fgo-game-data/ScriptActionEncrypt/94/9406/9406640211.txt
2024-02-01 08:05:40 +00:00

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94-06-64-02-1-1
[soundStopAll]
[enableFullScreen]
[charaSet A 98006000 1 "Mysterious Enemy"]
[charaSet B 1098231900 1 ???]
[charaSet C 3027001 1 Medusa]
[charaSet D 9008000 1 Astraea]
[charaSet E 98021000 1 Merchant]
[charaSet F 1098227200 1 "Tavern Owner"]
[charaSet G 1098206500 1 Amor]
[sceneSet H 131201 1]
[sceneSet I 131201 1]
[charaSet J 1048000 1 "Santa Karna"]
[charaSet S 98115000 1 Effect]
[charaSet T 98115000 1 Effect]
[charaPut S 2000,2500]
[charaEffect S bit_talk_42 0,0 H]
[scene 20731]
[bgm BGM_EVENT_80 0.1]
[fadein black 1.0]
[wait fade]
[charaTalk C]
[charaFace C 2]
[overlayFadein C 0.1 1]
[wt 0.2]
[charaPut S 1]
[cueSe Battle bac96]
[se adm51]
[fowardEffect bit_talk_throwing 0,0 H]
[charaMove C 0,-8 0.1]
[wt 1.0]
[charaFadeout C 0.1]
[wt 0.1]
[fowardEffectDestroy bit_talk_throwing]
[charaPut S 2000,2500]
[charaEffectDestroy S bit_talk_42]
[charaTalk B]
[charaFace B 3]
[charaFadein B 0.1 1]
[wt 0.2]
[cueSe Servants_104800 m42602]
[fowardEffect bit_talk_gram_slash_04_fs 0,0 V]
[charaMove B 0,8 0.1]
[wt 0.3]
[cueSe Servants_104800 m42603]
[flashin once 0.1 0.1 FFFFFFFA FFFFFF50]
[wt 0.1]
[fowardEffectDestroy bit_talk_gram_slash_04_fs]
[effect bit_talk_14]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0 1]
[charaFadeout B 0]
[charaShake A 0.03 4 5 0.6]
[wt 1.0]
Monster
...!!!
[k]
[messageOff]
[bgmStop BGM_EVENT_80 1.5]
[wt 0.1]
[se ad52]
[seVolume ad52 0 0.4]
[se ade59]
[seVolume ade59 0 0]
[charaSpecialEffect A enemyErasure 0,0 1.8]
[wt 0.2]
[seVolume ade59 0.3 0.5]
[wt 0.7]
[seStop ade59 1.2]
[wt 0.5]
[se adm18]
[seVolume adm18 0 0.6]
[wt 0.2]
[seStop adm18 0.4]
[wait charaSpecialEffect A]
[wt 1.2]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
[wt 0.6]
[se ad984]
[charaCrossFade B 10011000 0 0.4]
[wait charaCrossFade B]
[wt 0.7]
[bgm BGM_EVENT_77 0.1]
???
Phew...
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Medusa
The enemy has disappeared... No, wait. It looked like it was absorbed into the ground.
[k]
Medusa
What in the world was that thing?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Astraea
You there.
[k]
Astraea
Thank you for your help. But why did you help us when you clearly saw us as enemies earlier?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 1]
???
To be honest with you, I'm not sure.
[k]
[charaFace B 5]
[bgmStop BGM_EVENT_77 1.5]
???
Ah![sr]Sorry, we'll have to talk later.
[k]
[messageOff]
[charaFadeout B 0.1]
[se ad132]
[wt 1.0]
[wipeout leftToRight 0.6 1.0]
[seStop ad132 0.6]
[wait wipe]
[wt 0.4]
[wipein rightToLeft 0.6 1.0]
[wait wipe]
[wt 0.2]
[se ade501]
[wt 0.4]
[se ade248]
[wt 0.4]
[seStop ade248 0.1]
[wt 0.2]
[se ad1049]
[wt 1.0]
[seStop ad1049 0.1]
[wt 0.2]
[se ad775]
[wt 0.8]
[charaTalk E]
[charaFace E 1]
[charaFadein E 0.4 1]
[charaEffect E bit_talk_curse]
[wt 0.8]
Merchant
N-ngh...
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaPut E 2000,2500]
[charaEffectStop E bit_talk_curse]
[bgm BGM_EVENT_70 0.1]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 1]
???
Damn... Was I too late?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]
Medusa
What happened to him? Did he have his magical energy sucked out, like Astraea?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 4]
[charaFadein D 0.1 1]
Astraea
Yeah... When I was grappling with that monster...
[k]
Astraea
...it felt as though I was losing a great deal of magical energy all at once.
[k]
Astraea
What was that, exactly?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
???
I know I said it was magical energy before...
[k]
???
...but it would be more accurate to say it's the drive to work, to move. Motivation, you could say.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 4]
[charaFadein D 0.1 1]
Astraea
...[sr]...
[k]
Astraea
Motivation?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
???
That's right. You've been sapped of your motivation, just like this man has.
[k]
1I feel like I'm still not seeing the big picture here...
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 4]
[charaFadein D 0.1 1]
Astraea
Motivation... Maybe vitality? Life force, you could say.
[k]
[charaFace D 4]
Astraea
Now that you mention it, I still don't feel like my usual self at all...
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
???
You won't for a while. You'll just need to rest until you feel better.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Medusa
You seem to know a lot about that monster.
[k]
Medusa
I think it probably has something to do with our objective. Could you please tell us what you know?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
???
...[sr]...
[k]
???
...All right, I think I can tell you. You don't seem to be bad people.
[k]
1Hang on. You still haven't told us your name.
2Before we get to that, could you tell us who you are?
