||
[charaLayer G sub #A]
|
||
|
||
[charaLayer H sub #A]
|
||
[charaLayer I sub #A]
|
||
|
||
[subCameraFilter #A normal]
|
||
|
||
[subRenderScale #A 1.01]
|
||
|
||
[subRenderDepth #A 1]
|
||
|
||
[charaDepth I 2]
|
||
[charaDepth H 3]
|
||
[charaDepth G 4]
|
||
[charaDepth F 5]
|
||
|
||
[charaScale F 1.2]
|
||
[charaScale G 1.2]
|
||
|
||
[charaPut T 1]
|
||
|
||
[charaFace F 0]
|
||
[charaFadein F 0 -50,0]
|
||
[charaFadein G 0 -50,-260]
|
||
|
||
[charaScale H 1.2]
|
||
[charaScale I 1.2]
|
||
|
||
[charaFace H 8]
|
||
[charaFadein H 0 80,0]
|
||
[charaFadein I 0 80,-260]
|
||
|
||
[subRenderFadein #A 0.8 0,0]
|
||
[charaMove F -10,0 30.0]
|
||
[charaMove G -10,-260 30.0]
|
||
[wt 1.0]
|
||
|
||
@达·芬奇
|
||
……布里托玛特这位骑士的『名字』来源,[r]其实就是克里特岛。
|
||
[k]
|
||
|
||
@达·芬奇
|
||
其名字就是『[#甜美的少女:布里托玛耳提斯]』。[r]与该名字给人的印象相反,是个拥有可怕容貌与力量的女神或怪物。
|
||
[k]
|
||
|
||
@达·芬奇
|
||
她曾以恐怖与暴力统治着古代克里特岛。[r]那楚楚可怜的名字恐怕是为了能稍稍平息她的怒火吧。
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaMove H 40,0 30.0]
|
||
[charaMove I 40,-260 30.0]
|
||
[charaFadeout F 1.0]
|
||
[charaFadeout G 1.0]
|
||
[wt 1.0]
|
||
[wt 0.2]
|
||
|
||
@达·芬奇
|
||
……她总是会莫名遭到火焰袭击吧?[r]那多半也是在重现『弥诺斯火山爆发』。
|
||
[k]
|
||
|
||
@达·芬奇
|
||
3600年前给古代克里特岛繁荣的弥诺斯文明[r]带来重创的火山大爆发……
|
||
[k]
|
||
|
||
@达·芬奇
|
||
根据推测……由于她被视为克里特岛的支柱,[r]所以岛屿遭受的灾厄也概念性地重现在她身上。
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFace C 0]
|
||
|
||
[subRenderFadeout #A 0.7]
|
||
[wt 0.7]
|
||
[charaPut T 2000,2500]
|
||
[charaEffectDestroy T bit_sepia01_depth_fs]
|
||
[charaFadeout F 0]
|
||
[charaFadeout H 0]
|
||
[charaFadeout G 0]
|
||
[charaFadeout I 0]
|
||
[wt 0.2]
|
||
[subCameraOff]
|
||
[charaLayer T normal]
|
||
[charaLayer F normal]
|
||
[charaLayer H normal]
|
||
[charaLayer G normal]
|
||
[charaLayer I normal]
|
||
[charaScale T 1.0]
|
||
[charaScale F 1.0]
|
||
[charaScale H 1.0]
|
||
[charaScale G 1.0]
|
||
[charaScale I 1.0]
|
||
|
||
[charaSet F 1098157410 1 恺撒]
|
||
[charaSet H 1098306900 1 曼迪卡尔多]
|
||
[sceneSet G 231600 1]
|
||
[sceneSet I 231600 1]
|
||
[sceneSet K 231600 1]
|
||
[charaSet L 7028000 1 班扬]
|
||
[charaSet N 3053001 1 布里托玛特]
|
||
|
||
[charaTalk on]
|
||
@达·芬奇
|
||
综上所述……明明和布里托玛特本人毫无关系,[r]但名字和[#妖精骑士:非人]这一特异性却恰好契合。
|
||
[k]
|
||
|
||
@达·芬奇
|
||
所以,她才会作为[#怪物:monster]的象征,[r]成为了令『克里特岛』成立的核心。
