115 lines
		
	
	
		
			2.0 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			115 lines
		
	
	
		
			2.0 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
$01-00-06-03-2-1
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[soundStopAll]
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[bgm BGM_EVENT_3 0.1]
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[charaSet A 8001001 1 Mash]
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[charaSet D 5009001 1 "Da Vinci"]
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[charaSet E 5012001 1 Nitocris]
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[scene 28801]
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[backEffect bit_talk_haboob_02]
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[fadein black 2.0]
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[wait fade]
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[bgmStop BGM_EVENT_3 0.7]
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[effect bit_talk_13]
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[wt 0.1]
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[se bac10]
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[shake 0.05 0 4 0.4]
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[wait effect bit_talk_13]
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[wt 0.2]
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[se ad24]
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[wait se ad24]
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[bgm BGM_EVENT_4 0.1]
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[charaTalk A]
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[charaFace A 2]
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[charaFadein A 0.1 1]
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@Mash
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We did it, Master! The sphinx is retreating into the sky!
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[k]
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?1:Good work, Mash!
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?2:You did well, Mash!
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?!
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@Nitocris
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(...I'm surprised she managed, with such a weak body... Upon closer inspection, her hands and legs are still trembling...)
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[k]
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[charaFace A 7]
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@Mash
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Queen Nitocris![sr]The sphinx has let us go!
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[k]
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@Mash
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Is this the end of your so-called trial!?
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[k]
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[charaFadeout A 0.1]
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[charaTalk E]
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[charaFace E 2]
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[charaFadein E 0.1 1]
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@Nitocris
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[line 3]Yes, very impressive! Your strength has been recognized by the Sun King!
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[k]
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@Nitocris
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In that case, my guidance is unnecessary![sr]Fear not, and pass through this storm!
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[k]
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@Nitocris
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The king's benevolence will be your light, and welcome you! Farewell!
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[k]
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[charaFadeout E 0.4]
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[se ad60]
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[wt 0.4]
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[seStop ad60 1.6]
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[bgmStop BGM_EVENT_4 0.7]
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[wt 2.0]
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[bgm BGM_EVENT_2 0.1]
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[charaTalk A]
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[charaFace A 12]
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[charaFadein A 0.1 1]
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@Mash
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Oh... She's gone...
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[k]
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[charaFadeout A 0.1]
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[charaTalk D]
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[charaFace D 0]
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[charaFadein D 0.1 1]
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@Da Vinci
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That just means she decided to draw the line. She probably thought she'd get too attached if she stayed any longer.
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[k]
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[charaFace D 1]
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@Da Vinci
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Still, this means we're safe now. The other sphinxes around us won't attack.
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[k]
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@Da Vinci
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As she said, we should cut through the storm. It's finally time to confront the truth[line 3]
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[k]
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[charaFace D 5]
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@Da Vinci
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About what exactly is going on in this Singularity.
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[k]
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[messageOff]
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[fadeout black 1.5]
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[bgmStop BGM_EVENT_2 1.4]
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[wait fade]
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[backEffectStop bit_talk_haboob_02]
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[soundStopAll]
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[end]
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