???
I'm...
[k]
[charaFace B 4]
???
...[sr]...
[k]
[bgmStop BGM_EVENT_70 1.5]
[charaFace B 0]
???
No, I'm Bazett. Bazett Fraga McRemitz.
[k]
BBazett
I'm a Rogue Servant working part-time for that town as a bodyguard.
[k]
[charaFace B 7]
BBazett
My class is Boxer.
[k]
[messageOff]
[se ade395]
[se ade126]
[charaPut S -40,-4]
[charaEffect S bit_talk_starshine]
[wt 1.6]
[charaFadeout B 0.1]
[wt 0.1]
[charaEffectDestroy S bit_talk_starshine]
[charaTalk off]
[charaDepth C 6]
[charaDepth D 4]
[charaDepth J 2]
[charaFace C 4]
[charaFace D 4]
[charaFadeinFSR C 0.1 2]
[charaFadeinFSL D 0.1 0]
[wt 1.2]
[%1] & Astraea & Medusa
...[sr]...
[k]
[messageOff]
[charaPut J 1]
[charaFace J 1]
[charaFadeTime J 0.8 0.6]
[wt 1.0]
[se ade395]
[se ade126]
[charaPut S 25,155]
[charaEffect S bit_talk_starshine]
[wt 1.6]
[%1] & Astraea & Medusa
(Now there's another one!?)
[k]
[messageOff]
[fadeout black 1.0]
[wait fade]
[charaFadeout C 0.1]
[charaFadeout D 0.1]
[charaFadeout J 0.1]
[charaSet B 10011000 1 Bazett]
[se ad413]
[seVolume ad413 0 0]
[scene 131201]
[wt 1.0]
[charaScale H 1.8]
[charaScale I 1.8]
[charaDepth H 4]
[charaDepth I 5]
[charaFadein H 0.1 300,-180]
[wt 0.5]
[charaMove H 450,-180 4.5]
[seVolume ad413 1.0 1.0]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_92 2.0]
[wt 2.0]
[charaTalk I]
[charaFace I 0]
[charaFadein I 1.0 -520,-250]
[charaMove I -520,-100 4.5]
[wt 1.0]
[charaFadeout H 1.0]
[wt 3.0]
[charaFadeout I 1.0]
[seStop ad413 1.0]
[wt 1.4]
[charaTalk on]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Astraea
Hmm.
[k]
Astraea
I thought this town would be...gloomier, what with monsters like that running around.
[k]
Astraea
But if anything, it seems to be positively brimming with energy.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Medusa
Yeah. Even the children are all cheerful here.
[k]
Medusa
I'd never think they were under threat from monsters if I hadn't seen it for myself.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Bazett
I took that man to a doctor. He should be okay for now.
[k]
Bazett
Oh, I've been renting a room in that tavern there.
[k]
Bazett
It should be a good place to talk.
[k]
[messageOff]
[wipeout leftToRight 1.0 1.0]
[bgm BGM_EVENT_92 1.0 0.5]
[wait wipe]
[charaFadeout B 0.1]
[scene 114900]
[wt 0.5]
[se ad93]
[wt 1.0]
[bgm BGM_EVENT_92 1.0 1.0]
[wipein rightToLeft 1.0 1.0]
[wait wipe]
[wt 0.2]
[charaTalk F]
[charaFace F 1]
[charaFadein F 0.4 1]
[wt 0.4]
Tavern Owner
Hey hey, welcome back, Boss! I heard you took another one down!
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 1]
Bazett
Yes, but not before it claimed another victim. This isn't good enough. Not by a long shot.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 1]
[charaFadein F 0.1 1]
Tavern Owner
Haha, don't worry about it. Long as you keep 'em out of town, that's good enough for us.
[k]
Tavern Owner
By the way...are those folks friends of yours?
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Bazett
Something like that.
[k]
Bazett
Sorry for the short notice, but do you have a room where they can stay?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Tavern Owner
Oh, sure, no problem. I'm just surprised you know so many people.
[k]
Tavern Owner
Look, another friend of yours is waiting for you over there.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_92 1.5]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Bazett
Another...?
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.2]
???
There you are. It's about time you got here.
[k]
[messageOff]
[se ad95]
[wt 0.9]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.4 1]
[wt 0.4]
[seStop ad95 0.1]
[wt 0.6]
Amor
It's been very lonely out here in this strange land all by myself.
[k]
[charaFace G 3]
Amor
Oh, sir? Would you put my meal on their tab? Thanks.
[k]
[messageOff]
[charaFadeout G 0.1]
[wt 0.1]
[bgm BGM_EVENT_146 0.1]
[charaTalk off]
[charaDepth D 4]
[charaDepth C 6]
[charaFace D 2]
[charaFace C 2]
[charaFadeinFSL D 0.1 0]
[charaFadeinFSR C 0.1 2]
[wt 1.4]
[charaFadeout D 0.1]
[charaFadeout C 0.1]
[wt 0.1]
[charaFace B 4]
[charaFadein B 0.1 1]
[wt 1.2]
[charaFadeout B 0.1]
[wt 0.1]
[charaFace D 2]
[charaFace C 2]
[charaFadeinFSL D 0.1 0]
[charaFadeinFSR C 0.1 2]
[%1] & Astraea & Medusa
...[sr]...
[k]
[%1] & Astraea & Medusa
[f large]W[messageShake 0.05 4 3 0.6]hat are YOU doing here!?
[k]
[charaFadeout D 0.1]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk on]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 1]
Bazett
...[sr]...
[k]
Bazett
She does have pretty...odd fashion sense, doesn't she?
[k]
[messageOff]
[wt 1.0]
[fadeout black 2.0]
[bgmStop BGM_EVENT_146 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]