fgo-game-data/ScriptActionEncrypt/94/9406/9406960611.txt
2024-04-19 08:05:41 +00:00

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94-06-96-06-1-1
[soundStopAll]
[enableFullScreen]
[charaSet A 1098233000 1 Plesiosaurus]
[charaSet B 3049000 1 Anning]
[charaSet C 5047900 1 "Daikokuten No. 1"]
[charaSet D 1098232500 1 "Daikokuten No. 3"]
[charaSet E 8001410 1 Mash]
[charaSet F 10013001 1 "Super Bunyan"]
[charaSet G 5047911 1 "Daikokuten No. 2"]
[charaSet H 5047911 1 "Daikokuten No. 2_Silhouette"]
[charaFilter H silhouette 00000080]
[charaSet I 1098232800 1 "Delightful Rider"]
[charaSet J 1019000 1 Rama]
[charaSet K 1039000 1 "Lakshmi Bai"]
[charaSet L 23003001 1 Ganesha]
[imageSet O cut342_spb_statue 1]
[charaScale O 1.5]
[imageSet P cut342_spb_statue 1]
[charaScale P 1.5]
[sceneSet Q 149500 1]
[charaScale Q 1.5]
[sceneSet R 149500 1]
[charaScale R 1.5]
[charaSet S 98115000 1 Effect]
[charaSet T 98115000 1 Effect]
[pictureFrame cut063_cinema]
[scene 149000]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_147 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.4 0,-50]
[wt 0.4]
[se ade161]
[charaMoveReturn A 0,-55 0.5]
[wait charaMove A]
[charaMoveReturn A 0,-55 0.5]
Plesiosaurus
(Munch, munch, munch)[wait charaMove A]
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 8]
[charaFadein B 0.1 0,-50]
Anning
Do you like it?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 3]
[charaFadein A 0.1 0,-50]
[cueSe SE_22 22_ade719]
Plesiosaurus
Squeee!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 8]
[charaFadein B 0.1 0,-50]
Anning
Hehe, good. (Pet, pet)[wt 0.4][charaMoveReturn B 0,-55 0.5][se ade385][seStop ade385 1.3][wt 0.5][charaMoveReturn B 0,-55 0.5][wt 0.5] Go on then, eat up.[sr]You've still got a lot of growing to do.
[k]
[charaFace B 4]
Anning
Without you, I don't know what I'll do...
[k]
[charaFace B 0]
Anning
Come to think of it, I haven't seen Bunyi on the horizon recently. I wonder what she's up to.
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk depthOff]
[charaDepth D 4]
[charaDepth C 5]
[charaDepth B 6]
[charaTalk off]
[charaFace C 1]
[charaFace D 0]
[charaFadein C 0.4 0,-50]
[charaFadein D 0.4 150,-50]
[wt 1.0]
[charaTalk on]
CDaikokuten
Nothing you need to worry about, Boss.
[k]
[charaFadeout C 0.1]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 270,-50]
[charaFace C 0]
[charaFace D 0]
[charaFadein C 0.1 -200,-50]
[charaFadein D 0.1 -90,-50]
Anning
What's going on? You look different somehow.
[k]
[charaTalk C]
[charaFace C 0]
CDaikokuten
No, I believe I'm still within the margin of error.
[k]
[messageOff]
[charaFadeout B 0.2]
[charaFadeout C 0.2]
[charaFadeout D 0.2]
[wt 0.3]
[charaTalk depthOn]
[charaTalk C]
[charaFace C 0]
[charaFace D 0]
[charaFadein C 0.2 0,-50]
[charaFadein D 0.2 150,-50]
[wt 0.3]
CDaikokuten
At any rate, Boss Bun[line 2][wt 1.0][charaMoveReturn C 0,-55 0.3]I mean,[wt 0.3] those other[sr]people do seem to be taking longer than we expected.
[k]
[charaFadeout C 0.1]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 0,-50]
Anning
Hmm, that so? Then we've got a real shot at winning this thing.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 3]
[charaFadein A 0.1 0,-50]
[cueSe SE_22 22_ade719]
Plesiosaurus
Squeee!
