1153 lines
17 KiB
Plaintext
1153 lines
17 KiB
Plaintext
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$91-60-30-01-2-1
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[soundStopAll]
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[charaSet A 6030000 1 Danzo]
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[charaSet B 6019001 1 "Fuuma Kotarou"]
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[charaSet C 1098157800 1 "Caster of Limbo?"]
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[charaSet D 1001000 1 Effect]
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[charaSet E 1001000 1 "Effect 2"]
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[charaSet F 98006200 1 "Limbo Effect"]
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[charaSet H 1098157800 1 Silhouette_Limbo]
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[charaFilter H silhouette 00000080]
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[scene 47300]
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[bgm BGM_EVENT_24 0.1]
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[fadein black 1.0]
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[wait fade]
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[wt 0.1]
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[effect bit_talk_kengekiall02]
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[wt 0.1]
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[se ad33]
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[wt 1.0]
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[shake 0.03 3 3 0.4]
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[effect bit_talk_14]
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[flashin once 0.1 0.2 FFFFFFAF FFFFFF00]
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[wt 0.7]
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[flashin once 0.3 0.3 FFFFFFAF FFFFFF00]
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[se bac194]
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[wt 0.1]
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[shake 0.03 3 3 0.4]
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[wt 0.7]
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[flashin once 0.3 0.3 FFFFFFAF FFFFFF00]
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[se bac194]
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[wt 0.1]
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[shake 0.03 3 3 0.4]
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[wt 0.7]
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[shake 0.05 1 4 1.0]
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[se ad211]
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[effect bit_talk_impactlanding]
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[wt 3.0]
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[charaTalk A]
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[charaFace A 5]
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[charaFadein A 0.1 1]
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[se ad7]
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[charaMoveReturn A 0,5 0.2]
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[charaMoveScale A 0.95 0.2]
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[wt 0.7]
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[charaFace A 2]
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@Danzo
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Mechanical ninja art: Fuuma Missile![sr]It will tear any target apart, even a monster!
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaScale A 1.0]
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[charaTalk B]
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[charaFace B 2]
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[charaFadein B 0.1 1]
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@Fuuma Kotarou
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Caster of Limbo...or whatever remains of you.[sr]Go away, and leave us alone!
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[k]
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[charaFace B 5]
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@Fuuma Kotarou
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If you ever think to try something like this again...
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[k]
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[charaFace B 2]
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@Fuuma Kotarou
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...then I will crush you as many times as it takes!
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[k]
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[messageOff]
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[flag MALE false]
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[flag FEMALE false]
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[selectionUse masterMale]
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?1:Release your Noble Phantasm!
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[flag MALE true]
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?!
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[selectionUse masterFemale]
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?1:Release your Noble Phantasm!
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[flag FEMALE true]
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?!
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[branch play01 MALE 1]
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[branch play02 FEMALE 1]
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[label play01]
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[charaEffect B bit_talk_CommandMantra_01 0,64]
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[wt 0.5]
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[se bas16]
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[wt 1.5]
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[branch play03]
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[label play02]
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[charaEffect B bit_talk_CommandMantra_02 0,64]
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[wt 0.5]
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[se bas16]
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[wt 1.5]
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[branch play03]
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[label play03]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 5]
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[charaFadein A 0.1 2]
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[charaFace B 5]
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[charaFadein B 0.1 0]
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@Danzo
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Allow me to join you, Lord Kotarou!
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[k]
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[charaFace B 1]
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@Fuuma Kotarou
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Of course!
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[k]
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[messageOff]
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[charaTalk off]
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[charaEffect B bit_talk_36]
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[charaEffect A bit_talk_36]
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[se ad39]
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[wt 1.7]
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[cueSe NoblePhantasm_603000 NP_603000_2]
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[charaFace A 2]
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[charaFace B 2]
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@Fuuma & Puppet
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...Evil Wind Death Storm![sr]...Immortal Chaos Brigade!
