1110 lines
18 KiB
Plaintext
1110 lines
18 KiB
Plaintext
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$94-06-88-02-3-0
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[soundStopAll]
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[enableFullScreen]
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[charaSet A 1098124510 1 "Da Vinci"]
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[charaSet B 99502600 1 Mash]
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[charaSet C 6027000 1 "Wu Zetian"]
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[charaSet D 3032000 1 Ereshkigal]
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[charaSet E 3040000 1 Lambda]
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[charaSet F 1053900 1 "Trưng Trắc"]
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[charaSet G 1053910 1 "Trưng Nhị"]
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[charaSet H 1098229100 1 Elder]
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[charaSet I 1098231700 1 Con]
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[charaSet J 1098231700 1 Con]
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[charaSet K 1098231700 1 Con]
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[charaSet L 98115000 1 "Effect Dummy"]
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[sceneSet M 147301 1]
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[charaScale M 1.3]
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[charaPut L 2000,2000]
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[charaEffect L bit_talk_10_LowLevel]
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[charaDepth F 7]
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[charaDepth G 6]
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[scene 147301]
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[fadein black 1.5]
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[wait fade]
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[bgm BGM_EVENT_92 0.1]
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[wt 1.0]
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[charaFadein M 0.7 -100,-250]
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[charaMove M 100,-250 4.5]
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[wt 3.0]
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[charaFadeout M 1.5]
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[wt 2.5]
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[charaTalk depthOff]
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[charaTalk F]
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[charaFace F 1]
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[charaFadein F 0.1 1]
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[charaFace G 0]
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[charaFadein G 0.1 1]
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@Trưng Trắc
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Here we are!
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[k]
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?1:Wow, this is a lot more impressive than I expected!
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?2:Whoa, a floating village...
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?!
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[charaFace G 1]
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@Trưng Nhị
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Hehe. We built it ourselves.
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[k]
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[charaFace G 0]
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@Trưng Nhị
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Oh, and by we, I mean me, Sister, and the Con.
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[k]
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[charaFadeout F 0.1]
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[charaFadeout G 0.1]
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[wt 0.1]
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[charaTalk J]
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[charaFace I 0]
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[charaFadein I 0.1 1]
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[charaFace J 0]
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[charaFadeinFSR J 0.1 2]
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[charaFace K 0]
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[charaFadeinFSL K 0.1 0]
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@J:Con
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We built it!
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[k]
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[clear]
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[charaTalk K]
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@K:Con
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Are you proud of us?
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[k]
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[charaFadeout I 0.1]
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[charaFadeout J 0.1]
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[charaFadeout K 0.1]
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[wt 0.1]
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[charaTalk F]
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[charaFace F 1]
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[charaFadein F 0.1 1]
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[charaFace G 0]
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[charaFadein G 0.1 1]
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@Trưng Trắc
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Oh yes, very proud.
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[k]
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[charaFace F 0]
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@Trưng Trắc
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The Con are much better with their hands than you'd think.
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[k]
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@Trưng Trắc
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They're also great students and naturally curious, so once we taught them how to build, they started making all sorts of things.
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[k]
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[charaFace F 11]
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@Trưng Trắc
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Oh, right.[sr]There's...someone I'd like to introduce you to.
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[k]
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[charaFace F 0]
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@Trưng Trắc
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Let's see... Oh, there he is. Eldeeer!
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[k]
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[messageOff]
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[charaFadeout F 0.1]
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[charaFadeout G 0.1]
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[wt 0.1]
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[charaTalk H]
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[charaFace H 3]
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[charaFadein H 0.4 1]
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[wt 1.4]
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@Elder
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Hmm?
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[k]
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[charaFace H 1]
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@Elder
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Oh my... Is age finally starting to play tricks on me? It looks like there are more of you sisters now.
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[k]
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@Elder
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The Con aren't the only ones who grow their numbers, hm? I see someone purple...someone with pointy legs... Well, isn't that lovely?
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[k]
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@Elder
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They may not look much like you sisters, but they're just as adorable a sight to these sore eyes...
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[k]
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[charaFadeout H 0.1]
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[wt 0.1]
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[charaTalk F]
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[charaFace F 5]
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[charaFadein F 0.1 176,0]
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@Trưng Trắc
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There aren't more of us, Elder. These are our guests.
