505 lines
9.3 KiB
Plaintext
505 lines
9.3 KiB
Plaintext
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$94-06-90-07-1-0
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[soundStopAll]
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[enableFullScreen]
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[charaSet A 1053900 1 "Trưng Trắc"]
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[charaSet B 1053910 1 "Trưng Nhị"]
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[charaSet C 1098124510 1 "Da Vinci"]
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[charaSet D 3040000 1 Lambda]
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[charaSet E 10004000 1 "Mecha Eli-chan"]
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[charaSet J 98115000 1 "Effect 1"]
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[charaSet K 98115000 1 "Effect 2"]
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[charaSet L 98115000 1 "Effect 3"]
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[charaSet M 98115000 1 "Effect 4"]
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[charaSet N 98115000 1 Static]
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[ifClear 60068831]
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[charaSet U 1098237920 1 "Katana Armor Con 1"]
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[charaSet V 1098237920 1 "Katana Armor Con 1 (Silhouette)"]
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[charaFilter V silhouette 00000080]
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[charaSet W 1098237920 1 "Katana Armor Con 2"]
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[charaSet X 1098237920 1 "Katana Armor Con 2 (Silhouette)"]
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[charaFilter X silhouette 00000080]
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[charaSet Y 1098237920 1 "Katana Armor Con 3"]
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[charaSet Z 1098237920 1 "Katana Armor Con 3 (Silhouette)"]
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[charaFilter Z silhouette 00000080]
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[ifClear 60068832]
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[charaSet U 1098238020 1 "Spear Armor Con 1"]
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[charaSet V 1098238020 1 "Spear Armor Con 1 (Silhouette)"]
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[charaFilter V silhouette 00000080]
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[charaSet W 1098238020 1 "Spear Armor Con 2"]
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[charaSet X 1098238020 1 "Spear Armor Con 2 (Silhouette)"]
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[charaFilter X silhouette 00000080]
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[charaSet Y 1098238020 1 "Spear Armor Con 3"]
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[charaSet Z 1098238020 1 "Spear Armor Con 3 (Silhouette)"]
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[charaFilter Z silhouette 00000080]
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[ifClear 60068833]
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[charaSet U 1098238120 1 "Pile Bunker Armor Con 1"]
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[charaSet V 1098238120 1 "Pile Bunker Armor Con 1 (Silhouette)"]
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[charaFilter V silhouette 00000080]
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[charaSet W 1098238120 1 "Pile Bunker Armor Con 2"]
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[charaSet X 1098238120 1 "Pile Bunker Armor Con 2 (Silhouette)"]
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[charaFilter X silhouette 00000080]
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[charaSet Y 1098238120 1 "Pile Bunker Armor Con 3"]
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[charaSet Z 1098238120 1 "Pile Bunker Armor Con 3 (Silhouette)"]
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[charaFilter Z silhouette 00000080]
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[else]
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[charaSet U 1098237920 1 "Katana Armor Con 1"]
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[charaSet V 1098237920 1 "Katana Armor Con 1 (Silhouette)"]
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[charaFilter V silhouette 00000080]
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[charaSet W 1098237920 1 "Katana Armor Con 2"]
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[charaSet X 1098237920 1 "Katana Armor Con 2 (Silhouette)"]
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[charaFilter X silhouette 00000080]
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[charaSet Y 1098237920 1 "Katana Armor Con 3"]
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[charaSet Z 1098237920 1 "Katana Armor Con 3 (Silhouette)"]
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[charaFilter Z silhouette 00000080]
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[endIf]
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[charaDepth A 4]
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[charaDepth B 3]
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[charaDepth U 3]
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[charaDepth W 3]
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[charaDepth Y 3]
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[charaDepth V 4]
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[charaDepth X 4]
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[charaDepth Z 4]
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[charaDepth J 7]
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[charaDepth K 6]
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[charaDepth L 7]
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[charaDepth M 5]
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[charaEffect N bit_talk_10_LowLevel]
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[charaPut N 2000,2000]
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[scene 147500]
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[fadein black 1.0]
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[wait fade]
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[bgm BGM_MIZUGI_2017 0.1]
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[charaFace U 0]
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[charaFace W 0]
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[charaFace Y 0]
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[charaFadeinFSL U 0.1 0]
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[charaFadein W 0.1 1]
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[charaFadeinFSR Y 0.1 2]
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[wt 1.0]
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[charaTalk W]
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@W:Con
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Shinyyy.
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[k]
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[messageOff]
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[charaTalk U]
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[charaFace U 6]
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[cueSe SE_22 22_ade695]
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[charaMoveReturnFSL U -256,7 0.2]
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[wt 0.3]
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@U:Con
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This is too cool!
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[k]
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[messageOff]
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[charaTalk Y]
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[charaFace Y 0]
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@Y:Con
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Waha! Transform? Combine? I can do it all.