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[k]
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[messageOff]
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[cueSeStop NoblePhantasm_603000 NP_603000_2 0.1]
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[fadeout white 1.0]
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[wait fade]
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[charaFadeout A 0.1]
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[charaFadeout B 0.1]
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[charaEffectStop A bit_talk_36]
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[charaEffectStop B bit_talk_36]
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[wt 0.5]
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[fadein white 0.5]
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[wait fade]
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[charaPut D 1]
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[charaPut E 1]
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[charaEffect D bit_talk_tornado01]
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[se bac30]
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[wt 0.5]
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[charaEffect E bit_talk_32]
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[se ad439]
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[seVolume ad167 0 0.3]
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[wt 1.5]
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[charaEffectStop E bit_talk_32]
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[wt 0.1]
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[charaEffectStop D bit_talk_tornado01]
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[effect bit_talk_explosion_triple]
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[wt 0.2]
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[shake 0.05 3 3 0.7]
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[seStop ad439]
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[se ad63]
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[wt 2.5]
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[effectStop bit_talk_explosion_triple]
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[charaPut F 1200,1200]
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[charaEffect F bit_talk_shadow_aura01]
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[charaTalk on]
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[charaTalk C]
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[charaFace C 5]
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[charaFadein C 0.1 1]
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[charaPut F 0,-180]
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[charaShake C 0.04 4 4 0.7]
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[wt 1.0]
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@Caster of Limbo?
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Hngggh!
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[k]
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[charaFadeout C 0.1]
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[charaPut F 1200,1200]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 1]
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@Danzo
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...And this is not all. I have one more technique for you...a dark and cursed one.
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[k]
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[messageOff]
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[charaEffect A bit_talk_36]
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[se ad39]
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[wt 1.5]
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||
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[charaFace A 5]
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@Danzo
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This is not a Fuuma technique.[sr]In fact, it is not a technique used by any human.
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[k]
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@Danzo
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It is my forbidden, ultimate technique for sealing away oni and those who have fallen. I swore I would never use it in the presence of another.
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[k]
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@Danzo
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But this is my own database; it is a fleeting illusion, not unlike a dream. Here, I can cross this line at least once.
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[k]
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[charaPut D 1200,1200]
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[charaFace A 4]
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@Danzo
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Forgive me, Master.
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[k]
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[messageOff]
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||
[charaEffectStop A bit_talk_36]
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[cameraMove 1.0 100,-65 1.4]
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[wt 1.5]
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@Mash
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I'm seeing something in Danzo's hand...[sr]Is that...a moonflower?
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[k]
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[charaFace A 5]
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@Danzo
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...I'm sorry.
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[k]
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[messageOff]
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||
[charaScale D 0.7]
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||
[charaPut D -150,50]
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||
[charaEffect D bit_talk_12_platinum_L]
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||
[se bac95]
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||
[wt 1.0]
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||
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||
[wipeout rectangleStripRightToLeft 0.2 1]
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||
[wait wipe]
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||
|
||
[charaFadeout A 0.1]
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||
[cameraHome 0.1]
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||
[wt 0.1]
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||
[wipein rectangleStripLeftToRight 0.1 1]
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||
[wait wipe]
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||
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||
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[charaTalk C]
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||
[charaFace C 5]
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[charaFadein C 0.1 1]
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||
[charaPut F 0,-180]
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@Caster of Limbo?
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!!!
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[k]
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[messageOff]
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||
[bgmStop BGM_EVENT_24 0.1]
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||
[charaEffectStop F bit_talk_shadow_aura01]
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||
|
||
[charaTalk off]
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||
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||
[charaFace H 0]
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||
[charaFadein H 0.1 1]
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||
[charaFadeout C 0.1]
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||
[wt 0.8]
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||
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||
[charaFadeout H 0.1]
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||
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||
[fowardEffect bit_talk_blood_splash]
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||
[se ad464]
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[wt 2.0]
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||
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[se ad144]
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[wt 1.0]
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||
[seStop ad144]
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||
[seStop ad464]
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||
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||
[charaTalk on]
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||
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||
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[charaTalk A]
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[charaFace A 5]
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[charaFadein A 0.1 1]
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@Danzo
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Once I cut the flower I hold in my hand,[sr]it causes my enemy's head to fall on the spot.
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[k]
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[charaFadeout A 0.1]
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||
[wt 0.1]
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||
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||
[charaTalk B]
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||
[charaFace B 1]
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||
[charaFadein B 0.1 1]
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||
@Fuuma Kotarou
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||
...Impressive, Lady Danzo.