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[k]
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[charaFadeout F 0.1]
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[wt 0.1]
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[charaTalk H]
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[charaFace H 1]
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[charaFadein H 0.1 1]
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@Elder
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...Oh? Oho. More guests besides you two? Well, I'll be a sea monkey's uncle.
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[k]
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[charaFadeout H 0.1]
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[wt 0.1]
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[charaPut L 0,0]
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[charaTalk A]
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[charaFace A 17]
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[charaFadein A 0.1 1]
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@Da Vinci
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And now we have a talking sea turtle, huh? Well, I did hear you met a talking tortoise before too, so.
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[k]
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[charaFadeout A 0.1]
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[charaPut L 2000,2000]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 0]
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[charaFadein D 0.1 1]
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@Ereshkigal
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Is it really that surprising? I mean, we both know a sheep we almost can't get to STOP talking.
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk H]
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[charaFace H 4]
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[charaFadein H 0.1 1]
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@Elder
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Blonde hair, huh... That's a little too fancy for these old bones.
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[k]
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[charaFace H 1]
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@Elder
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Hrum... I tend to prefer more prim and proper girls. Especially ones with long and dark hair...
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[k]
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[charaFadeout H 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 7]
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[charaFadein D 0.1 1]
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@Ereshkigal
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Huh!? Are you nuts!? I'm WAY more prim and proper than that horrible cheapskate Ishtar!
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaPut L 0,0]
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[charaTalk A]
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[charaFace A 4]
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[charaFadein A 0.1 1]
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@Da Vinci
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Yup, looks like our scanners still aren't working right... Hai Bà Trưng, can I ask you who this nice, uh, turtle is?
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[k]
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[charaFadeout A 0.1]
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[charaPut L 2000,2000]
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[wt 0.1]
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[charaTalk F]
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[charaFace F 0]
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[charaFadein F 0.1 176,0]
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@Trưng Trắc
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Well...
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[k]
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@Trưng Trắc
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...he's apparently the island itself.
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[k]
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[charaFadeout F 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 4]
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[charaFadein C 0.1 1]
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@Wu Zetian
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Huh?
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk H]
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[charaFace H 0]
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[charaFadein H 0.1 1]
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@Elder
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...
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[k]
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[charaFace H 3]
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@Elder
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Yes, I suppose I ought to shell out an explanation to our new guests. I don't want you to think I run a turtleitarian regime here...
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[k]
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?1:These puns...
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?!
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[messageOff]
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[charaFace H 1]
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[wt 1.0]
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[charaFace H 0]
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@Elder
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Oh, I'm just joking. I love conversing with youngsters like yourself.
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[k]
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[charaFadeout H 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 23]
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[charaFadein D 0.1 1]
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@Ereshkigal
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This turtle is awfully laid-back. It reminds me of Dumuzid, too...but for some reason, it's even more irritating here.
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk F]
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[charaFace F 5]
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[charaFadein F 0.1 176,0]
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@Trưng Trắc
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Come on, Elder. This is serious.
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[k]
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[charaFadeout F 0.1]
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[wt 0.1]
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[charaTalk H]
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[charaFace H 1]
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[charaFadein H 0.1 1]
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@Elder
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Sorry, sorry.
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[k]
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[charaFace H 0]
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@Elder
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Well, I've been alive for a long, long, looong time...I think.
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[k]
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@Elder
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I forgot where this sea is or even what my purpose for being here might be.
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[k]
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@Elder
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But there is one thing I still remember.
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[k]
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@Elder
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This land was formed when dirt accumulated on my back, sprouted seeds, and became islands.
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[k]
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@Elder
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Which means you're all standing on top of me right now.
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[k]
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[messageOff]
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[charaFadeout H 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 2]
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[charaFadein C 0.1 1]
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[wt 1.0]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 2]
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[charaFadein D 0.1 1]
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[wt 1.0]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 2]
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[charaFadein E 0.1 1]
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[wt 1.0]
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[charaFadeout E 0.1]
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[wt 0.2]
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?1:We're whaaat!?
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?!