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[k]
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[messageOff]
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[charaFadeout U 0.1]
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[charaFadeout W 0.1]
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[charaFadeout Y 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 6]
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[charaFadein E 0.4 0,0]
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[wt 0.4]
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@Mecha Eli-chan
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Beautiful. What a wonderful sight.
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[k]
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@Mecha Eli-chan
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While nothing may ever top the value of the unique first-run model, mass production has its undeniable charms.
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[k]
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@Mecha Eli-chan
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After all, goods exist to fulfill needs.
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[k]
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[charaFace E 0]
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@Mecha Eli-chan
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Okay, all that's left now is the final quality assurance check.
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[k]
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[messageOff]
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[bgmStop BGM_MIZUGI_2017 0.5]
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[charaPut M 2500,2500]
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[charaEffect M bit_talk_smoke 0,0 H]
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@Mecha Eli-chan
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Fire.
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[k]
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[messageOff]
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[bgm BGM_EVENT_3 0.1]
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[se ad672]
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[charaCrossFade E 1098119800 0 0.5]
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[wait charaCrossFade E]
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[se ade90]
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[seStop ade90 0.4]
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[flashin once 0.1 0.3 FFFFFFAF FFFFFF00]
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[wt 0.3]
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[se ade90]
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[seStop ade90 0.4]
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[flashin once 0.1 0.3 FFFFFFAF FFFFFF00]
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[wt 0.3]
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[se ade90]
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[seStop ade90 0.5]
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[flashin once 0.1 0.3 FFFFFFAF FFFFFF00]
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[wt 0.5]
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[wipeout rectangleStripRightToLeft 0.3 1.0]
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[bgm BGM_EVENT_3 0.3 0.5]
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[wait wipe]
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[charaFadeout E 0.1]
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[charaTalk off]
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[charaFace U 0]
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[charaFace W 0]
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[charaFace Y 0]
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[charaFadeinFSL U 0.1 0]
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[charaFadein W 0.1 1]
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[charaFadeinFSR Y 0.1 2]
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[wt 0.5]
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[wipein rectangleStripLeftToRight 0.3 1.0]
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[bgm BGM_EVENT_3 0.3 0.5]
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[wait wipe]
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[charaPutFSL J -256,0]
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[charaEffect J bit_talk_explosion 0,0]
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[wt 0.3]
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[shake 0.05 3 3 0.5]
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[se ad609]
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[wt 0.3]
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[charaPut K 0,0]
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[charaEffect K bit_talk_explosion_triple02 0,0]
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[wt 0.3]
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[se ad609]
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[wt 0.4]
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[shake 0.05 3 3 0.5]
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[charaPutFSR L 256,0]
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[charaEffect L bit_talk_explosion 0,0]
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[wt 0.3]
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[charaPut M 0,0]
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[se ad609]
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[wt 0.5]
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[charaTalk off]
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[charaFace V 0]
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[charaFace X 0]
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[charaFace Z 0]
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[charaFadeinFSL V 1.0 0]
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[charaFadein X 1.0 1]
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[charaFadeinFSR Z 1.0 2]
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[charaFadeout U 0.1]
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[charaFadeout W 0.1]
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[charaFadeout Y 0.1]
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[wt 0.5]
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?1:Aah!
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?2:What do you think you're doing!?
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?!
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[wipeout rectangleStripLeftToRight 0.5 1.0]
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[bgm BGM_EVENT_3 0.5 0.5]
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[wait wipe]
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[charaSet E 10004000 1 "Mecha Eli-chan"]
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[charaPut M 2000,2000]
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[charaFadeout V 0.1]
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[charaFadeout X 0.1]
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[charaFadeout Z 0.1]
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[wt 0.7]
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[wipein rectangleStripRightToLeft 0.5 1.0]
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[bgm BGM_EVENT_3 0.5 1.0]
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[wait wipe]
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[charaTalk on]
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[charaTalk E]
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[charaFace E 4]
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[charaFadein E 0.1 0,0]
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@Mecha Eli-chan
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Don't worry. I adjusted my power output accordingly. This is just a standard durability test.