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[k]
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||
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||
[charaFadeout B 0.1]
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||
[wt 0.1]
|
||
|
||
[charaTalk A]
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||
[charaFace A 5]
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||
[charaFadein A 0.1 1]
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||
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||
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@Danzo
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...Youjutsu Zanhou: Moonflower.
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[k]
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@Danzo
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It is a cursed, forbidden technique.[sr]Please, forget you saw it.
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[k]
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||
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||
[messageOff]
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||
[fadeout black 1.0]
|
||
[wait fade]
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||
|
||
[charaFadeout A 0.1]
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||
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||
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||
[charaSet C 5009001 1 "Da Vinci"]
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||
[charaSet D 9005001 1 Holmes]
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||
[charaSet E 98001000 1 Mash]
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||
|
||
[scene 10200]
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||
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||
[wt 2.0]
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||
|
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[fadein black 1.0]
|
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[wait fade]
|
||
|
||
[bgm BGM_EVENT_2 0.1]
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||
|
||
[charaTalk E]
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||
[charaFace E 1]
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||
[charaFadein E 0.1 1]
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@Mash
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...Da Vinci, Holmes.[sr]It looks like they finished their battle.
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[k]
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@Mash
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Senpai, Kotarou, and Danzo are all doing fine.[sr]This should put an end to...
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[k]
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||
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[messageOff]
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||
[charaFace E 6]
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[wt 1.0]
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||
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[charaFace E 12]
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@Mash
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...Da Vinci?
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 0]
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[charaFadein C 0.1 1]
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@Da Vinci
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Oh, right, yeah. The battle's all over, and I'm seeing the abnormal data disappear on my monitor too.
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[k]
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[charaFace C 4]
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@Da Vinci
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That's all well and good, but there's[sr]still something strange about this.
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[k]
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[charaFadeout C 0.1]
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||
[wt 0.1]
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||
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||
[charaTalk E]
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||
[charaFace E 0]
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||
[charaFadein E 0.1 1]
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@Mash
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What do you mean?
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[k]
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||
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[charaFadeout E 0.1]
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||
[wt 0.1]
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||
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||
[charaTalk C]
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[charaFace C 0]
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[charaFadein C 0.1 1]
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@Da Vinci
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I'm looking at the damage to her database right now...
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[k]
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@Da Vinci
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...and a segment of it has been repaired perfectly.[sr]I wonder what's going on?
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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||
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[messageOff]
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||
[charaTalk E]
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||
[charaFace E 6]
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[charaFadein E 0.1 1]
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||
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||
[wt 1.0]
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||
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||
[charaFadeout E 0.1]
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||
[wt 0.1]
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||
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||
[charaTalk D]
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||
[charaFace D 0]
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[charaFadein D 0.1 1]
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@Holmes
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||
We determined that the mysterious data causing this daydream malfunction was either a bug or a virus.
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[k]
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@Holmes
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I have not changed my position there, of course.[sr]However...
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[k]
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||
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[charaFace D 6]
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@Holmes
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...what if the purpose of this strange data lay[sr]not in destroying Danzo, but in repairing her...?
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[k]
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||
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[charaFace D 0]
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@Holmes
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Of course, that alone does not tell us why this data was sent, but opposing forces have been known to make merciful gestures towards their enemy at times.
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[k]
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||
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||
[messageOff]
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||
[charaFadeout D 0.1]
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||
[wt 0.1]
|
||
|
||
[charaTalk off]
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||
[charaFace E 6]
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||
[charaFadein E 0.1 2]
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||
[charaFace C 2]
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||
[charaFadein C 0.1 0]
|
||
[wt 1.0]
|
||
|
||
[charaTalk on]
|
||
[bgmStop BGM_EVENT_2 0.1]
|
||
|
||
[charaFace C 5]
|
||
@Da Vinci
|
||
...Again, Holmes? Are you doing it AGAIN?
|
||
[k]
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||
|
||
[charaFadeout E 0.1]
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||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 1]
|
||
[charaFadein D 0.1 1]
|
||
|
||
[bgm BGM_EVENT_7 0.1]
|
||
|
||
@Holmes
|
||
Well now, I wouldn't say I knew right away.[sr]This was merely one of many possibilities.
