279 lines
		
	
	
		
			5.4 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			279 lines
		
	
	
		
			5.4 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| 
 | ||
| 
 | ||
| 
 | ||
| $04-00-04-13-7-0
 | ||
| 
 | ||
| 
 | ||
| [soundStopAll]
 | ||
| [enableFullScreen]
 | ||
| 
 | ||
| [charaSet A 1098257910 1 マシュ]
 | ||
| [charaSet B 1098307900 1 岸波白野]
 | ||
| [charaSet C 1098188410 1 キングプロテア]
 | ||
| 
 | ||
| [charaSet D 1098307900 1 岸波白野(演出用)]
 | ||
| [charaSet E 1098188410 1 プロテア(演出用)]
 | ||
| 
 | ||
| [sceneSet L 225810 1]
 | ||
| [sceneSet M 225810 1]
 | ||
| [sceneSet N 224020 1]
 | ||
| [sceneSet O 224020 1]
 | ||
| 
 | ||
| [pictureFrameTop cut063_cinema]
 | ||
| 
 | ||
| [charaTalk off]
 | ||
| [subCameraOn 3]
 | ||
| [charaLayer E sub #A]
 | ||
| [charaLayer M sub #A]
 | ||
| [charaLayer D sub #B]
 | ||
| [charaLayer O sub #B]
 | ||
| [subCameraFilter #A maskEdge cut359_mask09 4 0,0,0,255 0]
 | ||
| [subCameraFilter #B maskEdge cut359_mask10 4 0,0,0,255 0]
 | ||
| [subCameraFilter #C maskEdge cut359_mask06 4 0,0,0,255 0]
 | ||
| [subRenderDepth #A 1]
 | ||
| [subRenderDepth #B 2]
 | ||
| [subRenderDepth #C 3]
 | ||
| [charaDepth E 2]
 | ||
| [charaDepth M 1]
 | ||
| [charaDepth D 2]
 | ||
| [charaDepth O 1]
 | ||
| [charaScale E 1.0]
 | ||
| [charaScale M 1.2]
 | ||
| [charaScale D 1.2]
 | ||
| [charaScale O 1.2]
 | ||
| [charaFace E 3]
 | ||
| [charaFadein E 0 100,160]
 | ||
| [charaFadein M 0 0,-100]
 | ||
| [charaFace D 2]
 | ||
| [charaFadein D 0 -100,175]
 | ||
| [charaFadein O 0 0,0]
 | ||
| 
 | ||
| [scene 10000]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [fadein black 1.0]
 | ||
| [wait fade]
 | ||
| 
 | ||
| 
 | ||
| [bgm BGM_BATTLE_185 0.1]
 | ||
| [subRenderFadein #A 0.4 112,0]
 | ||
| [subRenderMoveEase #A 212,-200 0.4 easeOutSine]
 | ||
| [subRenderFadein #B 0.4 -112,-400]
 | ||
| [subRenderMoveEase #B -212,-200 0.4 easeOutSine]
 | ||
| [wt 1.5]
 | ||
| 
 | ||
| [wipeout leftDownToRightUp 0.4 1]
 | ||
| [wait wipe]
 | ||
| [subRenderFadeout #A 0.1]
 | ||
| [subRenderFadeout #B 0.1]
 | ||
| [wt 0.1]
 | ||
| [charaDepth N 1]
 | ||
| [charaDepth B 2]
 | ||
| [charaScale N 1.2]
 | ||
| [charaScale B 1.4]
 | ||
| [charaFadein N 0.1 0,-280]
 | ||
| [scene 224020]
 | ||
| [wt 0.2]
 | ||
| [wipein rightUpToLeftDown 0.4 1]
 | ||
| [wait wipe]
 | ||
| [se ad85]