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[k]
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[messageOff]
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[wipeout rectangleStripRightToLeft 0.5 1.0]
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[bgm BGM_EVENT_3 0.5 0.5]
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[wait wipe]
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[charaFadeout E 0.1]
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[charaPut M 0,0]
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[charaTalk off]
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[charaFace V 0]
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[charaFace X 0]
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[charaFace Z 0]
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[charaFadeinFSL V 0.1 0]
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[charaFadein X 0.1 1]
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[charaFadeinFSR Z 0.1 2]
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[wt 0.7]
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[wipein rectangleStripLeftToRight 0.5 1.0]
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[bgm BGM_EVENT_3 0.5 1.0]
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[wait wipe]
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[wt 1.0]
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[bgmStop BGM_EVENT_3 1.0]
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[charaEffectStop M bit_talk_smoke]
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[wait charaEffect M]
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[wt 1.0]
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[charaFace U 0]
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[charaFace W 0]
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[charaFace Y 0]
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[charaFadeinFSL U 0.1 0]
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[charaFadein W 0.1 1]
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[charaFadeinFSR Y 0.1 2]
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[charaFadeout V 0.5]
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[charaFadeout X 0.5]
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[charaFadeout Z 0.5]
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[wt 1.5]
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[bgm BGM_EVENT_7 0.1]
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[charaTalk on]
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[charaTalk U]
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[charaFace U 2]
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@U:Con
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Heh. I didn't feel a thing.
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[k]
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[clear]
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[charaTalk W]
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[charaFace W 0]
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@W:Con
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That tickles.
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[k]
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[clear]
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[charaTalk Y]
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[charaFace Y 0]
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@Y:Con
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Was that a dragonfly?
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[k]
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[charaFadeout U 0.1]
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[charaFadeout W 0.1]
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[charaFadeout Y 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 6]
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[charaFadein E 0.1 0,0]
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@Mecha Eli-chan
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The durability seems sufficient. That constitutes a passing grade.
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[k]
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@Mecha Eli-chan
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This should be more than sufficient to stand up to a mere water monster's fangs.
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk depthOff]
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[charaTalk B]
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[charaFace A 0]
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[charaFace B 4]
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[charaFadein A 0.1 0,0]
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[charaFadein B 0.1 0,0]
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@Trưng Nhị
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Geez, you scared me... Give us a little warning next time, will you?
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[k]
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[charaTalk B]
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[charaFace B 7]
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@Trưng Nhị
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Anyway, it's great that this armor is tough, but isn't it also very, very heavy? I mean, it's steel, right?
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[k]
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[charaFadeout A 0.1]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk depthOn]
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[charaTalk E]
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[charaFace E 0]
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[charaFadein E 0.1 0,0]
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@Mecha Eli-chan
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That won't be a problem. This armor is both durable and maneuverable.
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[k]
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@Mecha Eli-chan
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It's a fusion of novel materials and technology. I call it New Elisa Allo[line 2]Actually, let's keep that a trade secret.
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk depthOff]
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[charaTalk A]
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[charaFace A 0]
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[charaFace B 0]
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[charaFadein A 0.1 0,0]
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[charaFadein B 0.1 0,0]
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@Trưng Trắc
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Wow, I've never heard of armor being both sturdy and light before... I guess things have come a long way since our time.
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[k]
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?1:Trust me, that kind of thing isn't common in this time, either.
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?2:Don't think about it too hard. It isn't normal here, either.
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?!
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@Trưng Trắc
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I see...
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[k]
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[charaFadeout A 0.1]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk depthOn]
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[charaTalk E]
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[charaFace E 9]
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[charaFadein E 0.1 0,0]
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@Mecha Eli-chan
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It's a shame, though. I would have liked to include even more gadgets if I could.
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[k]
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@Mecha Eli-chan
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Missiles... Lasers... Ultra Elisa Particle Cannons...
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk depthOff]
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[charaTalk A]
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[charaFace A 6]
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[charaFace B 0]
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[charaFadein A 0.1 0,0]
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[charaFadein B 0.1 0,0]
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@Trưng Trắc
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I'm not sure what half those words mean, but please don't add anything too dangerous.
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[k]
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[charaFace A 11]
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@Trưng Trắc
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I know they have no choice but to fight, but the Con are still...well...
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[k]
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[charaFadeout A 0.1]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk depthOn]
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[charaTalk D]
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[charaFace D 0]
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[charaFadein D 0.1 0,0]
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@Lambda
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I agree. We don't need to give them anything too destructive. They just need to be able to defend themselves.
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[bgmStop BGM_EVENT_7 1.0]
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[charaTalk E]
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[charaFace E 3]
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[charaFadein E 0.1 0,0]
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@Mecha Eli-chan
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I know that. I was just mentioning what my perfect specs would look like in an ideal world.
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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[bgm BGM_EVENT_62 0.1]
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[charaTalk C]
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[charaFace C 0]
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[charaFadein C 0.1 0,0]
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[charaPut N 0,0]
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[wt 0.3]
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@Da Vinci
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Anyway, the Con are definitely sufficiently protected to go on the attack now.
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[k]
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@Da Vinci
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All that's left is to take those water monsters down. Good luck, guys!
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[k]
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[messageOff]
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[fadeout black 2.0]
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[bgmStop BGM_EVENT_62 2.0]
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[wait fade]
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[wt 0.5]
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[soundStopAll]
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[end]
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