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 2]
|
||
[charaFadein C 0.1 1]
|
||
@Da Vinci
|
||
[messageShake 0.03 4 4 0.7]
|
||
So you DID do it again![sr]Dammit Holmes!
|
||
[k]
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||
|
||
[messageOff]
|
||
[fadeout black 1.0]
|
||
[bgmStop BGM_EVENT_7 1.0]
|
||
[wait fade]
|
||
|
||
[charaFadeout C 0.1]
|
||
|
||
[scene 10000]
|
||
[wt 1.0]
|
||
|
||
[fadein black 1.0]
|
||
[wait fade]
|
||
|
||
|
||
[fadeout white 1.0]
|
||
[wait fade]
|
||
|
||
[scene 10001]
|
||
[wt 2.0]
|
||
|
||
[wipeFilter cinema 0.5 0]
|
||
|
||
[fadein white 1.0]
|
||
[wait fade]
|
||
|
||
|
||
@
|
||
...Lord [image berserker_language_5].
|
||
[k]
|
||
|
||
|
||
@
|
||
Lord [image berserker_language_5].[sr]Lord [image berserker_language_5].
|
||
[k]
|
||
|
||
[messageOff]
|
||
[se ad31]
|
||
[effect bit_talk_noise_gr]
|
||
[wt 1.0]
|
||
[seStop ad31 0.1]
|
||
|
||
|
||
[se ad15]
|
||
[wt 0.5]
|
||
[se ad15]
|
||
[wt 0.7]
|
||
[effectStop bit_talk_noise_gr]
|
||
[effect bit_talk_security]
|
||
|
||
[bgm BGM_EVENT_6 0.1]
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||
|
||
|
||
@
|
||
The pieces are fitting together.
|
||
[k]
|
||
|
||
@
|
||
Something is taking shape within me.
|
||
[k]
|
||
|
||
@
|
||
Ahh, I'm finally going to see this[sr]memory I was never able to play back.
|
||
[k]
|
||
|
||
@
|
||
It may still be just a small piece of my memories...but I can sense it knitting itself back together anew.
|
||
[k]
|
||
|
||
|
||
@
|
||
It's the record of a certain day. A day that transpired after Kashin Koji and the first Fuuma were gone...
|
||
[k]
|
||
|
||
@
|
||
...after I had traveled around all[sr]of Japan to fight in its wars.
|
||
[k]
|
||
|
||
|
||
@
|
||
It was still a turbulent time of war...but for me at least, things had calmed down considerably at this point.
|
||
[k]
|
||
|
||
@
|
||
Ahh, it was so long ago.
|
||
[k]
|
||
|
||
@
|
||
So very, very long since I was able to[sr]view the events of this lost record.
|
||
[k]
|
||
|
||
@
|
||
In human terms, this would be...
|
||
[k]
|
||
|
||
@
|
||
...a memory.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[fadeout white 1.0]
|
||
[bgmStop BGM_EVENT_6 1.0]
|
||
[wait fade]
|
||
|
||
[effectStop bit_talk_security]
|
||
|
||
[scene 47000]
|
||
[wt 1.0]
|
||
|
||
[effect bit_sepia01]
|
||
|
||
[charaSet A 6030002 1 Danzo]
|
||
[charaSet E 1001000 1 Child]
|
||
|
||
[fadein white 1.0]
|
||
[wait fade]
|
||
|
||
[se ad443]
|
||
[wt 1.0]
|
||
[seStop ad443 0.1]
|
||
|
||
[bgm BGM_EVENT_25 0.1]
|
||
|
||
@Child
|
||
(...Huff, huff, gasp)
|
||
[k]
|
||
|
||
@Child
|
||
I-I'm back.
|
||
[k]
|
||
|
||
|
||
[charaTalk A]
|
||
[charaFace A 0]
|
||
[charaFadein A 0.1 0,-50]
|
||
@Danzo
|
||
Good job. You finished exactly thirty minutes sooner today than you did last time.
|
||
[k]
|
||
|
||
|
||
@Danzo
|
||
What's more, the mountain you crossed today is the steepest in Sagami. You did well to traverse them.
|
||
[k]
|
||
|
||
[charaFace A 1]
|
||
@Danzo
|
||
Well done...Lord Fifth.
|
||
[k]
|
||
|
||
@Child
|
||
Thank you.
|
||
[k]
|
||
|
||
@Child
|
||
Oh, but, it's still too soon to call me that...
|
||
[k]
|
||
|
||
@Child
|
||
I have a long way to go before I'm worthy.[sr]That's why I'm still training with you.