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
[charaPut S 2000,2500]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 10]
|
||
[charaFadein A 0.1 1]
|
||
@图坦卡蒙
|
||
原来……如此。
|
||
[k]
|
||
|
||
|
||
[messageOff]
|
||
[wipeout rectangleStripLeftToRight 0.5 1.0]
|
||
[bgm BGM_REQUIEM 0.8 0.5]
|
||
[wait wipe]
|
||
|
||
[charaTalk off]
|
||
[subCameraOn 2]
|
||
|
||
[charaLayer J sub #A]
|
||
[charaLayer N sub #A]
|
||
[charaLayer G sub #A]
|
||
|
||
[charaLayer T sub #B]
|
||
[charaLayer H sub #B]
|
||
[charaLayer M sub #B]
|
||
[charaLayer L sub #B]
|
||
[charaLayer I sub #B]
|
||
|
||
[subCameraFilter #A normal]
|
||
[subCameraFilter #B normal]
|
||
|
||
[subRenderDepth #A 1]
|
||
[subRenderDepth #B 2]
|
||
|
||
[subRenderScale #A 1.01]
|
||
[subRenderScale #B 1.01]
|
||
|
||
[charaDepth G 2]
|
||
[charaDepth J 4]
|
||
[charaDepth F 3]
|
||
[charaDepth N 5]
|
||
|
||
[charaScale G 1.2]
|
||
[charaFace F 0]
|
||
[charaFace N 0]
|
||
[charaFace J 12]
|
||
[charaFadein N 0 260,-50]
|
||
[charaFadein J 0 -270,-50]
|
||
[charaFadein G 0 -100,-260]
|
||
|
||
[charaDepth I 2]
|
||
[charaDepth H 3]
|
||
[charaDepth M 4]
|
||
[charaDepth L 5]
|
||
[charaDepth T 8]
|
||
|
||
[charaScale I 1.2]
|
||
[charaFace H 0]
|
||
[charaFace M 0]
|
||
[charaFace L 1]
|
||
[charaFadein H 0 -450,-50]
|
||
[charaFadein M 0 250,-50]
|
||
[charaFadein L 0 -100,-75]
|
||
[charaFadein I 0 0,-260]
|
||
|
||
|
||
[subRenderFadein #A 0.1 0,0]
|
||
|
||
[pictureFrameTop cut063_cinema]
|
||
[wt 0.6]
|
||
|
||
[wipein rectangleStripRightToLeft 0.5 1.0]
|
||
[wait wipe]
|
||
|
||
[charaDepth K 2]
|
||
[charaDepth D 3]
|
||
[charaDepth A 3]
|
||
[charaDepth C 3]
|
||
[charaDepth S 8]
|
||
|
||
[charaScale K 1.2]
|
||
[charaFace D 13]
|
||
[charaFadein D 0.1 1]
|
||
[charaFadein K 0.1 -100,-260]
|
||
[charaFadeout A 0.1]
|
||
[wt 0.2]
|
||
|
||
[charaMoveReturn J -270,-58 0.4]
|
||
[wt 0.4]
|
||
[charaMoveReturn J -270,-58 0.4]
|
||
[wt 0.8]
|
||
|
||
[charaFace N 3]
|
||
[charaMoveReturn N 260,-58 0.5]
|
||
[wt 1.1]
|
||
|
||
|
||
[subRenderFadein #B 0.4 0,0]
|
||
[charaMoveEase L 0,-75 0.6 easeOutSine]
|
||
[charaMoveEase M 350,-50 0.6 easeOutSine]
|
||
[charaMoveEase H -350,-50 0.6 easeOutSine]
|
||
