fgo-game-data/ScriptActionEncrypt/91/9120340140.txt
2022-03-15 08:20:44 +00:00

295 lines
4.8 KiB
Plaintext
Raw Blame History

This file contains invisible Unicode characters

This file contains invisible Unicode characters that are indistinguishable to humans but may be processed differently by a computer. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

91-20-34-01-4-0
[soundStopAll]
[charaSet A 2034000 1 泰爾]
[charaSet B 2034000 1 泰爾(剪影)]
[charaSet C 1098183600 1 敵人]
[charaSet D 1098183600 1 敵人(剪影)]
[imageSet J back10000 1]
[charaScale J 1.01]
[charaScale B 1.4]
[charaScale D 1.4]
[scene 20820]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
[fadein black 1.5]
[wait fade]
[wt 0.2]
[bgm BGM_EVENT_81 0.1]
@泰爾
……別動。千萬別動哦,御主。[r]不要回頭,也不要發出聲音。
[k]
1究竟發生了什麼……
2………………
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[se ad57]
[seVolume ad57 0 0.7]
[wt 0.9]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.8 60,0]
[charaMove C 1 0.8]
[charaShake C 0.04 0 3 0.8]
[wt 1.2]
[seStop ad57 0.2]
[se ade215]
[wt 2.5]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
[bgm BGM_EVENT_81 0.7 0.7]
[wt 0.7]
[charaFadein J 0.1 0,-200]
[charaFadeTime J 0.3 0.7]
[wt 0.2]
@泰爾
(這壓迫感……慘了。[r] 是山主級的。)
[k]
[charaFace A 4]
@泰爾
(為什麼會突然出現……?[r] 不,這不是最重要的問題。)
[k]
[charaFace A 5]
@泰爾
[#問題是位置]。[#位置非常不妙]。[r] 距離御主太近了……!)
[k]
@泰爾
[&他:她]一定被盯上了。[r] 輕舉妄動只會給御主造成危害。)
[k]
@泰爾
(也不能乾等著。[r] 那傢伙下一秒就可能對御主發動攻擊。)
[k]
@泰爾
(現在移動到最佳射擊位置……也不可能。[r] 要做只能在這裡射擊。但是[line 3]
[k]
[charaFace A 4]
@泰爾
(啊啊,位置不太好。[r] [#一旦射偏肯定會擊中御主]……!)
[k]
[messageOff]
[wt 0.9]
[charaFace A 5]
[wt 0.4]
@泰爾
(即使如此,也只能行動了。[r] 如果只有這種方法的話,也只能這樣做了[line 3]
[k]
[messageOff]
[charaFadeout J 0.2]
[wt 0.1]
[se ad346]
[charaMoveReturn A 0,-5 0.2]
[wt 0.2]
[charaMoveReturn A 0,-2 0.2]
[wt 0.4]
[charaMoveReturn A 0,2 0.2]
[wt 0.9]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
[wt 0.1]
[se ade215]
[wt 2.1]
1既然知道泰爾已經做好了覺悟。
2[line 3]只要相信他,靜靜等待就好了。)
[bgmStop BGM_EVENT_81 1.2]
[wt 0.4]
[charaFadein J 0.1 0,-200]
[charaFadeTime J 0.3 0.6]
[charaFadeout C 0.1]
[wt 0.2]
[se ade103]
[seVolume ade103 0 0.3]
[charaTalk B]
[charaFace B 5]
[charaFadein B 1.8 -320,0]
[charaFadeTime B 0.9 0.7]
[charaMove B -280,0 1.8]
[wt 1.4]
[charaFadeout B 0.4]
[wt 0.4]
[charaTalk D]
[charaFace D 0]
[charaFadein D 1.8 140,90]
[charaFadeTime D 0.9 0.7]
[charaMove D 190,90 1.8]
[wt 1.4]
[charaFadeout D 0.4]
[wt 0.4]
[charaTalk B]
[charaFace B 5]
[charaFadein B 1.2 -120,0]
[wt 1.1]
[seStop ade103 0.4]
[wt 0.3]
[charaFace B 2]
[wt 0.3]
[wipeout leftUpToRightDown 0.4 1.0]
[wait wipe]
[charaFadeout B 0.1]
[charaFadeout J 0.1]
[effect bit_talk_arrow01or 0,0 F]
[wt 0.2]
[scene 10000]
[wipein rightDownToLeftUp 0.2 1.0]
[wait wipe]
[wt 0.6]
[se bac368]
[wt 0.6]
[fadeout black 0.2]
[wait fade]
[scene 20820]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
[fadein black 0.4]
[wait fade]
[se bac16]
[fowardEffect bit_talk_14 240,-80]
[charaShake C 0.04 3 3 0.3]
[wt 0.4]
[se ad19]
[seVolume ad19 0 0.7]
[charaMove C 0,-10 0.9]
[charaShake C 0.04 2 2 0.9]
[wt 1.3]
[bgm BGM_EVENT_82 0.1]
@泰爾
呼! 就是現在,御主,到這裡來!
[k]
[messageOff]
[wipeout rectangleStripLeftToRight 0.5 1.0]
[se ad443]
[wait wipe]
[charaFadeout C 0.1]
[charaFadeout J 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
[wipein rectangleStripRightToLeft 0.5 1.0]
[wait wipe]
[seStop ad443 0.2]
[wt 0.6]
1謝謝
[charaFace A 0]
@泰爾
要道謝還為時過早,御主。[r]剛才我只是製造了破綻而已。並沒有解決對手。
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
[wt 0.4]
[se ad564]
[charaShake C 0.04 3 3 1.8]
[wt 2.1]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
@泰爾
對獵人來說,[r]無謂地打傷逼急對手算是大失態……
[k]
@泰爾
但沒辦法,那個角度無法瞄準要害。
[k]
[charaFace A 2]
@泰爾
只能重新給予致命一擊了。[r]御主,拜託您支援!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_82 0.5]
[wait fade]
[soundStopAll]
[end]