|
||
[k]
|
||
|
||
@Child
|
||
Once I've learned all the Fuuma arts, and made them my own, that's when I'll start going by “Fifth.”
|
||
[k]
|
||
|
||
@Child
|
||
So, until then...
|
||
[k]
|
||
|
||
[charaFace A 0]
|
||
@Danzo
|
||
...I shall call you Lord Kotarou.
|
||
[k]
|
||
|
||
@Child
|
||
Um, I don't[line 2]
|
||
[k]
|
||
|
||
[charaFace A 5]
|
||
@Danzo
|
||
I insist. At least let me call you by your name.[sr]You have already been chosen as the clan's successor.
|
||
[k]
|
||
|
||
[charaFace A 1]
|
||
@Danzo
|
||
You should be proud of that, Lord Kotarou.
|
||
[k]
|
||
|
||
@Danzo
|
||
Given your current stage of progression, I will respect your wish to not be addressed as “Fifth.”
|
||
[k]
|
||
|
||
[charaFace A 0]
|
||
@Danzo
|
||
But you have already been named as Fuuma Kotarou.[sr]You cannot go by your childhood name forever.
|
||
[k]
|
||
|
||
@Danzo
|
||
I am sure your late father would want the same.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFace A 1]
|
||
[wt 1.0]
|
||
|
||
[charaFace A 0]
|
||
@Danzo
|
||
Okay?
|
||
[k]
|
||
|
||
@Child
|
||
...Okay.
|
||
[k]
|
||
|
||
|
||
@Danzo
|
||
Good. Now, let's get ready for dinner. Today, instead of returning to Fuuma Village, we will be staying at that cabin there.
|
||
[k]
|
||
|
||
@Child
|
||
Huh? You mean, we're not just[sr]going to have hyourougan?
|
||
[k]
|
||
|
||
@Danzo
|
||
You are a growing boy. You need large[sr]meals to help you grow big and strong.
|
||
[k]
|
||
|
||
|
||
@Child
|
||
O-okay!
|
||
[k]
|
||
|
||
@Child
|
||
I'll go catch some fish and game then!
|
||
[k]
|
||
|
||
|
||
@Danzo
|
||
No need. I have already caught a number of trout.[sr]I can cook them in the cabin's fireplace.
|
||
[k]
|
||
|
||
|
||
@Danzo
|
||
I also killed a rabbit I can use to make soup.[sr]You need as much nourishment as you can get.
|
||
[k]
|
||
|
||
|
||
@Child
|
||
Oh, I love trout and rabbit![sr]But, um...
|
||
[k]
|
||
|
||
@Danzo
|
||
Hm?
|
||
[k]
|
||
|
||
@Child
|
||
Are you going to cook them, Mother?[sr]Usually, someone in the village prepares meals...
|
||
[k]
|
||
|
||
@Danzo
|
||
Yes.
|
||
[k]
|
||
|
||
[charaFace A 3]
|
||
|
||
|
||
@Danzo
|
||
Since...
|
||
[k]
|
||
|
||
|
||
@Danzo
|
||
Since you are kind enough to call me “Mother”...[sr]I thought I would try to act like one.
|
||
[k]
|
||
|
||
|
||
@Danzo
|
||
If...if it's not too presumptuous of me.
|
||
[k]
|
||
|
||
@Child
|
||
No, Mother.[sr]Not at all.
|
||
[k]
|
||
|
||
@Child
|
||
I, uh...
|
||
[k]
|
||
|
||
@Child
|
||
I can't wait to try your cooking!
|
||
[k]
|
||
|
||
|
||
[messageOff]
|
||
[charaTalk A]
|
||
[charaFace A 1]
|
||
[wt 1.0]
|
||
|
||
[charaFace A 0]
|
||
@Danzo
|
||
Then let's go back to the cabin.[sr]Um...
|
||
[k]
|
||
|
||
@Danzo
|
||
...[sr]...
|
||
[k]
|
||
|
||
[charaFace A 4]
|
||
@Danzo
|
||
...Is it normal for mothers to hold their children's hands at times like this?
|
||
[k]
|
||
|
||
@Child
|
||
O-oh, um...[sr]I think so...?