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[messageOff]
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[fadeout black 1.5]
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[bgmStop BGM_EVENT_92 1.5]
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[wait fade]
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[wt 0.1]
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[sceneSet M 150700 1]
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[charaSet N 1053900 1 "Trưng Trắc_Effects"]
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[charaSet O 1053910 1 "Trưng Nhị_Effects"]
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[wipeout upToDown 1.0 0.1]
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[wait wipe]
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[fadein black 0.1]
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[wait fade]
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[scene 150700]
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[wt 1.0]
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[wipein upToDown 1.0 0.5]
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[se bac375]
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[wait wipe]
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[wt 1.0]
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[charaTalk F]
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[charaFace F 0]
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[charaFadein F 0.1 1]
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[charaFace G 0]
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[charaFadein G 0.1 1]
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[bgm BGM_EVENT_25 0.1]
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@Trưng Trắc
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Why don't we have a proper sit-down, so we aren't just standing around in the entrance.
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[k]
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@Trưng Trắc
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This is our room... Well, more like the place we're using for our headquarters, really.
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[k]
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[charaFace F 3]
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@Trưng Trắc
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I'm just sorry we don't have any refreshments to offer you...
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[k]
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[charaFace G 5]
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@Trưng Nhị
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Don't be. What could be more refreshing than getting to be in the same room and breathe the same air as you, my dearest sister?
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[k]
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@Trưng Nhị
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Go on. Savor it, all of you.
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[k]
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[charaFadeout F 0.1]
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[charaFadeout G 0.1]
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[wt 0.1]
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[charaPut L 0,0]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 1]
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@Da Vinci
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Hey, I'm just glad [%1] has a place where [&he:she] can get out of the sun.
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[k]
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[charaFace A 21]
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@Da Vinci
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All right, now that we've all collected ourselves, let me make sure I've got everything you've told us straight.
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[k]
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@Da Vinci
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You're saying this isn't an archipelago, but islands resting on the back of an enormous turtle? And that they formed by dirt accumulating on your shell?
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[k]
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[charaFadeout A 0.1]
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[charaPut L 2000,2000]
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[wt 0.1]
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[charaTalk H]
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[charaFace H 0]
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[charaFadein H 0.1 1]
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@Elder
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Ayup. It was only later that I realized the top part of my shell above the sea's surface had become a group of islands.
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[k]
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@Elder
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And since there were trees growing from the dirt, I couldn't bring myself to dive and ruin it all.
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[k]
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@Elder
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So I just kept swimming like that, and at some point, I couldn't imagine it being any other way.
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[k]
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[charaFace H 3]
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@Elder
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Maybe it's because it happened so long ago, but I just don't remember much about it.
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[k]
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@Elder
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Or maybe I was just never much for detail.
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[k]
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[charaFadeout H 0.1]
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[wt 0.1]
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||
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[charaPut L 0,0]
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[charaTalk A]
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[charaFace A 34]
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[charaFadein A 0.1 1]
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@Da Vinci
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Let's see... Our scanner's still not very accurate there, but if I tweak it like this...
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[k]
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[charaFace A 15]
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@Da Vinci
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Whoa. I'm just guessing here, but it looks like the turtle is telling the truth.
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[k]
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@Da Vinci
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These islands don't reach the seabed. They really do seem to be floating...
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[k]
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[charaFadeout A 0.1]
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||
[charaPut L 2000,2000]
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||
[wt 0.1]
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||
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[charaTalk C]
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[charaFace C 0]
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[charaFadein C 0.1 1]
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@Wu Zetian
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Well, I'll be. I know the stories of the spirit turtle said to carry Mt. Penglai on its back, but I never thought I'd see one.
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[k]
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[charaFadeout C 0.1]
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||
[wt 0.1]
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||
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||
[charaPut L 0,0]
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[charaTalk A]
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[charaFace A 24]
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[charaFadein A 0.1 1]
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@Da Vinci
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There are actually stories like that all over the world.
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[k]
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@Da Vinci
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In Europe, there's one about a giant sea turtle named Aspidochelone who was so big they were mistaken for an island.
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[k]
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@Da Vinci
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In Arabia, there's a legend about a titanic sea turtle[line 2]or a crustacean, in some versions[line 2]named Zaratan.
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[k]
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@Da Vinci
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Maybe they're all actually giant Phantasmals...?[wt 0.7][charaFace A 26][sr]I don't know, but I'd love to find out!