 | ||
| [wt 0.3]
 | ||
| 
 | ||
| [se ad854]
 | ||
| [se ad238]
 | ||
| [se ad14 0.2]
 | ||
| [effect bit_talk_impactlanding]
 | ||
| [charaShake N 0.03 3 5 1.2]
 | ||
| [wt 1.2]
 | ||
| [seStop ad14 2.2]
 | ||
| [wt 1.2]
 | ||
| [charaFadeout N 0.7]
 | ||
| [wt 0.7]
 | ||
| 
 | ||
| [se ad671 0.7]
 | ||
| [charaFace B 2]
 | ||
| [charaFadein B 0.4 0,25]
 | ||
| [charaMoveScaleEase B 1.0 0.7 easeOutCubic]
 | ||
| [charaMoveEase B 0,-15 0.7 easeOutCubic]
 | ||
| [wt 1.7]
 | ||
| 
 | ||
| [charaFace B 6]
 | ||
| [se ad39]
 | ||
| [charaEffect B bit_talk_17_bl_03]
 | ||
| [wt 0.5]
 | ||
| [se adm31 0]
 | ||
| [seVolume adm31 0.5 0.7]
 | ||
| [charaEffect B bit_talk_lightning_07b]
 | ||
| [charaEffect B bit_talk_lightning_02t]
 | ||
| [wt 1.5]
 | ||
| [charaEffectStop B bit_talk_17_bl_03]
 | ||
| [charaEffectStop B bit_talk_lightning_07b]
 | ||
| [charaEffectStop B bit_talk_lightning_02t]
 | ||
| [wt 0.5]
 | ||
| 
 | ||
| [seStop adm31 1.2]
 | ||
| [wipeout rightUpToLeftDown 0.4 1]
 | ||
| [wait wipe]
 | ||
| [charaFadeout B 0.1]
 | ||
| [wt 0.1]
 | ||
| [charaScale C 1.0]
 | ||
| [charaFace C 9]
 | ||
| [charaFadein C 0.1 0,-40]
 | ||
| [scene 225810]
 | ||
| [wt 0.2]
 | ||
| [wipein leftDownToRightUp 0.4 1]
 | ||
| [wait wipe]
 | ||
| 
 | ||
| [effect bit_talk_down_beam]
 | ||
| [cueSe SE_22 22_ad1220]
 | ||
| [cueSe SE_24 24_ade969 0.8]
 | ||
| [cueSe SE_21 21_ade614 0]
 | ||
| [cueSeVolume 21_ade614 1.0 0.4]
 | ||
| [se ad981]
 | ||
| [wt 0.4]
 | ||
| [effect bit_talk_shock_wave 0,0]
 | ||
| [wt 0.4]
 | ||
| [se ad353]
 | ||
| [cueSeStop 21_ade614 4.0]
 | ||
| [seStop ad291 4.0]
 | ||
| 
 | ||
| [wt 1.0]
 | ||
| [fadeout white 1.0]
 | ||
| [seStop ad781 3.0]
 | ||
| [seStop ad291 3.0]
 | ||
| [seStop ad875 3.0]
 | ||
| [seStop ade19 3.0]
 | ||
| [seStop ad743 3.0]
 | ||
| [wait fade]
 | ||
| [charaFace C 12]
 | ||
| [effectStop bit_talk_down_beam]
 | ||
| [effectDestroy bit_talk_shock_wave]
 | ||
| [wt 2.0]
 | ||
| 
 | ||
| [fadein white 1.0]
 | ||
| [wait fade]
 | ||
| [wt 0.5]
 | ||
| [charaFace C 9]
 | ||
| [charaShake C 0.04 3 3 0.4]
 | ||
| [wt 1.2]
 | ||
| [charaFace C 10]
 | ||
| [wt 1.0]
 | ||
| 
 | ||
| [bgmStop BGM_BATTLE_185 3.0]
 | ||
| [charaLayer N sub #C]
 | ||
| [subRenderScale #C 1.1]
 | ||
| [charaScale N 1.2]
 | ||
| [charaFadein N 0 -50,150]
 | ||