[charaMoveEase I 100,-260 0.6 easeOutSine]
|
||
[wt 0.6]
|
||
[subRenderFadeout #A 0.1]
|
||
[wt 0.3]
|
||
|
||
[charaFace L 8]
|
||
[charaMoveReturn L 0,-65 0.35]
|
||
[wt 0.35]
|
||
[charaMoveReturn L 0,-65 0.35]
|
||
[wt 0.7]
|
||
|
||
[charaPut T 325,-25]
|
||
[charaEffect T bit_talk_comic_shock]
|
||
[charaFace M 9]
|
||
[charaShake M 0.02 3 3 0.3]
|
||
[wt 1.0]
|
||
|
||
[charaFace H 1]
|
||
[charaMoveReturn H -350,-58 0.5]
|
||
[wt 1.1]
|
||
|
||
[wipeout rectangleStripRightToLeft 0.5 1.0]
|
||
[wait wipe]
|
||
|
||
|
||
[subRenderFadeout #B 0.1]
|
||
[wt 0.1]
|
||
[charaPut T 2000,2500]
|
||
[charaEffectDestroy T bit_talk_comic_shock]
|
||
[charaFadeout G 0]
|
||
[charaFadeout I 0]
|
||
[charaFadeout H 0]
|
||
[charaFadeout M 0]
|
||
[charaFadeout L 0]
|
||
[charaFadeout J 0]
|
||
[charaFadeout N 0]
|
||
[wt 0.2]
|
||
[subCameraOff]
|
||
[charaLayer T normal]
|
||
[charaLayer H normal]
|
||
[charaLayer L normal]
|
||
[charaLayer J normal]
|
||
[charaLayer N normal]
|
||
[charaLayer H normal]
|
||
[charaLayer G normal]
|
||
[charaLayer I normal]
|
||
[charaScale T 1.0]
|
||
[charaScale H 1.0]
|
||
[charaScale J 1.0]
|
||
[charaScale L 1.0]
|
||
[charaScale M 1.0]
|
||
[charaScale N 1.0]
|
||
[charaScale G 1.0]
|
||
[charaScale I 1.0]
|
||
|
||
[pictureFrameTop]
|
||
[wt 0.3]
|
||
|
||
[bgm BGM_REQUIEM 0.8 1.0]
|
||
[wipein rectangleStripLeftToRight 0.5 1.0]
|
||
[wait wipe]
|
||
[wt 0.2]
|
||
|
||
[charaTalk on]
|
||
@梵高
|
||
各位建造者知道这件事吗……
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 1]
|
||
[charaFadein A 0.1 1]
|
||
@图坦卡蒙
|
||
不清楚,但孤以为还是不说为好。
|
||
[k]
|
||
|
||
[charaFace A 11]
|
||
@图坦卡蒙
|
||
不过,这是何等微妙、绝妙的平衡啊。[r]就算孤成为[#魔术师:Caster],也没有让其成立的把握。
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaPut S 1]
|
||
[charaTalk C]
|
||
[charaFace C 36]
|
||
[charaFadein C 0.1 1]
|
||
@达·芬奇
|
||
我也一样。如果按照埃尔梅罗Ⅱ世的说法,[r]应该算是神技,或者说是噩梦般偶然的产物吧。
|
||
[k]
|
||
|
||
[charaFace C 0]
|
||
@达·芬奇
|
||
总之,既然仪式的原理已被揭穿,我们也开始研究对策了。[r]至于成果,还请稍等片刻哦,[%1]。
|
||
[k]
|
||
|
||
[messageOff]
|
||
[cameraMoveEase 0,8 0.4 easeOutSine 1.01]
|
||
[wt 0.55]
|
||
[cameraMoveEase 0,0 0.4 easeOutSine 1.01]
|
||
[wt 1.1]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
[charaPut S 2000,2500]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 13]