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[k]
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[charaFace A 24]
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@Da Vinci
|
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Still, for the moment, we should probably make sure that[line 2]
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[k]
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[charaFadeout A 0.1]
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||
[charaPut L 2000,2000]
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||
[wt 0.1]
|
||
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||
[charaTalk H]
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||
[charaFace H 1]
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||
[charaFadein H 0.1 1]
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@Elder
|
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Hohoho, don't you worry. I'm not about to move anytime soon.
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[k]
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[charaFace H 0]
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@Elder
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I've been floating all this time. I'm not about to dive down into the sea all of a sudden now.
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||
[k]
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@Elder
|
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I've been around for so long at this point that my real body is basically sleeping all the time.
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||
[k]
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||
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@Elder
|
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Or maybe I'm actually dead, and I just haven't realized it yet.
|
||
[k]
|
||
|
||
@Elder
|
||
But in exchange, I've got my miniature self here, separate from my real body.
|
||
[k]
|
||
|
||
[charaFace H 4]
|
||
|
||
@Elder
|
||
Can't say I remember when that happened, though.
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 0]
|
||
[charaFadein E 0.1 1]
|
||
|
||
@Lambda
|
||
So, does that mean you're a Divided Divine Spirit? Or the brains of this one?
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 3]
|
||
[charaFadein H 0.1 1]
|
||
|
||
@Elder
|
||
Good question. Even I'm not sure who or what I am. It all happened so very long ago.
|
||
[k]
|
||
|
||
[charaFace H 0]
|
||
|
||
@Elder
|
||
I'm really just killing time at this point. Besides, I like sunbathing. It feels so nice on my shell.
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk I]
|
||
[charaFace I 1]
|
||
[charaFadein I 0.1 1]
|
||
[charaFace J 0]
|
||
[charaFadeinFSR J 0.1 2]
|
||
[charaFace K 0]
|
||
[charaFadeinFSL K 0.1 0]
|
||
|
||
@I:Con
|
||
I like sunbathing, too!
|
||
[k]
|
||
|
||
[clear]
|
||
|
||
[charaTalk J]
|
||
[charaFace J 3]
|
||
|
||
@J:Con
|
||
We're ALWAYS sunbathing.
|
||
[k]
|
||
|
||
[clear]
|
||
|
||
[charaTalk K]
|
||
[charaFace K 2]
|
||
|
||
@K:Con
|
||
Just thinking about it makes me sleepy.[sr](Zzz...)
|
||
[k]
|
||
|
||
[charaFadeout I 0.1]
|
||
[charaFadeout J 0.1]
|
||
[charaFadeout K 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 0]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Wu Zetian
|
||
So what is your relationship to these creatures?
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 0]
|
||
[charaFadein H 0.1 1]
|
||
|
||
@Elder
|
||
I don't have one.
|
||
[k]
|
||
|
||
@Elder
|
||
I was just minding my own business when they practically started growing on me.
|
||
[k]
|
||
|
||
@Elder
|
||
They're perfectly harmless, so I didn't mind letting them stay.
|
||
[k]
|
||
|
||
[bgmStop BGM_EVENT_25 1.5]
|
||
|
||
@Elder
|
||
Oh, but I do remember this.
|
||
[k]
|
||
|
||
[charaFace H 4]
|
||
[bgm BGM_EVENT_11 0.1]
|
||
|
||
@Elder
|
||
A few days ago, some terrifying monsters started coming here from the sea and out of the fog.
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaPut L 0,0]
|
||
[charaTalk B]
|
||
[charaFace B 7]
|
||
[charaFadein B 0.1 1]
|
||
|
||
@Mash
|
||
...!
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[charaPut L 2000,2000]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 0]
|
||
[charaFadein E 0.1 1]
|
||
|
||
@Lambda
|
||
Do you mean those hideous merfolk?