| [subRenderFadein #C 0.4 -100,-515]
 | ||
| [subRenderMoveEase #C 0,-515 0.4 easeOutSine]
 | ||
| [charaMove N 50,150 15.0]
 | ||
| [wt 3.0]
 | ||
| [subRenderFadeout #C 0.4]
 | ||
| [subRenderMoveEase #C 100,-515 0.4 easeOutSine]
 | ||
| [wt 0.7]
 | ||
| 
 | ||
| [charaFace C 7]
 | ||
| [wt 1.5]
 | ||
| 
 | ||
| [fadeout black 1.5]
 | ||
| [wait fade]
 | ||
| 
 | ||
| [pictureFrameTop]
 | ||
| [charaFadeout C 0.1]
 | ||
| [scene 223820]
 | ||
| [wt 2.0]
 | ||
| 
 | ||
| [fadein black 1.5]
 | ||
| [wait fade]
 | ||
| 
 | ||
| [charaTalk B]
 | ||
| [charaFace B 2]
 | ||
| [charaFadein B 0.1 1]
 | ||
| 
 | ||
| @岸波白野
 | ||
| [line 3]というワケで、プロテアを3分間だけ[r]足止めして戻ってきました。
 | ||
| [k]
 | ||
| 
 | ||
| [bgm BGM_EVENT_55 0.1]
 | ||
| 
 | ||
| [charaFace B 5]
 | ||
| 
 | ||
| @岸波白野
 | ||
| 面目ない。お[#灸:きゅう]を[#据:す]えるつもりだったけど、[r]足止めするのが精一杯でした。
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout B 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk A]
 | ||
| [charaFace A 29]
 | ||
| [charaFadein A 0.1 1]
 | ||
| 
 | ||
| @マシュ
 | ||
| い、いえ、遠目でしたが素晴らしい活躍でした![r]白野[#大先輩:だいせんぱい]、とお呼びするべきでしょうかっ!
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout A 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk B]
 | ||
| [charaFace B 1]
 | ||
| [charaFadein B 0.1 1]
 | ||
| 
 | ||
| @岸波白野
 | ||
| 白野でいいですよ。
 | ||
| [k]
 | ||
| 
 | ||
| [charaFace B 12]
 | ||
| 
 | ||
| @岸波白野
 | ||
| 先輩風を吹かしていたのは、ほら、[r]その方がキャラが立つかなってだけだったので。
 | ||
| [k]
 | ||
| 
 | ||
| ?1:すごい簡易召喚でした、先輩!
 | ||
| ?2:カルデアの召喚術もアプデが待たれる
 | ||
| 
 | ||
| ?!
 | ||
| 
 | ||
| [charaFace B 9]
 | ||
| 
 | ||
| @岸波白野
 | ||
| そうかな? キミの方が難しそうに思えるけど。[r]戦況に応じて英霊を[#選抜:せんばつ]するの、すごい事だよ?
 | ||
| [k]
 | ||
| 
 | ||
| [charaFace B 0]
 | ||
| 
 | ||
| @岸波白野
 | ||
| まあ、とはいえ手の内も明かしたし、[r]ここからは隠し事はなしだ。
 | ||
| [k]
 | ||
| 
 | ||
| @岸波白野
 | ||
| 問題は[#山積:やまづ]みだけど、[r]モールに着けば光明は見えるさ。
 | ||
| [k]
 | ||
| 
 | ||
| ?1:モールに着いたら、ですか?
 | ||
| ?2:モールには秘密兵器があるとか……?
 | ||
| 
 | ||
| ?!
 | ||
| 
 | ||
| [charaFace B 1]
 | ||
| 
 | ||
| @岸波白野
 | ||
| ああ。まずは屋根の点検をしよう。
 | ||
| [k]
 | ||
| 
 | ||
| [charaFace B 4]
 | ||
| 
 | ||
| @岸波白野
 | ||
| だってほら。プロテアに吹っ飛ばされたBB、[r]屋根に[#突:つ]き[#刺:さ]さってる可能性、高いだろ?
 | ||
| [k]
 | ||
| 
 | ||
| [messageOff]
 | ||
| [wt 1.0]
 | ||
| [fadeout black 2.0]
 | ||
| [bgmStop BGM_EVENT_55 2.0]
 | ||
| [wait fade]
 | ||
| [wt 0.5]
 | ||
| [soundStopAll]
 | ||
| [end]
 |