[k]
[messageOff]
[fadeout black 1.5]
[bgmStop BGM_EVENT_147 1.5]
[seStop 22_ade719 1.5]
[wait fade]
[pictureFrame]
[charaFadeout A 0.1]
[scene 149500]
[wt 2.0]
[fadein black 1.5]
[wait fade]
[cueSe SE_22 22_ade715]
[wt 0.3]
[charaTalk F]
[charaFace F 1]
[charaFadein F 0.1 1]
Super Bunyan
Félicitations! You secured all the additional budget we needed! Thank you![wt 2.0]
[k]
[messageOff]
[seStop 22_ade715 1.0]
[charaFadeout F 0.1]
[wt 0.1]
[bgm BGM_EVENT_94 0.1]
[charaTalk depthOff]
[charaDepth J 3]
[charaDepth K 2]
[charaDepth L 1]
[charaTalk off]
[charaFace K 10]
[charaFadein K 0.1 -270,0]
[charaFace J 1]
[charaFadein J 0.1 1]
[charaFace L 4]
[charaFadein L 0.1 350,0]
[wt 2.0]
[charaFadeout J 0.1]
[charaFadeout L 0.1]
[charaFadeout K 0.1]
[wt 0.1]
[charaTalk on]
[charaTalk depthOn]
[charaTalk F]
[charaFace F 1]
[charaFadein F 0.1 1]
Super Bunyan
Now, on that note, I'd like to get right to discussing our filming schedule.
[k]
[messageOff]
[fadeout black 1.0]
[bgm BGM_EVENT_94 1.0 0.4]
[wait fade]
[charaFadeout F 0.1]
[wt 1.0]
[fadein black 1.0]
[bgm BGM_EVENT_94 1.0 1.0]
[wait fade]
[charaTalk depthOff]
[charaDepth J 3]
[charaDepth F 4]
[charaDepth I 2]
[charaDepth S 5]
[charaDepth T 6]
[charaTalk off]
[charaFace J 0]
[charaFadein J 0.1 -300,0]
[charaFace F 0]
[charaFadein F 0.1 190,0]
[wt 1.0]
[charaTalk on]
[charaTalk J]
[charaFace J 1]
[charaMoveReturn J -300,5 0.4]
[charaEffect T bit_talk_comic_noisily -290,0 H]
[wt 1.0]
[charaEffectStop T bit_talk_comic_noisily]
[wt 0.3]
[charaTalk F]
[charaFace F 1]
[charaEffect S bit_talk_comic_noisily 200,0]
[charaMoveReturn F 190,5 0.4]
[wt 0.4]
[charaMoveReturn F 190,5 0.4]
[wt 1.2]
[charaEffectStop S bit_talk_comic_noisily]
[wt 0.3]
[charaTalk I]
[charaFace I 8]
[charaFadein I 0.3 400,0]
[charaMove I 380,0 0.5]
[wt 1.5]
[charaTalk F]
[charaFace F 4]
[wt 1.4]
[charaTalk J]
[charaFace J 4]
[wt 1.4]
[charaFadeout J 0.1]
[charaFadeout I 0.1]
[charaFadeout F 0.1]
[wt 0.1]
[charaDepth K 6]
[charaDepth L 7]
[charaDepth S 8]
[charaDepth T 9]
[charaTalk off]
[charaFace K 10]
[charaFadeinFSL K 0.1 0]
[charaFace L 4]
[charaFadeinFSR L 0.1 2]
[wt 1.5]
[charaTalk on]
[charaTalk L]
[charaFace L 3]
[charaPutFSR S 0,0]
[charaEffect S bit_talk_comic_noisily 240,-40]
[charaMoveReturnFSR L 246,0 0.5]
[wt 0.45]
[charaMoveReturnFSR L 266,0 0.5]
[wt 1.2]
[charaEffectStop S bit_talk_comic_noisily]
[wt 0.3]
[charaTalk K]
[charaFace K 0]
[wt 1.2]
[charaFace K 5]
[charaPutFSL T 0,0]
[charaEffect T bit_talk_comic_noisily -280,0 H]
[charaMoveReturnFSL K -256,5 0.5]
[wt 0.5]
[charaMoveReturnFSL K -256,5 0.5]
[wt 1.5]
[charaEffectStop T bit_talk_comic_noisily]
[wt 0.3]
[charaFadeout K 0.1]
[charaFadeout L 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 0,0]
[wt 0.2]
[charaMoveReturn F 0,-5 0.5]
[wt 0.5]
[charaMoveReturn F 0,-5 0.5]
[wt 1.0]
[wipeout rectangleStripRightToLeft 1.0 1.0]
[bgm BGM_EVENT_94 1.0 0.4]
[wait wipe]
[charaFadeout F 0.1]
[wt 0.5]
[wipein rectangleStripLeftToRight 1.0 1.0]
[bgm BGM_EVENT_94 1.0 0.8]
[wait wipe]
[wt 0.3]
[charaTalk depthOn]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Mash
They're really caught up in their discussion, aren't they?