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 4]
|
||
[charaFadein H 0.1 1]
|
||
|
||
@Elder
|
||
No, it's not just them.
|
||
[k]
|
||
|
||
@Elder
|
||
Some are hooved... Some look human... There are all sorts, really.
|
||
[k]
|
||
|
||
@Elder
|
||
The only thing they had in common was that they were all water-dwelling monsters.
|
||
[k]
|
||
|
||
[charaFace H 0]
|
||
|
||
@Elder
|
||
As more of them showed up, these water monsters began devouring the Con and stealing their lands.
|
||
[k]
|
||
|
||
[charaFace H 1]
|
||
|
||
@Elder
|
||
But thankfully, these sisters appeared just when they were about to lose everything.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk off]
|
||
|
||
|
||
[charaDepth M 6]
|
||
[charaDepth N 8]
|
||
[charaDepth O 7]
|
||
[charaScale M 2.0]
|
||
[charaScale N 1.4]
|
||
[charaScale O 1.4]
|
||
|
||
[charaFadein M 1.0 0,-450]
|
||
[charaFace N 0]
|
||
[charaFadein N 1.0 25,10]
|
||
[charaFace O 0]
|
||
[charaFadein O 1.0 25,10]
|
||
[charaMove M 0,-430 5.0]
|
||
[charaMove N 25,30 5.0]
|
||
[charaMove O 25,30 5.0]
|
||
[wt 2.5]
|
||
|
||
[charaFadeout M 0.4]
|
||
[charaFadeout N 0.4]
|
||
[charaFadeout O 0.4]
|
||
[wt 0.4]
|
||
|
||
[charaTalk on]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 0]
|
||
[charaFadein H 0.1 1]
|
||
|
||
@Elder
|
||
They prevented the water monsters from taking all that we had.
|
||
[k]
|
||
|
||
@Elder
|
||
I suppose you could say this place here is all we have left, though.
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 0]
|
||
[charaFadein F 0.1 1]
|
||
[charaFace G 0]
|
||
[charaFadein G 0.1 1]
|
||
|
||
@Trưng Trắc
|
||
I'm just glad we weren't too late, even if this is the last bastion.
|
||
[k]
|
||
|
||
@Trưng Trắc
|
||
Unfortunately, we couldn't go on the offensive with the two of us alone...
|
||
[k]
|
||
|
||
@Trưng Trắc
|
||
...but fortunately, it looks like we were able to buy time until more allies arrived.
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaPut L 0,0]
|
||
[charaTalk A]
|
||
[charaFace A 13]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Da Vinci
|
||
...Okay. I get the gist of what's going on here now.
|
||
[k]
|
||
|
||
@Da Vinci
|
||
So you two were summoned to this land because[line 2]
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[charaPut L 2000,2000]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 0]
|
||
[charaFadein F 0.1 1]
|
||
[charaFace G 0]
|
||
[charaFadein G 0.1 1]
|
||
|
||
@Trưng Trắc
|
||
Yes. We think it's our duty to save these darling Con.
|
||
[k]
|
||
|
||
[charaFace G 6]
|
||
|
||
@Trưng Nhị
|
||
Besides, we can't think of any other reason.
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaPut L 0,0]
|
||
[charaTalk A]
|
||
[charaFace A 0]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Da Vinci
|
||
Good point. This wouldn't be a Singularity if there weren't some kind of anomaly at play.
|
||
[k]
|
||
|
||
@Da Vinci
|
||
And usually, when we resolve the anomaly, the Singularity gets repaired shortly afterwards.
|
||
[k]
|
||
|
||
[charaFace A 24]
|
||
|
||
@Da Vinci
|
||
That said... What exactly do you think we'll need to do to save the Con?
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[charaPut L 2000,2000]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 5]
|
||
[charaFadein F 0.1 1]
|
||
[charaFace G 5]
|
||
[charaFadein G 0.1 1]
|
||
|
||
|
||
@Trưng Trắc
|
||
Good question. You see, there's something unique about the way the water monsters hunt.
|
||
[k]
|
||
|
||
[bgmStop BGM_EVENT_11 1.5]
|
||
|
||
@Trưng Trắc
|
||
If possible, it's better not to just defeat them, but to[line 2]
|
||
[k]
|
||
|
||
[charaFace F 2]
|
||
|
||
@Trưng Trắc
|
||
Oh no. I just remembered!
|
||
[k]
|
||
|
||
@Trưng Trắc
|
||
How did you all defeat that merperson you encountered earlier?
|
||
[k]
|
||
|
||
|
||
?1:Uh... The same way we would any monster?
|
||
?2:We just hit it until it stopped moving, like usual.
|
||
?!
|
||
|
||
[charaFace F 7]
|
||
|
||
@Trưng Trắc
|
||
I see. Well, that's how you do it normally. But, in that case...