|
||
[k]
|
||
|
||
[charaFace A 1]
|
||
@Danzo
|
||
Then take my hand, and let's be on our way...Kotarou.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[fadeout black 1.0]
|
||
[bgmStop BGM_EVENT_25 1.0]
|
||
[wait fade]
|
||
|
||
[effectStop bit_sepia01]
|
||
[charaFadeout A 0.1]
|
||
|
||
|
||
[wt 2.0]
|
||
|
||
[effect bit_talk_security]
|
||
|
||
[scene 47900]
|
||
|
||
[fadein black 1.0]
|
||
[wait fade]
|
||
|
||
[bgm BGM_EVENT_41 0.1]
|
||
|
||
@Voice
|
||
Hehehe...
|
||
[k]
|
||
|
||
@Voice
|
||
Hehe, hehehehehehehehe. Hahahahahaha.[sr]Ahh, that took much longer than I expected.
|
||
[k]
|
||
|
||
|
||
|
||
@Voice
|
||
But at long last, the connection is made.[sr]A single, cherished treasure, at least for you.
|
||
[k]
|
||
|
||
@Voice
|
||
A record[line 2]a memory that you[sr]yourself singled out as being precious.
|
||
[k]
|
||
|
||
@Voice
|
||
Do continue to cherish it.
|
||
[k]
|
||
|
||
@Voice
|
||
You need memories that inspire warmth inside that cold, unfeeling body. You must not forget that which you love.
|
||
[k]
|
||
|
||
@Voice
|
||
No, that won't do at all.[sr]Not at all.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[wt 1.0]
|
||
|
||
@Danzo
|
||
Why...?
|
||
[k]
|
||
|
||
@Danzo
|
||
Why are you...[sr]doing this...?
|
||
[k]
|
||
|
||
@Danzo
|
||
Are you really...
|
||
[k]
|
||
|
||
@Danzo
|
||
...helping me to recall these irreplaceable memories...
|
||
[k]
|
||
|
||
@Danzo
|
||
...I thought I had forgotten for good?
|
||
[k]
|
||
|
||
|
||
@Voice
|
||
Yes, of course. You were in a truly[sr]sorry state of disrepair, after all.
|
||
[k]
|
||
|
||
@Voice
|
||
You were so broken down that you couldn't even remember your own precious past, or why you were made to begin with.
|
||
[k]
|
||
|
||
@Voice
|
||
I couldn't bear it.[sr]I simply couldn't bear it.
|
||
[k]
|
||
|
||
@Voice
|
||
Why...
|
||
[k]
|
||
|
||
[messageOff]
|
||
[wt 1.0]
|
||
|
||
@Voice
|
||
...that would just be far too dull.
|
||
[k]
|
||
|
||
@Voice
|
||
Yes, dreadfully dull! For how could I hope to truly devastate you if I didn't know exactly what to break!
|
||
[k]
|
||
|
||
@Voice
|
||
That's why I did this.
|
||
[k]
|
||
|
||
@Voice
|
||
That's why I brought your memory back. A precious, cherished memory, just like a real human's!
|
||
[k]
|
||
|
||
@Voice
|
||
So, you care for this child as your own, even though you have oil running through your veins instead of blood? Hmm, I see. That's great. Wonderful, even.
|
||
[k]
|
||
|
||
@Voice
|
||
I'm so glad to hear that, my little wooden doll.
|
||
[k]
|
||
|
||
@Voice
|
||
I can't begin to understand why you cherish this memory so...but please, do not stop.
|
||
[k]
|
||
|
||
|
||
@Voice
|
||
Because one day, I will return...and I will see that you are utterly destroyed.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[wt 1.0]
|
||
|
||
@Danzo
|
||
Destroyed...
|
||
[k]
|
||
|
||
@Danzo
|
||
You mean, you're going to break me?
|
||
[k]
|
||
|
||
[messageOff]
|
||
[bgmStop BGM_EVENT_41 1.0]
|
||
[wt 1.0]
|
||
|
||
@Voice
|
||
Oh no.
|
||
[k]
|
||
|
||
|
||
@Voice
|
||
I mean I'm going to devastate you.[sr]I'm going to destroy that which you cherish most.
|
||
[k]
|
||
|
||
[bgm BGM_EVENT_72 0.1]
|
||
|
||
|
||
@Voice
|
||
I'm going to find the dead shadow...the Servant who looks exactly like the living boy you cared for so very much.