[k]
[messageOff]
[bgmStop BGM_EVENT_94 1.5]
[charaFadeout E 0.1]
[wt 1.0]
1In that case...
1I think you can come out for a bit.
[se ade422]
[wt 0.5]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.4 -150,0]
[wt 0.5]
[seStop ade422 0.2]
[wt 0.5]
???
So, you knew I was here. I should have expected as much from you, Boss [%1]...
[k]
[messageOff]
[charaTalk off]
[charaDepth H 2]
[charaDepth G 1]
[wt 0.5]
[charaFace G 1]
[charaFadein G 0.1 -150,0]
[wt 0.1]
[bgm BGM_EVENT_77 0.1]
[charaFadeout H 0.7]
[wt 1.0]
Daikokuten
No, on second thought, I'd like to call you Big Boss, if you don't mind.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk on]
[charaTalk E]
[charaFace E 6]
[charaFadein E 0.1 1]
Mash
Daikokuten?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 1]
[charaFadein G 0.1 -150,0]
[charaMoveReturn G -150,-10 1.0]
Daikokuten
My apologies for the intrusion, Lady Mash.
[k]
Daikokuten
I thought to address you as Boss Mash, of course...
[k]
[charaFace G 9]
Daikokuten
...but since [&Lord:Lady] [%1] is your boss,[sr]I thought I should just address [&him:her] as Big Boss.
[k]
1Um, sure, if that's what you'd prefer.
[charaFace G 1]
Daikokuten
Thank you so much for your understanding, Big Boss.
[k]
2So you're the one who's been quietly helping us out, huh?
[charaFace G 3]
Daikokuten
I wanted to be as much help as possible, for whatever little that's worth.
[k]
[charaFace G 0]
Daikokuten
As we said before, the more bosses we have, the better.
[k]
[charaFace G 4]
Daikokuten
Since we're sworn to serve Boss Anning right now, we can't give any direct aid to Boss Bunyan, much to our chagrin...
[k]
[charaFace G 1]
Daikokuten
But we CAN just barely get away with helping you,[sr]Big Boss [%1].[wt 0.2][charaFace G 3] If we are scolded and/or beaten for that, well, we can deal with it.
[k]
Daikokuten
In fact, we desperately want to serve you, even if it is an imposition. We remember so vividly how excited we were when we first met you...
[k]
Daikokuten
Ahh, just thinking about it makes me want to multiply...
[k]
[charaFace G 1]
Daikokuten
Anyway, you can rest assured that we're all of one mind on that matter.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 6]
[charaFadein E 0.1 1]
Mash
I'm sorry, did you say “multiply”?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 9]
[charaFadein G 0.1 -150,0]
Daikokuten
Yes, I did.