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 0]
|
||
[charaFadein D 0.1 1]
|
||
|
||
@Ereshkigal
|
||
Is there a problem?
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk G]
|
||
[charaFace F 4]
|
||
[charaFadein F 0.1 1]
|
||
[charaFace G 0]
|
||
[charaFadein G 0.1 1]
|
||
|
||
@Trưng Nhị
|
||
Sort of. If a water monster eats a Con, then[line 2]
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout F 0.1]
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk off]
|
||
[se bac375 0.3]
|
||
[wt 0.6]
|
||
[charaFace I 0]
|
||
[charaFadein I 0.2 50,0]
|
||
[charaFace J 0]
|
||
[charaFadeinFSR J 0.2 306,0]
|
||
[charaFace K 0]
|
||
[charaFadeinFSL K 0.2 -206,0]
|
||
[cueSe SE_22 22_ade697]
|
||
|
||
[charaMove I 0,0 0.3]
|
||
[charaMoveFSR J 256,0 0.3]
|
||
[charaMoveFSL K -256,0 0.3]
|
||
[wt 0.5]
|
||
|
||
[charaTalk on]
|
||
[charaTalk I]
|
||
[bgm BGM_EVENT_49 0.1]
|
||
|
||
@I:Con
|
||
Boss-Boss! Help!
|
||
[k]
|
||
|
||
[clear]
|
||
|
||
[charaTalk J]
|
||
|
||
@J:Con
|
||
The bullies are back!
|
||
[k]
|
||
|
||
[clear]
|
||
|
||
[charaTalk K]
|
||
[charaFace K 4]
|
||
|
||
@K:Con
|
||
One of us got ate up!
|
||
[k]
|
||
|
||
[charaFadeout I 0.1]
|
||
[charaFadeout J 0.1]
|
||
[charaFadeout K 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 5]
|
||
[charaFadein E 0.1 1]
|
||
|
||
@Lambda
|
||
That's the direction we came from. Did we miss an enemy?
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk off]
|
||
|
||
[charaFace F 5]
|
||
[charaFadein F 0.1 1]
|
||
[charaFace G 5]
|
||
[charaFadein G 0.1 1]
|
||
[wt 0.8]
|
||
|
||
[charaTalk on]
|
||
[charaTalk F]
|
||
[charaFace F 2]
|
||
|
||
@Trưng Trắc
|
||
I think it'd be better if I showed you what we mean. Let's go!
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 2]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Wu Zetian
|
||
Hold on. Con, was it?
|
||
[k]
|
||
|
||
@Wu Zetian
|
||
You're no more than bait for those monsters, yes? Then why would you come along? Stay here and wait for us to get back!
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 0]
|
||
[charaFadein G 0.1 -196,0]
|
||
|
||
@Trưng Nhị
|
||
It's okay. Yes, they are what the water monsters want, but they have a special role.
|
||
[k]
|
||
|
||
@Trưng Nhị
|
||
We'll have a few come along with us. It'll be fine as long as we keep them safe.
|
||
[k]
|
||
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaPut L 0,0]
|
||
[charaTalk B]
|
||
[charaFace B 12]
|
||
[charaFadein B 0.1 1]
|
||
|
||
@Mash
|
||
Huh...?
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[charaPut L 2000,2000]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 2]
|
||
[charaFadein D 0.1 1]
|
||
|
||
@Ereshkigal
|
||
If more are being attacked, then we can talk later.[sr]Come on, [%1]!
|
||
[k]
|
||
|
||
?1:Yeah. Let's hurry!
|
||
?!
|
||
|
||
[messageOff]
|
||
[charaFadeout D 0.1]
|
||
[wt 0.2]
|
||
|
||
[se ad59]
|
||
[seStop ad59 2.0]
|
||
[se ad444 0.5]
|
||
[seStop ad444 2.0]
|
||
|
||
[fadeout black 2.0]
|
||
[bgmStop BGM_EVENT_49 2.0]
|
||
[wait fade]
|
||
[wt 0.5]
|
||
[soundStopAll]
|
||
[end]
|