|
||
[charaFadein D 0.1 1]
|
||
@梵高
|
||
……话说回来,代达罗斯的愿望究竟是什么呢?[r]伊什塔尔大人看上去不太情愿呢……[bgmStop BGM_REQUIEM 1.5]
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 12]
|
||
[charaFadein A 0.1 1]
|
||
@图坦卡蒙
|
||
不,那并不是[line 3]
|
||
[k]
|
||
|
||
[messageOff]
|
||
[subCameraOn 2]
|
||
|
||
[charaLayer S sub #A]
|
||
[charaLayer T sub #A]
|
||
[charaLayer C sub #A]
|
||
[charaLayer G sub #A]
|
||
|
||
[charaLayer D sub #B]
|
||
[charaLayer I sub #B]
|
||
|
||
[subCameraFilter #A maskEdge cut359_mask10 5 255,255,255,255]
|
||
[subCameraFilter #B normal]
|
||
|
||
[subRenderScale #B 1.01]
|
||
|
||
[subRenderDepth #A 1]
|
||
[subRenderDepth #B 2]
|
||
|
||
[charaDepth G 2]
|
||
[charaDepth C 3]
|
||
[charaDepth S 4]
|
||
[charaDepth T 8]
|
||
[charaDepth U 9]
|
||
|
||
[charaScale G 1.2]
|
||
|
||
[charaPutFSL S -50,225]
|
||
[charaTalk C]
|
||
[charaFace C 36]
|
||
[charaFadeinFSL C 0 -50,225]
|
||
[charaFadein G 0 200,0]
|
||
|
||
[charaFace D 8]
|
||
[charaFadein D 0 1]
|
||
[charaFadein I 0 0,-200]
|
||
|
||
[subRenderFadein #A 0.4 -475,-250]
|
||
[subRenderMoveEase #A -225,-250 0.6 easeOutSine]
|
||
[charaMoveEaseFSR A 225,0 0.6 easeOutSine]
|
||
[charaMoveEase K 100,-260 0.6 easeOutSine]
|
||
[wt 0.7]
|
||
[bgm BGM_EVENT_2 0.1]
|
||
|
||
@达·芬奇
|
||
哎哟,图坦! 那部分能先保密吗!?[r]因为这样那样的理由啦!
|
||
[k]
|
||
|
||
|
||
[messageOff]
|
||
[charaTalk C,A]
|
||
[cueSe SE_21 21_ad1108]
|
||
[charaPutFSL T -50,225]
|
||
[charaEffect T bit_talk_easy_spell_r]
|
||
[wt 1.1]
|
||
|
||
[cueSeStop 21_ad1108 2.0]
|
||
[charaPutFSR U 225,0]
|
||
[charaEffect U bit_talk_easy_spell_r]
|
||
[wt 2.2]
|
||
|
||
[charaFace A 4]
|
||
@图坦卡蒙
|
||
嚯……是这样吗?[r]唔唔,虽然孤不太明白,但知道了。
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaTalk D,A]
|
||
[subRenderFadein #B 0.6 0,0]
|
||
[wt 0.6]
|
||
[charaFadeout A 0.1]
|
||
[charaFadeout K 0.1]
|
||
[wt 0.1]
|
||
|
||
@梵高
|
||
啊~! 干什么啦,一副只有魔术师才明白的样子![r]太狡猾了! 不带我!!
|
||
[k]
|
||
|
||
@梵高
|
||
御主大人,我们来对话吧! 用阿尔世界的黑话![r]这硬核的生物群系必须靠[#SMP:多人生存模式]来撑过去!
|
||
[k]
|
||
|
||
?1:不明白……
|
||
?2:我也还只是个路人粉啊……
|
||
?!
|
||
|
||
[messageOff]
|
||
[charaFaceFade D 10 0.2]
|
||
[wt 1.6]
|
||
|
||
|
||
[fadeout black 2.0]
|
||
[bgmStop BGM_EVENT_2 2.0]
|
||
[wait fade]
|
||
[wt 0.5]
|
||
[soundStopAll]
|
||
[end]
|