[k]
[messageOff]
[wipeout rectangleStripLeftToRight 0.5 1.0]
[bgm BGM_EVENT_77 0.5 0.5]
[wait wipe]
[charaFadeout G 0.1]
[charaTalk F]
[charaFace F 1]
[charaFadein F 0.1 1]
[wt 0.2]
[wipein rectangleStripRightToLeft 0.5 1.0]
[bgm BGM_EVENT_77 0.5 1.0]
[wait wipe]
[wt 0.1]
Super Bunyan
Come on, [%1], Mash! It's time to go!
[k]
[messageOff]
[wipeout rectangleStripRightToLeft 0.5 1.0]
[bgm BGM_EVENT_77 0.5 0.5]
[wait wipe]
[charaFadeout F 0.1]
[charaTalk G]
[charaFace G 1]
[charaFadein G 0.1 -150,0]
[wt 0.2]
[wipein rectangleStripLeftToRight 0.5 1.0]
[bgm BGM_EVENT_77 0.5 1.0]
[wait wipe]
Daikokuten
All right, I'll get back to helping you from behind the scenes.
[k]
[messageOff]
[charaMoveReturn G -150,-10 1.0]
[wt 1.2]
[fowardEffect bit_talk_quickmove]
[charaSpecialEffect G erasureReverse 1 0.3]
[se ad73]
[wt 1.0]
[wipeout rectangleStripLeftToRight 0.5 1.0]
[bgm BGM_EVENT_77 0.5 0.5]
[wait wipe]
[charaTalk depthOff]
[charaDepth J 3]
[charaDepth K 2]
[charaDepth L 1]
[charaTalk off]
[charaFace K 7]
[charaFadein K 0.1 -270,0]
[charaFace J 4]
[charaFadein J 0.1 1]
[charaFace L 0]
[charaFadein L 0.1 350,0]
[wt 0.2]
[wipein rectangleStripRightToLeft 0.5 1.0]
[bgm BGM_EVENT_77 0.5 1.0]
[wait wipe]
[wt 1.2]
[charaTalk on]
[charaTalk J]
Rama
I'm hoping filming can resume quickly. Once we're done, perhaps somewhere, my beloved Sita will see my gallant figure on the silver screen...
[k]
[charaFadeout J 0.1]
[charaFadeout L 0.1]
[charaFadeout K 0.1]
[wt 0.1]
[charaTalk depthOn]
[charaTalk F]
[charaFace F 1]
[charaFadein F 0.1 1]
Super Bunyan
Here, I'll put up a monument as a sign of my pledge.
[k]
[messageOff]
[bgmStop BGM_EVENT_77 1.5]
[charaFadeout F 0.1]
[wt 0.5]
[cueSe SE_22 22_ade715]
[charaDepth O 2]
[charaDepth Q 1]
[charaDepth P 4]
[charaDepth R 3]
[charaFadein O 0.4 0,300]
[charaFadein Q 0.4 0,-150]
[charaMove O 50,300 1.1]
[charaMove Q 50,-150 1.1]
[wt 1.0]
[charaFadein P 0.4 0,-240]
[charaFadein R 0.4 0,-250]
[charaMove P -50,-240 1.1]
[charaMove R -50,-250 1.1]
[wt 1.0]
[charaPut O 0,-310]
[charaPut Q 0,-300]
[charaMoveScale O 1.0 1.1]
[charaMoveScale Q 1.0 1.1]
[charaMove O 0,-210 1.1]
[charaMove Q 0,-200 1.1]
[wt 0.1]
[se ad272]
[seVolume ad272 0 0]
[charaFadeout P 1.0]
[charaFadeout R 1.0]
[wt 1.0]
[scene 149501]
[wt 1.0]
[se ad272]
[effect bit_talk_kamifubuki03]
[wt 0.3]
[effect bit_talk_kamifubuki03 0,0 H]
[wt 2.0]
[charaFadeout O 1.0]
[charaFadeout Q 1.0]
[wt 2.0]
[seStop ad272 1.5]
Super Bunyan
I promise I'll come back. And when I do, I won't leave again until the movie is finished!
[k]
[messageOff]
[fadeout black 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]