|
||
[k]
|
||
|
||
|
||
@Voice
|
||
I'm going to find the man you love...[sr]the so-called apple of your eye...
|
||
[k]
|
||
|
||
|
||
@Voice
|
||
...and I'm going to crush him to a pulp,[sr]right in front of you.
|
||
[k]
|
||
|
||
@Voice
|
||
And when that time comes...
|
||
[k]
|
||
|
||
@Voice
|
||
...I look forward to seeing your face twist in anguish, my beautiful wooden doll.
|
||
[k]
|
||
|
||
|
||
[messageOff]
|
||
[fadeout white 1.5]
|
||
|
||
[bgmStop BGM_EVENT_72 1.5]
|
||
[wait fade]
|
||
|
||
[effectStop bit_talk_security]
|
||
[wipeOff]
|
||
|
||
|
||
|
||
[charaSet A 6030000 1 Danzo]
|
||
[charaSet D 6030000 1 Danzo_Effects]
|
||
[charaSet E 98001000 1 Mash]
|
||
|
||
[wt 1.0]
|
||
|
||
[scene 10000]
|
||
|
||
[fadein white 1.0]
|
||
[wait fade]
|
||
|
||
[wt 2.0]
|
||
|
||
[effect bit_talk_07_02]
|
||
[se ad12]
|
||
[wt 6.5]
|
||
|
||
|
||
[fadeout black 1.0]
|
||
[wait fade]
|
||
|
||
|
||
[scene 10200]
|
||
|
||
[wt 2.0]
|
||
|
||
[fadein black 2.0]
|
||
[wait fade]
|
||
[wt 0.8]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 1]
|
||
[charaFadein E 0.1 1]
|
||
|
||
[bgm BGM_EVENT_2 0.1]
|
||
|
||
@Mash
|
||
Welcome back, Senpai![sr]You did great.
|
||
[k]
|
||
|
||
?1:It's good to be back!
|
||
|
||
@Mash
|
||
I'm so glad to see you're safe.[sr]And Danzo's just finished rebooting.
|
||
[k]
|
||
|
||
?2:How's Danzo? Is she okay?
|
||
|
||
@Mash
|
||
Yes, she's fine.[sr]In fact, she just finished rebooting!
|
||
[k]
|
||
|
||
?!
|
||
|
||
[messageOff]
|
||
[fadeout black 1.0]
|
||
[bgmStop BGM_EVENT_2 1.0]
|
||
[wait fade]
|
||
|
||
[charaFadeout E 0.1]
|
||
|
||
[scene 10310]
|
||
|
||
[wt 1.5]
|
||
|
||
[fadein black 1.0]
|
||
[wait fade]
|
||
|
||
[wt 1.0]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 0]
|
||
[charaFadein B 0.1 1]
|
||
@Fuuma Kotarou
|
||
...[sr]...
|
||
[k]
|
||
|
||
[charaFace B 1]
|
||
@Fuuma Kotarou
|
||
I'm back, Moth[line 2]
|
||
[k]
|
||
|
||
[charaFace B 4]
|
||
@Fuuma Kotarou
|
||
I mean, Lady Danzo.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[se ad95]
|
||
[seVolume ad95 0 0.3]
|
||
[wt 0.5]
|
||
[seVolume ad95 0.5 1.0]
|
||
[wt 1.0]
|
||
|
||
|
||
[charaTalk off]
|
||
[charaFace A 4]
|
||
[charaFadein A 0.7 1]
|
||
|
||
|
||
[charaFace D 1]
|
||
[charaFadein D 0.7 1]
|
||
|
||
|
||
[seStop ad95 0.1]
|
||
|
||
[wt 1.5]
|
||
|
||
[charaFadeout A 0.7]
|
||
|
||
[wt 0.7]
|
||
[bgm BGM_EVENT_45 0.1]
|
||
|
||
[wt 1.0]
|
||
|
||
@Danzo
|
||
...Welcome back, Kotarou.
|
||
[k]
|
||
|
||
|
||
|
||
[messageOff]
|
||
[wt 0.5]
|
||
[fadeout black 2.5]
|
||
[bgmStop BGM_EVENT_45 2.5]
|
||
[wait fade]
|
||
[wt 1.0]
|
||
[soundStopAll]
|
||
[end]
|